CHAPTER III

HOW TO BECOME A FIRST CLASS SCOUT

WHY is a Second-Class Scout like an advertisement of Pears’ Soap?

Because she sees the First Class Badge within her reach if she only

tries for it and “she won’t be happy till she get it.”

At any rate I _hope_ she won’t, because a Scout who is content to sit

down and be a Second Class Scout is only a third class girl.

[Illustration: She won’t be happy till she gets it.]

It is true that when she has got her Second Class, she can go in for

Proficiency Badges and cover her arm with them, but I would much rather

see a Scout with the one Badge of First Class on her left arm than one

with a dozen on her right.

After all the First Class tests are not so very hard. They look a lot,

but like many other difficulties in this world they are not so bad as

they look when you smile at them and tackle them.

Here are the tests that you have to go through for becoming First Class

Scouts:—

First Class Girl Scout

To become a First Class Girl Scout, she must have been a Second Class

Scout.

I. INTELLIGENCE.

BE ABLE to draw a rough sketch of the district around

the troop meeting place, locating the important

landmarks, and be able to direct a stranger to the

nearest doctor, fire station, telephone, postoffice,

etc., from any point within that district, and to judge

distances.

BE ABLE to send and receive messages, in the general

service code at the rate of thirty letters a minute.

HAVE FIFTY cents in the savings banks earned by herself.

PRESENT a girl trained by herself in the test for

Tenderfoot.

KNOW HOW to distinguish and name ten animals, ten wild

birds, ten wild flowers and ten trees.

[Illustration: 1st Class Scout]

II. HANDICRAFT AND SKILL.

BE ABLE to prepare, cook and serve one simple meal, of

three courses.

MUST BRING a shirt waist or skirt made by herself or

the equivalent in needlework and be able to put in

patches.

III. SERVICE.

BE ABLE to dress and bathe a child two years old or

younger. Know the proper food to give a child before it

is a year old, and up to the age of two years. Know how

to clothe the child in winter and summer.

MUST KNOW how to behave in case of accidents; and what

methods of rescue and restoration to use in two cases

such as drowning, ice accident, gas poisoning and

electric shock.

IV. HEALTH.

MUST KNOW the simple laws of sanitation, health and

ventilation; and be able to walk a mile in 20 minutes.

MUST SWIM 25 yds. in her clothes, and undress in the

water.

or

WHERE SWIMMING is impossible because of weak heart

or lack of swimming facilities; must win the other

proficiency badges not already held.

How to Draw a Map

Once I paid a Boer five pounds for a map which he drew for me with a

stub of a pencil on a bit of brown paper. He had never learnt drawing

or mapping, but he was able to jot down a map that was of great value

to me in a campaign against the Zulus.

Almost any savage can draw you a map in the sand with the point of

his stick: so I am sure that any Scout could do it on paper with a

pencil—especially after a little practice.

You know how useful it is to be able to read a map. Well, it is still

more useful to be able to draw one for helping other people to find

their way. You would not be a real Scout unless you could do this.

[Illustration: A sketch map.]

[Illustration: How to indicate roads.]

[Illustration: More ways to show roads.]

[Illustration: Paths and boundaries.]

[Illustration: On highroads between large towns you can show the

mileage like this.]

[Illustration: Bridges are indicated this way.]

[Illustration: Trains and trams.]

[Illustration: This is the way to show buildings, etc.]

[Illustration: Rivers, etc,]

[Illustration: Woods, etc.]

[Illustration: Signs for north on map.]

[Illustration: Contour mapping.]

The above signs are the conventional signs used in map-making.

Contouring is most easily explained by cutting an apple in half and

placing the halves face downwards, to represent a hill. You can then

slice the pieces horizontally at regular distances to illustrate

heights, as shown on a map.

Judging Heights and Distances

Every Scout must be able to judge distance from an inch up to a mile

and more. You ought, first of all, to know exactly what is the span of

your hand and the breadth of your thumb, and the length from your elbow

to your wrist, and the length from one hand to the other with your arms

stretched out to either side, and also the length of your feet and of

your stride; if you remember these accurately, they are a great help to

you in measuring things.

Judging the distance of objects from you is only gained by practice,

and judging the distance of a journey is generally estimated by seeing

how long you have been travelling, and at what rate; that is to say,

supposing you walk at the rate of four miles an hour, if you have been

walking for an hour and a half you know that you have done about six

miles.

[Illustration: A Scout must be able to estimate heights.]

Distance can also be judged by sound; that is to say, if you see a gun

fired in the distance, and you count the number of seconds between the

flash and the sound of the explosion reaching you, you will be able to

tell how far off you are from the gun.

[Illustration]

Sound travels at the rate of 365 yards in a second; that is, as many

yards as there are days in the year.

A Scout must also be able to estimate heights, from a few inches up to

three thousand feet or more.

[Illustration]

The way to estimate the distance across a river is to take an object X,

such as a tree or rock on the opposite bank; start off at right angles

to it from A, and pace, say, ninety yards along your bank; on arriving

at sixty yards, plant a stick or stone, B; on arriving at C, thirty

yards beyond that, that is ninety from the start, turn at right angles

and walk inland, counting your paces until you bring the stick and the

distant tree in line; the number of paces that you have taken from the

bank C D will then give you the half distance across A X.

To find the height of an object such as a tree (A X), or a house, pace

a distance of, say, eight yards away from it, and there at B plant a

stick, say, six feet high; then pass on until you arrive at a point

where the top of the stick comes in line C with the top of the tree;

then the whole distance A C from the foot is to A X, the height of the

tree, the same as the distance B C, from the stick, is to the height

of the stick; that is, if the whole distance A C is thirty-three feet,

and the distance B C from the stick is nine (the stick being six feet

high), the tree is twenty-two feet high.

(S.T.)

Games in Pathfinding

Learn how to recognize the Great Bear and the Pole Star and Orion;

to judge time by the sun; find the south by the watch. Practise map

reading and finding the way by the map; and mark off roads by blazing,

broken branches, and signs drawn on the ground.

Captain takes a patrol in patrolling formation into a strange town or

into an intricate piece of strange country, with a cycling map. She

then gives instructions as to where she wants to go to, makes each

Scout in turn lead the patrol, say, for seven minutes if cycling,

fifteen minutes if walking. This Scout is to find the way entirely by

the map, and points are given for ability in reading.

How to Bank Your Money

To be a first-class Scout you have to have at least a shilling (or a

dollar or a rupee) in the Savings Bank. To do this you apply at your

post office to start a deposit. The postmaster will take your money and

keep it for you, and whenever you can get a few more pennies or dimes

go and hand them in to be added to your account. As these sums mount up

you will begin to be paid back a little “interest” by the postmaster.

This you can spend on candy—if you are foolish; but being a Scout you

will add it to the money already in the bank and so increase your pile.

How to Train a Tenderfoot

You know the things that you had to do as a Tenderfoot. It is now your

business to do a good turn to another girl by showing her how to become

a Scout. Mind you, it is all done by kindness and example. Perhaps you

will find your pupil very shy or slow or stupid. Well, Be Prepared, for

that and—smile. Be jolly with her. Don’t try and teach her everything

all at once. Show her generally all that she has to do and then begin

with one thing and do it for her—then repeat it with her—and finally

let her do it for herself. Let her make her mistakes at first and show

her _afterwards_ where she went wrong. She will soon get the hang of it

all.

Then your own example is what will influence her a lot. If you get

impatient and short-tempered so will she. If you laugh and enjoy the

lesson so will she, and between you, you will get along like a house on

fire.

COOKING

Cooking is great fun—sometimes quite exciting, when you try inventing

new dishes.

You can only become a cook by practice under the help of an experienced

cook. But here are a few practical hints that will be helpful.

_Eggs._—Is an egg lighter or heavier when cooked? An experienced cook

is experienced in eggs. There are “new laid” eggs which are fresh and

“fresh” eggs which are not; there are “cooking” eggs which are liable

to squeak. Eggs are safe in their shells, and think you don’t know

whether they are fresh or not, or whether they are raw. Any egg can be

thrown out of a first-floor window on to the lawn without the shell

breaking, it falls like a cat, right end upwards, and this is not a

boiled egg, either! You can tell that because it will not spin on the

table, so it must have been a raw egg. A cooked egg would spin.

