Make a hollow globe, of copper or lead, and of a size adapted to the

quantity of water that comes from a pipe (hereafter mentioned) to

which it is to be fixed, and which may be fastened to any kind of

pump, provided it be so constructed, that the water shall have no

other means of escape than through the pipe. Pierce a number of small

holes through the globe, that all tend towards its centre, and annex

it to the pipe that communicates with the pump. The water that comes

from the pump, rushing with violence into the globe, will be forced

out at the holes, and form a very pleasing sphere of water.

_The Hydraulic Dancer._

Procure a little figure made of cork, which you may dress as your

fancy dictates. In this figure place a small hollow cone made of thin

leaf brass.

When the figure is placed on a jet d'eau, that plays in a

perpendicular direction, it will be suspended on the top of the water,

and perform a great variety of amusing motions.

If a hollow ball of very thin copper, of an inch diameter, be placed

on a similar jet, it will remain suspended, turning round, and

spreading the water all about it.

_A Person having put a Ring an one of his Fingers, to name the Person,

the Hand, the Finger, and the Joint on which it is placed._

Let a third person double the number of the order in which he stands

who has the ring, and add 5 to that number; then multiply that sum by

5, and to the product add 10. Let him next add 1 to the last number,

if the ring be on the right hand, and 2 if on the left, and multiply

the whole by 10: to the product of this he must add the number of the

finger, (counting the thumb as the first finger,) and multiply the

whole again by 10. Let him then add the number of the joint, and,

lastly, to the whole join 35.

He is then to tell you the amount of the whole, from which you are to

subtract 3535, and the remainder will consist of four figures; the

first of which will express the rank in which the person stands, the

second the hand, (number 1 signifying the right, and 2 the left,) the

third number the finger, and the fourth the joint.--For example:

Suppose the person who stands the third in order has put the ring upon

the second joint of the thumb of his left hand; then,

The double of the rank of the third person is 6

To which add 5

____

11

Multiply the sum by 5

____

55

To which add 10

And the number of the left hand 2

____

67

Which being multiplied by 10

____

670

To which add the number of the thumb 1

____

671

And multiply again by 10

____

6710

Then add the number of the joint 2

And lastly the number 35

____

6747

From which deducting 3535

____

The remainder is 3212

____

Of which, as we have said, the 3 denotes the third person, the 2 the

left hand, the 1 the thumb, and the last 2 the second joint.

_The Water Sun._

Provide two portions of a hollow sphere, that are very shallow; join

them together in such a manner that the hollow between them be very

narrow. Fix them vertically to a pipe from whence a jet proceeds. Bore

a number of small holes all around that part where the two pieces are

joined together. The water rushing through the holes will form a very

pleasing water sun, or star.

_The Magical Cascade._

Procure a tin vessel, shaped like Fig. 5, about five inches high and

four in diameter, with a cover, C, closed at top. To the bottom of

this vessel, let the pipe D E be soldered. This pipe is to be ten

inches long, and half an inch in diameter, open at each end, and the

upper end must be above the water in the vessel. To the bottom also

fix five or six small tubes, F, about one-eighth of an inch in

diameter. By these pipes, the water in the vessel is to run slowly

out.

[Illustration: Fig. 5.]

Place this machine in a tin basin, G H, with a hole in the middle,

about a quarter of an inch in diameter. Fix to the tube D E, any sort

of ornament that will keep the machine firm on the basin, observing,

that these supports are sufficiently long to leave about a quarter of

an inch between the end of the tube and the orifice in the basin; and

let there be a vessel under the basin to catch the water that runs

out.

As the small pipes discharge more water into the basin than can run

out of the central orifice, the water will rise in the basin above the

lower end of the pipe, and prevent the air from getting into the

vessel, by which the water will cease to flow from the small pipes.

But as the water continues to flow from the basin, the air will have

liberty again to enter the vessel by the tube, and the water will

again flow from the small pipes, and alternately stop and flow, while

any water remains in the vessel.

As you can guess when the pipes will flow, and when they will stop,

you may so manage it, that they will appear to act by word of command.

_The illuminated Fountain, that plays when the Candles are lighted,

and stops when they are extinguished._

Provide two cylindrical vessels, A B and C D, as in Fig. 6. Connect

them by four tubes open at each end, as H I, &c., so that the air may

descend out of the higher into the lower vessel. To these tubes fix

candlesticks, and to the hollow cover, E F, of the lower vessel, fit a

tube, K, reaching almost to the bottom of the vessel. At G let there

be an aperture with a screw, whereby water may be poured into C D,

which, when filled, must be closed by the screw.

