The meaning of Paragram is a play upon words, otherwise a pun, a

paragrammatist and a punster being convertible terms. The word Paragram

may further be explained as a word or phrase which admits of a double

meaning, the effectiveness of which consists in the incongruity and

consequent humour caused by the word or phrase being used in totally

different senses to that customarily attributed to it. Punning is

only effective when impromptu, and can hardly be classed among the

social round of word puzzles; but, on the other hand, Paragrams may

be constructed which bring out the different meaning of the same

word, giving rise to the exercise of ingenuity, and at the same time

affording fun and amusement. The following illustrations will show in

what the peculiarity of Paragrams consists, and how far superior as a

puzzle Paragrams are to mere puns:--

I strengthen the weak, I cross the wide sea,

I frighten the thief, and I grow on a tree.

_Answer_: BARK.

I am a letter and a word,

I am a tree and Christian name;

And should you me in pieces cut

Yourself and act would be the same.

Weigh this with care, and then no doubt

You'll find its simple meaning out.

_Answer_: U. YOU. YEW. HUGH. HEW.

EXTRACTIONS.

As its name implies, this novel and interesting logogram is formed

by extracting from sentences the letters of a word which has been

chosen as the key to the word puzzle. Its method of construction may

be thus simply explained. A certain word is to be selected, and from

the letters only which compose that word, but repeated as often as

found necessary, an expression of an idea or ideas is to be evolved in

one or more sentences. The peculiarity of "Extractions," wherein they

differ from other logograms, will be found in the ingenuity and skill

necessary to be displayed in the choice of a suitable word, and more

particularly in the composition of the diction, in which the letters of

that word shall appear.

The following illustration shows how a sentence may be constructed,

solely with the letters which make up the name of an English county:--

1. A great nation is sometimes the gainer in not resorting

to arms against its enemies tho' their aim is to mar its

interest.--Nottinghamshire.

The puzzle is, of course, to discover the name of the county.

This puzzle may be modified by infusing a clue to its solution in the

insertion of words _underlined_, which are made up of letters not all

comprised in the key word, thus affording a ready means of discovering

the letters which are to be discarded in the search, and it answers

also another good purpose in affording the riddler more scope in

composing his sentences.

Amongst the many illustrations of this style of presentment which have

come under our notice we have selected the following amusing one as an

example:--

2. Once in a museum at Milan _with my_ uncle Ormond _and_ cousins

Malcolm, Samuel, Simeon, Susan, Anne, Emma, _and_ Ellen, I _saw_ in

succession, a lion, a mule, an ass, a mole, a seal, a mouse, _and_ some

_other_ animals; also, a small case _of_ snails _which I could_ smell

_with my_ nose.--_The_ same noon, _we had_ a nice social meal _at_ an

Inn, a clean menial _serving_ us _with_ essence _of_ Cocoa, luscious

melons, salmon, soles, ale, _and_ moselle; _and we had_ a musician _to_

amuse us.--The letters comprising the words not printed in italics are

to be found in a single word. What is it? _Answer._--"Miscellaneous."

TRANSPOSITIONS.

Transpositions differ from Anagrams only in the fact that the letters

from the word or words selected are not formed into a sentence or other

words. For example:--

_A Book and its Author._--Trdhsedstotevlfwinalohrchtiyehocfutoeeeeo

by Eascepink tap.--which being interpreted reads, What led to the

Discovery of the Source of the Nile, by Captain Speke.

_An Author and his Works._

Accdeehiklnrss Charles Dickens.

Abccehiikllnnosy Nicholas Nickleby.

Arabbdegurny Barnaby Rudge.

Acdddeefiilopprv David Copperfield.

Acceehiikppprstwk The Pickwick Papers.

Cdehhiiloooprssttuy The Old Curiosity Shop.

A more interesting form of this puzzle is now shown, in the shape of

well-known proverbs changed into other sentences.

_A rolling stone gathers no moss._

Strong lion's share almost gone.

_Time and tide wait for no man._

I don't admit women are faint.

_Birds of a feather flock together._

It rocks, the broad flag of the free.

But as these proverbs are changed into sentences, they come more

properly under the heading of Anagrams. They are given here, however,

as in some circles they will be more familiarly known as Transpositions

rather than as Anagrams.

DEFINITIONS.

The proposition to define "Definitions" becomes in itself almost a

play upon words, but we may explain that though "Definitions" cannot

properly be classed under riddles or word puzzles, yet they are so

much akin to them that they claim a place here, with "Fireside Fun,"

and will be found useful as a means of providing amusement. This game

will necessitate the use of a table, paper, and pencil or pen and ink.

One of the company proposes a word for definition, and it is for the

rest of the company to write down their idea of the same in a terse,

epigrammatic, poetic, or humorous manner.

A few specimens will illustrate our meaning. Let us suppose the word

_Hypocrite_ to have been chosen, and the following definitions of the

word to have been given in: the definitions should then be read aloud

by some one of the company selected for the purpose.

"He who strives to seem and not to be; to whom reputation is

everything, character nothing."

"A social spoon of polished gilt, in whom it is only possible to

discern distorted reflections of the truth."

"One who wears virtue's livery for the sake of her wages, without any

intention of doing her work."

"One who assumes what he has not; a showman who by a startling outside

picture screens the barrenness of the entertainment within."

"Like a sugar-coated pill, he seeks to hide his true character under an

artificial coating."

Again, as a contrast, take _Hero_ as the selected word to be defined--

"One whose law is love; whose master, duty; whose armour, courage,

faith, and hope; and who seeks not glory."

"A victor over Self--the hardest and the noblest conquest of all, but

one for which the world has no laurel wreath."

"A nobleman of Nature, who has seized his opportunities and displayed

the attributes of his race."

"The true hero is the champion of truth, the servant of right, the

ruler of himself, and the sworn foe of all that is ignoble."

"He who for others sacrifices Self."

"He who fears nothing but his own disgrace."

"He who is stronger than his fellows, and makes his fellows stronger by

his strength."

_A Coward._

"One who does both good and evil at the bidding of fear."

"He who puts honour in peril, to take himself out of peril."

"One who has stopped the ear of manliness with the cotton-wool of Self."

_Pleasure._

"The emotion we feel after doing a great and noble action."

"The jollification overnight, leaving a headache for the morrow."

"A Will o' the wisp, ever pursued but never overtaken."

"A false coin, passed off as happiness."

"The leader of folly."

"The sure accompaniment of wisdom."

Many of the above definitions will be recognised as well-known

quotations.

Other subjects may be started, such as:--_Progress--Rivalry--Nonsense--

Nothing--Thanks--Regards--Vanity--Ridiculous,_ and the game may be

varied by combining several of these, and forming sentences in which

each word shall have its due place, as "_Vanity_ is a disease which

preys upon all the good qualities in the human system, reduces them

to an aspect _ridiculous_ in the extreme, and precludes all ideas of

mental _progress_," or, "_Nothing_ gives _pleasure_ in successful

_rivalry_, if the victory is not honestly won."

INVERSIONS.

Change of order, a turning backward, is the dictionary meaning of this

term, and clearly explains the method by which this simple puzzle is

constructed.

"Inversions" belong to the same genus as the Logogram, which has been

fully described, but have their own peculiarities, as the following

examples will plainly show:--

Two letters which express a superfluity,

Inverted name a famous Eastern County.

_Answer_: XS (Excess). SX (Essex).

Invert a title common in Spain,

A mark of recognition you obtain.

_Answer_: Don, Nod.

Invert a colour, quiet, staid,

A term for Poet you have made.

_Answer_: Drab, Bard.

Invert a sliding box in case or table,

You'll find a recompense--it is no fable.

_Answer_: Drawer, Reward.

A portion if 'tis backwards read,

Will prove to be a snare instead.

_Answer_: Part, Trap.

HIDDEN WORDS.

This puzzle is very similar in principle to many of the other word

puzzles previously described; but in that it has peculiarities and

merits of its own, we give it a place by itself. It is like in many

respects to the old-fashioned word puzzle known as "Discoveries,"

indeed, "Hidden Words" is a modification of and an improvement upon

"Discoveries." In the older and now almost obsolete puzzle, it was the

practice for the riddler to propound some sentence in which certain

words might be made by piecing together here and there certain letters

or combinations of letters formed in the sentence, and which letters,

when duly pieced together, would give the designation of some person

or persons, place or places, or other object. The following is an

illustration of the puzzle in question, and for the better information

of the reader the letters to be discovered have been printed in

italics; in the actual puzzle, however, it is to be understood that the

letters to be discovered are not to be marked in any manner different

from the remainder of the text.

