THE KING'S GAMBIT.
This opening comprises every variety of the game in which the first
player, after 1. P. to K's 4th has been played on both sides, commences
the attack by moving 2. P. to K. B's 4th. Should the second player take
this Pawn with his King's Pawn, he is said to accept the gambit.
This gambit has many modifications, the names appropriated to which will
be found in their proper places in the following pages.
THE KING'S GAMBIT PROPER, OR KING'S KNIGHT'S GAMBIT.
GAME THE FIRST.
WHITE. BLACK.
1. P. to K's 4th. 1. P. to K's 4th.
2. P. to K. B's 4th. 2. P. takes P.
3. K. Kt. to B's 3d. 3. P. to K. Kt's 4th.
4. K. B. to Q. B's 4th. 4. B. to K. Kt's 2d. (best)
5. P. to Q's 4th. 5. P. to Q's 3d.
6. P. to Q. B's 3d. 6. P. to K. Kt's 5th. (best)
7. Kt. to his sq. 7. Q. to K. R's 5th. (ch.)
8. K. to B's sq. 8. K. B. to K. R's 3d.
9. Q. to her Kt's 3d. 9. Q. to K. R's 4th.
You can bring no Piece into action with advantage, while the
field is all before him where to choose.
GAME THE SECOND.
WHITE. BLACK.
1. P. to K's 4th. 1. P. to K's 4th.
2. P. to K. B's 4th. 2. P. takes P.
3. K. Kt. to B's 3d. 3. P. to K. Kt's 4th.
4. K. B. to Q. B's 4th. 4. B. to K. Kt's 2d.
5. P. to K. R's 4th. 5. P. to K. R's 3d. (best)
6. P. to Q's 4th. 6. P. to Q's 3d.
7. P. to Q. B's 3d. 7. P. to K. Kt's 5th.
8. Q. B. takes P. 8. P. takes Kt.
9. Q. takes P. 9. Q. B. to K's 3d.
10. Q. Kt. to Q's 2d. 10. K. Kt. to K's 2d.
11. P. to K. R's 5th. 11. B. takes B.
12. Kt. takes B. 12. P. to Q. Kt's 4th.
13. Kt. to K's 3d. 13. Q. Kt. to B's 3d.
You have no adequate compensation for the Piece you are minus.
VARIATION I.
_Beginning at White's 7th move._
WHITE. BLACK.
1. P. to K's 4th. 1. P. to K's 4th.
2. P. to K. B's 4th. 2. P. takes P.
3. K. Kt. to B's 3d. 3. P. to K. Kt's 4th.
4. K. B. to Q. B's 4th. 4. B. to K. Kt's 2d.
5. P. to K. R's 4th. 5. P. to K. R's 3d.
6. P. to Q's 4th. 6. P. to Q's 3d.
7. Q. Kt. to B's 3d. 7. P. to Q. B's 3d.
8. P. takes K. Kt. P. 8. P. takes P.
9. R. takes R. 9. B. takes R.
10. K. Kt. to K's 5th. 10. P. takes Kt.
11. Q. to K. R's 5th. 11. Q. to K. B's 3d.
12. P. takes K. P. 12. Q. to K. Kt's 2d.
13. P. to K's 6th. 13. B. takes P. (best)
14. B. takes B. 14. K. Kt. to B's 3d.
15. B. takes K. B. P. (ch.) 15. K. to his 2d.
16. Q. to K. Kt's 6th. 16. Q. takes B.
The advantage is all on Black's side.
GAME THE THIRD.
WHITE. BLACK.
1. P. to K's 4th. 1. P. to K's 4th.
2. P. to K. B's 4th. 2. P. takes P.
3. K. Kt. to B's 3d. 3. P. to K. Kt's 4th.
4. B. to Q. B's 4th. 4. B. to K. Kt's 2d.
5. Castles. 5. P. to Q's 3d. (best)
6. P. to Q's 4th. 6. P. to K. R's 3d.
7. P. to Q. B's 3d. 7. Q. B. to K's 3d.
8. B. takes B. 8. P. takes B.
9. Q. to her Kt's 3d. 9. Q. to her B's sq.
10. P. to K. R's 4th. 10. P. to K. Kt's 5th.
11. Kt. to K. R's 2d. 11. P. to K. Kt's 6th.
He has a Pawn more and a strong position.
GAMES
ILLUSTRATIVE OF THE FOREGOING ANALYSES.
GAME I.--Between V. H. der Laza and Dr. Bledow.
{PGN 48}
WHITE. (V. H. d. L.) BLACK. (Dr. B.)
1. P. to K's 4th. 1. P. to K's 4th.
2. P. to K. B's 4th. 2. P. takes P.
3. K. Kt. to B's 3d. 3. P. to K. Kt's 4th.
4. K. B. to Q. B's 4th. 4. K. B. to Kt's 2d.
5. P. to Q's 4th. 5. Q. to K's 2d.[A]
6. Castles. 6. P. to K. R's 3d.
7. Q. Kt. to B's 3d. 7. P. to Q. B's 3d.
8. P. to K's 5th. 8. Q. to her Kt's 5th.
9. Q. Kt. to K's 4th. 9. K. B. to his sq.
10. Q. to K's 2d.[B] 10. P. to K. Kt's 5th.
11. Kt. to Q's 6th. (ch.) 11. B. takes Kt.
12. P. takes B. (disc. ch.) 12. K. to Q's sq.
13. Kt. to K's 5th. 13. R. to R's 2d.
14. P. to Q. B's 3d. 14. P. to K. B's 6th.
15. Q. to K's 4th. 15. K. Kt. to B's 3d.
16. Q. takes R. 16. Kt. takes Q.
And White gave checkmate in six moves.
[Footnote A: The proper move is 5. P. to Q's 3d.]
[Footnote B: This little game is excellently played by White.]
GAME II.--Between V. H. der Laza and Mr. H. of Berlin.
{PGN 49}
WHITE. (V. H. d. L.) BLACK. (Mr. H.)
1. P. to K's 4th. 1. P. to K's 4th.
2. P. to K. B's 4th. 2. P. takes P.
3. K. Kt. to B's 3d. 3. P. to K. Kt's 4th.
4. K. B. to Q. B's 4th. 4. B. to K. Kt's 2d.
5. Castles. 5. P. to K. R's 3d.
6. P. to Q's 4th. 6. P. to Q's 3d.
7. P. to Q. B's 3d. 7. P. to Q. B's 3d.
8. Q. to her Kt's 3d.[A] 8. Q. to K's 2d.
9. P. to K. Kt's 3d. 9. P. to K. Kt's 5th.
10. Q. B. takes P. 10. P. takes Kt.
11. R. takes P. 11. Q. B. to K's 3d.
12. P. to Q's 5th. 12. Q. B. to K. Kt's 5th.
13. P. takes Q. B. P. 13. B. takes R.
14. P. takes Kt. P. 14. Q. takes K. P.
15. P. takes R. (becoming a Q.) 15. Q. takes Q.
16. B. takes K. B. P. (ch.) 16. K. to B's sq.
17. B. takes Kt. 17. R. takes B.
18. B. takes Q. P. (ch.) 18. K. to K's sq.
White mates in three moves.[B]
[Footnote A: Having now your Q. P. protected, and an opening for your
Queen, you can advantageously advance the K. Kt's P., and sacrifice
your Kt., as in the Muzio Gambit.]
[Footnote B: A brilliant and amusing little skirmish.]
GAME III.--Between Mr. Popert and an eminent Polish player.
{PGN 50}
WHITE. (Mr. Z.) BLACK. (Mr. P.)
1. P. to K's 4th. 1. P. to K's 4th.
2. P. to K. B's 4th. 2. P. takes P.
3. K. Kt. to B's 3d. 3. P. to K. Kt's 4th.
4. B. to Q. B's 4th. 4. B. to Q. Kt's 2d.
5. P. to Q's 4th. 5. P. to Q's 3d.
6. Castles. 6. P. to K. R's 3d.
7. P. to K. Kt's 3d. 7. P. to K's Kt's 5th.
8. K. Kt. to R's 4th. 8. P. to K. B's 6th.
9. Q. B. to K's 3d. 9. Q. Kt. to B's 3d.
10. P. to Q. B's 3d. 10. K. B. to B's 3d.
11. K. Kt. to K. B's 5th. 11. Q. B. takes Kt.
12. P. takes B. 12. K. Kt. to K's 2d.
13. Q. to her Kt's 3d. 13. P. to Q's 4th.
14. K. B. to Q's 3d. 14. Q. to her 2d.
15. Q. to her B's 2d. 15. P. to K. R's 4th.
16. Kt. to Q's 2d. 16. P. to K. R's 5th.
17. Q. B. to K. B's 4th. 17. Castles on Q's side.
18. P. to Q. R's 4th. 18. P. takes K. Kt. P.
19. Q. B. takes K. Kt's P. 19. K. R. to his 4th.
20. P. to Q. Kt's 4th. 20. K. Kt. takes K. B. P.
21. B. takes Kt. 21. Q. takes B.
22. Q. to her Kt's 2d. 22. B. to K. R's 5th.
23. B. takes B. 23. R. takes B.
24. P. to Q. R's 5th. 24. R. takes K. B. P.
25. K. takes R.
Black mates in three moves.
THE CUNNINGHAM GAMBIT.
GAME THE FIRST.
WHITE. BLACK.
1. P. to K's 4th. 1. P. to K's 4th.
2. P. to K. B's 4th. 2. P. takes P.
3. K. Kt. to B's 3d. 3. K. B. to K's 2d.
Black's 3d move commences the variation known as the
"Cunningham Gambit."
4. K. B. to Q. B's 4th. 4. B. to R's 5th. (ch.)
5. K. to B's sq. 5. K. B. to his 3d.
6. P. to K's 5th. 6. B. to K's 2d.
7. P. to Q's 4th. 7. P. to Q's 4th.
8. K. B. to K's 2d. 8. P. to K. Kt's 4th.
9. P. to K. R's 4th. 9. P. to K. Kt's 5th.
10. K. Kt to K. R's 2d. 10. P. to K. R's 4th.
11. Q. B. takes P. 11. K. B. takes K. R. P.
12. P. to K. Kt's 3d. 12. B. to K. Kt's 4th.
13. Kt. takes K. Kt. P.
You must win.
GAME THE SECOND.
WHITE. BLACK.
1. P. to K's 4th. 1. P. to K's 4th.
2. P. to K. B's 4th. 2. P. takes P.
3. K. Kt. to B's 3d. 3. B. to K's 2d.
4. K. B. to Q. B's 4th. 4. B. to K. R's 5th. (ch.)
5. P. to K. Kt's 3d. 5. P. takes P.
6. Castles. 6. P. takes P. (ch.)
7. K. to R's sq. 7. K. B. to his 3d.
8. K. Kt. to K's 5th. 8. B. takes Kt. (best)
9. Q. to K. R's 5th. 9. Q. to K's 2d. (best)
10. R. takes K. B. P. 10. Q. to her B's 4th.
11. R. to K. B's 8th. (dble. ch.) 11. K. to his 2d.
12. P. to Q's 4th. 12. Q. takes P. (best)
13. Q. B. checks. 13. K. to Q's 3d. (best)
14. Q. Kt. to Q's 2d. 14. K. Kt. to B's 3d.
15. Q. to K. B's 7th. 15. Kt. takes K. P.
16. Q. B. to K's 3d. 16. K. Kt. to his 6th. (ch.)
17. K. to Kt's 2d. 17. Q. takes B.
18. Q. to her 5th. (ch.) 18. K. to his 2d.
19. Q. to K. B's 7th. (ch.) 19. K. to Q's 3d.
Drawn game.
VARIATION,
_Beginning at Black's 7th move._
WHITE. BLACK.
7. P. to Q's 4th.
8. B. takes P. 8. K. Kt. to B's 3d.
9. B. takes K. B. P. (ch.) 9. K. takes B.
10. Kt. takes K. B. 10. K. R. to B's sq.
11. P. to Q's 4th. 11. K. to Kt's sq.
12. Q. B. to K. Kt's 5th. 12. K. Kt. takes K. P.
13. B. takes Q. 13. R. takes R. (ch.)
14. Q. takes R. 14. Kt. to his 6th. (ch.)
15. K. takes P. 15. Kt. takes Q. (ch.)
He has the better game.
ANOTHER VARIATION.
WHITE. BLACK.
7. B. to K'S 2d.
8. B. takes B. P. (ch.) 8. K. takes B.
9. Kt. to K's 5th. (dble. ch.) 9. K. to his 3d. (best)
10. Q. to K. Kt's 4th. (ch.) 10. K. takes Kt.
11. Q. to K. B's 5th. (ch.) 11. K. to Q's 3d.
12. Q. to her 5th.
And wins.
GAME
ILLUSTRATIVE OF THE CUNNINGHAM GAMBIT.
Between two members of the Berlin Chess Club.
{PGN 51}
WHITE. (V. H. d. L.) BLACK. (M. J.)