[Illustration: Fig. 6.]

When the candles are lighted, the air in the upper cover and

contiguous pipes will be thereby rarefied, and the jet from the small

tube, K, will begin to play: as the air becomes more rarefied, the

force of the jet will increase, and it will continue to play till the

water in the lower vessel is exhausted. As the motion of the jet is

caused by the heat of the candles, when they are extinguished the

fountain will stop.

_A Fountain which acts by the heat of the Sun._

In the annexed engraving, Fig. 7, G N S is a thin hollow globe of

copper, eighteen inches diameter, supported by a small inverted basin,

placed on a stand with four legs, A B C D, which have between them, at

the bottom, a basin of two feet diameter. Through the leg C passes a

concealed pipe, which comes from G, the bottom of the inside of the

globe. This pipe goes by H V, and joins the upright pipe _u_ I, to

make a jet, as I. The short pipe, _u_ I, which goes to the bottom, has

a valve at _u_, under the horizontal pipe H V, and another valve at T,

above that Horizontal pipe, under the cock at K. The use of this cock

is to keep the fountain from playing in the day, if you think proper.

The north pole N of the globe has a screw that opens a hole, whereby

water is poured into the globe.

[Illustration: Fig. 7.]

The machine being thus prepared, and the globe half filled with water,

put it in an open place, when the heat of the sun rarefying the air as

it heats the copper, the air will press strongly against the water,

which, coming down the pipe, will lift up the valve at V, and shut the

valve at u. The cock being opened, the water will spout out at I, and

continue to play a long while, if the sun shines.

_Inflammable Phosphorus._

Take the meal of flour of any vegetable, put it into an iron pan over

a moderate fire, and keep it stirring with an iron spoon till it

changes to a black powder; to one part of this add four parts of raw

alum. Make the whole into a fine powder; put it again into the iron

pan, and keep stirring it till it almost catches fire, to prevent its

forming into lumps, as it is apt to do when the alum melts; in which

case it must be broken again, stirred about, and accurately mixed with

the flour, till it emits no more fumes, and the whole appears a fine

black powder.

Put this powder in a clean dry phial with a narrow neck, filling it to

about one-third of the top. Then stop the mouth of the phial with

loose paper, so as to let the air pass freely through it, and leave

room for the fumes to come through the neck. Place the phial in a

crucible, encompassed on all sides with sand, so that it may not touch

any part of the crucible, but a considerable space everywhere left

between. The phial must be covered up with sand, leaving only a small

part bare, by which you can discern whether the powder is ignited. In

this state, the crucible is to be surrounded with coals, kindled

slowly till it is well heated on all sides, and then the fire is to be

raised, till the crucible and every thing in it is red-hot; keep it in

this state an hour; after this, the fire still burning as fiercely,

close up the orifice of the phial with wax, to exclude the air. Leave

it to cool, and you will find in it a black dusty coal formed of the

flour and alum.

Shake a small quantity of this out of the phial into the cool air, and

it will immediately take fire, but will not burn any thing. Keep the

bottle dry, as even the air will spoil it effectually.

_The Magical Mirrors._

Make two holes in the wainscot of a room, each a foot high and ten

inches wide, and about a foot distant from each other. Let these

apertures be about the height of a man's head, and in each of them

place a transparent glass in a frame, like a common mirror.

Behind the partition, and directly facing each aperture, place two

mirrors enclosed in the wainscot, in an angle of forty-five

degrees.[B] These mirrors are each to be eighteen inches square: and

all the space between them must be enclosed with pasteboard painted

black, and well closed, that no light can enter; let there be also two

curtains to cover them, which you may draw aside at pleasure.

When a person looks into one of these fictitious mirrors, instead of

seeing his own face he will see the object that is in front of the

other; thus, if two persons stand at the same time before these

mirrors, instead of each seeing himself; they will reciprocally see

each other.

There should be a sconce with a lighted candle, placed on each side of

the two glasses in the wainscot, to enlighten the faces of the persons

who look in them, or the experiment will not have so remarkable an

effect.

[B] That is, half-way between a line drawn perpendicularly to

the ground and its surface.

