CHAPTER XIX. OPERATION AND TRAINING.

*Self-Training*. In the early days of aviation, there were few schools,

and these were so expensive to attend that the majority of the

aeronautical enthusiasts taught themselves to fly on home-made machines.

While this was a heroic method, it had the advantage of giving the

student perfect confidence in himself, and if his funds were sufficient

to outlast the crashes, it resulted in a finished and thorough flyer. In

general, this process may be described as consisting of two hours of

practice followed by a week or more of repairing.

The present-day beginner has many advantages. He has the choice of many

excellent schools that charge a reasonable tuition, and where the risk

of injury is small. He has access to the valuable notes published in the

aeronautical magazines, and the privilege of consulting with experienced

aviators. The stability and reliability of the planes and the motors

have also been improved to a remarkable degree, and the student no

longer has to contend with a doubtful aeroplane construction nor with

the whims of a poorly-constructed motor.

*Training Methods*. In the majority of American schools, the instructor

accompanies the student in the first flights. The controls are "Dual,"

or interconnected, so that the instructors’ controls act in unison with

those of the student, thus giving the latter an accurate knowledge of

the movements necessary for each flight condition. After the first few

flights the instructor can relax his controls at times so that the

student can take charge. This continues until the student has shown the

ability to handle the machine alone under ordinary conditions and is

then ready for his first "Solo" or flight alone. The first solo is a

critical period in his training, for when once in flight he is beyond

all human aid.

At the navy training school at Pensacola, the student is first taken for

a ride with one of the instructors without giving him access to the

controls. This is simply to give the student an experience in the

sensation of flight. After this he is taken for a series of short

flights on a dual control machine, the instructor gradually allowing him

to take charge to a greater and greater extent as he develops the "Air

feel." During this time the intricacies of the maneuvers are also

gradually increased, so that after about ten hours of this sort of work

he is allowed to take his first solo. It has been found that the average

student will require from 10 to 20 hours of dual control instruction

before he is fit to fly alone. When his work has proven satisfactory he

is then allowed to fly in rough weather, execute spirals, and attempt

high altitude and long distance flying.

Some instructors believe in showing what can be performed in the air

from the very beginning. During the first dual flights, the pilot

indulges in dives, vertical banks, side slip, or even looping. After an

experience of this sort, the student is far more collected and easy

during the following instructions in simple straight flying. If this

preliminary stunt flying has a very material effect on the nerve of the

student it may be taken for granted that he is not adapted for the work

and can be weeded out without further loss of time. If he is of the

right type, this "rough stuff" has a beneficial influence on his work

during the succeeding lessons. During this time numerous landings are

made, for it must be understood that this is one of the most difficult

features of flying. With 15 minute lessons, at least 6 landings should

be made per lesson.

A second method of instruction, and to the author’s mind the most

desirable, is by means of the "Penguin" or "Roller." This is a

low-powered machine with very small wings—so small that it cannot raise

itself from the ground. By running the penguin over the ground, the

student learns how to manage his engine and to steer with his feet. In

this way he obtains a certain delicacy of touch without endangering

either himself or an expensive machine. After he has progressed

satisfactorily on this machine he graduates to a faster penguin or else

to a very slow aeroplane with which he can actually leave the ground.

Since the second penguin, or the slow aeroplane are much faster than the

first machine, the student finds that the sensitiveness of the rudder

and controls are greatly increased. They require more careful handling

than in the first instance, and the slightest mistake or delay will send

the machine skidding. The aeroplanes used at this stage are very

low-powered, and are capable of rising only a few feet from the ground,

but they give the student an opportunity of learning the aileron and

tail controls in comparative safety. The same result can be obtained

with a standard aeroplane by a permanent set in the throttle control,

and by adjusting the stabilizer surface. The beginner is allowed to work

only during calm weather, as the low speed and small lifting capacity is

likely to cause an accident if the machine is caught by a side or

following gust. He only learns how to get the machine off the ground, to

keep the tail up and hold it in a straight line for a few seconds.

The man taught by the penguin method is alone when he first leaves the

ground, and hence is generally more self-reliant than one who has been

"Spoon fed." His experience in handling the controls has made his

movements instinctive, so that when he first actually flies he is in a

better position to analyze the new problems before him. It is a better

and cheaper method for the school as the breakage is less expensive and

allows the unfit students be weeded out before they cause damage to

themselves or to the school property.

