BLINDMAN’S BUFF, AND HOT-COCKLES.

The next day the family were once more alone, and the young people

were obliged to find out games which did not require such a

considerable number of players. Blindman’s Buff was the first that was

chosen by this joyous little group. Adriana, as the youngest, had her

eyes bound, and ran after her companions. Madame D’Hernilly took upon

herself to call out, in order to warn the one who was blinded, when

she approached too near a tree, or any other object that might

endanger her safety. Adriana ran about during some time without

catching any body; at last Ernestina suffered herself to be caught,

out of compassion no doubt, and she pursued her young friends in her

turn. This play lasted the greatest part of the day, but a storm

coming on towards evening forced them to seek a shelter, and they

retired to the drawing-room. As they complained of being obliged to

leave off their game, Adela advised them to continue it in the hall,

which was very spacious.

Madame D’Hernilly disapproved of this proposal, because she thought

the game would endanger the furniture; but being always desirous to

contribute to the amusement of the children, she told them that they

might play at _Blindman’s Buff sitting_. This game is not attended

with any risk to the furniture, and may be played without

inconvenience even in a small room; it is besides more amusing perhaps

than the other, particularly if it is played by candle-light.

The young people applauded Madame D’Hernilly’s idea; but they agreed

at the same time that they would not begin to play till after dinner.

They had scarcely dined when visitors arrived, whose company was

almost as tiresome to the mistress of the house, as to the children.

Our young readers will easily conceive with what impatience the latter

waited for the moment when the departure of the guests, would leave

them at liberty to begin their sport. At last it arrived, the visitors

retired, and our gay young troop immediately formed themselves into a

circle in the middle of the saloon. As Ernestina was to be blinded,

they covered her eyes with a muslin handkerchief; every one then

changed their place, and she was conducted into the middle of the

group, and had the liberty of seating herself upon the knee of

whatever person she pleased; but she was obliged, without putting her

hands upon the person whom she touched, to guess who it was.

As the young folks were all differently dressed, the touch of their

clothes would furnish an easy means of discovering them, but they did

every thing in their power to prevent the one who was blinded from

profiting by this circumstance: Adriana, who had a plain cambric

muslin gown on, drew upon her knees the skirt of her next neighbour’s

Merino pelisse. Ernestina deceived by the touch, exclaimed that it was

Madame D’Hernilly or Adela; they called out, triumphantly, “Wrong!

wrong!” and poor Ernestina had to begin her round again.

This game amused them during the whole evening, and they liked it so

much, that in some days afterwards they began to play at it again,

with as much eagerness as the first time; but they varied the manner

of playing at it, and by so doing, heightened the amusement it

afforded them. This new method, which we must call playing blindman’s

buff in shadow, was as follows:――

One of the young ladies stood facing the wall, and she was enjoined

not to look behind her: an Austral lamp was placed upon a table at the

bottom of the saloon, and there was no other light in the room. All

the party then passed between the lamp and the person who stood with

her face to the wall, so that their shadows fell upon the wall; the

lady who stood with her face to it, was obliged to guess as each

shadow passed whose it was.

Madame D’Hernilly’s daughters, and their young companions, exerted all

their ingenuity to disguise their figures, that they might avoid being

caught. At first they passed pretty quickly in succession, because

they were not yet well acquainted with the game; but at the fifth or

sixth game, when Madame D’Hernilly occupied the post facing the wall,

they made use of all the little artifices they could think of to lead

her into error. Ernestina, Adela, and Adriana, vied with each other in

endeavours to disguise their shadows most effectually. Their postures

were so whimsical, that Madame D’Hernilly could not succeed in

discovering any one.

To increase the difficulties, they resolved to put a cheat upon her,

and slily brought a young servant girl to take a part in the game

without her knowledge. This girl presented herself at first with a

gardener’s hat on; and presently afterwards, she put on the pouch and

belt of the game-keeper, and clapped a villager’s cap upon her head.

After that she crawled along upon her hands and feet with a

postilion’s jack-boot upon her arms. Madame D’Hernilly was obliged to

say that she “_threw her tongue to the dogs_.” This phrase is used to

signify that you give up; and uncouth as it sounds in our language,

Madame de Sevigné has condescended to employ it in one of her most

sprightly letters[3].