1. P. to K's 4th. 1. P. to K's 4th.
2. P. to K. B's 4th. 2. P. takes P.
3. K. Kt. to B's 3d. 3. K. B. to K's 2d.
4. K. B. to Q. B's 4th. 4. B. to K. R's 5th. (ch.)
5. P. to K. Kt's 3d.[A] 5. P. takes P.
6. Castles. 6. P. takes P. (ch.)
7. K. to R's sq. 7. K. B. to B's 3d.
8. Kt. to K's 5th. 8. B. takes Kt.
9. Q. to K. R's 5th. 9. Q. to K's 2d.
10. R. takes K. B. P. 10. Q. to her B's 4th.
11. R. to K. B's 8th. (dble ch.) 11. K. to his 2d.
12. P. to Q's 4th. 12. Q. takes P.[B]
13. B. to K. Kt's 5th. (ch.) 13. K. Kt. to B's 3d.[C]
14. B. takes Kt. (ch.) 14. P. takes B.
15. Q. to K. B's 7th. (ch.) 15. K. to Q's 3d.
16. Q. Kt. to B's 3d. 16. R. takes R.
17. Q. takes R. (ch.) 17. K. to B's 3d.
18. Q. to her Kt's 4th. 18. P. to Q's 4th.
19. B. to Kt's 5th. (ch.) 19. K. to Kt's 3d.
20. Kt. mates.
[Footnote A: The correct reply is 5. K. to B's sq.]
[Footnote B: The best move.]
[Footnote C: K. to Q's 3d is the proper play.]
THE SALVIO GAMBIT
GAME THE FIRST.
WHITE. BLACK.
1. P. to K's 4th. 1. P. to K's 4th.
2. P. to K. B's 4th. 2. P. takes P.
3. K. Kt. to B's 3d. 3. P. to K. Kt's 4th.
4. K. B. to Q. B's 4th. 4. P. to K. Kt's 5th.
5. Kt. to K's 5th. 5. Q. to K. R's 5th. (ch.)
6. K. to B's sq. 6. K. Kt. to B's 3d.
It is this move of Black that constitutes the Salvio defence.
7. Q. to K's sq. (best) 7. Q. takes Q. (ch., best)
8. K. takes Q. 8. Kt. takes K. P.
9. B. takes K. B. P. (ch.) 9. K. to his 2d. (best).
10. B. to K. R's 5th. 10. P. to K. Kt's 6th.
11. P. to K. R's 3d. 11. P. to Q's 3d.
12. K. Kt. to Q's 3d. 12. K. B. to R's 3d.
13. Q. Kt. to B's 3d. 13. Kt. takes Kt.
14. Q. P. takes Kt. 14. R. to K. B's sq.
15. R. to K. B's sq. 15. Q. B. to K. B's 4th.
16. Kt. takes P. 16. B. takes Kt.
17. B. takes B. 17. K. R. to K. Kt's sq.
18. B. takes Q. P. (ch.) 18. P. takes B.
19. R. takes B. 19. K. R. to Kt's 2d.
You have a Pawn more and an advantage in position.
GAME THE SECOND.
WHITE. BLACK.
1. P. to K's 4th. 1. P. to K's 4th.
2. P. to K. B's 4th. 2. P. takes P.
3. K. Kt. to B's 3d. 3. P. to K. Kt's 4th.
4. B. to Q. B's 4th. 4. P. to K. Kt's 5th.
5. Kt. to K's 5th. 5. Q. to K. R's 5th. (ch.)
6. K. to B's sq. 6. K. Kt. to R's 3d.
7. P. to Q's 4th. 7. P. to K. B's 6th.
8. P. takes P. 8. P. to Q's 3d.
9. Kt. to Q's 3d. 9. K. Kt. P. takes P.
10. K. Kt. to K. B's 2d. 10. Q. B. to K. R's 6th. (ch.)
11. Kt. takes B. 11. Q. takes Kt. (ch.)
12. K. to B's 2d. 12. Q. to Kt's 7th. (ch.)
13. K. to his 3d. 13. Kt. to his 5th. (ch.)
14. K. to B's 4th. 14. B. to R's 3d. (ch.)
And he mates you in two moves.
VARIATION,
_Beginning from White's 8th move._
WHITE. BLACK.
1. P. to K's 4th. 1. P. to K's 4th.
2. P. to K. B's 4th. 2. P. takes P.
3. K. Kt. to B's 3d. 3. P. to K. Kt's 4th.
4. B. to Q. B's 4th. 4. P. to K. Kt's 5th.
5. Kt. to K's 5th. 5. Q. to K. R's 5th. (ch.)
6. K. to B's sq. 6. K. Kt. to R's 3d.
7. P. to Q's 4th. 7. P. to K. B's 6th.
8. Q. B. to K. B's 4th. 8. P. takes P. (ch.)
9. K. takes P. 9. P. to Q's 3d.
10. B. takes K. Kt. 10. B. takes B.
11. Kt. to Q's 3d. 11. Q. to R's 6th. (ch.)
12. K. to B's 2d. 12. Q. to K's 6th. (ch.)
13. K. to B's sq. 13. P. to Kt's 6th.
He has a fine attack
THE COCHRANE GAMBIT.
GAME THE FIRST.
WHITE. BLACK.
1. P. to K's 4th. 1. P. to K's 4th.
2. P. to K. B's 4th. 2. P. takes P.
3. K. Kt. to B's 3d. 3. P. to K. Kt's 4th.
4. B. to Q. B's 4th. 4. P. to K. Kt's 5th.
5. Kt. to K's 5th. 5. Q. to K. R's 5th. (ch.)
6. K. to B's sq. 6. P. to K. B's 6th.
In the previous Gambit you will remember Salvio advances this P. one
move later, that is, after his K. Kt. is moved to B's 3d, or R's 3d sq.
7. P. to Q's 4th. (best) 7. P. takes K. Kt. P. (ch., best.)
8. K. takes P. 8. Q. to R's 6th. (ch.)
9. K. to Kt's sq. 9. K. Kt. to R's 3d.
10. Q. to her 3d. 10. Q. takes Q.
11. P. takes Q. 11. P. to Q's 3d.
12. B. takes Kt. 12. B. takes B.
13. Kt. takes K. B. P. 13. B. to K's 6th. (ch.)
14. K. to Kt's 2d. 14. R. to B's sq.
15. R. to B's sq. 15. B. takes Q. P.
He ought to win.
GAME THE SECOND.
WHITE. BLACK.
1. P. to K's 4th. 1. P. to K's 4th.
2. P. to K. B's 4th. 2. P. takes P.
3. K. Kt. to B's 3d. 3. P. to K. Kt's 4th.
4. B. to Q. B's 4th. 4. P. to K. Kt's 5th.
5. Kt. to K's 5th. 5. Q. to K. R's 5th. (ch.)
6. K. to B's sq. 6. P. to K. B's 6th.
7. B. takes K. B. P. (ch.) 7. K. to his 2d.
8. P. takes P. 8. P. to Q's 3d.
9. B. takes Kt. 9. P. takes Kt.
10. B. to Q. B's 4th. 10. P. takes P.
11. Q. takes P. 11. B. to K. R's 6th. (ch.)
12. K. to Kt's sq. 12. Q. to K's 8th. (ch.)
13. B. to B's sq. 13. R. checks.
And wins.
GAME THE THIRD.
WHITE. BLACK.
1. P. to K's 4th. 1. P. to K's 4th.
2. P. to K. B's 4th. 2. P. takes P.
3. K. Kt. to B's 3d. 3. P. to K. Kt's 4th.
4. B. to Q. B's 4th. 4. P. to K. Kt's 5th.
5. Kt. to K's 5th. 5. Q. to K. R's 5th. (ch.)
6. K. to B's sq. 6. P. to K. B's 6th.
7. P. to K. Kt's 3d. 7. Q. to R's 6th. (ch.)
8. K. to B's 2d. (best) 8. K. Kt. to B's 3d.
9. P. to Q's 3d. 9. P. to Q's 3d.
10. Kt. takes K. B. P. 10. P. to Q's 4th.
11. Kt. takes R. 11. Q. to Kt's 7th. (ch.)
12. K. to his 3d. 12. Q. Kt. to B's 3d.
13. Kt. to B's 7th. 13. K. takes Kt.
14. B. takes Q. P. (ch.) 14. Kt. takes B.
15. P. takes Kt. 15. B. to K. R's 3d. (ch.)
And then P. to K. B's 7th, winning.
VARIATION I.
_Beginning at White's 9th move._
WHITE. BLACK.
9. K. to his 3d. 9. B. to K. R's 3d. (ch.)
10. K. to Q's 3d. 10. P. to Q's 3d.
11. Kt. takes K. B. P. 11. P. to Q's 4th.
12. B. takes Q. P. 12. Kt. takes B.
13. Kt. takes B. 13. Kt. to Q. Kt's 5th. (ch.)
14. K. to B's 4th. 14. Q. takes Kt.
15. K. takes Kt. 15. Q. Kt. to R's 3d. (ch.)
16. K. to B's 3d. 16. Q. to her B's 3d. (ch.)
17. K. to Q's 3d. 17. Kt. to his 5th. (ch.)
18. K. to K's 3d. 18. Kt. takes Q. B. P. (ch.)
Black must win.
VARIATION II.
_Beginning at White's 9th move._
WHITE. BLACK.
9. Q. Kt. to B's 3d. 9. Q. to Kt's 7th. (ch.)
10. K. to his 3d. 10. B. to K. R's 3d. (ch.)
11. K. to Q's 3d. 11. Q. Kt. to B's 3d.
12. Kt. takes K. B. P. 12. Q. Kt. to his 5th. (ch.)
13. K. to Q's 4th. 13. Q. to B's 7th. (ch.)
14. K. to his 5th. 14. P. to Q's 3d. (ch.)
15. K. takes Kt. 15. Q. to her 5th. (ch.)
And Black wins.
GAME THE FOURTH.
WHITE. BLACK.
1. P. to K's 4th. 1. P. to K's 4th.
2. P. to K. B's 4th. 2. P. takes P.
3. K. Kt. to B's 3d. 3. P. to K. Kt's 4th.
4. B. to Q. B's 4th. 4. P. to K. Kt's 5th.
5. Kt. to K's 5th. 5. Q. to K. R's 5th. (ch.)
6. K. to B's sq. 6. P. to K. B's 6th.
7. K. Kt. P. takes P. 7. K. Kt. to B's 3d.
8. P. to Q's 4th. 8. P. to Q's 3d.
9. Kt. takes K. Kt. P. 9. Q to R's 6th. (ch.)
10. K. to his sq. 10. Kt. takes Kt.
11. P. takes Kt. 11. B. to K's 2d.
12. R. to B's sq. 12. B. checks.
13. K. to Q's 2d. 13. Q. B. takes P.
14. B. to K's 2d. 14. K. B. to Kt's 4th. (ch.)
15. K. to his sq. 15. Q. to R's 5th. (ch.)
16. R. to K. B's 2d. 16. K. B. takes Q. B.
17. Q. takes B. 17. Q. B. takes K. B.
18. K. takes B. 18. Q. takes K. P. (ch.)
19. Q. to K's 3d. 19. Q. takes Q. (ch.)
He has a Pawn more and no inferiority of position.
VARIATION I.
_Beginning at White's 8th move._
8. B. takes K. B. P. (ch.) 8. K. to his 2d.
9. B. to Q. B's 4th. 9. P. to Q's 3d.
10. Kt. to Q's 3d. 10. P. takes P.
11. Kt. to K. B's 2d. 11. Q. B. to K. R's 6th. (ch.)
12. Kt. takes B. 12. Q. takes Kt. (ch.)
13. K. to his sq. 13. Kt. takes K. P.
His attack is irresistible.
VARIATION II.
_Beginning at White's 8th move._
WHITE. BLACK.
8. Kt. takes K. Kt. P. 8. Kt. takes Kt.
9. P. takes Kt. 9. Q. to R's 6th. (ch.)
10. K. to his sq. 10. P. to Q's 4th.
11. B. to K's 2d. 11. Q. to R's 5th. (ch.)
12. K. to B's sq. 12. P. to K. R's 4th.
He has an excellent game.
VARIATION III.
_Beginning at White's 8th move._
WHITE. BLACK.
8. Q. to K's 2d. 8. P. to Q's 3d.
9. Kt. takes K. B. P. 9. P. takes P.
10. Q. to K. B's 2d. 10. Q. B. to R's 6th. (ch.)
11. K. to his sq. 11. Q. takes K. P. (ch.)
12. K. to Q's sq. 12. Q. takes B.
He must win.
VARIATION IV.
_Beginning at White's 8th move._
WHITE. BLACK.
8. P. to K. R's 3d. 8. P. takes K. R. P.
9. Q. to K's sq. 9. Q. to K. Kt's 4th.
10. Kt. to his 4th. 10. Kt. takes Kt.
11. P. takes Kt. 11. Q. takes P.
12. Q. to K's 2d. 12. P. to K. R's 4th.
13. Q. Kt. to B's 3d. 13. R. to K. Kt's sq.
14. K. to his sq. 14. B. to K's 2d.
15. Kt. to Q's 5th. 15. Q. to R's 5th. (ch.)
16. K. to Q's sq. 16. P. to Q. B's 3d.
17. Kt. to Q. B's 7th. (ch.) 17. K. to Q's sq.
18. Kt. takes Q. R. 18. P. to Q's 4th.
19. Q. to K's sq. 19. P. takes B.
And wins.
