CHAPTER LXV

GAMES AND AMUSEMENTS FOR THE BLIND

THE WONDERFUL SENSE OF TOUCH

IT cannot fail to strike those of us who are blessed with the use of our

eyes how extremely fortunate it is that our blind friends need not be

debarred from many of our games. Being deprived of their sight, their

sense of touch is developed to such an incredible extent that in the

playing of many games their fingers prove of the same use to them as our

eyes do to us.

Practically all games for the blind can be purchased at very moderate

cost, yet as they can be quite easily made at home the following hints

are offered in the hope that they will prove of use, and help some of

our readers to entertain a friend less fortunate than themselves.

CARDS

An ordinary pack of cards can be very simply adapted to the use of the

blind.

[Illustration: FIG. 1.--Pin pricks showing value and suit of card.]

[Illustration: FIG. 2.--Distinguishing marks for suits and color

respectively.]

By means of a large pin, the designation and value of a card can be

pricked on the back, so that the upraised holes are perceptible to

touch. These values and denominations should be pricked in the corner

where the small designation of the value of a card is always to be

found, as in Fig. 1.

In Figs. 2 and 3 are shown the marks which should be pricked. These are

in the Braille alphabet, now universally understood by the blind, and

read by them with the same ease as we read printing.

[Illustration: FIG. 3.--Values to precede the signs for suits.]

[Illustration: FIG. 4.--Cards prepared for Patience.]

In Whist or Bridge, each person, as he plays his card, states what it

is, King of Hearts, and so on, as this saves feeling the cards after

they have been laid on the table.

A very suitable game, calculated to amuse the player for hours, is

Patience, under all its forms. For this the cards must be prepared

somewhat differently, as in many games the first thing to be

distinguished is the color.

The handiest plan is to mark a B or an R for Black or Red, in Braille

characters immediately before, or underneath the denomination. A glance

at Fig. 4 will serve to show what is meant.

With the cards thus marked, any game of Patience can be played as easily

by a blind person as by an ordinary player.

CHECKERS

An ordinary Checker Board can be adapted for the use of the blind with

very little trouble and no expense.

Cut thirty-two squares of thick cardboard, each square identical in size

with the black squares on the Checker Board. Upon each of the black

spaces one of these pieces of card should be glued, so that when

complete the board is composed of sunk and raised instead of colored

squares.

For the convenience of any ordinary person who may be playing with a

blind opponent, the cardboard squares should be colored black with India

ink.

The checkers usually purchased have a molding on both top and bottom. It

will simplify matters considerably if you can buy a set with one side

only molded. By using the white men with the molding uppermost and the

black men reversed, as in Fig. 5, the difference will be sufficient to

enable the blind person to distinguish by touch.

[Illustration: FIG. 5.--Molded (white) and plain (black) draughts for

the blind.]

The same result can be obtained by glueing discs of cardboard or stiff

paper, upon one side of each man, of one of the sets.

HALMA

The preparation of a Halma board is very similar to that of a checker

board. Having raised the alternate squares with cardboard, the “Homes”

at each corner should be further raised by glueing a piece of cardboard

over all the spaces, and then raising the alternate squares upon this

base, as in Figs. 6 and 6_a_.

[Illustration: FIG. 6.--Section of Halma board showing “Home.”]

In the center of each square a nail should be driven from the back of

the board, with the end cut off and point filed to smoothness. These

nails should project from the face of the board about half an inch. The

ordinary Halma men have a hole on the under side, which enables you to

place them upon the upraised points, where they will be held firmly.

[Illustration: FIG. 6_a_.--Plan of raised corner.]

It will now be necessary to make some alteration in the men, to

distinguish the colors. In Fig. 7 an idea of how this may be done is

given. The Yellow men are left untouched, Black have their heads cut

right off, Red have one half of the head cut away, while the Green have

the head sharpened to a point.

[Illustration: FIG. 7.--Color distinctions for Halma men.]

