If the striker gives a miss, the ball is left where it finally stops. If

the striker is by law obliged to play on a red ball or on a coloured

ball, but from the position of his own ball is unable to do so directly,

he is said to be snookered; he must then make a _bona-fide_ shot at the

proper ball off the cushion, the penalty if he misses being the minimum

penalty: _e.g._ if he is bound to hit a red ball, the penalty is only

one; if a coloured ball, two—the value of yellow.

In some rooms, the striker is bound, when snookered, to play a

_bona-fide_ shot as described, and if he hits a coloured ball when

playing on red is mulcted in the value of that ball. In others, if he

has to play on a coloured ball and is snookered for them all, he has

to name the ball he intends to play on; if he misses all the coloured

balls, or hits one of a smaller value, he is debited with the value of

the one he plays at; if he hits a more valuable one, he is fined the

value of it; but as it is hard to define what a _bona-fide_ shot is,

these regulations lead to many disputes. A good rule is to allow the

striker to give a miss, the penalty being the lowest that can be

exacted, but he must not thereby snooker the next player. If he _does_

snooker him, the stroke must be played over again, till the next

player has a clear shot at the right ball.

When all the red balls have been holed, the others must be taken in

proper pool order—first yellow, then green, and so on. When holed they

are not put up. The striker, when snookered for his proper object ball,

must play a _bona-fide_ shot for it, being fined its value if he misses

it.

Here again there are variations. In some rooms he may give a miss,

leaving the next player in a position from which he can play on the

proper ball, and being fined the value of the object ball; or he may

(sometimes _must_) play at that ball, and if he hits another he is

fined the value of it, which at this period of the game is always

greater than that of the object ball.

When only white and black are on the table, white always plays on black.

If white misses black, or goes in off it, or forces it off the table, or

goes off the table himself, the game is at an end.

In some rooms the game proceeds till black is actually holed.

Of course the main object of the good player is to get behind a ball of

great price when he has taken a red, green and yellow being of no great

value, though their capture may lead on to higher game. As a rule, it is

wasted time to hole a red when there is no chance of a break to follow,

as by this means one of the preliminaries to a break is destroyed; but

at the same time the opponent’s chance is diminished, so that this

general principle may be laid down—that the player who is leading, or

receiving points, should get rid of the red balls, so as to reduce his

opponent’s chance of making a big score; but he who is giving points, or

is behind in the game, should abstain from taking a red ball unless he

has a fair chance of getting a coloured one afterwards. He should play

rigid safety, leaving the opponent long shots, from under a cushion if

possible. Safety is indeed one of the beauties of the game, misses and

coups being often good play; but when all the red balls have been holed,

the utmost accuracy of strength and direction is called into play, so as

to snooker the adversary, whose efforts to hit the proper ball may

enable the other to retrieve an apparently lost game. It must never be

forgotten that, as a break may run up to thirty or forty, or even more,

each point representing money, a single incautious stroke may cost the

loss of the game, and that care and thought are consequently of enormous

importance.

The drawback to the game is the large part played in it by luck. There

are so many balls on the table that really excellent strokes are

incessantly being spoilt by a combination of kisses against which it is

impossible to provide. To this both sides are equally liable, but in a

game of skill the element of luck ought not to be too prominent, and it

is owing to the preponderance of luck in snooker that the game is, as a

game of skill, inferior to black pool.

THE MARKER

As there are stakes depending on all these games, apart from other

general reasons, good marking is all but an absolute necessity; but good

marking is not compatible with the many services that some players, and

even some spectators, think they have a right to demand from the marker.

He is called upon to ring the bell, to give orders to the waiter, hand

the matches and so forth, at a time when his whole attention should be

concentrated on the game and the wants of the striker. Marking requires

great care of itself, but when there are rests to be handed, balls to be

spotted, foul strokes to be watched, and so forth, it is positive

discourtesy on the part of spectators to distract his attention. The

marker is the servant of the players—and of the players alone—as long as

a game of any kind is proceeding, and he ought to be regarded and

treated as such. Under the best conditions, however, players should keep

their eye on the marking-board, so that any error may be corrected

_immediately_: delay only leads to dispute. At pyramids the score on the

board _plus_ the number of balls on the table must always make 15, so

that a mistake can be detected at once.

The marker himself may be reminded that distinct calling is as essential

as accurate marking. At pool each life lost must be audibly announced,

and the chance of starring offered to the player when it occurs. He

should never neglect to remind the striker that he is on his player, or

that his player is in hand, or, at the proper time, that it is

three-pool or single pool, as on all these occasions a different style

of play is required. But, once more, players should also be alive to

their own interests, and watch these points for themselves. The rests,

long cues, spider, &c., should be handed to the striker when asked for,

and not laid on the table, as, on the principle of _qui facit per alium

facit per se_, the striker is constructively liable for any foul made by

the marker when he puts these implements on the table. They should be

always ready to his hand, but he should never _offer_ them to a player;

it is often a distinct hint as to what the right game is when the marker

is seen to get the rest ready or move towards the half-butt. It is his

duty to be attentive but not officious.

COUNTRY-HOUSE GAMES

I now pass on to a class of games in which ladies can take part, and

which provide plenty of amusement for those who do not care for a more

serious game. Not but that cork pool and skittle pool may not be made

highly scientific, but when ladies take a cue, such games are generally

regarded as a pleasant recreation _pour passer le temps_, or as an

excuse for a mild bet.

SELLING POOL

This is an eminently simple game, in which any number can take part.

There are no lives, no pool, and no end, till the players are tired. Any

one who chooses to leave can do so by giving notice, and taking his ball

off the table when his turn comes round next. A small stake is agreed

upon, and it is lawful to play on any ball, but no ball can be taken up.

There is of course no safety and no star, but the usual rules of pool

govern the game in other respects. To make the game go, however, it is

well to have plenty of threepenny bits, sixpences, or shillings ready,

according to the stake, as giving change is always a trouble, and cash

down is necessarily the rule.

CORK POOL

This is another amusing game, which admits of any amount of skill and of

any reasonable number of players. Two balls are used, white always

playing upon red. The cork is put on the centre spot (sometimes on the

pyramid spot), and on the cork the pool is placed. The object is to

cannon from red on to the cork. Sometimes it is obligatory that the

cannon be made off a cushion. Each player in turn—the order is decided

by giving out the pool balls—plays from where white stops, the first

playing from baulk, as is also the case if the white goes in. Each

player has only one stroke. If he cannons on to the cork and knocks it

over—it is not enough merely to shake it—he takes the pool, which is

then renewed. If he misses the red, holes the red or his own ball (even

after hitting the cork, so that white must never be stopped), or cannons

without first hitting a cushion (if this is the rule of the room), or

plays out of turn, he has to put the amount of his original stake on the

cork, in addition to what is already there. Sometimes he is only fined

for an illegitimate cannon, but in this class of game the more forfeits

that can be invented the better.