_Example_: Find the name of a great warrior, and a battle he fought, in

the following sentence:--

You are looking quite _well_ s_in_ce you came from Bri_g_h_ton_; no

doubt the fresh air and sea _water_ were very beneficia_l_ t_o_ y_o_u.

_Answer_: Wellington, Waterloo.

In the modification of this puzzle, which we here treat under the

title of "Hidden Words," the practice is to so construct the sentence

from which the hidden word is to be picked out, that all the letters

forming the word shall be found consecutively and in their proper

order. Greater care has, consequently, to be exercised by the proposer

of the riddle, while, at the same time, the difficulty of guessing the

answer remains sufficient to make the task worth attempting. The few

illustrations following will be useful as examples of the nature of

the puzzle. The letters out of which the hidden word is composed are

printed in italics, to make the object of the puzzle clear to all:--

I at once rowe_d over_ to the opposite side of the river.

The hidden word is the name of a seaport town in England, a fashionable

sea-side resort, and a military depôt.

_Answer_: Dover.

Fe_ar no_thing from me, I have no wish to harm you.

Hidden word is the name of a river in Italy.

_Answer_: Arno.

Hu_sh, Ann, on_ly you need go.

The name of one of the largest and most historically celebrated rivers

in the British Isles.

_Answer_: Shannon.

Is i_t ham, es_pecially cooked for me?

Another large and famous British river.

_Answer_: Thames.

I thought it was cap_ital, y_our rendering of the character of Iago.

The name of a country of Europe.

_Answer_: Italy.

_Will I am_use the remaining guests?

A Christian name.

_Answer_: William.

In the construction of a riddle, acrostic, word-puzzle, or enig_ma;

caul, ay_green, and words like these, and which are but rarely

employed, are useful for mystification.

The name of a celebrated essayist and historian.

_Answer_: Macaulay.

The puzzle of "Hidden Words" is sometimes described under the names of

"Hidden Cities," "Hidden Rivers," "Hidden Poets," "Hidden Countries,

Battles, Events," and the like.

NUMBERED CHARADES.

The "Numbered Charade" is a species of conundrum, simple in its

construction, but possessing enough point to rivet the attention of

all the company as to its probable meaning. It possesses, too, a

distinguishing characteristic over other riddles, in the contagious

influence it exercises upon all seeking its solution. The riddler's

quick wit, set to work to solve a good Charade, may possibly fail in

that attempt; but assuredly the task itself will suggest ideas of words

and their arrangement which he may, in his turn, announce to the social

circle, and thus "keep the ball rolling." This accounts for the great

favour in which Charades are held as a popular source of amusement.

A Charade is an enigmatical composition which describes an object; the

name of this object should be composed of two or more syllables, each

syllable having a separate and different meaning. In announcing the

Charade, which may be written in prose or verse, it must be divided

into my _first_ (first syllable); my _second_ (second syllable);

my _third_ (if there are more syllables than two); and my _whole_,

which should signify the name of the object of the puzzle. With this

explanation we shall present to our readers a selection of examples,

old and new.

A poetic Charade, by Winthrop Mackworth Praed, has much merit, and is

noted for the length of time it remained undiscovered. Miss Mitford,

in her "Literary Recollections," confesses her inability to solve it,

which was shared by all to whom she had propounded it.

"Sir Hilary charged at Agincourt;

Sooth! 'twas an awful day!

And though, in that old age of sport,

The ruffers of the Camp and Court

Had little time to pray,

'Tis said that Sir Hilary muttered there

Two syllables by word of prayer.

My _first_, to all the brave and proud,

Who see to-morrow's sun.

My _next_, with her cold and quiet cloud,

To those who find their dewy shroud

Before the day be done.

And both together, to all bright eyes,

That weep when a warrior dies."

The answer is supposed to be GOOD NIGHT; _good_ for those who survived;

_night_, "with her cold and quiet cloud," falling on the dead; and a

good-night to the fair dames who wept for them.

The following amusing four lines of doggerel verse were composed by Mr.

Mark Lemon. They fulfill all the requirements of the Charade, and will

be appreciated as a slight souvenir of that master of humour, who so

long edited the pages of _Punch_:--

Old Charlie Browne, who a big rogue was reckon'd,

Was brought up at my _first_ for making my _second_.

He was fined, and because he no money would pay,

Had to work with my _whole_ on the Queen's highway.

_Answer_: Barrow (Bar-Row).

The eminent statesman, George Canning, is responsible for our next.

Though weak to a proverb my _first_ has been reckoned,

The game is so constantly made of my _second_;

Yet, to hosts without number, my _whole_ bade defiance,

And the world stood amazed at the beauteous alliance.

_Answer_: Waterloo (Water-Loo).

Archbishop Whately thus tersely arranges our next:--

My _first_ is equality, my _second_, inferiority; my _whole_,

superiority.

_Answer_: Peerless (Peer-Less).

Charles James Fox, amidst all the cares and anxieties surrounding a

great Parliamentary leader, found time to indulge his vein of pleasant

humour in this fascinating pastime. The following was his composition:--

My _first_ is expressive of no disrespect,

But I never call you by it when you are by;

If my _second_ you still are resolved to reject,

As dead as my _whole_ I shall presently lie.

_Answer_: Herring (Her-Ring).

The following miscellaneous charades will further explain the great

variety of these puzzles, may in themselves afford amusement, and will

be useful as models on which other charades may be formed. If, unlike

the preceding, they can claim no particular literary merit, it is to be

hoped that, as helping forward "Fireside Fun," they will be none the

less welcome.

Ride on, ride on, thou traveller bold,

And cast thy looks on _first_;

See how the tempest clouds do lower,

That soon in storm shall burst.

Ride on, ride on, thy _second_ leads

Across the lonely heath,

Where gibbets tell of darksome deeds,

And culprits swing beneath.

Ride on, ride on, my _third_ thou art

An honest one and true;

Beware! a _third_ is lurking near,

Who would his hands imbrue.

Ride on, ride on, ride for thy life,

Spur on thy faithful steed,

For now my _whole_ thy second bars,

Nerved for his lawless deed.

_Answer_: Highwayman.

Safe on my fair one's arm my _first_ may rest,

And raise no tumult in a lover's breast.

My _second_ does the want of legs supply,

To those that neither creep, nor walk, nor fly.

My _whole_'s a rival to the fairest toast,

And when it's most admired, it suffers most.

_Answer_: Muffin (Muff-Fin).

My _first_ is near the dear bright sea,

The green waves oft it lave;

It glitters in the sunshine,

Lies in the deep dark cave.

My _second_ is quite endless,

Like the love of which it tells,

A bright idealisation

Of Love's eternal spells.

My _third_, alas! to say the truth,

Suggests a vacant sty.

My _whole_, a royal residence;

Now, prithee, tell me why.

_Answer_: Sandringham (Sand-Ring-Ham).

My _whole_ is the very reverse of my _second_;

My _first_ for refreshment is used;

And those who have wasted their gifts in my _whole_,

The talents they have, have abused.

_Answer_: Inaction (Inn-Action).

My _first_'s the gift of Mother Eve;

My _next_'s as old as Adam.

Joined, if my meaning you perceive,

Your humble servant, Madame.

_Answer_: Woman (Woe-Man).

I sent my _second_ to my _first_, but many a _whole_ passed before I

saw him again.

_Answer_: Season (Sea-Son).

I put up my _second_ round my legs, swept up my _first_, and put my

feet on my _whole_.

_Answer_: Hearthrug (Hearth-Rug).

My _first_ should be my _second_, but I would not be my _whole_.

_Answer_: Beardless (Beard-Less).

My _first_ monopolises Dublin's busy highways; my _second_ is Love's

favourite epithet; my _whole_ in drawing-rooms is always found.

_Answer_: Carpet (Car-Pet).

Britannia rules my _first_ by means of my _second_, in spite of every

caprice of my _whole_.

_Answer_: Seasons (Sea-Sons).

My _first_ I hope you are, my _second_ I see you are, and my _whole_ I

know you are.

_Answer_: Welcome (Well-Come).

My _whole_ is under my _second_, and surrounds my _first_.

_Answer_: Waistcoat (Waist-Coat).

My _first_ gave us early support; my _second_ is with virtues endowed;

and my _whole_ is to be found near a farmhouse.

_Answer_: Milkmaid (Milk-Maid).

LETTER OR FIGURE CHARADES.

