White might also play 2. B to B 4, or 2. Kt to K B 3; the development of
the Q Kt is, however, generally adopted.
3. Kt to B 3 3. P to K 3
4. P to Q 4 4. P takes P
5. Kt takes P 5. Kt to B 3
6. Kt (Q 4) to Kt 5 6. B to Kt 5
7. P to K R 3 7. B takes Kt: ch.
8. Kt takes B 8. P to Q 4
Black remains with an isolated Queen's pawn after the exchanges which
follow; but as in most forms of the Sicilian Defence, Black's Queen's pawn
is weak, the position arising from Black's text-move is not inferior to any
other he can obtain.
9. P takes P 9. Kt takes P
10. Kt takes Kt 10. Q takes Kt
11. Q takes Q 11. P takes Q
12. B to K B 4 12. Castles
13. Castles 13. B to K 3
Even game.
{409}