An attentive consideration of the foregoing examples will lead you to
the conclusion, I think, that the Salvio defence, or that of Cochrane,
which varies from it in the transposition of Black's 6th and 7th moves,
is a safe and trustworthy method of opposing the King's Gambit, and that
the danger to be apprehended by the second player, in advancing his Pawn
to K. Kt's 5th on the 4th move, is not that his opponent should play the
Kt. to K's 5th, and admit of the Salvio or Cochrane defence, but that he
should leave his Kt. to be taken, and adopt the powerful and almost
irresistible attack of the Muzio Gambit.
GAMES
ILLUSTRATING THE SALVIO AND COCHRANE GAMBITS
GAME I.--Between V. H. der Laza and H----d of Berlin.
{PGN 52}
WHITE. (Mr. H.) BLACK. (V. H. d. L.)
1. P. to K's 4th. 1. P. to K's 4th.
2. P. to K. B's 4th. 2. P. takes P.
3. K. Kt. to B's 3d. 3. P. to K. Kt's 4th.
4. K. B. to Q. B's 4th. 4. P. to K. Kt's 5th.
5. Kt. to K's 5th. 5. Q. to R's 5th. (ch.)
6. K. to B's sq. 6. K. Kt. to R's 3d.
7. P. to Q's 4th. 7. P. to K. B's 6th.
8. P. to K. Kt's 3d. 8. Q. to R's 6th. (ch.)
9. K. to B's 2d. 9. Q. to K. Kt's 7th. (ch.)
10. K. to his 3d. 10. P. to K. B's 3d.
11. Kt. to Q's 3d. 11. K. Kt. to B's 2d.
12. Kt. to K. B's 4th. 12. K. B. to K. R's 3d.
13. K. to Q's 3d. 13. B. takes Kt.
14. Q. B. takes B. 14. P. to Q. B's 3d.
15. Q. Kt. to B's 3d. 15. Castles.
16. Q. B. to Q's 6th. 16. P. to Q. Kt's 4th.
17. B. takes Kt. (ch.) 17. R. takes B.
18. P. to K. R's 3d. 18. P. to Q. Kt's 5th.
19. B. takes Q. Kt. P. 19. Q. B. to R's 3d. (ch.)
20. K. to his 3d. 20. Q. takes K. Kt. P.
21. Q. to K. Kt's sq. 21. Q. to her B's 2d.
22. Q. takes P. (ch.) 22. R. to K. Kt's 2d.
23. Q. takes doubled P., and wins.
GAME II.--From Mr. Cochrane's _Treatise_.
{PGN 53}
WHITE. BLACK.
1. P. to K's 4th. 1. P. to K's 4th.
2. P. to K. B's 4th. 2. P. takes P.
3. K. Kt. to B's 3d. 3. P. to K. Kt's 4th.
4. K. B. to Q. B's 4th. 4. P. to Kt's 5th.
5. Kt. to K's 5th. 5. Q. checks.
6. K. to B's sq. 6. P. to K. B's 6th.
7. Q. to K's sq. 7. P. takes P. (ch.)
8. K. takes P. 8. Q. to K. R's 6th. (ch.)
9. K. to his B's 2d. 9. K. B. to Kt's 2d.
10. P. to Q's 4th. 10. P. to Q's 3d.
11. B. takes B. P. (ch.) 11. K. to his 2d.
12. B. takes K. Kt. 12. R. takes B.
13. K. Kt. to Q. B's 4th. 13. Q. to K. B's 6th. (ch.)
14. K. to Kt's sq. 14. B. takes Q. P. (ch.)
15. B. to K's 3d. 15. P. to K. Kt's 6th.
16. P. to K. R's 3d. 16. P. to Kt's 7th.
17. K. R. to his 2d. 17. Q. B. takes K. R. P.
18. Q. Kt. to Q's 2d. 18. Q. to K. B's 8th. (ch.)
19. Kt. takes Q. 19. P. takes Kt.
Becoming a Q., giving check, double check, and mate.
THE MUZIO GAMBIT.
In the two defences to the King's Gambit by Salvio and Cochrane just
examined, when the second player for his fourth move advances his
P. to K. Kt's 5th, attacking the Knight, White replies by moving his
Knight to King's 5th, subjecting himself, as was shown, to a
counter-attack, from which escape without loss is difficult if not
impracticable. From this circumstance, apparently, originated the
conception of the "Muzio Gambit," wherein the first player instead
of removing the attacked Knight boldly abandons him, and by castling
is enabled to bring an almost overwhelming array of forces to the
immediate assault of the adverse King.
GAME THE FIRST.
WHITE. BLACK.
1. P. to K's 4th. 1. P. to K's 4th.
2. P. to K. B's 4th. 2. P. takes P.
3. K. Kt. to B's 3d. 3. P. to K. Kt's 4th.
4. K. B. to Q. B's 4th. 4. P. to K. Kt's 5th.
5. Castles. 5. P. takes Kt.
6. Q. takes P. (best) 6. Q. to K. B's 3d. (best)
7. P. to K's 5th. 7. Q. takes K. P.
8. P. to Q's 3d. 8. K. B. to K. R's 3d.
9. Q. B. to Q's 2d. 9. K. Kt. to K's 2d.
10. Q. Kt. to B's 3d. 10. Q. Kt. to B's 3d.
11. Q. R. to K's sq. 11. Q. to B's 4th. (ch.)
12. K. to R's sq. 12. Q. Kt. to Q's 5th.
13. R. takes Kt. (ch.) 13. K. takes R.
14. Kt. to Q's 5th. (ch.) 14. K. to Q's sq.
15. Q. to K. R's 5th. 15. Q. to K. B's sq.
16. Q. to K. R's 4th. (ch.) 16. P. to B's 3d.
17. Q. B. takes P. 17. B. takes B.
18. R. takes B. 18. Kt. to Q. B's 3d.
19. R. takes K. B. P. 19. Q. to K's sq.
20. R. to B's 8th. (dis. ch.) 20. Kt. to K's 2d.
21. Q. takes Kt.
Mate.
GAME THE SECOND.
_Varying from the preceding at Black's 10th move._
WHITE. BLACK.
1. P. to K's 4th. 1. P. to K's 4th.
2. P. to K. B's 4th. 2. P. takes P.
3. K. Kt. to B's 3d. 3. P. to K. Kt's 4th.
4. K. B. to Q. B's 4th. 4. P. to K. Kt's 5th.
5. Castles. 5. P. takes Kt.
6. Q. takes P. (best) 6. Q. to K. B's 3d. (best)
7. P. to K's 5th. 7. Q. takes K. P.
8. P. to Q's 3d. 8. K. B. to K. R's 3d.
9. Q. B. to Q's 2d, 9. K. Kt. to K's 2d.
10. Q. Kt. to B's 3d. 10. P. to Q. B's 3d.
11. Q. K. to K's sq. 11. Q. to her B's 4th. (ch.)
12. K. to R's sq. 12. P. to Q's 4th.
13. Q. to K. R's 5th. 13. Q. to her 3d.
14. B. takes Q. P. 14. P. takes B.
15. Kt. takes Q. P. 15. Q. Kt. to B's 3d.
16. Q. B. to his 3d. 16. Q. to K. Kt's 3d.
17. R. takes Kt. (ch.) 17. K. to B's sq.
18. R. to K's 8th. (ch.) 18. K. takes R.
19. Kt. to K. B's 6th. (ch.) 19. K. to B's sq.
20. Q. to her B's 5th. (ch.) 20. Kt. to K's 2d. (best)
21. R. to K's sq. 21. Q. B. to K's 3d.
22. Kt. to Q's 7th. (ch.) 22. Q. B. takes Kt.
23. Q. takes Kt. (ch.) 23. K. to Kt's sq.
24. Q. takes B. 24. Q. R. to K. B's sq.
25. Q. takes Q. Kt. P.
And the game is about even.
I think the attack, in a majority of the variations which arise in this
game, may be strengthened by your interposing the K. R. at move 12,
instead of retreating the K.
VARIATION.
_Beginning at Black's 19th move._
WHITE. BLACK.
19. K. to Q's sq.
20. Q. to her 5th. (ch.) 20. K. to Q. B's 2d.
21. B. to K's 5th. (ch.) 21. Kt. takes B.
22. Q. takes Kt. (ch.) 22. K. to B's 3d. (best)
23. Q. to her 5th. (ch.) 23. K. to Kt's 3d.
24. Q. to her 6th. (ch.) 24. K. to R's 4th.
25. Q. to her B's 5th. (ch.) 25. K. to R's 3d.
26. Q. to B's 4th. (ch.) 26. P. to Q. Kt's 4th.
27. Q. to B's 6th. (ch.) 27. K. to K's 4th.
28. P. to Q. R's 4th.
And he cannot possibly save the game.
GAME THE THIRD.
_Varying from the former at White's 8th move._
WHITE. BLACK.
1. P. to K's 4th. 1. P. to K's 4th.
2. P. to K. B's 4th. 2. P. takes P.
3. K. Kt. to B's 3d. 3. P. to K. Kt's 4th.
4. K. B. to Q. B's 4th. 4. P. to K. Kt's 5th.
5. Castles. 5. P. takes Kt.
6. Q. takes P. (best) 6. Q. to K. B's 3d. (best)
7. P. to K's 5th. 7. Q. takes K. P.
8. P. to Q. Kt's 3d. 8. Q. takes R. (best)
9. Q. Kt. to B's 3d. 9. K. B. to Q. B's 4th. (ch.)
10. K. to R's sq. 10. K. Kt. to K's 2d.
11. P. to Q's 4th. 11. B. takes Q. P.
12. B. takes K. B. P. (ch.) 12. K. to Q's sq.
13. B. to Q's 2d. 13. Q. takes R. (ch.)
14. Q. takes Q. 14. R. to K. B's sq.
15. Q. takes P. 15. B. takes Kt.
16. B. takes B. 16. P. to Q's 3d.
Black has the advantage.
GAME THE FOURTH.
WHITE. BLACK.
1. P. to K's 4th. 1. P. to K's 4th,
2. P. to K. B's 4th. 2. P. takes P.
3. K. Kt. to B's 3d. 3. P. to K. Kt's 4th
4. B. to Q. B's 4th. 4. P. to K. Kt's 5th.
5. Castles. 5. P. takes Kt.
6. Q. takes P. 6. K. B. to K. R's 3d.
7. P. to Q's 4th. 7. Q. Kt. to B's 3d.
8. Q. Kt. to B's 3d. 8. Kt. takes Q. P.
9. Q. to K. R's 5th. 9. Q. Kt. to K's 3d.
10. Q. B. takes P. 10. B. takes B.
11. R. takes B. 11. Q. to K's 2d.
12. B. takes Kt. 12. Q. P. takes B.
13. Q. R. to K. B's sq.
You must win.
VARIATION I.
_Beginning at Black's 6th move._
WHITE. BLACK.
1. P. to K's 4th. 1. P. to K's 4th.
2. P. to K. B's 4th. 2. P. takes P.
3. K. Kt. to B's 3d. 3. P. to K. Kt's 4th.
4. K. B. to Q. B's 4th. 4. P. to K. Kt's 5th.
5. Castles. 5. P. takes Kt.
6. Q. takes P. 6. P. to Q's 3d.
7. P. to Q's 4th. 7. B. to K. R's 3d.
8. Q. B. takes P. 8. B. takes B.
9. Q. takes B. 9. Q. to K's 2d.
10. B. takes K. B. P. (ch.) 10. K. to Q's sq.
11. P. to K's 5th.
With a capital opening.
VARIATION II.
_Beginning at Black's 6th move._
WHITE. BLACK.
1. P. to K's 4th. 1. P. to K's 4th.
2. P. to K. B's 4th. 2. P. takes P.
3. K. Kt. to B's 3d. 3. P. to K. Kt's 4th.
4. K. B. to Q. B's 4th. 4. P. to K. Kt's 5th.
5. Castles. 5. P. takes Kt.
6. Q. takes P. 6. Q. to K's 2d.
7. P to Q's 4th. 7. Q. Kt. to B's 3d.
8. Q. takes P. 8. Kt. takes Q. P.
9. B. takes K. B. P. (ch.) 9. K. to Q's sq.
10. Q. Kt. to B's 3d. 10. K. Kt. to R's 3d.
11. Q. B. to K's 3d. 11. Q. Kt. to K's 3d.
12. K. B. takes Kt. 12. Q. takes B.
13. Q. Kt. to Q's 5th. 13. P. to Q's 3d.
14. Q. to K. R's 4th. (ch.)
You ought to win.
GAME THE FIFTH.
KOCH AND GHULAM KASSIM'S ATTACK.
WHITE. BLACK.
1. P. to K's 4th. 1. P. to K's 4th.
2. P. to K. B's 4th. 2. P. takes P.
3. K. Kt. to B's 3d. 3. P. to K. Kt's 4th.
4. K. B. to Q. B's 4th. 4. P. to K. Kt's 5th.
5. P. to Q's 4th. 5. P. takes Kt.
White's 5th move characterizes the game known as
"Koch and Ghulam Kassim's Attack."
6. Q. takes P. 6. P. to Q's 4th.
7. K. B. takes Q. P. 7. P. to Q. B's 3d.
8. B. to Q. Kt's 3d. 8. Q. takes Q. P.
9. Q. B. takes P. 9. K. Kt. to B's 3d.
10. Q. Kt. to Q's 2d. 10. Q. B. to K. Kt's 5th.
11. Q. to K. Kt's 3d. 11. K. Kt. takes P.
12. Q. Kt. takes Kt. 12. Q. takes Kt. (ch.)
13. K. to Q's 2d.
You have the better game.