They deliberated upon the penance which they should inflict upon

Madame D’Hernilly; and they agreed that she should be obliged to

embrace those of the company whom she loved best, and that she must do

it without making the others jealous. She tenderly embraced her

daughters and their young friends; and though her preference for her

daughters was too natural to be doubted, they did not perceive that

there was any difference in her manner of caressing them, and their

companions. She therefore fulfilled the express condition of the

penance, which was in fact a pleasure, rather than a penance to her.

They then played one more game; Ernestina soon found herself in the

same situation as Madame D’Hernilly, and she was consequently obliged

to submit to a penance. They gave her a fable to read, of which the

following lines form the concluding moral:

Sometimes smooth and sometimes rough,

Is the game of Blindman’s Buff.

Between the blind and those who see,

It oft produces treachery.

’Twere better then, amid the strife

That mingles in the scenes of life,

As the best guard ’gainst those who flout you,

To keep an open eye, and look about you.

These childish amusements were interrupted for some time by the

arrival of a new present from Victor, the kind brother of the Misses

D’Hernilly: it consisted of some new music. Their father had added

several instructive books to Victor’s gift; and the young ladies were

delighted with both. Their occupations now became as serious as

possible; they were engaged the whole day at the harp, the piano, and

the _Solfeggio_; they hardly allowed themselves even a short interval

to walk in the garden, gather flowers, or admire the beauty of the

fruits which were approaching to maturity.

If by chance bad weather obliged the company to confine themselves to

the drawing-room, the young people read extracts from voyages and

travels, written in such a manner as to suit their capacity, divested

of those scientific details which are uninteresting to people of the

world, and cleared at the same time from all that could be detrimental

to the youthful and delicate mind. These extracts united all that is

most pleasing in history and romance, and they were free from the

dryness of the one, and from all that is dangerous in the other.

One evening Madame D’Hernilly took her work-basket into the park,

where she seated herself at the foot of a majestic oak, surrounded by

beautiful plane trees, and began to amuse herself with her work. The

young visitors, of whom we have spoken, had left the castle for some

days, on account of a slight indisposition of their mamma, but they

came to pass this evening with Adela and Ernestina. The young people

amused themselves with roving about the park; the evening was

delightfully serene, the last rays of the setting sun were gradually

disappearing before the brilliant disk of the full moon, which arose

at the opposite extremity of the horizon in mild and cloudless

majesty. The lovely serenity of the scene invited the young friends to

the pursuit of rural pleasures, but the heat of the day was not

sufficiently abated, to enable them to run about and give themselves

up without restraint to active exercise. Madame D’Hernilly found that

it was too dark to pursue her embroidery any longer, when the young

people came and grouped themselves about her. Adela proposed to return

to the house and practise some music. “We should do much better,”

cried Adriana, “to stay here.” “But what should we play at then?”

cried one of the others. “Oh,” replied Adriana, “at what you will, no

matter, provided it is play.” “Let us dance hands round,” said

Ernestina. “No,” said Adela, “it is too hot.” “Well then, let us play

at blindman’s buff.” “Oh,” cried Adriana, “we have played at that so

much; besides, I am always afraid you will cheat me, you know how you

caught me the last time.”

Adriana alluded to a little trick which her companions had put upon

her. Three weeks before, they played one day at blindman’s buff upon a

very extensive lawn, which was surrounded on all sides by gravel

walks, where there was no breakneck place to fear. It was expressly

settled that they should not go beyond the lawn, and that whoever

passed its limits, should be looked upon as caught, and submit to be

blinded accordingly.

It was Adriana who was blinded, and on the faith of their agreement,

she went quietly groping about for almost a quarter of an hour;

meantime, the other rogues all passed the lawn, and mischievously left

her to seek them in vain. When she found out the trick she was almost

angry, and even Madame D’Hernilly reproached the others gravely for

having broken their express agreement.

Ernestina proposed that they should play at a game, the movements of

which do not require much activity; it is blindman’s buff with the

wand. “What is that?” cried Valeria. “Oh,” said the frolicksome

Ernestina, “I will soon shew you.”

They hastened to gather from the banks of a little rivulet which ran

through a garden laid out in the English taste, a pliant branch of a

weeping willow; they stripped it of all its leaves, and left it about

a foot and a half long. They were proceeding to draw lots to ascertain

in the usual way who should be blinded; when Ernestina, who was very

good-natured, offered of her own accord to take the disagreeable part

of the blind one: the others accordingly put a bandage over her eyes,

and made sure that she could not see, when they gave her the wand to

hold. Each of the others then took hold by turns of the opposite end

of the wand, they put it to their lips and whispered a few words,

endeavouring at the same time to disguise their voices. Ernestina who

had proposed the game, and who was supposed to be well acquainted with

it, became the victim of her good-nature, for she remained a long time

unable to guess at any of the whisperers; she was lucky enough,

however, to succeed at last, and each of the others were obliged to

submit to be blinded in their turn.