To tell a stale egg, you will see it is more transparent at the _thick_

end when you hold it up to the light.

Fresh eggs are more transparent in the _middle_. Very bad eggs will

_float_ in a pan of water.

_Poached Eggs._—Break each egg separately into a cup. When your water

is boiling fast, drop in an egg sharply. Use a large deep pan, with

salt and vinegar in the water. Lift the egg very carefully in a ladle

before it is set too hard. Place the eggs all round a soup plate, pour

over them a nice sauce, made with flour and butter, a little milk, and

some grated cheese and salt.

_Meat._—Examine the meat before you accept it. If you do not know the

looks of good meat, you should go to a butcher’s shop and ask him to

show you how to know it. Much gristle is a sign of old age. You can

easily tell if meat smells disagreeable. Beef should be of a bright

red color, and juicy and elastic. The fat should be firm and of a pale

straw color. Mutton should feel dryish and the fat look white. All

papers must be taken off at once. The feet of fowls should be soft and

flexible, not dry, and the skin of the back should not be discolored.

Beef and mutton, when underdone, are more easily digested than when

cooked through.

Roasting and grilling of meat is done to so heat the outside that the

juices are kept in. The meat has to be frequently turned to prevent

it burning, but allow plenty of salt to melt into the meat with the

dripping, or it will taste just as good as a sole of a boot.

As Mr. Holding said: “The only method I know of for properly making

your meat thoroughly indigestible” is to hurry a stew.

To stew or braise any meat or fowl you must leave it long and keep it

slow. The flavor is improved if the meat be fried first. Then put in

flavoring vegetables, bacon, herbs, and a little stock, and by the time

you have done a day’s work you will find a dish fit for a king. Even

tough meat can be made delicious in this way, so long as it never gets

near boiling and is closely covered. This is a case of “Sow hurry, and

you reap indigestion.”

_Fish._—A most unwholesome food is stale fish. The gills, if fresh,

should be bright red. Canned fish is often poisonous. Fish is a food

which you can get more good from, considering the price, than if you

bought meat, and the most nourishing fish and the cheapest are the

herring mackerel. Pieces of fish, buttered, can be deliciously steamed

or baked if laid between two plates over a saucepan of water.

_Oatmeal._—Oats, too, are full of value; a pound and a half a day

will keep a hard-working man, for oatmeal increases the power of the

muscles, and is rich in bone and flesh-forming materials. What you can

get out of oats for 5 cents would cost you 75 cents in lean beef. Oats

give increased mental vigour and vitality, as they have so much nerve

and brain nourishment in them.

Oatmeal should be kept _fresh_ in a shut case or package.

If you think your brain requires a fillip, eat plenty of beans, but

they must be very much cooked, and should be well buttered.

_Vegetables._—Of vegetables I should like to say they can scarcely be

too much cooked. Wash well in salted water; let leafy ones have a swim

to get rid of grasshoppers and caterpillars and sand, then put them

into boiling salted water and take off the lid. Roots may be allowed

covers.

Peel and slice your onions under water or at a tap.

I once watched a grand _chef_ cooking potatoes, and he told me that

the best of the potato lies next the skin, so he never cuts it, but he

peels his potatoes on a fork after boiling. The cunning cook boils a

bunch of mint with the potatoes.

Excellent food for workers are parsnips, beetroots, or onions.

_Boiling Meat._—If you want the meat and not the juice, you should have

your pot boiling fast when the meat is put in. But if you want gravy or

beef-tea (not meat), put your meat into cold water and bring it slowly

to the boil.

_Stock Pot._—Keep a pot going all day, into which you can put any

broken-up bones or scraps left over, to make nourishing broth. Clean

turnips, carrots, and onions improve it. Before using let it get cold,

so as to skim off the fat.

Barley, rice, or tapioca may be added, and for flavoring add salt,

pepper, chopped parsley, celery, a clove, or mace.

_Milk._—Milk will take the flavor of any strong smell near it. Stale

milk added to fresh will turn the whole of it sour. Sour milk need not

be wasted. You can use it for baking or cooking, by adding bicarbonate

of soda. Sour milk will clean ink or fruit stains, and in washing it

bleaches linen. Yellowed linen should soak in it, so should spoons and

forks. Sour milk cleanses oil-cloth as well as women’s faces and hands.

Chickens and turkeys get fat and lay better for being fed on it.

[Illustration]

To _weigh_ roughly, tie a loop of string to your package of tea, sugar,

etc., and pass it on to your first finger. I find three pounds is as

much as I can hold on my nail. If the loop is shifted to the root of

the nail, four pounds is all one can hold. If the string is placed on

the first joint, I find the parcel weighs seven pounds. Each person

will be different, but you can find out your own power of lifting, and

then you will know exactly for the future.

FIRELESS COOKER

A jolly useful thing for saving coal, saving time, and saving money is

a Fireless Cooker.

The Fireless Cooker is a very valuable help to you in your enjoyment of

camp, because once you have started the food cooking you shove it in

the Fireless Cooker, you press the lid, and the Fireless Cooker does

the rest!

And you can leave the dinner to cook itself while you go out and play

camp games.

And so, too, in your own home, once you have started the food cooking

you can put out the fire, and thus save fuel or gas, and let the

Fireless Cooker finish the job for you.

Construction of Box

Obtain a large wooden box, such as a soap box. Line with double

newspaper. Fill the box to within two or three inches of the top with

very tightly packed hay, scoop out of the centre of the hay a cavity

large enough to hold the cooking utensil. Make a cushion of house

flannel to fit the top of the box exactly and stuff it tightly with hay.

Rules for Use of Fireless Cooker

Use saucepans with tightly fitting lids and short handles. Those made

of aluminum or earthenware are preferable. Jam jars or large tins

tightly covered may be used.

Bring the food to boiling point on the gas cooker or kitchen range

and while boiling place it _at once_ in the box. Some foods require

a certain amount of cooking previous to being placed in the Fireless

Cooker. (See table below.)

Wrap the cooking utensil in newspaper, and place in the prepared nest

in the Fireless Cooker.

Over this place the hay cushion and close the lid firmly. There must be

no space between the cushion and the lid.

NOTE.—To obtain satisfactory results, pack the stew-pan as quickly and

firmly as possible; this is to prevent loss of heat.

Average Time for Various Foods

_Meat._—Cook for about half the usual time on the gas or kitchen range,

and about four to six hours in the Fireless Cooker.

_Dried Beans._—Soak overnight. Boil for 30 minutes. Allow three to four

hours in the cooker.

_Fresh Fruit._—Bring to boiling point and place in the cooker at once.

Allow one or two hours, according to the firmness of the fruit.

_Dried Fruit._—Soak overnight, bring to boiling point and put in the

cooker for three to five hours.

_Oatmeal._—Boil for five minutes and leave in the cooker all night.

_Quaker Oats._—Bring to boiling point and leave in the cooker two

hours.

Other foods, such as vegetables, bacon, etc., can be cooked by this

method.

Small Economics

In the preparation and cooking of food there should be very little for

the garbage can, and only cabbage or egg water for the drain.

Rinds and bones of bacon.

Outside stalks of celery. }

The young green parts of vegetables. } Flavor soup or stock.

Pieces of gristle, skin and bone. }

Pea pods. }

Thick stems of cabbage or cauliflower leaves may be served with the

vegetables or separately, if given sufficient time to cook.

Water from boiled cauliflower makes a good soup.

Apple skins—stones from jam—the surplus water from bottled fruit—boiled

with a little sugar and water make a very good fruit syrup to serve

with milk or suet puddings.

The sugar from candied peel will sweeten and flavor a rice pudding.

Water from boiled rice makes a thin stock for soups, or can be used to

stiffen articles of clothing in place of starch.

The grease-proof paper from margarine, etc., will cover steamed

puddings.

Salt removes stains from enamel.

Tissue paper cut into rounds and dipped in warm milk will make

air-tight covers for jam-pots, or can be used for polishing glass or

metal.