_To cause a brilliant Explosion under Water._

Drop a piece of phosphorus, the size of a pea, into a tumbler of hot

water; and, from a bladder furnished with a stop-cock, force a stream

of oxygen directly upon it. This will afford a most brilliant

combustion under water.

_Fulminating Mercury._

Dissolve 100 grains of mercury by heat, in an ounce and a half of

nitric acid. This solution being poured cold upon two measured ounces

of alcohol previously introduced into any convenient glass vessel, a

moderate heat is to be applied, till effervescence is excited. A white

fume then begins to appear on the surface of the liquor, and the

powder will be gradually precipitated when the action ceases. The

precipitate is to be immediately collected on a filter, well washed

with distilled water, and cautiously dried in a heat not exceeding

that of a water-bath. Washing the powder immediately is material,

because it is liable to the re-action of the nitric acid; and, while

any of the acid adheres to it, it is very subject to the action of

light. From 100 grains of mercury, about 130 of the powder are

obtained.

This powder, when struck on an anvil with a hammer, explodes with a

sharp stunning noise, and with such force as to indent both hammer and

anvil. Three or four grains are sufficient for one experiment.

_The Iron Tree._

Dissolve iron filings in aqua fortis, moderately concentrated, till

the acid is saturated; then add to it gradually, a solution of fixed

alkali, (commonly called oil of tartar per deliquum.) A strong

effervescence will ensue, and the iron, instead of falling to the

bottom of the vessel, will afterwards rise so as to cover the sides,

forming a multitude of ramifications heaped one upon the other, which

will sometimes pass over the edge of the vessel, and extend themselves

on the outside, with all the appearance of a plant.

_To make any Number divisible by Nine, by adding a Figure to it._

If (for example) the number named be 72,857, you tell the person who

names it to place the number 7 between any two figures of that sum,

and it will be divisible by 9; for if any number be multiplied by 9,

the sum of the figures of the product will be either 9, or a number

divisible by 9.

_Arithmetical Squares._

An arithmetical magical square consists of numbers so disposed in

parallel and equal lines, that the sum of each, taken any way of the

square, amounts to the same.

Any five of these sums taken in a right line make 65. You will observe

that five numbers in the diagonals A to D, and B to C, of the magical

square, answer to the ranks E to F, and G to H, in the natural square,

and that 13 is the centre number of both squares.

_A Natural Square._ _A Magical Square._

A G B A B

+--+--+--+--+--+ +--+--+--+--+--+

| 1| 2| 3| 4| 5| |11|24| 7|20| 3|

+--+--+--+--+--+ +--+--+--+--+--+

| 6| 7| 8| 9|10| | 4|12|25| 8|16|

+--+--+--+--+--+ +--+--+--+--+--+

E |11|12|13|14|15| F |17| 5|13|21| 9|

+--+--+--+--+--+ +--+--+--+--+--+

|16|17|18|19|20| |10|18| 1|14|22|

+--+--+--+--+--+ +--+--+--+--+--+

|21|22|23|24|25| |23| 6|19| 2|15|

+--+--+--+--+--+ +--+--+--+--+--+

C H D C D

To form a magical square, first transpose the two ranks in the natural

square to the diagonals of the magical square; then place the number 1

under the central number 13, and the number 2 in the next diagonal

downward. The number 3 should be placed in the same diagonal line; but

as there is no room in the square, you are to place it in that part it

would occupy if another square were placed under this. For the same

reason, the number 4, by following the diagonal direction, falling out

of the square, it is to be put into the part it would hold in another

square, placed by the side of this. You then proceed to numbers 5 and

6, still descending; but as the place 6 should hold is already filled,

you then go back to the diagonal, and consequently place the 6 in the

second place under the 5, so that there may remain an empty space

between the two numbers. The same rule is to observed, whenever you

find a space already filled.

You proceed in this manner to fill all the empty cases in the angle

where the 15 is placed: and as there is no space for the 16 in the

same diagonal, descending, you must place it in the part it would hold

in another square, and continue the same plan till all the spaces are

filled. This method will serve equally for all sorts of arithmetical

progressions composed of odd numbers; even numbers being too

complicated to afford any amusement.

_To find the Difference between two Numbers, the greatest of which is

unknown._

Take as many nines as there are figures in the smallest number, and

subtract that sum from the number of nines. Let another person add

that difference to the largest number, and, taking away the first

figure of the amount, add it to the last figure, and that sum will be

the difference of the two numbers.

