5. P to B 3 5. B to Q B 4

The Bishop may also retire to R 4, to Q 3, or to K 2. The two last

mentioned moves cannot be recommended, and may be dismissed; but it is

desirable to know the variations arising from 5. ... B to R 4, which is

preferred by many eminent players.

6. P to Q 4 6. P takes P

7. Castles ...

White may also play here 7. P takes P, to which Black's best reply is

7. ... B to Kt 3, and not 7. ... B to Kt 5; ch.

... 7. P to Q 3

This is the only safe move in this variation. 7. ... P takes P, would be

bad unless, on the fifth move, Black had played B to R 4, when the

so-called "compromised" defence would have ensued. {365}

7. ... Kt to B 3, which seems a plausible move here, would involve the

probable loss of the game--_e.g._:

7. ... 7. Kt to B 3

8. P takes P 8. B to Kt 3

9. P to K 5 9. P to Q 4

10. P takes Kt 10. P takes B

11. R to K sq.: ch. 11. K to B sq.

12. B to R 3: ch. 12. K to Kt sq.

13. P to Q 5 13. Kt to R 4

14. B to K 7 14. Q to Q 2

15. P takes P 15. K takes P

16. Q to Q 2 16. Q to Kt 5

17. Q to B 3: ch. 17. K to Kt sq.

18. Q takes R: ch. 18. K takes Q

19. B to B 6: ch. 19. K to Kt sq. (or Q to Kt 2)

20. R to K 8: checkmate

8. P takes P 8. B to Kt 3

9. P to Q 5 9. Kt to R 4

The best move. It is the Normal Defence to the previous move, which

constitutes the Normal Attack.

9. ... Kt to K 4 would be unfavourable, because of 10. Kt takes Kt, P

takes Kt; 11. B to R 3, B to Q 5 (?); 12. Kt to Q 2, B takes R; 13. Q

takes B, P to K B 3; 14. P to B 4, and should win. The alternative

Knight's move--viz., 9. ... Q Kt to K 2, is also inferior, because of

10. P to K 5, Kt to R 3 (!); 11. Kt to B 3, Castles; 12. Kt to K 4,

with a good attack.

Hoyle's Games Modernized · 第 341 / 461 题