CHAPTER V

SOAPY'S LITTLE GAME

"Soapy" Smith was a criminal, with a long record of robbery and murder.

In early life he had been a common "faker" and sold soap, hence his

sobriquet. His process consisted of wrapping small bits of laundry soap

in paper, and including--or appearing to include--with several of the

pieces a bank bill of varying value. Then he would mix all the pieces

together, and picking a handful out of the mass, auction them. Needless

to say every successful purchaser was a confederate!

In the Mining Camps of the Western States he later took more radical

methods, making many enemies and some friends. When he and his gang

wished to exterminate an enemy they would hunt him out in some saloon,

gather about him, and play at fighting among themselves. Revolvers would

be drawn and shots fired--the man "wanted" would be killed. It would be

somewhat hard to find the actual man who fired the fatal shot, and, in

any case, a subservient jury would bring in a verdict of "accidental"

death.

The community that grew at the head of the Lynn Canal in the spring of

1898 was a complete hotbed for crime. There Soapy Smith established

himself, and law and justice ceased to exist. Gold-seekers were enticed

into games, and fleeced or openly robbed in the streets. Every saloon

was owned by the desperado, or paid him tribute, and he drew revenue

from every gambling-table.

Soapy Smith was the boss of these evil conditions. He was styled

"Colonel," and spoken of as a candidate for Congress. A body of United

States Regulars were stationed at Skagway, but did nothing. The Deputy

United States Marshal would make promises, but take no action.

The second evening after the arrival of our party in Skagway the sky was

overcast, and through the night a storm arose. So they stayed within

doors all the next day; but towards night inaction told on them,

likewise lack of fresh air. They became restless after their evening

meal, and George finally said: "Let us go out"--and they went. George

did not say where--nor did John ask. There was only one place to go to,

and that was a saloon and gambling-hall: one was much the same as the

other. Every saloon was a gambling-hall: every gambling-hall a saloon.

On the next night, in the vicinity of Skagway's Sixth Avenue, they

wandered into a saloon which had no sign: the question of what its name

was did not cross their minds! The air was foul, and floor space not too

plentiful. Women stared at them, and "Passed them up." Not so the men.

They moved on to the gaming-tables. John threw a coin on to the Black

Jack table. To his surprise he won. He speculated again: again he won.

Then he remembered the old dodge of letting the novice win a bit at

first, so he decided he would keep on until he found himself losing.

When he had won twenty dollars he put the money into his pocket, and

went on with George to watch a man playing for heavy stakes at roulette.

At this table there was never a word spoken, and the gold pieces passed

from banker to player, from player to banker, without comment.

While the two were looking on they noticed a man come and stand by the

banker, watch the game for a little while, glance shrewdly at them, and

go away. Shortly afterwards another man did the same. John and George

realised this attention, but said nothing. A third man came along, and

bluntly asked them,

"Ever play roulette?"

"No; at least not often," said John.

"Good game."

"Yes."

"Ever shoot craps?"

"No."

"There's a table down at the end of the hall. Care to see it?"

They followed their entertainer to the dimly-lighted rear, where several

men were leaning over a table throwing dice. They watched the game a

bit, and found it uninteresting. They turned to go, when their new

acquaintance made a move to follow--and asked in a hesitating way, "Have

a drink?"

George declined.

The fellow pondered a bit, and then said in an ingratiating way, "Would

you fellows like to see a big mountain goat I bought from the Siwashes

to-day?"

John and George followed the man through a doorway into a cold room

where a few candles were burning on a rough table. On the floor lay an

immense mountain goat.

"My word!" said George, "what a beauty!"

They stood for some minutes surveying the dead monarch of the mountain

crests, their entertainer taking one of the candles and holding it at

the animal's head. Suddenly they heard groans, which appeared to come

through the doorway at the opposite end of the room.

"What's that?"

The man took a candle and walked to the door, bending his head, as if

listening intently. The groans were continued. John and George went over

to him. He held the candle in his left hand, and appeared to haul at the

door with his right. "Oh! Oh!" came from the room in tones of deepest

distress. The fellow handed the candle to John, and then, catching the

door with both hands, gave it a mighty wrench. The heavy plank door

opened and showed a dark cavity, which drank up the slender light of the

candle so effectually that they could distinguish nothing. Cautiously

John entered, followed by George. The door was slammed; they were

trapped.

"We're caught! Soapy has us," exclaimed George.

John turned, shaded the candle with his hand, and explored the room. It

was not large, and it took him but a minute to make a circuit of the

four walls.

"We're caught!" was said again.

"But there is no one here: where did the groans come from?" asked John.

"Don't know, if they weren't ventriloquism," replied George.

That seemed likely. John ran and gave the door a kick: it was solid as a

wall.

"What will they do with us?" he asked.

"Freeze us to death; we'll freeze quick enough in this atmosphere."

