CHAPTER XII.

Mythology of Germany, Great Britain, and

Scandinavia--Scandinavian Gods, Giants, and Elves--The

world Niflheim--The world Muspelheim--How Ymir was

created--The cow Aedhumla--Ymir's Offspring--Odin, the

chief God--Odin's Seat and Ravens--Valhalla--Queen

Frigga--How the Seas, Waters, Mountains, and Heavens

were made--Chariots and Horses in Heaven--Night and

Day--What a Wolf is to do--Three beautiful but

evil-disposed Maidens--Creation of New Beings--Bridge

between Midgard and Asgard--Sacred Fountain--Roots of

the ash Yggdrasil--Baldur's Dreams and sad End--Loki,

the Evil Spirit--Hel and her Brothers--Ignorance of

Giants, and Cunning of Dwarfs--Worship of Scandinavian

Gods--Norsemen and their Ancient Gods and

Goddesses--The Volsung Tale--Odin, Loki, and Haenir's

Wanderings--The Sword Gram--Sigurd's Exploits--What

the Worshippers of Odin believed--Frodi's Maidens and

Quern--Thor, and Subordinate Gods of the

Laplanders--Belief and Worship of the

Laplanders--Drums as Implements of Superstition--Sale

of Winds--Power of Demons--Lucky and Unlucky

Days--Other Superstitions.

The mythology of Germany, Great Britain, Scandinavia, and the other

northern nations is as extraordinary as that of Greece and Rome. Every

race and nation under the heavens were at one time steeped in

superstition to such an extent as to make people, living in

enlightened ages, wonder that creatures endowed with reasoning powers

should ever have given themselves over to such vile delusions as some

of our forefathers seem to have done. The adventures of the

Scandinavian gods, giants, and elves were not behind those of the gods

and supernatural beings in the south and east. In the beginning of

time, we are informed, a world existed in the north called Niflheim,

in the centre of which was a well from which sprang twelve rivers. In

the south was another world, Muspelheim--a light, warm, radiant world,

the boundary of which was guarded by Surt with a flaming sword. From

Niflheim flowed cold streams called Elivaager, which, hardening into

ice, formed one icy layer upon the other, within the abyss of abysses

that faced the north. From the south there streamed forth the

sparkling heat of Muspelheim; and as the heat and cold met, the

melting ice-drops became possessed of life, and produced, through the

power of him who had sent forth heat, Ymir, the sire of the frost

giants. Ymir obtained his nourishment from four milky streams that

escaped from the udders of the cow Aedhumla--a creature formed from

the melting frost. From Ymir there came forth offspring while he

slept, viz. a man and woman, who emerged from under his left arm, and

sons from his feet. Thus was produced the race of the frost giants.

Meantime, as the cow Aedhumla licked the frost-covered stones, there

came forth the first day a man's hair, a head the second day, and a

man, complete in all his parts, the third day. This man, Buri, had a

son named Bor, who married Beltsa, one of the giant race, by whom he

had three sons, Odin, Vili, and Ve.

Odin became the chief god, and ruled heaven and earth, and was

omniscient. As ruler of heaven, his seat was Valaskjalf, from whence

he sent two black ravens, daily, to gather tidings of all that was

being done throughout the world. As god of war, he held his court in

Valhalla, whither brave warriors went after death to revel in the

tumultuous joys in which they took pleasure when on earth. Odin had

different names and characters, as many of the gods had. By drinking

from Mimir's fountain, he became the wisest of gods and men. He was

the greatest of sorcerers, and imparted a knowledge of his wondrous

art to his favourites. Frigga was his queen, and the mother of Baldur,

the Scandinavian Apollo; but he had other wives and favourites, and a

numerous progeny of sons and daughters. All over Scandinavian lands,

but particularly in Denmark, the people imagine that they hear his

voice in the storm.