VARIATION I.
_Beginning at White's 8th move._
8. B. takes K. B. P. (ch.) 8. K. takes B.
9. Q. B. takes P. 9. K. Kt. to B's 3d.
10. P. to Q. B's 3d. 10. Q. B. to K. Kt's 5th.
I prefer Black's game.
VARIATION II.
_Beginning at Black's 6th move._
WHITE. BLACK.
1. P. to K's 4th. 1. P. to K's 4th.
2. P. to K. B's 4th. 2. P. takes P.
3. K. Kt. to B's 3d. 3. P. to K. Kt's 4th.
4. B. to Q. B's 4th. 4. P. to K. Kt's 5th.
5. P. to Q's 4th. 5. P. takes Kt.
6. Q. takes P. 6. P. to Q's 3d.
7. Castles. 7. Q. to K. B's 3d.
8. Q. Kt. to R's 3d. 8. Q. takes Q. P. (ch.)
9. K. to R's sq. 9. K. B. to R's 3d.
10. Q. B. takes P. 10. Q. to K. B's 3d.
11. Q. to K's 3d. 11. Q. to K. Kt's 3d.
12. P. to K's 5th. 12. B. takes B.
13. R. takes B. 13. B. to K's 3d.
14. P. takes Q. P.
You have a capital attack.
GAME THE SIXTH.
MCDONNELL'S ATTACK.
WHITE. BLACK.
1. P. to K's 4th. 1. P. to K's 4th.
2. P. to K. B's 4th. 2. P. takes P.
3. K. Kt. to B's 3d. 3. P. to K. Kt's 4th
4. K. B. to Q. B's 4th. 4. P. to K. Kt's 5th.
5. Q. Kt. to B's 3d. 5. P. takes Kt.
6. Q. takes P. 6. P. to Q's 4th.
7. B. takes Q. P. 7. P. to Q. B's 3d.
8. B. to Q. Kt's 3d. 8. Q. B. to K's 3d.
9. B. takes B. 9. P. takes B.
10. Q. to K. R's 5th. (ch.) 10. K. to Q's 2d.
11. P. to Q's 4th. 11. Q. to K. B's 3d.
12. P. to K's 5th. 12. Q. to K. B's 4th.
13. Q. to K. B's 3d. 13. K. B. to Q. Kt's 5th.
14. Q. B. takes P. 14. K. Kt. to K's 2d.
15. Castles on K's side. 15. B. takes Kt.
16. P. takes B. 16. Q. Kt. to R's 3d.
The game is in his favor.
Our examination of this Gambit would be imperfect without some notice of
a variation in the opening, where the first player, instead of
abandoning the Knight at his 5th move, sacrifices his Bishop by taking
the K. B. Pawn, checking. This attack is not, strictly speaking, a part
of the Muzio Gambit, but it is so intimately associated with it that I
think it better to consider them both under the same head.
GAME THE SEVENTH.
WHITE. BLACK.
1. P. to K's 4th. 1. P. to K's 4th.
2. P. to K. B's 4th. 2. P. takes P.
3. K. Kt. to B's 3d. 3. P. to K. Kt's 4th.
4. B. to Q. B's 4th. 4. P. to K. Kt's 5th.
5. B. takes K. B. P. (ch.) 5. K. takes B.
6. Kt. to K's 5th. (ch.) 6. K. to his sq.
7. Q. takes P. 7. K. Kt. to B's 3d.
8. Q. takes K. B. P. 8. P. to Q's 3d.
9. Kt. to Q. B's 4th. 9. Q. Kt. to B's 3d.
10. Castles. 10. B. to K. Kt's 2d.
11. P. to Q's 3d. 11. Q. B. to K's 3d.
12. Q. to K. Kt's 3d. 12. Q. to K's 2d.
Your attack is exhausted.
GAMES
ILLUSTRATIVE OF THE MUZIO GAMBIT.
GAME I.--Between Mr. Lewis and an Amateur of great skill.
{PGN 54}
WHITE. (Mr. L.) BLACK. (Mr. ----)
1. P. to K's 4th. 1. P. to K's 4th.
2. P. to K. B's 4th. 2. P. takes P.
3. K. Kt. to B's 3d. 3. P. to K. Kt's 4th.
4. K. B. to Q. B's 4th. 4. P. to K. Kt's 5th.
5. Castles. 5. P. takes Kt.
6. Q. takes P. 6. K. B. to R's 3d.
7. P. to Q's 4th. 7. Q. to K's 2d.
8. Q. B. takes P. 8. Q. Kt. to B's 3d.
9. Q. B. takes K. B. 9. Kt. takes B.
10. Q. to K. R's 5th. 10. Q. to K. B's sq.
11. K. R. to B's 6th. 11. Q. to K. Kt's 2d.
12. Q. takes Kt. 12. Q. takes Q.
13. K. R. takes Q. 13. Q. Kt. takes Q. P.
14. Q. Kt. to Q. R's 3d. 14. P. to Q. B's 3d.
15. K. R. to Q's 6th. 15. Kt. to K's 3d.
16. Q. R. to Q's sq. 16. K. R. to K. Kt's sq.
17. K. B. takes Kt. 17. K. B. P. takes B.
18. Kt. to Q. B's 4th. 18. K. R. to K. Kt's 4th.
19. K. to B's 2d. 19. K. to his 2d.
20. Kt. to K's 3d. 20. P. to Q. R's 4th.
21. K. to his B's 3d. 21. P. to Q. Kt's 4th.
22. Kt. to K. Kt's 4th. 22. Q. R. to his 2d.
23. K. to B's 4th. 23. K. R. to Q. B's 4th,
24. P. to Q. B's 3d. 24. P. to Q. Kt's 5th.
25. P. takes P. 25. P. takes P.
26. Kt. to K's 5th. 26. K. R. to Q. B's 7th.
27. P. to Q. R's 4th. 27. R. takes Q. Kt. P.
28. K. R. takes Q. B. P. 28. R. to K. B's 7th. (ch.)
29. K. to his 3d. 29. R. to K. B's sq.
30. Q. R. to Q. B's sq. 30. B. to Q. R's 3d.
31. K. R. to Q. B's 7th. 31. R. takes R.
32. R. takes R. 32. K. to Q's 3d.
33. R. to Q. R's 7th. 33. K. takes Kt.
34. R. takes B. 34. R. to Q. Kt's sq.
35. R. to Q. R's 5th. (ch.) 35. P. to Q's 4th.
36. P. takes P. 36. P. takes P.
37. K. to Q's 3d. 37. R. to Q. B's sq.
38. R. to Q. Kt's 5th. 38. R. to Q. B's 6th. (ch.)
39. K. to Q's 2d. 39. R. to Q. B's 5th.
40. P. to Q. R's 5th. 40. R. to K. B's 5th.
41. P. to Q. R's 6th. 41. R. to K. B's 7th. (ch.)
42. K. to Q's 3d. 42. R. to Q. R's 7th.
43. R. takes Q. Kt. P. 43. R. takes Q. R. P.
Drawn game.
GAME II.--Between Mr. Szen, of Hungary, and
V. H. der Laza, of the Berlin Chess Club.
{PGN 55}
WHITE. (V. H. d. L.) BLACK. (Mr. S.)
1. P. to K's 4th. 1. P. to K's 4th.
2. P. to K. B's 4th. 2. P. takes P.
3. K. Kt. to B's 3d. 3. P. to Kt's 4th.
4. B. to Q. B's 4th. 4. P. to K. Kt's 5th.
5. Castles. 5. P. takes Kt.
6. Q. takes P. 6. Q. to K. B's 3d.
7. P. to K's 5th. 7. Q. takes K. P.
8. P. to Q's 3d. 8. K. B. to K. R's 3d.
9. Kt. to Q. B's 3d. 9. K. Kt. to K's 2d.
10. Q. B. to Q's 2d. 10. Castles.[A]
11. Q. R. to K's sq. 11. Q. to Q. B's 4th. (ch.)
12. K. to R's sq. 12. P. to Q. B's 3d.
13. Kt. to K's 4th. 13. Q. to K. B's 4th.
14. Q. B. to his 3d. 14. B. to K. Kt's 2d.
15. Kt. to Q's 6th. 15. Q. to K. Kt's 4th.
16. R. takes Kt.[B] 16. B. takes Q. B.[C]
17. R. takes K. B. P. 17. R. takes R.
18. B. takes R. (ch.) 18. K. to Kt's 2d.
19. P. takes B. 19. Kt. to Q. R's 3d.
20. Q. takes K. B. P. 20. Q. takes Q.
21. R. takes Q. 21. Kt. to Q. B's 2d.
22. B. to Q. Kt's 3d. 22. Kt. to Q's 4th.
23. B. takes Kt. 23. P. takes B.
24. R. to B's 7th. (ch.) 24. K. to Kt's sq.
25. R. to K's 7th. 25. P. to Q. Kt's 3d.
26. R. to K's 8th. (ch.) 26. K. to Kt's 2d.
27. R. takes B.
And wins.
[Footnote A: Not considered so strong a move as 10 P. to Q. B's 3d.]
[Footnote B: Well played.]
[Footnote C: Had he taken R. with Q., White would have won a Piece by at
once playing Kt. to K. B's 5th.]
GAME III.--Between two Berlin players.
{PGN 56}
WHITE. BLACK.
1. P. to K's 4th. 1. P. to K's 4th.
2. P. to K. B's 4th. 2. P. takes P.
3. K. Kt. to B's 3d. 3. P. to K. Kt's 4th.
4. K. B. to Q. B's 4th. 4. P. to K. Kt's 5th.
5. Castles. 5. P. takes Kt.
6. Q. takes P. 6. Q. to K. B's 3d.
7. P. to K's 5th. 7. Q. takes P.
8. P. to Q's 3d. 8. K. B. to R's 3d.
9. Q. B. to Q's 2d. 9. K. Kt. to K's 2d.
10. Q. Kt. to B's 3d. 10. P. to Q. B's 3d.
11. Q. R. to K's sq. 11. Q. to B's 4th. (ch.)
12. K. to R's sq. 12. P. to Q's 4th.
13. Q. to K. R's 5th. 13. Q. to her 3d.
14. K. B. takes Q. P. 14. Castles.
15. K. B. to Q. Kt's 3d. 15. Q. to K. Kt's 3d.
16. Q. to Q. B's 5th. 16. K. Kt. to K. B's 4th.
17. Q. B. takes P. 17. K. B. takes B.
18. K. R. takes B. 18. K. Kt. to his 2d.
19. Kt. to K's 4th. 19. K. Kt. to K's 3d.
20. B. takes Kt. 20. Q. B. takes B.
21. Kt. to B's 6th. (ch.) 21. K. to Kt's 2d.
22. R. takes B. 22. P. takes R.
23. Kt. to R's 5th. (ch.) 23. K. to R's 3d.
24. R. takes R. 24. Q. takes Kt.
25. R. to B's 6th. (ch.) 25. K. to Kt's 2d.
26. Q. mates.
GAME IV.--Between La Bourdonnais and McDonnell.
{PGN 57}
WHITE. (Mr. McD.) BLACK. (M. La B.)
1. P. to K's 4th. 1. P. to K's 4th.
2. P. to K. B's 4th. 2. P. takes P.
3. K. Kt. to B's 3d. 3. P. to K. Kt's 4th.
4. K. B. to Q. B's 4th. 4. P. to K. Kt's 5th.
5. Q. Kt. to B's 3d. 5. P. takes Kt.
6. Q. takes P. 6. K. B. to K. R's 3d.
7. P. to Q's 4th. 7. Q. Kt. to B's 3d.
8. Castles. 8. Q. Kt. takes Q. P.
9. B. takes K. B. P. (ch.) 9. K. takes B.
10. Q. to K. R's 5th. (ch.) 10. K. to his Kt's 2d.
11. Q. B. takes P. 11. B. takes B.
12. K. R. takes B. 12. K. Kt. to B's 3d.
13. Q. to K. Kt's 5th. (ch.) 13. K. to B's 2d.
14. Q. R. to K. B's sq. 14. K. to his sq.
15. K. R. takes Kt. 15. Q. to K's 2d.
16. Q. Kt. to Q's 5th. 16. Q. to her B's 4th.
17. K. to R's sq. 17. Kt. to K's 3d.
18. K. R. takes Kt. 18. P. takes R.
19. Kt. to B's 6th. (ch.)
And wins the Queen.
GAME V.--From Ghulam Kassim.
{PGN 58}
WHITE. BLACK.
1. P. to K's 4th. 1. P. to K's 4th.
2. P. to K. B's 4th. 2. P. takes P.
3. K. Kt. to B's 3d. 3. P. to K. Kt's 4th.
4. B. to Q. B's 4th. 4. P. to K. Kt's 5th.
5. P. to Q's 4th. 5. P. takes Kt.
6. Q. takes P. 6. P. to Q's 4th.
7. B. takes P. 7. K. Kt. to B's 3d.
8. Castles. 8. Kt. takes B.
9. P. takes Kt. 9. Q. to B's 3d.
10. Q. to K's 4th. (ch.) 10. K. to Q's sq.
11. B. takes P. 11. Q. to K's 2d.
12. Q. to B's 3d. 12. R. to Kt's sq.
13. Kt. to Q's 2d. 13. B. to K. Kt's 5th.
14. Q. to B's 2d. 14. Kt. to Q's 2d.
15. Q. R. to K's sq. 15. Q. to B's 3d.
16. Kt. to K's 4th. 16. Q. to K. Kt's 3d.
17. P. to Q. B's 4th. 17. K. B. to Q's 3d.
18. B. takes B. 18. P. takes B.
19. P. to Q. B's 5th. 19. P. takes P.
20. P. takes P. 20. K. R. to K's sq.
21. Kt. to Q's 6th. 21. R. takes R.
22. Q. takes R. 22. K. to Q. B's 2d.
23. Q. to her Kt's 4th. 23. K. to Q's sq.
White must win.
