Spasso tried to argue. "We've been getting along."

Harkaman cursed. "Yes. I know how you've been getting along;

chicken-stealing on planets like Set and Xipototec and Melkarth. Not

making enough to cover maintenance expenses; that's why your ship's

in the shape she is. Well, those days are over. Both ships ought to

have a full overhaul, but we'll have to skip that till we have a

shipyard of our own. But I will insist, at least, that your guns and

launchers are in order. And your detection equipment; you didn't get

a fix on the _Nemesis_ till we were less than twenty thousand miles

off-planet."

"We had better get the _Lamia_ in condition first," Trask said. "We

can put her on off-planet watch, instead of that pair of pinnaces."

* * * * *

Work on the _Lamia_ started the next day, and considerable friction-heat

was generated between her officers and the engineers sent over from

the _Nemesis_. Baron Rathmore went aboard, and came back laughing.

"You know how that ship's run?" he asked. "There's a sort of soviet

of officers; chief engineer, exec, guns-and-missiles, astrogator and

so on. Spasso's just an animated ventriloquist's dummy. I talked to

all of them. None of them can pin me down to anything, but they

think we're going to heave Spasso out of command and appoint one of

them, and each one thinks he'll be it. I don't know how long that'll

last, it's a string-and-tape job like the one we're having to do on

the ship. It'll hold till we get something better."

"We'll have to get rid of Spasso," Harkaman agreed. "I think we'll

put one of our own people in his place. Valkanhayn can stay in

command of the _Space Scourge_; he's a spaceman. But Spasso's no

good for anything."

The local problem was complicated, too. The locals spoke Lingua

Terra of a sort, like every descendant of the race that had gone out

from the Sol system in the Third Century, but it was a barely

comprehensible sort. On civilized planets, the language had been

frozen unalterably in microbooks and voice tapes. But microbooks can

only be read and sound tapes heard with the aid of electricity, and

Tanith had lost that long ago.

Most of the people Spasso and Valkanhayn had kidnaped and enslaved

came from villages within a radius of five hundred miles. About half

of them wanted to be repatriated; they were given gifts of knives,

tools, blankets, and bits of metal which seemed to be the chief

standard of value and medium of exchange, and shipped home. Finding

their proper villages was not easy. At each such village, the news

was spread that the Space Vikings would hereafter pay for what they

received.

The _Lamia_ was overhauled as rapidly as possible. She was still

far from being a good ship, but she was much closer to being one than

before. She was fitted with the best detection equipment that could

be assembled, and put on orbit; Alvyn Karffard took command of her,

with some of Spasso's officers, some of Valkanhayn's, and a few from

the _Nemesis_. Harkaman was intending to use her for retraining of

all the _Lamia_ and _Space Scourge_ officers, and rotated them back

and forth.

[Illustration]

The labor guards, a score in number, were relieved of their duties,

issued Sword-World firearms, and given intensive training. The trade

tokens, stamps of colored plastic, were introduced, and a store was

set up where they could be exchanged for Sword-World items. After a

while, it dawned on the locals that the tokens could also be used

for trading among themselves; money seemed to have been one of the

adjuncts of civilization that had been lost along Tanith's downward

path. A few of them were able to use contragravity hand-lifters and

hand-towed lifter-skids; several were even learning to operate

things like bulldozers, at least to the extent of knowing which

lever or button did what. Give them a little time, Trask thought,

watching a gang at work down on the spaceport floor. It won't be

many years before half of them will be piloting aircars.

* * * * *

As soon as the _Lamia_ was on orbital watch, the _Space Scourge_ was

set down at the spaceport and work started on her. It was decided

that Valkanhayn would take her to Gram; enough _Nemesis_ people

would go along to insure good faith on his part, and to talk to Duke

Angus and the Tanith investors. Baron Rathmore, and Paytrik Morland,

and several other Wardshaven gentlemen-adventurers for the latter

function; Alvyn Karffard to act as Valkanhayn's exec, with private

orders to supersede him in command if necessary, and Guatt Kirbey

to do the astrogating.

"We'll have to take the _Nemesis_ and the _Space Scourge_ out,

first, and make a big raid," Harkaman said. "We can't send the

_Space Scourge_ back to Gram empty. When Baron Rathmore and Lord

Valpry and the rest of them talk to Duke Angus and the Tanith

investors, they'll have to have a lot more than some travel films

of Tanith. They'll have to be able to show that Tanith is producing.

We ought to have a little money of our own to invest, too."

"But, Otto; both ships?" That worried Trask. "Suppose Dunnan comes

and finds nobody here but Spasso and the _Lamia_?"

"Chance we'll have to take. Personally, I think we have a year to a

year and a half before Dunnan shows up here. I know, we were fooled

trying to guess what he'd do before. But the sort of raid I have in

mind, we'll need two ships, and in any case, I don't want to leave

both those ships here while we're gone, even if you do."

"When it comes to that, I don't think I do, either. But we can't

trust Spasso here alone, can we?"

"We'll leave enough of our people to make sure. We'll leave

Alvyn--that'll mean a lot of work for me that he'd otherwise do,

on the ship. And Baron Rathmore, and young Valpry, and the men

who've been training our sepoys. We can shuffle things around and

leave some of Valkanhayn's men in place of some of Spasso's. We might

even talk Spasso into going along. That'll mean having to endure him

at our table, but it would be wise."

"Have you picked a place to raid?"

"Three of them. First, Khepera. That's only thirty light-years from

here. That won't amount to much; just chicken-stealing. It'll give

our green hands some relatively safe combat-training, and it'll give

us some idea of how Spasso's and Valkanhayn's people behave, and

give them confidence for the next job."

"And then?"

"Amaterasu. My information about Amaterasu is about twenty years

old. A lot of things can happen in twenty years. All I know of it--I

was never there myself--is it's fairly civilized--about like Terra

just before the beginning of the Atomic Era. No nuclear energy, they

lost that, and of course nothing beyond it, but they have hydroelectric

and solarelectric power, and nonnuclear jet aircraft, and some very good

chemical-explosive weapons, which they use very freely on each other.

It was last known to have been raided by a ship from Excalibur

twenty years ago."

"That sounds promising. And the third planet?"

"Beowulf. We won't take enough damage on Amaterasu to make any

difference there, but if we saved Amaterasu for last, we might

be needing too many repairs."

"It's like that?"

"Yes. They have nuclear energy. I don't think it would be wise to

mention Beowulf to Captains Spasso and Valkanhayn. Wait till we've

hit Khepera and Amaterasu. They may be feeling like heroes, then."

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