CARDS PLAYED IN ERROR, OR NOT PLAYED TO A TRICK.

86. Should the third hand not have played, and the fourth play before his

partner, the latter (not being Dummy or his partner) may be called on to

win, or not to win, the trick.

87. If any one (not being Dummy) omit playing to a former trick, and such

error be not discovered until he has played to the next, the adversaries

may claim a new deal; should they decide that the deal stand good, or

should Dummy have omitted to play to a former trick, and such error be not

discovered till he shall have played to the next, the surplus card at the

end of the hand is considered to have been played to the imperfect trick,

but does not constitute a revoke therein.

88. If any one play two cards to the same trick, or mix a card with a trick

to which it does not properly belong, and the mistake be not discovered

until the hand is played out, he (not being Dummy) is answerable for all

consequent revokes he may have made. If, during the play of the hand, the

error be detected, the tricks may be counted face downwards, in order to

ascertain whether there be among them a card too many: should this be the

case they may be searched, and the card restored; the player (not being

Dummy) is, however, liable for all revokes which he may have meanwhile

made.

Hoyle's Games Modernized · 第 240 / 461 题