CHAPTER VIII

SOME HINTS ON MANUFACTURING

After you have formed a partnership or a company and have the coveted

capital to go ahead with the business, you and your associates must

consider two problems and the way you work them out will decide whether

your venture will lose money or _declare dividends_.

~The Problem of Manufacture.--~These two problems are the manufacturing

and the marketing of your product and in this chapter we will talk

about manufacturing it first and then take up the marketing end of it

in the next chapter, for while they are closely allied in a common

cause they have to be treated as entirely separate things.

In this respect a manufacturing concern is very like a human being in

that it has a brain and a body. You and those interested with you are

the brains of the organization and those who work for you, to the end

that profits may pile up for your benefit and behoof, form the body.

On your head, most likely, will fall the responsibility of turning out

a high-grade product at the lowest possible cost and to do this the

right way and to the best advantage you must begin at the beginning

and think and scheme out how you can obtain the best results with the

least outlay of time, labor and money.

There are many ways to start in manufacturing your product but the

_efficient_ way will depend on what you have to make, the number you

are to make and the amount of capital you have to do it with.

~Farming out the Work.--~In the beginning you will often find it

much cheaper, and hence more profitable, to give a contract to

some manufacturer--who has a big factory fitted out with thousands

of dollars worth of machine tools and a capable force of skilled

mechanics--for a given number of the articles, or machines, you want to

have made and delivered in and at a certain time.

By this arrangement there is no _initial_ time, effort or money spent

on buying machinery and getting a factory into running order, neither

is there the work and worry of keeping a shop force going and besides

you know exactly what each device will cost you when the lot is done

and delivered. Still this scheme is not one that appeals to many

inventors especially if they have, or think they have, a genius for

mechanics and shop management.

Another way to start operations in an economical manner is to have

some one or all of the parts of your invention done by outside

manufacturers, or _farm them out_ as it is called, and then assemble

the parts in your own shop. Scattered all over the United States are

shops and all sorts of factories where you can get a lower price

quoted on a certain part or parts made of wood, brass, rubber or any

other material than you could possibly make it or them for, in a shop

of your own in the beginning.

Of course the larger the quantity of a given piece you can order at

a time the lower will be the _pro rata_ cost, that is the cost of

each piece; for instance suppose a brass founder quoted you a price

of $1 each on a certain casting in lots of ten, he might scale the

price down to 50 or 60 cents each in lots of one hundred, and if you

ordered a thousand at a time you might _get_ the price down to 35 or

40 cents each. In figuring cost things like this must be taken into

consideration.

In many cases it is not the mere material put into, and labor put on

making a part that brings up the cost of the first lots but before the

part can be turned out a special _die_, or _jig_, or _fixture_ must be

made for duplicating the part and very often a special machine must be

designed and built for making a certain part. Such special tools and

machines are very expensive and their cost must also be reckoned with.

~Starting Your Own Shop.--~In starting your own shop the question of

what you are going to make and the quantity you intend to make will fix

very largely the kind of machinery, the floor space and everything else

you will need, nearly.

In this age of cheap electric power you can have an electric motor

installed, to run your lathes, drill presses, shapers and other

machines, almost anywhere you happen to be located. And besides it is

better, as a rule, to start and operate your plant in your home town.

For a shop on a small scale, wherever it may be, it is cleaner, less

troublesome and cheaper to use electric power than it is to use gas or

steam power.

Should you intend to operate on a very large scale it may then be to

your advantage to look up a place where there is water power, or if

your industry is one that calls for the large use of electricity you

would then be justified in moving to Niagara Falls, or some other place

where there are great hydro-electric plants.

The matter of being near to certain raw materials you need for

manufacturing, or to a market for your product is not one that you will

probably have to decide alone. Nor need the question of labor take

up your time for the wages of skilled machinists, electricians and

chemists are about the same throughout the United States, and while

rents are higher in large cities than in the towns and villages still

nearly one-half of the articles and machines made in the United States

are turned out in 100 of the largest cities.

One of the advantages of manufacturing in a large city is that you can

always get skilled labor and a great variety of materials on short

notice. Should your product be in the nature of gas or steam engines,

harvesting machines or automobiles you should locate your factory on

some navigable river, on the Great Lakes, or on a railroad line (with

a spur-track running alongside), in order to insure good and cheap

transportation.

