CASSINO.

This game, which is of considerable antiquity, is available for two, three,

four, or more persons, but is usually played by four, when two of the

players act as partners against the other two. It is, however, equally

available for four players acting independently, in which case each scores

his individual points, whereas in the partnership game, as with only two

players, the lesser number of points is taken from the greater, and the

difference only is scored by the winner. With three players it is also

necessary to score independently, although in all these independent

scorings it is sometimes decided that the lowest scorer shall not reckon

anything, while the number of his points is deducted from those of each of

the others; as, for instance: suppose _A_ made 1 point, _B_ 2, _C_ 3 and

_D_ 5; _A_ would not score anything, while _B_ would score 1, _C_ 2, and

_D_ 4. Similarly, if _A_ made 2 points, _B_ 2, _C_ 2 and _D_ 5; _D_ would

be the only one to score, and he would count 3.

It is usual to play with the full pack of fifty-two cards; there is however

no reason why the smaller pack of thirty-two should not be used, but in

that case the hands would be of shorter duration.

Assuming that four persons intend to take part in the game, and that they

decide to play in pairs, the first question to settle will be as to who

shall be partners, and who the first dealer. This is arranged by each of

the four [98] players taking a card from the top or other part of the pack,

when those who draw the two lowest cards have to play against the drawers

of the two highest. The lowest of the four (ace counting as lowest)

becomes the first dealer. In the event of a tie, which prevents the

decision being thus made, only those whose cards are alike draw a second

time. The partners sit opposite to each other, and the cards of each

player are kept distinct until the hands are completed by the entire pack

having been played through.

The cards having been shuffled and cut, the dealer distributes four cards

to each of the players, dealing them one at a time. He also places four

other cards face upwards in the middle of the table. It is usual to

deal these latter one at a time when going round with the regular hands,

but they may be taken all at one time from the top of the pack, after the

players have received their cards. The player on the left-hand side of the

dealer then plays a card from his own hand, and takes with it every card of

the same denomination among those exposed on the table, as well as all that

will combine and make the same number. For instance, a ten not only takes

every other ten, but also nine and ace, eight and two, seven and three,

six and four, or two fives, two threes and a four, and other combinations.

If the player is able to pair or combine any of the cards, he places them

with his own card face downwards on the table in front of him; but if he is

not able to pair or combine, he must add a card, face upwards, to those

already exposed on the table. The next player does the same, and so on

round the table until the four cards in hand have either been paired,

combined, or added to the exposed stock on the table. The original dealer

then distributes four fresh cards to each of the players, but does not

expose any on the table as in the first round. The same proceeding [99]

is repeated until the whole pack has been exhausted, the player who is last

able to pair or combine any of the exposed cards taking all the remaining

cards off the table, and scoring one point for thus "sweeping the board,"

as it is termed. If a player is able to sweep the board at any other time

during the progress of the game, he also scores a point, and the following

player has to commence a new board by laying out a card.

The whole of the cards having thus been played, the partners combine their

winnings, and the counting of the cards commences, the various points of

the game being as follow:

The winner of Great Cassino (the ten of

diamonds) reckons ... ... ... ... 2 points.

The winner of Little Cassino (the two of

spades) reckons ... ... ... ... ... 1 point.

Round Games with Cards A Practical Treatise on All the Most Popular Games, with Their Different Variations, and Hints for Their Practice · 第 36 / 43 题