DOMINOES

Owing to their construction, Dominoes really need no alteration to make

them suitable for the blind, but care should be taken when purchasing

to see that the pips are cut deep into the ivory, so that the player can

tell at a touch how many there are in the piece before him.

CHESS

This is one of the games in which the blind frequently excel, and in

consequence it is a general favorite. The undivided attention they are

able to give, and the natural acuteness which their affliction usually

brings to such a pitch of excellence, serves them in good stead when

playing “the king of games.”

The board should be prepared as in the case of checkers, _with the

exception that points should be made from the back_, in the manner

described in connection with the Halma board.

The different men are, of course, by their construction, easily

distinguishable from one another, but it will assist matters very

materially if a set is used in which the men differ considerably in

shape and size.

In the center of each piece a hole must be bored in the base, large

enough to allow the man to be placed, and removed from one pin to

another with ease. For this reason wooden chess men are preferable.

The question of distinguishing the colors has been solved in various

ways. In some cases the tops of the men of one color have been halved,

as shown in Fig. 8, and this has proved a very satisfactory arrangement.

[Illustration: FIG. 8.--Color distinctions for Chess men.]

Others have used the black men of one set and the white men of another,

but this plan is hardly to be recommended, owing to the similarity

prevailing between all chess men.

The following method seems to be as good as any, and has the advantage

of being easily contrived. Drive a pin firmly into the heads of one set

of men (say the black), and either leave plain, or make a little knob of

sealing-wax around the pinhead. This will render the different colors

perfectly distinguishable to the blind player.

ROUND GAMES

In the majority of round games the blind are able to take an active

part, but this depends very much upon the individual concerned. As a

general rule rough games should be avoided, especially if the space for

playing be limited.

[Illustration: FIG. 9.--The Braille Alphabet.]

Games in which a certain amount of writing is requisite are rarely

suitable, although here again it must be a matter solely dependent upon

the person concerned.

At spelling and guessing games the cleverest seeing player must look to

his or her laurels, for the blind are very quick-witted in such

contests, and frequently have the answer ready while others are still

repeating the question.

As a matter of interest as well as of use, the blind alphabet of the

Braille system is shown in Fig. 9, and by this means letters and notes

can be written, which will be perfectly intelligible to a blind person.

In pricking the characters through a paper, it should be remembered that

the points must be reversed, and the letters begun from right to left,

as the blind person will read from the other side, where the pin-pricked

holes will have raised little points of paper.