The place was cold, clammy, benumbing. The walls were log; the floor of

earth, sparkling with frost crystals; the roof was built of poles. There

was no window. Here and there, where the crevices of the logs had not

been thoroughly filled, and the air came in, there were patches of

frost. They searched for some implement. The room was thoroughly

bare--there was not even a billet of wood, let alone an axe, or saw.

Things were at a pass. They were both to perish in horrible death. The

cold was seizing them. They stamped up and down the room, and shouted.

There was, there could be, no answer.

Frenzy came over them. Trapped! To perish of bitter cold! Horrible!...

Horrible! To famish as caged animals. They saw their little destiny--to

walk, and walk, and walk, and then to lie down and sleep till death, the

reality, came. Their impotency galled them. How weak were their arms and

strength against these walls of logs!

They marched about for an hour or more, encouraging each other as brave

men will.

Then cries were heard faintly from the outside, and new noises, which

grew, and continued to grow. A great blow shook the wall, and then

another. John shouted; George shouted; the blows were repeated; then

they heard voices and shouted again. The door was burst open and in

rushed a number of men.

"Come, fellows, out of this, or you'll be cooked!"

It was the voice of Hugh.

They eagerly followed him through the room where the goat was, and out

through a side door into the open, where a great glare met them. An

outhouse was on fire. Men were rushing about and shouting; but Hugh kept

on through the crowd, and the rescued followed him till they reached the

safety of the street.

"Now we'd better duck for home," said Spencer. "I go with you"; and

through the storm they struggled till they reached the Frau's

restaurant.

She had not yet retired, so they called for supper--tea, bacon, and

beans. After they had settled down Hugh told his story.

"You see, fellows, after I landed I went over to the Chilkoot to have a

look at things there; but after talking to the fellows I reckoned that

the White Pass was best for me, so back I comes. I was in the hall

to-night with you fellows, but you did not see me; and I thought I would

just lay back and see if you would hit the games. Then I kind of got a

notion Soapy's men were watching you; so I thought I would watch the

whole outfit. I see you go back to the crap-game, and then I see you go

into the room with your bunco man--and then I don't see you come out; so

I said to myself, you are there for keeps! Now there was with me one

fellow I could rely on, so I asked him to keep an eye on that door, and

I got out on the street to size up the building. I see towards the rear

the wing you went into, so I walks down there, sizing things up. Round

on the back side I see a door and a window, but the door had the snow

piled up against it--besides, I knew they would not lock you in a room

with a window in it, as you could easily kick that out.

"Then I looks at the walls, and I see by the end of the logs sticking

out that there was a room which had neither window nor door to the

outside, and I said, 'That's the cage!' So I ran back to the saloon and

asked my friend there if anybody had come out, and he said 'No.' I came

to the conclusion that I would make a bluff of going in at the door you

came out of. It was no good; a fellow stopped me and said, 'This room is

private.' This made me sure you were still there, so I commenced

figuring out how I could get you free, and I thought hard. The thing was

to get a crowd together; and as a dog fight is no good in Skagway in the

middle of the night--especially in a snowstorm--I said to myself,

'Fire!' I remembered a building I took for a wood-shed lying near your

skookum house,[5] so I just hunted it up, and after finding there was a

lot of wood in it, with some hay, I set a match to it, and got out,

taking an axe with me. In five minutes it was going fine, and I yelled

'Fire! fire! fire!' Then it was all easy. I struck the logs with the

axe, and yelled there was somebody in there who would get burned; I

busted in the door to the outer room, and then the one into where you

were locked up--the other fellows following. I don't know what the other

fellows around the fire will think you were doing in there; but I guess

they won't ask any questions. Fellows don't ask questions in Soapy's

town; it doesn't do them much good if they do."

[5] "Skookum House": Chinook Indian term for prison--literally

"strong" house.

John and George expressed their gratitude very simply.

"I am going in over the White Pass," he continued, "and I figure, as us

fellows can't keep clear of each other, that we'd better join forces."

"Done!" cried George.

"A good idea!" said John.

So it was agreed.

In the morning details were talked over, and business was arranged.

Additional purchases were made, including two more dogs, thereupon

named Tom and Jerry. Hugh induced his friends to part with much of their

bedding, saying he had a large lynx-skin robe that was warmer than a

dozen pairs of blankets, under which the three might sleep. A

waterproof, a large tanned moose-skin, and a couple of pairs of blankets

would be sufficient to lie upon. Then the commissariat was considered.

Sugar, tea, evaporated potatoes, dried fruit, etc., to be used in the

preparation of every meal, were put into small canvas bags, and those

into a large sack. The general stores were put away in waterproof canvas

sacks, which were marked to indicate contents. The axes of the party

were ground and sharpened. At last all was ready for the advance.

The Great Gold Rush: A Tale of the Klondike · 第 5 / 40 章