CHAPTER IV.

TRICKS INVOLVING SLEIGHT-OF-HAND OR THE USE OF SPECIALLY PREPARED CARDS.

We have already explained the nature and use of the “forcing” pack of

cards. It may be well, before we go further, to give a short account of

one or two other species of prepared cards.

THE LONG CARD.--This is the technical name for a card longer or wider,

by about the thickness of a sixpence, than the rest of the pack. This

card will naturally project to that extent beyond the general length

or width of the other cards, and the performer is thereby enabled to

cut the pack at that particular card whenever he chooses to do so. With

the aid of such a card, and a tolerable proficiency in “forcing” and

“making the pass,” many excellent tricks can be performed. Packs with

a long card can be obtained at any of the conjuring depôts. The best

plan, however, is to purchase two ordinary packs, precisely alike, and

to have the edges of one of them shaved down by a bookbinder to the

requisite extent, when you can insert any card of the other pack at

pleasure to form your long card, and thus avoid the suspicion which

would naturally arise from the performance of several tricks with the

same card. A still greater improvement upon the ordinary long-card pack

is the _biseauté_ or tapering pack, in which, though only one pack is

used, any card may in turn become the long card. A _biseauté_ pack

consists of cards all of which are a shade wider (say the thickness

of a shilling) at one end than the other. (_See_ Fig. 33, in which,

however, the actual difference of width is exaggerated, in order to

make the shape of the card clear to the eye.)

[Illustration: FIG. 33. FIG. 34.]

[Illustration: FIG. 35.]

When two cards shaped as above are placed one upon another, but in

opposite directions, the effect is as in Fig. 34. If the whole pack

is at the outset placed with all the cards alike (_i.e._, their ends

tapering in the same direction), by reversing any card and returning

it to the pack, its wide end is made to correspond with the narrow ends

of the remaining cards, thereby making it for the time being a “long”

card. By offering the pack for a person to draw a card, and turning the

pack round before the card is replaced, the position of that card will

thus be reversed, and you will be able to find it again in an instant,

however thoroughly the cards may be shuffled. By pre-arranging the pack

beforehand, with the narrow ends of all the red cards in one direction,

and those of the black cards in the other direction, you may, by

grasping the pack between the finger and thumb at each end (_see_ Fig.

35), and, drawing the hands apart, separate the black cards from the

red at a single stroke, or, by preparing the pack accordingly, you may

divide the court cards from the plain cards in like manner. Many other

recreations may be performed with a pack of this kind, which will be

noticed in due course. The long card and the _biseauté_ pack have each

their special advantages and disadvantages. The long card is the more

reliable, as it can always be distinguished with certainty from the

rest of the pack; but it is very generally known, and after having

made use of it for one trick, it is clear that you cannot immediately

venture upon another with the same card. It is further comparatively

useless unless you are proficient in “forcing.” The _biseauté_ pack

may be used without any knowledge of “forcing,” and has the advantage

that any card may in turn become the key card, but it is treacherous.

The necessary turning of the pack is likely to attract observation,

and any little mistake, such as allowing the card to be replaced in

its original direction, or a few of the cards getting turned round in

shuffling, will cause a breakdown. Notwithstanding these disadvantages,

both the long card and the _biseauté_ pack will be found very useful to

the amateur; but it should be borne in mind that both these appliances

are in reality only makeshifts or substitutes for sleight-of-hand.

Professionals of the highest class discard them altogether, and rely

wholly on the more subtle magic of their own fingers.

We subjoin a few of the best of the feats which specially depend upon

the use of a long card or the _biseauté_ pack.

A CARD HAVING BEEN CHOSEN AND RETURNED, AND THE PACK SHUFFLED, TO

PRODUCE THE CHOSEN CARD INSTANTLY IN VARIOUS WAYS.--Request some person

to draw a card, spreading them before him for that purpose. If you

use a long-card pack you must force the long card; if you are using a

_biseauté_ pack any card may be drawn, the pack being reversed before

the card is replaced. The card being returned, the pack may be shuffled

to any extent, but you will always be able to cut by feel at the card

chosen.

You may vary the trick by taking the cards upright between the second

finger and thumb of the right hand, and requesting some one to say,

“One, two, three!” at the word “three” drop all the cards save the card

chosen, which its projecting edge will enable you to retain when you

relax the pressure upon the other cards.

Another mode of finishing the trick is to request any one present

to put the pack (previously well shuffled) in his pocket, when you

proceed, with his permission, to pick his pocket of the chosen

card. This is an effective trick, and, if you are proficient in

sleight-of-hand, may be also performed with an unprepared pack of

cards. In the latter case, when the chosen card is returned to

the pack, you make the pass to bring it to the top, palm it, and

immediately offer the cards to be shuffled. (_See_ Fig. 15.) The pack

being returned, you replace the chosen card on the top, and when the

pack is placed in the pocket you have only to draw out the top card.

The feat of cutting at the chosen card may also by similar means be

performed with an ordinary pack. For this purpose you must follow the

directions last above given up to the time when, the pack having

been shuffled, you replace the palmed card on the top. Then transfer

the pack to the left hand, and apparently cut with the right. We say

_apparently_, for though to the eye of the spectator you merely cut the

cards, you really make the pass by sliding the lower half of the pack

to the left, the fingers of the left hand at the same moment opening

a little to lift the upper packet, and so give room for the upward

passage of the lower packet. The cards remaining after the pass in the

left hand, which the spectators take to be the bottom half of the pack,

are in reality the original upper half; and on the uppermost of such

cards being turned up, it is found to be the one which was chosen.

Another good mode of finishing the trick is to fling the pack in the

air, and catch the chosen card. For this purpose, after forcing the

long card, and after giving the pack to be shuffled, you cut the pack

at the long card as before, but without showing it, and place the

original lower half of the pack on the top. The chosen card will now be

at the bottom. Take the pack face downwards upon the right hand, and

quickly transfer it to the left, at the same time palming (with the

right hand) the bottom card. Spread the cards a little, and fling them

into the air, clutching at them with the right hand as they descend,

and at the same moment bring the chosen card to the tips of the

fingers. The effect to the spectators will be as if you actually caught

it among the falling cards.

This feat also may be performed without the aid of a long card, and

without the necessity of forcing a card. In this case, as in the

pocket-picking trick, you make the pass as soon as the card is returned

to the pack, in order to bring it to the top, and palm it; then offer

the pack to be shuffled. When the cards are handed back, place the

chosen card for a moment on the top of the pack, and endeavour to call

attention--indirectly, if possible--to the fact that you have no card

concealed in your hand. Then again palming the card, you may either

yourself fling up the cards or request some other person to do so, and

terminate the trick as before.

A still more effective form of this trick, in which the chosen card is

caught upon the point of a sword, will be found among the card tricks

performed by the aid of special apparatus.