The other two brothers were less famous, but they were gods, and

assisted Odin to slay Ymir, and carry his body into the middle of

Ginnungagap, and formed from it the earth and heavens. Of his blood

the brothers made all the seas and waters, taking the gore that flowed

from his body to form the impassable ocean which is supposed to

encircle the earth. Of his bones they made the mountains, using the

broken splinters and his teeth for the stones and pebbles. From his

skull they made the heavens, at each of the four corners of which was

stationed a dwarf, of whom we shall hear more by-and-bye. Of Ymir's

brains clouds were formed, of his hair plants and herbs, and of his

eyebrows a wall of defence was made against the giants round Midgard,

the central garden or place of abode of the sons of men. The work of

the celebrated brothers was not ended by these achievements; for they

took the sparks that were cast out of the world Muspelheim, and,

throwing them over the face of the heavens, produced the sun, moon,

stars, and fiery meteors, and so arranged them in their places and

courses, that days, months, and years followed. Allfader placed

chariots and horses in heaven, where Night rode round the earth with

her horse Hrimfaxi, from whose bit fell the rime-drops that every

morning bedewed the earth. After her course followed her son Day, with

his horse Skinfaxi, from whose shining mane light beamed. Mani

directed the course of the moon, and Sol drove the chariot of the sun.

They were followed by a wolf, which was of the giant race, and that

will in the end of time swallow, or assist to swallow, up the moon,

darken the sun's brightness, let loose the boisterous winds, and drink

the blood of every dying man.

Three beautiful but evil-disposed maidens arrived at Asgard from the

giants' world, Jotunheim, by whom confusion and ill-will were spread

over the world. Then the gods determined to create new beings to

people the universe. They gave human bodies and understanding to

dwarfs, who had been generated within the dead body of Ymir, and who

took up their abodes in the bowels of the earth, in rocks, in stones,

and in trees and flowers. Then Odin, with two companions, went forth

on an excursion to the earth, and created a man and woman; and from

this pair, whose abode was at Midgard, the human race sprang. A bridge

of various colours, known to men as the rainbow, connected Midgard

with Asgard, and over this the gods rode daily to a sacred fountain.

This fountain lay at one of the three roots of the ash Yggdrasil,

whose branches spread over the whole earth and reached above the

heavens. Under one of these roots was the abode of Hel, the goddess of

the dead, under another that of the frost giants, and under the third

was the dwelling of human beings.

Baldur dreamt evil dreams of threatened danger to his life. He related

them to the gods, who endeavoured to protect him from injury. Frigga

made fire, water, iron, and all metals, stones, earth, plants, beasts,

birds, serpents, poison, and all diseases, swear that they would not

hurt Baldur. Loki was displeased at this. He changed himself into the

form of an old woman, and, inquiring the cause of Baldur's

invulnerability, was told by Frigga that all things, animate and

inanimate, had sworn not to harm him, with the exception of one little

shrub, the misletoe. Loki, rejoicing at the information he had

received, procured this little shrub, and hastened with it to an

assembly of the gods, where he placed it in the hands of the blind

Hoder, the god of war, who cast it at Baldur, and pierced him to the

heart. Hermoder, the son of Odin, offered to proceed to Hel to release

Baldur; and Hel, on hearing the request made, consented to let him go,

on condition that all things would weep for Baldur. All men, all

living beings, and all things wept except the witch Thock, who refused

to mourn for the departed god. Baldur was therefore compelled to

remain in Hel, where he will be to the end of the world.

Loki was beautiful, and possessed of great knowledge and cunning. He

often brought the gods into trouble, from which, however, through his

craft he extricated them. Hence he was regarded as the Evil Spirit.

Sometimes he was called Asa-Loki, to distinguish him from

Utgarda-Loki, a king of the giants, whose kingdom lay at the uttermost

limits of the earth.