In this description of Charade a word is selected and so arranged that

other words may be formed with the different letters. The same letters

may be repeated; but care should be taken that every letter forming the

Charade word be employed. Thus, the word "Telegraph" being chosen, may

be arranged in the following manner, and the Charade be propounded as

follows:--

I am a word of nine letters: ^a my 1, 2, 7 is a Chinese plant; ^b my

5, 6, 7, 1, 2 is a fireside requisite; ^c my 5, 6, 2, 7, 1 signifies

vast; ^d my 5, 6, 7, 8, 4 is the name of a luscious fruit; ^e my 9, 4,

7, 1 signifies warmth; ^f my 8, 4, 7, 6 is the name of a fruit; ^g my

1, 4, 7, 6 signifies to rend; ^h my 6, 4, 7, 8 must be done with corn

previously to gathering it in; ^i my 5, 7, 1, 9, 2, 6 is to collect; ^j

my 8, 2, 4, 3 is to pare; ^k my 7, 3, 2 is the name of a malt liquor;

^l my 9, 7, 3, 4 means hearty; ^m my 7, 8, 4 is an animal; ^n my 9, 4,

7, 3 is to cure; ^o my 3, 4, 7, 8 is to jump; ^p my 3, 4, 5 is the name

of a human limb; ^q my 2, 4, 3 the name of a fish; ^r my 1, 6, 7, 8 is

the name of an article used to catch vermin; ^s my 8, 4, 7, 3 is to

ring; and ^t my whole is a marvellous invention.

_Answer_: ^a Tea; ^b grate; ^c great; ^d grape; ^e heat; ^f pear; ^g

tear; ^h reap; ^i gather; ^j peel; ^k ale; ^l hale; ^m ape; ^n heal; ^o

leap; ^p leg; ^q eel; ^r trap; ^s peal; ^t TELEGRAPH.

One other example of Letter Charades is given, in order to show the

vast number of words that can be produced from the letters of one

single word:--

I am a word of eight letters: ^a my 4, 3, 5, 6, 8 is significant of

eminence; ^b my 7, 5, 6, 8 is tidy; ^c my 3, 6, 4, 1 are untidy; ^d it

is necessary to frequently practise my 5, 6, 8; ^e my 7, 5, 6, 3 is

not distant; ^f my 1, 5, 6, 8 is a place of rest; ^g my 1, 5, 3, 4, 2

is the name of a woollen article; ^h my 4, 2, 6, 3 is accoutrements;

^i my 4, 6, 8, 5 is an entrance; ^j my 1, 5, 8 is to fix in position;

^k my 1, 2, 3, 5 is dry and withered; ^l my 1, 2, 6 is where ^m my 8,

6, 3, 1 live, and ^n where bad boys are 1, 5, 7, 8; ^o we don't like

to 1, 2, 5 the man call for the ^p 3, 2, 7, 8 and ^q 3, 6, 8, 5, 1; ^r

my 7, 5, 8 is used by fishers; ^s my 8, 5, 7 is a number; ^t my 7, 5,

1, 8 is built in spring; ^u my 3, 2, 1, 8 is needful; ^v my 3, 6, 8 is

vermin; ^w my 6, 7, 8 is an insect; ^x my 7, 6, 4 is a useful animal;

^y my 5, 6, 3 is part of the human body; ^z my 8, 5, 6, 3, 1 is a sign

of sorrow; ^aa my 1, 2, 6, 3 is to burn, and ^bb my whole is an officer

of the army.

Answer: ^a Great; ^b neat; ^c rags; ^d eat; ^e near; ^f seat; ^g serge;

^h gear; ^i gate; ^i set; ^k sere; ^l sea; ^m tars; ^n sent; ^o see; ^p

rent; ^q rates; ^r net; ^s ten; ^t nest; ^u rest; ^v rat; ^w ant; ^x

nag; ^y ear; ^z tears; ^aa sear; ^bb SERGEANT.

VERBAL CHARADES.

A Verbal Charade is a word made up of letters, one of which is

contained in each of different specified words. The following example

will clearly set forth the peculiarity of this Charade. In the example,

the letters forming the Charade word are printed in italics:--

My first is in la_m_b, but is not in sheep;

My second in sh_a_llow, but is not in deep;

My third is in ra_t_, but not in a mouse;

My fourth is in v_i_lla, but not in a house;

My fifth is in _l_ove, but is not in hate;

My sixth in a _d_oor, but not in a gate;

My seventh's in pl_a_nt, but not in a tree,

And now my all a Christian name you'll see.

_Answer_: MATILDA.

Of "Verbal Charades," the above specimen will be sufficient. Puzzles

of this nature are evidently easily made, and from the construction

of them by using suitably contrasted words as in the above example,

considerable fun and amusement may be derived.

ACROSTICS.

An "Acrostic" is a composition in verse, in which the initial letter

of each line, taken in order, forms the name of a person, or of some

motto which is the subject of the composition. In the expression of

good wishes to friends and relatives, on birthdays and other festive

occasions, or in the more ardent outpourings addressed to a loved one,

the "Acrostic" finds an appropriate place; but in this collection of

word puzzles we prefer to deal with that form of "Acrostic" which

presents opportunities for the exercise of skill and ingenuity to the

riddler. This will be found in the "Double Acrostic," and other forms

to be mentioned.

The Double Acrostic may be written either in prose or verse, the

condition being, that the initials and finals of the words to be

guessed make two names or two words of definite and different meanings.

The Prose Double Acrostic is the more simple form, and our first

example will be that known as

_The "Windsor" Double Acrostic_, written by Queen Victoria for the

amusement of her children. It may interest riddlers to know that Her

Majesty and the late Prince Consort found much pleasure, and were

exceedingly clever in the construction of this kind of riddle:--

1. A city in Italy. 2. A river in Germany. 3. A city in the United

States. 4. A town in North America. 5. A town in Holland. 6. The

Turkish name for Constantinople. 7. A town in Bothnia. 8. A city in

Greece. 9. A circle on the globe.

Read the _initials_ downwards, and they form a town in the North of

England: the _finals_ read upwards indicates what that town is famed

for.

1. N a p l e S

2. E l b E

3. W a s h i n g t o N

4. C i n c i n n a t I

5. A m s t e r d a M

6. S t a m b o u L

7. T o r n e A

8. L e p a n t O

9. E c l i p t i C

The _answer_ is--"Newcastle," "Coal Mines."

When verse is employed, it is usual to convey the sense of the whole in

a couplet, preceding the description of the syllables, thus:--

'Tis murmured in the last adieu,

When looks are sad, and words are few.

1. The pleasure of a lawyer's life,

In deeds and wills the cause of strife.

2. Fill to the brim my drinking-horn

With this, and drink to Barleycorn.

3. With glass and song until the dawn of day

The roysterer stays with me, beguiling time away.

4. My fourth and last you'll find to be

The title of a nobleman of high degree.

_Answer_: Fare Well. ^1 FlaW, ^2 AlE, ^3 ReveL, ^4 EarL.

An ingenious riddler has devised the following fantastic conceit upon

this form of riddle, in which the letters beginning the lines spell a

word, while the letters ending the lines form another word of exactly

opposite meaning; and in doing this he has cleverly contrived to make

this striking contrast the subject of his composition:--

U nite and untie are the same--so say yoU.

N ot in wedlock, I ween, has this unity beeN;

I n the drama of marriage each wandering _goûT_

T o a new face would fly--all except you and I;

E ach seeking to alter the _spell_ in their scenE.

A few examples of the simple prose Double Acrostics may prove

serviceable in initiating our readers into the mysteries of this word

puzzle, and to this end the following are selected:--

1. A defamatory satire. 2. A town in Portugal. 3. A word poetically

endowed "with its thousand ears." 4. A wood nymph. 5. Severe pain in

the inward parts. 6. Name of a political party in the State. 7. A

creeper. 8. A mask. 9. A title.

The initials and finals form the names and titles of two of Britain's

heroes, both of whom derived fame from exploits achieved in India.

1. L i b e L

2. O p o r t O

3. R u m o u R

4. D r y a D

5. C o l i C

6. L i b e r a L

7. I v Y

8. V i z a r D

9. E s q u i r E

_Answer_: Lord Clive, Lord Clyde.

1. A city of Lombardy. 2. Signifying unfinished. 3. A famous loch in

Scotland. 4. An empire of Europe. 5. What unmarried ladies long for. 6.

Signifying uncovered.

The initials read downwards and the finals upwards, will reveal two

celebrated poets.