INDEX

BLIND, games for, 538

Alphabet, the Braille, 543

Cards, 539

Checkers, 540

Chess, 542

Color distinction for Chess men, 542

Color distinction for Halma men, 541

Dominoes, 541

Halma, 540

Patience cards, preparation of, 540

Bunkum entertainments, 127

Ghost, a home-made, 138

Lectures, Bunkum, 135

Maids of Lee, three old, 133

Thought-reading, 130

Trick shooting, 137

Ventriloquism, fake, 131

CARTOONS and “fake” sketching, 263

Drawing-board for, 263

Easel for, 263

Figured faces, 267

Leading characteristics of, 264

Reversible scenes, 270

Simultaneous drawing of, 266

Smoke pictures, 269

Subjects for, 264

Charades, 76

Scenery and “props” for, 76-82

Children’s party, 477

Ciphers and Cryptograms, 527

Appointment, a musical, 530

Cipher, an early, 528

Cipher, the fractional, 530

Cipher, complicated fractional, 530

Cipher, Government, 531

Cipher, a musical, 530

Cipher, “two letter,” 532

Code, the Nihilist, 529

Letters, “transposed,” 528

Lines, “bounding,” 527

“Sphinx,” the, 531

Writing, secret, 527

Circus, home, 367

Ball-balancing, 376

Barricade and ring entrance for, 367

Barricade, construction of, 368

Cards, trick, 376

Circus horses, how to make, 368

Conjuring entertainment, a mock, 372

Decorations for, 369

Dog, performing, 377

Horses for, 368

Indian sack trick, the, 374

Juggling, trick, 375

Plates for spinning, how to make, 376

Target for trick shooting, 373

Tilting scene, 370

Clairvoyance, 426

Character, keys to, 427

Crystal-gazing, 429

Crystal, use of, 430

Kingdoms, the three, 431

Magnetism, power of, 428

Sense, the sixth, 431

Simple manifestation, 430

Sphere, the mental, 433

Visions, to create, 431

Clog dancing, 244

Clogs suitable for, 244

Double shuffle, the, 247

Single shuffle, the, 246

Slide, the, 248

Standing position for, 245

Variations of double shuffle for, 247

Conjuring, 158

Dissolving coin, the, 163

Magic dye-works, the, 160

“Patter,” 162

Servante, the, 158

Table for, 158

Wand, the magic, 159

Watch and target trick, 165

DISSOLVING views, 396

Apparatus for, 396

Apparatus for lighting, 398

Exhibiting, 399

ELECTRICAL effects, some, 285

Arc lamp, principle of, 289

Battery of cells, how to make, 286

Battery of cells, tray for, 287

Compass test, the, 288

Decomposing water by electricity, 293

Electrical weathercock, an, 290

Electro-plating, 294

Electrotyping, 294

Force, magnetic lines of, 289

Granulating zinc. 287

Primitive electro-motor, a, 291

Spark-producing, 288

Warming water by electricity, 293

Experiments, chemical, 312

Chlorine, with, 313-314

Electric fire, 315

Freezing flask of ammonia to wood, 318

Hydrogen, preparation of, 316

Musical flame, a, 317

Niter paper, 314

Novel fountain, a, 319

Soap bubble, to explode a, 317

Sodium or potassium, with, 315

Water’s affection for ammonia, 318

Experiments, electrical, 272

Discharger, the, 278

Dynamic electricity, 272

Electrophorus, the, 277

Electrostatic motor, an, 282

Faraday’s bell chimes, 284

Frictional machine, for producing electric charges, 283

Gold leaf electroscope, how to make, 276

Leyden jars, how to make, 276

Positive and negative electricity, 280

Special apparatus for, 275

Static electricity, 272

