CHAPTER XVII.

ALL-HALLOW-EVE.

RADIANT and beautiful October, whose changing color heralds the

approach of winter, gives us our first autumn holiday, if Halloween can

now be called a holiday.

Before the Christian era, in the days of the ancient Celts and their

priests, the Druids, the eve of the first of November was the time for

one of the three principal festivals of the year. The first of May was

celebrated for the sowing; the solstice on the twenty-first of June for

the ripening, and the eve of the first of November for the harvesting.

At each of these festivals great fires were built on the hill-tops

in honor of the sun, which the people worshipped. When Christianity

took the place of the heathen religion, the Church, instead of

forbidding the celebration of these days, gave them different meanings,

and in this way the ancient harvest-festival of the Celts became

All-Hallow-Eve, or the eve of All-Saints-Day, the first day of November

having been dedicated to all of the saints.

[Illustration: Kaling.]

For a long while most of the old customs of these holidays were

retained; then, although new ceremonies were gradually introduced,

Hallow-Eve remained the night of the year for wild, mysterious, and

superstitious rites. Fairies and all supernatural beings were believed

to be abroad at this time, and to exercise more than their usual power

over earthly mortals. Because the fairy folk were believed to be so

near us on Halloween, it was considered the best evening of the

season for the practice of magic, and the customs observed on this

night became mostly those of divination, by the aid of which it was

thought the future might be read.

Before proceeding further with this subject we desire our readers

to appreciate and fully understand that we are far from wishing to

inculcate any superstitious belief in the power of charms to forecast

future events; that we regard all fortune-telling as nonsense, pure and

simple, and only insert it here, as we would any other game, for the

sake of the amusement it affords. Although, to make our descriptions

more intelligible, we announce the results of charms as facts, we would

not have it understood that they are to be taken as such.

Nowadays, so practical has the world become, no fairy, witch, or geni

could we conjure up, were we to practice all the charms and spells

ever known to soothsayer or seer. Our busy, common-sense age allows

no fairies to interfere with its concerns, and these creatures, who

existed only in the belief of the people, must needs vanish, to return

no more, when that belief is gone.

A few fortune-telling games are all that now remain of the weird

ceremonies that once constituted the rites of Halloween, and the

spirit of this old heathen holiday is once more changed, for it is now

considered only an occasion for fun and frolic.

It was the custom for quite a number of years of some friends of the

writer to give a Halloween party on each recurring Halloween; and

merrier, jollier parties than those were, it would not be easy to

devise. The home which opened wide its hospitable doors to the favored

few on this night is a country-house, large and spacious; there is a

basement under the whole lower floor, which is divided into kitchen,

laundry, and various store-rooms intersected with passages, and this

basement, deserted by the servants, was given up to the use of the

Halloween revellers. The rooms and passage-ways were decorated with

and lighted by Chinese lanterns, which produced a subdued glow in their

immediate vicinity, but left mysterious shadows in nooks and corners.

Putting aside conventionality and dignity as we laid aside our wraps,

ready for any fun or mischief that might be on hand, we proceeded

down-stairs and into the kitchen, where a large pot of candy was found

bubbling over the fire. This candy, poured into plates half-full of

nuts, was eaten at intervals during the evening, and served to keep

up the spirits of those who were inclined to be cast down by the

less pleasing of Fortune’s decrees. With plenty of room and no fear

of breaking or destroying anything, which is apt to put a check upon

frolics in the parlor, the company could give full vent to their high

spirits. Now in this room, now in that, again flitting through the dim

passages and around dark corners, each person seemed to be everywhere

at once, and although the party was limited to about twenty-five, there

appeared to be at least twice that number present. Bursts of merry

laughter and little screams of pretended terror would announce, now

and then, that some charm was being gone through with and someone’s

fortune being told. All sorts of games were played, and the variety of

our entertainment made the evening pass very quickly. All too soon the

hands of the kitchen clock warned the guests that to reach home at a

seasonable hour they must put an end to their Halloween festivities. A

number of the following methods of telling fortunes were tried at these

parties, one might say with success, for we certainly succeeded in

accomplishing our main object, which was, to have a good time. By

=Melted Lead=

we used to ascertain what the occupation of one’s future husband would

be. The fortune is told in this way: Each girl, in turn, holds a

door-key in one hand, while with the other hand she pours the melted

lead, from an iron spoon or ladle, through the handle of the key into a

pan of cold water.

[Illustration]

In the fanciful shapes the lead assumes can be traced resemblances to

all sorts of things. Sometimes it is a sword or gun, which indicates

that a soldier will win the fair prize; again, traces of a ship may

be seen: then the favored one is to be a sailor; a plough suggests a

farmer; a book, a professor, or perhaps a minister; and when the lead

forms only drops, it seems to mean that the gentle inquirer will not

marry, or if she does, her husband will be of no profession.

=Nutshell Boats=

foretell in a general way what their owner’s future life will be.

They should be prepared beforehand in this manner: Split an English

walnut directly in half, remove the kernel, and clear away any of the

partitions which may remain in the shell; then place a short piece of

heavy cotton string in the shell and pour around it melted beeswax.