For example: Robert, who is 22, tells George, who is older, that he

can discover the difference of their ages; he therefore privately

deducts 22 from 99, and the difference, which is 77, he tells George

to add to his age, and to take away the first figure from the amount,

and add it to the last figure, and that last sum will be the

difference of their ages. Thus, the difference between

Robert's age and 99, is 77

To which George adding his age 35

----

The sum will be 112

----

12

1

----

Then by taking away the first figure, 1, }

and adding it to the last figure, 2, } 13

the sum is }

Which added to Robert's age 22

----

Gives George's age, which is 35

_The Boundless Prospect._

Take a square box, about six inches long and twelve high, or of any

other proportionate dimensions. Cover the inside with four flat pieces

of looking-glass placed perpendicular to the bottom of the box. Place

at the bottom any objects you please, as a piece of fortification, a

castle, tents, soldiers, &c. On the top, place a frame of glass shaped

like the bottom of a pyramid, as in Fig. 8, and so formed as to fit on

the box like a cover. The four sides of this cover are to be composed

of ground glass, or covered inside with gauze, so that the light may

enter, and yet the inside be invisible, except at the top, which must

be covered with transparent glass: when you look through this glass,

the inside will present a pleasing prospect of a boundless extent;

and, if managed with care, will afford a deal of amusement.

[Illustration: Fig. 8.]

_To set Fire to a combustible Body by Reflection._

Place two concave mirrors at about twelve feet distance from each

other, and let the axis of each be in the same line. In the focus of

one of them place a live coal, and in the focus of the other some

gunpowder. With a pair of strong bellows keep blowing the coal, and

notwithstanding the distance between them, the powder will presently

take fire.

The mirror may be either made of glass, metal, or pasteboard gilt.

_To find the Number of Changes that may be rung on Twelve Bells._

Multiply the numbers from 1 to 12 continually into each other, as

follow: and the last product will give the number required.

1

2

--

2

3

--

6

4

--

24

5

----

120

6

----

720

7

-----

5,040

8

------

40,320

9

-------

362,880

10

---------

3,628,800

11

----------

39,916,800

12

-----------

479,001,600

_To find how many square Yards it would require to write all the

Changes of the Twenty-four Letters of the Alphabet, written so small,

that each Letter should not occupy more than the hundredth part of a

square Inch._

By adopting the plan of the preceding article, the changes of the

twenty-four letters will be found to be

62,044,840,173,323,943,936,000.

Now, the inches in a square yard being 1,296, that number multiplied

by 100 gives 129,600, which is the number of letters each square yard

will contain; therefore, if we divide the above row of figures,

(the number of changes,) by 129,600, the quotient, which is

478,741,050,720,092,160, will be the number of yards required to

contain the above mentioned number of changes. But as all the 24

letters are contained in every permutation, it will require a space

24 times as large, _viz._,

11,849,785,210,282,211,840.

Now, as the surface of the whole globe only contains

617,197,435,008,000 square yards, it would require a surface 18,620

times as large as the earth to contain them.

_The Enchanted Bottle._

Fill a glass bottle with water to the beginning of the neck; leave

the neck empty, and cork it. Suspend this bottle opposite a concave

mirror, and beyond its focus, that it may appear reversed. Place

yourself still further distant from the bottle; and instead of the

water appearing, as it really is, at the bottom of the bottle, the

bottom will be empty, and the water seen at the top.

If the bottle be suspended with the neck downwards, it will be

reflected in its natural position, and the water at the bottom,

although in reality it is inverted, and fills the neck; leaving the

bottom vacant. While the bottle is in this position, uncork it, and

let the water run gradually out: it will appear, that while the real

bottle is emptying, the reflected one is filling. Care must be taken

that the bottle is not more than half or three parts full, and that no

other liquid is used but water, as in either of these cases the

illusion ceases.

_The Solar Magic Lantern._

Make a box, a foot high, eighteen inches wide, and about three inches

deep. Two of the opposite sides of this box must be quite open, and in

each of the other sides let there be a groove wide enough to admit a

stiff paper or pasteboard. You fasten the box against a window, on

which the sun's rays fall direct. The rest of the window should be

closed up, that no light may enter.