Newspapers can be used for lining the fireless cooker, wiping greasy

saucepans or knives before washing, making fire lighters, rubbing over

the stoves—the dirty pieces can be soaked in water, made into balls and

put on the fire to keep it at a steady heat.

Dried orange skins, nutshells, used matches, matchboxes, empty reels,

fruit stones, are useful for fire lighting.

Vegetable parings not fit for food should be dried and used as fuel

unless animals are kept.

Gas Stove

The stove and utensils should be kept clean.

Shallow flat-bottomed vessels should be used.

A compartment steamer cooks three or four different foods on one burner.

A pudding in a basin can be raised out of water by a meat stand placed

at the bottom of an ordinary saucepan—and vegetables cooked in a

perforated steam pan above.

Where possible arrange a meal to be cooked all on the top of the stove,

or all in the oven.

Avoid heating the oven to cook a single dish.

Utilise all space when the oven is heated—food may be partly or wholly

cooked for following day.

In a gas oven three or four small tins are better than one large tin

which fills the shelf. By the former method free circulation of heat is

not prevented, and cooking is more efficient. If a large tin is used,

have holes drilled in it to allow passage of heat.

Fill the kettle before lighting the gas, and turn out the gas before

emptying the kettle.

Don’t _fill_ the kettle if only a pint of water is wanted.

_Tips for Cleaning._—Directly your cooking pot is empty pour cold water

into it and put it on the fire to prevent the leavings getting hard, it

will then be quite easy to clean later on.

Personally I like washing up, though some people _don’t_, but the main

thing is to keep the greasy things to the last. Wash the cleaner things

first in hot water with a clean dishcloth, then add hotter water and

deal with the greasy things.

Dry the utensils with a dry towel, then dry further in warm air, and

finally polish with a soft cloth.

NEEDLEWOMAN

_Needlework._—“A stitch in time saves nine.” I cannot agree with this

favorite saying, because I feel sure it saves so many more than nine,

besides saving time and preventing looking untidy.

I will tell you another thing I don’t believe in. Tailors, who are

such neat workers, will say that they never pin their work first. If

you are not a tailor, it is much better to place your work before you

begin, with plenty of pins. You will never get straight lines or smooth

corners if you do not plan and place it all first, just as it has got

to be, and tack it there.

Have you noticed that thread is very fond of tying itself into a bow;

but this can be prevented by threading the needle before you cut the

thread off the spool, making your knot at the end you cut.

Rough measures may be said to be one inch across a 25 cent piece, and

a yard from nose to thumb as far as you can reach. Needle-work is good

for all of us; it rests and calms the mind. You can think peacefully

over all the worries of Europe whilst you are stitching. Sewing

generally solves all the toughest problems, chiefly other people’s.

_The Scouts’ Patch._—I don’t know whether you ever did such a thing as

burn a hole in your dress, but I have, and if it is in the front, oh,

dear! what will mother say? Now, there is a very good way that Scouts

have of making it all right and serviceable; they put in a piece and

darn it in all round. If possible, get a piece of the same stuff, then

it will not fade a different tint, and will wear the same as the rest.

You may undo the hem and cut out a bit, or perhaps you may have some

scraps over from cutting out your dress.

The piece must be cut three or four inches larger than the hole and

frayed out on all four sides. Trim the hole with your scissors neatly

all round quite square with the thread. Then lay your piece over the

hole—of course, on the back or “wrong side”—and tack it there with

cotton. Now take a darning needle, and thread each thread in turn and

darn each one into the stuff. If the ends of stuff are very short, it

is best to run your needle in and out where you are going to darn,

and then, before pulling it through, thread it with the wool. This

patching is excellent for table-linen.

I once had an aunt who was a thorough old Scout, and was rather proud

of her mending, and she always said that she didn’t mind what colored

cotton you gave her to sew with, because her stitches hardly ever

showed, they were so small, and also she put them inside the stuff.

If she was putting on a patch to blue stuff, she could do it with red

cotton, and you would never have noticed it on the right side; her

stitches were all under the edge. Or else she sewed it at the back, on

the “wrong” side, so that it looked perfectly neat.

If you are not able to match the wool for a darn, it is a good plan to

use the ravellings of the stuff itself. Sometimes, away in the country,

you can’t go to shop and you have nothing like the piece you want to

mend. A Scout would turn it inside out and undo a little of the hem and

ravel out the edge. Suppose you were to cut a hole in the front of your

blue serge skirt; if you darn it with the ravellings of the turnings of

the seam or the hem, that will be exactly the same color and the same

thickness as your dress. No wool you could buy would match as well. Or

if you want to mend a jersey or knitted gloves, you never could buy

such a good match—the same sized wools and the tints.

HOW TO DEAL WITH FIRES AND ACCIDENTS

_Fire._—If you discover a house on fire you should—

1st—Alarm the people inside.

2nd—Warn the nearest policeman or fire-brigade station.

3rd—Rouse neighbours to bring ladders, mattresses, carpets, to catch

people jumping.

After arrival of fire engines the best thing girls can do is to help

the police in keeping back the crowd out of the way of the firemen,

hose, etc.

If it is necessary to go into a house to search for feeble insensible

people, the thing is to place a wet handkerchief or worsted stocking

over your nose and mouth and walk in a stooping position, or crawl

along on your hands and knees quite near the floor, as it is here that

there is least smoke or gas. Also, for passing through fire and sparks,

if you can, get hold of a blanket, and wet it, and cut a hole in the

middle through which to put your head; it forms a kind of fireproof

mantle, with which you can push through flames and sparks. [_Practice

this._]

If you find a person with his clothes on fire, you should throw him

flat on the floor, because flames only burn upwards, then roll him up

in the hearthrug or carpet, coat or blanket, and take care in doing so

that you don’t catch fire yourself. The reason for doing this is that

fire cannot continue to burn where it has no air.

When you find an insensible person (and very often in their fright

they will have hidden themselves under beds and tables, etc.), you

should either carry him out on your shoulder, or, what is often more

practicable in the case of heavy smoke, gas fumes, or in battle when

under heavy fire, etc., harness yourself on to him with sheets or

cords and drag him out of the room along the floor, crawling on all

fours yourself.

A soldier was recently awarded the Distinguished Conduct Medal for thus

getting his wounded officer into safety while being fired at by the

enemy.

To do this you lay the patient on his back, make a bowline at each end

of your rope, one you put over the patient’s chest and under his arms,

and the other over your own neck, then with your back to his head you

start on “all fours” to pull him along, head first. If the bowline

is the right length it will keep his head up off the ground, as the

picture shows.

[Illustration: Moving an insensible girl.]

_Burns._—In treating a man who has been burnt, remove his clothes,

not by peeling them off, but by cutting them with a SHARP knife or

scissors. If any part of the dress sticks to the skin from having been

burnt there do not tear it away, but cut the cloth round it, then as

quickly as possible protect the burnt parts from the air, which causes

intense pain. The best way to protect them is by dusting them with

powdered chalk or flour, or by laying strips of lint well soaked in

sweet oil or linseed oil, and covering the whole with cotton wool, or

by pouring on oil. Keep the patient warm, and give warm drinks, such

as hot tea, hot milk, or salomonia and water.

Major John Garroway, M.D., strongly recommends, instead of flour or oil

to stop the pain of a burn, to put a piece of paper firmly over the

wound, and the pain will be relieved in a few seconds.

Quite a large number of Scouts have saved lives in the water through

knowing how to swim and what to do. Several Scouts have also saved life

in fire, and have received medals for saving life.

[Illustration]

_Saving Life from Drowning._—A moderate swimmer can save a drowning man

if she knows how, and has practised it a few times with her friends.

The popular idea that a drowning person rises three times before he

finally sinks is all nonsense. He often drowns at once, unless someone

is quick to help him. The important point is not to let the drowning

person catch hold of you, or he will probably drown you too. Keep

behind him always. If you find yourself clutched by the wrist, turn

your wrist against his thumb and force yourself free. Your best way in

helping a drowning man is to keep behind and hold him up by the elbows,

or by the back of the neck, or by putting your arms under his armpits

and your hands across his chest, and telling him to keep quiet and not

to struggle. If he obeys, you can easily keep him afloat; but otherwise

be careful that in his terror he does not turn over and catch hold of

you. If he should seize you by the neck, Holbein says, “Scrag him, and

scrag him quickly. Place your arm round his waist, and the other hand,

palm upwards, under his chin, with your fingertips under his nose. Pull

and push with all your might, and he must perforce let go.” But you

will never remember this unless you practise it frequently with other

people first, each taking it in turns to be the drowning man or rescuer.