*Ground Instruction*. Before attempting flight, the student should be

thoroughly versed in the principles an constructional details of the

aeroplane and the aeronautic motor. He should know how to take down,

time and repair every type of motor with which he is likely to come into

contact. He should be able to tell at a glance whether the machine is

rigged or trued up properly, and have a general knowledge of the

underlying principles of aerodynamics. The study of these subjects is

the function of the ground school. At this school the student should

learn the assembling and adjusting of the aeroplane structure and its

balance.

*Types Suitable for Pilots*. There is a great diversity of opinion as to

the type of man best suited for flying. In this country the government

requirements regarding age and physical condition are very exacting,

while in Europe it has been found that physical condition is not an

index to a man’s ability as a pilot. Many of the best French pilots were

in such bad shape as to be rejected by the other branches of the army.

Our men are well under 30 years of age, while in European service there

are many excellent pilots well over 40. It is almost impossible to tell

from external appearances whether a man can become a good pilot.

In general he must be more intelligent and better educated than the

average infantryman. He should not be subject to an attack of "Nerves,"

nor become easily rattled, for such a man courts disaster in flying.

Many exhibition flyers of reputation have proved absolute failures in

military service. A knowledge of mechanics will be of great benefit and

has been the salvation of many a pilot in active service. Automobile or

motorcycle experience is particularly valuable. Recklessness, or a

dare-devil sort of a disposition, are farthest from being qualifications

for an aviator. Such a man should not be permitted to fly, for he is not

only a constant menace to himself but to everyone else concerned.

*Learning to Fly Alone*. It is with the greatest hesitancy that the

author enters into a "Ground course" of flight instruction. I can,

however, list the principal things to avoid and some of the things to

do, but this will never take the place of actual field instruction and

experience. The first and last thing to remember is to "Proceed slowly

and with caution." Never try a new stunt until you are absolutely sure

that you have thoroughly mastered the preliminary steps in straight

flying. Over-confidence at the beginning is almost as bad as no

confidence at all, and the greatest difficulty met with by instructors

during the first solo flights is to keep the student from imitating the

maneuvers of the more experienced flyers. Spend plenty of time rolling

or "Grass-cutting" before attempting to leave the ground. Be sure that

you can handle the rudder with accuracy, and at fairly high speeds

before attempting to lift. A few days spent in sitting in the machine

(motor dead), and acquainting yourself with the controls is excellent

practice and certainly is not a loss of time. With the machine in the

hangar, move the controls for imaginary turns, dips and other maneuvers

so that the resistance, reach and limit of control movement will come

more naturally when the machine is moving.

During the ground rolling period, the elevator or stabilizer should be

set so that it is impossible to leave the ground, and the motor should

be adjusted so that it cannot develop its full thrust. This will provide

against an accidental lift. Be easy and gentle in handling the controls,

for they work easily, and have powerful effect at high speeds. The

desperate fervor with which the beginner generally yanks at the

"joystick" is generally the very reason for his accidents. Do not start

off at full speed without first getting used to the effect of the

controls. Learn to find the location of the various devices so that you

can reach them without looking or without fumbling.

*The First Straight*. By adjusting the stabilizer and elevators so that

the latter has a greater degree of freedom, and by changing the motor so

that it can be run at a slightly higher speed, we are in a position to

attempt our first flight. Be careful that the adjustment will limit the

climb of the machine, and choose only the calmest of weather. It should

be remembered that the aeroplane will get off the ground at a lower

speed than that required for full flight at higher altitudes, this being

due to the cushioning effect between the wings and the earth. A machine

traveling at a speed capable of sustaining flight at a few feet above

the earth will cause it to stall when it is high enough to lose this

compression. The adjustment should be such that the machine cannot rise

above this "Cushion," and in this condition it is fairly safe for the

beginner.

In making the first runs under the new conditions of adjustment, the

student should learn to manipulate the elevators so that they will hold

the tail up in the correct position, that is, with the chord of the

wings nearly horizontal. Do not allow the tail skid to drag over the

ground further than necessary. At this point the student should be

strapped in the seat by a quick-detachable safety belt.