Next provide several sheets of stiff paper, blacked on one side. On

these papers cut out such figures as your fancy may dictate; place

them alternately in the grooves of the box, with their blacked sides

towards you, and look at them through a large and clear glass prism;

and if the light be strong, they will appear painted with the most

lively colours. If you cut on one of these papers the form of a

rainbow, about three-quarters of an inch wide, you will have a very

good representation of the natural one.

For greater convenience, the prism may be placed on a stand on the

table, made to turn round on an axis.

_The Artificial Rainbow._

Opposite a window into which the sun shines direct suspend a glass

globe, filled with clean water, by means of a string that runs over a

pulley, so that the sun's rays may fall on it. Then drawing the globe

gradually up, you will observe, when it comes to a certain height, and

by placing yourself in a proper situation, a purple colour in the

glass; and by drawing it up gradually higher, the other prismatic

colours, blue, green, yellow, and red, will successively appear; after

which, the colours will disappear, till the globe is raised to about

fifty degrees, when they will again appear, but in an inverted order,

the red appearing first, and the blue or violet last; on raising the

globe a little higher, they will totally vanish.

_The AEolipiles._

The aeolipile is a small hollow globe of brass, or other metal, in

which a slender neck or pipe is inserted. This ball, when made

red-hot, is cast into a vessel of water, which will rush into its

cavity, then almost void of air. The ball being then set on the fire,

the water, by the rarefaction of the internal air, will be forced out

in steam by fits, with great violence, and with strange noise.

If to the necks of two or more of these balls, there be fitted those

calls that are used by fowlers and hunters, and the balls placed on

the fire, the steam rushing from them will make such a horrible noise,

that it will astonish any person who is ignorant of the contrivance.

_The Talking Busts._

Procure two busts of plaster of Paris; place them on pedestals, on the

opposite sides of the room. Let a thin tube, of an inch diameter, pass

from the ear of one head through the pedestal, under the floor, and go

up to the mouth of the other; taking care that the end of the tube

that is next the ear of the one head, be considerably larger than that

end which comes to the mouth of the other.

Now, when a person speaks quite low into the ear of one bust, the

sound is reverberated through the length of the tube, and will be

distinctly heard by any one placing his ear to the mouth of the other.

It is not necessary that the tube should come to the lips of the bust.

If there be two tubes, one going to the ear, and the other to the

mouth of each head, two persons may converse together, by whispers,

without the knowledge of any person who may stand in the middle of the

room.

_The Inanimate Oracle._

Place a bust on a pedestal in the corner of a room, and let there be

two tubes, as in the preceding article, one to go from the mouth, and

the other from the ear, through the pedestal and the floor to an under

apartment; there may be also wires, that go from the under jaw and the

eyes of the bust, by which they may be easily moved.

A person being placed in the room underneath, and applying his ear to

one of the tubes at a signal given, will hear any question asked, and

can immediately reply, by applying his mouth to the tube which

communicates below, at the same time moving the eyes by the wire, to

accompany his speech.

_The Solar Concerto._

In a large case, similar to what is used for dials and spring clocks,

the front of which, or at least the lower part, must be of glass,

covered on the inside with gauze, place a barrel organ, which when

wound up is prevented from playing by a catch that takes a toothed

wheel at the end of the barrel. To one end of this catch join a wire,

at the end of which is a flat circle of cork, of the same dimensions

with the inside of a glass tube, in which it is to rise and fall. This

tube must communicate with a reservoir that goes across the front part

of the bottom of the case, which is to be filled with spirits, such as

is used in thermometers.

This case being placed in the sun, the spirits will be rarefied by the

heat, and, rising in the tube, will lift up the catch or trigger, and

set the organ in play; which will continue as long as it is kept in

the sun; for the spirits cannot run out of the tube, that part of the

catch to which the circle is fixed being prevented from rising beyond

a certain point, by a check placed over it. Care must be taken to

remove the machine out of the sun before the organ runs down, that its

stopping may be evidently affected by the cold.

In winter it will perform when placed before the fire.

CURIOUS EXPERIMENTS WITH THE MAGIC LANTERN.

Endless Amusement A Collection of Nearly 400 Entertaining Experiments in Various Branches of Science; Including Acoustics, Electricity, Magnetism, Arithmetic, Hydraulics, Mechanics, Chemistry, Hydrostatics, Optics; Wonders of the Air-Pump; All the Popular Tricks and Changes of the Cards, &c., &c. to Which is Added, a Complete System of Pyrotechny; Or, the Art of Making Fire-works. · 第 3 / 17 段