Not a bad variety of the game is to make the red hit the cork, a sort of

winning hazard, any other way of knocking it over carrying a penalty; or

this may be further restricted by insisting that the red must hit at

least one cushion before it overthrows the cork.

I used to play another excellent and really amusing variation of this,

which we dignified by the name of ‘bumble-puppy.’ A ring about three

inches in diameter was drawn round the cork with chalk. The pool was put

as usual on the cork, and each player who failed to hit the cork over—we

used to play the winning hazard game—was fined a penny, which was added

to the pool, and when the cork was hit the striker secured only as many

coins as fell outside the ring, those that were more than half outside

counting as over. The fun of this was that sometimes there would be five

or six shillings in copper and silver on the cork, and only a few meagre

coppers would fall to the successful striker, all that was left in the

ring being put back on the cork and a fresh stake added by each player.

I can strongly recommend this form of the game, as it is full of

incident and amusement.

NEAREST BALL POOL

This may best come under the category of country-house games, though it

may be played with lives and a star and be treated as seriously as

ordinary pool, the rules of which apply throughout. The striker is bound

to play on the nearest ball, whatever the colour, under the penalty of

losing a life; but there is no particular science in the game beyond

that required in ordinary pool, except as far as spoiling an easy stroke

for the next player is concerned.

SKITTLE POOL

This is another game admirably suited for after-dinner amusement in a

country house, and one in which ladies can take part. The arrangement of

the skittles on the table is rather elaborate, and can best be

understood from Diagram X. Ten white and two black skittles, each four

inches long, are used. A and E are on an imaginary line drawn through

the pyramid spot parallel to the ends of the table. D and H are nine

inches above the baulk-line. The distance between A and D and between E

and H is divided into three equal parts; B, C, F, and G are at the

points of division. All these eight points are four inches, one

skittle’s length, from the cushion. Another white skittle is on the

billiard spot, and the tenth at I, four inches from the right-hand

baulk-spot. When black skittles are used (they are sometimes left out),

one is placed at X, four inches from the left-hand baulk-spot, and the

other at Y, half-way between G and the cushion. The red ball is spotted

half-way between the billiard spot, K, and the cushion, white and

spot-white on the right and left baulk-spots respectively. Each white

skittle has a particular value, denoted by the figures in the margin; a

penalty is attached, as will be shown, to knocking down either of the

black skittles. The position of the skittles, when once found, should be

marked with discs of white paper, on which the value of the skittle may

be shown. The object of the game is to make cannons with one of the

white balls off the red or the other whites on to the skittles; when

such a cannon is made, the value of the skittle or skittles knocked over

is scored to the player. The rules are as follow:—

I. The game is played 31 up, each player having one stroke alternately,

the order of rotation being decided by giving out coloured balls or

numbers.

II. Any number can play in a pool, and in all cases the following order

is to be observed, viz.: No. 1 plays out of baulk with either the spot

or white ball from its respective spot, and he and the following players

must always hit a ball (even if it touches another) with his own before

striking a pin, or he cannot score. No. 2 plays with the remaining ball

from its spot in baulk, and at either of the other balls, except when

the one in baulk has been touched or moved, in which case he and the

following players can play at any ball they please during the game.

III. Any pin or pins knocked down by a player must be replaced before

the next one takes his turn.

IV. Any ball occupying the spot of a fallen pin must be placed on its

proper spot, and the pin also replaced.

V. Should any ball stop on either of the spots of the other balls, each

must be placed on its proper spot.

VI. Any player who knocks down a black pin (after making his stroke)

with a ball, cue, sleeve, or in any other way, is dead (_i.e._ is out),

but can star any number of times by signifying the same before the next

player has struck, but he comes in without any points he has previously

made. The purchase of a star to be the same amount as the pool.

VII. Should a player stop a ball or alter its direction, he shall be

considered dead, but may star any number of times.

VIII. Any pin is to be considered down if it has entirely left the spot

it occupied, or when leaning against a ball, cushion, or another pin.

[Illustration:

Diagram X.

]

IX. Any one playing out of turn cannot score, and the one who should

have played continues, without replacing the balls; but the former has a

right to play in his proper turn, if he is not dead by knocking down a

black pin.

X. Foul strokes are made as follows, viz.: by pushing a ball instead of

striking it; by knocking down a white pin without striking a ball first,

or before the balls have ceased running; by playing out of turn, or when

all the pins are not in their places, or when the three balls are not on

the table. Running in or jumping off the table is not foul.

XI. If (by mistake) the black and white pins are wrongly placed, the

white scores and the black counts as dead if knocked down; but the pins

must then be replaced in their proper places.

XII. Should the three balls be covered by the pins, so as to prevent

their being played at, the red ball can be spotted; and then, if they

are again covered, the spot ball can be spotted.

XIII. Any one, not being present at the commencement of the pool, has

the right to join in it, provided that no player has had more than one

stroke, and that no one has starred.

XIV. Baulk affords no protection.

The usual way of playing this game is to agree that the pool goes to the

player who first makes exactly thirty-one, neither more nor less: if he

exceeds that number he is dead, unless he likes to star, the number of

stars being unlimited. Another method is to let the player who gets

beyond thirty-one score backwards: _e.g._ if his score stands at

thirty-four, he can win the pool by scoring three. Under either system

the other players endeavour so to leave the balls as to make it

difficult or impossible for him to knock down the skittle which will

give him the desired number. The game may, however, be played with a

sealed handicap, each player receiving a numbered counter at the

beginning of a game, which he keeps secret but adds to his score. Thus a

player whose counter was numbered six would produce it when his score

reached twenty-five, and would claim the pool; part of the game then is

to guess the handicaps of the other players, by observing which skittles

each is trying to knock over when within range of thirty-one. Thus, if a

player whose score on the board was twenty-four were seen to be

incessantly playing for one of the skittles at either B or E, counting

four, his handicap number would probably be three, and so on. This

innovation seems to have come from the Italian way of playing skittle

pool, which is very popular in Italy and Greece, and indeed in all the

Levant. Directions for this game may be found in Dufton’s ‘Practical

Billiards.’

The game may also be played without the black skittles, but there is

less fun and excitement, as their presence adds considerably to its

vicissitudes.

CHAPTER XIV

MISCELLANEOUS NOTES

Before finishing this book it is desirable to mention a few matters

connected with billiards which have not been dealt with in former

chapters, though some of them may have been more than once introduced.

