The winner of the majority of the cards of
the spade suit reckons ... ... ... 1 "
The winner of the majority of the entire pack
of cards reckons ... ... ... ... ... 3 points.
The partners whose winnings show the greater number of points then deduct
the points of their opponents from their own, and score the remainder
to their game; thus, if one sides secures 6, and the other side 5,
the former score 1 point and the latter score nothing; while if the
respective scores were 7 and 4, the winners of the seven points would
add to their score.
The object of those engaged in the game being to secure Great Cassino,
Little Cassino, the four aces, the majority of spades, and the greater
number of cards, a few rules will at once suggest themselves to guide
the play of the hands. [100] Secure the Cassino cards on the first
opportunity, also aces and spades, after which aim to make as many
combinations as possible, leaving the pairs until last, unless they be
the ten or the two, which are always best got off the board as early as
possible, so as to prevent the opponents making the Cassinos if they
have them in hand.
When three players are engaged, it is sometimes agreed that the two lowest
shall add their points together, and subtract them from the highest.
In such a case, if the two lower numbers together either amount to or
exceed the higher, then neither party scores. This method will not be
found desirable in actual play, as it leads to so many hands resulting
in a negative score.
If a card is exposed by the dealer in the first round, other than those
dealt for the exposed hand, then the deal is forfeited, but the exposure of
a card at a subsequent period does not disqualify the dealer, the player
being compelled to take the exposed card, although it is best to impose
some penalty for the fault.
[101]