(_c_) This is a well-known game. It is also called "Buffy Gruffy," or

"Indian Buff." The Dorsetshire version in _Folk-lore Journal_, vii. 238,

239, is the same as the Shropshire version. Halliwell (_Nursery

Rhymes_, cclxxxii.) gives a slight variant. It is also given by Mr. Addy

in his _Sheffield Glossary_, the words being the same except the last

two lines, which run--

But shows his face with a comely grace,

And leaves his staff at the very next place.

Buk-hid

This seems to be an old name for some game, probably "Blindman's Buff,"

Sw. "Blind-bock," q. "bock" and "hufwud head" (having the head

resembling a goat). The sense, however, would agree better with

"Bo-peep" or "Hide and Seek."--Jamieson.

Bull in the Park

One child places himself in the centre of a circle of others. He then

asks each of the circle in turn, "Where's the key of the park?" and is

answered by every one, except the last, "Ask the next-door neighbour."

The last one answers, "Get out the way you came in." The centre one then

makes a dash at the hands of some of the circle, and continues to do so

until he breaks through, when all the others chase him. Whoever catches

him is then Bull.--Liphook, Hants (Miss Fowler).

"The Bull in the Barn" is apparently the same game. The players form a

ring; one player in the middle called the Bull, one outside called the

King.

Bull: "Where is the key of the barn-door?"

Chorus: "Go to the next-door neighbour."

King: "She left the key in the church-door."

Bull: "Steel or iron?"

He then forces his way out of the ring, and whoever catches him becomes

Bull.--Berrington (Burne's _Shropshire Folk-lore_, pp. 519, 520).

Another version is that the child in the centre, whilst the others

danced around him in a circle, saying, "Pig in the middle and can't get

out," replies, "I've lost my key but I will get out," and throws the

whole weight of his body suddenly on the clasped hands of a couple, to

try and unlock them. When he had succeeded he changed the words to,

"I've broken your locks, and I have got out." One of the pair whose

hands he had opened took his place, and he joined the ring.--Cornwall

(_Folk-lore Journal_, v. 50).

(_b_) Mr. S. O. Addy says the following lines are said or sung in a game

called "T' Bull's i' t' Barn," but he does not know how it is played:--

As I was going o'er misty moor

I spied three cats at a mill-door;

One was white and one was black,

And one was like my granny's cat.

I hopped o'er t' style and broke my heel,

I flew to Ireland very weel,

Spied an old woman sat by t' fire,

Sowing silk, jinking keys;

Cat's i' t' cream-pot up to t' knees,

Hen's i' t' hurdle crowing for day,

Cock's i' t' barn threshing corn,

I ne'er saw the like sin' I was born.

Bulliheisle

A play amongst boys, in which, all having joined hands in a line, a boy

at one of the ends stands still, and the rest all wind round him. The

sport especially consists in an attempt to heeze or throw the whole mass

on the ground.--Jamieson.

See "Eller Tree," "Wind up Jack," "Wind up the Bush Faggot."

Bummers

A play of children. "Bummers--a thin piece of wood swung round by a

cord" (_Blackwood's Magazine_, Aug. 1821, p. 35). Jamieson says the word

is evidently denominated from the booming sound produced.

Bun-hole

A hole is scooped out in the ground with the heel in the shape of a

small dish, and the game consists in throwing a marble as near to this

hole as possible. Sometimes, when several holes are made, the game is

called "Holy."--Addy's _Sheffield Glossary_; _Notes and Queries_, xii.

344.

Bunch of Ivy

Played by children in pairs (one kneeling and one standing) in a ring.

The inner child of each pair kneels. The following dialogue begins with

the inner circle asking the first question, which is replied to by the

outer circle.

"What time does the King come home?"

"One o'clock in the afternoon."

"What has he in his hand?"

"A bunch of ivy."