1. M i l a N

2. I n c o m p l e t E

3. L o m o n D

4. T u r k e Y

5. O f f e R

6. N a k e D

_Answer_: Milton, Dryden.

1. By Apollo was my first made. 2. A shoemaker's tool. 3. An Italian

patriot. 4. A tropical fruit.

The initials and finals read downwards give the name of a graceful

writer of essays, and the _nom de plume_ by which he was first known to

fame.

1. L y r E

2. A w L

3. M a z z i n I

4. B a n a n A

_Answer_: Lamb, Elia.

1. A writer of a book prophetic. 2. Singular, but not otherwise odd.

3. A joke that does not always end in mirth. 4. A mother-in-law deeply

loved by her son's widow. 5. A law, hostile to woman's rights. 6. The

name of an ancient German emperor and modern king of Greece. 7. A rare

old man.

The initials and finals give the name of a scholar of profound

learning, and the work by which he is best known.

1. J o e L

2. O n E

3. H o a X

4. N a o m I

5. S a l i C

6. O t h O

7. N o n a g e n a r i a N

_Answer_: Johnson, Lexicon.

ENIGMAS.

The Enigma hints the thing it would convey,

In terms quite various--opposite, some say,

The secret it reveals, but not so clear as day;

For in dark and mazy paths it ever loves to stray.

This jingle of four lines will convey to the reader some idea of the

peculiarities of this word puzzle. We may, however, add, that the

modern enigma may be based upon a single object, word, or even a letter

of the alphabet; and, like the conundrum, may be made to turn on the

rare and unusual use of the word employed.

The most celebrated enigma, perhaps, is one formed on the letter H.

It has for years been attributed to, and is included in the works of,

Lord Byron, from a copy of which we extract it; but the belief is now

prevalent that it was written by Miss Katherine Fanshawe.

"'Twas whisper'd in heaven, 'twas mutter'd in hell,

And echo caught faintly the sound as it fell;

On the confines of earth 'twas permitted to rest,

And the depths of the ocean its presence confess'd.

'Twill be found in the sphere when 'tis riven asunder,

'Tis seen in the lightning, and heard in the thunder;

'Twas allotted to man from his earliest breath,

It assists at his birth, and attends at his death;

Presides o'er his happiness, honour, and health,

Is the prop of his house, and the end of his wealth.

In the heap of the miser 'tis hoarded with care,

But is sure to be lost in his prodigal heir.

It begins every hope, every birth it must bound,

It prays with the hermit; with monarchs is crowned;

Without it the soldier and seaman may roam,

But woe to the wretch that expels it from home.

In the whispers of conscience 'tis sure to be heard,

Nor e'en in the whirlwind of passion is drowned;

'Twill soften the heart, though deaf to the ear,

'Twill make it acutely and constantly hear;

But in short, let it rest--like a beautiful flower,

Oh, breathe on it softly, it dies in an hour."

Lord Byron did, however, compose an Enigma on the letter I, which is

equally clever, but perhaps not so well known:--

"I am not in youth, nor in manhood, nor age,

But in infancy ever am known;

I'm a stranger alike to the fool and the sage;

And though I'm distinguished in history's page,

I always am greatest alone.

I am not in earth, nor the sun, nor the moon;

You may search all the sky--I'm not there.

In the morning and evening--though not in the noon--

You may plainly perceive me; for, like a balloon,

I am midway suspended in air.

Though disease may possess me, and sickness and pain,

I'm never in sorrow nor gloom.

Though in wit and in wisdom I equally reign,

I'm the heart of all sin, and have long lived in vain,

Yet I ne'er shall be found in the tomb."

The next two Enigmas are attributed to Charles James Fox.

"Formed long ago, yet made to-day;

And most employed when others sleep;

What few would like to give away,

And fewer still to keep."

_Answer_: A bed.

"You eat me, you drink me, describe me who can,

For I'm sometimes a woman, and sometimes a man."

_Answer_: A toast.

To the pen of Germany's celebrated poet, Schiller, we are indebted for

the following expressive Enigma:--

"A bridge weaves its arch with pearls

High over the tranquil sea.

In a moment it unfurls,

Its span unbounded, free.

The tallest ship with swelling sail

May pass 'neath its arch with ease,

It carries no burden, 'tis too frail,

And when you approach, it flees.

With the flood it comes, with the rain it goes,

And what it is made of nobody knows."

_Answer_: Rainbow.

The remaining miscellaneous Enigmas will suffice to show the variations

of which the puzzle is capable:--

A lady gave me a gift she had not,

And I received her gift, which I took not;

She gave it willingly, and yet she would not.

If she give it me once I force not;

If she take it again I grieve not.

Consider what this is, and tell not,

For I am fast sworn--I may not.

The answer to this quaint and humorous Enigma is, A Kiss. The last line

will be understood by the old adage, "Kiss and never tell."

In other days, when hope was bright,

You spoke to me of love and light,

But now you tell another tale,

That life is brief and beauty frail;

Away, ye grieve and ye rejoice,

In one unfelt, unfeeling voice.

_Answer_: Church Bells.

Enough for one, too much for two, and nothing at all for three.

_Answer_: A Secret.

Scorned by the meek and humble mind,

And often by the vain possessed;

Heard by the deaf, seen by the blind,

I give the troubled spirit rest.

_Answer_: Nothing.

ALPHABETICAL PUZZLES.

The "Alphabetical Puzzle," though simple in its construction, affords

an opportunity for the riddler, not only to display his ingenuity, but

also to quicken his perception of sound. The puzzle consists in the

choice of a word, the sound of which, when uttered, shall be comprised

in the naming of one or more letters of the alphabet. The word chosen

should then be briefly described or defined, the number of letters

forming the word stated, together with the number of letters that, when

uttered, give a sound similar to the sound of the chosen word, thus:

A word denoting a volume of water spelt with three letters, but that

can be expressed with one.

_Answer_: Sea, C.

This simple example will make the above description perfectly clear;

and we now give some other examples in order to set forth the variety

that may be introduced into this kind of amusement.

_Words containing three letters which can be expressed in one_:--

1. Famous gardens _Answer_: Kew Q.

2. English rivers " Dee and Wye D and Y.

3. A tree " Yew U.

_Words containing four letters which can be expressed in two_:--

4. An adjective _Answer_: Wise Y Y.

5. A prophet " Seer C R.

6. Repose and comfort " Ease E E.

_Words containing five letters which can be expressed in two_:--

7. An exertion of mind or body _Answer_: Essay S A.

8. Decrepitude " Decay D K.

9. An English county " Essex S X.

10. To surpass " Excel X L.

11. A lady's Christian name " Ellen L N.

12. A lady's Christian name " Katie K T.

13. Plural of a species of corn " Peas P P.

14. To lay forcible hands on " Seize C C.

15. Requires replenishing " Empty M T.

_Words containing five and six letters which can be expressed in

three_:--

16. A tax _Answer_: Excise X I I.

17. A flower " Peony P N E.

18. A plaintive poem " Elegy L E G.

_Words containing six and seven letters which can be expressed in

two_:--

19. A superfluity _Answer_: Excess X S.

20. Akin to capsicum " Cayenne K N.

_Words containing six and seven letters which can be expressed in

three_:--

21. A likeness _Answer_: Effigy F E G.

22. A state of being " Entity N T T.

23. To pardon " Excuse X Q Q.

24. Dissolution " Decease D C C.

_Word containing seven letters which can be expressed in four_:--

25. A malady _Answer_: Disease D D E E.

GUESSING STORIES.

This is a word puzzle entertainment, into which the riddler may, if

by a judicious display of imagery, description, and humour, he only

properly sets about his work, introduce much genuine amusement and fun.

The puzzle is best explained by an illustration which is given below,

and which can be taken as a model on which other "Guessing Stories" may

be constructed.

I am the child of the night, and the child of the day. Some dread me,

some hate me, some find me a good companion. I have walked for many a

mile, but no one ever heard my footfalls. Sometimes my master sends me

on before him, but as he travels as quickly as I do, he sends me back

sometimes, and I have to follow in the rear. I have hands and feet,

head and shoulders, but no body. It is impossible to estimate my exact

height. Nobody has ever looked into my eyes; nobody has ever incurred

my anger. I sometimes in my haste run over people, and am sometimes

trampled under foot by them. When my master writes, I always hold a

pen by his side; and when he shaves, I generally take a razor too.