To begin with, the question is often debated whether in the interest of

the game a stake is desirable. Undoubtedly, some advantages are gained

when money, however little, is played for; the rules are more strictly

obeyed, and the game is treated as serious. On the other hand, there are

drawbacks: certain players, often those most anxious to bet, cannot

afford to lose, and the miserable result is that the pleasure of the

game is sacrificed to money. When played on proper lines, no stimulant

beyond the honour of winning and the pleasure of making meritorious

breaks is needed for players who are devoted to billiards and have

attained certain excellence. In most clubs far fewer games are played of

late years for even the small stake of a shilling or half a crown than

was the case in the early seventies, but a little excitement is supplied

by an occasional handicap. From want of experience, however, the framers

often make serious mistakes, which deter persons from entering, and

these are perhaps less in estimating the start which should be allowed

than in general principles. Hence, with the view of helping framers, a

few remarks are offered.

[Illustration:

A winning game.

]

A handicap, to be satisfactory, should be on the American principle:

each player should in turn play with every person who has entered, and

he who has most games to his credit is the winner. It follows that too

many entries should not be allowed, nor, if possible, should there be

too great a difference in the class of players. It is better to have

more than one handicap than to try to bring together men between whom

there is great difference of play. As a general rule, it is probably

safe to say that no two men should play in the same handicap when one

can give the other much more than a third of the game. In a short

game—and those of most amateur handicaps are from 100 to 250 points—more

than one-third of the game is so long a start that chance plays too

important a part. When there are many competitors, it might be desirable

to have one or more handicaps subordinate to the final one, played, if

preferred, on the English system, in which the loss of one game

disqualifies for further competition; but the final, amongst, say, the

best six players, should if possible be arranged on the American plan.

As a guide to handicapping, the following rule may be useful. The

question is, if A. can give B. twenty in a hundred, and B. can give C. a

like number of points, how many can A. give C.? Add the points, and from

the result deduct their product divided by the length of the game. Thus,

in the supposed case:

20 + 20 − (20 × 20)/100 = 40 − 4 = 36;

or A. can give C. 36 points.

Another sort of handicap is sometimes substituted for the ordinary and

uninteresting four game when it is wished that more than two players

should take part. The method followed is to agree about the points and

then string or toss for position—_i.e._ to determine who shall commence

and the sequence of play. Whoever first scores the agreed number of

points wins the game and takes the stakes. It has this advantage over

the four game that excessive safety play is useless or worse, and that

each competitor does his best to score. The luck is to follow a player

who leaves easy openings, but, as no one plays specially for safety, a

good player is as likely to leave an easy stroke as a bad one.

A few words may be permitted on billiards as a game for ladies. With

their superior delicacy of touch and at least equality in all other

respects, save perhaps in brute force, there would seem to be no reason

why they should not greatly excel at the game. As a fact some, a very

few, do play almost as well as good club players; they can make from

twenty to forty points in a break, and, this being so, work is all that

is required to raise their standard. The game is a healthy one, calling

into play not merely the muscles but the mind; and, as to its

capabilities for showing a handsome figure to advantage, Mr. Davis’s

illustrations are sufficiently eloquent.

Some readers may perhaps regret the absence of a chapter on the

French and American game. To them we would urge that a game so

beautiful, so scientific, and capable of such development, cannot be

satisfactorily treated in short space; and, therefore, it has been

thought better simply to refer inquirers to M. Vignaux’s book and to

‘Modern Billiards,’ the American text-book, published by the

Brunswick-Balke-Collender Co., New York. Comparison between the

English and French games is scarcely profitable; they differ widely,

and each has its advantages. Conspicuous amongst these in favour of

the foreign game is the small size of the table which may be set up

in ordinary rooms. It is cheaper and more easily lighted than that

used in the English game, and, although hazards are eliminated and

much interest is thereby lost, the cannon game can be brought on the

smaller table to a perfection of which we scarcely even dream.

A matter which closely concerns the well-being of the game must now be

considered, and that is the behaviour of players and spectators; in

other words, the _etiquette_ of the room. Throughout this book, in one

part or another, the importance of maintaining order and the

impossibility of preserving a high class of play when interruption is

permitted have been clearly set forth. The orderly proceedings in

professional play, during which neither player smokes nor interrupts the

other, and spectators are generally courteous, silent, and impartial,

contrast, we regret to say, with the ordinary behaviour of amateurs in a

club billiard-room. Here, in general, players have to submit to all

manner of interruption, the result mainly of ignorance and inadvertence.

Consequently, the great majority play day after day, year after year,

and scarcely improve, whilst the few who get the length of thinking out

a break and working it out on the table are driven to play where they

are less liable to disturbance.

[Illustration:

A LADIES’ BATTLE.

]

In a billiard-room the players for the time being should be considered

supreme; table, light, fire, marker, are theirs for the time; and a

little ordinary consideration will show any gentleman that he should

avoid interference with them during a game. Yet, how common it is for

persons to bounce up to the door, open it without waiting for the

stroke, march gaily along towards a seat irrespective of whether a

stroke is in progress or not, and then, as likely as not, commence an

animated conversation in a loud tone of voice with another spectator, or

in default even with the non-player. If conversation fails, they have no

scruple in lighting a lamp or in poking the fire and making a glare and

heat which is unbearable to the players. The opponent, too, is often an

offender in the matter of talking. No sooner has he missed a stroke than

he commences conversation, failing to see that, if his adversary is more

polite, he enjoys absolute quiet during his break, whilst the other has

to play under disturbing influences, a proceeding which is not merely

discourteous, but unfair. Then, again, a running commentary is often

kept up during play, the remarks for the most part being absolutely

foolish. A spectator who listens to them cannot fail to notice their

grotesqueness, and, if they could be fully reproduced, the offenders

themselves would scarcely credit that they could have acted such a part.

Sometimes a player volunteers on every occasion explanation of his

failure to score, at other times he passionately addresses the balls,

adjuring them to stop or come on; he seems to think he gains a

reputation for generosity when he praises his adversary’s efforts by

shouting ‘good stroke’ when satisfied that the hazard or cannon has just

been missed, and it is entertaining to watch his change of tone and

countenance should some unforeseen score be made. His nervous

contortions when a ball is approaching a pocket or likely to make a

cannon are often remarkable; head, hands, legs and feet, all coming into

play, and all impressed to indicate his sensations, which, to judge from

the display, must often be unpleasant.

Smoking, too, requires regulation. Matches should not be lighted on the

stroke, nor should they be extinguished by being waved about; cues,

umbrellas, or sticks, should be kept perfectly still; in fact, every

care should be taken to avoid distracting the player’s attention. There

are many drawbacks to the game from players smoking; with every care,

ashes and tobacco fall on the cloth, the woodwork of the cushions is

blistered and disfigured because the ends of lighted cigars are

carelessly laid on it, and the striker is often hampered by clouds of

smoke poured over the table by his adversary in the line of sight. These

may be reduced to a minimum by the exercise of a little consideration,

and suitable metal trays should be provided on mantelpiece or side

tables on which lighted cigars may be placed whilst the player is at the

table. Another not uncommon but most offensive breach of etiquette is

for a spectator to offer either player advice; it often happens that

they see what a player has overlooked, but they should resist the

temptation to advertise their smartness, and recollect that the struggle

ought to be left entirely to the opponents, who are entitled to a fair

field and no favour. These are the main faults which are of common

occurrence: a little care and self-restraint will deter men from

offending, and gain for them an enviable character for consideration of

others and good feeling; whereas indulgence in them will sooner or later

cause transgressors to be considered as the pests of the room and to be

more or less avoided. It is true that endeavour has been made in

existing rules to control the behaviour both of players and of

spectators, and it is possible that some further steps in this way may

be taken; but much must be left to the good feeling of gentlemen, which

will not fail when they realise the value of a room in which good order

is kept; and the remarks here made are offered in the hope that they may

contribute to the desired result.

