59.--All exposed cards are liable to be called, and must be left or placed
face upwards on the table. If two or more cards are played at once, the
adversaries have a right to call which they please to the trick in course
of play, and afterwards to call the remainder. A card is not an exposed
card, under the preceding Law, when dropped on the floor, or elsewhere
below the table. An adversary may not require any exposed card to be played
before it is the turn of the owner of the card to play; should he do so, he
loses his right to exact the penalty for that trick.
60.--If any one play to an imperfect trick the winning card on the table,
and then lead without waiting for his partner to play, or lead one which is
a winning card as against his adversaries, and then lead again, without
waiting for his partner to play, or play several such winning cards, one
after the other, without waiting for his partner to play, the latter may be
called on to win, if he can, the first or any {177} other of those tricks,
and the subsequent cards thus improperly played are exposed cards.
61.--If a player or players (not being all) throw his or their cards on the
table face upwards, such cards are exposed, and liable to be called, each
player's by the adversary; but no player who retains his hand can be forced
to abandon it.
62.--If all four players throw their cards on the table face upwards, the
hands are abandoned; and no one can again take up his cards. Should this
general exhibition show that the game might have been saved or won by the
losers, neither claim can be entertained unless a revoke be established.
The revoking players are then liable to the following penalties: they
cannot under any circumstances win the game by the result of that hand, and
the adversaries may add three to their score, or deduct three from that of
the revoking players, for each revoke.
63.--If a card be detached from the rest of the hand, which an adversary at
once correctly names, such card becomes an exposed card; but should the
adversary name a wrong card, he is liable to have a suit called when he or
his partner next have the lead.
64.--If any player lead out of turn, his adversaries may either call the
card erroneously led, or may call a suit from him or his partner when it is
next the turn of either of them to lead. The penalty of calling a suit must
be exacted from whichever of them next first obtains the lead. It follows
that if the player who leads out of turn is the partner of the person who
ought to have led, and a suit is called, it must be called at once from the
right leader. If {178} he is allowed to play as he pleases, the only
penalty that remains is to call the card erroneously led. The fact that the
card erroneously led has been played without having been called, does not
deprive the adversaries of their right to call a suit. If a suit is called,
the card erroneously led may be replaced in the owner's hand.
65.--If it is one player's lead, and he and his partner lead
simultaneously, the penalty of calling the highest or lowest card of the
suit properly led may be exacted from the player in error, or the card
simultaneously led may be treated as a card liable to be called.
66.--If any player lead out of turn, and the other three have followed him,
the trick is complete, and the error cannot be rectified; but if only the
second, or the second and third, have played to the false lead, their
cards, on discovery of the mistake, are taken back; there is no penalty
against any one, excepting the original offender, whose card may be
called--or he, or his partner (whichever of them next first has the lead),
may be compelled to play any suit demanded by the adversaries.
67.--In no case can a player be compelled to play a card which would oblige
him to revoke.
68.--The call of a card may be repeated at every trick, until such card has
been played.
69.--If a player called on to lead a suit have none of it, the penalty is
paid.