Now comes the test. Get under full headway with the tail well up, taking

care to run against the breeze. The speed increases rapidly, then the

motion and jar seem softer, and the motor ceases to roar so loudly.

There is now a very distinct change in the note of the motor. You are

off. At this point a very peculiar illusion takes place, for your

elevation of a few feet seems about a thousand times greater than it

really is. With this impression the student usually tries to correct

matter by a sudden forward push on the control lever causing fine dive

and a smash. It must be borne in mind that only the slightest movement

of the controls should be made, and if this does not prove sufficient

after a moment or so, advance them still further but very gently. Sudden

movements must be avoided. At first the "Hops" should not extend over a

hundred yards or so until the student is sure of his controls. Little by

little they can be increased in length and height. He should practice

for some time before attempting a flight of more than a mile. By this

time, the student will have learned that the landing is by far the most

difficult feature in flying, and he should practice this incessantly

before trying flights in windy weather.

The machine should be headed directly into the wind, both in getting off

and in landing, especially in the latter case, as a sudden following

gust will tend to stall a machine or upset it. With a head wind, the

lift is maintained at a low speed and hence is an aid in a safe landing.

When flying in still air there is little if any use for the ailerons,

but in gusts the student will need their aid in maintaining lateral

balance. After the rudder and elevator controls have been well learned

the effect of the ailerons can be tried. Gusty or squally weather must

be avoided at this point in the training, and no turns should yet be

attempted.

When the student attains heights greater than a few feet he should take

great care in obtaining a sufficient ground speed before trying to get

off, for if lifted before the full flying speed is attained it is likely

to stall. Fast climbing at sharp angles is dangerous unless a sufficient

ground speed has been attained. Sustentation is due to forward speed,

and this must not be forgotten. The quickest climb for getting over

trees and other obstructions is obtained by gaining full speed on the

ground before the climb begins, as the power of the engine is aided by

the momentum of the machine.

In landing in small fields it is necessary to bring the machine to rest

as soon as possible, and this stopping distance depends to a great

extent upon the attitude of the machine when it first touches the

ground. If it is landed so that the chassis wheels and tail skid strike

the ground simultaneously, the incidence is so great that the wings act

as air brakes. On landing, the angle in any case should be quickly

increased past the angle of maximum lift. The lift is much reduced and

the drag is increased by quickly pulling the control toward the aviator.

This also reduces the tendency toward nosing over.

A normal landing in a large field can be affected by first starting down

at the normal gliding angle, and when from twenty to thirty feet above

the ground the elevator control is pulled back so that the machine will

describe a curve tangent to the ground. In student’s practice the curve

should not be exactly tangent to the ground, but tangent to a level two

or three feet above the ground. The machine is now losing speed, and to

prevent settling the elevator should be pulled back a trifle. The speed

continues to decrease until it settles down through the small remaining

distance with the elevator full back. The points of support should

strike simultaneously. It is difficult for the beginner to make this

sort of a landing, as there always seems to be an uncontrollable desire

to jam the machine down on the ground. If a puff of wind happens to

strike the machine when a few feet off, the student becomes rattled by

the suddenly increased elevation and jams her down doubly hard.

*Wind Flying*. The nature of wind at low altitudes is determined to a

great extent by the contour of the ground. Eddies are caused by trees,

embankments, fences, small hills, etc., which tend to disturb the

equilibrium or change the course of the aeroplane. As the altitude

increases, the effects of these obstructions are less pronounced, until

at from 2000 to 3000 feet the effect is practically negligible. Winds

that may be "Bumpy" near the ground are fairly regular when 3000 feet is

attained. At the higher altitudes the velocity increases, and if the

machine is flying against the wind the progress will naturally be much

slower at the higher altitudes. When starting in a strong wind it is

advisable to attain an altitude of at least 300 to 400 feet before

turning. Turning in with the wind carries the possibility of a drop or

stall.