When you rent or build a shop the main thing is to have plenty of

windows on every side and see to it that the ventilation is good and

the heating system is adequate. There is no economy in making men work

with poor light, bad air and in a cold place.

~Buying Machine Tools.--~Having secured by lease or by purchase a shop,

or factory suitably located your next effort will be directed toward

equipping it with the proper tools and machinery.

Besides the usual machinists’ hand tools you should buy (1) a _gas

furnace_; (2) a _grinder_; (3) a _plain lathe_; (4) a _screw cutting

lathe_; (5) a _drill press_; (6) a _planer_; (7) a _shaper_; (8)

perhaps a _milling machine_, and (9) a _buffer_. Several of each of

these kinds of machines may be needed.

[Illustration: FIG. 86. A GAS FURNACE]

A gas furnace, see Fig. 86, is useful for tempering tools and other

operations where an intense heat is needed. A grinder, shown in Fig.

87, is used for grinding off rough parts of iron or brass castings and

for smoothing up rough surfaces. It is formed of a _mandrel_ which

turns freely in a pair of bearings set in a _headstock_. A pulley is

fixed to the middle of the mandrel and the latter is threaded on the

ends; an _emery_, or a _carborundum_ wheel is slipped over each end and

these are held in place by washers and nuts. A swivel _hand rest_ makes

it easy to hold the work against the wheel.

[Illustration: FIG. 87. A GRINDER AND POLISHER]

A plain lathe, see Fig. 88, is good for turning, drilling and facing

metal parts and for many other operations. It consists of a bed

supported on a frame which carries the driving pulleys; the latter in

turn is belted to a _cone pulley_ which is _keyed_ to the mandrel and

this runs in bearings in the _headstock_. The inner end of the mandrel

projects beyond the bearing and this is threaded so that a _chuck_,

that is a device with adjustable jaws for holding the work, can be

screwed on it.

Besides the headstock which carries the rotating mandrel, and which is

fixed on the left hand side of the bed, there is a _tailstock_ with an

adjustable mandrel which slides on the right hand end of the bed, and

between the headstock and the tailstock there is an adjustable hand

rest.

[Illustration: FIG. 88. A PLAIN LATHE FOR TURNING METAL WITH HAND TOOLS]

An engine lathe, as shown in Fig. 89, besides doing all an ordinary

lathe can do can be used for accurately turning up cylinders, disks,

etc., turning out cylinders and cutting screws of any size or pitch,

within certain limits, and it does all these things with rapidity and

precision.

A lathe of this kind has a _guide-screw_, a set of _change wheels_,

that is a number of interchangeable gears, and a _back-gear_, and by

means of these gears the guide-screw is revolved in any _ratio_ to

the speed of the gears which may be desired. For turning or cutting

a _slide-rest_ is used, that is an attachment sliding between the

headstock and the tailstock, for holding the tools.

[Illustration: FIG. 89. AN ENGINE LATHE FOR TURNING METALS WITH TOOLS

IN A SLIDE REST]

The slide-rest is made with two adjustable slides so that the tool can

be held in any position. The slide-rest can be moved freely by hand

or by means of the guide-screw which carries it along the bed at any

desired speed.

[Illustration: FIG. 90. PILLAR TYPE OF POWER DRILL]

A drill press makes drilling an easier and a more accurate operation

than when a lathe is used for this purpose. A pillar type of power

drill is shown in Fig. 90. It is so constructed that the drill can be

rotated at any one of a number of speeds and by means of a guide-rod

it is caused to advance into the metal _automatically_ at the proper

speed.

[Illustration: FIG. 91. A PLANER FOR SURFACING METAL WORK]

A planer, see Fig. 91, is a machine for turning up flat surfaces,

cutting slots and the like in metal parts. A planer is made up of a

_bed_, a _table_ in which the work is clamped and which slides back and

forth on the bed by means of a feed motion; a slide-rest, which carries

the cutting tool, is held above the bed by an upright frame and this

moves to and fro across the table.

[Illustration: FIG. 92. A SHAPER FOR SHAPING UP METAL WORK]

There are several kinds of shapers made and Fig. 92 shows one of them.

A shaper cannot only be used for planing, but for turning, boring and

slotting. In a shaper the work is held in a fixed position on the

table, which can be raised and lowered by a hoisting screw, and the

tool is made to move across the table by a quick-acting return motion.