Mould the wax into a cone shape around the string, as shown in Fig.

129, allowing the end to come out at the top. Fig. 130 shows what it is

like when finished.

[Illustration: _Fig. 129_]

[Illustration: _Fig. 130_]

The tapers first being lighted, several of these little craft are

launched at the same time, by their respective owners, upon the sea of

life, or, in other words, in a tub of water.

When a light burns steadily until the wax is all melted, and the frail

bark safely rides the waves (which are occasioned by stirring the water

with a stick, or shaking the tub from side to side), a happy life is

predicted, and a long one.

When two boats come in contact, it means that their owners will meet

and have mutual interests some time during their lives.

If one boat crosses another’s path, it denotes that their owners will

do the same.

If two boats come together and continue to sail about side by side,

their owners will in some way pass much of their lives together.

When a boat clings closely to the sides of the tub, refusing to sail

out into the centre, it shows that its owner will be a stay-at-home.

Touching often at the side of the tub is indicative of short voyages;

and extended travel is predicted when a boat seldom touches the tub.

It depends a good deal upon the fancy and imagination of those testing

their fate how the antics of the little fleet are interpreted, and the

meanings given to the movements of the boats create no end of fun.

“=Three Luggies.=”[C]

“In order, on the clean hearth-stane,

The luggies three are ranged,

And ev’ry time great care is ta’en

To see them duly changed.”

The three bowls, or dishes, one containing clear water, one milky, and

the other nothing at all, are placed in a row on the hearth-stone or

table, and the girl wishing to try her fortune is blindfolded and led

up to where the dishes stand. She is then told to put her left hand

into one of the bowls. If she dips her fingers in the clear water,

she will marry a bachelor; if in the milky water, a widower; and if

into the empty bowl, it is a sure sign that she will live in single

blessedness all her days.

This ceremony must be gone through with three times, and the hand be

dipped twice in the same bowl, in order to make the prediction of any

value.

=Roasting Nuts=

is the charm by which the friendship of anyone may be tested. The

applicant for knowledge on this point names two nuts, one for her

friend and the other for herself, and then places them side by

side upon the grate, or a shovel held over the fire. If they burn

quietly, it is prophetic of a long and happy friendship kept up by

both parties; but if in roasting they burst with a loud report and

fly apart, they are decidedly uncongenial, and should not seek much

intercourse. The movements of the nuts while heating are closely

watched, for the tempers of the persons for whom they are named is said

to be thus revealed.

=Kaling=

is a mode of telling one’s fortune not as well known, perhaps, as

the foregoing methods. The ceremony is carried out in the following

manner: Two girls are blindfolded and started off on the path to the

kitchen-garden and cabbage-patch, where each pulls up the first stalk

she finds. They then return at once to the house, where the bandages

are removed and the mysterious stalks examined.

According to the state of the stalk, so will be the gatherer’s fate. If

it is straight or crooked, large or small, so will the future husband

be; if it has a pleasant taste, or the reverse, the character of the

person will correspond, and the quantity of earth clinging to the roots

denotes whether their riches will be little or great.

When there are no cabbages at hand, almost any other garden vegetable

will answer; and if there be objections to going out-of-doors,

vegetables of various kinds, such as turnips, beets, and parsnips, may

be placed on a table, and the persons blindfolded can choose from them.

No doubt the charm will work as well with the plants upon a table as

when they are pulled from a kitchen-garden.

=The Magic Mirror,=

which is simply a hand-glass on ordinary occasions, and gains its

mysterious power only on Halloween, divulges, under certain conditions,

the delightful secret of how many bits of good-fortune will fall to

one’s share during the ensuing year. The conditions are that the

person wishing to know how bright her prospects are shall go to an open

window or door from which the moon is visible, and, standing with her

face in-doors, hold her mirror so that the moon will be reflected in

it. The number of moons she sees there betokens the number of times

something pleasant will happen to her before the advent of another

Halloween.

=Three Tin Cups=

partially filled with water are balanced on the small ends of three

funnels, which are placed in a row on the floor, about two feet apart.

Over these cups, one after another, each member of the party must

leap in turn. Whoever succeeds in leaping over all three cups without

knocking any of them off will make an early marriage. The person who

knocks over one will marry when not so young. The marriage of the one

who tips over two cups will be deferred until late in life, and she who

leaps none of them safely will not be married at all.

To guard against wet feet very little water should be put in the

cups—only enough to make the players careful about tipping them over.

=The Ring Cake=

is always an object of interest at Halloween parties. The cake itself

is made like the ordinary kind, but before it is baked a plain gold

ring is hidden in the dough, not to be taken out until the cake is cut

and it falls to the share of the fortunate person in whose slice it

happens to be found. The ring is sometimes put in a flour-cake, which

is simply flour packed into a cake-mould so firmly that when it is

turned out it retains the shape of the mould and can be sliced off with

a knife. Each member of the party cuts her or his own section of flour,

and whoever secures the ring, it is confidently stated, will be the

first of the group to marry.

Some Halloween games apparently have no particular meaning attached to

them, but seem to be devised for the purpose of creating as much fun as

possible.