A short gust striking the machine, head on, tends to retard the velocity

in regard to the earth, but in reality increases the relative air speed

and thus causes the machine to climb momentarily. A prolonged head gust

may produce a stall unless corrected by the elevator or met with by

reserve power. A rear gust reduces the relative wind velocity and tends

to make the machine stall, although there are a few cases where the gust

velocity has been great enough to cause a precipitate drop. The higher

the speed, the less the danger from rear gusts.

The gusts are much more pronounced with low winds, say winds of about 5

to 15 miles per hour, and hence it is usually more tricky to fly in a

wind of this velocity than with a higher wind. It is not the speed of

the wind so much as it is its variation from the average velocity. One

should start to work on a "bump" at the moment it first starts to

appear.

When flying with the wind, the total speed in regard to the earth is the

sum of the wind speed and the aeroplane speed. When flying against it is

the difference between the aeroplane and air speeds. Thus, if the air

speed of the aeroplane is 60 miles per hour, the speed in regard to the

ground will be 75 miles per hour with a following wind of 15 miles per

hour, and 45 miles per hour when flying against a 15-mile wind. The

speed when flying across the wind would be represented by the diagonal

of a parallelogram, one side of which represents the aeroplane speed,

and the other side the wind speed. The angle of the diagonal is the

angle at which the machine must be pointed. When viewed from the ground,

an aeroplane in a cross wind appears to fly sideways.

*Turning*. After the beginner is able to maintain longitudinal and

lateral balance on straight away flights, he next attempts turns. At

first, the turns must be of great radius. As the radius is gradually

shortened, the effects of centrifugal force become greater, increasing

the tendency toward skidding or outward side slip. To prevent skidding,

the outer wing tip must be raised so that the lift will oppose the

centrifugal force. The shorter the turn, and the faster it is made, the

greater will be the banking angle. Should the bank be too steep, the

gravitational force will pull the machine down, and inwardly in a

direction parallel to the wings. This is known as an "Inner side slip."

The banking may be performed by the natural banking tendency of the

aeroplane or may be assisted by depressing the aileron on the outer wing

tip. Unless the speed is well up to normal, the machine will be likely

to stall and drop on a turn, as the head resistance is much greater

under these conditions. For safety one should take a short downward

glide before starting the turn, so that the speed will surely be

sufficient to carry it around the turn. A turn should never be attempted

when climbing unless one has a great reserve power. The combined effects

of the turning resistance, and absorption of energy due to the climb,

will be almost certain to stall the machine. There are banking

indicators on the market which will prove of great service. These

operate on the pendulum principle and indicate graphically whether the

aeroplane is being held at the correct angle of bank.

*Proper Flight Speed*. An aeroplane should always be provided with an

air speed meter, giving the speed of the machine in relation to the air.

When flying with the wind the pilot is likely to be confused by the

tremendous ground speed at which his machine is flying. While the

machine may be moved at a fast clip in regard to the earth, it may be

really near the stalling speed. This error is particularly dangerous

when one turns in with the direction of the wind, after flying against

it for some time. The sudden increase in the earth speed, when fully in

with the wind, always creates a sudden desire to throttle down at the

very time when the relative air speed has already been greatly reduced

by the turn. Stalling due to this cause has resulted in many accidents,

and the beginner should always attain an altitude of a least 500 feet

before he tries turning in with a strong wind. An accurate speed

indicator eliminates this danger to a great extent, but it should be

proved that the instrument itself is accurate before too much reliance

is placed on it.

Before the advent of the indicator, pilots were compelled to estimate

the speed by the sense of feel, some depending upon the feel of the wind

pressure on their faces, and others by the relative resistance offered

to the movement of the control surfaces. The sense of "Air feel"

developed by the late Lincoln Beachey was marvelous, for without

instruments he would repeatedly climb nearly into a stall when only 50

feet from the ground, and then recover with his chassis nearly dragging

in the weeds.

*Gliding (Fr. Vol Plan)*. "Gliding" is a descent along an inclined path

without power, and is possible with any aeroplane. By suitably inclining

the wings with the horizontal, gravity is made to produce a forward

propelling component that moves the machine forward at the expense of a

loss in altitude. The angle of the gliding path made with the horizontal

is known as the "Gliding angle," and indicates the efficiency of the

aeroplane, for with machines having very low head resistance the angle

is very "flat," and more nearly approaches the horizontal. The best or

flattest gliding angle is an inherent feature of the aeroplane design,

and this cannot be exceeded by any effort on the part of the pilot. It

is generally expressed in terms of the ratio of the descent to the

forward distance traveled, thus a gliding angle of 10 means that the

aeroplane travels 10 feet horizontally for every foot of descent. Any

angle steeper than the flattest angle can be produced by pushing forward

on the elevator controls, thus depressing the elevator tips.

