CHAPTER V.

THE QUEEN'S GAMBIT.

GAME THE FIRST.

WHITE. BLACK.

1. P. to Q's 4th. 1. P. to Q's 4th.

2. P. to Q. B's 4th. 2. P. takes P.

These moves form the Queen's Gambit.

3. P. to K's 3d. 3. P. to K's 4th.

4. K. B. takes P. 4. P. takes Q. P.

5. P. takes P. 5. K. Kt. to B's 3d.

6. Q. Kt. to B's 3d. 6. K. B. to Q's 3d.

7. K. Kt. to B's 3d. 7. Q. Kt. to B's 3d.

8. Castles. 8. Castles.

9. P. to K. R's 3d. 9. P. to K. R's 3d.

The game is equal; but your P. is well placed, and

you have still the move.

VARIATION,

_Beginning at Black's 3d move._

WHITE. BLACK.

1. P. to Q's 4th. 1. P. to Q's 4th.

2. P. to Q. B's 4th. 2. P. takes P.

3. P. to K's 3d. 3. P. to Q. B's 4th.

4. B. takes P. 4. P. takes Q. P.

5. P. takes P. 5. Q. Kt. to B's 3d.

6. K. Kt. to K's 2d. 6. P. to K's 4th.

7. Q. B. to K's 3d. 7. P. takes P.

8. Kt. takes P. 8. Kt. takes Kt.

9. B. takes Kt. 9. Q. to K's 2d. (ch.)

10. K. B. to K's 2d. 10. Q. to her Kt's 5th. (ch.)

11. Q. to her 2d. 11. Q. takes Q. (ch.)

12. Kt. takes Q. 12. Kt. to K's 2d.

You have the superiority.

GAME THE SECOND.

WHITE. BLACK.

1. P. to Q's 4th. 1. P. to Q's 4th.

2. P. to Q. B's 4th. 2. P. takes P.

3. P. to K's 4th. 3. P. to K's 4th.

4. P. to Q's 5th. 4. P. to K. B's 4th.

5. K. B. takes P. 5. K. Kt. to B's 3d.

6. K. Kt. to B's 3d. 6. K. B. to Q's 3d.

7. P. takes P. 7. Q. B. takes P.

8. Castles. 8. Castles.

9. Q. Kt. to B's 3d. 9. Q. Kt. to Q's 2d.

The positions are pretty equal, but you have still an

advantage in the move.

GAME THE THIRD.

Before proceeding to the consideration of games wherein Black refuses

the gambit, it may be well to give a brief example of a different mode

of carrying on the opening in the regular gambit which is at your

command, and often adopted.

WHITE. BLACK.

1. P. to Q's 4th. 1. P. to Q's 4th.

2. P. to Q. B's 4th. 2. P. takes P.

3. Q. Kt. to B's 3d. 3. K. Kt. to B's 3d.

4. P. to K's 3d. 4. P. to K's 4th.

5. K. B. takes P. 5. P. takes P.

6. P. takes P. 6. K. B. to Q's 3d.

The game may be called even.

VARIATION,

_Beginning at Black's 3d move._

WHITE. BLACK.

1. P to Q's 4th. 1. P. to K's 4th.

2. P. to Q. B's 4th. 2. P. takes P.

3. Q. Kt. to B's 3d. 3. P. to Q. B's 4th.

4. P. to Q's 5th. 4. P. to K's 3d.

5. P. to K's 4th. 5. P. takes P.

6. P. takes P. 6. K. B. to Q's 3d

7. K. B. takes P. 7. K. Kt. to K's 2d.

Equal game.

GAME THE FOURTH.

THE SCHWARTZ DEFENCE.

WHITE. BLACK.

1. P. to Q's 4th. 1. P. to Q's 4th.

2. P. to Q. B's 4th. 2. P. takes P.

3. P. to K's 4th. 3. P. to K. B's 4th.

4. P. to K's 5th. 4. Q. B. to K's 3d.

5. Q. Kt. to R's 3d. 5. Q. Kt. to B's 3d.

6. Q. B. to K's 3d. 6. Q. Kt. to R's 4th.

7. Q. to Q. R's 4th. (ch.) 7. P. to Q. B's 3d.

8. B. to Q's 2d. 8. Q. takes Q. P.

9. Q. takes Kt. 9. Q. takes Q. Kt. P.

10. Q. B. to his 3d. 10. Q. to her Kt's 3d.

11. Q. takes Q. 11. P. takes Q.

12. Q. Kt. takes P. 12. P. to Q. Kt's 4th.

13. Q. Kt. to K's 3d. 13. P. to K. B's 5th.

14. Q. Kt. to Q. B's 2d. 14. R. takes P.

15. K. B. to Q's 3d. 15. R. takes R. (ch.)

16. B. takes R.

You have much the better game.

THE GAMBIT REFUSED.

This opening is frequently adopted by the best players. The following

games show the conduct of offence and defence by celebrated masters:

Between H. N. Pillsbury and Carl Schlechter.