[_Practice this._]

If you see a person fall into the water and begin to drown, and you

yourself are unable to swim, you must throw a rope, or an oar, or plank

right over him, so that when he comes up again he may clutch at it and

hold it.

_Drowning._—To restore any one who is apparently drowned, it is

necessary at once to clear the water out of his lungs, for which

purpose, therefore, you should incline him face downwards and head

downwards, so that the water may run out of his mouth, and to help it

you should open his mouth and pull forward his tongue. After running

the water out of the patient, place him on his side with his body

slightly hanging down, and keep the tongue hanging out. If he is

breathing, let him rest; if he is not breathing, you must at once

endeavour to restore breathing artificially.

[Illustration: “If I can’t swim I have at least learnt how to fling a

lifebuoy.”]

There are several ways of reviving persons apparently drowned. You may

find one person eager to do exactly the opposite of another, but do

not fight over it; the best thing is to do quickly whatever you can.

Probably “Schäfer’s system” is the simplest. Lay the patient down with

his bent arm to support the forehead.

Place your hands on the small of the patient’s back, one on each side,

with thumbs parallel and nearly touching, and the fingers reaching only

to the lowest ribs.

Bend forward with the arms straight, so as to allow the weight of

your body to fall on your wrists, and then make a firm, steady

downward pressure on the loins of the patient, while you count slowly,

one—two—three, to press the patient’s stomach against the ground and to

force the air from his chest.

Then swing your body backwards so as to relieve the pressure, and

without removing your hands, while you count slowly, one—two.

Continue this backward and forward movement, alternately relieving and

pressing the patient’s stomach against the ground in order to drive

the air out of his chest and mouth, and allowing it to suck itself in

again, until gradually the patient begins to do it for himself.

The proper pace for the movement should be about twelve pressures to

the minute.

As soon as the patient is breathing, you can leave off the pressure;

but watch him, and if he fails you must start again or get some one to

take your place till he can breath for himself.

Then let him lie in a natural position, and set to work to get him warm

by putting hot flannels or bottles of hot water between his thighs, and

under the arms, and against the soles of his feet, but not before he

is breathing. Wet clothing should be taken off and hot blankets rolled

round him. The patient should be disturbed as little as possible, and

encouraged to sleep, while carefully watched for at least an hour

afterwards.

This is called the Schäfer method, and can be used equally well for

drowned people or for those overcome with smoke or gas fumes.

Now just practise this with another Scout a few times, so that you

understand exactly how to do it, and so Be Prepared to do it to some

poor fellow, maybe, really in need of it one day.

Make the Scouts, in pairs, practise above.

Wounded: taking off clothes. Pull off from the well or uninjured side

first, then when all is loose, carefully uncover the injured part. Try

not to move it, cut the sleeve or trouser up the seam with the rounded

end of scissors inside the cloth. If clothes have to be put on again,

sew pairs of tapes to edges.

Accidents

_Electric Shock._—Men frequently get knocked insensible by touching an

electric cable or rail. The patient should be moved from the rail, but

you have to be careful in doing this that you don’t get the electric

shock also. In the first place put glass, if possible, for yourself

to stand upon, or dry wood if glass is not obtainable, or put on

india-rubber boots. Also put on india-rubber gloves before touching the

patient. If you have none, wrap your hands in several thicknesses of

_dry_ cloth, and pull the patient away with a stick.

A boy was hunting butterflies at St. Ouen, in France, the other day,

when he fell on the “live” rail of the electric railway and was

instantly killed by the shock. A passer-by, in trying to lift him off,

fell dead beside him. A brickmaker ran up and tried to rescue them,

and was himself struck dead in the same way. The two would-be rescuers

were killed through not having learned beforehand what was the right

thing to do.

(S.T.)

_Gas, Smoke, or Fumes._—Accidents are continually occurring from

escapes of gas in mines, sewers, and houses.

In endeavoring to rescue a person, keep your nose and mouth well

covered with a wet handkerchief, and get your head as close to the

floor as possible, and drag the insensible person out as I have

suggested in case of a fire. Drag your patient as quickly as possible

into the fresh air—(I say as quickly as possible, because if you

delay about it you are very apt to be overcome by the noxious gas

yourself)—then loosen all his clothing about the neck and chest, dash

cold water in his face. If you find that he is no longer breathing,

then treat him as you would a drowned person, and try and work back

the breath into his body.

[Illustration: Push a long ladder or pole across the hole.]

_Ice Accidents._—If a person falls through ice, and is unable to get

out again because of the edges breaking, throw him a rope and tell him

not to struggle. This may give him confidence until you can get a long

ladder or pole ACROSS the hole, which will enable him to crawl out, or

will allow you to crawl out to catch hold of him.

First Aid

When you see an accident in the street or people injured, the sight

of the torn limbs, the blood, the broken bones, and the sound of the

groans and sobbing all make you feel sick and horrified and anxious to

get away from it—if you’re not a Girl Scout. But that is cowardice:

your business as a Scout is to steel yourself to face it and to help

the poor victim. As a matter of fact, after a trial or two you really

get to like such jobs, because with coolheadedness and knowledge of

what to do you feel you give the much-needed help.

(S.T.)

Every Scout should not only _know how_, but should from frequent

practice be _able to do_ the right thing in every kind of accidental

injury.

In an accident when you are alone with the injured person, if he is

unconscious lay him on his back with his head a little raised and on

one side so that he does not choke, and so that any vomit or water,

etc., can run out of his mouth. Loosen the clothing about his neck and

chest. See where he is injured, and treat him according to what you are

taught in learn “First Aid.”

If you have found the man lying insensible you should carefully examine

the ground round him for any “sign,” and take note of it and of his

position, etc., in case it should be afterwards appear that he had been

attacked by others.

[_Practise above, one girl as patient, the other to find her. Make

“sign” round the patient._]

If you are out with a patrol and an accident happens, or you find an

injured man, the patrol leader should direct one scout to go for a

doctor; she herself will attend to the patient with one Scout to help

her. The second will use the other Scouts in assisting by getting

water or blankets, or making a stretcher, or keeping the crowd back by

forming a fence with their ropes.

As a rule it is best to keep the patient quite quiet at first; unless

it is necessary, do not try to move him; and don’t bother him with

questions until he recovers a bit.

_Broken Limbs._—How to tell when a limb is broken.

There is generally a swelling and pain about the place where the bone

has broken, and sometimes the limb is bent in an unnatural way and the

patient cannot use it.

The broken limb should not be moved about at all, but should be

straightened and bound to something stiff that will keep it stiff and

straight while the patient is being moved to hospital or home.

_Splints._—The stiff thing that you tie to the injured limb is called

a splint. This may be anything such as a wooden batten, Scout’s staff,

tightly rolled newspaper, etc.

Splints should be long enough to go beyond the joints above and below

the break. You should put a splint on each side of the limb if possible.

Then bind the splints firmly from end to end with handkerchiefs or

strips of linen or cloths, but not so tightly as to stop the blood

circulating or to press into the swelling.

[_Practise this._]

_Bandage._—For binding a broken limb you want a good large

three-cornered bandage. Its two sides should be each about forty inches

long.

[Illustration: Bandaging.]

To make a sling for broken arm or collarbone, hang the bandage round

the patient’s neck, tying the two ends together in a reef-knot with

the point of the bandage towards the damaged arm. Rest the arm in this

sling and bring the point round the back of the arm and pin it to hold

the elbow in the sling.

_Fishhook in the Skin._—I got a fishhook into my finger the other day.

I got a knife and cut off all the fly which was on the hook, then

pushed the hook farther into my finger till the point began to push

against the skin from inside. With a sharp knife I cut a little slit in

the skin so that the point came easily through, and I was then able to

get hold of it and to pull the whole hook through. Of course you cannot

get a hook out backwards, as the barb holds tight in the flesh all the

time. Such fun!

