ILLUSTRATIVE HAND NO. 38

TRICK 1.--The jack of clubs must be played to the first trick, for

otherwise the club suit would be blocked, and it is useless to lead

through A’s hand. B’s best discard is a spade. As A’s lead indicates

a four-card suit, B can count Z with six clubs.

TRICK 2.--A cannot afford to win this trick, for if Z has an entry

card the clubs will be made. B should not shorten his diamonds or

hearts as Y has four cards of each. He cannot lose by discarding an

honour in spades. The queen gives A information, and if necessary

enables B to unblock.

TRICK 4.--A’s lead may be from four spades; B must keep the low spade.

TRICK 6.--B can now count all the cards in both A’s and Z’s hands. A

has shown four spades, four clubs, and is marked with the queen of

diamonds alone; he must, therefore, have three hearts. Z has three

remaining clubs, two diamonds, one spade, and two hearts. B unblocks

the spade suit.

TRICK 8.--A can now count both B’s and Z’s hands; B must have four

hearts and the ace of diamonds alone; Z has the remaining clubs, a

diamond and two hearts.

TRICK 9.--It is immaterial what Z now discards; if he discards a

diamond, A leads the heart; if he discards a heart, A leads the ace

of clubs, and forces Z to lead a diamond to B.

“COUNTING”

It is the rubber game, score eight to nothing against the dealer.

Z passes the make. Y declares “no-trump.”

♠ A K

♣ K J 5 No. 38

♦ K 7 5 3

♥ K 7 5 2

x------------x

♠ 7 5 3 2 | Y | ♠ Q J 10 6 4

♣ A Q 3 2 | | ♣ ----

♦ Q J | A B | ♦ A 10 9 8

♥ J 6 4 | | ♥ Q 10 9 8

| Z |

+------------+

♠ 9 8

♣ 10 9 8 7 6 4

♦ 6 4 2

♥ A 3

+-------+-------+-------+-------+-------+

| TRICK | A | Y | B | Z |

+-------+-------+-------+-------+-------+

| 1 | 2♣ | [J♣] | 4♠ | 4♣ |

| 2 | 3♣ | [K♣] | Q♠ | 6♣ |

| 3 | [Q♣] | 5♣ | 8♦ | 7♣ |

| 4 | 2♠ | [K♠] | 10♠ | 8♠ |

| 5 | [J♦] | 3♦ | 9♦ | 2♦ |

| 6 | 3♠ | [A♠] | J♠ | 9♠ |

| 7 | [Q♦] | 5♦ | 10♦ | 4♦ |

| 8 | [7♠] | 2♥ | 6♠ | 8♣ |

| 9 | [5♠] | 5♥ | 8♥ | 6♦ |

| 10 | 4♥ | 7♥ | Q♥ | [A♥] |

| 11 | 6♥ | [K♥] | 9♥ | 3♥ |

| 12 | A♣ | 7♦ | [A♦] | 9♣ |

| 13 | [J♥] | K♦ | 10♥ | 10♣ |

+-------+-------+-------+-------+-------+

The dealer loses the odd trick.

Advanced Bridge; The Higher Principles of the Game Analysed and Explained · 第 233 / 256 题