With reference to the disputed question which was discussed in Chapter

VI. and has incidentally appeared elsewhere, whether side can be

communicated by one ball to another, there is a stroke which will repay

study. Place the red and another ball on the baulk-line about a foot

apart within the =D=. From the right-hand side of the table play a free

stab on the red with strong right side, hitting it almost full but

sufficiently on the left to just send it out of baulk. If properly

played, both balls will be left in baulk. The white going into baulk

shows that the red was struck on its left, and therefore must have gone

out of baulk, whereas its return to baulk would appear to be due to

communicated side. It is instructive to play this stroke first with one

side and then with the other, and to observe the difference of result.

The practice of strokes as recommended throughout this manual may

occasionally be varied by trying breaks from some well-defined position

of the balls. Place a ball over each middle pocket for easy losing

hazards and play the break from hand. After each break record the score,

and after five or ten trials take the average. Anyone who can usually

score 100 points in six innings is more than able to hold his own

against good club form. The task is not so easy as it appears, as a few

trials will show. The gradual rise of this average is a good measure of

improvement. But too much time should not be spent in this way, for the

practice of strokes is far more profitable, specially if the maxim ‘Over

the easiest strokes bestow the greatest pains’ be always remembered.

Work at easy strokes till they can be so played as to leave another easy

one to follow; no practice is more remunerative.

Intimately connected with the interests of billiards are the duties of

referees and markers. In important matches three persons are employed

besides the players—the referee, the marker, and a boy to hand the balls

and rests; in ordinary games all the duties fail on the marker. It is by

no means an easy matter to be a good referee; men are often selected

more because they happen to be connected with a sporting newspaper than

from any personal aptitude for the position. The qualities required form

a combination difficult to be obtained. The referee should possess a

strictly judicial turn of mind, perfect sight, developed accuracy of

observation, great calmness, rapidity of judgment, perfect and fearless

honesty; in addition to knowledge of the game, intimate acquaintance

with the rules, and correct appreciation of the duties he may have to

perform. Failure in any one of these qualifications may result in

erroneous decisions; but perhaps the last-mentioned is the one which is

most liable to be misunderstood. As a rule, the referee should not

interfere unless appealed to; it should be fully realised by him that he

can make no law or rule, and has for the time being no concern with the

justice or injustice of the code; his duty is simply to say whether a

rule has or has not been broken, and to declare the penalty. His

personal opinion as to whether a stroke should be fair or foul is of no

moment; all he has to deal with are matters of fact and the application

of acknowledged rules. Thus, until the push, for example, is contrary to

the rules, a referee is not justified in declaring every such stroke

appealed against to be foul; on the contrary, a competent man, whatever

his opinion may be as to the merit of the stroke, should declare all

strokes to be fair unless he actually saw a rule infringed. If he saw

the cue twice applied (which is common enough), he is justified in

ruling the stroke to be foul; if he did not (as he cannot in a

well-executed push) see two applications, he is bound to uphold the

stroke as fair. It is no argument to say that he knows the stroke to be

always foul; no one desires him to air his opinion on such a matter, and

a person who made such an excuse for his ruling would thereby

conclusively prove his unfitness for the post.

The marker is a man for whom we have much sympathy; his duties are many

and trying, sometimes almost beyond human endurance. As a class, markers

are civil, well-behaved, and otherwise probably neither better nor worse

than their fellow-men. When asked for advice or instruction, they give

it cheerfully to the best of their ability, and in respect to play they

may be said to lie between amateurs and professionals. They have

occasionally a good deal to put up with, and their services are often

unjustifiably requisitioned; attention is invited to Mr. Ford’s remarks

(p. 428), which, though made with reference to pool, are in most

respects applicable to billiards. And when late at night or in close

rooms markers are occasionally drowsy, or make a mistake, let players

endeavour to realise the monotony of their lives. From their arrival in

the room before noon till their departure at, perhaps, three in the

morning, think of their average experience! The table has to be got

ready, the room dusted and preparation made for visitors. These appear

at first fitfully—the young, who are not good enough for the serious

business of the day, and the old, who are losing their game, meeting

together, followed later by the regular _habitués_, who play billiards

or pool as may be. Conversation is carried on as if the marker were both

deaf and dumb, a mere machine for returning the ball and handing the

rest. There is an admirable essay on this aspect of the marker in ‘The

Billiard Book,’ by Captain Crawley, written by the author of ‘Lost Sir

Massingberd,’ in which it is justly pointed out that the marker

moralises and is ‘daily the dumb witness of innumerable frauds.’ He is

made to say, ‘I know the real skill of every player to a hair, and how

much he conceals of it.’ I know the characters of nine-tenths of the men

who enter the room, and very indifferent they are—‘the man who plays for

a stroke only when it is a certainty preferring his own safety to his

enemy’s danger; the hard hitter, from whom no player is secure; the man

who is always calling his own strokes flukes; the man who is always

calling other people’s by that derogatory name; and the poor fellow who

is for ever under the cushion. My world, which is not a small one, is

mapped out for me, with all its different species of men, upon this

table; for I stand apart, and mark many things beside the score.’

Then think of the marker being obliged to constantly watch the

performances of those who take from half to three-quarters of an hour to

play a game of a hundred, the same bad form exhibited game after game,

by men who for one reason or another never improve; and judge leniently

of slight lapses of attention.

It is expedient once more to emphasise the point that whilst a game is

in progress the marker’s services should be considered as wholly devoted

to the score and the players; no spectator should speak to him or

attract his attention, and markers ought to be instructed, in case of

breaches of this rule, to point out respectfully that they are

prohibited from entering into conversation during a game. The writer has

often seen spectators, and occasionally opponents, most unwarrantably

engage a marker in conversation when they failed to get anyone else to

talk to, thereby distracting his attention from the game to which it

should be entirely devoted.

