SERPENT POKER PATIENCE.

This is a "problem" variety of the above game introduced by Ernest

Bergholt. In the preceding game, {269} the cards are dealt "blind"--that is

to say, when we lay down any given card, we are in ignorance of those that

are to follow.

In "Serpent Poker Patience," the twenty-five cards are dealt, in fixed

order, _face upwards_, and are all known to the player before he begins to

lay them out. This is a pastime for one player only.

If there were no limitation of the rule for laying out the cards, the

analysis would be too complicated to be practicable; hence the added

restriction, which forbids the _corner to corner_ contact, and enjoins that

each card must be laid _vertically or horizontally_ next to the one _last_

played. We have, in fact, to make a "rook's path" on a chess-board of

twenty-five squares, beginning and ending where we please.

While analysis is thus simplified, there still remains considerable scope

for variation in the total score obtained. The art of play often consists

in the sacrifice of valuable combinations in order to obtain others which,

in the aggregate, will count a higher number of points; and curious results

may thus be sometimes exhibited. I give the following by way of

illustration: it is not difficult.

Hoyle's Games Modernized · 第 275 / 461 题