The rhyme is repeated for every hour up to six, the outer circle running

round the inner as many times as the number named. The children then

change places and repeat.--Monton, Lancashire (Miss Dendy).

Bung the Bucket

[Music]

--London (J. P. Emslie).

[Illustration]

A number of boys divide themselves into two sides. One side, the

Buckets, stoop down, as for "Leap-frog," arranging themselves one in

front of the other. The hindmost supports himself against the one in

front of him, and the front one supports himself against a wall (fig.).

They thus make an even and solid row of their backs. The other side, the

Bungs, leap on to the backs of the Buckets, the first one going as far

up the row as possible, the second placing himself close behind the

first, and so on. If they all succeed in getting a secure place, they

cry out twice the two first lines--

Bung the Bucket,

One, two, three.

Off, off, off!

If no breakdown occurs, the Buckets count one in their favour, and the

Bungs repeat the process. When a breakdown occurs the Bungs take the

place of the Buckets.--Barnes, Surrey (A. B. Gomme).

(_b_) Mr. Emslie, to whom I am indebted for the tune to this game, gives

me the words as--

Jump a little nag-tail,

One, two, three.

He says, "I once heard this sung three times, followed by 'Ha! ha! he!'

to the tune of the last bar." Mr. W. R. Emslie says the game is known at

Beddgelert as "Horses, Wild Horses," he believes, but is not quite

certain.

Northall (_Rhymes_, p. 401) describes a game very similar to this under

"Buck," in which the rhyme and method of play is the same as in that

game. He continues, "This is closely allied to a game called in

Warwickshire 'Jack upon the Mopstick.' But in this there is no guessing.

The leaping party must maintain their position whilst their leader

says--

Jack upon the mopstick,

One, two, three, four, five, six, seven, eight, nine, ten,

Count 'em off again."

Bunting

Name for "Tip-cat."--Cole's _S. W. Lincolnshire_ Glossary.

Burly Whush

A game played at with a ball. The ball is thrown up by one of the

players on a house or wall, who cries on the instant it is thrown to

another to catch or kep it before it falls to the ground. They all run

off but this one to a little distance, and if he fails in kepping it he

bawls out "Burly Whush;" then the party are arrested in their flight,

and must run away no farther. He singles out one of them then, and

throws the ball at him, which often is directed so fair as to strike;

then this one at which the ball has been thrown is he who gives "Burly

Whush" with the ball to any he chooses. If the corner of a house be at

hand, as is mostly the case, and any of the players escape behind it,

they must still show one of their hands past its edge to the Burly Whush

man, who sometimes hits it such a whack with the ball as leaves it

dirling for an hour afterwards.--Mactaggart's _Gallovidian

Encyclopædia_.

See "Ball," "Keppy Ball," "Monday."

Buttons

Two or more boys take two buttons in their right hands, and try to throw

them both into a small hole in the ground about two yards off. The boy

who succeeds in getting both buttons in begins first next game, and

takes a button as prize. [This seems merely a mild form of

marbles.]--Lincolnshire (Rev. ---- Roberts).

There were several games played with buttons--some on level ground, in a

ring or square; but the most approved was with a hole dug in the earth

near a wall, or near the trunk of a large tree. The hole should be about

the cavity of a small tea-cup, the players toeing a scratched line about

four or five feet from the hole, after tossing for first innings. Each

of the players (mostly two) contribute an equal number of buttons, say

from two to ten, and of equal value or quality. The one having first

turn takes the whole of them in his hand, and by an under-throw, or

rather a pitch, endeavours to get the whole, or as many as possible,

into the hole. If all go clean into the hole, he wins the game, and

takes the whole of the buttons started with; but if one or more of the

buttons are left outside the hole, the non-player has then the choice of

selecting one which he considers difficult to be hit, and requesting the

player to hit it with his _nicker_. This is made of solid lead, about

the size of a florin, but twice its substance, and each player is

provided with one of his own. Much judgment is required in making this

selection, the object being to make it most difficult not only to hit

it, but to prevent it being hit without being knocked into the hole, or

sending the nicker in, or sending another button in, or even not

striking one at all. In any one of these cases the player loses the

game, and the non-player takes the whole of the stakes. In playing the

next game, the previous non-player becomes the player.--London (C. A. T.