I have travelled a good deal, and am very old. When Adam walked in

Eden, I, too, was there, and when any new member of Parliament goes to

the House of Commons, I nearly always accompany him. Robinson Crusoe

was disturbed by my approach when I visited him on the Island of Juan

Fernandez; and on one occasion I was the means of defeating an army.

Although I have no eyes, I could not live without light. I am of very

active habits, although I have not the will or the ability to move.

Tell me my name.

_Answer_: A Man's Shadow.

MENTAL SCENES.

These are next-of-kin to "Guessing Stories," they will however

be appreciated as they afford perhaps greater scope for vividly

descriptive narrative.

The following specimen of a Mental Scene, which is sufficiently close

to the original to reveal to all lovers of Shakspere the play upon

which it is founded, will serve as an example as to how these scenes

may be rendered:--

From camp to camp, throughout the live-long night, nothing is heard

but the hum of either army. So stilly is the scene, that the opposing

sentinels might almost hear each other's secret passwords. The cocks

commence to crow, the armourers, with busy hammers, secure all rivets

in the knights' full armour, the clocks do toll and the third hour of

drowsy morning name, and all gives note of dreadful preparation. Proud

of their numbers, and insolent with pride, one army rises from a night

spent in counting chickens which have ne'er been hatched, and throwing

dice for rich lands not yet secured. Anon they chide the cripple,

tardy-gaited night, which limps so tediously away. They wait the morn,

expectant and exulting. The poor wretches whom they have already, in

imagination, condemned, like sacrifices, by their watch fires, sit

patiently, and inly ruminate the morning's danger. Oh, now behold

the royal captain of this seeming ruined band, walking from watch to

watch, from tent to tent. He bids them all good morrow with a modest

smile, and calls them brothers, friends, and countrymen. Beholding

him, with his cheerful semblance and sweet majesty, one and all pluck

comfort from his looks. A largess, universal as the sun, his liberal

eye doth give to every one, thawing cold fear, and infusing his heroic

nature into all. The scene is blurred over with bloodshed; but a ray

of light reveals this royal captain, victorious against fearful odds,

exclaiming, "O, God, thy arm was here! and not to us, but to thy arm

alone, ascribe we all!"

_Answer_: Agincourt. _See_ Shakspere's _Henry V._

Should difficulty be found in painting in words a "Mental Scene" for

the company to discover, a capital plan--as the above example will

have indicated--is to read a passage from some great writer, such as

Shakspere, or Macaulay, or Sir Walter Scott, or Tennyson, or Carlyle,

and leave it to the discernment of the audience to give the name of the

scene or incident related. The passage should of course be complete

in itself, not too long, and proper names of persons and places which

might give a definite clue to the subject of the reading should be

removed, and abstract terms like "the hero," "the heroine," "the scene

of conflict," and so on, used in their stead. Remember, it is useless

to select a "scene" so difficult that no one could identify it or so

easy that everybody could discover it.

FOOTNOTE:

[3] English reading:--"Christ our leader: therefore victorious."

[Illustration]

INDEX.

A

Acrostics, and double acrostics, 211

Acting charades, 15

Acting proverbs, 9

Acting rhymes, 9

Adjectives, a parlour game, 10

Adventurers, The, a parlour game, 10

Æsop's mission, 11

Album, Animal; a talking picture-book, 52

All fives, 134

All fours, 132

Alphabet games, 11

Alphabetical puzzles, 215

American puzzles "15" and "34," 97

Anagrams, 189

Animal album; a talking picture-book, 52

Animated serpent, 52

Annulette (_see_ Parlour Croquet)

Apple-mill, 53

Apple-woman, a hand trick, 53

Archery, Drawing-room, 59

Arithmetical puzzles, 97-106;

American puzzles "15" and "34" ("Boss"), 97;

the magic nine, a puzzle of fifteen, 98;

the magic thirty-six, or puzzle of one hundred and eleven, _ib._;

the magic hundred, or puzzle of five hundred and five, 99;

the twenty-four monks, _ib._;

to take one from nineteen, so that the remainder shall be twenty, 100;

the famous forty-five, _ib._;

the costermonger's puzzle, _ib._;

the progression of numbers:--

the horse-dealer's bargain,

the sovereign and the sage,

the pin in the hold of the _Great Eastern_ steamship, 101;

how a number thought of may be told, 102;

magical addition, 103;

the clever lawyer, 104;

a new way of multiplying by 9, _ib._;

to reward the favourites and show no favouritism, 105;

the dishonest servants, _ib._;

Lord Dundreary's finger puzzle, to count eleven fingers on the two

hands, 105;

uniform results of multiplication, _ib._;

to ascertain a square number at a glance, 106;

to distinguish coins by arithmetical calculation, _ib._;

properties of numbers, _ib._

Arithmorems, 194

Artists' menagerie, 12

B

Baby elephant, 12

Balancing puzzles:

demon bottle, 58;

magic figure, 64;

obedient soldier, 68;

Pegasus in flight, 75;

steady tar, 86;

the balanced pail, 90;

the balanced stick, _ib._;

revolving coins and needles, _ib._;

the bridge of knives, 91

Balloons, Gas, 60

Balls and rings (puzzle), 93

Balls, German, 60

Balls, Houdin's cups and balls tricks, 178

Bandilor (toy), 54

Battle, Mrs., her opinion of whist, 115

Beggar my neighbour, 149

Bell and hammer, 54

Bellows, Paper, 69

Bézique, 143

Billiards, German, 61

Bird-catcher, The, a parlour game, 13

Birds, beasts, and fishes, a slate game, 54

Birds, fruits, and flowers enigmatically expressed, 192

Bird-whistles, 54

Blind man's buff, 13

Blind postman, 13

Blowing out the candle, 13

Boat, Paper, 70

Bob Short's rules for whist, 110

Bombardment, a round game, 54

"Boss," the American puzzles "15" and "34," 97

Bottle fountain, 153

Bottle imps, 54

Bouts rimés, 14

Bowls, Parlour, 74

Boxes, Paper, 70

Bricks, Toy, 51

"Brother, I'm bobbed," 14

Brother Jonathan, 55

Brough, Robert B., Logogram by, 201

Bucephalus, Mechanical, 66

"Buff says 'Baff,'" 14

Buff with the wand, 15

Byron, Lord, enigma on the letter H ascribed to him, 214;

another on the letter I, by Byron, _ib._

C

Camera (miniature), 55

Candle, Blowing out the, 13

Candle-ends, Eatable, 152

Canning, George, Charade by, 208

Cannonade, or castle bagatelle, 55

Capping verses, 15

Card games, 107-150;

antiquity of card-playing, 107;

long whist, 107-15;

mode of playing, 108;

technical terms used, _ib._;

Bob Short's rules: for first, second, and third hand, 110;

for all the players, _ib._;

laws of the game, 111;

the rubber, _ib._;

shuffling, 112;

first, second, third, and fourth hand, _ib._;

memory, temper, patience, 114;

Mrs. Battle's opinion on whist, 115;

short whist, _ib._;

dumby, or three-handed whist, 116;

double dumby, or two-handed whist, _ib._;

piquet, _ib._;

technical terms, _ib._;

pique, repique, capot, 118;

euchre, _ib._;

two-handed, three-handed, and four-handed, 119;

vingt-un, 120;

speculation, 121;

napoleon, 122;

cribbage, _ib._;

three and four handed cribbage, 124;

ranter go round, 125;

écarté, 126;

technical terms, _ib._;

mode of playing, 127;

loo, limited and unlimited, 128;

technical terms, 129;

cassino, _ib._;

laws of the game, 130;

put, 131;

matrimony, _ib._;

all fours, 132;

blind all fours, 133;

all fives, 134;

poker (stud poker, twenty-deck poker), _ib._;

draw poker, _ib._;

straight poker, 135;

whiskey poker, 136;

snip-snap-snorum, _ib._;

commerce, 137;

sift smoke, 138;

lottery, _ib._;

quince, 139;

Pope Joan, _ib._;

spinado, 140;

old maid, 141;

spade and gardener, 142;

happy families, _ib._;

bézique, 143;

technical terms, _ib._;

bézique without a trump, 144;

snap, _ib._;

zetema, 145;

table of scores, _ib._;

marriages, tricks, 146;

