Two children are chosen by the teacher to stand. She then holds up
words printed on cards before the children. The one calling the word
first receives the card. After all the words have been said, the rest
of the class are permitted to clap for the child having the most cards.
Allow children to choose successors.
The teacher writes a list of words on the board--about ten, and the
children pronounce them while she is writing them. Then the teacher
says: “Let us all take a nap. While you are sleeping I’m going to cover
two of these words. Then when I say ‘Ready’ you must all waken and see
who can name the words that are covered first. The children that have
the brightest eyes and name the words first may then come up and cover
a word while the rest of us take a nap.”
Have words needed for drill on the blackboard. One child covers his
eyes while the teacher or another child points to a word. Then he takes
the pointer and tries to find the word chosen. As he points to a word
he asks: “Is it Kitty?” The children answer: “No, it isn’t Kitty.” The
child keeps trying until he points to the right word. Then the children
say: “Yes, it is Baby.” Another child covers his eyes and the first
child points to a word for him to find.
The words to be drilled on are flash cards. These are placed along the
front of blackboard. The room is then divided into two sides. One from
each side goes to the board and takes every card that he recognizes
and returns to his seat. The children in their seats keep score of the
number of words each child gets. Then the cards are put back and next
two go, until they have all had a turn. The side having the highest
score is the champion.
Place the printed words in front of room so all the pupils can see
them. Call on a pupil to go up and get a card and tell the name on it.
If he tells the word correctly he may keep the card, and so on until
all the cards are gone. If he does not tell the word correctly he must
put it back and his turn is gone. The game may be varied by having the
teacher ask the pupil to bring her a certain word. If successful, he
may keep the card and if not he must put it back. In this way all the
cards are taken.
Place the words upon cards in a circle on the floor so that there is a
word for each child. Have the children march or skip around the circle
and at a given signal stop each child in turn, reading the word in
front of him.
Teacher writes the words on the board, among them two or three words
that have caused trouble. She tells the children to close their eyes
tight while she writes. When she says: “Ready” they open their eyes
and hunt for the troublesome word. Teacher tells them when they are hot
or cold. The first child knowing the word cries: “I spy.” When rest
have discovered it, the first child has the privilege of hiding the
next hard word.
The children stand in a row. The teacher holds up a card. Each child
has a turn. If he answers correctly, he gets the card. Who has one
card? Who has two? Who has three? Let them clap for the one having the
most.
Make copies of the words--because, boat, boy, began, bee. Write words
on board, have children say them as you write them. Place printed
copies on blackboard ledge and have one child match and call as many
words as he can. The number he says correctly counts his score. The one
who can give correctly the one missed takes his place to match words.
Pupils choose two sides. One person on each side is a captain. Teacher
holds up flash cards on which words are written or printed. Pupils tell
them. She gives the first word to one side and the second to another,
just as in a spelling match. When the word has been given correctly,
the teacher gives that card to the captain of that side. When all the
cards are in, the captains count their cards. Whichever side has the
larger number of cards chooses something for the other side to do, as
telling all the words.
All old and new words are written on the blackboard. The children go
to the board, one closes his eyes while the other points to some word,
after which he takes his seat. The one remaining then opens his eyes
and attempts to find the chosen word. He asks questions of children
at seats, as: “Is it orange?” If not, the children say “No.” He asks
again: “Is it blue?” until he has found the right word. When the
children answer: “Yes” he takes his seat and two more pass to the board.
A list of words are written on the board. The children choose sides as
for an old-fashioned spelling match. The teacher gives out one word to
each side. As the children pronounce them she goes on to the next. If
child on one side misses a word the other side has a right to choose
one from that side. The side having most children wins the game.
Children are in two rows facing each other. Upon the floor in front of
each child are three words. The first one in each row stoops, takes a
card and gives the word, takes the second card gives the word, takes
the third card and names it. When he has finished, the second child
does the same thing, followed by others in the line. Each side is
racing to dispose of all the cards first. No child must touch his cards
until it is his turn.
Have each word on a printed card. After the words have been recognized
by the class as a whole, place them in a pile, or they may be arranged
in a row at the blackboard, facing the blackboard. Two pupils are
chosen. Time them allowing each to have a chance to name the words.
The one who has the most words in a given time wins. Choose two others
treating the same way.