A very flat gliding angle is a most important feature from the

standpoint of safety, as it determines the extent of the area within

which a landing can be made with a dead engine. If the gliding angle is

taken as 12, and the height is 2000 feet, then the radius of the

circular area in which a landing is possible is 2000 × 12 = 24000 feet,

and the diameter is twice this or 48,000 feet, so that we can land

anywhere within a distance of over 9 miles. If the best gliding angle of

the machine were only 10, this will be reduced to 2000 × 10 = 20000

feet, hence our chance of choosing a safe landing space would be cut

down in proportion. The best gliding angle corresponds to a certain

speed and wing angle, and must be determined by experiment, but in many

machines the adjustment of the weight is such that the machine

automatically picks up the best glide as soon as the motor is cut off,

and needs but little correction by the elevators. Such a machine is

dived slightly when the motor is cut out, and then after a few

oscillations settles down and travels steadily along the proper gliding

path. In trying to improve this performance, the speed indicator and

incidence indicator should be carefully watched so that neither the

stalling angle nor the stalling speed are approached. The best glide

angle corresponds to the best flight speed and will be increased if the

incidence is much below or above the incidence for the most economical

flight speed.

*Vertical Nose Dive*. When the aeroplane is diving vertically, nose

down, the center of pressure movement in some machines may oppose the

elevators, thus making it difficult to straighten out into the

horizontal. If pulling full back on the elevator control does not remedy

matters, the control should then be quickly reversed so that there is a

momentary tendency to throw the machine over on its back. This breaks up

the lock, and when accomplished, the controls should be again pulled

back to bring the machine into the horizontal with the elevators in the

original straightening out position. The momentum swings the machine out

and against the locking position, thus aiding the controls in overcoming

the moment of the C. P.

[Illustration: Typical Gliding Angle Diagram Showing Path Inclination of

Deperdussin Monoplane.]

*Tail Spin (Spinning Nose Dive)*. Spinning is due to side slipping or

stalling, and sooner or later every pilot gets into this position either

through accident or intention. If an accident, it may be due to the

design of the aeroplane through an improper distribution of the vertical

surfaces, or again it may be caused by very steep banking without an

equivalent rate of turning. Incorrect manipulation of the ailerons when

the machine is near stalling speed, or when gliding in a spiral of

gradually decreasing radius, also causes this result. At any rate, the

side slip and stall are the final cause of spin. In "Stunt flying,"

where a spin is desired, one of the quickest methods of getting a spin

is to pull the controls all the way back and push the rudder hard over

in the desired direction of spin with the motor shut off. Another way to

get a spin with lots of "Pep" in it, is pull the stick clear back with

the motor on, and climb until the machine is stalled, then rudder over

hard with the controls still held back. The aeroplane will now fall over

on its side in the direction of the rudder, and assisted by the motor

which has again cut in after the peak of the climb, will give all the

spin that any critic could ask for. After the stall occurs, the motor

should be throttled down for it is likely to strain the plane or even

break it.

There are several ways of coming out of the spin. Probably the best way,

and the one that causes the least loss of altitude, is to keep the

controls pulled back all the way, and rudder in the opposite direction

to the spin (Motor cut out). The rudder will stop the spin, and the

elevator will cause the plane to level out of the dive simultaneously,

but the controls should be put into neutral as soon as leveled out or

there will be another spin started in the opposite direction. A very

common method used by exhibition flyers is first put the controls into

neutral, and rudder opposite to the spin until it stops turning and it

is then put into a nose dive. The straight nose dive can then be easily

corrected by pulling back on the controls until it levels out. This

latter method develops an excessive speed and requires a high altitude.