_Frost-bite._—In Arctic countries or extreme cold men are liable to

get frost-bitten. That is, their ears, or nose, or fingers, or toes

get killed by the cold. The patient does not feel any pain; the part

becomes numb and turns very white and waxy, and afterwards purple.

Directly this is noticed the part should be rubbed with snow or with

the hand until the blood comes back to it. On no account should it be

warmed by putting the patient in a warm room or near a fire; that would

kill the part at once.

_Hysterics._—Nervous people, especially women, get hysterics when

excited, crying, laughing, and screaming. The best treatment is to shut

the patient into a room and leave her entirely alone till she gets over

it. Don’t try and soothe her, it only makes her worse.

_Fainting._—If your patient faints and is pale—fainting comes from too

little blood in the head—make him sit down, and push his head down

between his knees. Pressure on a nerve (for instance, in top of eye

socket) will often revive. If his face is flushed raise the head—there

is too much blood in it, as in apoplexy or sunstroke.

_Toothache._—This is not mentioned in most first aid instructions, and

yet you can earn many blessings by knowing how to relieve it. Here is

a simple way that is generally successful, especially if the offending

tooth is in the upper jaw. Steep a little bit of cotton-wool in spirits

of camphor. Stuff the wool into one nostril—hold the other nostril

tight shut and make the patient draw in the air through the wool. The

spirit is thus sucked in on to the nerve, which lies near the back of

the nose, and it very quickly relieves the pain.

_Fits._—A man cries out and falls, and twitches and jerks his limbs

about, froths at the mouth: he is in a fit. It is no good to do

anything to him before the doctor comes except to put a bit of wood or

cork between his jaws, so that he does not bite his tongue. Let him

sleep well after a fit.

_Poisoning._—If a person suddenly falls very ill after taking food, or

is known to have taken poison, the first thing to do is to make him

swallow some milk or raw eggs. These seem to collect all the poison

that is otherwise spread about inside him. Then, if the mouth is not

stained or burnt by the poison, make him vomit if possible by giving

him salt and warm water, and try tickling the inside of his throat with

a feather. Then more eggs and milk, and weak tea. If the poison is an

acid that burns, the patient should not be made to vomit, but milk or

salad oil should be given. The patient should be kept awake if he gets

drowsy.

_Blood-Poisoning._—This results from dirt being allowed to get into a

wound. Swelling, pain, red veins appear. Fomenting with hot water is

the best relief.

_Choking._—Loosen collar; hold the patient’s nose with one hand and

with the forefinger of the other, or with the handle of a spoon try and

pull out whatever is stuck in his throat. By pressing down the root of

the tongue you may make him vomit and throw out the obstruction. For

slight choking make patient bend head well back and swallow small pills

made of bread, and sip water. Sometimes a good hard smack on the back

will do him good.

Choking sometimes comes from a sudden swelling inside the throat. In

this case put hot steaming flannel fomentations to the neck and give

the patient ice to suck or cold water to sip.

_Quinsy._—When I was in the Andes Mountains in South America recently,

I heard of two Englishmen who had died there not long before from

choking by quinsy, simply because there was no one by who knew what to

do in such a case. Everybody ought to Be Prepared to deal with quinsy

if away from the help of doctors.

Most people suffer from tonsillitis at one time or another in their

lives—that is a swelling of the tonsils—the round lumps of flesh on

each side of the back of the throat. And sometimes, on rare occasions,

the swelling becomes so great that the patient cannot breathe, the

throat becomes completely blocked up. This is quinsy.

Very hot fomentations is the best step towards easing the pain and

reducing the swelling.

The extreme measure is to lance the patient’s tonsils.

_Acid Burning._—A case occurred only the other day of a woman throwing

vitriol over a man’s face. This is an awful acid, which burns and eats

away the flesh wherever it touches. Fortunately a policeman happened

to be on the spot at the time, and knew what to do. He at once applied

half warm water to which some soda had been added to wash off the acid,

and then applied flour or whitening to protect the wound from the air

and ease the pain as you would do for a burn.

_Snake Bite._—Fortunately poisonous snakes are uncommon. If you go

abroad you may come across them, and you ought always to know how to

deal with bites from them. The same treatment does also for wounds from

poisoned arrows, mad dogs, etc. Remember the poison from a bite gets

into your blood, and goes all through your body in a very few beats

of your pulse. Therefore, whatever you do must be done immediately.

The great thing is to stop the poison rushing up the veins into the

body. To do this bind a cord or handkerchief immediately round the limb

_above_ the place where the patient has been bitten, so as to stop the

blood flying back to the heart with the poison. Then try and suck the

poison out of the wound, and, if possible, cut the wound still more, to

make it bleed, and run the poison out. The poison, when sucked into the

mouth, does no harm unless you have a wound in your mouth. The patient

should also be given stimulants, such as coffee or spirits, to a very

big extent, and not allowed to become drowsy, but should be walked

about and pricked and smacked in order to keep his senses alive.

[_Practise this process in make-believe._]

(S.T.)

_Grit in the Eye._—Do not let your patient rub the eye; it will only

cause inflammation and swelling, and so make the difficulty of removing

the grit all the greater.

If the grit is in the lower eyelid, draw down the lid as far as

you can, and gently brush it out with the corner of a moistened

handkerchief, or with a paint brush, or feather.

If it is under the upper lid, pull the lid away from the eyeball

and push the under lid up underneath the upper one. In this way the

eyelashes of the lower lid will generally clean the inside of the upper

one.

Another way, which every Scout must practise, is to seat your patient

and stand behind him yourself with the back of his head against your

chest. Lay a card, match, or any flat substance under your own thumb on

the upper part of the upper eyelid, and then catch hold of the edge of

the eyelid and draw it upwards over the match so that it turns inside

out; gently remove the grit with a feather or wet handkerchief, and

roll the eyelid down again.

If the eye is much inflamed, bathe it with luke-warm weak tea.

If the grit is firmly imbedded in the eye, drop a little oil (olive or

castor oil) into the lower lid; close the eye, and bandage it with a

soft wet pad and bandage, and get a doctor to see it.

[_Practise above._]

How to make eye-tweezers for removing a piece of grit from eye. Fold a

piece of paper in two. With a sharp knife cut it to a point of an angle

of 30°, and slightly moisten the point. Then bring it straight down

over the eyeball of the patient, so that it can nip the obstruction,

which is generally removed at the first attempt.

STRETCHERS may be arranged in some of the following ways:

(a) A hurdle, shutter, door, gate, covered well with straw, hay,

clothing, sacking.

(b) A piece of carpet, blanket, sacking, tarpaulin or Girl Scout

skirts, spread out, and two stout poles rolled up in the sides. Put

clothes for a pillow.

(c) Two coats, with the sleeves turned inside out; pass two poles

through the sleeves; button the coats over them.

(d) Two poles passed through a couple of sacks, through holes at the

bottom corners of each.

In carrying a patient on a stretcher be careful that he is made quite

comfortable before you start. Let both bearers rise together; they must

walk _out of step_, and take short paces. It should be the duty of the

hinder bearer to keep a careful watch on the patient.

If the poles are short four bearers will be necessary, one at each

corner of the stretcher.

[_Practice these different methods._]

How to Practise

_In practising First Aid it is a great thing to bespatter the patient

with blood and mud to accustom the rescuer to the sight of it,

otherwise it will often unnerve him in a real accident. Sheep’s blood

can be got from the butcher’s shop._

_Prepare a heavy smoke fire in a neighbouring room or building (if

possible on the first floor), while you are lecturing in the club room.

