VI

Grauffis excused himself to make a screen call and then returned to

excuse himself again. Evidently Duke Angus had dropped whatever he

was doing as soon as he heard what his henchman had to tell him.

Harkaman was silent until after he was out of the room, then said:

"Lord Trask, this is a wonderful thing for me. It's not been

pleasant to be a shipless captain living on strangers' bounty.

I'd hate, though, to have you think, some time, that I'd advanced

my own fortunes at the expense of yours."

"Don't worry about that. If anybody's being taken advantage of,

you are. I need a space-captain, and your misfortune is my own

good luck."

Harkaman started to pack tobacco into his pipe. "Have you ever been

off Gram, at all?" he asked.

"A few years at the University of Camelot, on Excalibur. Otherwise, no."

"Well, have you any conception of the sort of thing you're setting

yourself to?" The Space Viking snapped his lighter and puffed.

"You know, of course, how big the Old Federation is. You know the

figures, that is, but do they mean anything to you? I know they

don't to a good many spacemen, even. We talk glibly about ten to the

hundredth power, but emotionally we still count, 'One, Two, Three,

Many.' A ship in hyperspace logs about a light-year an hour. You

can go from here to Excalibur in thirty hours. But you could send

a radio message announcing the birth of a son, and he'd be a father

before it was received. The Old Federation, where you're going to

hunt Dunnan, occupies a space-volume of two hundred billion cubic

light-years. And you're hunting for one ship and one man in that.

How are you going to do it, Lord Trask?"

"I haven't started thinking about how; all I know is that I have to

do it. There are planets in the Old Federation where Space Vikings

come and go; raid-and-trade bases, like the one Duke Angus planned

to establish on Tanith. At one or another of them, I'll pick up word

of Dunnan, sooner or later."

"We'll hear where he was a year ago, and by the time we get there,

he'll be gone for a year and a half to two years. We've been raiding

the Old Federation for over three hundred years, Lord Trask. At present,

I'd say there are at least two hundred Space Viking ships in operation.

Why haven't we raided it bare long ago? Well, that's the answer:

distance and voyage-time. You know, Dunnan could die of old age--which

is not a usual cause of death among Space Vikings--before you caught up

with him. And your youngest ship's-boy could die of old age before he

found out about it."

"Well, I can go on hunting for him till I die, then. There's nothing

else that means anything to me."

"I thought it was something like that. I won't be with you, all your

life. I want a ship of my own, like the _Corisande_, that I lost on

Durendal. Some day, I'll have one. But till you can command your own

ship, I'll command her for you. That's a promise."

Some note of ceremony seemed indicated. Summoning a robot, he had it

pour wine for them, and they pledged each other.

Rovard Grauffis had recovered his aplomb by the time he returned

accompanied by the Duke. If Angus had ever lost his, he gave no

indication of it. The effect on everybody else was literally seismic.

The generally accepted view was that Lord Trask's reason had been

unhinged by his tragic loss; there might, he conceded, be more than

a crumb of truth in that. At first, his cousin Nikkolay raged at him

for alienating the barony from the family, and then he learned that

Duke Angus was appointing him vicar-baron and giving him Traskon

New House for his residence. Immediately he began acting like one

at the death-bed of a rich grandmother. The Wardshaven financial

and industrial barons, whom he had known only distantly, on the

other hand, came flocking around him, offering assistance and

hailing him as the savior of the duchy. Duke Angus' credit, almost

obliterated by the loss of the _Enterprise_, was firmly

re-established, and theirs with it.

There were conferences at which lawyers and bankers argued

interminably; he attended a few at first, found himself completely

uninterested, and told everybody so. All he wanted was a ship; the

best ship possible, as soon as possible. Alex Gorram had been the

first to be notified; he had commenced work on the unfinished

sister-ship of the _Enterprise_ immediately. Until he was strong

enough to go to the shipyard himself, he watched the work on the

two-thousand-foot globular skeleton by screen, and conferred either

in person or by screen with engineers and shipyard executives. His

rooms at the ducal palace were converted, almost overnight, from

sickrooms to offices. The doctors, who had recently been urging

him to find new interests and activities, were now warning of the

dangers of overexertion. Harkaman finally added his voice to theirs.

"You take it easy, Lucas." They had dropped formality and were

on a first-name basis now. "You got hulled pretty badly; you let

damage-control work on you, and don't strain the machinery till

it's fixed. We have plenty of time. We're not going to get anywhere

chasing Dunnan. The only way we can catch him is by interception.

The longer he moves around in the Old Federation before he hears

we're after him, the more of a trail he'll leave. Once we can

establish a predictable pattern, we'll have a chance. Then, some

time, he'll come out of hyperspace somewhere and find us waiting

for him."

"Do you think he went to Tanith?"

Harkaman heaved himself out of his chair and prowled about the room

for a few minutes, then came back and sat down again.