GAME VI.--Mr. Staunton gives his Queen's Rook.
(Remove White's Q. R. from the Board.)
{PGN 59}
WHITE. (Mr. S.) BLACK. (Mr. ----.)
1. P. to K's 4th. 1. P. to K's 4th.
2. P. to K. B's 4th. 2. P. takes P.
3. K. Kt. to B's 3d. 3. P. to K. Kt's 4th.
4. K. B. to Q. B's 4th. 4. P. to K. Kt's 5th.
5. B. takes K. B. P. (ch.) 5. K. takes B.
6. Kt. to K's 5th. (ch.) 6. K. to his sq.
7. Q. takes P. 7. K. Kt. to B's 3d.
8. Q. takes P. 8. P. to Q's 3d.
9. K. Kt. to B's 3d. 9. Q. Kt. to B's 3d.
10. P. to Q's 4th. 10. Q. to K's 2d.
11. Castles. 11. Q. B. to Q's 2d.
12. P. to K's 5th. 12. P. takes P.
13. P. takes P. 13. K. Kt. to Q's 4th.
14. Q. to K's 4th. 14. Q. B. to K's 3d.
15. Q. B. to K. Kt's 5th. 15. Q. to her B's 4th. (ch.)
16. K. to R's sq. 16. Q. Kt. to his 5th.
17. P. to Q. B's 4th. 17. K. Kt. to Q. Kt's 3d.
18. P. to Q. Kt's 3d. 18. K. B. to K's 2d.
19. K. Kt. to Q's 4th. 19. Q. B. to K. Kt's sq.
20. B. takes K. B. 20. Q. takes B.
21. K. Kt. to K. B's 5th. 21. Q. to her 2d.
22. Q. to K. R's 4th. 22. Q. R. to Q's sq.
23. Q. to K. B's 6th.
And wins.
THE ALLGAIER GAMBIT.
GAME THE FIRST.
WHITE. BLACK.
1. P. to K's 4th. 1. P. to K's 4th.
2. P. to K. B's 4th. 2. P. takes P.
3. K. Kt. to B's 3d. 3. P. to K. Kt's 4th.
4. P. to K. R's 4th. 4. P. to K. Kt's 5th. (best)
White's 4th move constitutes the Allgaier Gambit.
5. Kt. to Kt's 5th. 5. P. to K. R's 3d.
6. Kt. takes K. B. P 6. K. takes Kt.
7. Q. takes P. 7. K. Kt. to B's 3d.
8. Q. takes K. B. P. 8. K. B. to Q's 3d. (best)
9. B. to Q. B's 4th. (ch.) 9. K. to Kt's 2d. (best)
10. Q. to K. B's 5th. 10. B. to Kt's 6th. (ch.)
11. K. to B's sq. 11. K. R. to B's sq.
Black has a winning position.
VARIATION,
_Beginning at Black's 5th move._
WHITE. BLACK.
1. P. to K's 4th. 1. P. to K's 4th.
2. P. to K. B's 4th. 2. P. takes P.
3. K. Kt. to B's 3d. 3. P. to K. Kt's 4th.
4. P. to K. R's 4th. 4. P. to K. Kt's 5th.
5. Kt. to Kt's 5th. 5. P. to K. R's 4th.
6. K. B. to Q. B's 4th. 6. K. Kt. to R's 3d.
7. P. to Q's 4th. 7. P. to K. B's 3d.
8. Q. B. takes P. 8. P. takes Kt.
9. P. takes P. 9. Kt. to B's 2d.
10. P. to K. Kt's 6th. 10. Kt. to Q's 3d.
11. Q. B. takes Kt. 11. P. takes B.
12. B. to B's 7th. (ch.) 12. K. to his 2d.
13. Castles. 13. Q. to her R's 4th.
14. B. to Q's 5th. 14. K. to his sq.
15. Q. to her B's sq. 15. K. to Q's sq.
16. Q. to K. Kt's 5th. (ch.) 16. B. to K's 2d.
17. P. to K. Kt's 7th.
And you win with ease.
GAME THE SECOND.
WHITE. BLACK.
1. P. to K's 4th. 1. P. to K's 4th
2. P. to K. B's 4th. 2. P. takes P.
3. K. Kt. to B's 3d. 3. P. to K. Kt's 4th.
4. P. to K. R's 4th. 4. P. to K. Kt's 5th.
5. Kt. to K's 5th. 5. P. to K. R's 4th. (best)
6. K. B. to Q. B's 4th. 6. K. Kt. to R's 3d
7. P. to Q's 4th. 7. P. to Q's 3d.
8. Kt. to Q's 3d. 8. P. to K. B's 6th.
9. P. to K. Kt's 3d. 9. P. to Q's 4th.
10. B. takes Q. P. 10. P. to Q. B's 3d.
11. B. to Q. Kt's 3d. 11. Q. takes Q. P.
He has decidedly the better game.
GAME THE THIRD.
WHITE. BLACK.
1. P. to K's 4th. 1. P. to K's 4th.
2. P. to K. B's 4th. 2. P. takes P.
3. K. Kt. to B's 3d. 3. P. to K. Kt's 4th.
4. P. to K. R's 4th. 4. P. to K. Kt's 5th.
5. Kt. to K's 5th. 5. P. to K. R's 4th.
6. K. B. to Q. B's 4th. 6. R. to K. R's 2d.
7. P. to Q's 4th. 7. P. to K. B's 6th. (best)
8. P. to K. Kt's 3d. 8. Q. Kt. to B's 3d.
9. Kt. takes Kt. 9. Q. P. takes Kt.
10. Q. B. to K. B's 4th. 10. Q. to K's 2d.
11. Q. Kt. to B's 3d. 11. Q. B. to K's 3d.
12. P. to Q's 5th. 12. Castles on Q's side.
He has a little better game, but the advantage is not nearly
so decisive as in the second game.
THE KING'S ROOK'S PAWN GAMBIT.
GAME THE FIRST.
WHITE. BLACK.
1. P. to K's 4th. 1. P. to K's 4th.
2. P. to K. B's 4th. 2. P. takes P.
3. P. to K. R's 4th. 3. K. B. to K's 2d. (best)
White's 3d move gives the title to this Gambit.
4. Q. to K. Kt's 4th. 4. P. to Q's 4th. (best)
5. Q. takes doubled P. 5. P. takes P.
6. Q. takes K. P. 6. K. Kt. to B's 3d.
7. Q. to K. B's 3d. 7. Castles.
8. K. B. to Q. B's 4th. 8. Q. B. to K. Kt's 5th.
9. Q. takes Q. Kt. P. 9. Q. to her 3d.
10. Q. to her Kt's 3d. 10. Q. Kt. to B's 3d.
11. Q. to her 3d. 11. Q. Kt. to Q's 5th.
12. P. to Q. B's 3d. 12. Q. to K's 4th. (ch.)
13. K. to B's sq. 13. Q. Kt. to K. B's 4th.
Black has a winning game.
VARIATION,
_Beginning at Black's 3d move._
WHITE. BLACK.
1. P. to K's 4th. 1. P. to K's 4th.
2. P. to K. B's 4th. 2. P. takes P.
3. P. to K. R's 4th. 3. P. to Q's 4th.
4. P. takes P. 4. Q. takes P.
5. Q. to K's 2d. (ch.) 5. Q. B. to K's 3d.
6. Q. Kt. to B's 3d. 6. Q. to her 2d.
7. P. to Q's 3d. 7. K. B. to Q's 3d.
8. K. Kt. to R's 3d. 8. Q. Kt. to B's 3d.
9. Q. Kt. to his 5th. 9. Castles on Q's side.
10. Kt. takes B. (ch.) 10. P. takes Kt.
11. Kt. takes P. 11. B. to K. Kt's 5th.
12. Q. to her 2d. 12. R. to K's sq. (ch.)
And he has the better game.
GAMES
ILLUSTRATIVE OF THE ALLGAIER GAMBIT.
GAME I.--Between Messrs. Anderssen and Kipping,
at the Manchester Chess Meeting, in 1857.
{PGN 60}
WHITE. (Mr. A.) BLACK. (Mr. K.)
1. P. to K's 4th. 1. P. to K's 4th.
2. P. to K. B's 4th. 2. P. takes P.
3. Kt. to K. B's 3d. 3. P. to K. Kt's 4th.
4. P. to K. R's 4th. 4. P. to K. Kt's 5th.
5. Kt. to K's 5th. 5. P. to K. R's 4th.
6. B. to Q. B's 4th. 6. R. to K. R's 2d.
7. B. takes P. (ch.) 7. R. takes B.
8. Kt. takes R. 8. K. takes Kt.
9. P. to Q's 4th. 9. P. to Q's 3d.
10. B. takes P. 10. K. B. to K's 2d.
11. Castles. 11. K. to Kt's 2d.
12. P. to K. Kt's 3d. 12. Q. B. to K's 3d.
13. Q. to Q's 3d. 13. Q. Kt. to Q's 2d.
14. Kt. to Q. B's 3d. 14. P. to Q. B's 4th.
15. Kt. to K's 2d. 15. Q. B. to K. B's 2d.
16. K. R. to K. B's 2d. 16. Q. B. to K. Kt's 3d.
17. Q. R. to K. B's sq. 17. Q. Kt. to K. B's 3d.
18. P. takes Q. B. P. 18. B. takes K. P.
19. Q. to K's 3d. 19. P. takes Q. B. P.
20. B. to K's 5th. 20. Q. to Q's 4th.
21. Q. to K. Kt's 5th. (ch.) 21. K. to K. R's 2d.
22. Kt. to Q. B's 3d. 22. Q. to Q. B's 3d.
23. B. takes Kt. 23. B. takes B.
24. K. takes B.
And Black resigns.
GAME II.--Between Mr. Cochrane and Capt. Evans.
{PGN 61}
WHITE. (Mr. C.) BLACK. (Capt. E.)
1. P. to K's 4th. 1. P. to K's 4th.
2. P. to K. B's 4th. 2. P. takes P.
3. K. Kt. to B's 3d. 3. P. to K. Kt's 4th.
4. P. to K. R's 4th. 4. P. to K. Kt's 5th.
5. Kt. to K's 5th. 5. P. to K. R's 4th.
6. K. B. to Q. B's 4th. 6. K. R. to his 2d.
7. Kt. takes K. B. P. 7. R. takes Kt.
8. B. takes R. (ch.) 8. K. takes B.
9. P. to Q's 4th. 9. B. to K. R's 3d.[A]
10. B. takes P. 10. B. takes B.
11. Castles. 11. Q. takes K. R. P.
12. R. takes B. (ch.) 12. K. Kt. to B's 3d.
13. P. to K's 5th. 13. P. to Q's 4th.
14. R. takes Kt. (ch.) 14. K. to Kt's 2d.
15. Q. to her 2d. 15. Q. Kt. to Q's 2d.
16. Q. to K. R's 6th. (ch.)
And Black resigns.
[Footnote A: This is the error which loses Black's game. The correct
move is 9. P. to K. B's 6th.]
THE KING'S BISHOP'S GAMBIT.
GAME THE FIRST.
WHITE. BLACK.
1. P. to K's 4th. 1. P. to K's 4th.
2. P. to K. B's 4th. 2. P. takes P.
3. K. B. to Q. B's 4th. 3. Q. to K. R's 5th. (ch.)
White's 3d move gives the name to this Gambit.
4. K. to B's sq. 4. P. to K. Kt's 4th.
5. Q. Kt. to B's 3d. 5. K. B. to K. Kt's 2d.
6. K. Kt. to B's 3d. 6. Q. to K. R's 4th.
7. P. to K. R's 4th. 7. P. to K. R's 3d.
8. P. to Q's 4th. 8. P. to Q's 3d.
9. P. to K's 5th. 9. P. takes P.
10. Q. Kt. to Q's 5th. 10. K. to Q's sq.
11. P. takes P. 11 B. to Q's 2d.
12. K. to his Kt's sq. 12. Q. to K. Kt's 3d.
13. P. takes P. 13. P. takes P.
14. R. takes R. 14. B. takes R.
15. K. Kt. takes P. 15. Q. takes K. Kt.
16. Q. B. takes P. 16. Q. to K. Kt's 3d. (best)
17. P. to K's 6th. 17. P. takes P.
18. Kt. takes Q. B. P. 18. P. to K's 4th.
19. Kt. takes Q. R. 19. P. takes B.
20. B. takes K. Kt. 20. Q. takes B.
21. Q. to her 6th. 21. Q. Kt. to R's 3d.
22. R. to Q's sq. 22. Q. to K. B's 2d.
23. P. to Q. Kt's 4th. 23. Q. to K's 2d.
24. Q. takes K. B. P. 24. Q. takes Q. Kt. P.
25. Q. to K. B's 7th. 25. Q. to K's 2d.
26. Q. to K. Kt's 8th. (ch.) 26. Q. to K's sq.
27. Q. to K. Kt's 5th. (ch.) 27. K. to Q. B's sq.
And Black is getting into safe quarters.