Secretly arrange with two or three Scouts that if an alarm of fire is

given they should run about frightened and try and start a panic._

_Have the alarm given either by getting some one to rush in and tell

you of the fire, or by having some explosive bombs fired. Then let

a patrol, or two patrols, tackle the fire under direction of their

patrol leaders. They should shut windows and doors. Send Scouts into

different parts of the building to see if the fire is spreading, and to

search for people in need of rescue._

_These Scouts should have wet handkerchiefs over their mouths and

noses. “Insensible” people (or sack dummies) should be hidden under

tables, etc._

_Scouts rescue them by shouldering or dragging them out and getting

them down to the ground. Use jumping sheet, chute, etc._

_Other parties lay and connect the hose, or make lines for passing fire

buckets._

_Another party revive the rescued by restoring animation. Another party

form “fence” to help the police and fire brigade by keeping the crowd

back._

Games

“_Dragging Race._”—A line of patients of one patrol are laid out at

fifty yards distance from start. Another patrol, each carrying a rope,

run out, tie ropes to the patients, and drag them in. Time taken of

last in. Patrols change places. The one which completes in shortest

time wins. Knots must be correctly tied.

(S.T.)

Physical Exercises and Health Rules

The simple physical exercises given in the earlier chapters will give

you all the movements needed to keep you well and to help your growth

IF you only practise them. That is the secret. Set apart certain

minutes in the day, especially in the early morning, and make it your

habit to go through these exercises and you will make for yourself a

wonderful difference in your health.

But alongside this giving health to your body, you must see to it that

your surroundings, your home, the air, your food, and your clothing are

also health-giving, otherwise all the exercise in the world will not

help you.

Health Rules for the Home

Scouts should do everything in their power to make and keep their homes

healthy as well as happy.

Most of you cannot choose your own dwelling, but whether you live in a

house, a cottage, a flat, in rooms, or even in one room of a house, you

can do a very great deal to keep it healthy and pure.

Fresh air is your great friend; it will help you to fight disease

better than anything else. Open all your windows as often as you can,

so that the air may get into every nook and corner. Never keep an

unused room shut up. Disease germs, poisonous gases, mildew, insects,

dust, and dirt have it all their own way in stale, used-up air. Air

does not flow in and flow out of the same opening at the same time any

more than water does, so you want two openings in a room—an open window

to let the good air in, and a fireplace and chimney to let the stale

air out, or whether there is no fireplace, a window open both at top

and bottom. The night air in large towns is purer than the day air, and

both in town and country you should sleep with your window open if you

want to be healthy. Draughts are not good, as they carry away the heat

from your body too fast; so if your bed is too near the window, put up

a shelter between it and the open window and cover yourself more. At

least one window on a staircase or landing should always be kept open,

and also the pantry and the closet windows.

_Tidiness._—Half your time will be saved if little things are kept

tidy. Have a place for everything, and have everything in its place. If

you are not sure which is the right place for a thing, think “_Where,

if I wanted it, should I go to look for it?_” That place is the right

one. Get into the habit of always making a ball of any string you get

and collect them.

War must be waged against rats and mice, or they will invade you and

loot everything. If you have no mouse-traps, put a newspaper over a

pail of water, break a hole slightly in the centre in the form of a

star, and place a bit of cheese on the centre tips of star to entice

the mouse. Let the paper reach to the floor, not too upright, for the

mouse to climb up. Try putting broken camphor into their holes; they

dislike the smell. Fly and wasp traps are made by tying paper over a

tumbler half-filled with water and beer or molasses. Break a hole in

the paper, and fit in a tube of rolled paper about one inch long and

one inch across.

_Damp_ is never healthy, and you can prevent it to a great extent by

letting plenty of fresh air go through your house and rooms which have

been shut up.

When you see signs of damp, try to find out the cause; it may be put

right. A pipe or gutter may have got blocked, or there may be a loose

shingle, or the water pipes may be leaking.

In countries where there are mosquitoes people are very careful not to

allow any water to lie near their houses, for the poisonous mosquito

breeds in stagnant water. Sunflowers planted near a house help to keep

the soil dry; also low bushes and plants. Consumption and other deadly

disease germs flourish in damp, ill-aired houses.

_Sunlight_ is a great health-giver and disinfectant, and the more of

it you have in your house the better. Long ago people used to shut out

the sun and air for fear their curtains and carpets would fade, but

it is far better that the sun should fade your curtains than that the

darkness should fade you. Cases of consumption are rare in dry, sunny

houses.

Nurseries and bedrooms should have plenty of morning and mid-day sun.

Motto: “_Tidy as you go_.”

_Cleanliness_ in every part of the house is most necessary, especially

kitchen and refrigerators. Do not let dust or rubbish collect anywhere,

behind furniture or pictures, under beds, or in cupboards. If we

realised what horrid things we may collect from pavement or street

dust on our skirts and shoes, we should be much more careful about the

dusting of our rooms.

Do not allow dogs, cats, or birds to be where they can touch your food

or your cooking utensils; animals have diseases too. Flies, gnats,

and fleas are most dangerous pests; they feed on decayed and diseased

things, and may carry poison on their feet and leave it on your food.

Keep them out of your house, and especially chase them out of your

kitchen and larder. Any bad smell in a house is a danger signal; find

out its cause, and get rid of it.

(S.T.)

Be sure your drinking water is pure. If you are at all doubtful about

it, _boil it well_—that is, for not less than fifteen minutes. Water

cisterns should be often cleaned out. See that all drains, sinks, and

closets are in good order. A very poisonous gas called sewer gas comes

from bad drains, and typhoid, diphtheria, etc., are caused by drinking

bad water and bad drainage. The gas does not come up if there is a

“trap” full of water in the pipe; that is a curve in the pipe where

water collects. Let water run down all sinks once or twice a day to

rinse the pipes. To sum up, “Remember that nearly all the _dangers_

to health in a house or room begin with a D, and these dangers or

destroyers are:

“Darkness.

“Damp.

“Dust.

“Dirt.

“Doubtful drinking water.

“Defective drains.”

Against these destroyers, which bring debility, disease and even death,

the Scouts’ defences are:

“Sunlight.

“Fresh air.

“Cleanliness.”

_Housewifery._—Every Scout is as much a “housewife” as she is a girl.

She is sure to have to “keep house” some day, and whatever house she

finds herself in, it is certain that that place is the better for her

being there.

Too many odds and ends and draperies about a room are only dust-traps,

and rugs or carpet squares, which can be taken up easily, are better

than nailed down carpets. Keep all the furniture clean and bright.

Fresh air, soap, and water are the good housewife’s best allies. Bars

of soap should be cut up in squares and kept for six weeks before being

used. This hardens it and makes it last longer.

In scrubbing boarded floors, the secret is not to deluge the floor;

change the water in the pail frequently.

In the work of cleaning think out your plan beforehand, so as not to

dirty what has been cleaned. Plan out certain times for each kind of

work and have your regular days for doing each thing.

_Pasteboards and Deal Tables._—Scrub hard the way of the grain. Hot

water makes boards and tables yellow. Rinse in cold water and dry well.

_Saucepans._—New saucepans must not be used till they have first been

filled with cold water and a little soda, and boiled for an hour or so,

and must be well scoured. After bowls or saucepans have been used, fill

them at once with cold water to the brim; this will prevent anything

hardening on the saucepan and will make cleaning easier.

Swimming

_Swimming._—Every 1st Class Scout ought to be able to swim. It is not

only for her own amusement that she should do so, but so that she will

not cause other people to risk their lives in rescuing her when she

gets into difficulties in the water, and that she may be able to help

those in distress. British girls are behindhand in learning to swim—it

is very different in Norway and Sweden, or in America, where nearly

every girl can swim.

Where a doctor says swimming is bad for her, or there is no possible

means for her learning, such other badges that she does not hold may be

accepted instead towards qualifying the Scout for her 1st Class.

No Scout can be of real use till she can swim, and to learn swimming is

no more difficult than to learn bicycling.

All you have to do is at first to try and swim like a dog, as if trying

to crawl slowly along in the water; don’t try all at once to swim with

the ordinary breast stroke that swimmers use, because this only lets

your mouth go under water every time. When paddling along like a dog

get a friend to support you at first with a pole or his hand under your

belly.

Any of you who cannot swim as yet, and who fall into the water out of

your depth, remember that you need not sink if you take care to do the

following things. First, keep your mouth upwards by throwing the head

well back. Secondly, keep your lungs full of air by taking in long

breaths, but breathe out very little. Thirdly, keep your arms under

water. To do this you should not begin to shout, which will only empty

your lungs, and you should not throw your arms about or beckon for

help, else you will sink. So the main thing of all is to keep cool and

force yourself to remember and to carry out these things.