Hel, who dwelt under one of the three roots of the sacred ash

Yggdrasil, was the daughter of the wicked Loki. Hel, together with her

brother, the wolf Fenrir, and the serpent Jormundgand, was brought up

in the giants' home of Jotunheim, where she remained until, at the

request of the gods, Allfader sent for her and her brothers to destroy

them, as it was known that by their origin they would prove the

instruments of calamity. After casting the serpent that surrounded all

lands into the deep ocean, he hurled Hel into Niflheim, and gave her

authority over nine worlds, in which she was to assign places to all

who died of sickness and old age. Her abode was surrounded by a high

enclosure and massive gates. She was of fierce aspect, was inexorable,

and would set no one at liberty who had once entered her domain. Her

dish was hunger, her knife starvation, her servants slow-moving, her

bed sickness, and her curtains wide-spread misery.

With Ymir perished all the giants except Bergelmir. It was a popular

belief that, through the power of giants, mountains and islands were

raised, and that, by these monsters, mountains and rocks were hurled

from their original sites. Notwithstanding the huge bulk and the

number of heads and arms that many of the giants had, they were

supposed to be ignorant monsters, unable to cope with ordinary human

beings.

The Dwarfs, of whom an account is given in the _Eddas_, were cunning

and crafty elves, and skilled in magic. Some gave them a place between

men and giants. It was believed that the dwarfs appeared under the

forms of elves, brownies, and fairies. They used charms, and possessed

all the skill of witches. It was in their power to raise storms, kill

people by their diabolical art, fly away with children, and even with

grown-up persons, through the air, or imprison them in caverns within

the earth. They assisted men to discover the precious metals, of which

they (the dwarfs) were very fond. Occasionally they were seen through

an aperture of a hill, in their underground retreat, in palaces with

jasper columns, surrounded with vast treasures of gold and silver.

The Scandinavian gods were worshipped in spacious temples, or on stone

heaps or altars. These sacred places were always near a consecrated

grove or tree and a sacred fountain. Human sacrifices were not

uncommon at times of public calamities, such as war, disease, or

famine. Three great festivals were held every year, the first of which

was celebrated at the new year, in the Yule-month. On these occasions

offerings were made to Odin for success in war, and to Freyr for a

peaceful year. The chief victim was a hog, which was sacrificed to the

latter god, on account of swine having first instructed man to plough

the soil. Feasting and games occupied the whole month, therefore it

was called the Merry Month. Yule continues to be observed in several

places at the present time, and points to the custom of sun worship

and the adoration of the early gods of the north. The frumenty eaten

on Christmas eve or morning in England, and the sowans in Scotland,

seem to be imitations of the offerings paid to Hulda or Berchta, to

whom the people looked for new stores of grain. The second festival

was in mid-winter, and the third in spring, when Odin was chiefly

invoked for prosperity and victory.

The mythology of the Scandinavians and our ancestors was in many

respects similar. It was from the principal gods of the northern

nations that the names of the days of our week were taken, as will

appear under the observations we shall make on the Calendar. But in

addition to the chief gods there were inferior deities, who were

supposed to have been translated to heaven for their great deeds, and

whose greatest happiness consisted in drinking ale out of the skulls

of their enemies in the hall of Wodin. The Norsemen delight to recount

the exploits of their ancient gods and goddesses and celebrated

mythical persons. The Volsung Tale is often referred to with pleasure.