When the aeroplane is overbanked at normal speed, and the turn is not

correspondingly rapid, the plane will slip down sideways into an "Inside

side slip." The strong upward wind against the side of the body will

turn the nose into a dive, the nose drops, and the tail will then start

to swing around in a circle larger than the circle described by the

nose—the dive continuing. When much below the normal flight speed, or

near the stalling point, the inner ailerons are not as effective when

making a sharp turn for their velocity is much reduced. When fully

depressed, the inner ailerons give very little lift toward righting the

machine but add to the drag and tend to spin the machine around with the

inner tips acting as a center of rotation. The outer ailerons are very

effective and because of the high speed of these tips, there is a strong

banking tendency that eventually will result in side slip and a spin if

the pilot is not experienced. Either the spin due to overbanking, or

that due to low speed may be straightened out according to instructions

already given.

When a turn is attempted at low speed near the ground, the student

generally fails to bank up sufficiently through fear of striking the

ground with the lower wing tip, and therefore gets into an outward side

slip. In the frantic effort to keep the low wing up and off the ground

he depresses the low aileron to the full, thus increasing the drag on

the low side and starting the spin. Very much to his surprise he finds

that this actually drops the low tip further instead of raising it as

the outer tip is now speeding around at a tremendous clip, and the outer

lift is increasing the bank against his will. Given time, and altitude,

the plane will bank up until it stands on end, and in any event a bad

side slip results, and the fun is on. If near the ground as assumed,

either the side slip or the resulting nose dive will soon terminate

matters. The moral to be derived from this experience is to keep up to

speed in making a turn, to maintain a safe altitude, and in case the

speed should fall off, to depress the *outer aileron*. The outer aileron

will resist the spin if depressed, as the drag acts against the spin,

and the bank thus obtained will act against the outer side slip, without

destroying the velocity of the machine as a whole. In turning at

stalling speed, the aileron effects are reversed, and as soon as

straightened out the engine should be opened up so that the speed will

be increased and the landing made as easy as possible.

If the fin and rudder surface is not sufficient for the machine, little

is gained by turning the rudder to an angle greater than 15°, and in

such cases it is much more effective when held parallel to the wind. If

correction has been started before the spin has developed great

rapidity, the rudder can first be turned to check the rotation and then

turned back parallel to the wind. It is always best to shut off the

engine when getting out of a tail spin, especially if the engine

rotation is in the direction of the spin, since the motor torque aids

the spin and acts against the controls. In case of a smash there is no

danger from fire with the engine cut out.

*Stunt Flying*. When the student has had 20 hours or more of solo

flying, and is capable of performing the ordinary maneuvers with

confidence and accuracy, he is in a position to undertake stunt flying

under the directions of a good instructor in a dual control machine.

This tremendously increases the confidence of the student if gone about

in the right way, and in his after flying experience enables him to get

out of tight places that would otherwise often prove impossible. There

is no doubt but what stunt flying has decreased the percentage of

accidents when properly taught, and that Pegoud’s original stunt of

looping the loop has been one of the greatest steps in the advancements

of aeronautics that we have had, if only for the fact that it taught the

flyer that there was no flying attitude so bad but what there was a

solution for it.

*Flying Upside Down*. With the machine on its back, then wings are very

inefficient, and it is impossible to maintain horizontal flight in this

position, and the machine is also very unstable. It should really be

called gliding instead of flying since the aeroplane constantly loses

altitude along an inclined gliding path. The distance that a machine can

be glided in this way depends upon the skill of the pilot, and it will

also be found that upside down flight with a large dihedral is more

difficult than with straight wings. The upside down flight begins with a

glide to gain speed, the path being about 20° with the horizontal, and

this speed gain is imperative since it requires both the power of the

motor and the momentum of the machine to overcome the sharp climb for

the turnover.

[Illustration: Upside Down Glide Diagram, Showing Successive Positions

of Aeroplane.]

After sufficient speed has been attained, the controls are pulled back

for a climb at about a 60° angle, as between (A) and (C), this maneuver

being best performed with the gliding path (C-D) against the wind. With

the control pulled back at (A), the rudder is thrown over sharply in the

desired direction of the turnover, and this will turn the machine over

as indicated by at (B), the machine finally getting on its back at the

peak of the climb (C). With the machine on its back, reverse rudder to

stop the overturning, and when the wings are horizontal, the rudder

should be put in neutral to hold it in this position. At (C) the motor

is shut off, and the glide continued to (D) where it is leveled out by a

backward pull on the controls. This should always be performed at an

altitude well over 2000 feet.