CHILD WELFARE

There always are and always will be children to be care of. Perhaps

there is no better way for a girl to help her country than to fit

herself to undertake the care of children. She should learn all she can

about them, and take every opportunity of helping to look after these

small Boy and Girl Scouts of the future. Many girls are already doing

this and are realizing that the Child Welfare badge is one of the most

important in the whole list for a Scout to win.

Health Habits

Children are trained to regular habits in three ways; first, by having

meals at fixed hours; second, by having regular times for sleeping and

waking; and third, by being taught when young to be clean and regular

in their daily clear-out. They must have plenty of healthful, peaceful

sleep and the earlier they go to bed the better for their brains and

nerves in after life. The bedroom must be airy and quiet; the windows

kept open.

Bath

Nobody can be healthy unless he is clean, and cleanliness is one of

the first habits you want Baby to form. So he should have a daily

bath. The temperature for his bath should range from 80° to 98° and

you should be able to read the bath thermometer as well as the room

thermometer. Before you undress Baby get together everything that you

will need for the bath and dressing; your hand basin of warm water,

soap, soft wash cloths and towels, comb and brush, etc., and his

clothes laid out in the order in which you will put them on.

It is handier as well as safer to begin baby laid on a table or bed

rather than on your lap. He should of course have under him a soft

towel or canton flannel. First wash his head carefully and rub it dry

gently. Do the outer parts of his ears and let no water get inside

them. The nose may be cleaned with a bit of cotton rolled to a point

and the nails should be carefully cleaned. Then put him gently in the

tub. Some people soap the baby first, and a soapy little baby wiggles,

so hold him very firmly and comfortably, supporting his head all the

time he is kicking and splashing in the tub. After you lift him out

be careful to dry all the creases in his little body. It is perfectly

proper for a baby to cry as much as twenty minutes every day till he

begins to talk, and he may take his bath time for doing it, so don’t

scold him. A baby can be kept sweet and clean by a daily sponge bath.

Food

The baby needs proper food to build up his body. Milk is his only food

for the first months of his life and even up to three years he takes

mostly milk.

For the first eight or nine months of a baby’s life mother’s milk is

the best food for him, and if he is unfortunate enough to have to take

his milk from a bottle you will have to learn the best kind of bottle

to use and how to prepare it. Baby is very particular about his milk

being fresh and good.

Punctual feeding makes good digestion and even if he wants that extra

nap it is better to wake a healthy baby to give him his meal at regular

hours, than to let his digestion get out of order. Some babies are

very punctual and feel it keenly if you do not feed them at the fixed

hour. They will very likely let you know it too, and woe betide you

if they find you have not properly boiled the bottle after each meal

to sterilize it. Between meals a little drink of water which has been

boiled and cooled (sterile water) will wash out his mouth as well as

refresh him. Do not give a baby too much food at a time, and keep

him on plain food. This applies to you as well as to baby. When the

digestion is not right the appetite will not be good. Digestion makes

the food you eat ready to be turned into muscle and bone and brain,

and indigestion means that you have not used up the food you ate and

therefore you have those uncomfortable pains in the middle of the

night. Eat only the foods you know you can digest comfortably.

By the time a child is two years old, he should have a well varied

though simple bill of fare. This may include cereals such as well

cooked oatmeal and cream of wheat, soft boiled eggs, fresh juice,

(beef) milk puddings, milk toast, baked potatoes, apple sauce and

chicken broth.

Clothing

Children’s clothes should be warm but light, and where possible should

hang from the shoulders. The legs, particularly the ankles, should be

kept warm and the feet dry.

Sunshine, Air and Exercise

Give a baby plenty of fresh air, out of doors if you can, avoiding

drafty places. It gives him a better appetite, makes him sleep sounder

and also helps to give him rosy cheeks, a sign of good red blood.

Be careful that sheet and blankets do not get over a baby’s head; as

this weight causes suffocation, so pin the covers to the side of the

bed and let him have fresh air while he sleeps.

No self respecting baby would ever by himself contract the “pacifier”

habit and he should never be given a pacifier. This article thrust

into his mouth makes the upper jaw protrude, carries germs into a

baby’s mouth, sometimes causes adenoids, is ugly to look at and finally

doesn’t really pacify.

It does a baby good to lie down and kick about. Crawling and climbing

exercise his muscles. Don’t let a baby walk too soon. Bow-legs

come from standing and walking while the bones are soft; also from

under-nourishment. But if a child wants to walk, let him make the

effort; he will not pull himself up unless he wants to try his muscles.

Childhood is a time to form the body; it cannot be altered much when

you are grown up. Playtime should not come directly after feeding or

before sleeptime.

Illnesses

What will you do when you suddenly find that baby is ill? To call in

the doctor is the first thing, that is, if there is a doctor. But when

there is no doctor! You will at once think of all the First Aid you

have learned, and what you know of home nursing. Drugs are bad things.

You may lay up trouble for a child by giving it soothing drugs and

advertised medicines which sometimes make the baby stupid and may cause

constipation. Never neglect the bowels if they become stopped up. This

upsets digestion, poisons the baby and may help to bring on convulsions

or other serious illnesses. If a child is suffering from a convulsion,

lay him flat with his head on a pillow. Pat his head with cold water

and put a hot bottle at his feet. If the convulsion continues put him

in a warm bath of about 106° which is as hot as is comfortable for

your bare elbow, but you must not keep cold cloths on his head. Use

very gentle artificial respiration not trying to straighten the arms.

Of course you will keep a baby away from anyone who has a contagious

disease.

You can very easily train a young child to obey, but after three years

old it becomes more difficult unless a good start has been made.

Children expect you to be just. If you are good tempered and patient

a child will stand a good deal of firmness, but slapping and scolding

ruin young tempers. Answer a child’s question without ridicule. He is

feeling his way in this great big world, and you once asked foolish

questions, too.

Proficiency Badges

Whenever I see a Scout coming along I feel at once a friendly interest

in her, but when she comes nearer that interest either increases or

goes off a bit when I look at her right arm and see on it badges—or no

badges.

Every Scout, as soon as she has passed the Second Class tests, can go

in for proficiency badges. These badges are not intended for swagger,

but to show that you can do things. On the left arm you will wear those

badges which mean that you are good at work that is useful to other

people, and these are the important badges; while on the right arm the

badges show the sort of Scout that you are, that is whether you are

efficient or not in different branches of Scout work.

There are a very large number of badges on the list which you can go

in for, but it does not mean that you are to try and get them all, but

rather that you may look through the list and find out which are most

likely to suit you and then to go in for one or two of those. The most

important of all the badges are those for nursing. They are important

to the Scout herself, because through practising this work she can most

easily carry out the Scout law of doing good turns to other people, and

these would be good turns which really are useful. Also by knowing how

to nurse she can do good work for her country.

_The Value of Nursing._—In the great war hundreds and hundreds of

women have gone to act as nurses in the hospitals, for the wounded

and have done splendid work They will no doubt be thankful all their

lives that while they were yet girls they learnt how to nurse and

how to do hospital work, so that they were useful when the call came

for them. But there are thousands and thousands of others who wanted

to do the work when the time came, but they had not like Scouts been

Prepared, and they had never learnt how to nurse, and so they were

perfectly useless and their services were not required in the different

hospitals. So carry out your motto and Be Prepared and learn all you

can about hospital and child nursing, sick nursing, and every kind,

while you are yet a Scout and have people ready to instruct you and to

help you in learning.

Child nursing is also very important, because so many girls are

wanted now to help mothers in looking after their children. Such a

large number of babies die every year from being nursed by girls who

have never taken the trouble to learn what they ought to do with

children. Babies are delicate little things, and a very little act of

carelessness or want of knowledge of what to do often causes the death

of one who might otherwise have grown up to be a valuable citizen for

the country. On becoming a Scout you promise to Be Prepared to do your

duty in every possible way, and one very important way is that of

nursing children as well as grown ups; and therefore I hope that you

will learn as quickly as possible how to carry out this duty and so

to carry out your work as a Scout in the proper spirit. Therefore I

recommend you to take as the most important ones, the Ambulance Badge,

the Child Nurse Badge, and the Home Nursing; after which you can

look through the list and pick out others for which you feel that you

are particularly keen, or for which there are instruction classes for

Scouts that you can attend. Set those badges up before you and do your

best to win some of them.