VARIATION I.
_Beginning at White's 6th move._
WHITE BLACK.
6. P. to Q's 4th. 6. P. to Q's 3d.
7. P. to K's 5th. 7. P. takes P.
8. Q. Kt. to Q's 5th. 8. K. to Q's sq.
9. P. takes P. 9. B. to Q's 2d.
10. K. Kt. to B's 3d. 10. Q. to K. R's 4th.
11. Q. B. to Q's 2d. 11. K. Kt. to K's 2d.
12. Q. B. to his 3d. 12. K. R. to K's sq.
13. Kt. takes Kt. 13. R. takes Kt.
14. Q. to her 5th.
The game is about equal.
VARIATION II.
_Beginning at White's 6th move._
WHITE. BLACK.
6. P. to K. Kt's 3d. 6. P. takes P.
7. K. to Kt's 2d. 7. Q. to K. R's 3d.
8. P. takes P. 8. Q. to K. Kt's 3d.
He has the advantage.
GAME THE SECOND.
WHITE. BLACK.
1. P. to K's 4th. 1. P. to K's 4th.
2. P. to K. B's 4th. 2. P. takes P.
3. B. to Q. B's 4th. 3. Q. checks.
4. K. to B's sq. 4. P. to K. Kt's 4th.
5. K. Kt. to B's 3d. 5. Q. to K. R's 4th.
6. P. to K. R's 4th. 6. K. B. to K. Kt's 2d.
7. P. to Q's 4th. 7. P. to K. R's 3d.
8. P. to K's 5th. 8. K. Kt. to K's 2d.
9. Q. Kt. to B's 3d. 9. K. Kt. to B's 4th.
10. Q. Kt. to K's 4th. 10. P. to Q's 3d.
11. K. P. takes P. 11. Q. B. P. takes P.
12. Q. to K's 2d. 12. K. to Q's sq.
13. P. to Q. B's 3d. 13. K. R. to K's sq.
14. K. to Kt's sq. 14. P. to K. Kt's 5th.
15. K. Kt. to Q's 2d. 15. P. to K. B's 6th.
16. Q. to her 3d. 16. P. takes K. Kt. P.
17. K. takes P. 17. P. to Q's 4th.
18. K. B. takes P. 18. Kt. takes K. R. P. (ch.)
And he has the better game.
VARIATION I.
_Beginning at White's 7th move._
7. K. to Kt's sq. 7. B. to Q's 5th. (ch.)
8. K. to R's 2d. 8. P. to K. Kt's 5th.
9. Kt. takes B. 9. P. to Kt's 6th. (ch.)
10. K. to R's 3d. 10. P. to Q's 4th. (dis. ch.)
11. Kt. to K. B's 5th. 11. Q. takes Q.
12. R. takes Q. 12. Kt. to K. R's 3d.
13. P. to K. R's 5th. 13. P. takes K. P.
14. K. to R's 4th. 14. Kt. takes Kt. (ch.)
15. K. to Kt's 5th. 15. P. to K. B's 6th.
16. K. to B's 4th. 16. P. to K. B's 7th.
Black wins.
VARIATION II.
_Beginning at White's 7th move._
WHITE. BLACK.
7. K. R. to his 2d. 7. P. to K. Kt's 5th.
8. K. Kt. to Kt's 5th. 8. K. Kt. to R's 3d.
9. P. to Q's 4th. 9. P. to Q's 4th.
10. K. B. takes Q. P. (best) 10. P. to K. Kt's 6th.
11. B. takes K. B. P. (ch.) 11. Q. takes B.
12. Kt. takes Q. 12. Q. B. to K. Kt's 5th.
13. Q. to K's sq. 13. P. takes R.
14. K. to B's 2d. 14. K. B. takes Q. P. (ch.)
And Black wins.
VARIATION III.
_Beginning also at White's 7th move._
WHITE. BLACK.
7. B. to K's 2d. 7. P. to K. Kt's 5th.
8. Kt. to K's sq. 8. K. Kt to B's 3d.
9. Q. Kt. to B's 3d. 9. Q. to K. Kt's 3d.
10. P. to Q's 3d. 10. Kt. to K. R's 4th.
11. Kt. to Q's 5th. 11. Kt. to Kt's 6th. (ch.)
12. K. to Kt's sq. 12. K. B. checks.
13. K. to R's 2d. 13. Kt. takes B.
He ought to win.
GAME THE THIRD.
WHITE. BLACK.
1. P. to K's 4th. 1. P. to K's 4th.
2. P. to K. B's 4th. 2. P. takes P.
3. B. to Q. B's 4th. 3. Q. to K. R's 5th. (ch.)
4. K. to B's sq. 4. P. to K. Kt's 4th.
5. Q. to K. B's 3d. 5. Q. Kt. to B's 3d.
6. P. to K. Kt's 3d. 6. Q. to K. R's 3d.
7. P. takes P. 7. P. takes P.
8. P. to Q's 3d. 8. Q. Kt. to Q's 5th.
9. Q. to K. B's 2d. 9. K. B. to Q. B's 4th.
10. Q. B. takes P. 10. Q. Kt. takes Q. B. P.
11. B. takes Q. 11. B. takes Q.
12. Q. B. to K. Kt's 7th. 12. K. B. to Q's 5th.
Black maintains his Pawn.
VARIATION,
_Beginning at Black's 5th move._
WHITE. BLACK.
1. P. to K's 4th. 1. P. to K's 4th.
2. P. to K. B's 4th. 2. P. takes P.
3. B. to Q. B's 4th. 3. Q. checks.
4. K. to B's sq. 4. P. to K. Kt's 4th.
5. Q. to K. B's 3d. 5. P. to Q's 3d.
6. P. to K. Kt's 3d. 6. Q. to K. Kt's 5th.
7. P. to Q's 4th. 7. Q. takes Q.
8. Kt. takes Q. 8. K. B. to K. R's 3d.
9. P. takes P. 9. P. takes P.
10. Q. Kt. to B's 3d. 10. Q. B. checks.
11. K. to B's 2d. 11. K. Kt. to K's 2d.
12. Q. Kt. to K's 2d. 12. K. Kt. to his 3d.
13. K. Kt. to K's sq.
Followed by 14. K. Kt. to Q's 3d, winning the P., with
a good situation.
In the previous games we have followed out, at some length, the most
prominent variations which occur when both the attack and defence in
this opening are conducted upon the principles recommended by the best
authorities, and the result would seem to prove that against every
system of attack in the King's Bishop's Gambit at present known, the
defence, though difficult and complex in the extreme, is satisfactory.
It yet remains for us to consider what are the probable deviations from
the several standard methods of defence, and in what manner these should
be turned to advantage by the opening player.
GAME THE FIRST.
WHITE. BLACK.
1. P. to K's 4th. 1. P. to K's 4th.
2. P. to K. B's 4th. 2. P. takes P.
3. B. to Q. B's 4th. 3. P. to K. Kt's 4th.
4. P. to K. R's 4th. 4. B. to K. Kt's 2d.
5. P. to Q's 4th. 5. P. to K. R's 3d.
6. P. takes P. 6. P. takes P.
7. R. takes R. 7. B. takes R.
8. Q. to K. R's 5th. 8. Q. to K. B's 3d.
9. P. to K's 5th. 9. Q. to K. Kt's 2d.
10. K. Kt. to K. R's 3d.
You have the better game.
GAME THE SECOND.
WHITE. BLACK.
1. P. to K's 4th. 1. P. to K's 4th.
2. P. to K. B's 4th. 2. P. takes P
3. B. to Q. B's 4th. 3. P. to K. B's 4th.
4. Q. to K's 2d. 4. Q. checks.
5. K. to Q's sq. (best) 5. P. takes K. P.
6. Q. takes P. (ch.) 6. B. to K's 2d.
7. P. to Q's 4th. 7. K. Kt. to B's 3d.
8. Q. takes K. B. P. 8. Q. takes Q.
Even game.
VARIATION,
_Beginning at White's 4th move._
WHITE. BLACK.
4. Q Kt. to B's 3d. 4. Q. to K. R's 5th. (ch.)
5. K. to B's sq. 5. K. Kt. to B's 3d, or (A.)
6. K. Kt. to B's 3d. 6. Q. to K. R's 4th.
7. P. to K's 5th. 7. K. Kt. to K's 5th.
8. Q. Kt. to Q's 5th. 8. K. Kt. to his 6th. (ch.)
9. K. to K. Kt's sq. 9. K. Kt. takes R.
10. Kt. takes Q. B. P. (ch.) 10. K. to Q's sq.
11. Q. Kt. takes Q. R. 11. K. Kt. to his 6th.
12. P. takes K. Kt. 12. P. takes P.
13. P. to Q's 4th. 13. K. B. to K's 2d.
14. Q. B. to K. B's 4th. 14. Q. to K. Kt's 5th.
15. Kt. to K. Kt's 5th. 15. Q. takes Q. B.
16. Kt. to K. B's 7th. (ch.) 16. K. to his sq.
17. Q. to her 3d. 17. K. B. to Q's sq.
18. K. Kt. to Q's 6th. (ch.) 18. K. to B's sq.
19. Q. R. to K. B's sq.
And you will checkmate in a few moves.
(A.)
5. P. takes K. P.
6. Q. Kt. takes P. 6. P. to Q. B's 3d.
7. Q. to K's 2d. 7. K. to Q's sq.
8. K. Kt. to K. B's 3d. 8. Q. to K's 2d.
9. Q. Kt. to K. Kt's 5th. 9. Q. takes Q. (ch.)
10. B. takes Q. 10. K. to his sq.
11. K. Kt. to K's 5th. 11. K. B. to K's 2d.
12. K. Kt. to K. B's 7th. 12. B. takes Q. Kt.
13. Kt. takes B. 13. P. to K. R's 3d.
14. B. to K. R's 5th. (ch.) 14. K. to K's 2d.
15. Kt. to K. B's 7th. 15. K. Kt. to B's 3d.
16. Kt. takes R. 16. Kt. takes B.
17. Kt. to Kt's 6th. (ch.) 17. K. to B's 3d.
18. Kt. to K. R's 4th. 18. P. to K. Kt's 4th.
19. Kt. to K. B's 3d.
You have the better game.
GAME THE THIRD.
WHITE. BLACK.
1. P. to K's 4th. 1. P. to K's 4th.
2. P. to K. B's 4th. 2. P. takes P.
3. B. to Q. B's 4th. 3. P. to Q's 4th.
4. B. takes P. 4. K. Kt. to B's 3d.
5. Q. to K's 2d. 5. Kt. takes B.
6. P. takes Kt. (dis. ch.) 6. B. to K's 2d.
7. Q. to K. B's 3d. 7. B. to K. R's 5th. (ch.)
8. P. to K. Kt s 3d. 8. P. takes P.
9. P. takes P. 9. B. to K. Kt's 4th.
10. Q. Kt. to B's 3d.
Even game.
VARIATION,
_Beginning at White's 5th move._
WHITE. BLACK.
1. P. to K's 4th. 1. P. to K's 4th.
2. P. to K. B's 4th. 2. P. takes P.
3. B. to Q. B's 4th. 3. P. to Q's 4th.
4. B. takes P. 4. K. Kt. to B's 3d.
5. Q. Kt. to B's 3d. 5. K. B. to Q. Kt's 5th.
6. K. Kt. to K's 2d. 6. B. takes Q. Kt.
7. Q. P. takes B. 7. P. to Q. B's 3d.
8. B. to Q. B's 4th. 8. Q. takes Q. (ch.)
9. K. takes Q. 9. Kt. takes K. P.
10. K. to his sq.
The game is about even, since Black must eventually lose
the gambit Pawn.
GAME THE FOURTH.
WHITE. BLACK.
1. P. to K's 4th. 1. P. to K's 4th.
2. P. to K. B's 4th. 2. P. takes P.
3. B. to Q. B's 4th. 3. P. to Q. B's 3d.
4. P. to Q's 4th. 4. P. to Q's 4th.
5. P. takes P. 5. P. takes P.
6. K. B. checks. 6. Q. Kt. to B's 3d.
7. Q. B. takes P. 7. Q. to her Kt's 3d.
8. Q. to K's 2d. (ch.) 8. Q. B. to K's 3d.
9. P. to Q. B's 3d. 9. Castles on Q's side.
10. K. Kt. to B's 3d.
The game is equal.
GAME THE FIFTH.
Having gone through the probable variations which Black may adopt
instead of checking with the Q., at his 3d move, we have now to consider
those at his command, (after giving the check,) when he does not play
the usual move of 4. P. to K. Kt's 4th.
WHITE. BLACK.