The following is a good long-card trick, but demands considerable

proficiency in sleight-of-hand. You “force” the long card, allowing

it to be returned to any part of the pack, and the whole to be well

shuffled. You then say, “You must be by this time pretty certain that,

even if I knew your card in the first instance, I must have quite lost

sight of it now. If you do not feel quite certain, please shuffle the

cards once more.” Every one being fully satisfied that the card is

completely lost in the pack, you continue, “Let me assure you that I

do not know, any more than yourselves, whereabouts in the pack your

card is at this moment. You can all see that I have no duplicate card

concealed in my hands. I will now take the top card, whatever it may

be, or, if you prefer it, any one may draw a card from any part of the

pack, and I will at once change it to the card originally chosen.” The

audience will probably prefer to draw a card, which, when they have

done, you continue, “I presume the card you have just drawn is not the

one originally chosen. Will the gentleman who drew the first card look

at it and see if it is his card?” The reply is pretty certain to be

in the negative. During the discussion you have taken the opportunity

to slip the little finger of the left hand immediately _above_ the

long card (which, it will be remembered, was that first drawn), and

to make the pass, thereby bringing it to the top, and enabling you to

palm it. You now ask the person holding the second card to place it

on the top of the pack, which you immediately transfer to the right

hand, thus bringing the palmed card upon it. You then say, “To show

you that this trick is not performed by sleight-of-hand, or by any

manipulation of the cards, I will not even touch them, but will place

them here on the table in sight of all. Will the gentleman who drew the

first card please to say what his card was?” The card being named, you

slowly and deliberately turn over the top card, which will be found to

be transformed into that first chosen. The other card is now the next

card on the top of the pack, and, as somebody may suspect this, and by

examining the pack gain a partial clue to the trick, it will be well to

take an early opportunity of removing this card, either by shuffling,

or by making the pass to bring it to the centre of the pack.

If you make use of a _biseauté_ pack, there is, of course, no necessity

for forcing the card in the first instance.

You may also reveal a chosen card with very good effect in the

following manner: A card having been freely drawn, open the pack in

such manner that it may be placed, when returned, immediately under

the long card, which, by the way, should in this instance really be a

_wide_ card, though the term “long card” applies, as already mentioned,

to both kinds of card. The pack may be moderately shuffled, with very

little risk of the two cards being separated, the greater width of the

long card tending to shelter the card beneath it, and making it very

unlikely that that card will be displaced. If after the shuffle the

long card does not happen to be tolerably high up in the pack, you

should cut the cards in such manner as to make it so. Holding the cards

in a horizontal position, face downwards, above the table, the thumb

being on one side and the fingers on the other side of the pack, you

say, “Ladies and gentlemen, I am now about to drop the cards, a few at

a time, in a number of little heaps upon the table, stopping when you

tell me to do so. It will be equally open to you to stop me when I have

made one or two heaps only, or not until I have made seven or eight,

but, whenever it is, the card at the top of the heap last made will

be the identical card which was just now drawn, and which has since,

as you have seen, been thoroughly shuffled in the pack.” You now drop

the cards, four or five at a time, on various parts of the table. When

the word “stop” is pronounced you let go all the remaining cards below

the long card, which, from its greater width, a very slight pressure

suffices to retain. The card chosen having been next below the long

card, is now at the top of the last heap. You ask the person who drew

to name his card, and, touching the back of the top card with your

wand, turn it over to show that it is the right one.

If you are tolerably expert in sleight-of-hand you may repeat the trick

in a yet more striking manner. Proceed as before up to the moment when

the word “stop” is pronounced. Having let fall as before all the cards

below the long card, lay down the remainder of the pack, and take in

the left hand the heap which you last dealt. Cover it with the right

hand for an instant, and, sliding away the hand gently to the right,

palm the top card, and immediately take by one corner the next card,

holding it face downwards until the drawer has named his card, which

was, we will suppose, the queen of hearts. As soon as the card is

named, you turn towards the audience the face of the card you hold,

saying, “Here is the card, as before.” Do not look at it yourself, but

at once replace it on the pack, and, covering the pack with the right

hand, leave the palmed card upon it. You are by this time made aware

by a murmur, if not by a more decided manifestation on the part of the

audience, that something is wrong. You ask what is the matter, and

are told that, so far from showing the queen of hearts, the card you

produced was a totally different one, say, the seven of spades. You

pretend to look embarrassed, and ask if they are quite sure. “It is

very strange,” you remark, “I never failed in this trick before. Will

you allow me to try again?” Then, appearing to recollect yourself, “Oh,

of course!” you exclaim, “I forgot to touch the card with the magic

wand.” You do so. “Will some one be kind enough to look at the card

now?” The card is examined, and proves to be, as it ought to have been

originally, the queen of hearts.

TO TEACH THE COMPANY A TRICK WHICH THEY LEARN WITHOUT DIFFICULTY;

THEN TO ALLOW THEM TO SUCCEED OR TO CAUSE THEM TO FAIL AT YOUR

PLEASURE.--This surprising trick is performed with the piquet pack

of thirty-two cards, from which you must beforehand take away, and

secretly pocket, one card of each suit, the spectators, however,

believing that you use the whole thirty-two cards.

You announce to the company that you will teach them a trick. You deal

the cards face upwards in rows of four, according to the rules set

forth in the trick already described under the title of “The Congress

of Court Cards,” _i.e._, you place a card of each suit in the top row;

you commence each row with a card of the suit with which the row above

ended; you make the second of each row the same suit as the first of

the row above, and the third the same suit as the second of the row

above, and so on. Thus, if your top row be club, diamond, heart, spade,

your second will be spade, club, diamond, heart; your third, heart,

spade, club, diamond; your fourth, diamond, heart, spade, club; your

fifth, club, diamond, heart, spade; your sixth, spade, club, diamond,

heart; and your seventh, heart, spade, club, diamond. You now gather

up the cards as directed in the trick already mentioned, _i.e._, in

vertical rows, from the bottom upwards, commencing at the right-hand

bottom corner. The pack thus arranged may be cut any number of times,

but, if dealt in four heaps, all the cards of each suit will be found

to be together.

So far, the trick is ingenious rather than astonishing, although, the

arrangement of the cards having reference only to the suits, and not

to individual cards, the cards do not at first sight appear to be

specially arranged; and if you are rapid and apparently careless in

placing them, the spectators will in all probability believe that they

are placed hap-hazard. If you can induce this belief, you will greatly

heighten their surprise at finding the different suits regularly sorted

after the deal. But the trick is not yet finished. You again place the

cards as before, remarking that the trick is simplicity itself when

once the principle is known, and on this occasion you draw special

attention to the necessary arrangement of the cards. Having completed

the trick for the second time, you invite some of the audience to

try their hands, which they do, and of course succeed, there being

really no difficulty in the matter. When one or two have tried and

succeeded, they will probably disparage the trick, as being absurdly

easy. “Pardon me,” you say, “you have succeeded so far, because it was

my will and pleasure that you should do so. You seem incredulous, but

I am perfectly serious. To prove that I am so, I give you warning that

the next person who attempts the trick will fail. Come, who accepts

the challenge?” Some one is sure to respond, and in all probability to

offer you a bet that he will succeed. “Sir,” you reply, “I never bet

on certainties, or your money would be already lost. I have said that

you shall fail, and you cannot, therefore, possibly succeed.” You have,

meanwhile, secretly palmed the four cards which you pocketed before

beginning the trick, and have watched your opportunity to replace them

on the table with the rest of the pack.

