Breakaway

The majority of all artifacts in use today are either the result

of the design revolution at the beginning of the 20th century,

or of efforts to redesign everyday objects for use in new

contexts of practical experiences. From the telephone to the

television set, from the automobile to the airplane and

helicopter, from the lead pencil to the fountain pen and

disposable ball-point pen, from the typewriter to the word

processor, from cash registers to laser readers, from stoves to

microwave ovens-the list can go on and on-a new world has been

designed and manufactured. The next world is already knocking at

the door with robots, voice commanded machines, and even

interconnected intelligent systems that we might use, or that

might use us, in some form. The steam and pneumatic engines

fired by coal, oil, or gas are being replaced by highly

efficient, compact, electric or magneto-electric engines

integrated in the machines they drive, controlled by

sophisticated electronic devices.

There is almost nothing stemming from the age that made literacy

necessary that will not be replaced by higher efficiency

alternatives, by structurally different means. What about the

technology of literacy? One can only repeat what once was a good

advertisement line: "The typewriter is to the pen what the sewing

machine (Remember the machine driven by foot power?) is to the

needle." Remington produced the beautiful Sholes and Glidden

typewriter in the 1870's. It was difficult to decide whether the

ornate object, displaying hand-stenciled polychrome flowers,

belonged in the office or in a Victorian study. Now it is a

museum piece. Compare it to the word processor of today. Its

casing might survive the renewal cycle of two to three years

that hardware goes through. The chip's processing abilities will

double every eighteen months, in accordance with Moore's Law.

The software, the heart and mind of the machine, is improved

almost continuously. Now it provides for checking spelling,

contains dictionaries, checks syntax and suggests stylistic

changes. Soon it will take dictation. Then it will probably

disappear; first, because the computer can reside on the network

and be used as needed, and second, the written message will no

longer be appropriate in the new context. Those who question

this rather pedestrian prediction might want to ask themselves

some other questions: Where is the ornamental ink stand, the

beautiful designs by Fabergé and Tiffany? Where are the fountain

pens, the Gestetner machines? Carbon paper? Are they replaced by

miniature tape recorders or pocket computers, by integrated

miniature machines that themselves integrate the wireless

telephone? Are they replaced by the computer, the Internet

browser, and digital television? Edward Bulwer-Lytton gave us

the slogan "The pen is mightier than the sword." Today, the

function of each is different from what it was when he referred

to them. They became collectibles. The disposable pen is

symptomatic of a civilization that discards not only the pen,

but also writing.

The breakaway of design occurs first of all at structural levels.

It is one thing to write a letter, manuscript, or business plan

with a pencil, quite another to do the same on a typewriter, and

even more different to use a word processor for these purposes,

or to rely on the Internet. The cognitive implications of the

experience-what kinds of processes take place in the mind-cause

the output to be different in each case. No medium is passive.

In each medium, previous experiences and patterns of interaction

are accumulated. The more interaction there is to a process, and

sometimes to a collaborative effort, the more the condition of

writing itself changes. We can think of messages addressed to

many people at once. Think of the Mullah chanting evening

prayers at the top of a minaret; or of the priest addressing a

congregation; of the president of a nation using the powerful

means of television, or of a spammer on the Internet,

distributing messages to millions of e-mail addresses. Each

communication is framed in a context constituting its parameters

of pre-understanding. To the majority, spam means no more than

chopped meat in a can. Even today, over 50% of the world's

people have never used a telephone. And with some 50 million

people on the Internet, Netizenship is more vision than reality.

Design as a semiotic integrative practical experience is a matter

of both communication and context. The possibility to customize

a message so that it is addressed not to an anonymous group (the

believers gathered for the occasion, or members of society eager

to learn about political decisions affecting their lives), but to

each individual, reflecting concern for each one's individual

condition and respect for his or her contribution in a system of

distributed tasks, was opened by design. The semiosis of group

and mass communication is very different from the semiosis of

pointcasting. Technologically, everything is available for this

individualized communication. However, it does not occur because

of the implicit literate expectation in the functioning of

church, state, education, commerce and other institutions. Design

experiences submit the centrality of the writer to reassessment.

One relates to the literate model of one-to-many communication.

This model is based on the assumption of hierarchy, within a

context of sequential interaction (the word is uttered, the

listener understands it, reacts, etc.). In the industrial

pragmatic framework, this was an efficient model. Perfected

through the experience of television, it reached globality. But

scale is not only sheer numbers. More important are

interactions, intensities, the efficient matching of each

individual's needs and expectations. Thus, efficiency no longer

means how many individuals are at the receiving end of the

communication channel, but how many channels are necessary to

effectively reach everyone. A different design can change the

structure of communication and introduce participatory elements.

For those still captive to literacy, the alternative is the

ubiquitous word-processed letter matched to a list in a

database. For those able to re-think and reformulate their goals,

effectiveness means transcending the literate structure.

The challenge begins at knowing the language of the individuals,

mapping their characteristics (cognitive, emotional, physical),

and addressing them specifically. The result of this effort is

represented by individualized messages, addressing in parallel

people who are concerned about similar issues (environment,

education, the role of the family). Moreover, it is possible to

have many people write together, or to combine one person's text

with someone else's image, with animation, spoken words, or

music. In the design effort that takes the lead here,

hierarchies are abolished, and new interactions among people are

stimulated. The design that leads to such patterns of human

experiences must free itself from the constraints of

sequentiality. Such design can no longer be subject to the

duality of good or bad, as frequently related to form (in

particular, typography, layout, coherence). Rather, it covers a

continuum between less appropriate to very well adapted to the

scope of the activity. No longer cast in metal, wood, or stone,

but left in a soft condition (as software or as a variable,

self-adaptive set of rules), the design can improve, change, and

reach its optimum through many contributions from those who

effectively constitute their identity interacting with it. The

user can effectively finish the design by choosing identifiers

and modifying, within given limits, the shape, color, texture,

feel, and even function of the artifact.

There is also a deeper level of knowing the language of the

individuals addressed. At this level, to know the language means

to know the experience. Henceforth, the new design no longer

takes place at a syntactic or a semantic level, but is

pragmatically driven. To reach every individual means to

constitute a context for a significant practical experience:

learning, participation in political decisions, making art, and

many others. But let us be realistic as we experience the urge to

convey a sense of optimism: the common practical experience

involves partaking in the distribution of the wealth and

prosperity generated in this extremely efficient pragmatic

framework. As discouraging as this might sound, in the last

analysis, consumption, extremely individualized, constitutes the

most engaging opportunity for efficient pointcasting. The

questions entertained today by visionaries, innovators, and

venture capitalists placing their bets on the Internet might not

always make this conclusion clear.

The Civilization of Illiteracy · 第 157 / 217 题