_Where to wear the Badges._—The First and Second Class Badge is worn

_on the left arm_. It should be placed about half-way between the elbow

and the shoulder strap, so as not to be covered by the shoulder knot.

[Illustration: BE PREPARED]

The Ambulance, Home Nurse, and Child Nurse Badges are also worn on

the left arm, just below the Second and First Class Badges. All the

other Proficiency Badges are worn on the right arm. They are sewn on

as they are won, starting at the bottom of the sleeve, just above the

cuff, and growing upwards in couples as the Scout becomes more and more

proficient.

The War Service Badge is worn above the right-hand breast pocket.

The Attendance Stars are worn in a horizontal row just above the

left-hand breast pocket.

_The War Service Badge._—Is granted to Scouts who have done special

service for their country during the Great War. It is worn above the

right breast pocket.

Golden Eaglet

To secure this honor a Girl Scout must win the following badges:

Ambulance and First Aid, Clerk, Cook, Child Nurse, Dairymaid, Matron,

Musician, Needlewoman, Naturalist, Home Nurse, Pathfinder, Pioneer,

Signaler, Swimmer, Athletics, Health or Civics. (In case a swimming

badge is impossible two badges not already earned may be substituted.)

Life-Saving Medals

These are worn on the right breast and are awarded as follows:—

_Bronze Cross (Red Ribbon)._—Presented as the highest

possible award for gallantry. It can only be worn where

the claimant has shown special heroism or has faced

extraordinary risk of life in saving life.

[Illustration: Bronze and Silver Cross for Saving Life.]

[Illustration: Gilt Medal of Merit.]

_Silver Cross (Blue Ribbon)._—For gallantry, with

considerable risk to herself.

_Badge of Merit (Gilt Wreath—White Ribbon)._—For a

Scout who does her duty exceptionally well, though

without grave risks to herself.

_Thanks Badge._—It is the privilege of any Scout, of

whatever rank, to present this Badge of Thanks to any

one who does a Scout a good turn. It entitles the

wearer to make use of the services of any Scout at any

time, but does not constitute membership.

Hockey a Fine Game

I should like to see everything that calls itself a girl playing it.

Yet there are thousands and thousands of girls who have never yet even

seen it played—much less played it themselves.

I should like all of them to play it, not only once but regularly, and

this is why.

Because it gives them health and strength through active exertion

in the open air; it gives them a jolly time and lots of excitement,

happiness, and laughter; it makes them quick with eye, hand, and foot;

it makes them all good pals together; it teaches them to take hard

knocks without winking such as at other times would make them faint or

swear.

It teaches them to play unselfishly and to pass the ball on. It gives

them pluck, it gives them hope, for even when things look bad there

is often the possibility of winning by an extra effort. They learn to

stick to rules and to obey orders, to play fair and to stop sneaking,

underhand play.

In a word, they learn to play the game for their side and not for

themselves.

Well, that is just what our soldiers at the front are doing, playing

the game nobly for their country at no matter what danger to their own

life or limb.

It’s just what we want of all Americans in the future—women as well as

men—to think of their country and other people first; to obey the laws

and play the game for the good of others bravely and hopefully, without

caring what hard knocks they get themselves.

Could not some of you who can afford to play hockey yourselves managed

to help some other girls to play it too?

Think what joy it would bring into their lives, what health and

brightness you could offer them and what good and friendly citizens you

could make them.

A Scout Is a Lady

_What is a Lady?_—This is what I saw the other day in the Subway. The

seats were all crowded when a smart-looking girl got in. A wounded

soldier with a bandaged foot and a walking stick stood up rather

painfully and offered her his seat. The girl plumped herself down

comfortably and she did not give him a look or even a word of thanks. A

pale woman then rose and said to him, “I can stand better than you; you

got hurt for me,” and made him take her place.

One of these two women was a lady. Can you guess which?

The Frogs in the Cream

Oh, there is one more thing that hockey teaches. Often you lose a game,

but you do not therefore lose your temper or lose your happiness for,

as a Scout, you at once cheer the winners and forget to be put out by

it.

But you don’t lose every game. Very often it will look as if it was

going against you and there seems little chance of winning when, just

near the end, the other side give out or get careless, and by sheer

sticking to it you win a goal or two in the last few minutes and come

out victorious in the end.

[Illustration: Perseverance: Frogs in the cream.]

Well, it is sticking to it which is so tremendously valuable, not only

in the game, but also for getting on as a Scout, and afterwards in

getting on in life.

Two frogs, out for a walk one day, came upon a bowl of cream, into

which they fell. Thinking it a new kind of water and that it was

hopeless trying to swim, one was drowned through having no pluck. The

other struggled hard to keep afloat. Just when he felt he _must_ give

up a curious thing happened. In his struggles he had churned up the

cream so much that he found himself standing safe on a pat of butter!

If you learnt nothing else from Scouting than this little story of the

frogs, try, at any rate, to remember that; and when you feel you are

failing at your job just think of it; remind yourself of the frogs—and

stick to it.

Happy Housemaids Singing Hymns

Someone asked me the other day why it is that housemaids, when they are

at work, are always droning most dreary hymn tunes. Well, I couldn’t

say exactly why they do it, but I like to hear it, because people who

sing at their work evidently don’t find it a drudgery or irksome.

I was at a great aeroplane factory the other day, where the manager had

encouraged his men in their spare time to form a band, and he supplied

the funds for helping them to get instruments, music, etc.

When they began to get rather good at it they, like all amateur

musicians, began to fancy themselves, and said that they would like to

get some high-class classical music to play.

But he said: “Not a bit of it, I want you to play all the tunes that

you can get, provided that they are jolly ones.”

Then he used to make the men march to their workshops with their band

playing, and for the rest of the morning, instead of working sullenly

and grudgingly at their machines, the men were whistling and singing

the tunes that were running in their heads, and the work consequently

was better done and more of it was got through than would otherwise

have been possible.

So the wretched Girl Scouts, when they are forced to play these dull

games and to do the terrible hard work of Scouting, need something to

cheer them up. All they have to do is to learn a few jingles and to

sing them, stamp, bang, or whistle them as they go along, and they are

sure to feel the better for it.

Patrol Leaders

When you come to be a Patrol Leader you must remember that you are

really taking up a very responsible and important position, because

you are going to be in charge of a number of girls under you, who will

form their characters entirely under your example and guidance, and if

you choose to be a slacker they will become slackers, if you choose

to be a good Scout they will all become good Scouts, or nearly all of

them. That is very much dependent on you yourself. So don’t become a

Patrol Leader merely for the swagger of it or the sake of wearing an

extra badge or two, but really think whether you are fitted to lead

those girls, and take it up with the best of your ability to make good

Scouts of them. You have got to _command_ your Patrol; well, you can

only command others if you have their confidence, and you can only have

their confidence if you have confidence in yourself; you can only have

confidence in yourself by knowing your work thoroughly and well. You

should therefore study the handbook, learn all about Scouting, what

it aims for, and then how you can carry out the instructions given;

practise the things yourself that are shown you, know that you can do

the different things well; and then you will be able to have confidence

in yourself, your Scouts will obey your orders, and so you will be able

to carry out the training of them and their discipline perfectly well.

You lead entirely by your own personal example, don’t forget that; that

is what tells, and that is the easy way to gain success; not only the

easy way, but it is the _only_ way.

As a Leader you must be the best at carrying out the Scout Law in your

Patrol, the others will follow you in it; you must be the captain also

in all the games; you must be the first in every venture; you must be

the one to suggest good games, good ideas, good thoughts. If you are

the first in every way like this your girls will follow your leads and

you will have good discipline among them. Your aim should, of course,

be to make your Patrol the best, and if every Patrol tries to be the

best in the Troop, you may be sure that that Troop will be a very good

one amongst other Troops.

Scouting for Girls Adapted from Girl Guiding · 第 3 / 4 章