M.).

The following was the value of the buttons:--

(1.) The plain metal 3 or 4-holed flat button, called a Sinkie, say,

value 1 point.

(2.) The same kind of button, with letters or inscription on the rim,

valued at 2 points.

(3.) The small metal shank button, called a Shankie, without any

inscription, valued at 3 points; if with inscription, at 4 points; the

large sizes and corresponding description were valued relatively 4 and 5

points.

(4.) The small Shankies, with a crest (livery waistcoat buttons), 6

points, and the large corresponding, 7 points.

(5.) The small Shankies, with coat of arms, value 8 points, and the

large corresponding, 9 points.

(6.) Ornamental and various other buttons, such as regimental, official,

mounted and engraved in flowers, and other designs according to

arrangement, up to 20 points.

See "Banger," "Cots and Twisses."

Buzz and Bandy

A local name for "Hockey," which was formerly a very popular game among

the young men of Shrewsbury and Much Wenlock. Called simply "Bandy" at

Ludlow and Newport.--_Shropshire Folk-lore_, p. 525.

Cache-pole

The game of "Tennis."--Jamieson.

Caiche

The game of "Handball."

Thocht I preich nocht I can play at the caiche.

I wait thair is nocht ane among you all

Mair ferilie can play at the fute ball.

--Lyndsay's _S. P. Repr_., ii. 243.

This language Lyndsay puts into the mouth of a Popish parson. The game

seems to be that of ball played with the hand, as distinguished from

"Football."--Jamieson.

See "Ball."

Call-the-Guse

This game is supposed by Jamieson to be equivalent to "Drive the

Goose," and the game seems to be the same with one still played by young

people in some parts of Angus, in which one of the company, having

something that excites ridicule unknowingly pinned behind, is pursued by

all the rest, who still cry out, "Hunt the Goose!"--Jamieson.

Camp

A game formerly much in use among schoolboys, and occasionally played by

men in those parts of Suffolk on the sea coast--more especially in the

line of Hollesley Bay between the Rivers Orwell and Alde, sometimes

school against school, or parish against parish. It was thus played:

Goals were pitched at the distance of 150 or 200 yards from each other;

these were generally formed of the thrown-off clothes of the

competitors. Each party has two goals, ten or fifteen yards apart. The

parties, ten or fifteen on a side, stand in line, facing their own goals

and each other, at about ten yards distance, midway between the goals,

and nearest that of their adversaries. An indifferent spectator, agreed

on by the parties, throws up a ball, of the size of a common

cricket-ball, midway between the confronted players, and makes his

escape. It is the object of the players to seize and convey the ball

between their own goals. The rush is therefore very great: as is

sometimes the shock of the first onset, to catch the falling ball. He

who first can catch or seize it speeds therefore home, pursued by his

opponents (thro' whom he has to make his way), aided by the jostlings

and various assistances of his own _sidesmen_. If caught and held, or in

imminent danger of being caught, he _throws_ the ball--but must in no

case give it--to a less beleaguered friend, who, if it be not arrested

in its course, or be jostled away by the eager and watchful adversaries,

catches it; and he hastens homeward, in like manner pursued, annoyed,

and aided, winning the notch (or snotch) if he contrive to _carry_, not

_throw_, it between his goals. But this in a well-matched game is no

easy achievement, and often requires much time, many doublings, detours,

and exertions. I should have noticed, that if the holder of the ball be

caught with the ball in his possession, he loses a _snotch_; if,

therefore, he be hard pressed, he _throws_ it to a convenient friend,

more free and in breath than himself. At the loss (or gain) of a

_snotch_, a recommence takes place, arranging which gives the parties

time to take breath. Seven or nine notches are the game--and these it

will sometimes take two or three hours to win. Sometimes a large

football was used--and the game was then called "Kicking Camp"--and if

played with the shoes on, "Savage Camp."--Moor's _Suffolk Words_.

