THE VALUE OF INFORMATION

When playing against the dealer, give your partner all possible

information. Any deception or play of false cards, any irregular lead

that is not conventional, will often react to the benefit of the

dealer.

Information may be given by leading correctly, by taking a trick as

cheaply as possible, by discarding properly, by correct second-hand

play, and by returning or not returning your partner’s lead.

At times the information that you give your partner may benefit the

dealer by enabling him to mark the distribution of a suit, but more

often is it of greater value to your partner. The dealer knows from

the start the exact cards that are held against him; while your

partner needs all the information you can give to combine with you in

defending the dealer’s attack.

There are players who claim that you should not lead the fourth best

card against a trump declaration, asserting that the information it

gives may benefit the dealer, and that, should a card lower than the

one led be played, your partner may think it a short lead. These

players make the distinction of leading their lowest card against

a declared trump, and the fourth best only against a “no-trump”

declaration. This may appeal to those who neither count cards nor

apply the useful Eleven Rule, but it does not satisfy the clever

player, who wishes to count his partner’s suit, and to determine the

exact combination of cards it contains.

If you deprive your partner of the information to which he is

entitled, you rob Bridge of much of its intellectual pleasure. How

can he know when the weak hand can “ruff” your suit? How can he tell

whether a lead will force the strong hand or give it a discard? How

can he count your hand or the dealer’s? How can he make correct end

plays without knowing the position of the cards?

Without this help to partnership play you are in no position to

combat the dealer. It is not difficult to win tricks from adversaries

who neither give, nor make use of information.

Advanced Bridge; The Higher Principles of the Game Analysed and Explained · 第 107 / 256 题