Your opponent may now try as much as he pleases, but he cannot possibly

succeed, the fact being that the process above described produces

the desired effect with twenty-eight cards, but will not do so with

thirty-two. The first thought of your audience is sure to be that you

have abstracted some of the cards in order to make the trick fail, but

on counting they find the number correct. Not one in a hundred will

suspect that the reverse is the case, and that when you performed the

trick the pack was incomplete.

By the time three or four of the company have tried and failed, you

will probably have found an opportunity of again pocketing a card

of each suit; and you may then announce that, having sufficiently

proved your power, you will now graciously condescend to remove the

prohibition, and allow the next person who tries to succeed. This, of

course, he will do; and the trick may very well end here, with the

satisfaction on your part that you have kept your secret, and that,

even when removed from the sphere of your adverse influence, your

pupils will fail in performing the trick, making the attempt, as they

naturally will, with the full piquet pack. But it is just possible that

a _contretemps_ may arise, for which it will be well to be prepared.

Some one of the audience, more acute than the generality, may suggest

again counting the cards, to see if all are there when the trick

succeeds. Even in this case you need not be discomfitted. At once offer

yourself to count the cards, and, gathering them up for that purpose,

add to them the four which you removed, which you should again have

palmed in readiness. Count them deliberately on to the table, and, when

every one is satisfied that the pack is complete, announce that you

will once more perform the trick, in order to let every one see that

you actually use no more and no less than thirty-two cards. Place the

cards as before, counting aloud as you do so, till the whole thirty-two

cards are placed. So far you have not varied your method of proceeding,

but to succeed with the whole thirty-two cards you must secretly make

a slight variation in the manner of picking up. You will remember that

the cards were picked up _face upwards_, beginning from the bottom of

the right hand row, placing the cards of that row on those of the next

row, and so on. Now, to perform the trick with thirty-two cards, the

bottom cards of each row must be gathered up all together, and placed

on the face of the pack. Thus, if the bottom card of the first or

left hand row be the knave of spades, that of the second row the ten

of diamonds, that of the third row the ace of hearts, and that of the

fourth row the seven of clubs, those four cards must be picked up as

follows: The knave of spades must be placed (face upwards) on the ten

of diamonds, the ten of diamonds on the ace of hearts, and the ace of

hearts on the seven of clubs, which will occupy its own place on the

face of the cards of the last or right-hand row. For convenience of

picking up, it will be well to place the four rows very near together,

slightly converging at the bottom, when it will be tolerably easy, by

a bold, quick sweep of the left hand from left to right, to slide the

three other cards in due order, on to the bottom card of the last row;

while the performer, looking not at the cards but at his audience,

diverts their attention by any observations which may occur to him. The

trick in this form requires considerable address, and the performer

should not, therefore, venture upon it until, by frequent practice, he

can be certain of placing the four cards neatly with his left hand, and

without looking at his hands, which would infallibly draw the eyes of

the audience in the same direction, and thereby spoil the trick.

TO DISTINGUISH THE COURT CARDS BY TOUCH.--This trick is performed by

means of a preliminary preparation of the court cards, to be made as

follows: Take each court card separately, edge upwards, and draw a

tolerably sharp knife, the blade held sloping backwards at an angle of

about 45°, once or twice along the edge from left to right. This will

be found to turn the edge of the card, so to speak, and to leave on

each side a minute ridge, not noticeable by the eye, but immediately

perceptible, if sought for, to the touch. Prepare the opposite edge of

the card in the same way, and again mix the court cards with the pack,

which is now ready for use.

Offer the prepared pack to be shuffled. When the pack is returned to

you, you may either hold it above your head, and, showing the cards in

succession, call “court card” or “plain card,” as the case may be, or

you may offer to deal the cards into two heaps, consisting of court

cards in one heap and plain cards in the other, every now and then

offering the cards to be again shuffled. You can, of course, perform

the trick blindfold with equal facility.

You should endeavour to conceal, as much as possible, the fact that

you distinguish the court cards by the sense of touch, and rather seek

to make your audience believe that the trick is performed by means of

some mathematical principle, or by any other means remote from the

true explanation. This advice, indeed, applies more or less to all

tricks. Thus your knowledge of a forced card depends, of course, on

sleight-of-hand; but you should by no means let this be suspected, but

rather claim credit for some clairvoyant faculty; and _vice versâ_,

when you perform a trick depending on a mathematical combination,

endeavour to lead your audience to believe that it is performed by

means of some impossible piece of sleight-of-hand. Further, endeavour

to vary your _modus operandi_. If you have just performed a trick

depending purely on sleight-of-hand, do not let the next be of the same

character, but rather one based on a mathematical principle, or on the

use of special apparatus.

TO NAME ANY NUMBER OF CARDS IN SUCCESSION WITHOUT SEEING THEM.--_First

Method._--This trick, in its original form, is so well known that

it is really not worth performing; but we describe it for the sake

of completeness, and for the better comprehension of the improved

method. The performer takes the pack, and secretly notices the bottom

card. He then announces that he will name all the cards of the pack

in succession without seeing them. Holding the pack behind him for an

instant, he turns the top card face outwards on the top of the pack;

then holding the pack with the bottom card towards the audience, he

names that card. From the position in which he holds the pack, the

top card, which he has turned, is towards him, and in full view.

Again placing his hands behind him, he transfers the last named to

the bottom, and turns the next, and so on in like manner. Even in an

audience of half-a-dozen only, it is very likely that there will be

some one acquainted with this form of the trick, who will proclaim

aloud his knowledge of “how it is done.” We will suppose that you

have performed the trick with this result. Passing your hands again

behind you, but this time merely passing the top card to the bottom,

without turning any other card, you reply that you doubt his pretended

knowledge, and name the card as before. He will naturally justify his

assertion by explaining the mode of performing the trick. You reply,

“According to your theory, there should be an exposed card at each end

of the pack. Pray observe that there is nothing of the kind in this

case” (here you show the opposite side of the pack), “but, to give a

still more conclusive proof, I will for the future keep the whole of

the pack behind me, and name each card _before_ I bring it forward.