(_b_) The sport and name are very old. The "Camping pightel" occurs in a

deed of the 30 Henry VI.--about 1486; Cullum's _Hawstead_, p. 113, where

Tusser is quoted in proof, that not only was the exercise manly and

salutary, but good also for the _pightel_ or meadow:

In meadow or pasture (to grow the more fine)

Let campers be camping in any of thine;

Which if ye do suffer when low is the spring,

You gain to yourself a commodious thing.

--P. 65.

And he says, in p. 56:

Get campers a ball,

To camp therewithall.

Ray says that the game prevails in Norfolk, Suffolk, and Essex. The Rev.

S. Arnot, in _Notes and Queries_, 8th series, vol. ii. p. 138, who was

rector of Ilket's Hall, in the county of Suffolk, says the ball was

about the size of a cricket-ball, and was driven through a narrow goal;

and from the evidence of the parish clerk it seems certain that it was

not "Football." See also Spurden's _East Anglian Words_, and _County

Folk-lore, Suffolk_, pp. 57-59.

There are Upper Campfield and Lower Campfield at Norton Woodseats. They

are also called Camping fields. This field was probably the place where

football and other village games were played. These fields adjoin the

Bocking fields. In Gosling's Map of Sheffield, 1736, Campo Lane is

called _Camper Lane_. The same map shows the position of the old Latin

school, or grammar school, and the writing school. These schools were at

a very short distance from Campo Lane, and it seems probable that here

the game of football was played (Addy's _Sheffield Glossary_). "The

camping-land appropriated to this game occurs in several instances in

authorities of the fifteenth century" (Way's Note in _Prompt. Parv._, p.

60). In Brinsley's _Grammar Schoole_, cited by Mr. Furnivall in _Early

English Meals and Manners_, p. lxii., is this passage: "By this meanes

also the schollars may be kept euer in their places, and hard to their

labours, without that running out to the Campo (as they tearme it) at

school times, and the manifolde disorders thereof; as watching and

striuing for the clubbe and loytering then in the fields."

See "Football."

Canlie

A very common game in Aberdeen, played by a number of boys, one of whom

is by lot chosen to act the part of Canlie. A certain portion of a

street or ground, as it may happen, is marked off as his territory, into

which, if any of the other boys presume to enter, and be caught by

Canlie before he can get off the ground, he is doomed to take the place

of Canlie, who becomes free in consequence of the capture. The game is

prevalent throughout Scotland, though differently denominated: in

Lanarkshire and Renfrewshire it is called "Tig," and in Mearns

"Tick."--Jamieson.

See "Tig."

Capie-Hole

A hole is made in the ground, and a certain line drawn, called a Strand,

behind which the players must take their stations. The object is at this

distance to throw the bowl into the hole. He who does this most

frequently wins. It is now more generally called "The Hole," but the old

designation is not quite extinct. It is otherwise played in Angus. Three

holes are made at equal distances. He who can first strike his bowl into

each of these holes thrice in succession wins the game (Jamieson). It is

alluded to in _The Life of a Scotch Rogue_, 1722, p. 7.

See "Bun-hole."

Carrick

Old name for "Shinty" in Fife.--Jamieson.

Carry my Lady to London

I. Give me a pin to stick in my thumb

To carry my lady to London.

Give me another to stick in my other

To carry her a little bit farther.

--Belfast (W. H. Patterson).

II. London Bridge is broken,

And what shall I do for a token?

Give me a pin to stick in my thumb

And carry my lady to London.

--_Notes and Queries_, 4th series, xii. 479.