Volsung, a descendant of Odin, was taken from his mother's womb by a

surgical operation, after six years' bearing. In his hall grew an oak,

whose branches spread out in every direction. In that hall, when

Volsung's daughter was to be given away to Siggeir, king of Gothland,

in came an old guest with one eye. In his hand he held a sword, which

at one stroke he drove up to the hilt in the oak. "Let him," said he,

"of this company who can pull it out, bear it, and none shall say he

bore a better blade." Having said this, he disappeared, and was seen

no more. Many tried to possess himself of the sword, but none could

draw it from the oak, till Sigmund, the bravest of Volsung's sons,

laid his hand upon its hilt. At his touch, it freed itself from the

mighty oak; and the sword turned out to be the celebrated blade Gram,

of which every Norseman has heard. Sigmund was armed with this weapon

when he went out to battle against his brother-in-law, who quarrelled

with him about this very sword; for every one who knew its virtues was

anxious to become its possessor. All perished in the fight except

Sigmund, who was saved by his sister Signy. Sigmund, after taking

vengeance against his brother-in-law, took possession of the kingdom,

which was his by inheritance. When Sigmund was stricken in years, he

went out to fight against the sons of King Hunding. Just as he was

about to prove victorious, a one-eyed warrior, of more than mortal

might, rushed at him with spear in hand. At the outstretched spear

Sigmund struck with his hitherto trusty blade, when it snapped in two.

In the one-eyed warrior's features he discovered the giver of the

sword, who was no less famous a personage than Odin. Sigmund then knew

that his good fortune had departed from him, and he sank down on the

battle-field and died.

There is a legend of Odin, Loki, and Haenir in one of their many

wanderings coming to a river side, where they saw an otter with a

salmon in its mouth. Loki killed the otter with a stone. Then the AEsir

passed on, and came at night to Reidmar's house to seek shelter. They

showed the otter and salmon to him, on which he cried to his sons to

seize and bind them, for they had slain their brother, Otter. To make

compensation for what they had done, they agreed to pay any sum

Reidmar might name. Otter was flayed, and Reidmar commanded the AEsir

to fill the skin with gold, and cover it without that not a hair could

be seen. Odin sent Loki down to the dwellings of the black elves to

obtain the precious metal. The cunning god caught Andvari, the dwarf,

and compelled him to surrender all the gold he had accumulated. The

dwarf begged and prayed that he might be permitted to retain one ring,

for it was the source of all his wealth, as ring after ring dropped

from it. Loki was inexorable; not a penny-worth would he leave with

the dwarf. Seeing he could not retain the ring, the dwarf laid a

curse on it, and said it would prove a bane to every one into whose

possession it might pass. Reidmar having all the gold except the ring

laid at his feet, filled the skin with the yellow ore, and set it up

on end. Odin poured gold over it until it was covered up. Reidmar

carefully looked at the skin, and declared that he saw a grey hair,

and desired them to cover it also. Odin reluctantly drew out the ring,

which he would fain have kept for himself, and laid it over the grey

hair. Before the AEsir departed, Loki repeated the curse which Andvari

had laid upon the ring. The curse began to take effect. Regin, one of

Reidmar's sons, asked for a share of the gold, but his father refused

to give him any. This undutiful son and his brother Fafnir conspired

against their sire, slew him, and took possession of the gold. Fafnir

being the stronger brother, determined to keep the whole treasure to

himself; and not only that, but he threatened that unless Regin went

off he would share his father's fate. Regin fled for his life, and his

brother assumed the form of a dragon, in which shape he lay on the

Glistening Heath, coiled round his store of gold and precious things.

Sigurd requested Regin, who was the best of smiths, to forge him a

sword. Two were made, but both broke at the first stroke. The broken

pieces of Gram were then obtained, and out of them Regin forged a

blade that clave the anvil in the smithy, and cut a lock of wool borne

down to it by a stream. Armed with Gram, and mounted on Gran, his

steed, which Odin had instructed him to choose, Sigurd rode to the

Glistening Heath, dug a pit in the dragon's path, and slew him as he

passed over him on his way to drink at the river. Sigurd roasted the

heart of Fafnir; and while it was being cooked, he tried it with one

of his fingers to see if it were soft. The hot roast burned his

finger, which caused him to put it to his mouth. He tasted the

dragon's blood, and instantly he understood the songs of birds.

Sigurd slew Regin, ate the heart, rode on Gran to Fafnir's lair, took

the spoil, and escaped with it.