Swinging mannikin, the, 281

Experiments, more, 329

Carbonic acid gas, 338

Coin, a disappearing, 333

Electrified balloons, 335

Electrified paper, 334

Exploding flour, 335

Flying coin, the, 330

Gas-making, 337

Lamp-glass, a cigarette-smoking, 331

Mirror, a novel, 333

Refractory cork, the, 329

Water swinging, 332

Experiments, odd, 320

Glass-cutting, 327

Illusion, an optical, 321

Pyrometer, the, 325

Revolving man, the, 322

Wall, mysterious writing on, 320

Experiments, scientific, 297

Bottle cannon, the, 310

Changing water into wine, 300

Electric fountain, an, 309

Eruption of Vesuvius, the, 301

Floating pins, the, 304

Glass-emptier, a novel, 307

Glass raising, 305

Glass raising, extraordinary, 306

Match trick, a, 298

Peculiar candlestick, a, 302

Swimming paper fish, the, 303

Syphon, 308

Tricolor glass, the, 299

Vacuum, creating a, 305

FIREWORKS, indoor, 400

Designs for, 401

Firework boxers, the, 403

Frame and side wings for, 400

Revolving wheel for, 401

Views, changing, 403

Fortune-telling, 452

Arcana, Major, 461

Arcana, Minor, 462

Cards, by, 452-455

Dice, by, 455

Dominoes, by, 456-457

Futurity, figured, 458

Tarocs, divinations by, 461

GRAPHOLOGY, 465

Character by handwriting, 466-471

Signs of, 466-467

HANDBELL-RINGING, 105

Bell-ringing companies, 106

Flourishing with, 108

Handkerchief manipulation, 169

Bow, the double, 170

Knot, the disappearing, 172

Knot, a flick, 172

Knot, the one-hand, 169

Knot, the wrist, 169

Knots, the instantaneous, 171

Hypnotism, 416

Auto-suggestion, 422

Gaze, the, 416

Hands, motion of, 419

Hypnosis, to induce, 416

Hypnotizer, 422

Hypnotist, 422

Method, the mental, 416

Method, the physiological, 416

Self-hypnosis, 422

Subject awakening, 424

Test, a sure, 417

Timing experiments, 424

“Under-sleep,” 416

ILLUSIONS, ghost, 183

Coffin trick, the, 186

Frauds, mirror, 183

Ghost producing, stage for, 184

Nymph, the sea, 186

Paris, 185

Plan of room for, 188

Reflection, principle of, applied to ghost illusions, 183

Illusions, optical, 519

Black print red, how to make, 526

Color top, the, 525

Dwarf, the man, and the giant, 524

Hills that don’t rise, 522

Pins, the standing, 522

Zollner’s lines, 521

Illusions, stage, 189

Cupboard, the magic, 189

Disappearing princess, the, 199

Floating lady, the, 194

Indian basket trick, the, 197

Mandarin’s head, the 191

Mesmerism, Houdin’s, 195

Queen Mary illusion, the, 193

Reflection, principle of, for stage illusions, 189

Impersonations, 41

Rehearsing, 42

Stage table for, 44

JUGGLING, 225

Double inside fall, the, 228

Double over fountain, the, 231

Double vertical fall, the, 228

Falls from right to left, 227

Horizontal pass, 227

Inside and outside falls, 227

Parallel fall, the, 226

Shower, the, 230

Triple shower, the, 230

Triple over pass, the, 229

Triple pass, the, 229

Vertical fall, 225

MAKE-UP, 26

Adhesia, 29

Crêpe hair, 29

Grease-paints, 26

High lights, 27

Juvenile, 29

Liners, 28

Lining, 26

Lining paint, 27

Lip-rouge, 30

Low lights, 28

Mustache-making, 33

Nose putty, 32

Old age, 31

Removal of, 33

Wig, measuring for, 32

Wig, mid-gray, 31

Wig-paste, 26

Marionettes, 354

Curtains, arrangement for drawing, 356.