[Illustration: Looping Diagram Showing Successive Positions of Machine.]

*Looping*. This is probably the easiest of all stunts outside of the

spiral glide. It starts with about a 20° glide as at (A) to increase the

velocity (Motor on), and at the beginning of the loop at (B), the

control lever is pulled back slowly. The controls must be pulled back

faster and faster as the plane approaches the top of the loop, a steady

pull producing nearly the correct effect because of the decreasing

elevator resistance as the machine reaches the top of the loop at (C).

At the top, the lever should be clear back and must be held in this

position until at the bottom (D) where the machine leaves the loop along

the inclined path (D-E) At (D), the stick is pushed slowly forward to

neutral, gradually bring the machine into the horizontal. The loops must

always be made when flying into the wind, and the faster they are made

the better, for there is less strain on the frame and speed also

prevents the motor from cutting out at the top of the loop.

[Illustration: A Few Straight Loops and Backward Reverse Loops Performed

by Niles.]

[Illustration: Photograph of Night Looping by Charles Niles. The Machine

was Provided with Railroad Flares which Left the Trace or Path of the

Aeroplane on the the Dry Plate.]

*Immelmann Turn*. This maneuver was originated by the German flyer

Immelmann, and is much used in combat by both the Allied and German

armies, for it subjects the enemy to a maximum field of fire and enables

the machine to make a quick getaway with a single seat machine. With the

enemy machine at (X), and with our machine provided with two machine

guns, it will be seen that the enemy is under the fire of either the

rigid front gun or the pivoted cock-pit guns through nearly

three-quarters of the twisting loop. The pivoted gun which fires over

the top wing is the most effective as it can reach the enemy machine (X)

at (A), (B), (D) and (E), the only blind spots occurring during the

climb from (B) to (D) as indicated by the partly rolled over position at

(C).

[Illustration: Successive Positions in Immelmann Turn, Enemy Machine

Either Being at Y or X.]

It begins with the usual power glide (Motor on) at (A) in order to gain

speed, and at the beginning of the 60° at (B) the elevator controls are

pulled back and the rudder given a quick turn to the extreme position in

the direction of the desired turnover. The rudder action turns the

machine over on its back at the peak of the climb at (D) without the use

of ailerons. At the top (D), the rudder is thrown to the opposite

direction to stop the roll over and is then brought back to neutral to

hold the machine flat on its back. The elevator controls are held back

until the machine comes out of the reverse loop extending from (D) to

(E) and until it leaves on the horizontal at (F). As the object is to

get away quick, the finish along (E-F) should be made with the wind, and

preferably should be started across wind. Motor should be throttled down

from (D) to (E) to prevent coming out with excessive speed.

[Illustration: Positions in "Turn Over," the Machine Continuing to

Rotate in the Same Direction from B to D.]

*The Roll-Over*. The start of this stunt is exactly like the start of

the upside down glide or the Immelmann, while the finish is a sort of

reversed Immelmann, the machine being straightened out without going

around a loop. When at the top of the turnover climb, the rudder is not

reversed and straightened out as in the Immelmann, but a little rudder

is kept on so as to continue the turnover and bring the plane out on the

horizontal. The rudder action is assisted by a slight application of the

aileron while the elevator control is pushed forward after the machine

leaves the peak of the climb. I am indebted to Lieutenant Charles W.

Keene for suggestions on the Immelmann and roll over, and to the late

Lieutenant R. C. Saufly of the U. S. Navy for other items on training.

[Illustration: Flying Upside Down With a Bleriot Monoplane. The Plane is

Far Too Low to Recover Its Normal Position, and as a Result, the Glide

Ended Fatally.]

[Illustration: An Aeroplane Equipped with the Light Boat Hull Shown, in

this Figure is Known as a "Flying Boat". It Differs from the "Seaplane,"

as the Floats or Pontoons of the Latter Do Not Enclose the Passenger and

Pilot.]

Aeroplane Construction and Operation · 第 19 / 21 章