"No. That was Duke Angus' idea, not his. He couldn't put in a base

on Tanith, anyhow. You know the kind of a crew he has."

There had been an extensive inquiry into Dunnan's associates and

accomplices; Duke Angus was still hoping for positive proof to

implicate Omfray of Glaspyth in the piracy. Dunnan had with him

a dozen and a half employees of the Gorram shipyards whom he had

corrupted. There was some technical ability among them, but for the

most part they were agitators and trouble-makers and incompetent

workmen. Even under the circumstances, Alex Gorram was glad to see

the last of them. As for Dunnan's own mercenary company, there were

about a score of former spacemen among them; the rest graded down

from bandits through thugs and sneak-thieves to barroom bums.

Dunnan himself was an astrogator, not an engineer.

"That gang aren't even good enough for routine raiding," Harkaman

said. "They'd never under any circumstances be able to put in a base

on Tanith. Unless Dunnan's completely crazy, which I doubt, he's gone

to some regular Viking base planet, like Hoth or Nergal or Dagon or

Xochitl, to recruit officers and engineers and able spacemen."

"All that machinery and robotic equipment and so on that was going

to Tanith--was that aboard when he took the ship?"

"Yes, and that's another reason why he'd go to some planet like Hoth

or Nergal or Xochitl. On a Viking-occupied planet in the Old

Federation, that stuff's almost worth its weight in gold."

"What's Tanith like?"

"Almost completely Terra-type, third of a Class-G sun. Very much

like Haulteclere or Flamberge. It was one of the last planets the

Federation colonized before the Big War. Nobody knows what happened,

exactly. There wasn't any interstellar war; at least, you don't find

any big slag-puddles where cities used to be. They probably did

a lot of fighting among themselves, after they got out of the

Federation. There's still some traces of combat-damage around. Then

they started to decivilize, down to the pre-mechanical level--wind

and water power and animal power. They have draft-animals that look

like introduced Terran carabaos, and a few small sailboats and big

canoes and bateaux on the rivers. They have gunpowder, which seems

to be the last thing any people lose.

"I was there, five years ago. I liked Tanith for a base. There's one

moon, almost solid nickel iron, and fissionable-ore deposits. Then,

like a fool, I hired out to the Elmersans on Durendal and lost my

ship. When I came here, your Duke was thinking about Xipototec. I

convinced him that Tanith was a better planet for his purpose."

"Dunnan might go there, at that. He might think he was scoring one

on Duke Angus. After all, he has all that equipment."

"And nobody to use it. If I were Dunnan, I'd go to Nergal, or

Xochitl. There are always a couple of thousand Space Vikings on

either, spending their loot and taking it easy between raids. He

could sign on a full crew on either. I suggest we go to Xochitl,

first. We might pick up news of him, if nothing else."

* * * * *

All right, they'd try Xochitl first. Harkaman knew the planet,

and was friendly with the Haulteclere noble who ruled it.

The work went on at the Gorram shipyard; it had taken a year

to build the _Enterprise_, but the steel-mills and engine-works

were over the preparatory work of tooling up, and material and

equipment was flowing in a steady stream. Lucas let them persuade

him to take more rest, and day by day grew stronger. Soon he was

spending most of his time at the shipyard, watching the engines

go in--Abbot lift-and-drive for normal space, Dillingham hyperdrive,

power-converters, pseudograv, all at the center of the globular ship.

Living quarters and workshops went in next, all armored in

collapsium-plated steel. Then the ship lifted out to an orbit a

thousand miles off-planet, followed by swarms of armored work-craft

and cargo-lighters; the rest of the work was more easily done in

space. At the same time, the four two-hundred-foot pinnaces that

would be carried aboard were being finished. Each of them had its

own hyperdrive engines, and could travel as far and as fast as

the ship herself.

Otto Harkaman was beginning to be distressed because the ship still

lacked a name. He didn't like having to speak of her as "her," or

"the ship," and there were many things soon to go on that should be

name-marked. _Elaine_, Trask thought, at once, and almost at once

rejected it. He didn't want her name associated with the things

that ship would do in the Old Federation. _Revenge_, _Avenger_,

_Retribution_, _Vendetta_; none appealed to him. A news-commentator,

turgidly eloquent about the nemesis which the criminal Dunnan had

invoked against himself, supplied it, _Nemesis_ it was.

Now he was studying his new profession of interstellar robbery and

murder against which he had once inveighed. Otto Harkaman's handful

of followers became his teachers. Vann Larch, guns-and-missiles,

who was also a painter; Guatt Kirbey, sour and pessimistic, the

hyperspatial astrogator who tried to express his science in music;

Sharll Renner, the normal-space astrogator. Alvyn Karffard, the

exec, who had been with Harkaman longest of all. And Sir Paytrik

Morland, a local recruit, formerly guard-captain to Count Lionel

of Newhaven, who commanded the ground-fighters and the combat

contragravity. They were using the farms and villages of Traskon

for drill and practice, and he noticed that while the _Nemesis_

would carry only five hundred ground and air fighters, over a

thousand were being trained.