French vingt-un, or Albert Smith, 148;

beggar my neighbour, 149;

catch the ten, _ib._;

cheat, 150;

truth, _ib._

Card, Immovable, 61

Card tricks and combinations, 153-167;

sleight-of-hand, 153;

to palm a card, 154;

to make the pass, _ib._;

to force a card, _ib._;

to make a false shuffle, 155;

to sight a card, _ib._;

the long card, _ib._;

to guess a card thought of, 156;

to show the five cards five different persons have selected, _ib._;

to tell the card thought of out of thirty-five exposed cards, 157;

when the number of cards is not fixed, _ib._;

by arranging the cards in a circle, 158;

to name a card noted, _ib._;

to guess the cards thought of by different persons, _ib._;

to discover a card by touch or smell, 159;

to tell all the cards without seeing them, _ib._;

the nerve trick, 160;

to make a person draw the cards called for, _ib._;

to call for any card, _ib._;

to discover what cards have been turned, 161;

to send a card through a solid table, _ib._;

to tell the pairs, _ib._;

the four kings, 162;

the turnover, _ib._;

to ascertain the number of pips on unseen cards, 163;

like with like, 164;

to make a card come out of a pack, _ib._;

to draw a particular card from a coat pocket, _ib._;

to deal in rotation and in suits, _ib._;

to catch a card from a pack thrown in the air, 165;

the four recruits, _ib._;

the four confederates, _ib._;

the transmutable cards, 166;

the two convertible aces, _ib._;

to tell the number of cards by their weight, _ib._;

to discover a card drawn by the throw of a die, 167

Carpenter's puzzle, 91

Carpet croquet, 56

Cassino, 129

Castle bagatelle, 55

"Cat, The minister's," 34

Catch the ten, 149

Chair, Musical, 35

Charades (_see_ Acting Charades, Figure Charades, Letter Charades,

Numbered Charades, Verbal Charades)

Cheat, 150

Chinese junk, Paper, 71

Chronograms, 198

Clairvoyance, or second sight, 178-180

Clairvoyant, a parlour game, 17

Clever lawyer, 104

Coins distinguished by arithmetical calculation, 106

Coins, Puzzles and tricks with, 90, 167-172

Comic concert, 18

Commerce, 137

Common whistle, 56

Comte, the French conjurer; his feats in ventriloquism, 184

Concert, Comic, 18

Conjuring, 151-180;

authorities:

works of Piesse, Hoffmann, and Cremer, 151;

"Memoirs of Robert Houdin," _ib._;

"Patter," _ib._;

magician's wand and magician's table, 152

Conjuring: simple deceptions and minor tricks, 152-167;

eatable candle-ends, 152;

how to swallow a flame, _ib._;

to pull a string through a button-hole, _ib._;

the cut string restored, _ib._;

the musical snail, 153;

to extract a cork from a bottle without touching the cork, _ib._;

the bottle-fountain, _ib._;

to place wine under a hat, and to drink it without touching the

hat, _ib._

Conjuring with and without special apparatus, 167-178;

the transposable money, 167;

the penetrative coin, _ib._;

the phantom coin, 168;

the coin melted and restored, _ib._;

the flying coins, 169;

the box, the halfpence, and the die, 170;

to pick a marked shilling out of a hat covered with a

handkerchief, 171;

burning the handkerchief, 172;

the augmented coins, _ib._;

to guess the two ends of a line of dominoes, 174;

to get a ring out of a handkerchief, 175;

Herr Frikell's gold-fish trick, 176;

Houdin's cups and balls, 177

(_and see_ Card Tricks and Combinations)

Consequences, a parlour game, 18

Conveyances, a parlour game, 19

Costermonger's puzzle, 100

Crack loo, 56

Crambo, 19;

dumb crambo, 21

"Crandall's toys," 51

Cremer on conjuring, 151

Cribbage, 152

Croquet, Carpet, 56;

Parlour, 74

Cross, Magic, 95

Cross questions and crooked answers, 20

Cryptography, 197

Cup and ball, 56

"Cupid is coming," 20

Cupolette, 56

Cups and balls, Houdin's tricks with, 177

Cushion-dance, 20

Cut-water, 57

D

Dancer, Hydraulic, 61;

pith, 76

Dancing Highlander, 57;

pea, 57

Dart and target, 58

(_see_ Puff and Dart)

Dart, Paper, 72

Dartelle, 58

Definitions (parlour game), 21;

(fireside game), 205

Demon bottle, 58

Diamond word-puzzles, 196

D'Israeli, Isaac, his skill in anagrams, 189, 190

Dominoes, Tricks with, 174

Double acrostics, 212;

example written by her Majesty Queen Victoria, _ib._

Drawing-room archery, 59

Drawing-room racquets, 79

Dumb crambo, 21

Dumby (whist), 116

Dundreary, Lord: puzzle to count eleven fingers on the two hands, 105

Dutch racquets, 59

Dwarf imitated, a parlour game, 21

E

Ecarté, 126

Elements, The, a parlour game, 22

Elephant, Baby, 12

Enfield skittles, 59

Enigmas 192-193;

example on the letter H, by Miss Katherine Fanshawe (ascribed to

Lord Byron), 214;

on the letter I, by Lord Byron, _ib._;

enigmas by Charles James Fox, _ib._;

by Schiller, 215

Euchre, 118

Extractions of words, 204

F

Fan, Japanese, 62

Fan, Magic, 62

Fanshawe, Miss Katherine, her enigma on the letter H (ascribed to Lord

Byron), 214

Farmyard, 22

Feather, The, a parlour game, 22

"Fifteen" (American puzzle), 97

Figure charades, 210

Finding the ring, 22

Fireside fun, 185-189;

decapitations, 185;

curtailments and retailings, 186;

anagrams, 189;

word squares, 191;

birds, fruits, and flowers enigmatically expressed, 192;

rebuses, 193;

arithmorems, 194;

diamond puzzles and word puzzles of various shapes, 196;

cryptography, 197;

chronograms, 198;

logograms, 200;

metagrams, 202;

word capping, 203;

paragrams, _ib._;

extractions, 204;

transpositions, _ib._;

definitions, 205;

inversions, 206;

hidden words, _ib._;

numbered charades, 208;

charades by Winthrop Mackworth Praed, Mark Lemon, George

Canning, _ib._;

by Archbishop Whately, Charles James Fox, 209;

letter or figure charades, 210;

verbal charades, 211;

acrostics, _ib._;

double acrostics, _ib._;

example written by her Majesty Queen Victoria, 212;

enigmas, 213;

alphabetical puzzles, 215;

guessing stories, 216;

guessing mental scenes, 217

Flowers and fruit enigmatically expressed, 192

Flute, Magic, 64

Flying, a parlour game, 23

Flying cones, 59

Forfeits, 23

Fox, Charles James, Logogram by, 201;

charade, 209;

enigmas, 214

French and English, a slate game, 60

French vingt-un, 148

Frikell, Herr, his gold-fish trick, 176

G

Gas balloons, 60

German balls, 60

German billiards, 61

German toy manufacturers, 89

Giant imitated, a parlour game, 28

Giant, Telescopic, 46

Giraffe imitated, a parlour game, 28

Gold-fish trick, 176

Grand Mufti, The, 28

Guessing mental scenes, 217

Guessing proverbs, 38

Guessing rhymes, 40

Guessing stories, 216

H

Hampton Court maze, 96

Handkerchief, The burnt, 172

Hands, a parlour game, 28

Hat measurement, 61

Hat, Paper, 72

Hats, Magic, 33

Hats, The two, 49

"He can do little who can't do this," 29

Hidden words, 206

Highlander, Dancing, 57

Hiss and clap, 29

Hoffmann on conjuring, 151

Homeward bound, 61

Horse-dealer's bargain, The, 101

Horses, Toy, 51

Hot boiled beans, 29

Hot cockles, 29

Houdin, Robert, Memoirs of, 151;

his cups and balls tricks, 177;

his illustrations of clairvoyance, 178

House furnishers, a parlour game, 29

"How do you like your neighbour?" 30

"How, when, and where?" 30

Hundred, The magic, 99

Hunt the ring, 30

Hunt the slipper, 30

Hunt the whistle, 31

Hydraulic dancer, 61

I

"I apprenticed my son," 31

"I love my love," 31

Immovable card, 61

Indian skittle pool, 61

Inversions of words, 206

J

Jack-in-the-box, 62

"Jack's alive," 31

Japanese fan, 62

Jerk straws, 62

Jolly miller, 32

Judge and jury, 32

L

Le diable (flying cones), 60

Lemon, Mark, Charade by, 208

Letter charades, 210

Logograms, 200;

specimens by Lord Macaulay and Charles James Fox, 200, 201;

by William Pitt, Earl of Chatham, 201;