Curtain, movable, 356

Figures, home-made, 358

Interior decoration for, 357

Puppets, the working of, 357

Stage, construction of, 355

Stage for, 354

Stage, plan of, 354

Marionettes, living, 363

Black cloth arrangement for, 364

Effects, comical, 365

Stage for, 363

Stage, sectional view of, 364

Minstrelsy, 56

End-men, 56

Interlocutor, 56

Make-up, minstrel’s, 57

Negro minstrel troupe, seating arrangements for, 56

Nigger black, 57

Programmes, 60-61

Songs and gags, 59

Speeches, stump, 59, 65

Wig, end-man’s, 57

Wig, interlocutor and sentimentalist’s, 57

Musical glasses, 101

Harmonica, 101

Musical sketches, 86

Accompaniment, 89

After-dinner stories, 86-87

Burlesque, 91

Dual art, the, 89

Self-accompaniment, 88

Mysteries, black stage, 174

Assistant for, 175

Barrel, the floating, 179

Dimensions of, 177

Head, the floating, 174

Lighting, 178

Vanishing man, the, 181

Mystery, room of, 201

Electric bells for, 207

Ghostly sounds, apparatus for producing, 205

Haunted house, how to make a, 201

Magnet, use of, for mysterious tongue, 209

Mysterious hatstand, the, 206

Plan of, 206

Potato trick, the, 209

PALMISTRY, 437

Characteristics, distinguishing, 437

Hands, 437

Hands, proportion of, 437

Hands, quality of, 437-438

Hands, shape of, 437-438

Hands, texture of, 437

“Mounts” and their signs, 438-439

Palm, principal lines of, 441-443

Phalanges, the, 440

Papergraphy, 220

Parlor games, 475

Apples and nuts, 488

Auction, the, 482

Brothers, the blind, 484

Buff, musical, 481

Cabbages, 478

Coming, the lover’s, 479

Dog, the amiable, 489

Fan fight, the, 480

Gardeners, 476

Hieroglyphics, magic, 481

Jack’s going strong, 486

Lawyer, the, 478

Line, the longest, 481

Name divinations, 486

Panama Canal, 480

Poets’ corner, the, 485

Proverbs, 476

Ring, the missing, 488

Shadows, game of, 476

Telegrams, 479

Tidings, 477

Whistle, the, 483

Wizard photography, 487

Peep-show, 378

Candle stand and roof protector for, 380

Lighting of, 380

Scenes for, 380

Scene-raising apparatus for, 380-381

Stage front for, 379

Peep-show, mechanical, 383

Scene, a double-barreled, 384

Wings, revolving, 385

Phonograph, 97

Programme for, 99

Programme, a Sunday, 100

Records, 97

Songs, humorous, 97

Photo pastimes, 341

Blue print paper, 346

One person in two places, 349

“Photo-chemical,” 344

Photography, meaning of, 341

Photography, spirit, 350

Photos, fireside, 343

Pictures, imitations of crayon, 352

Portrait effects, 352

Printing double, 353

Printing triple, 353

“Stops,” 342

White light, constituents of, 347

Phrenology, 445

Chart, phrenology, 445

Craniology, 445

Side, the humorous, 450

Plate-spinning, 233

Balancing, 236

Plate waltzing, 238

Prepared plates for, 235

Spinning wand for, 233

Table prepared for, 238

Punch and Judy show, 387

Figures, working the, 392

Framework for, 387

Ghost, how to make, 393

Packing up, 389

Puppets, how to make, 390

Scenery for, 389

Stage for, 388

Squeaker, the, 395

Puzzles, 510

Anarchists, the dangerous, 511

Chain, the broken, 513

Checker, the traveling, 510

Diamond cross, the, 513

Donkey, catching, 512

Like to like, 512

Miter, the, 514

Railway problem, 514

Railways, the quarrelsome, 513

Rings, joining the, 510

Rows, the ten, 511

Solutions to, 515-518

QUICK-CHANGE, 34

Cues, 38

Curtain-raiser, 36

Dressers, 37

Entrances and exits, 36, 38

Scenery for, 36

Sketch for, 39

Transformations, one-piece, 39

RECITALS, 116

Attitude for, 116

Gesture, 119

SECOND-SIGHT, mechanical, 211

Codes for, 211-219

Secret Signs, 533

“Cheek,” the, 535

“Eyebrow,” the, 534

Handshake, the, 534

Hat flourish, the, 535

Italian secret society, an, 535

Pass-words, 536

“Patteran,” the, 536

Shadow drawings, 271

Shadow shows, puppet, 256

Plays for, 261

Puppets, how to make, 257

Puppets, manipulation of, 259

Screen for, 256

Stage for, 256

Shadows, figure, 253

Arrangement of screen for, 254

Shadows, hand, 250

Light for, 250

Pictures, how to make, 251

Screen for, 250

Singing, 111

Accompanist, value of, 113

Breathing, 111

Pronunciation, clear, 111

Rehearsing, 114

Songs, modern, 112

Voice production, 111

Suggestions in black, 62

Banjo, 62

Bones, how to play, 62, 63

Jokes, 63

Music for minstrelsy, 66

TABLEAUX, 68

Lighting arrangement for, 71