And now, as a last word, it is proper to explain that, though endeavour

has been made in the preceding pages to put amateurs in the way of

improving their game and of understanding its general principles, yet it

is not for a moment advocated that young men should devote to billiards

the time which might be more profitably employed in serious work. Except

for professional players and a very few specially circumstanced

enthusiasts, it is, after all, but a game and relaxation. Indulgence in

it should, therefore, be kept within strict limits; but, so regulated,

it will be found generally beneficial to mind and body. These

restrictions, it is evident, must almost to a certainty prevent amateur

form from ever seriously approaching that of professional players, and

one is warranted on meeting a youngster whose knowledge of the game and

handling of the balls have reached professional form in concluding that

his skill is evidence of a misspent youth. Still, there is a vast

difference, which may reasonably be lessened, between such perfection

and the average amateur performance; and it is hoped that this volume

may contribute to so desirable a result.

INDEX

Aberdovey slates, 73

Albert Club, 48

Albo-carbon light, 66, 67

American handicaps, 40, 43;

tournament, 41, 436

Angle, half-ball or natural, 101–103, 123–124;

of deviation, 138;

of incidence and reflexion, 139–140

Aquarium. _See_ Royal Aquarium

Association, Billiard. _See_ Billiard Association

Attitude, 107

Balls, billiard, 86–92;

treatment of, 87–88;

weight, 87_n_;

gauge, 89;

tests of, 90;

bonzoline, 91–92;

cast steel, 92;

dummy, 101;

definition of, 105;

motion, &c., and division of, 130–141;

impact of, 164–168;

rotation of, 189–214;

surface of, 193;

friction of, on cloth, 193;

transmitted side, 194; 443;

different qualities of ivory and bonzoline, 266–267;

light, 322

Bartley, Mr., 6, 9

Basket, pool, 101, 253–254

Baulk, meaning of the term, 105;

doubles in, 150;

playing for safety in, 284;

double, 290

‘Baynard Castle,’ 43

Bedford, Mr., 9

_Bell’s Life_, 19;

quoted, 20; 21

Bennett, Alfred, in handicaps, 36, 38, 40, 41, 47;

death, 38_n_

Bennett, Fred, 36, 38

Bennett, John, 36, 38

Bennett, Joseph 4;

his manual, 4;

in a four-handed match with John Roberts, sen., 26; 29;

beats Roberts, jun., and beaten by him, 34; 35, 36, 40, 41, 43, 44;

beaten by Roberts, jun., 50;

beats Cook for championship, 46;

defeats Taylor for championship, 47;

Shorter forfeits for championship, 47;

introduction of angle for private practice, 124; 266, 370

Bentinck Club, 24, 27

Billiard Association of Great Britain and Ireland standard tables, 70,

71, 362;

rules of, 374;

revision required, 375;

examination of — rules, 376–386;

examination of — rules of pyramids, 390

‘Billiard Book,’ Captain Crawley’s, on pyramids, 391;

essay on the marker, 445

‘Billiard Review,’ quoted, on the Association Rules, 375

Billiard-rooms, 55–57;

in Oriental Club, 57; 58, 59;

Mr. W. H. Fowler’s room, 59;

Mr. A. Gibbs’, 55–56;

ventilation of, 61–66;

lighting of, 66–68;

Major Broadfoot’s note on, 67, 68

Billiard-tables, 5, 10, 11, 15, 69;

pockets, 69;

Billiard Association legislation, 70;

Standard Association tables, 71;

cost, 72;

ordinary, 73;

championship, 73, 83, 362–373;

frames, 73;

slates, 73–77;

plan of table in diagram, 74, 75;

cushions, 77–79;

cloths, 79–80;

setting up the table, 79–83;

brushing and ironing, 83–84;

undersized, 84;

spot stroke, 85;

French tables, 85;

hiring, 85;

automatic returner, 86;

few in London clubs fit for play, 207;

easy and difficult—in training, 306

Billiard terms in use, 105–107

Black and pink pool, description of game, 423;

variation in rules, 423;

collecting stakes, 424;

a useful bye-law, 424

Black pool, 408, 418;

no regular laws, 418;

the game as generally played, 420;

special features, 420;

variation in rules, 421;

points to be held in view, 422

Blind pockets, playing hazards into, 146, 150

Bonzoline balls, 91;

wear, 92;

playing hazards with, 170;

difference between ivory and, 266;

playing double baulk strokes with, 293

_Bouclée_, formation of the bridge, 109, 129

Bowles, Alfred, 23;

his matches with Roberts, jun., 23, 33, 367

Boyd, Mr. A. H., 3;

aid from, 3;

on implements, 55–103;

on ‘Every-Day Billiards,’ 315–325

Break, definition of, 105;

higher signification of, 300;

average—in classifying players, 302;

personal questions: luck and nerve, 303–306;

advice to players who cannot undertake close study, 307–313;

advice to a higher class of players, 313;

Mr. Boyd’s advice to moderate players, 315–325;

— at the top of the table, by Mr. Rimington-Wilson, 325–348;

nursery cannons, 348–361

Breaking the balls, explanation of the phrase, 105

_Bricole_, utility of, 172;

the push, 226, 240

Bridge, the term, 105;

a good, 108, 109;

a short, 127;

_bouclée_, 129

Brighton, Kentfield’s Subscription Rooms at, 10

Broughton, Tom, beaten by Roberts, sen., 16

Brunswick-Balke-Collender Co. the, cited, 212, 440

Brushing tables, 83

Buchanan, J. P., 266

Buckland, Frank, test for balls, 90

‘Bumble-puppy,’ 430

Burners, gas, for billiard-rooms, 67

Burroughes and Watts, aid from, 4, 55;

first series of handicaps, 36; 40, 77, 98

Butts, 97

Cannons, plain, 172–186;

tendency to supersede losing hazards, 172;

general rules for strength in playing, 174;

easier than the hazard, 175;

in baulk, 210–212;

use of compensation in making, 261–262;

nursery, easy of execution, 326; 348–361

Carr, John, 5;

sells twisting chalk, 7; 8;

backed against all comers, 9;

challenged by Kentfield, 10

Carter, Eugene, American player, 53

Cathire More, King of Ireland, his brass billiard balls, 4

Chalk, 83, 87, 98, 384;

St. Martin, 99

Championship, the, &c., 362–373;

Mr. Russell D. Walker’s memorandum on, 367–370

Championship matches, remarks concerning, 362–366;

list of, 373

Championship table, the, 73, 83;

pockets, 362;

play on, 370–373;

objections to different tables for ordinary play and for championship

matches, 364;

genuineness of game, 365;

equalisation of amateurs on a, 372;

record of championship matches, 373

Chimneys of lamps for lighting billiard-rooms, 66

Close screws, method of playing, 250

Cloths for billiard-tables, 79;

nap of, 193;

effects on rotation and path of ball, 207

Club billiard-rooms, 56;

over-ironing of cloth in, 207

Coles, Harry, 48, 49

Collins, George, 36, 38, 39, 48

Combination tables, 85

Compensation in play, 260

Composition balls, 91

Cook, William, 20, 23, 24;