There is also an _arbor_ on which the work is mounted where a circular

cut is to be made. The cutter head has a vertical adjusting screw with

a _worm feed_ and an index plate so that it can be set to any ratio. In

a shop where only small work is to be done a planer may be dispensed

with and a shaper used instead.

[Illustration: FIG. 93. A UNIVERSAL MILLING MACHINE FOR AUTOMATIC SCREW

CUTTING AND OTHER OPERATIONS]

A _universal milling machine_, see Fig. 93, is also a handy combination

tool in that it can be used for drilling, cotter drilling, boring,

profiling, key-seating, rack- and gear-cutting and other operations.

A buffing machine is made nearly like a grinder but leather, felt and

rag wheels are used on the spindle and when either pumice-stone, crocus

and rotten-stone is applied to them tool marks and scratches can be

buffed out and the work polished when it is ready to be _lacquered_ or

nickle plated.

[Illustration: FIG. 94. A JIG-SAW FOR SAWING SMALL WOODWORK]

If you are buying new machines get them fitted with individual electric

motors, as shown in Fig. 90, as this will save shafting, the time

and cost of putting it up, the cost of belting, besides the time the

machine is idle while the belt is broken and it is being laced again,

the loss of power in transmission, when the machine is idle, etc.,

etc.; boiled down, these machines equipped with individual motors are

the last word in modern shop practice and it is a good one for you to

follow.

[Illustration: FIG. 95. A BAND SAW FOR SAWING HEAVIER WOODWORK]

Whatever machines you order be sure to also order at the same time a

full supply of tools to use with them for otherwise you may find when

you have your machinery all set up and you think you are ready to start

that you are minus the cutting tools and should this happen you will be

in for another long delay.

Unless your product requires a lot of wood-work it will hardly pay you

to add a woodworking shop to your plant, though sometimes a _jig-saw_,

see Fig. 94, or a _band-saw_, as shown in Fig. 95, will often prove of

service.

It is the same way with a foundry, for unless you need a large number

of castings right along it is as a rule cheaper to farm the work out to

some founder in your own town.

~Buying the Stock.--~I do not mean the stock of your company--let your

friends and the public do that--but the raw materials, as the _stock_

is sometimes called, which you are to convert into the finished product.

Before you order either machinery or stock, try to _standardize_ your

product, that is to say whatever it is you intend to manufacture have

it in such shape that you are satisfied to market it without making

any further changes in it, at least for some time to come. It is the

after-changes, the constant changes that have kept many a manufacturer

poor, aye, forced him to the wall.

Having a standardized article, object or machine, you and your

associates should determine on the number to be built first and then

you can go over the model in detail and figure out just how much of

each kind of stock, such as brass rod, sheet hard rubber, screws,

washers, nuts, etc., you will need, allowing of course for waste and

breakage.

Now when you are ordering the tools and machines for your shop get

prices on and order your stock at the same time and see to it you do

not overlook any little thing and so have to wait for something you

forgot.

Screws, nuts, washers, bolts and some other small supplies can be

bought in wholesale lots cheaper than you could possibly make them in

your own shop and it is false economy to make anything with ordinary

machine tools that can be bought from some other manufacturer who does

the work with automatic machinery.

~Organizing a Shop Force.--~I am taking it for granted that if you

have enough ability to invent, design and make a working model of

an invention and get an _organization_ together to manufacture and

market it you will certainly have enough ability left to build up and

superintend the _body_ of your enterprise and that is your shop force.

Your first effort in this direction should be to hire a good foreman;

this, though, is not an easy thing to do for a foreman must be

something more than a thorough machinist who can use any tool or run

any machine. He must be able to get the best there is in them out of

the other men under him and see that each one is put on the job which

he is best adapted to do.

Some of the men will shine as bench hands, others will show an aptitude

in running machine tools and yet again others will be naturally clever

in assembling your device; he must be able to pick out these good

qualities and put the men where they will do the best work in the

shortest time.

By all means get a foreman, if you can, who has worked on something

like, or nearly like, your own product. He should be a man of shop

ideas with enough _initiative_ to put them into use. To get all these

things rolled into one human being for $25, $30 or $35 dollars a week

is asking a good deal but there are boss machinists in almost every

city who can fill the bill.