III. Give me a pin to stick in my chin (? cushion)

To carry a lady to London;

London Bridge is broken down

And I must let my lady down.

--Northall's _English Folk Rhymes_, p. 353.

(_b_) In this game two children cross hands, grasping each other's

wrists and their own as well: they thus form a seat on which a child can

sit and be carried about. At the same time they sing the verse.

Carrying the Queen a Letter

The King and Queen have a throne formed by placing two chairs a little

apart, with a shawl spread from chair to chair. A messenger is sent into

the room with a letter to the Queen, who reads it, and joins the King in

a courteous entreaty that the bearer of the missive will place himself

between them. When he has seated himself on the shawl, up jumps the King

and Queen, and down goes the messenger on the floor.--Bottesford and

Anderly (Lincolnshire), and Nottinghamshire (Miss M. Peacock).

(_b_) This is virtually the same game as "Ambassador," described by

Grose as played by sailors on some inexperienced fellow or landsman.

Between the two chairs is placed a pail of water, into which the victim

falls.

Cashhornie

A game played with clubs by two opposite parties of boys, the aim of

each party being to drive a ball into a hole belonging to their

antagonists, while the latter strain every nerve to prevent

this.--Jamieson.

Castles

A game at marbles. Each boy makes a small pyramid of three as a base,

and one on the top. The players aim at these from a distant stroke with

balsers, winning such of the castles as they may in turn knock down

(Lowsley's _Glossary of Berkshire Words_). In London, the marble alluded

to as "balser" was called "bonsor" or "bouncer" (J. P. Emslie).

See "Cockly Jock," "Cogs."

Cat and Dog

An ancient game played in Angus and Lothian. Three play, and they are

provided with clubs. These clubs are called "dogs." The players cut out

two holes, each about a foot in diameter, and seven inches in depth. The

distance between them is about twenty-six feet. One stands at each hole

with a club. A piece of wood about four inches long and one inch in

diameter, called a Cat, is thrown from the one hole towards the other by

a third person. The object is to prevent the Cat from getting into the

hole. Every time that it enters the hole, he who has the club at that

hole loses the club, and he who threw the Cat gets possession both of

the club and of the hole, while the former possessor is obliged to take

charge of the Cat. If the Cat be struck, he who strikes it changes

places with the person who holds the other club; and as often as these

positions are changed one is counted in the game by the two who hold the

clubs, and who are viewed as partners.--Jamieson.

(_b_) This is not unlike the "Stool-Ball" described by Strutt (_Sports

and Pastimes_, p. 76), but it more nearly resembles "Club-Ball," an

ancient English game (ibid., p. 83). The game of "Cat," played with

sticks and a small piece of wood, rising in the middle, so as to rebound

when struck on either side, is alluded to in _Poor Robin's Almanack_ for

1709, and by Brand. Leigh (_Cheshire Glossary_) gives "Scute" as another

name for the game of "Cat," probably from _scute_ (O.W.), for boat,

which it resembles in shape.

See "Cudgel," "Kit-cat," "Tip-cat."

Cat-Beds

The name of a game played by young people in Perthshire. In this game,

one, unobserved by all the rest, cuts with a knife the turf in very

unequal angles. These are all covered, and each player puts his hand on

what he supposes to be the smallest, as every one has to cut off the

whole surface of his division. The rate of cutting is regulated by a

throw of the knife, and the person who throws is obliged to cut as deep

as the knife goes. He who is last in getting his bed cut up is bound to

carry the whole of the clods, crawling on his hands and feet, to a

certain distance measured by the one next to him, who throws the knife

through his legs. If the bearer of the clods let any of them fall, the

rest have a right to pelt him with them. They frequently lay them very

loosely on, that they may have the pleasure of pelting.--Jamieson.