Roberts, sen.’s opinion of, 25;

first match with and defeat by Roberts, jun., 27;

beats him later, 28;

rapid rise, 28;

beats Roberts, sen., for championship, 29–31;

remarkable breaks, 33, 34;

loses championship to Roberts, jun., 33, 41;

zenith of his career, 34; 35, 36;

wins handicap, 36; 39, 40;

beaten by Roberts, jun., 41, 42, 43, 46;

beaten by Joseph Bennett in championship match, 46;

beats and beaten by Roberts, jun., 47, 50;

unrivalled style, 120;

on the spot stroke, 265, 266, 268;

strength and execution, 370;

pool record, 412

‘Cork Marker,’ the, his match with Carr, 9

Cork pool, description of, 429;

variation in play, 430;

bumble-puppy, 430

Corrugated iron billiard-rooms, 59

Cotton’s ‘Compleat Gamester,’ 5

Country-house games, 429–432

Coup, to run a, explanation of phrase, 105

_Coups durs_, 105, 230

Cover, meaning of the term, 105

Crawley, Captain, on pyramids, 391;

quotation about marker from his billiard book, 445

Cues, &c., 93–103;

French butt, 93;

English butt, 93;

tips, 95, 96;

jointed, 96, 388;

splicing, 97;

mechanical accuracy in delivering, 115–129;

hold of, 125;

use of — in the follow, 196;

in the screw back, 202;

in applying side, 203;

in the push stroke, 224;

‘power’ of, 315;

necessity for accurate delivery of, 324

Cunningham, Colonel Allan, R.E., aid from, 3

Cushion-crawling, 283

Cushion nursery cannons, 348–361;

breaks of — often spurious, 363

Cushions, 77;

covering with cloth, 81;

difficulty of square-cut, 145;

side acquired by friction with, 206;

nurseries, 348–361

Davis, George, 25

Dawson, Charles, 49, 51, 120;

simplicity of his game, 128; 367

Defensive play, where advisable, 283

Diagrams, explanation of, 138–139

Diggle, Edward, 51, 120, 367

Double baulk, 105

Doubles, value of, 150;

in baulk, 150;

simple, 152; 398, 400, 413, 416

Drag strokes, 116, 196;

used to overcome irregularities in ball or bed, 197

Dufton, John, 20

Dufton, William, ‘tutor to the Prince of Wales,’ 20;

match with Roberts, sen., 22;

his long jennies, 25;

an overrated player, 25

Dufton’s ‘Practical Billiards,’ on skittle pool, 435

Dummy balls, 101

Egan, Pierce, 9

Egyptian Hall, 51

Electric light in billiard-rooms, 61, 66, 67

Elementary instruction, 104;

mode of entering room, 104;

technical terms, 104–106;

attitudes, 107;

formation of bridge, 108, 109;

the bridge _bouclée_, 109, 129;

cue delivery, 109;

practice with one ball, 110–115;

strength, 112;

use of the rest, 113–115;

use of the half-butt and long-butt, 115;

Mr. Pontifex’s memorandum, 115–129;

a remarkable amateur feat, 116, 126

English butt, 93

Erection of billiard-table, 80

Etiquette of the billiard-room, 3, 104, 388, 440–442

Evans, Harry, 25, 26;

champion of Australia, 39

Feather stroke, 370

Fleming, John, defeats Roberts, sen., 16

Follow, the, importance of, 194;

increasing artificially, 195;

chief use, 196

Forcing hazards, 170

Ford, Mr., on markers, 428; 445

Foul, definition of a, 105

Four-handed game, a bad school, 318;

a substitute for, 439

Fowler, Mr. W. H., his outside billiard-room, 59, 103

French butt, 93

French players on the game, 1

Gaiety Restaurant, matches at, 41, 43

‘Game of Billiards,’ Kentfield’s, 10

Gas in billiard-rooms, 61

Gate-money, 365, 366

Gibbs, Mr. A., his billiard-room at Tyntesfield, 61

Gillows’ tables, 15

Green, W. E., 25, 53

Guildhall Tavern, matches at, 37

Half-butts, 97

Half-push, the, 228

Handicaps, 36, 39;

American system of, 40, 41, 43; 436;

the same guiding rules for framing, 439

Hazards, winning, 142–153; 320, 404;

plain strokes, 142;

middle pocket, 159, 422.

_See_ Losing

Herst, John, 21, 22, 25

Hiring billiard-tables, 85

Hitchin, W. C., 25

Hughes, Alfred, 25, 26, 36, 39

Hughes, Charles, 23, 24, 25, 26, 27, 367

Impact, divergence between point of aim and point of, 133–135;

points of, 143;

rebound following, 164, 167

Implements of the game, 55 _et seq._

In hand, definition of the term, 105

Incandescent gas light, 66

India-rubber cushions, 77

Ironing billiard-table cloths, 79, 83

Ives, Frank, his matches with Roberts, jun., 53, 365, 372;

cannon play, 359;

makes 1,267 consecutive cannons, 369

Ivory balls, 86;

expense of, 91;

differ from bonzoline, 266; 293

Jennies, 160;

method of playing, 239

Jump stroke, 250

Kentfield, Edwin (otherwise Jonathan), champion, 10;

his improvements, 10;

his book, 11;

his game 11; 12, 13, 14, 15;

interviewed by Roberts, sen., 17, 18;

refuses to play Roberts, 19; 367

Kilkenny, Lewis, 25, 36, 38, 40

Kiss, the term explained, 105;

mode of playing the — stroke, 230; 406

Knightsbridge, matches at, 53

Ladies, billiards as a game for, 440

Lamps, oil, for lighting billiard-rooms, 66

Leap stroke, method of making, 250

Lighting billiard-rooms, 66, 83

Lloyd, winner of 1895 Association Tournament, 54

Long-butts, 97

Losing hazards, short and long, 153–172;

half-ball strokes, 154; 156;

middle-pocket, 158;

jennies, 160;

long, 162;

care required in playing, 168;

forcing, 170;

inferiority to winning hazards, 172;

by use of follow, 218–221; 371

Luck in playing, 303

MʻNeil, Hugh, 51

Mannock, J. P., 52

Mardon, Mr., writer on billiards, 8, 12, 17, 18, 19, 20

Marker, duties of the, 412, 414, 415, 428, 445;

services should be devoted to game and players alone, 446

Marking-boards, 99;

nickel-plated, 100

_Massé_ stroke, method of playing, 255, 353

Matches, championship, 373

Measurements in billiards, approximate, 146;

how made, 147

Memmott, Charles, champion of Australia, 26, 39;

record of screw back spots, 48; 52, 274

Miss, must be played with the point of cue, 284

Miss-cue, meaning of the term, 106

Mitchell, William, 43–46;

as spot player, 44–48;