Perhaps, to preclude any idea of arrangement of the cards, some one

will kindly shuffle them.” When the cards are returned, you give them

a slight additional shuffle yourself, and remarking, “They are pretty

well shuffled now, I think,” continue the trick by the

_Second Method._--Glance, as before, at the bottom card. Place the

cards behind you, and name the card you have just seen. Passing the

right hand behind you, palm the top card, and then taking hold of the

bottom card (the one you have just named) face outwards, with the two

first fingers and thumb of the same hand, bring it forward and throw it

on the table. Pause for a moment before you throw it down, as if asking

the company to verify the correctness of your assertion, and glance

secretly at the card which is curled up in your palm. Again place your

hands behind you, call the name of the card you last palmed, and palm

another. You can, of course, continue the trick as long as you please,

each time naming the card which you palmed at the last call. You should

take care to have a tolerably wide space between yourself and your

audience, in which case, with a very little management on your part,

there is little fear of their discovering the secret of the palmed card.

You should not be in too great a hurry to name the card you have just

seen, or the audience may suspect that you gained your knowledge in

the act of bringing forward the card you last named. To negative this

idea, you should take care first to bring forward again the right hand,

manifestly empty, and do your best to simulate thought and mental

exertion before naming the next card.

TO MAKE FOUR CARDS CHANGE FROM EIGHTS TO TWOS, FROM BLACK TO RED,

ETC.--For this trick you require three specially prepared cards. The

backs should be similar to those of the pack which you have in ordinary

use, the faces being as depicted in Fig. 36. They may be purchased at

any of the conjuring depôts.

[Illustration: FIG. 36.]

[Illustration: FIG. 37.]

[Illustration: FIG. 38.]

[Illustration: FIG. 39.]

You place these three cards privately at the bottom of the pack. You

begin by remarking that you will show the company a good trick with

the four eights and the two of diamonds. (If you use a piquet pack,

you must provide yourself with a special two of diamonds, of similar

pattern to the rest of the pack.) You take the pack, and picking out

the four genuine eights, hand them for examination. While they are

being inspected, you insert the little finger of your left hand between

the three bottom cards (the prepared cards) and the rest of the pack.

When the eights are returned, you place them with apparent carelessness

on the top of the pack (taking care, however, to have the eight of

clubs uppermost), and hand the two of diamonds for examination. While

this card is being examined, you make the pass to bring the three

prepared cards on the top. The two of diamonds being returned, you lay

it on the table, and taking off the four top cards, which are now the

three prepared cards and the eight of clubs, you spread them fanwise,

when they will appear to be the four eights, as in Fig. 37. The eight

of clubs is alone completely visible, one half of each of the other

cards being covered by the card next preceding it. The spectators

naturally take the four cards to be the four ordinary eights which

they have just examined. Insert the two of diamonds behind the eight

of clubs, and lay that card in turn on the table. Close the cards and

again spread them, but this time with the opposite ends outward, when

they will appear to be the four twos, as in Fig. 38. Again take in

the eight of clubs in place of the two of diamonds, and _turn round_

the supposed two of hearts. This you may do easily and naturally by

remarking, “I must now touch something black; my coat-sleeve will do.

I gently pass either card along it, thus, and replace it as before.

The cards are now all black cards,” which they actually appear to be.

(_See_ Fig. 39.) Again substitute the two of diamonds for the eight of

clubs, touch any red object, and again turn and spread out the cards,

when they will appear to be all red cards, as in Fig. 40. Once more

take in the eight of clubs in place of the two of diamonds, and replace

the four cards on the pack, again making the pass in order to bring the

three prepared cards to the bottom, and to leave the genuine eights on

the top.

[Illustration: FIG. 40.]

There is a more elaborate form of this trick procurable at the

conjuring depôts, in which several groups of cards are used in

succession, and the changes are proportionately multiplied, various

colours and patterns being produced in the place of the ordinary

figures on the cards. In our own opinion, the trick loses rather than

gains by this greater elaboration, as the more fanciful changes have

the disadvantage of showing clearly (which the simpler form of the

trick does not) that the cards used are not ordinary cards; and this

being once understood, the magic of the trick is destroyed.

We have had occasion more than once to direct you to turn round the

cards, and it will be well for you to know how to do this neatly and

without exciting suspicion. Hold the four cards fanwise in the left

hand, the fingers behind and the thumb in front of the cards. Having

exhibited them, turn their faces towards yourself, and with the thumb

and finger of the right hand close the fan, and taking them by their

upper ends lay them face downwards on the table. Their lower ends

will now be away from you, and when you desire again to exhibit the

cards (in a transformed condition), you have only to turn them over

_sideways_, and pick them up by the ends which are now directed towards

you. This little artifice (which is simplicity itself in practice,

though a little difficult to describe) must be carefully studied, as

upon neat manipulation in this respect the illusion of the trick mainly

depends.

A CARD HAVING BEEN DRAWN AND RETURNED, AND THE PACK SHUFFLED, TO MAKE

IT APPEAR AT SUCH NUMBER AS THE COMPANY CHOOSE.[D]--Invite a person to

draw a card. Spread out the pack that he may replace it, and slip your

little finger above it. Make the pass in order to bring the chosen card

to the top; palm it, and offer the pack to be shuffled. When the pack

is returned to you, replace the chosen card on the top, and make the

first of the false shuffles above described, but commence by sliding

off into the right hand the two top cards (instead of the top card

only), so that the chosen card may, after the shuffle, be last but one

from the bottom. Take the pack face downwards in the left hand, and

carelessly move about the pack so that the bottom card may be full in

view of the audience. Inquire at what number the company would like the

card to appear; and when they have made their decision, hold the pack

face downwards, and with the first and second fingers of the right hand

draw away the cards from the bottom one by one, throwing each on the

table face upwards, and counting aloud “one,” “two,” “three,” and so

on. The first card which you draw is naturally the bottom one, and the

chosen card, which is second, would in the ordinary course come next;

but you “draw back” this card with the third finger of the left hand

(_see_ page 36) and take the next instead, continuing in like manner

until you have reached one short of the number at which the card is

to appear. You now pause, and say, “The next card should be the card

you drew. To avoid any mistake, will you kindly say beforehand what it

was?” at the same time placing the card face downwards on the table.

When the card is named, you request the drawer or some other person to

turn it up, when it is found to be the right one.

[D] Another form of this trick, in which sleight-of-hand is not

needed, has been given at page 52.

_Another Method._--The card having been drawn and replaced, bring it to

the top by the pass, palm it, have the pack shuffled, and replace it on

the top. Invite the audience to choose at what number it shall appear.

They choose, we will suppose, fifth. “Very good,” you reply; “permit

me, in the first place, to show you that it is not there already.” Deal

out the first five cards, face downwards, and show that the fifth is

not the chosen card. Replace the five cards, in their present order on

the pack, when the card will be at the number named.