On and on he rode, till on a lone fell he saw a flame; and when he

reached it, it blazed all around a house. No horse but Gran could pass

through that flame, and no man but Sigurd could guide him in his fiery

path. Brynhildr, Atli's sister, who in consequence of giving victory

on the wrong side had the thorn of sleep thrust into her cloak by

Odin, lay in the house in a deep sleep. She was under a curse to

slumber there until a man bold enough to ride through the fire came to

liberate her, and win her for his bride. Dashing onward to where the

fair maiden lay, his first touch wakened her from the long sleep to

which the cruel god had consigned her. They swore with a mighty oath

to love each other, and she taught him runes and wisdom.

Sigurd's mission was not yet accomplished; so on he rode to King

Giuki's hall, king of Frankland, whose queen was Grimhildr, who had

two sons named Gunnar and Hogni, and a step-son called Guttorm, and

whose daughter was the lovely Gudrun. Sigurd, greatly attached to his

lovely bride at the lone fell, purposed going back for her; but

Grimhildr, who was skilled in the black arts, longed for the brave

Volsung for her own daughter, and therefore prepared for him the

philter of forgetfulness. He quaffed it off, forgot Brynhildr,

fraternised with Gunnar and Hogni, and married Gudrun. Giuki now

wanted a wife for Gunnar, and the brothers with their bosom friend set

out to woo. They chose Brynhildr, whom they found still sitting on the

fell, waiting for Sigurd to come back. She had made it known, that

whoever could pass that flame should have her for his wife; so, when

Gunnar and Hogni reached the spot, the former rode at the flame, but

his horse swerved from the fierce fire; then, by Grimhildr's magic

arts, Sigurd and Gunnar changed shapes and arms, and Sigurd mounted

Gran, and the noble steed carried him through the flame. Thus

Brynhildr was wooed and compelled to yield. That evening they were

united in wedlock; but when they retired to rest Sigurd unsheathed

Gram, and laid it between them. Next morning, when he arose, he took

the ring which Andvari had laid under a curse, and which was among

Fafnir's treasures, and gave it to Brynhildr as a gift, and she gave

him another ring in return. Then Sigurd returned to his companions in

his own shape; and Gunnar went and claimed Brynhildr as his bride, and

carried her home. No sooner was Gunnar wedded than the power of the

philter ceased to operate: he remembered all that had passed, and the

oath he had sworn to the fair Brynhildr. When she discovered that she

had been deceived, she engaged Gunnar to revenge her wrong. By charms

and prayers the two brothers set on Guttorm, their half-brother, to

take vengeance, and the hero was pierced through with a sword while he

lay in Gudrun's white arms. Though Sigurd turned and writhed in agony,

he had strength left to hurl Gram after the treacherous Guttorm as he

fled. The keen blade cut him asunder, and his head rolled out of the

room. Brynhildr's love returned; and when Sigurd, who expired of his

wound, was laid upon the pile, her heart broke. She in song predicted

woes that were to come, made them lay her side by side with Sigurd,

with Gram between them, and so went to Valhalla with her old lover.

Andvari's curse was thus fulfilled.

The worshippers of Odin believed that at certain times the gracious

powers showed themselves in bodily shape, passing through the land,

and bringing blessings with them. On other occasions the gods were

supposed to ride through the air on clouds and storms, and speaking in

awful voice as the tempest howled and the sea raged. They were also

supposed to be present in battle, fighting for votaries, and defeating

the wicked. The goddesses assisted women in times of peril; they

taught the maids to spin, and punished them if the wool remained long

on the spindles. It was supposed that Odin had a band of followers who

accompanied him in the whirlwind. The wanderings of the gods are

mentioned in the _Odyssey_, and the sanctity of the rites of

hospitality, and the dread of turning a wanderer from the door,

originated lest the stranger should be a disguised being of exalted

character. Goddesses as well as gods were supposed to wander up and

down among men, telling them what was to happen. Freyja, the goddess

of love and plenty, who presided over marriages, was one of these, and

the three moons, Urd, Verdandi, and Skuld, who determined the fate of

gods and men, were also among the number.