beaten by Roberts, jun., even, 50; 52, 228, 367

Mode of entering a billiard-room, 104, 441

Morris, Tom, 25, 26, 39

Moss, W., 35

Mulberry, George, 25

Nap of cloth, effect of playing with or against, 193, 207, 208, 270

Nearest ball pool, 431

‘Nell Gwynne,’ Strand, match at, 24

Nerve in playing, 3, 305–306

North, John, his style, 47, 48, 119

Nursery cannons, 348–361;

value of — on three-inch pocket table, 363

Oil lamps for lighting billiard-rooms, 66

One-ball practice. _See_ Elementary instruction

Oriental Club, plan of room, 57, 62

Orme & Sons, their automatic arrangement for returning balls, 86; 323

Over-caution in playing, evils of, 318

_Partie Américaine dite du cadre_, 364

Peall, W. J., aid from, 4; 44;

remarkable breaks, 45; 46, 48;

defeats Roberts, jun., 49, 50;

present position, 51; 52;

weight of his cue, 94;

consecutive screw back spot strokes, 274; 282;

turning a corner at cushion nurseries, 359; 367

Peall cushion rest, 98 _n._

Pendleton, Tom, 16

Penrhyn slates, 73

Pipeclay for marking baulk-lines, 83

_Piqué_ strokes, mode of playing, 256

Plain strokes, 142–188

Plan of billiard-table, 74, 75

Plants, definition of, 106;

method of playing, 244;

laws which govern them unknown, 246;

in pyramids, 400

Players, system of classifying, 302;

difference in, 303;

luck, 303

Pneumatic cushions, 79

Pockets of billiard-tables, 11, 69;

blind, 146, 150;

Billiard Association standard, 362, 368

Pontifex, Mr. Dudley D., aid from, 3;

memorandum by, 115, 325

Pook, John, Kentfield’s manager, 18

Pool basket, 101, 253–254

Pool, importance of playing for position in, 145;

useful as winning hazard practice, 320;

description of the game, 408;

rules and penalties, 410;

safety and hazards, 411;

starring, 411;

playing for cannons, 411;

measuring distances, 412;

marker’s duty, 412;

the opening stroke, 412;

Cook’s record, 412;

doubles, 150, 400, 413;

story concerning consecutive doubles, 413;

anecdote about sharpers, 413, 414;

for other varieties of the game, _see_ Black pool, Black and pink,

Cork, Nearest ball, Selling, Single, Skittle, Snooker, Three-pool

Porker, Mr., his match with Mr. Mardon, 12

_Position mère_, 329; 351

‘Practical Billiards,’ Dufton’s, on skittle pool, 435

Pratt, his style, 9;

match with a stranger, 10

Precautions in play, 259

Prince of Wales, the, _See_ Wales, Prince of

Prince of Wales’s Hotel, Moss Street, Manchester, matches at, 28

Professionals, rate of scoring, 307

Push stroke, the, 52;

method of playing, 224; 370;

its permissibility, 382;

character defined, 383;

so-called proofs of foulness, 383, 384;

objections to striking twice, 385, 386;

the case for and against, 386

Pyramids, 33;

importance of playing for position in, 145;

general hints concerning, 388;

salient points of the game, 389;

rules regarding, 390;

handicapping players, 390;

setting up the balls, 391;

ways of playing the first stroke, 391;

safety, 392;

making a series of hazards, 392;

plants and doubles, 394;

when the object ball is close to a cushion, 396;

useful strokes, 396–406;

good break by an Undergraduate, 407

Queen’s Club, 116

Quill stroke, 370

Rebound following impact, 164, 167

Referees, duties of, 444

_Rencontres_, 105, 230

Rests, 98, 115

Richards, matches with Roberts, sen., 367

Richards, D., 25, 27, 41, 120

Right-angled screw, the, 198

Rimington-Wilson, Mr. R. H. R., aid from, 4;

on the top-of-the-table game, 325;

on cannon nurseries, 359;

on the professional championship, 366

Roberts, John, jun., 11, 23, 25, 26, 27, 28;

beats Cook for the championship, 33;

beats A. Bowles, 33;

beaten by Joseph Bennett, 34;

defeats Bennett, 33, 34; 40;

again beats Cook for championship, 41; 43, 46;

in India, 47;

defeats and is beaten by Cook, 47; 48;

beaten by Peall, 49;

beats Cook and Joseph Bennett for championship, 50;

beats Mitchell, 50;

beaten by Peall, spots only, 50;

challenged by Peall, 51;

his wonderful play, 51;

matches with Ives, 53, 359, 365;

his long spot-barred breaks, 54;

weight of his cue, 94;

admirable cue delivery, 116;

ease and grace of style, 119;

skill, 121, 125, 127, 128, 212, 268;

good at the spot stroke, 274; 370;

offer to assist in recasting rules of the game, 375;

on the push stroke, 386

Roberts, John, sen., 12, 13;

contrasted with Kentfield, 14, 15;

rapid rise, 16;

taught the spot stroke by Mr. Lee Birch, 16;

interviews Kentfield, 17, 18;

champion, 19; 21;

lessee of Saville House, Leicester Square, 22;

his famous break of 346 in a match with William Dufton, 22;

matches with Alfred Bowles and Charles Hughes, 23, 24; 26, 28;

defeated by Cook, 31;

endurance match with an amateur, 32; 367

Rotation of ball, 189–214;

cause of, 192;

round horizontal axis, forward, 194;

backward, 196;

round vertical axis, 202

Royal Aquarium, Westminster, 43, 44, 45, 49, 50, 368

‘R.-W. Billiard Diagram Notebook,’ 398

Rudolph, match with Cook, 40

Rules of billiards, 374;

defective character, 374;

proposed revision, 375;

penalties for infringing, 375;

suggestions respecting, 376–386;

discriminating between the act of aiming and the act of striking,

377;

playing a miss otherwise than with the point of the cue, 378;

playing with the wrong ball, 378;

foul strokes, 379;

when player’s ball touches another ball, 379;

offences committed by persons other than the players, 380;

spectators offering advice, 376, 380;

obstructing players, 380;

obstruction of the striker by the non-striker, 381;

how far the marker may assist either player, 381;

the push stroke, 382;

the half-push, 384;

striking a ball twice, 384;

chief objections to the push stroke, 385, 386

Safety, when to be sought for, 283;

pocketing an adversary’s ball, 285;

double baulk, 290

St. James’s Hall, 30, 47, 368

St. Martin chalk, 99

Sala, J. G., record of consecutive screw back spots, 48; 274

Samson, Mr., architect, 60, 62;

designs by, 64–65

Scoring, different rate of, between amateurs and professionals, 307

Screw, the, 196, 197, 247;

right-angled, 198;

regulation of strength necessary in playing, 198;

importance of regulating, 200;

close, 250

Selling pool, principle of the game, 429

Seymour, William, 116

‘Sharping’ in billiard-rooms, 413, 414

Shell-out, the game of, 407, 408

Shorter, Fred, wins love game from Bennett, 41–42;

beats Cook, 42;

beats Taylor, 42;

forfeits to Bennett, 47

Side, transmission of, 194, 202;

acquired by friction with cushion, 206;

imparting, 315;

can it be communicated by one ball to another?, 443.