SEVERAL PERSONS HAVING EACH DRAWN AND RETURNED A CARD, TO MAKE EACH

CARD APPEAR AT SUCH NUMBER IN THE PACK AS THE DRAWER CHOOSES.--Allow

three or four persons each to draw a card. When all have drawn, make

the pass in such manner as to bring the two halves of the pack face

to face. The pack should not, however, be equally divided. The upper

portion should only consist of about half-a-dozen cards, and therefore

in making the pass you should insert the finger only at that number of

cards from the bottom. Receive back the drawn cards on the top of the

pack, “ruffling” the cards (_see_ page 27), and saying “Pass!” as each

card is replaced. You may casually remark, “Your card has vanished;

did you see it go?” When all are returned, you quickly “turn over” the

pack (_see_ page 37), and, taking off the top card, say, addressing

yourself to the person who last returned a card, “You see your card

has vanished, as I told you. At what number in the pack, say from the

first to the tenth, would you like it to re-appear?” We will suppose

the answer to be “the sixth.” You deal five cards from the end of the

pack that is now uppermost, then pretending a momentary hesitation,

say, “I fancy I dealt two cards for one; allow me to count them again.”

This draws the general attention to the cards on the table, and gives

you the opportunity to again turn over the pack. You continue, after

counting, “We have five, this makes six; then this should be your card.

Will you say what the card was?” You place the card on the table,

face downwards, and do not turn it till it is named, this giving you

the opportunity to again turn over the pack, to be ready to repeat

the operation with the next card. You must be careful to invite the

different persons to call for their cards in the reverse order to that

in which they are replaced in the pack. Thus, you first address the

person who last returned his card, and then the last but one, and so

on. You must tax your ingenuity for devices to take off the attention

of the spectators from the pack at the moment when it is necessary

to turn it over; and as each repetition of the process increases the

chance of detection, it is well not to allow more than three or four

cards to be drawn.

If you have reason to fear that the cards left undealt will run short,

you may always replace any number of those already dealt upon the

reverse end of the pack to that at which the chosen cards are.

THE “THREE CARD” TRICK.--This well-known trick has long been banished

from the _répertoire_ of the conjuror, and is now used only by the

itinerant sharpers who infest race-courses and country fairs. We

insert the explanation of it in this place as exemplifying one form of

sleight-of-hand, and also as a useful warning to the unwary.

In its primary form, the trick is only an illustration of the

well-known fact that the hand can move quicker than the eye can follow.

It is performed with three cards--a court card and two plain cards.

The operator holds them, face downwards, one between the second finger

and thumb of the left hand, and the other two (of which the court card

is one) one between the first finger and thumb, and the other between

the second finger and thumb of the right hand, the latter being the

outermost. Bringing the hands quickly together and then quickly apart,

he drops the three cards in succession, and challenges the bystanders

to say which is the court card. If the movement is quickly made,

it is almost impossible, even for the keenest eye, to decide with

certainty whether the upper or lower card falls first from the hand,

and consequently which of the three cards, as they lie, is the court

card. This is the whole of the trick, if fairly performed, and so far

it would be a fair subject for betting, though the chances would be

much against the person guessing; but another element is introduced

by the swindling fraternity, which ensures the discomfiture of the

unwary speculator. The operator is aided by three or four confederates,

or “bonnets,” whose business it is to start the betting, and who,

of course, are allowed to win. After this has gone on for a little

time, and a sufficient ring of spectators has been got together, the

operator makes use of some plausible pretext to look aside from the

cards for a moment. While he does so one of the confederates, with a

wink at the bystanders, slily bends up one corner of the court card,

ostensibly as a means of recognition. The performer takes up the cards

without apparently noticing the trick that has been played upon him,

but secretly (that corner of the card being concealed by the third and

fourth fingers of the right hand) straightens the bent corner, and at

the same moment bends in like manner the corresponding corner of the

other card in the same hand. He then throws down the cards as before.

The bent corner is plainly visible, and the spectators, who do not

suspect the change that has just been made, are fully persuaded that

the card so bent, and no other, is the court card. Speculating, as they

imagine, on a certainty, they are easily induced to bet that they will

discover the court card, and they naturally name the one with the bent

corner. When the card is turned, they find, to their disgust, that they

have been duped, and that the dishonest advantage which they imagined

they had obtained over the dealer was in reality a device for their

confusion.

TO NAIL A CHOSEN CARD TO THE WALL.--Procure a sharp drawing pin, and

place it point upwards on the table, mantelpiece, or any other place

where it will not attract the notice of the spectators, and yet be so

close to you that you can cover it with your hand without exciting

suspicion. Ask any person to draw a card. When he returns it to the

pack, make the pass to bring it to the top, palm it, and immediately

offer the pack to be shuffled. While this is being done, place your

right hand carelessly over the pin, so as to bring the centre of the

card as near as possible over it, and then press gently on the card, so

as to make the point of the pin just penetrate it.

When the pack is returned, place the palmed card upon the top, and

thus press home the pin, which will project about a quarter of an inch

through the back of the card. Request the audience to indicate any

point upon the woodwork of the apartment at which they would like the

chosen card to appear; and when the spot is selected, stand at two

or three feet distance, and fling the cards, backs foremost, heavily

against it, doing your best to make them strike as flat as possible,

when the other cards will fall to the ground, but the selected one

will remain firmly pinned to the woodwork. Some little practice will

be necessary before you can make certain of throwing the pack so as

to strike in the right position. Until you can be quite sure of doing

this, it is better to be content with merely _striking_ the pack

against the selected spot. The result is the same, though the effect is

less surprising than when the cards are actually thrown from the hand.

THE INSEPARABLE SEVENS.--Place secretly beforehand three of the four

eights at the bottom of the pack, the fourth eight, which is not

wanted for the trick, being left in whatever position it may happen

to occupy. (The suit of this fourth eight must be borne in mind, for

a reason which will presently appear.) Now select openly the four

sevens from the pack, and spread them on the table. While the company

are examining them, privately slip the little finger of the left

hand immediately above the three eights at the bottom, so as to be

in readiness to make the pass. Gather up the four sevens, and place

them on the top of the pack, taking care that the seven _of the same

suit as the fourth eight_ is uppermost. Make a few remarks as to the

affectionate disposition of the four sevens, which, however far apart

they are placed in the pack, will always come together; and watch

your opportunity to make the pass, so as to bring the three eights,

originally at the bottom, to the top. If you are sufficiently expert,

you may make the pass at the very instant that you place the four

sevens on the top of the pack; but, unless you are very adroit, it

is better to bide your time and make it an instant later, when the

attention of the audience is less attracted to your hands. You then

continue, “I shall now take these sevens (you can see for yourselves

that I have not removed them), and place them in different parts of the

pack.” At the words, “You can see for yourselves,” etc., you take off

the four top cards, and show them fanwise. In reality, three of them

are eights, but the fourth and foremost card being actually a seven,

and the eighth pip of each of the other cards being concealed by the

card before it, and the audience having, as they imagine, already seen

the same cards spread out fairly upon the table, there is nothing to

suggest a doubt that they are actually the sevens. (You will now see

the reason why it is necessary to place uppermost the seven of the

same suit as the absent _eight_. If you had not done so the seven in

question would have been of the same suit as one or other of the three

sham sevens, and the audience, knowing that there could not be two

sevens of the same suit, would at once see through the trick.) Again

folding up the four cards you insert the top one a little above the

bottom of the pack, the second a little higher, the third a little

higher still, and the fourth (which is a genuine seven) upon the top

of the pack. The four sevens, which are apparently so well distributed

throughout the pack, are really together on the top, and you have only

to make the pass, or, if you prefer it, simply cut the cards, to cause

them to be found together in the centre of the pack.