We are informed that in Frodi's house were two maidens of the old

giant race, whom he had bought as slaves, and he made them grind his

quern Grotti, out of which peace and gold were produced. He kept them

at the mill, not giving them any longer rest than the time the

cuckoo's note lasted. That quern turned out anything that the grinder

chose, though formerly it had ground nothing but peace and gold. The

maidens ground and ground without ceasing. As Frodi was deaf to their

cries for rest, they caused the quern to grind fire and war. While the

quern went on making these evils, Mysing, the sea rover, came at night

and slew Frodi and all his men, and carried away the hand-mill,

maidens and all. When at sea, the rover caused the maidens to grind

salt; and they performed their task until they ground as much as has

kept the sea salt ever since that time.

Thor was the chief god of the Laplanders. They had also subordinate

deities, one of which was Storjunkarr, their household god. Wirchu

Archa was a female deity worshipped by them. She was the goddess of

old women. These deities were represented under the figure of

unsculptured stones. Spirits, angels, and devils were worshipped by

those people. Souls of departed relations were also prayed to by the

more superstitious of the people. Magic was a famous art among them.

When sacrificing to Thor, they smeared the head of his image with the

victim's blood; and when they made an offering to Storjunkarr, a

thread was run through the right ear of the victim. When it was a

reindeer that was sacrificed, the horns, head, and other parts were

carried to a mountain devoted to Storjunkarr, and deposited there, the

animal's tail being tied to one of the horns, and a red thread to the

other.

The Laplanders used to sacrifice reindeers to the sun. In this

ceremony a white thread was put through the victim's right ear. In

sacrificing to the sun, willows were used, but in their other

sacrifices birch trees were employed. Many of their superstitions were

similar to those of the Greeks, Romans, and Tartars.

So much were the Laplanders given to superstition, that they

worshipped the first object that presented itself in the morning.

Every house and family had a deity. They had magical drums, which were

consulted in a particular manner on important occasions; and when they

engaged in battle, these drums were carried to the scene of action. In

consequence of their supposed virtue, writers have said that drums

were originally implements of superstition in our armies rather than

instruments of music. Brass and copper rings, together with a hammer,

were appended to a drum. A woman was not allowed to touch a sacred

drum, nor was she permitted to go over the same road that it was

carried, within three days of its removal.

Laplanders and Norwegians sold favourable winds to sailors and

travellers. A rope with three knots was given to the buyer, who, when

he wanted a gentle breeze, untied one of the knots; when he wished a

fresh strong wind, he undid another; and when he desired storms and

tempests, he unfastened the third. The first two descriptions of wind

were generally obtained for good purposes, but the third through

wicked motives. By the unloosing of the third knot, many a shipwreck

was caused to bring about the death of a hated individual, and for the

purpose of securing wreck cast ashore by the sea. Magicians could, the

moment they were born, control the winds that blew. In this way one

magician had power over the east wind, another of the south, a third

of the west, and a fourth of the north. Magical shafts, which went

through the air unseen, were thrown at enemies, and distempers were

caused by charms. Gans or demons were enticed by secret art to perform

acts of malice and deeds of revenge.

The Laplanders had their lucky and unlucky days. They thought it was

unlucky to meet a woman when they were going out to hunt. When a

Laplander died, the house was deserted by the family, because it was

supposed the soul of the deceased remained near the inanimate body.

When they buried their dead, they, like the ancient Danes, Saxons, and

others, deposited a hatchet, warlike implements, a steel, flint, and

tinder-box with each body, under the impression that they would be

useful to the deceased in another world. Their witches--and they had

many--who were born in winter, were supposed to be able to make that

season cold, or comparatively mild, as they pleased.

NAMES OF DAYS, WHENCE DERIVED.

The Mysteries of All Nations Rise and Progress of Superstition, Laws Against and Trials of Witches, Ancient and Modern Delusions Together with Strange Customs, Fables, and Tales · 第 12 / 73 章