Your foreman can usually get all the mechanics you need but don’t make

the mistake of starting in and letting him hire the men. After he has

found a man and wants to take him on, then you talk to the prospective

employee, and you do the hiring. Hiring and _firing_ the men should

be your _prerogative_. This will make all of them respect you without

respecting their foreman the less and they will do more and better work

by knowing that you are the real boss of the works.

~The Stock Room.--~The tools that belong to the shop and the stock, or

raw materials, should be kept under lock and key in the stock-room and

a stock-clerk should be put in charge of and made responsible for them.

Have slips printed and whenever the foreman, or anybody else, including

yourself, wants a drill, or a piece of brass, or a machine screw,

insist that the stock-clerk get a slip signed for it. By this method

you will know exactly where your tools and stock went to; and when a

man returns a tool credit him with it.

You should also have a record kept of the time spent on each job by

the man who did the work and the easiest way to do this is to use

a time-stamp as shown in Fig. 96. If your shop is a small one your

stock-clerk can take care of the time-slips. By doing things in this

systematized way you will be able to keep pretty close tab on tools,

stock and labor and these are three _factors_ where a great deal of

waste usually occurs in small shops and factories.

[Illustration: FIG. 96. THOMPSON TIME STAMP]

~The Finished Product.--~Whatever you are manufacturing, the finished

product must be made as attractive as can be with the littlest

extra cost and this applies alike to a toaster for a gas-stove or a

threshing-machine. It’s the finish the buyer sees and he will gladly

pay for the paint and the gloss that covers up the defects, if the

thing looks nice.

Where a number of different materials enter into the make-up of

a device it is always well to give some thought not only to the

design,[5] but also to the color effect.

[Illustration: FIG. 97. A HIGH FREQUENCY MACHINE]

Figure 97 shows a _high frequency_ (violet ray) electric machine

designed by the author in which this idea is carried out. The stand is

of iron, nickle-plated; the base of the apparatus proper is of wood,

japanned black; the rim is of brass, nickle-plated; the plate-base,

on which the visible part of the apparatus is mounted, is made of

slate and japanned black; the metal parts of the interruptor are

nickle-plated, and the coil and insulating standards are of hard rubber

as is also the handle. The cover shade and the violet ray vacuum tube

are of glass, while red or green flexible silk cords are used to make

the connections, and finally the lamp socket is of a composition called

_electrose_.

Thus the color scheme is polished ebony, the wood base, the slate plate

base, hard rubber fittings and electrose socket all appearing precisely

alike; the blue-white nickle-plated parts alternate with the black, the

glass lends an added touch of beauty while the red, or green, cords

give it a dash of color that relieves and sets off the other parts.

Iron work can be _japanned_ black, _enameled_ any color, or

nickle-plated; brass can be lacquered or nickle-plated, and wood can

be enameled. After the device or machine is assembled it should be

rubbed up to remove all finger marks and to brighten it, then wrapped

in tissue paper and packed carefully in a box if it is small enough so

that this can be done, or it must be crated in such a way that it can

be transported without marring or breakage.

~Overhead Charges.--~In figuring on the cost of a completed device,

machine or product so that a selling price may be put on it which will

insure a handsome profit the cost of the stock, of the breakage of

tools, of the labor, or production, and of the power--gas, electricity,

water or coal--are all easy to keep track of.

But there are other costs that must be taken into account which,

while they do not stick out so plainly must also be reckoned with,

or your venture will be a money losing one. These are the _overhead_

charges, such as the _depreciation_ of your machinery, that is the

wear and tear of it; the rental of your factory, or the taxes if you

own the building; the insurance on the building and the machinery;

transportation costs such as teams and teamsters or automobile trucks

and drivers; telephone calls and the other little and big items of

expense--all of these must be carefully thought up and worked out for

the year and charged against the number of machines you are going to

make in that year.

To these fixed and variable charges must be added the salaries of

yourself and your associates and the office staff together with the

printing bills, advertising accounts and all the incidental expenses of

maintaining an executive office. Divide the total running expenses for

the year by the number of machines you have turned out in a year and

you will have the net cost of each article or machine you have produced.

~Where Your Profits Come In.--~Add 33⅓ per cent., 100 per cent., or 500

per cent. to the cost of production and let that be your selling price

to _consumers_, agents, jobbers or wholesalers, less the usual small

discount for cash. And the difference between the cost of production

and your selling price will be your _profits_ less certain losses on

accounts which even an agency can’t collect.

Inventing for Boys · 第 8 / 12 章