FOUR-HANDED ALL-FOURS.

The players cut to decide who shall be partners; the two highest playing

against the two lowest, and facing each other, as at Whist. The right to

the first deal is decided by the cut, the highest dealing.[2] Afterwards

each player deals in rotation.

The dealer and the elder hand alone look at their cards in the first

instance, the option of begging resting with the latter. The other two

players must not take up their cards till the dealer has decided whether he

will "give one" or "run the cards" for a new trump.

The players play in succession as at Whist, four cards constituting a

trick. In other respects, the play is the same as in the two-handed

game.[3]

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Hoyle's Games Modernized · 第 18 / 461 题