by Robert B. Brough, _ib._

Loo, Limited and unlimited, 128

Lottery, 138

M

Macaulay, Lord, Rebus and logogram by, 193, 200, 201

Magic answer, 32

Magic cross, 94

Magic fan, 62

Magic figure, 64

Magic flute, 64

Magic hats, 33

Magic hundred, 99

Magic nine, 98

Magic octagon, 94

Magic thirty-six, 99

Magic wand, The, a parlour game, 33

Magical music, 33

Magician of Morocco, 64

Magnetic swan, 65

Magnetic wand, 65

Magnifying pinhole, 66

Matrimony, 131

Maze at Hampton Court, 96

Mechanical Bucephalus, 66

Mechanical puzzles, 90-96;

balanced pail, 90;

the balanced stick, _ib._;

revolving coins and needles, _ib._;

the bridge of knives, 91;

the square and circle puzzle, _ib._;

the carpenter's puzzle, _ib._;

the divided farm, 92;

the vertical line puzzle, _ib._;

the string and balls puzzle, _ib._;

the seven-ring puzzle, 93;

balls and rings puzzle, _ib._;

the staff puzzle, 94;

the Victoria puzzle, _ib._;

the artillery puzzle, _ib._;

the six rows puzzle, _ib._;

the six square puzzle, _ib._;

the magic octagon, _ib._;

the accommodating square, _ib._;

the magic cross, 95;

to take a man's waistcoat off without removing his coat, _ib._;

to break a stone with a blow of the fist, 96;

the key, the heart, and the dart, _ib._;

the prisoner's release puzzle, _ib._;

Hampton Court maze, _ib._

Menagerie, The artists', 12

Mengen, Baron, on ventriloquism, 181

Mental scenes, 217

Metagrams, 202

Microscope, Toy, 66

"Minister's cat, The," 34

Mixed-up poetry, 34

Mocking call, 67

Moorish fort, 67

Morocco, Magician of, 64

Music, Magical, 33

Music, Spoon, 43

Musical chair, 35

Musical snail, 153

"My master has sent me unto you," 35

N

Napoleon, 122

Navette, 67

Nine pins, 68

Nine, The magic, 98

Nouns and questions, 35

Numbered charades, 208

Numbers, Progression and properties of (_see_ Arithmetical Puzzles)

O

Obedient soldier, 68

Object game, 35

Octagon, Magic, 94

Old maid, 141

Old soldier, 36

Oranges and lemons, 36

Original sketches, a parlour game, 37

"Our old grannie doesn't like tea," 37

P

Pairs, a parlour game, 37

Palada, 68

Parachute, Paper, 72

Paragrams, 203

Parlour bowls, 74

Parlour croquet, 74

Parlour games (_see_ Round or Parlour Games)

Parlour magic, 151-184;

conjuring: simple deceptions and minor tricks, 151-153;

card tricks and combinations, 153-167;

conjuring with or without special apparatus, 167-178;

clairvoyance, or second sight, 178-180;

ventriloquism and polyphony, 180-184

Parlour quoits, 74

Patchesi, 75

Patter in conjuring, 151;

in ventriloquism, 181

Pea, Dancing, 57

Pegasus in flight, 75

Person and object, a parlour game, 37

Piesse on conjuring, 151

Piquet, 116

Pith dancer, 76

Pitt, William, Earl of Chatham, Logogram by, 201

Poetry, Mixed-up, 34

Poker, 134

Polyphony and ventriloquism, 180-184

Pope Joan, 139

Pork-butcher, The, a parlour game, 38

Postman's knock, 38

Praed, Winthrop Mackworth, Charade by, 208

Prancing horse, 76

Prisoners' release puzzle, 96

Progression of numbers, 101

Prophet, 76

Proverbs, Acting, 9

Proverbs, Guessing, 38

Proverbs, Shouting, 42

Puff and dart, 77

Purses, Paper, 73

Push-pin, 78

Put, 131

Puzzles (_see_ Alphabetical, Arithmetical, Balancing, Mechanical, and

Word Puzzles)

Puzzle-wit, 78

Q

Quaker's meeting, 38

Quince, 139

Quintain, 78

Quiz, 54, 78

Quoits, Parlour, 74-75

R

Race game, 78

Racquets, Drawing-room, 79

Racquets, Dutch, 59

Ranter go round, 125

Resting wand, 39

Retsch's outlines, a parlour game, 39

Reviewers, The, a parlour game, 40

Revolving ring, 79

Rhymes, Acting, 9

Rhymes, Bouts rimés, 14

Rhymes, Guessing, 40

Ring, Finding the, 22

Ring, Hunt the, 30

Ring the bull, 80

Ringolette, 74

Rings, Puzzles and tricks with, 93, 175

Round or parlour games, 9-50;

acting proverbs, 9;

acting rhymes, _ib._;

adjectives, 10;

the adventurers, _ib._;

Æsop's mission, 11;

alphabet games, _ib._;

the artists' menagerie, 12;

the baby elephant, _ib._;

the bird-catcher, 13;

blind man's buff, _ib._;

blind postman, _ib._;

blowing out the candle, _ib._;

bouts rimés, 14;

"brother, I'm bobbed," _ib._;

"buff says 'baff,'" _ib._;

buff with the wand, 15;

capping verses, _ib._;

charades, _ib._;

clairvoyant, 17;

the comic concert, 18;

consequences, _ib._;

conveyances, 19;

crambo, _ib._;

cross questions and crooked answers, 20;

"Cupid is coming," _ib._;

the cushion dance, _ib._;

definitions, 21;

dumb crambo, _ib._;

dwarf, _ib._;

the elements, 22;

the farmyard, _ib._;

the feather, _ib._;

finding the ring, _ib._;

flying, 23;

forfeits, _ib._;

giant, 28;

the giraffe, _ib._;

the grand mufti, _ib._;

hands, _ib._;

"he can do little who can't do this," 29;

hiss and clap, _ib._;

"hot boiled beans," _ib._;

hot cockles, _ib._;

house furnishers, _ib._;

"how do you like your neighbour?" 30;

"how, when, and where?" _ib._;

hunt the ring, _ib._;

hunt the slipper, _ib._;

hunt the whistle, 31;

"I apprenticed my son," _ib._;

"I love my love," _ib._;

"Jack's alive," _ib._;

the jolly miller, 32;

judge and jury, _ib._;

the magic answer, _ib._;

magical music, 33;

the magic hats, _ib._;

the magic wand, _ib._;

"the minister's cat," 34;

mixed-up poetry, _ib._;

musical chair, 35;

"my master has sent me unto you," _ib._;

nouns and questions, _ib._;

the object game, _ib._;

the old soldier, 36;

oranges and lemons, _ib._;

original sketches, 37;

"our old grannie doesn't like tea," _ib._;

pairs, _ib._;

person and object, _ib._;

the pork-butcher, 38;

postman's knock, _ib._;

proverbs, _ib._;

the quaker's meeting, _ib._;

the resting wand, 39;

Retsch's outlines, _ib._;

the reviewers, 40;

rhymes, _ib._;

rule of contrary, 41;

Russian gossip, _ib._;

the schoolmaster, _ib._;

shadow buff, _ib._;

shouting proverbs, 42;

"Simon says," _ib._;

the Spanish merchant, _ib._;

the Spanish nobleman, _ib._;

spelling bee, 43;

spoon music, _ib._;

the stage coach, 44;

stool of repentance, _ib._;

tableaux vivants, 45;

the telescopic giant, 46;

think of a number, _ib._;

this and that, _ib._;

throwing light, 47;

toilet, or trencher, _ib._;

the trades, 48;

the traveller's alphabet, _ib._;

twenty questions, 49;

the two hats, _ib._;

"what am I doing?" _ib._;

"what is my thought like?" _ib._;

"who was he?" 50;

the wild beast show, _ib._;

"yes or no?" _ib._

Royal star, 80

Rule of contrary, 41

Russian gossip, 41

S

Schiller, Enigma by, 215

Schimmel, 81;

materials for the game;

mode of playing, _ib._

Schoolmaster, a parlour game, 41

Second sight, or clairvoyance, 178-180

Serpent, Animated, 52

Shadow buff, 41

Shouting proverbs, 42

Shovel board, 82

Sift smoke, 138

"Simon says," 42

Skittle cannonade, 83

Skittles, Enfield, 59

Slate games, 84

Sleight-of-hand, 154

Slipper, Hunt the, 30

Snail, Musical, 153

Snip-snap-snorum, 136

Sound (_see_ Ventriloquism and Polyphony)