THE INSEPARABLE ACES.--This is really only another form of the last

trick, though it differs a good deal in effect. You first pick out and

exhibit on the table the four aces, and request some one to replace

them on the pack, when you place three other cards secretly upon them.

This you may either do by bringing three cards from the bottom by

the pass, or you may, while the company’s attention is occupied in

examining the aces, palm three cards from the top in the right hand,

and, after the aces are replaced on the top, simply cover them with

that hand, thereby bringing the three palmed cards upon them. You now

say, “I am about to distribute these aces in different parts of the

pack; pray observe that I do so fairly.” As you say this, you take

off and hold up to the audience the four top cards, being the three

indifferent cards with an ace at the bottom. You cannot, of course,

exhibit them fanwise, as in the last trick, or the deception would be

at once detected; but the spectators, seeing an ace at the bottom, and

having no particular reason for suspecting otherwise, naturally believe

that the cards you hold are really the four aces. Laying the four cards

on the table, you distribute them, as in the last trick, in different

parts of the pack; taking care, however, that the last card (which is

the genuine ace), is placed among the three already at the top.

You now invite some one to cut. When he has done so, you take up the

two halves, in their transposed position, in the left hand, at the

same time slipping the little finger of that hand between them. The

four aces are now, of course, upon the top of the lower packet. You

then announce, “I am now about to order the four aces, which you have

seen so well divided, to come together again. Would you like them

to appear on the top, at the bottom, or in the middle of the pack?

I should tell you that I know perfectly well beforehand which you

will choose, and indeed I have already placed them at that particular

spot.” If the answer is, “In the middle,” you have only to withdraw

the little finger, and invite the company to examine the pack to see

that they are already so placed. If the answer is, “On the top,” you

make the pass to bring them there. To produce them at the bottom is

rather more difficult, and unless you are pretty confident as to your

neatness of manipulation, it will be well to limit the choice to “top”

or “middle.” In order to be able to bring the four aces to the bottom,

you must, in picking up the cards after the cut, push forward a little

with the left thumb the four top cards of the lower packet, and slip

the little finger below and the third finger above them, so as to be

able to make the pass above or below those four cards as occasion may

require. If you are required to bring those four cards to the top, you

must withdraw the little finger (thereby joining those cards to the

upper cards of the lower packet) and make the pass with the aid of the

third finger instead of the fourth. If, on the contrary, you desire

to produce the four aces at the bottom, you simply withdraw the third

finger, thereby leaving the aces at the bottom of the upper packet,

when the pass will bring them to the bottom of the pack.

We have described the trick as performed with the aces, but the effect

will, of course, be the same with four kings, four queens, or any other

four similar cards.

HAVING PLACED THE FOUR ACES IN DIFFERENT POSITIONS IN THE PACK, TO

MAKE THE TWO BLACK CHANGE PLACES WITH THE TWO RED ONES, AND FINALLY

TO BRING ALL FOUR TOGETHER IN THE MIDDLE OF THE PACK.--This trick may

immediately follow that last described. Again selecting the four aces

(or such other four cards as you used for the last trick), and placing

them on the table, take the two red ones, and opening the pack bookwise

in the left hand, ostentatiously place them in the middle, at the

same time secretly slipping your little finger between them. Ask the

audience to particularly notice which of the aces are placed in the

middle, and which at top and bottom. Next place one of the black aces

on the top, and then turning over the pack by extending your left hand,

place the remaining black ace at the bottom. As you again turn over the

pack to its former position, make the pass, which the movement of the

pack in turning over in the hand will be found to facilitate. The two

halves of the pack having now changed places, the aces will, naturally,

have changed their positions also, the two black ones now being in the

middle, and the two red ones at top and bottom; but it would be very

indiscreet to allow the audience to know that this is already the case.

As has been already mentioned, when a given change has taken or is

about to take place, you should always seek to mislead the spectators

as to the _time_ of the change, as they are thereby the less likely

to detect the mode in which it is effected. In accordance with this

principle, you should endeavour in the present case to impress firmly

upon the minds of your audience that the cards are as they have seen

you place them; and for that purpose it is well to ask some one to say

over again, for the general satisfaction, in what parts of the pack the

four aces are.

At this point a _contretemps_ may arise, for which it is well to be

prepared. The person interrogated may possibly forget the relative

position of the two colours, and may, therefore, ask to see again how

the cards are placed; or some person may have seen or suspected that

you have already displaced them, and may make a similar request for

the purpose of embarrassing you. In order to be prepared for such

a contingency, it is desirable, after you make the pass as above

mentioned, not to allow the two halves of the pack to immediately

coalesce, but to keep them still separated by the little finger. If you

have done this, and for any reason it becomes necessary to show the

cards a second time in their original condition, you have only to again

make the pass, in order to bring them back to the same position which

they occupied at first, making it a third time in order to effect the

change.

We will suppose that the audience are at length fully satisfied that

the two red aces are in the middle, and the two black ones at the

opposite ends of the pack. You then say, “Ladies and gentlemen, I am

about to command these aces to change places. Pray observe by what a

very simple movement the transposition is effected.” Making a quick

upward movement with the right hand, you ruffle the cards, at the same

moment saying, “Pass!” Turning the faces of the card to the audience,

you show them that the red aces are now at top and bottom, and the

black ones in the middle. While exhibiting them, take an opportunity to

slip the little finger between these latter, and in closing the cards

(while they are still face upwards), again make the pass, and place the

pack face downwards on the table. You then say, “I have now, as you

see, made the aces change places. I don’t know whether you saw how

I did it. Perhaps I was a little too quick for you. This time I will

do it as slowly as you please, or, if you prefer it, I will not even

touch the cards with my hands, but merely place my wand upon the pack,

so. Pass! Will you please to examine the pack for yourselves, when you

will find that the aces have again changed places, and have returned to

their original positions.” This is found to be the case. You continue,

“You have not found me out yet? Well, to reward your attention, as

this really is a very good trick, I will show you how to do it for

yourselves.” Pick out the four aces, and hand the two red ones to one

person, and the two black ones to another person. Then, taking the pack

in your left hand, and addressing yourself first to the person on your

right, request him to place the two aces which he holds respectively

at the top and bottom of the pack. Then, turning to the other person,

request him to place the two other aces in the middle of the pack,

which you (apparently) open midway with the right hand for the purpose.