_See_ Rotation

Skittle pool, description of, 431;

rules, 432;

usual way of playing, 434

Skylight sashes for ventilating billiard-rooms, 62

Slates for billiard-tables, 73–77

Smoking in billiard-room, 442

Snooker, 408;

variations in rules, 424;

general method of play, 424;

penalties, 425, 426;

main object of player, 427;

the element of luck, 427

Spiller, William, 52

Spot stroke, the, 11, 16;

agitation against, 39;

result of barring, 172;

constant practice required for success, 264;

danger of using, 265;

its genuineness, 266;

ivory and bonzoline balls in playing, 266;

use of chalk, 267;

method of playing, 268;

its limits, 269;

the screw back, 273;

the stab, 276;

must be taught by a master, 279;

methods adopted to continue break or obtain safety, 279;

invaluable as practice for winning hazard play, 282; 320

Spot-barred breaks, 45

Spot stroke tables, 85

Spots, inadvisability of altering, 153

Stab, the, use of in playing cannons, 182;

and spot stroke, 276

Stakes, advantages and disadvantages of playing for, 436

Stammers, 36, 39

Standard Association tables, 71

Stanley, S. W., 25, 33, 36, 37, 38, 39, 40, 41

Starke, defeated by Roberts, sen., 19;

further matches with him, 21

Stevenson, H. W., 27, 52

Strength, definition of, 106

String, to, meaning of, 106

Strokes, following, 194;

screw, 196, 247;

practising, 208;

_massé_, 214, 255;

miscellaneous, 215;

fine, 222;

push and half-push, 224;

_bricole_, 226, 242;

kiss, 230;

jennies, 239;

plants, 244;

close screws, 250;

leap or jump, 250;

_piqué_, 255;

compensations, 260;

spot, 264

Style, 112

Tables. _See_ Billiard-tables

Taylor, Tom, 36, 37, 39, 40, 41, 42, 44, 47, 48, 368

Templates, 71

Terms, billiard, technical, explained, 104–106

Three-ball practice, 142 _et seq._

Three-inch pocket table. _See_ Championship table

Three-pool, 413;

strange occurrence at, 413;

principles of the game, 415, 416

Thurston, John, 10;

his improvement of tables, 11

Thurston & Co., 55

Timbrell, William, 40, 43

‘Times,’ the, quoted on the push stroke, 386

Tips of cues, 95;

process of tipping, 95;

cleaning, 95;

renovating, 96

Tobin tubes for ventilating billiard-rooms, 61

Top-of-the-table game, the, 325–348

‘Twisting chalk,’ Carr’s, 7

Two-ball practice, 130–141

Union Club, Manchester, 14, 16

Ventilation in billiard-rooms, 59, 62

Vignaux, M., aid from his book, 3;

cited, 189, 206, 259, 327, 351, 440

Vulcanite cushions, 77

Wales, Prince of, 20;

at championship match, 29;

at match Roberts _v._ Cook, Newmarket, 47

Walker, Mr. Russell D., aid from, 3;

on the championship, 366, 367

Warming billiard-rooms, 60, 63

White, Fred, 49

Wilson, R., 44

Winning hazards, 142–153;

confidence required, 320

Wright & Co., 55, 71

PRINTED BY

SPOTTISWOODE AND CO., NEW-STREET SQUARE

LONDON

-----

Footnote 1:

If a man wants to play fast he would surely select the worst—not the

best—player as antagonist.—ED.

Footnote 2:

It is difficult to believe in the possibility of scoring over 700

points in an hour with the imperfect implements then in use; half that

number is probably nearer the truth.—ED.

Footnote 3:

Alfred Bennett died after these lines were in type.

Footnote 4:

Roberts twice in 1894, during exhibition games, exceeded 1,000 in

spot-barred breaks, making 1,033 and 1,392.

Footnote 5:

The raised woodwork above the leads.

Footnote 6:

I do not, of course, mean that the spot stroke is a one-position

stroke—far from it; but from an ordinary spectator’s point of view it

is summed up in the words ‘potting the red _ad infinitum_.’

Footnote 7:

Formerly only four slates were used, with the result that a joint ran

straight across the table from the centre of one middle pocket to the

other. If, then, warping or subsidence of the floor ensued, an ugly

ridge arose opposite the pocket, making it unmissable from one side,

and almost impossible from the other.

Footnote 8:

Battens are screwed to the slates in order to take the tacks which

fasten down the cloth.

Footnote 9:

Each ball weighs about 4⅔ ounces.

Footnote 10:

The jointed cue with a spare top joint renders the above devices

unnecessary, and they are all open to some objection.

Footnote 11:

An excellent cushion rest, capable of being used as an ordinary rest,

is that known as the Peall Cushion Rest, which possesses the

advantages of simplicity and ease of handling.

Footnote 12:

See illustration, p. 129.

Footnote 13:

Often called the half-ball angle, both definitions being very

inaccurate; but they are in common use, and generally understood.

Footnote 14:

Or _restitution_, the effect of _compression_.

Footnote 15:

The Americans term what we call _side_ ‘English’ or ‘twist.’

Footnote 16:

Delarue, Paris.

Footnote 17:

Memmott has made, we believe, the extraordinary number of 423

consecutive screw back spot strokes.

Footnote 18:

For a description of this game, see pp. 29–31.

Footnote 19:

Taylor’s cannons were made on balls jammed in the jaws of the pocket;

Ives’ cannons were made on balls well outside of the jaws.

Footnote 20:

The numbers quoted are those of the Billiard Association’s Rules.

Footnote 21:

The rules do not say for how many balls the offender has to pay:

presumably all that are left on the table are scored to his adversary.

Footnote 22:

See pp. 148 and 244.

Footnote 23:

Published by Webster, 60 Piccadilly.

Footnote 24:

The numbers quoted are those of the Association Rules.

------------------------------------------------------------------------

TRANSCRIBER’S NOTES

1. P. 302, changed “à force de forger on devient forgeron” to “à force

de forger en devient forgeron”.

2. Silently corrected obvious typographical errors and variations in

spelling.

3. Retained archaic, non-standard, and uncertain spellings as printed.

4. Re-indexed footnotes using numbers and collected together at the end

of the last chapter.

5. Enclosed italics font in _underscores_.

6. Enclosed bold font in =equals=.

7. Denoted superscripts by a caret before a single superscript

character or a series of superscripted characters enclosed in

curly braces, e.g. M^r. or M^{ister}.

Billiards · 第 8 / 8 章