Spanish merchant, 42

Spanish nobleman, 42

Speculation, 121

Spelling bee, 43

Spillikins or spelicans, 85

Spinado, 140

Spoon music, 43

Squails, or trails, 86

Squeaker, 86

Stage coach, a parlour game, 44

Steady Tar, 86, 87

Stool of repentance, 44

Straws: jerk straws, 62

Summer ice, 87

Swan, Magnetic, 65

Sybil, 76

T

Tableaux vivants, 45

Target and dart, 58

Targetta, 87

Teetotum, 88

Think of a number, 46

"Thirty-four" (American puzzle), 97

Thirty-six, The magic, 99

This and that, 46

Throwing light, a parlour game, 47

Tit-tat-to, 85

Toilet, a parlour game, 47

Toy games and toy-making, 51-89;

bricks and building materials, 51;

"Crandall's toys," animal album, or talking picture-book, 52;

Æolian harp, _ib._;

animated serpent, _ib._;

annulette, 53;

apple-mill, _ib._;

apple-woman, _ib._;

bandilor, or quiz, 54;

battledore and shuttlecock, _ib._;

bell and hammer, or "schimmel," _ib._;

bird-whistles, _ib._;

birds, beasts, and fishes, _ib._;

bombardment, _ib._;

bottle imps, _ib._;

Brother Jonathan, 55;

camera (miniature), _ib._;

cannonade, or castle bagatelle, _ib._;

carpet croquet, 56;

common whistle, _ib._;

crack loo, _ib._;

cup and ball, _ib._;

cupolette, _ib._;

cut-water, 57;

dancing Highlander, _ib._;

dancing pea, _ib._;

dart and target, 58;

dartelle, _ib._;

decimal game, _ib._;

demon bottle, _ib._;

drawing-room archery, 59;

Dutch racquets, _ib._;

Enfield skittles, _ib._;

flying cones, _ib._;

French and English, 60;

gas balloons, _ib._;

German balls, _ib._;

German billiards, 61;

hat measurement, _ib._;

homeward bound, or "patchesi," _ib._;

hydraulic dancers, _ib._;

immovable card, _ib._;

Indian skittle-pool, _ib._;

Jack-in-the-box, 62;

Japanese fan, _ib._;

jerk straws, _ib._;

le diable, _ib._;

magic fan, _ib._;

magic figure, 64;

magic flute, _ib._;

magician of Morocco, _ib._;

magnetic swan, 65;

magnetic wand, _ib._;

magnifying pinhole, 66;

mechanical Bucephalus, _ib._;

microscope (toy), _ib._;

mocking call, 67;

moorish fort, _ib._;

navette, _ib._;

nine pins, 68;

noughts and crosses, _ib._;

obedient soldier, _ib._;

palada, _ib._;

paper toys: bellows, boat, boxes, Chinese junk, dart, hat,

parachute, purses, 69-74;

parlour bowls, 74;

parlour croquet, _ib._;

parlour quoits, _ib._;

patchesi, or homeward bound, 75;

Pegasus in flight, _ib._;

pith dancer, 76;

prancing horse, _ib._;

prophet, or sibyl, _ib._;

puff and dart, 77;

push-pin, 78;

puzzle-wit, _ib._;

quintain, _ib._;

quiz, _ib._;

race game, _ib._;

racquets (drawing-room), 79;

revolving ring, _ib._;

ringolette, 80;

ring the bull, _ib._;

royal star, _ib._;

schimmel, or bell and hammer, 81;

shovel board, 82;

skittle cannonade, 83;

slate games, 84;

spillikins, or spelicans, 85;

squails, 86;

squeaker, _ib._;

steady tar, 86, 87;

summer ice, 87;

sybil, _ib._;

table croquet, _ib._;

targetta, _ib._;

teetotum, 88;

tit-tat-to, _ib._;

tournament, _ib._;

trails, _ib._;

trouble wit, _ib._;

wonderful trumpet, _ib._;

German and Tyrolese manufacture of toys, 89

Trades, a parlour game, 48

Transpositions of words, 204

Traveller's alphabet, 48

Trencher, or toilet, a parlour game, 47

Trouble wit, 62

Trumpet, Wonderful, 88

Truth, 150

Twenty questions, 49

Two hats, 49

Tyrol, Manufacture of toys in the, 89

V

Ventriloquism and polyphony, 180-184;

principles of the art, 180;

general instructions for practice, 183;

feats of Comte, the French conjurer, 184

Verbal charades, 211

Victoria, Queen, Double acrostic written by her Majesty, 212

Vingt-un, 120

W

Wand, Magic, a parlour game, 33

Wand, Magnetic, 65

Wand, The resting, 39

"What am I doing?" 49

"What is my thought like?" 49

Whately, Archbishop, Charade by, 209

Whist: long whist, 107-115;

short whist, 115

Whistle, Common, 56

Whistle, Hunt the, 31

Whistles, Bird, 54

"Who was he?" 50

Wild beast show, 50

Wonderful trumpet, 88

Words and word puzzles: decapitations, 185;

curtailments and retailings, 186;

anagrams, 189;

word squares, 191;

rebuses, 193;

arithmorems, 194;

diamond puzzles and word puzzles of various shapes, 196;

cryptography, 197;

chronograms, 198;

logograms, 200;

metagrams, 202;

word capping,203;

paragrams, _ib._;

extractions, 204;

transpositions, _ib._;

definitions, 205;

inversions, 206;

hidden words, _ib._

Y

"Yes or no," 50

Z

Zetema, 145

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Field Naturalist's Handbook. By the Rev. J. G. WOOD and THEODORE WOOD.

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SEE-SAW STORIES.

STORY FLOWERS FOR RAINY HOURS.

LITTLE CHIMES FOR ALL TIMES.

DOT'S STORY BOOK.

WEE WILLIE WINKIE.

BRIGHT SUNDAYS.

LITTLE TALKS WITH LITTLE PEOPLE.

PET'S POSY OF PICTURES AND STORIES.

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CHATS FOR SMALL CHATTERERS.

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UPS AND DOWNS OF A DONKEY'S LIFE.

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--> _A Complete List of_ CASSELL & COMPANY'S _Children's Books will be

forwarded post free on application_.

CASSELL & COMPANY'S COMPLETE CATALOGUE, containing a List of _Several

Hundred Volumes_, including Bibles and Religious Works, Fine-Art

Volumes, _Children's Books_, _Dictionaries_, _Educational Works_,

_History_, _Natural History_, _Household_ and _Domestic Treatises_,

_Handbooks_ and _Guides_, _Science_, _Travels_, _&c._ _&c._, together

with a Synopsis of their numerous Illustrated Serial Publications,

sent post free on application to CASSELL & COMPANY, LIMITED, Ludgate

Hill, London.

* * * * *

Transcriber's Notes

Minor punctuation errors fixed on pages 5, 31, 56, 90, 92, 95, 97, 99,

103, 112, 121, 134, 164, 179, 180, 184, 186, 194, 206, 207, 224, and

page 3 of the ads.

The "keys" on pages 105, 197, and 198 have been split into two sections

to fit the space here.

Inconsistencies in hyphenation and original spellings have been

retained, except in the case of these apparent typographical errors.

Page 5, "Blindman's" changed to "Blind man's." (Blind man's Buff)

Page 5, "Robbed" changed to "Bobbed." ("Brother, I'm Bobbed")

Page 6, "Ninepins" changed to "Nine pins."

Page 6, "Soldiers" changed to "Soldier." (Obedient Soldier)

Page 7, "105" changed to "125." (Ranter go Round 125)

Page 8, "Ecarté" changed to "Écarté." (Écarté 126)

Page 10, "meerschaun" changed to "meerschaum." (...or a meerschaum pipe

to a young lady.)

Page 43, "interspered" changed to "interspersed." (...the playing of

which may be interspersed...)

Page 95, "neecessary" changed to "necessary." (...it is hardly

necessary to say...)

Page 99, "piagonally" changed to "diagonally." (...numbers counted,

horizontally, vertically, or diagonally...)

Page 106, "mutiply" changed to "multiply." (...should be requested to

multiply the number...)

Page 173, "de-deliberately" changed to "deliberately." (...say eight,

deliberately counting them...)

Page 177, "CUNJURING" changed to "CONJURING." (HOUDIN'S CUPS AND BALLS

CONJURING TRICKS.)

Page 3 of ads, "ARCHITECTUR" chsnged to "ARCHITECTURE." (WONDERS OF

ARCHITECTURE.)

Cassell's Book of In-door Amusements, Card Games, and Fireside Fun · 第 8 / 8 章