1. P. to K's 4th. 1. P. to K's 4th.
2. P. to K. B's 4th. 2. P. takes P.
3. B. to Q. B's 4th. 3. Q. checks.
4. K. to B's sq. 4. B. to Q. B's 4th.
5. P. to Q's 4th. 5. B. to Q. Kt's 3d.
6. K. Kt. to B's 3d. 6. Q. to K's 2d.
7. Q. B. takes P. 7. Q. takes K. P.
8. B. takes K. B. P. (ch.) 8. K. to B's sq.
9. Q. B. to K. Kt's 3d. 9. K. Kt. to R's 3d.
10. Q. Kt. to B's 3d. 10. Q. to K's 2d.
11. K. B. to Q. Kt's 3d. 11. P. to Q. B's 3d.
12. Q. to her 2d. 12. P. to Q's 4th.
13. Q. R. to K's sq.
You have the better game.
GAME THE SIXTH.
WHITE. BLACK.
1. P to K's 4th. 1. P. to K's 4th.
2. P. to K. B's 4th. 2. P. takes P.
3. B. to Q. B's 4th. 3. Q. checks.
4. K. to B's sq. 4. K. Kt. to B's 3d.
5. K. Kt. to B's 3d. 5. Q. to K. R's 4th.
6. P. to K. R's 4th. 6. P. to K. Kt's 4th
7. Q. Kt. to B's 3d. 7. P. to K. R's 3d.
8. P. to K's 5th. 8. Kt. to his sq.
9. K. B. to K's 2d. 9. P. to Kt's 5th.
10. Kt. to K. R's 2d. 10. Q. takes K. P.
11. P. to Q's 4th.
You have the advantage.
GAME THE SEVENTH.
WHITE. BLACK.
1. P. to K's 4th. 1. P. to K's 4th.
2. P. to K. B's 4th. 2. P. takes P.
3. B. to Q. B's 4th. 3. Q. checks.
4. K. to B's sq. 4. Q. to K. B's 3d.
5. Q. Kt. to B's 3d. 5. P. to Q. B's 3d.
6. P. to Q's 4th. 6. P. to Q's 3d.
7. K. Kt. to B's 3d. 7. P. to K. Kt's 4th.
8. P. to K. R's 4th. 8. P. to K. R's 3d.
9. P. to K's 5th. 9. P. takes P.
10. P. takes P. 10. Q. to K. Kt's 2d.
11. Q. to her 4th. 11. B. to K. Kt's 5th.
12. P. takes Kt. P. 12. P. takes P.
13. R. takes R. 13. Q. takes R.
14. Kt. takes K. Kt. P. 14. Q. to K. R's 8th. (ch.)
15. Q. to K. Kt's sq. 15. Q. takes Q. (ch.)
16. K. takes Q.
You have the superiority.
VARIATION,
_Beginning at Black's 5th move._
WHITE. BLACK.
1. P. to K's 4th. 1. P. to K's 4th.
2. P. to K. B's 4th. 2. P. takes P.
3. B. to Q. B's 4th. 3. Q. checks.
4. K. to B's sq. 4. Q. to K. B's 3d.
5. Q. Kt. to B's 3d. 5. K. Kt. to K's 2d.
6. P. to Q's 4th. 6. P. to Q's 3d.
7. K. Kt. to B's 3d. 7. P. to K. Kt's 4th.
8. P. to K. R's 4th. 8. P. to K. R's 3d.
9. P. to K's 5th. 9. Q. to K. Kt's 2d.
10. K. R. P. takes P. 10. K. R. P. takes P.
11. R. takes R. 11. Q. takes R.
12. Q. Kt. to K's 4th. 12. P. takes K. P.
13. P. takes P. 13. Q. to K. R's 8th. (ch.)
14. K. Kt. to his sq. 14. Q. Kt. to Q's 2d.
15. Q. Kt. takes P. 15. Q. Kt. takes K. P.
16. Q. to K's 2d.
You have the better position.
GAME THE EIGHTH.
WHITE. BLACK.
1. P. to K's 4th. 1. P. to K's 4th.
2. P. to K. B's 4th. 2. P. takes P.
3. B. to Q. B's 4th. 3. Q. checks.
4. K. to B's sq. 4. P. to Q's 3d.
5. Q. to K. B's 3d. 5. P. to K. Kt's 4th.
6. P. to K. Kt's 3d. 6. Q. to K. Kt's 5th.
7. P. to Q's 3d. 7. K. B. to R's 3d.
8. Q. takes Q. 8. B. takes Q.
9. P. to K. R's 4th. 9. P. takes R. P.
10. Q. B. takes P.
Even game.
VARIATION,
_Beginning at White's 5th move._
WHITE. BLACK.
1. P. to K's 4th. 1. P. to K's 4th.
2. P. to K. B's 4th. 2. P. takes P.
3. B. to Q. B's 4th. 3. Q. checks.
4. K. to B's sq. 4. P. to Q's 3d.
5. P. to Q's 4th. 5. Q. B. to K's 3d.
6. Q. to her 3d. 6. B. takes B.
7. Q. takes B. 7. P. to Q. B's 3d.
8. Q. to her Kt's 3d. 8. P. to Q. Kt's 3d.
9. Q. to K. R's 3d. 9. Q. takes Q.
10. Kt. takes Q. 10. K. Kt. to B's 3d.
11. Q. Kt. to B's 3d. 11. Q. Kt. to Q's 2d.
The game is even.
GAMES
ILLUSTRATIVE OF THE KING'S BISHOP'S GAMBIT.
GAME I.--Between La Bourdonnais and McDonnell.
{PGN 62}
WHITE. (Mr. McD.) BLACK. (M. La B.)
1. P. to K's 4th. 1. P. to K's 4th.
2. P. to K. B's 4th. 2. P. takes P.
3. B. to Q. B's 4th.[A] 3. Q. checks.
4. K. to B's sq. 4. P. to K. Kt's 4th.
5. Q. Kt. to B's 3d. 5. K. B. to Kt's 2d.
6. P. to Q's 4th. 6. P. to Q's 3d.
7. K. B. to K's 2d. 7. Q. Kt. to B's 3d.
8. P. to K's 5th. 8. K. Kt. to K's 2d.
9. Q. Kt. to his 5th. 9. Castles.
10. Q. Kt. takes Q. B. P. 10. Q. R. to Q. Kt's sq.
11. K. Kt. to B's 3d. 11. Q. to K. R's 3d.
12. P. takes P. 12. K. Kt. to K. B's 4th.
13. P. to Q. B's 3d. 13. K. Kt. to his 6th. (ch.)
14. P. takes Kt. 14. Q. takes R. (ch.)
15. K. to B's 2d. 15. P. takes P. (ch.)
16. K. takes P. 16. Q. takes Q.
17. B. takes Q. 17. P. to K. R's 3d.
18. P. to Q. Kt's 3d. 18. P. to Q. Kt's 4th.
19. Q. B. to K's 3d. 19. P. to K. B's 4th.
20. P. to Q's 5th. 20. P. to K. B's 5th. (ch.)
21. K. to R's 2d. 21. P. takes B.
22. P. takes Kt. 22. P. to K. Kt's 5th.
23. K. Kt. to Q's 4th. 23. B. to K's 4th. (ch.)
24. K. to Kt's sq. 24. K. B. takes Q. P.
25. Q. Kt. takes P. 25. K. B. to Q. B's 4th.
26. P. to Q. Kt's 4th.[B] 26. K. B. to Q. Kt's 3d.
27. Q. Kt. to Q's 6th. 27. K. B. takes K. Kt.
28. P. takes B. 28. Q. R. takes Kt. P.
29. Kt. takes B. 29. K. R. takes Kt.
30. P. to Q's 5th. 30. K. to B's 2d.
31. B. to Q. Kt's 3d. 31. K. to K's 2d.
32. K. to B's sq. 32. Q. R. to K's 5th.
33. K. to his 2d. 33. K. R. to K. B's sq.
34. K. to Q's 3d. 34. Q. R. to K's 4th.
35. R. to K's sq. 35. K. to Q's 3d.[C]
36. R. takes P. 36. R. takes R. (ch.)
37. K. takes R. 37. P. to K. R's 4th.
38. K. to his 4th. 38. P. to K. R's 5th.
39. B. to Q's sq. 39. P. to K. R's 6th.
40. P. takes P. 40. P. takes P.
41. B. to K. B's 3d. 41. P. to K. R's 7th.
42. B. to K. Kt's 2d. 42. R. to K. B's 8th.
Mr. McDonnell resigned.
[Footnote A: This was a favorite opening of McDonnell's; he bestowed
much time and labor on its analyses, and discovered many skilful methods
of diversifying the attack.]
[Footnote B: Q. B. to K's 2d would have been better play we believe.]
[Footnote C: This game is very cleverly played by La Bourdonnais.]
GAME II.--Between the same players.
{PGN 63}
WHITE. (Mr. McD.) BLACK. (M. La B.)
1. P. to K's 4th. 1. P. to K's 4th.
2. P. to K. B's 4th. 2. P. takes P.
3. B. to Q. B's 4th. 3. Q. checks.
4. K. to B's sq. 4. P. to K. Kt's 4th.
5. Q. Kt. to B's 3d. 5. K. B. to Kt's 2d.
6. P. to Q's 4th. 6. Q. Kt. to B's 3d.
7. P. to K's 5th. 7. K. Kt. to K's 2d.
8. K. Kt. to B's 3d. 8. Q. to K. R's 4th.
9. Q. Kt. to K's 4th. 9. P. to K. R's 3d.
10. Kt. to K. B's 6th. (ch.) 10. B. takes Kt.
11. P. takes B. 11. P. to Q's 4th.
12. B. to Q's 3d. 12. K. Kt. to B's 4th.
13. Q. to K's sq. (ch.) 13. K. to Q's sq.
14. Kt. to K's 5th. 14. K. Kt. takes Q. P.[A]
15. P. to Q. B's 3d. 15. Q. Kt. takes Kt.
16. Q. takes Kt. 16. Kt. to Q. B's 3d.
17. Q. takes Q. P. (ch.) 17. K. to his sq.
18. B. to Q. Kt's 5th.[B] 18. Q. B. to K's 3d.
19. B. takes Kt. (ch.) 19. K. to K. B's sq.
20. Q. to B's 5th. (ch.) 20. K. to Kt's sq.
21. B. to K. B's 3d. 21. Q. to K. Kt's 3d.
22. Q. to Q's 4th. 22. P. to Q. B's 4th.
23. Q. to K's 5th. 23. Q. R. to K's sq.
24. K. B. to K's 2d.[C] 24. P. to K. B's 6th.
25. K. to B's 2d.[D] 25. P. takes B.
26. Q. B. to K's 3d. 26. P. to Q. Kt's 3d.
27. P. to K. R's 4th. 27. Q. B. to Q's 2d.
28. Q. to her 5th. 28. Q. takes P. (ch.)
29. K. takes P. 29. B. to K. Kt's 5th. (ch.)
30. K. to Q's 2d. 30. R. to Q's sq.
And White resigned.
[Footnote A: Had Black checked with his Kt. and taken the Rook, he would
have been mated in five moves.]
[Footnote B: This portion of the game is played by Mr. McDonnell with
great judgment.]
[Footnote C: It would have been better to take the Q. B. P. with Q.]
[Footnote D: It is obvious he would have lost his Q. by taking the P.]
GAME III.--Between Mr. Perigal and an Amateur.
{PGN 64}
WHITE. (Mr. P.) BLACK. (Mr. ----)
1. P. to K's 4th. 1. P. to K's 4th.
2. P. to K. B's 4th. 2. P. takes P.
3. B. to Q. B's 4th. 3. Q. checks.
4. K. to B's sq. 4. P. to K. Kt's 4th.
5. Q. Kt. to B's 3d. 5. B. to K. Kt's 2d.
6. P. to K. Kt's 3d. 6. P. takes P.
7. K. to Kt's 2d. 7. K. B. takes Kt.[A]
8. K. Kt. to B's 3d. 8. Q. to Kt's 5th.
9. B. takes B. P. (ch.) 9. K. to B's sq.[B]
10. P. to K. R's 3d. 10. Q. takes K. P.
11. Q. P. takes B. 11. K. takes B.
12. K. R. to K's sq. 12. Q. to her B's 3d.
13. Q. to her 4th. 13. K. Kt. to B's 3d.
14. Q. B. takes K. Kt. P. 14. R. to K's sq.
15. R. takes R. 15. Kt. takes R.
16. Q. to K. B's 4th. (ch.) 16. Kt. to K. B's 3d.
17. K. takes P. 17. Q. to her 3d.
18. Kt. to K's 5th. (ch.) 18. K. to Kt's 2d.
19. B. to R's 6th. (ch.) 19. K. to Kt's sq.
White mates in two moves.
[Footnote A: This is not advisable play.]
[Footnote B: Taking the Bishop would evidently involve the loss of the
Queen.]
GAME IV.--Played some years ago between one of the
best players of the day and Mr. Staunton.
{PGN 65}
WHITE. (Mr. ----) BLACK. (Mr. S.)