In reality, instead of merely lifting up, as you appear to do, the top

half of the pack, you make the pass by sliding out the bottom half

of the pack to the left. This movement is completely lost in your

quick half turn to the left as you address the second person, which

so covers the smaller movement of the cards as to make it absolutely

imperceptible; and it is in order to create the excuse for this useful

half turn, that we have recommended you to place the aces in the

hands of two different persons, and to begin with the person on your

right. When the second pair of aces are thus replaced in the middle

of the pack they are in reality placed between the two others, which

the audience believe to be still at top and bottom. You now hand the

pack to a person to hold, placing it face downwards in his palm, and

requesting him to hold it very tightly, thus preventing any premature

discovery of the top or bottom card. You then say, “I have promised to

show you how to perform this trick. To make it still more striking,

we will have this time a little variation. Instead of merely changing

places, we will make all the four aces come together.” Then, addressing

the person who holds the cards, you continue, “The manner of performing

this trick is simplicity itself, though it looks so surprising. Will

you take my wand in your right hand? Hold the cards very tightly, and

touch the back with this end of the wand. Quite right. Now say ‘Pass!’

It is very simple, you see. Let us see whether you have succeeded. Look

over the pack for yourself. Yes, there are the aces all together, as

well as I could have done it myself. You can try it again by yourself

at your leisure, but please don’t tell any one else the secret, or you

will ruin my business.”

The above delusive offer to show “how it’s done” can be equally well

adapted to many other tricks, and never fails to create amusement.

A CARD HAVING BEEN THOUGHT OF, TO MAKE SUCH CARD VANISH FROM THE PACK,

AND BE DISCOVERED WHEREVER THE PERFORMER PLEASES.--This trick should

be performed with twenty-seven cards only. You deal the cards, face

upwards, in three packs, requesting one of the company to note a card,

and to remember in which heap it is. When you have dealt the three

heaps, you inquire in which heap the chosen card is, and place the

other two heaps, face upwards as they lie, upon that heap, then turn

over the cards, and deal again in like manner. You again inquire which

heap the chosen card is now in, place that heap undermost as before,

and deal again for the third time, when the card thought of will be

the first card dealt of one or other of the three heaps. You have,

therefore, only to bear in mind the first card of each heap to know,

when the proper heap is pointed out, what the card is. You do not,

however, disclose your knowledge, but gather up the cards as before,

with the designated heap undermost; when the cards are turned over,

that heap naturally becomes uppermost, and the chosen card, being the

first card of that heap, is now the top card of the pack. You palm this

card, and hand the remaining cards to be shuffled. Having now gained

not only the knowledge, but the actual possession, of the chosen card,

you can finish the trick in a variety of ways. You may, when the pack

is returned replace the card on the top, and giving the pack, face

upwards, to a person to hold, strike out of his hand all but the chosen

card (_see_ page 44); or you may, if you prefer it, name the chosen

card, and announce that it will now leave the pack, and fly into a

person’s pocket, or any other place you choose to name, where, it being

already in your hand, you can very easily find it. A very effective

finish is produced by taking haphazard any card from the pack, and

announcing that to be the chosen card, and on being told that it is the

wrong card, apologizing for your mistake, and forthwith “changing” it

by the fifth method (_see_ page 32) to the right one.

Some fun may also be created as follows:--You name, in the first

instance, a wrong card--say the seven of hearts. On being told that

that was not the card thought of, you affect surprise, and inquire what

the card thought of was. You are told, let us say, the king of hearts.

“Ah,” you remark, “that settles it; I felt sure you were mistaken. You

could not possibly have seen the king of hearts, for you have been

sitting on that card all the evening. Will you oblige me by standing up

for a moment,” and, on the request being complied with, you apparently

take the card (which you have already palmed) from off the chair on

which the person has been sitting. The more shrewd of the company

may conjecture that you intentionally named a wrong card in order to

heighten the effect of the trick; but a fair proportion will always be

found to credit your assertion, and will believe that the victim had

really, by some glamour on your part, been induced to imagine he saw a

card which he was actually sitting on.

This trick is frequently performed with the whole thirty-two cards of

the piquet pack. The process and result are the same, save that the

card thought of must be one of the twenty-seven cards first dealt.

The chances are greatly against one of the last five cards being the

card thought of, but in such an event the trick would break down, as

it would in that case require four deals instead of three to bring the

chosen card to the top of the pack.

It is a good plan to deal the five surplus cards in a row by

themselves, and after each deal, turn up one of them, and gravely study

it, as if these cards were in some way connected with the trick.

TO CAUSE A NUMBER OF CARDS TO MULTIPLY INVISIBLY IN A PERSON’S

KEEPING.--Secretly count any number, say a dozen, of the top cards, and

slip the little finger of the left hand between those cards and the

rest of the pack. Invite a person to take as many cards as he pleases,

at the same time putting into his hands all, or nearly all, of the

separated cards. If he does not take all, you will be able to see at

a glance, by the number that remains above your little finger, how

many he has actually taken. Pretend to weigh in your hand the remaining

cards, and say (we assume that you are using a piquet pack), “I should

say by the weight that I have exactly twenty-two cards here, so you

must have taken ten. Will you see if I am right?” While he is counting

the cards he has taken, count off secretly from the pack, and palm in

the right hand, four more. When he has finished his counting, you say,

“Now will you please gather these cards together, and place your hand

firmly upon them?” As you say this, you push them towards him with your

right hand. This enables you to add to them, without attracting notice,

the four cards in that hand. Continue, “Now how many cards shall I add

to those in your hand? You must not be too extravagant, say three or

four.” The person addressed will probably select one or other of the

numbers named, but you must be prepared for the possibility of his

naming a smaller number. If he says “Four,” you have only to ruffle

the cards in your hand, or make any other gesture which may ostensibly

effect the transposition; and he will find on examination that the

cards under his hand are increased by four, according to his desire. If

he says “Three,” you say, “Please give me back one card, to show the

others the way.” This makes the number right. If “two” are asked for,

you may ask for _two_ cards to show the way; or you may say, “Two, very

good! Shall I send a couple more for anybody else?” when some one or

other is pretty sure to accept your offer. If one only is asked for,

you must get two or three persons to take one each, taking care always

by one or the other expedient to make the number correspond with the

number you have secretly added. While the attention of the company is

attracted by the counting of the cards, to see if you have performed

your undertaking, again palm the same number of cards as was last

selected (suppose three), and, after the cards are counted, gather them

up, and give them to some other person to hold, adding to them the

three just palmed; then taking that number of cards from the top of the

pack, and again replacing them, say, “I will now send these three cards

into your hands in the same manner.” Ruffle the cards, as before, and,

upon examination, the number of cards in the person’s hands will again

be found to be increased by three.

THE PACK BEING DIVIDED INTO TWO PORTIONS, PLACED IN THE KEEPING OF

TWO DIFFERENT PERSONS, TO MAKE THREE CARDS PASS INVISIBLY FROM THE

ONE TO THE OTHER.--This trick is identical in principle with the one

last described, but the _mise en scène_ is more elaborate, and several

circumstances concur to give it a surprising effect. It was a special

favourite with the late M. Robert-Houdin, and we shall proceed to

describe it as nearly as possible in the form in which it was presented

by him.