Adriana shewed a good deal of cleverness at this game, and managed for

a long time to avoid being caught; at last, the one who was blinded

contrived by a little sly trick to make her betray herself. She threw

her off her guard, and in her surprise, she spoke without disguising

her voice; she was consequently immediately recognised, and

triumphantly seized. It was Ernestina who played this trick, which

Adriana resolved should not pass unrevenged, and accordingly she made

use of every effort to catch Ernestina, who being the cleverest of the

party contrived for a long time to escape. Adriana might easily have

seized upon Adela, or Valeria, but it was Ernestina only that she

wished to catch, and at last she succeeded.

[Illustration: Girls playing blindman's buff]

When Ernestina’s eyes were bandaged, Adriana went to Madame

D’Hernilly, who had till then remained seated at some distance without

taking any share in the game, but at the desire of Adriana, she now

drew near and held the wand. While she thus stood facing Ernestina,

she remained silent, and the adroit Adriana, who was close to her,

muttered a few words, interrupted every now and then by a titter. As

Ernestina knew nothing of Madame D’Hernilly’s holding the wand, she

guessed repeatedly, but always in vain. At last, wearied out with her

ill luck, she declared she gave it up, and Adriana to complete her

little revenge, acknowledged the stratagem she had practised, saying,

“So you see, Ernestina, the plotter is caught in his own trap.” This

joke terminated their sport at blindman’s buff, but as it was yet too

early for them to retire to their apartments, they determined to

finish the evening with another game; and they made choice of

Hot-cockles. Madame D’Hernilly, who wished to put an end to their

little tricks of deceiving and cheating one another, practices which

we hope our young readers will condemn as being highly improper,

determined to play herself the part of the _confessor_; each of the

young people came in succession, and placing her hand upon Madame

D’Hernilly’s lap, spread her right hand upon her back, and remained in

this position which is called, being the _penitent_, till she could

guess who struck her.

The rules of this game are extremely simple, but there is one

precaution necessary in playing it, that of not striking too

violently. Excesses of this sort were not much to be apprehended where

the players were all young ladies; however, we must confess, that some

of them felt inclined to give heavy blows; Madame D’Hernilly, who saw

this, took great care to rein in their impetuosity. She obliged them

also to the strict observance of the rules, one of which was, that two

persons should never strike at the same time. Whenever this happened,

the person who gave the last blow, ought to take the place of

penitent; and Madame D’Hernilly took care always to inflict the

penalty with inflexible severity.

While they were at play, the nursery-maid came to tell them that

supper was ready. Ernestina wanted her to hide behind a bush for a

little while, and then to strike Adriana, who, of course, would be a

long time before she could guess who gave the blow. Madame D’Hernilly,

who regretted having in a former instance lent herself to a deception,

even though it was an innocent one, would not permit this little

deceit to be practised. She broke up the game, and the children found,

in their light and simple supper, a refreshment after the fatigues of

play. They then retired to bed, where exercise, combined with their

temperate repast, ensured them good repose.

Place this among the golden rules,

Which you may learn in moral schools;

When you receive a secret blow

Be sure that you can name the foe;

Nor let Suspicion’s vain pretence,

Risque your revenge on Innocence.

There is also another description of hot-cockles, called “Brother,

they strike me.” There are two penitents, the one who finds himself

touched with the corner of a pocket-handkerchief, calls out to the

other, “Brother, they strike me.” The other replies, “Who strikes

you?” and the first one must guess. But one of the players is a false

brother; sometimes he himself strikes, and sometimes his companion; he

takes care not to name himself. The game does not finish till the

person upon whom the trick is played perceives the cheat; but if his

comrades are clever, the illusion may last a good while. The false

brother complains that they strike him too violently, and is the first

to call out and to complain of the trick. At the expiration of a

certain time he gives up to another, who purposely allows himself to

be caught; and this serves to prolong the joke and the game. At last

they own to their deceived comrade, the trick they have been playing

him, and they comfort him by telling him, that in future he may catch

others in the same manner.

[3] The letter in which Madame de Sevigné speaks of the

marriage of De Lauzun with Mademoiselle D’Orléans.

Healthful Sports for Young Ladies · 第 10 / 15 题