POPE JOAN.

[Illustration: Pope Joan Board.]

This was formerly a very favourite round game, but of late years is rarely

met with. It is played with a pack of fifty-two cards, from which the eight

of diamonds (for a reason which will presently appear) has been removed,

and with a special board, consisting of a circular tray revolving round a

centre pillar, and divided into eight compartments, as shown in the

illustration, respectively marked {138} Pope (the nine of diamonds),

Matrimony, Intrigue, Ace, King, Queen, Knave and Game. "Matrimony"

signifies the combination in the same hand of king and queen of the trump

suit; "Intrigue" that of knave and queen. Each player is provided with

three or four dozen counters bearing an agreed value. There is a

preliminary deal round with faced cards, and the player to whom the first

knave falls becomes first dealer, and has the privilege of "dressing" the

board, _i.e._ of paying from his own store, and distributing between the

various divisions fifteen counters, as under: Six to Pope, two to

Matrimony, two to Intrigue, and one each to Ace, King, Queen, Knave and

Game.[40]

The cards, having been shuffled and cut, are dealt round one by one, but

with an extra hand, this last towards the centre of the table, facing the

dealer. The last card of the pack is turned up to decide the trump suit.

Should the turn-up be Pope (nine of diamonds), or an ace, king, queen or

knave, the dealer is entitled to all the counters in the corresponding

compartment of the board.

The player to the left of the dealer leads any card he pleases, at the same

time naming it. We will suppose that such card is the three of diamonds.

The player who chances to hold the four thereupon plays and names it; then

the persons holding the five, six and seven play them in like manner. In

any other suit it would be possible to continue with the eight, but the

eight of diamonds, as we have stated, is removed from the pack. This makes

the {139} seven what is called a "stop," _i.e._ the run of that particular

lead can be continued no further, and the player of the seven is entitled

to lead again. But besides the permanent removal of the eight of diamonds,

it will be remembered that a certain number of cards were dealt as an extra

hand. We will suppose that such cards were the two, five and nine of

spades, the six and ten of hearts, the knave of diamonds, and the king of

clubs. These being withdrawn from circulation make the cards immediately

preceding them (viz., the ace, four and eight of spades, the five and nine

of hearts, the ten of diamonds, and the queen of clubs) "stops" also.[41]

As play proceeds other cards also will become "stops," by reason of the

cards next following them having been already played. Thus, in the case

supposed, of the three of diamonds being led, the two of diamonds

thenceforth becomes a stop, and the holder should note the fact for his

subsequent guidance. All kings are necessarily stops, as being the highest

cards of their respective suits.

Whenever, in course of play, the ace, king, queen or knave of the trump

suit appears, the holder is entitled to the counters in the corresponding

compartment of the board. Should knave and queen, or queen and king of

trumps fall from _the same hand_, the holder is entitled to the proceeds of

Intrigue or Matrimony, as the case may be. Any one playing "Pope" is

entitled to all the counters in the {140} corresponding division. Unless

actually played, the above cards have no value, save that the holding of

Pope (unplayed) exempts the possessor from paying for any surplus cards as

hereinafter mentioned.

The game proceeds as above described until some one of the players is

"out," _i.e._ has got rid of all his cards. By so doing he becomes entitled

to all the counters in the "Game" compartment of the board, and to receive

in addition from each of the other players one counter for each card such

player may have left in hand, save that the holder of Pope is exempt from

payment. If Pope is played, the exemption ceases.

The skill of the player will be shown in his keenness to note, on the one

hand, which of the cards are or become "stops," and on the other, what

cards cannot be led to, and which, therefore, it is expedient to get rid of

as soon as possible. At the outset, the only _known_ cards which cannot be

led to are the four aces, Pope (the removal of the eight of diamonds being

purposely designed to place the nine in that position), and the card next

higher than the turn-up (the next lower being a "stop"). But the list

increases as the game goes on. If the nine of hearts is declared to be a

stop by reason of the ten being in the surplus hand, it is clear that the

knave cannot be led to, and must itself be led in order to get rid of it.

Sequences are valuable, inasmuch as they enable the player to get rid of

two, three or more cards simultaneously. Nearly, but not quite, as useful

are alternate sequences, as seven, nine, knave. The lowest should, of

course, be led. Whether the card proves to be a "stop" or not, the leader

can still {141} continue the sequence, subject to the contingency of some

other player going "out" with one of the intermediate cards. A sequence or

alternate sequence terminating with king forms a very strong lead. Next to

these, and to known stops, the lower of two pretty close cards of the same

suit (as three and six, three and seven, or four and eight) should be led;

especially if the higher is known or believed to be a "stop." After these

the lowest card of the longest suit, especially if an ace.

"Pope," as we have seen, can only be played when the holder has the lead;

and it is usually well, therefore, to play it at the first opportunity,

first, however, playing out any known stops.

The unclaimed counters in each compartment are left to accumulate. In the

case of Matrimony and Intrigue, a whole evening may occasionally pass

without the necessary combinations of cards being played from the same

hand, and these compartments therefore frequently become very rich. The

counters in "Pope," or one or more of the Ace, King, Queen and Knave

compartments may in like manner be unclaimed during several rounds. The

best method of disposing of any such unclaimed counters at the close of the

game is to deal a final round face upwards (without the surplus hand); the

holders of Pope, and of the ace, king, queen and knave of the diamond suit

(which in this case is regarded as the trump suit) being entitled to the

counters in the corresponding compartments. The holder of the queen takes,

in addition, half the amount in Matrimony and in Intrigue, the remaining

halves going to the holders of the king and knave respectively.

* * * * *

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Hoyle's Games Modernized · 第 123 / 461 题