The performer brings forward a pack of cards, still in the official

envelope. These he hands to a spectator, with a request that he will

open and count them. He does so, and finds that they have the full

complement (of thirty-two or fifty-two, as the case may be). He is

next requested to cut the pack into two portions, pretty nearly equal,

and to choose one of the packets. Having made his selection, he is

further asked to count the cards in the packet chosen. The general

attention being, meanwhile, drawn away from the performer, he has

ample opportunity to get ready in his right hand, duly palmed, three

cards of another pack, but of similar pattern to those of the pack in

use. (These may previously be placed either on the _servante_ or in

the performer’s right-hand _pochette_; or he may, if he prefers it,

have them ready palmed in his right hand when he comes upon the stage

to commence the trick.) The spectator, having duly counted the chosen

pack, declares it to consist, say, of seventeen cards. “A capital

number for the trick,” remarks the performer. “Now, sir, will you be

kind enough to take these seventeen cards in your own hands” (here he

pushes them carelessly towards him, and joins the three palmed cards

to them), “and hold them well up above your head, that every one may

see them. Thank you. Now, as your packet contains seventeen cards, this

other” (we are supposing a piquet pack to be used) “should contain

fifteen. Let us see whether you have counted right.” The performer

himself audibly counts the remaining packet, card by card, on the

table: immediately afterwards taking the heap in his left hand, and

squaring the cards together, thus obtaining the opportunity to separate

and palm in his right hand the three top cards. He continues, “Fifteen

cards here--and--how many did you say, sir?--yes, seventeen, which

the gentleman holds, make thirty-two. Quite right. Now will some one

else oblige me by taking charge of these fifteen cards.” He hands the

cards with the left hand, and at the same moment drops the three palmed

cards into the _profonde_ on the right side, immediately bringing up

the hand, that it may be seen empty. “Now, ladies and gentlemen, I will

show you a very curious phenomenon, all the more astonishing because

you will bear me witness that, from the time the cards were counted,

they have not been even one moment in my possession, but have remained

in independent custody. Will you, sir” (addressing the person who

holds the second packet), “hold up the cards in such a manner that I

can touch them with my wand. I have but to strike the cards with my

wand once, twice, thrice, and at each touch a card will fly from the

packet which you are now holding, and go to join the seventeen cards in

the other packet. As this trick is performed by sheer force of will,

without the aid of apparatus or dexterity, I shall be glad if you will

all assist me by adding the force of your will to mine, which will

greatly lighten my labour. At each touch of the wand, then, please,

all present, mentally to command a card to pass in the manner I have

mentioned. Are you all ready! Then we will make the experiment. One,

two, THREE! Did you see the cards pass? I saw them distinctly, but

possibly my eyes are quicker than yours. Will each of the gentlemen who

hold the cards be good enough to count his packet?” This is done, and

it is found that the one holds twenty cards, and the other twelve only.

It is obvious that the two packets now collectively contain duplicates

of three cards, while three others are missing; but it is extremely

unlikely that any one will suspect this, or seek to verify the

constitution of the pack.

TO ALLOW SEVERAL PERSONS EACH TO DRAW A CARD, AND THE PACK HAVING BEEN

SHUFFLED, TO MAKE ANOTHER CARD DRAWN HAPHAZARD CHANGE SUCCESSIVELY

INTO EACH OF THOSE FIRST CHOSEN.--Invite a person to draw a card. This

first card need not be forced, as it is not essential for you to know

what card it is, so long as you afterward keep it in sight. When the

card is returned to the pack, insert the little finger under it, and

make the pass in order to bring it to the bottom. Make the first of

the false shuffles (_see_ page 23), and leave it at the bottom. Again

make the pass to bring it to the middle of the pack, and force the

same card on a second and again on a third person, each time making a

false shuffle, and leaving the chosen card, which we will call _a_,

ultimately in the hands of the last person who drew.[E] When you have

concluded the last shuffle, which (the card not now being in the pack)

may be a genuine one, you offer the pack to some person who has not yet

drawn, and allow him to draw any card he pleases, which second card we

will call _b_. You open the pack, and ask the persons holding the two

cards to replace them one on the other; that first chosen, _a_, being

placed last--_i.e._, uppermost. You make the pass to bring them to the

top, and palm them, and then immediately hand the pack to be shuffled

by one of the company. This being done, you replace them on the top of

the pack, and, spreading the cards, and appearing to reflect a moment,

pick out by the backs as many cards as there have been persons who

drew (_i.e._, four) including among them the two cards _a_ and _b_.

Exhibiting the four cards, you ask each drawer to say, without naming

his card, whether his card is among them. The reply is, of course, in

the affirmative. Each person who drew, seeing his own card among those

shown, naturally assumes that the remaining cards are those of the

other drawers; and the remainder of the audience, finding the drawers

satisfied, are fully convinced that the cards shown are the four which

were drawn. You now replace the cards in different parts of the pack,

placing the two actually drawn in the middle, and secretly make the

pass to bring them to the top. Then, spreading the cards, you invite

another person to draw, which you allow him to do wherever he chooses.

When he has done so, you request him to name aloud his card, which

we will call _c_. Holding the card aloft, you ask each of the former

drawers in succession, “Is this your card?” To which each answers,

“No.” After having received this answer for the last time, you “change”

the card by the first method (_see_ page 28) for the top card. You now

have the card _a_ (the one drawn several times) in your hand, while _b_

has become the top card, and _c_, which you have just exhibited, is at

the bottom. You continue, before showing _a_, “You are all agreed that

this is not your card; you had better not be too sure. I will ask you

one by one. You, sir,” addressing the first drawer, “are you quite sure

this is not your card?” He is obliged to own that it now is his card.

“Pardon me,” you say, breathing gently on the back of the card, “it may

have been so a moment ago, but now it is this lady’s,” exhibiting it to

the second drawer, who also acknowledges it as her card. To the third

person you say, “I think you drew a card, did you not? May I ask you to

blow upon the back of this card! It has changed again, you see, for now

it is your card.” The card having been again recognized, you continue,

“There was no one else, I think,” at the same moment again making the

change by the first method, so that _a_ is now at bottom and _b_ in

your hand. The person who drew _b_ will, no doubt, remind you that you

have not yet shown him his card. You profess to have quite forgotten

him, and, feigning to be a little embarrassed, ask what his card was.

He names it accordingly, upon which you ask him to blow upon the card

you hold, and, turning it over, show that it has now turned into

that card. Then again making the change, you remark, “Everybody has

certainly had his card now.” Then, yourself blowing upon the card you

hold, which is now an indifferent one, you show it, and remark, “You

observe that now it is nobody’s card.”

[E] The different drawers should be persons tolerably far

apart, as it is essential that they should not discover

that they have all drawn the same card.

Modern Magic: A Practical Treatise on the Art of Conjuring · 第 4 / 21 章