Cat's Cradle

One child holds a piece of string joined at the ends on his upheld

palms, a single turn being taken over each, and by inserting the middle

finger of each hand under the opposite turn, crosses the string from

finger to finger in a peculiar form. Another child then takes off the

string on his fingers in a rather different way, and it then assumes a

second form. A repetition of this man[oe]uvre produces a third form,

and so on. Each of these forms has a particular name, from a fancied

resemblance to the object--barn-doors, bowling-green, hour-glass, pound,

net, fiddle, fish-pond, diamonds, and others.--_Notes and Queries_, vol.

xi. p. 421.

The following forms are those known to me, with their names. They are

produced seriatim.

1. The cradle.

2. The soldier's bed.

3. Candles.

4. The cradle inversed, or manger.

5. Soldier's bed again, or diamonds.

6. Diamonds, or cat's eyes.

7. Fish in dish.

8. Cradle as at first.

The different orders or arrangements must be taken from the hands of one

player by another without disturbing the arrangement.--A. B. Gomme.

(_b_) Nares suggests that the proper name is "Cratch Cradle," and is

derived from the archaic word _cratch_, meaning a manger. He gives

several authorities for its use. The first-made form is not unlike a

manger. Moor (_Suffolk Words_) gives the names as cat's cradle,

barn-doors, bowling-green, hour-glass, pound, net, diamonds, fish-pond,

fiddle. A supposed resemblance originated them. Britton (_Beauties of

Wiltshire_, Glossary) says the game in London schools is called

"Scratch-scratch" or "Scratch-cradle."

[Illustration: Cat's Cradle "Taking off" Soldier's Bed

"Taking off" Candles "Taking off"

Cat's Cradle (upside down) Cat's Eyes Fish.]

The game is known to savage peoples. Professor Haddon noted it among the

Torres Straits people, who start the game in the same manner as we do,

but continue it differently (_Journ. Anthrop. Inst._, vol. xix. p. 361);

and Dr. Tylor has pointed out the significance of these string puzzles

among savage peoples in _Journ. Anthrop. Inst._, ix. 26.

Cat-gallows

A child's game, consisting of jumping over a stick placed at right

angles to two others fixed in the ground.--Halliwell's _Dictionary_.

(_b_) In Ross and Stead's _Holderness Glossary_ this is called

"Cat-gallas," and is described as three sticks placed in the form of a

gallows for boys to jump over. So called in consequence of being of

sufficient height to hang cats from. Also mentioned in Peacock's _Manley

and Corringham Glossary_ and Elworthy's _West Somerset Words_, Brogden's

_Provincial Words, Lincs._, Dickinson's _Cumberland Glossary_,

Atkinson's _Cleveland Glossary_, Brockett's _North Country Words_,

Evans' _Leicestershire Glossary_, Baker's _Northants Glossary_, and

Darlington's _South Cheshire Glossary_. On one of the stalls in

Worcester Cathedral, figured in Wright's _Archæological Essays_, ii.

117, is a carving which represents three rats busily engaged in hanging

a cat on a gallows of this kind.

Cat i' the Hole

A game well known in Fife, and perhaps in other counties. If seven boys

are to play, six holes are made at certain distances. Each of the six

stands at a hole, with a short stick in his hand; the seventh stands at

a certain distance holding a ball. When he gives the word, or makes the

sign agreed upon, all the six change holes, each running to his

neighbour's hole, and putting his stick in the hole which he has newly

seized. In making this change, the boy who has the ball tries to put it

into an empty hole. If he succeeds in this, the boy who had not his

stick (for the stick is the Cat) in the hole to which he had run is put

out, and must take the ball. There is often a very keen contest whether

the one shall get his stick, or the other the ball, or Cat, first put

into the hole. When the Cat _is in the hole_, it is against the laws of

the game to put the ball into it.--Jamieson.

The Traditional Games of England, Scotland, and Ireland (Vol 1 of 2) With Tunes, Singing-Rhymes and Methods of Playing etc. · 第 4 / 29 段