{PGN 69}

WHITE. (Mr. P.) BLACK. (Mr. S.)

1. P. to Q's 4th. 1. P. to Q's 4th.

2. P. to Q. B's 4th. 2. P. to K's 3d.

3. Q. Kt. to B's 3d. 3. K. Kt. to B's 3d.

4. B. to Kt's 5th. 4. B. to K's 2d.

5. Kt. to B's 3d. 5. Q. Kt. to Q's 2d.

6. P. to K's 3d. 6. P. to Q. Kt's 3d.

7. R. to B's sq.[A] 7. B. to Kt's 2d.

8. P. takes P. 8. P. takes P.

9. B. to Q's 3d. 9. Castles.

10. Castles. 10. P. to B's 4th.

11. B. to Q. Kt's sq.[B] 11. Kt. to K's 5th.[C]

12. B. to B's 4th. 12. Kt. takes Kt.

13. R. takes Kt. 13. P. to B's 5th.

14. Kt. to K's 5th. 14. P. to B's 4th.[D]

15. K. to R's sq. 15. Kt. takes Kt.

16. B. takes Kt. 16. B. to Q's 3d.

17. P. to B's 4th. 17. B. to B's sq.[E]

18. Q. to R's 5th. 18. P. to Q. R's 3d.

19. R. to K. B's 3d. 19. R. to R's 2d.

20. R. to K. R's 3d. 20. P. to Kt's 3d.

21. Q. to R's 6th. 21. B. takes B.

22. B. P. takes B. 22. R. to K. Kt's 2d.

23. R. to K. B's 3d. 23. P. to Q. Kt's 4th.

24. R. to Q. B's sq. 24. Q. to K's 2d.[F]

25. Q. R. to K. B's sq. 25. R. (B. sq.) to B's 2d.

26. P. to K. R's 4th. 26. B. to K's 3d.

27. P. to K. Kt's 4th.[G] 27. Q. to Q's 2d.[H]

28. P. takes P. 28. P. takes P.

29. Q. to R's 5th. 29. R. to Kt's 3d.

30. B. takes P. 30. B. takes B.

31. R. takes B. 31. R. takes R.

32. R. takes R. 32. P. to Kt's 5th.

33. Q. to B's 3d. 33. P. to B's 6th

34. P. takes P. 34. P. takes P.

35. R. to B's 8th. (ch.) 35. K. to Kt's 2d.

36. R. to Q. Kt's 8th. 36. Q. to K's 2d.

37. Q. to B's 4th. 37. P. to K. R's 4th.

38. P. to K's 6th.[I] 38. R. takes P.

39. R. to Q. B's 8th. 39. R. to K's 5th.[J]

40. R. to B's 7th. 40. R. takes Q.

41. R. takes Q. (ch.) 41. R. to B's 2d.

42. R. to K's 5th. 42. P. to B's 7th.

43. R. to Kt's 5th. (ch.) 43. K. to R's 3d.

44. R. to Kt's sq. 44. R. to Q. Kt's 2d.

White resigns.

[Footnote A: NOTES BY W. STEINITZ.--White's game has been modelled

chiefly after Steinitz's favorite attack. Here, however, 7. P. takes P.

is preferable, for if 7... P. takes P; 8. B. to Kt's 5th, B. to Kt's 2d;

9. Kt. to K's 5th, with a strong attack.]

[Footnote B: As often shown in my annotations in similar positions, it

is absolutely injurious to White's game to allow three well-supportable

Pawns against two to be established on the Queen's side. The prospect of

a King's side attack on which White speculates is quite unreliable in

comparison to the disadvantage on the Queen's side to which he is

subjected. At any rate, Pawns ought to be exchanged first, and thus

Black's centre weakened.]

[Footnote C: It was better to make sure of his superiority on the

Queen's side by P. to B's 5th at once.]

[Footnote D: He had sufficient force on the King's side to ignore any

hostile attack in that direction, and systematic operations on the other

wing, commencing with P. to Q. Kt's 4th, were most in order.]

[Footnote E: The combination of this with the next five moves, more

especially with the two closely following, is full of high ingenuity,

which, however, is wasted on an imaginary danger. For all purposes of

defence it was only necessary to advance P. to K. Kt's 3d at the right

time, and then to play R. to B's 2d, followed by B. to K. B's sq.

eventually. The Queen's wing was still the proper point of attack to

which he should have directed his attention more promptly.]

[Footnote F: For aggressive purposes on the Queen's side, the Queen was

better placed at B's 2d.]

[Footnote G: This rash attack and Black's timid reply were only to be

accounted for as results of time pressure on both sides.]

[Footnote H: There was not the slightest danger in capturing the Pawn

with a Pawn ahead, while this loses one.]

[Footnote I: A fatal miscalculation. R. to Q. B's 8th led to a most

probable draw, for if 38... R. to Kt's 5th; 39. Q. to B's 6th (ch.),

&c.]