1. P. to K's 4th. 1. P. to K's 4th.
2. P. to K. B's 4th. 2. P. takes P.
3. B. to Q. B's 4th. 3. P. to Q's 4th.
4. P. takes P.[A] 4. K. Kt. to B's 3d.
5. Q. to K. B's 3d. 5. K. B. to Q's 3d.
6. P. to K. R's 3d. 6. Castles.
7. P. to Q. B's 3d. 7. P. to Q. B's 3d.
8. P. takes P. 8. Q. Kt. takes P.
9. P. to Q's 4th. 9. K. Kt. to K's 5th.
10. Q. B. takes P. 10. Q. to K. R's 5th. (ch.)
11. P. to K. Kt's 3d. 11. K. Kt. takes P.
12. Q. B. takes K. B. 12. Kt. takes R. (dis. ch.)
13. K. to B's sq. 13. Q. B. to K's 3d.
14. K. B. to Q's 3d. 14. Q. R. to Q's sq.
15. Q. B. to K. R's 2d. 15. Q. B. to Q's 4th.
16. Q. to K. B's 4th. 16. Q. to K. R's 4th.
17. Q. Kt. to Q's 2d. 17. Q. Kt. to K's 2d.
18. P. to Q. B's 4th. 18. Q. Kt. to K. Kt's 3d.
19. Q. to K. Kt's 4th. 19. Q. to K. R's 3d.
20. Q. R. to Q's sq. 20. Q. to K's 6th.
21. Q. to K. B's 5th. 21. B. to K. Kt's 7th. (ch.)
22. K. takes B. 22. Kt. to K. R's 5th. (ch.)
And Black wins.
[Footnote A: It is better to take the Pawn with the Bishop.]
GAME V.--Between MM. Kieseritzky and Desloges.
{PGN 66}
WHITE. (M. D.) BLACK. (M. K.)
1. P. to K's 4th. 1. P. to K's 4th.
2. P. to K. B's 4th. 2. P. takes P.
3. B. to Q. B's 4th. 3. P. to Q. Kt's 4th.
4. B. takes Kt. P. 4. Q. to K. R's 5th. (ch.)
5. K. to B's sq. 5. P. to K. Kt's 4th.
6. K. Kt. to B's 3d. 6. Q. to K. R's 4th.
7. K. B. to K's 2d. 7. P. to K. Kt's 5th.
8. Kt. to Q's 4th. 8. P. to Q's 3d.
9. P. to K. R's 3d. 9. K. B. to Kt's 2d.
10. K. Kt. to Q. Kt's 3d. 10. P. to K. B's 6th.
11. P. takes P. 11. P. takes K. R. P.
12. P. to K. B's 4th. 12. Q. to K. R's 5th.
13. P. to Q's 3d. 13. P. to K. R's 7th.
14. K. B. to B's 3d. 14. Q. Kt. to B's 3d.
15. P. to Q's 4th. 15. Q. B. to Q. R's 3d. (ch.)
16. K. to Kt's 2d. 16. K. Kt. to R's 3d.
17. R. takes P. 17. Q. to K. B's 3d.
18. Q. B. to K's 3d. 18. K. R. to Kt's sq.
19. Q. to K. R's sq. 19. Kt. takes Q. P.
20. Kt. takes Kt. 20. Q. takes Kt.
21. B. takes Q. 21. B. takes B. (dis. ch.)
22. K. to R's 3d. 22. Q. B. to his sq. (ch.)
23. K. to R's 4th. 23. K. B. to his 3d. (ch.)
24. K. to R's 5th. 24. R. to K. Kt's 3d.
25. R. to K. Kt's 2d. 25. Kt. to his sq.
26. P. to K. B's 5th. 26. R. to his 3d. (ch.)
27. K. to Kt's 4th. 27. R. takes Q.
28. P. to Q. B's 3d. 28. K. B. to K's 4th.
29. K. B. to K's 2d. 29. Kt. to K. B's 3d. (ch.)
30. K. to his B's 3d. 30. Kt. takes K. P.
31. R. to Kt's 8th. (ch.) 31. K. to his 2d.
32. R. takes Q. B. 32. Kt. to K. Kt's 4th. (ch.)
33. K. to Kt's 4th. 33. P. to K. R's 4th. (ch.)
34. K. takes Kt. 34. P. to B's 3d. (ch.)
35. K. to Kt's 6th. 35. R. to K. Kt's 8th. (ch.)
36. K. to R's 7th. 36. Q. R. takes R.
37. P. to Q. R's 3d. 37. Q. R. to K. Kt's sq.
38. B. to Q. B's 4th.
And Black mates in three moves.
THE GAMBIT DECLINED.
If Black does not choose to accept the Gambit, he has several modes of
defence, which may be briefly noticed.
GAME THE FIRST.
WHITE. BLACK.
1. P. to K's 4th. 1. P. to K's 4th.
2. P. to K. B's 4th. 2. B. to Q. B's 4th.
This appears to be Black's best move, if he declines
taking P. with P.
3. K. Kt. to B's 3d. 3. P. to Q's 3d.
4. P. to Q. B's 3d. 4. B. to K. Kt's 5th.
5. B. to K's 2d. (best) 5. B. takes Kt.
6. B. takes B. 6. Q. Kt. to B's 3d.
7. P. to Q. Kt's 4th. 7. B. to Q. Kt's 3d.
8. P. to Q. Kt's 5th. 8. Q. Kt. to K's 2d.
9. P. to Q's 4th.
And the position is, perhaps, a little in your favor.
VARIATION,
_Beginning at White's 5th move._
WHITE. BLACK.
1. P. to K's 4th. 1. P. to K's 4th.
2. P. to K. B's 4th. 2. B. to Q. B's 4th.
3. K. Kt. to B's 3d. 3. P. to Q's 3d.
4. P. to Q. B's 3d. 4. B. to K. Kt's 5th.
5. P. to Q's 4th. 5. P. takes P.
6. P. takes P. 6. B. takes Kt.
7. P. takes B. 7. Q. to K. R's 5th. (ch.)
8. K. to his 2d. 8. B. to Q. Kt's 3d.
9. B. to K's 3d. 9. Kt. to K. B's 3d.
10. Kt. to Q. B's 3d. 10. Kt. to Q. B's 3d.
Equal game.
GAME THE SECOND.
WHITE. BLACK.
1. P. to K's 4th. 1. P. to K's 4th.
2. P. to K. B's 4th. 2. P. to Q's 3d.
3. K. Kt. to B's 3d. 3. B. to K. Kt's 5th.
4. B. to Q. B's 4th. 4. Q. Kt. to B's 3d.
5. P. to Q. B's 3d. 5. B. takes Kt.
6. Q. takes B. 6. Kt. to K. B's 3d.
The game is slightly in your favour.
VARIATION,
_Beginning at White's 3d move._
WHITE. BLACK.
1. P. to K's 4th. 1. P. to K's 4th.
2. P. to K. B's 4th. 2. P. to Q's 3d.
3. B. to Q. B's 4th. 3. P. takes P.
4. K. Kt. to B's 3d. 4. B. to K's 3d.
5. B. takes B. 5. P. takes B.
6. P. to Q's 4th. 6. P. to K. Kt's 4th.
7. P. to K. R's 4th. 7. P. to K. Kt's 5th.
8. Kt. to K. Kt's 5th. 8. Q. to K. B's 3d.
9. Q. takes P.
You have the advantage.
GAME THE THIRD.
WHITE. BLACK.
1. P. to K's 4th. 1. P. to K's 4th.
2. P. to K. B's 4th. 2. P. to Q's 4th.
3. P. takes Q. P. 3. Q. takes P.
4. Q. Kt. to B's 3d. 4. Q. to K's 3d.
5. K. Kt. to B's 3d. 5. P. takes P. (dis. ch.)
6. K. to B's 2d. 6. P. to Q. B's 3d. (best)
7. P. to Q's 4th. 7. B. to Q's 3d.
8. B. to Q's 3d. 8. K. Kt. to K's 2d.
9. R. to K's sq.
You have a fine game.
VARIATION,
_Beginning at Black's 3d move._
WHITE. BLACK.
1. P. to K's 4th. 1. P. to K's 4th.
2. P. to K. B's 4th. 2. P. to Q's 4th.
3. P. takes Q. P. 3. P. takes K. B. P.
4. B to Q. Kt's 5th. (ch.) 4. B. to Q's 2d.
5. Q. to K's 2d. (ch.) 5. Q. to K's 2d.
6. Kt. to Q. B's 3d. 6. Kt. to K. B's 3d.
7. B. takes B. (ch.) 7. Q. Kt. takes B.
8. P. to Q's 4th. 8. Castles.
9. Q. takes Q. 9. B. takes Q.
10. B. takes P. 10. Q. Kt. to his 3d.
Equal game.
GAMES
ILLUSTRATIVE OF THE KING'S GAMBIT DECLINED.
GAME I.--Played by Mr. Morphy without seeing the
Chess-board or men, against M. Bornemann.
{PGN 67}
WHITE. (Mr. M.) BLACK. (M. B.)
1. P. to K's 4th. 1. P. to K's 4th.
2. P. to K. B's 4th. 2. K. B. to Q. B's 4th.
3. K. Kt. to K. B's 3d. 3. P. to Q's 3d.
4. P. to Q. B's 3d. 4. Q. B. to K. Kt's 5th.
5. K. B. to Q. B's 4th. 5. K. Kt. to K. B's 3d.
6. P. takes P. 6. B. takes Kt.
7. Q. takes B. 7. Q. P. takes P.
8. P. to Q's 3d. 8. Q. Kt. to Q. B's 3d.
9. Q. B. to K. Kt's 5th. 9. P. to Q. R's 3d.
10. Q. Kt. to Q's 2d. 10. B. to K's 2d.
11. Castles on Q's side. 11. Q. to Q's 2d.
12. Kt. to K. B's sq. 12. Castles on Q's side.
13. Kt. to K's 3d. 13. P. to K. R's 3d.
14. Q. B. to K. R's 4th. 14. P. to K. Kt's 4th.
15. Q. B. to K. Kt's 3d. 15. Q. R. to K. B's sq.
16. Kt. to Q's 5th. 16. K. Kt. to K's sq.
17. P. to Q's 4th. 17. P. takes Q. P.
18. P. takes P. 18. K. Kt. to Q's 3d.
19. K. B. to Q. Kt's 3d. 19. B. to Q's sq.
20. K. R. to K. B's sq. 20. K. Kt. to Q. Kt's 4th.
21. Q. to K's 3d. 21. P. to K. B's 4th.
22. P. takes P. 22. Q. R. takes P.
23. Kt. to Q. Kt's 6th. (ch.)[A] 23. P. takes Kt.
24. K. B. to K's 6th. 24. Q. R. to Q's 4th.
25. K. R. to K. B's 7th. 25. Q. Kt. to K's 2d.
26. K. to Q. Kt's sq. 26. K. R. to K's sq.
27. Q. R. to Q. B's sq. (ch.) 27. K. Kt. to Q. B's 2d.
28. K. B. takes Q. (ch.) 28. Q. R. takes B.
29. P. to Q's 5th.[B] 29. Q. Kt. to Q. B's 3d.
30. P. takes Kt. 30. K. R. takes Q.
31. P. takes Q. R. (ch.)
And Black gives up the battle, after fighting for above nine hours.
[Footnote A: A manoeuvre altogether unforeseen by M. Bornemann.]
[Footnote B: Capitally played. Black can take it only at the expense of
a Piece.]
GAME II.--Played at the Philadelphia Athenæum,
between Messrs. H. P. Montgomery and W. R. McAdam,
at odds of Knight.
Remove White Queen's Knight.
{PGN 68}
WHITE. (Mr. M.) BLACK. (Mr. McA.)
1. P. to K's 4th. 1. P. to K's 4th.
2. P. to K. B's 4th. 2. K. B. to Q. B's 4th.
3. K. Kt. to B's 3d. 3. P. to Q's 3d.
4. P. to K. R's 3d. 4. Q. Kt. to B's 3d.
5. P. to Q. B's 3d. 5. K. Kt. to B's 3d.
6. Q. to Q. B's 2d. 6. Castles.
7. P. to Q. Kt's 4th. 7. B to Q. Kt's 3d.
8. P. to Q. Kt's 5th. 8. Q. Kt. to K's 2d.
9. P. takes P. 9. P. takes P.
10. Kt. takes P. 10. Q. Kt. to K. Kt's 3d.
11. Kt. to K. B's 3d. 11. Q. to K's 2d.
12. P. to Q's 3d. 12. K. Kt. to Q's 4th.
13. B. to K's 2d. 13. K. Kt. to K's 6th.
14. Q. B. takes Kt. 14. B. takes B.
15. P. to Q's 4th. 15. P. to K. B's 4th.
16. P. to K's 5th. 16. P. to K. B's 5th.
17. K. B. to Q. B's 4th. (ch.) 17. K. to R's sq.
18. P. to K. R's 4th. 18. Q. B. to K. B's 4th.
19. Q. to K's 2d. 19. Q. to Q. R's 6th.
20. B. to Q. Kt's 3d. 20. Kt. to K's 2d.
21. Kt. to K. Kt's 5th. 21. B. to K. Kt's 3d.
22. P. to K. R's 5th. 22. B. to K. B's 4th.
23. P. to K. R's 6th. 23. P. to K. Kt's 3d.
24. P. to K. Kt's 4th. 24. Q. to Q. R's 4th.
25. Q. to Q. B's 4th. 25. Q. B. takes P.
26. P. to Q's 5th. 26. Kt. takes P.
27. R. to Q. B's sq. 27. B. takes R.
28. Q. takes Kt. 28. Q. takes P. (ch.)
29. K. to B's sq. 29. B. checks.
30. K. takes B. 30. Q. to K's 6th. (ch.)
31. K. to B's sq. 31. B. to Q's 7th.
32. Q. to K. Kt's 8th. (ch.) 32. R. takes Q.
33. Kt. mates.