He commented to Rovard Grauffis.

"Yes. Don't mention it outside," the Duke's henchman said. "You and

Sir Paytrik and Captain Harkaman will pick the five hundred best.

The Duke will take the rest into his service. Some of these days,

Omfray of Glaspyth will find out what a Space Viking raid is really

like."

And Duke Angus would tax his new subjects of Glaspyth to redeem

the pledges on his new barony of Traskon. Some old Pre-Atomic writer

Harkaman was fond of quoting had said, "Gold will not always get

you good soldiers, but good soldiers can get you gold."

* * * * *

The _Nemesis_ came back to the Gorram yards and settled onto her

curved landing legs like a monstrous spider. The _Enterprise_ had

borne the Ward sword and atom-symbol; the _Nemesis_ should bear his

own badge, but the bisonoid head, tawny on green, of Traskon, was no

longer his. He chose a skull impaled on an upright sword, and it was

blazoned on the ship when he and Harkaman took her out for her

shakedown cruise.

When they landed again at the Gorram yards, two hundred hours later,

they learned that a tramp freighter from Morglay had come into

Bigglersport in their absence with news of Andray Dunnan. Her

captain had come to Wardshaven at Duke Angus' urgent invitation

and was waiting for them at the Ducal Palace.

They sat, a dozen of them, around a table in the Duke's private

apartments. The freighter captain, a small, precise man with a

graying beard, alternately puffed at a cigarette and sipped from

a beaker of brandy.

"I spaced out from Morglay two hundred hours ago," he was saying. "I'd

been there twelve local days, three hundred Galactic Standard hours,

and the run from Curtana was three hundred and twenty. This ship,

the _Enterprise_, spaced out from there several days before I did.

I'd say she's twelve hundred hours out of Windsor, on Curtana, now."

The room was still. The breeze fluttered curtains at the open

windows; from the garden below, winged night-things twittered.

[Illustration]

"I never expected it," Harkaman said. "I thought he'd take the ship

out to the Old Federation at once." He poured wine for himself. "Of

course, Dunnan's crazy. A crazy man has an advantage, sometimes,

like a left-handed knife-fighter. He does unexpected things."

"That wasn't such a crazy move," Rovard Grauffis said. "We have very

little direct trade with Curtana. It's only an accident we heard

about this when we did."

The freighter captain's beaker was half empty. He filled it to the

brim from the decanter.

"She was the first Gram ship there for years," he agreed. "That

attracted notice, of course. And his having the blazonry changed,

from the sword and atom-symbol to the blue crescent. And the

ill-feeling on the part of other captains and planet-side employers

about the men he'd lured away from them."

"How many men and what kind?"

The man with the gray beard shrugged. "I was too busy getting a

cargo together for Morglay, to pay much attention. Almost a full

spaceship complement, officers and spacemen of every kind. And a

lot of industrial engineers and technicians."

"Then he is going to use that equipment that was aboard, and put in

a base somewhere," somebody said.

[Illustration]

"If he left Curtana twelve hundred hours ago, he's still in

hyperspace," Guatt Kirbey said. "It's over two thousand from Curtana

to the nearest Old Federation planet."

"How far to Tanith?" Duke Angus asked. "I'm sure that's where he's

gone. He'd expect me to finish the other ship and equip her like the

_Enterprise_ and send her out; he'd want to get there first."

"I'd thought that Tanith would be the last place he'd go," Harkaman

said, "but this changes the whole outlook. He could have gone to Tanith."

"He's crazy, and you're trying to apply sane logic to him," Guatt

Kirbey said. "You're figuring what you'd do, and you aren't crazy.

Of course, I've had my doubts, at times, but--"

"Yes, he's crazy, and Captain Harkaman's allowing for that," Rovard

Grauffis said. "Dunnan hates all of us. He hates his Grace, here.

He hates Lord Lucas, and Sesar Karvall; of course, he may think

he killed both of them. He hates Captain Harkaman. So how could

he score all of us off at once? By taking Tanith."

"You say he was buying supplies and ammunition?"

"That's right. Gun ammunition, ship's missiles, and a lot of

ground-defense missiles."

"What was he buying them with? Trading machinery?"

"No. Gold."

"Yes. Lothar Ffayle found out that a lot of gold was transferred to

Dunnan from banks in Glaspyth and Didreksburg," Grauffis said. "He

got that aboard when he took the ship, evidently."

"All right," Trask said. "We can't be sure of anything, but we have

some reasons for thinking he went to Tanith, and that's more than

we have for any other planet in the Old Federation. I won't try to

estimate the odds against our finding him there, but they're a good

deal bigger anywhere else. We'll go there, first."

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