“Props” for, 74

Staging for, 71

Table-turning, 434

Medium, the, 435

Medium, to discover, 436

Power, magnetic, 435

“Unbeliever,” to discover, 435

Telegraphy, 410

Alphabet, Morse, 415

Framework for, 411

Galvanometer, a, 410

Keyboard, the, 413

Message, transmitting, 414

Needle, magnetized, 412

Pointer, the, 412

Receiver, how to make, 410

Testing, 413

Transmitter, how to make, 410

Telephone, 405

Bar-magnets for, 406

Bar-magnets, testing, 406

Battery with connection, 407

Magnets, cases for, 406

Microphone, 408

Microphone, connection with, 409

Microphone experiment, 409

Mouthpieces, how to make, 406

Receivers, 405-406

Theatricals, 11

Back-cloth for, 21

Fire for stage, 19

Fireplace for, 19

“Flats” for, 14-15

Footlights, the, 13

Gesture for, 23

Graining, 21

Make-up for, 24

Plays for, 22

Potzentausend, play of, 22-24

Prompter for, 23

Proscenium, the, 21

Scenery for, 13-14

Scene-painting, 21

Stage for, 12-13

Stage door, the, 15-18

Stage-manager, 25

Stage porch, the, 18

Stage sideboard, 20

Stage trees for, 14

Stage windows, 15

Wigs for, 22

Tight-rope, the, 240

“Backward spring,” the, 243

“Backward walk,” the, 243

Balancing pole, the, 241

Fixing bars for, 240

“Forward spring,” the, 243

“Forward walk,” the, 242

Trick balancing on, 240

Tricks and puzzles, parlor, 490

Banana, the obliging, 500

Bands, the mysterious, 501

Bite, the magician’s, 506

Bottle, to blow through, 494

Fish, dying, 498

Needle-threading extraordinary, 505

Repeater, the magic, 499

Scissor trick, 494

Smoker’s fancy, 501

String puzzle, 503

Sunshine trick, 507

Tangrams, 490

Will-power test, 499

UNIVERSAL hat, 50

Chapeaugraphy, 50

VAMPING, 92

Vamping chords and relative changes, 93-96

Ventriloquism, 140

Breathing for, 143

Dialogue, ventriloquial, 150

“Distant,” 145, 151

Figures, ventriloquial, 148

Figure manipulation, ventriloquial, 149

“Grunt” voice, 146

Imitations, ventriloquial, 154

“Near,” 144

Speaking with still lips, 144

“Theek” voice, 147

WHISTLING, 123

Solos, 125

THE END

Transcriber’s Notes

The language used in the source document has been retained (including

inconsistent, archaic and unusual spelling, hyphenation and

capitalisation), except as mentioned below. In particular, non-English

words and phrases have not been corrected unless mentioned under

“Changes made”.

The (minor) deviations in spelling in the Index compared to the text

have not been standardised.

Depending on the hard- and software used and their settings, not all

elements may display as intended.

Discrepancies between illustrations and their descriptions (e.g., Fig.

1B in Chapter L) have not been rectified unless listed below. Items

that cannot work as described (e.g. the rotating target in Chapter XX)

have not been corrected or explicitly noted. Possibly offensive

language (e.g. in the minstrel entertainment) and dangerous activities

(as the experiments with hydrogen and chlorine gas) have been included

in this transcription without further explicit warning.

Page 119, the David: as printed in the source document.

Page 184, The space, D, G, is also invisible: possibly an error for

The space, D, C, is also invisible.

Page 216, The code for playing cards ...: the intended meaning of the

suits (clubs and spades) given and the explanation (well and very

well) in the text contradict each other.

Page 295, various combinations of wines and liquids: as printed in the

source document. Possibly an error for wires and liquids.

Page 458: It is not clear why One-blank is not listed.

Changes made

The (single) footnote has been moved to the end of the chapter.

Some minor obvious typographical and punctuation errors and misprints

have been corrected silently.

Page 65: emotional parts of thumping changed to emotional parts or

thumping.

Page 214: closing bracket added after the last two responses by the

professor.

Page 257: The complete illustration consisting of Figs. 10-12 has been

flipped horizontally, as have the individual figures.

Page 295: ‘the coil has been mentioned’ changed to ‘the coin has been

mentioned’.

Page 438: reference to Fig. 2 changed to reference to Fig. 3.

Page 475: CHAPTER LVIX changed to CHAPTER LIX.

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