[Footnote J: Black seizes his opportunity with scientific exactitude.]

Between Frank J. Marshall and D. Janowsky.

{PGN 70}

WHITE. (Mr. M.) BLACK. (Mr. J.)

1. P. to Q's 4th. 1. P. to Q's 4th.

2. P. to Q. B's 4th. 2. P. to K's 3d.

3. Kt. to Q. B's 3d. 3. Kt. to K. B's 3d.

4. B. to Kt's 5th. 4. Q. Kt. to Q's 2d.

5. Kt. to B's 3d. 5. B. to K's 2d.

6. P. to K's 3d. 6. Castles.

7. K. to B's sq.[A] 7. R. to K's sq.[B]

8. B. to Q's 3d. 8. P. takes P.

9. B. takes P. 9. P. to Q. R's 3d.[C]

10. Castles.[D] 10. P. to Kt's 4th.

11. B. to Q's 3d. 11. B. to Kt's 2d.

12. Q. to K's 2d. 12. P. to B's 4th.

13. P. takes P.[E] 13. Kt. takes P.

14. B. to B's 2d.[F] 14. Kt. to Q's 4th.

15. B. takes B. 15. Q. takes B.

16. Kt. takes Kt. 16. B. takes Kt.

17. P. to Q. Kt's 3d. 17. Q. R. to B's sq.

18. P. to K's 4th. 18. B. to Kt's 2d.

19. P. to Q. Kt's 4th.[G] 19. Kt. to Q's 2d.

20. K. R. to Q's sq. 20. Kt. to B's sq.

21. P. to Q. R's 3d. 21. R. to B's 6th.[H]

22. B. to Q's 3d. 22. K. R. to B's sq.[I]

23. R. takes R. 23. R. takes R.

24. Q. to Kt's 2d. 24. R to B's sq.[J]

25. R. to Q. B's sq. 25. R. to Q's sq.[K]

26. B. to Kt's sq. 26. Kt. to Q's 2d.[L]

27. Q. to Q's 4th. 27. Kt. to B's 3d.

28. Q. to K's 5th. 28. Kt. to Kt's 5th.

29. Q. to B's 4th. 29. Kt. to B's 3d.

30. P. to R's 3d. 30. Kt. to K's sq.

31. Kt. to K's 5th. 31. Kt. to Q's 3d.

32. Kt. to Kt's 4th. 32. Kt. to B's 5th.[M]

33. P. to K's 5th. 33. K. to R's sq.

34. Kt. to B's 6th. 34. P. takes Kt.[N]

35. Q. to R's 4th.[O] 35. Resigns.

[Footnote A: Marshall abandons his favorite variation 7. Q. to B's 2d.]

[Footnote B: Janowsky also changes P. to B's 4th, played in the earlier

games.]

[Footnote C: Janowsky's favorite manoeuvre, which might have been

expected. Therefore Marshall could have played P. takes P. previous to

B. to Q's 3d.]

[Footnote D: P. to Q. R's 4th would have prevented the Bishop being

dislodged; but as he manages eventually to prevent Black from keeping

the majority of Pawns on the Queen's side, there is nothing to be said

against it--except that he only keeps about an even game.]

[Footnote E: This is compulsory, because of the threat P. to B's 5th,

followed by P. to Kt's 5th.]

[Footnote F: B. to Kt's sq. might be followed by P. to Kt's 5th, when

Q. to K's sq. would take up the place which the K. R. intends to

occupy; but the move would have been better, nevertheless.]

[Footnote G: It is doubtful whether the advance might not have been

dispensed with, because of the threat Kt. to Q's 2d, Kt's 3d, and B's

5th eventually. But Marshall plays still for attack, not content with a

draw in an even position.]

[Footnote H: Black has now the better game.]

[Footnote I: Better would have been 22... Q. to B's 2d

23. Q. to Kt's 2d, K. R. to B's sq.; 24. R. takes Q.,

Q. takes R., with the command of the open file.]

[Footnote J: NOTES BY L. HOFFER.--Q. to B's 2d could be played here.]

[Footnote K: An alternative would be 25... Q. to B's 3d;

26. P. to K's 5th, Q. to Q's sq.; 27. R. takes R., Q. takes R.;

28. Q. to B's 2d, Q. takes Q.; 29. B. takes Q., Kt. to Q's 2d,

winning the K. P.]

[Footnote L: Q. to Q's 3d or Q. to B's 2d could be played. The text move

gives White a chance to bring his Queen effectively into play.]

[Footnote M: Kt. to K's sq. would have been safer.]

[Footnote N: Marshall did not expect this _complaisance_, and Janowsky

would not have obliged him had he seen the fatal 35. Q. to R's 4th.

34... Kt. takes K. P. should have been played.]

[Footnote O: Marshall risked losing the game in trying to win. His

boldness was rewarded, but the verdict should be: Don't try it again.]

The blue book of chess · 第 5 / 7 章