=Bobbing for Apples=

is, perhaps, familiar to most of our readers, but we give a description

of it here for the benefit of the few who may not know the game so well.

In a large tub full of fresh, cold water several apples are placed, and

it is the object of the participators to take them out of the water

with their teeth.

As the rosy-cheeked, tempting fruit bobs about within easy reach, it

looks simple enough to secure a prize; but the apples are so round and

slippery, so aggravatingly illusive, that, unless you thrust your head

and neck beneath the cold water, regardless of consequences, and drive

an apple to the bottom, the feat cannot be accomplished. The girls can

seldom be induced to try their luck in this game, but usually content

themselves with looking on, immensely enjoying the frantic endeavors of

the boys to succeed at any cost.

=The Apple and Candle Game=

is another favorite sport for Halloween, and is played as follows:

From the ceiling is suspended a stout cord, the lower end of which is

securely tied to the centre of a stick about a foot and a half long.

On one end of the stick is fastened an apple, on the other a lighted

candle. The string is set in motion, swinging back and forth like a

pendulum, and the contestants for the prize stand ready, each in turn,

to make a grab for the apple, which must be caught in the teeth before

it can be won. Frequently the candle is caught instead of the apple,

which mishap sends the spectators off into shouts of merriment; but

although funny, it is at the same time a little dangerous to catch a

lighted candle in one’s teeth, and we would suggest that a bag made of

cheese-cloth, or like thin material, be filled with flour and tied to

the stick in place of the candle. When the person essaying to snatch

the fruit is struck in the face with the bag, and is covered with flour

instead of the glory anticipated, as much mirth will result as can

possibly arise when the old and dangerous practice of using a candle is

clung to.

=The Ghostly Fire=

should not be lit unless all of the party have strong nerves, for the

light it produces is rather unearthly, and may affect some members

unpleasantly. We, at our Halloween parties, never omitted this rite,

however, its very weirdness proving its strongest attraction. Salt and

alcohol were put in a dish, with a few raisins, and set on fire. As

soon as the flame leaped up we clasped hands and gayly danced around

the table, upon which burned our mystic fire. The laughing eyes and

lips looked in strange contrast to the pale faces of their owners, from

which the greenish light had taken every vestige of color. The dance

was not prolonged, for it was our duty, before the fire was spent, to

snatch from the flames the raisins we had put in the dish. This can be

done, if one is careful, without as much as scorching the fingers, and

I never knew of anyone burning themselves while making the attempt.

=Trying for a Raisin=

is a very laughable performance. The raisin, which must be a good-sized

one, is strung on and pushed exactly to the middle of a soft cotton

string about one yard long. Two aspirants for the prize then take each

an end of the string, which they put in their mouths and commence to

chew, taking it up as fast as they can—the raisin falling to the share

of the person who succeeds in reaching it first.

=A Lighted Candle=

is again used in a game which is exceedingly amusing. The candle is

placed upon a table in full view of everyone; then one of the players

is blindfolded, turned around several times, and set free to seek for

the candle and blow out the light, if possible.

To see girls, with their hands clasped behind them, going crazily

about the room, blowing at anything and everything, is very ludicrous.

They seldom find the candle, and even when the table is reached it is

difficult to blow in such a direction as to extinguish the flame.

=The Fairy’s Gifts=

are suggested as a new and original ending of a Halloween frolic.

The Fairy Godmother, in Mother Hubbard costume, carries a large basket

under her cloak or shawl. She enters the room and announces that she

has a certain number of gifts which she proposes to distribute among

the company. After cautioning all that the contents must be kept

secret, she passes to each person a folded paper. On one is written

“_Wealth_,” on another “_Honor_,” on the third “_Fame_,” etc., and some

of the papers are left blank.

Those whose papers contain the names of gifts are then blindfolded,

preparatory to receiving their behests.

The first is led up and made to kneel before the Fairy Godmother, to

whom she repeats these words:

Most gracious Fairy, the gift you give

I shall treasure and keep as long as I live.

Then the paper containing the name of the gift is handed the Fairy, who

reads it aloud very solemnly: “_Wealth_”—and, turning to her basket,

she takes from it a new dust-pan, to which is attached a ribbon-loop,

at the same time reciting these lines:

Your choice is bad when you intrust

Your happiness where moth and rust,

In time, turn all your wealth to dust.

From a paper-bag the Fairy pours a small amount of dust over the

kneeling girl, and hangs the dust-pan around her neck.

The next person who has drawn a prize is then brought forward and

the performance is repeated, only altering the Fairy’s speech. For

“_Honor_,” she will say:

Your honor crowds shall loud declare,

But in your heart, no crowd is there,

You’ll find, like _Falstaff_, “honor’s air.”

The present here is a pair of bellows, from which the Fairy blows a

blast on the bowed head before her as she utters the word _air_. The

bellows, like the dust-pan, are hung by a ribbon around the recipient’s

neck.

For “_Fame_,” the Fairy gives a wreath of roses, and says, as she

adjusts the crown:

When Fame doth weave a laurel-wreath,

He weaves this subtle charm beneath;

“For every evil thought that’s born

The laurel grows a prickly thorn;

But where pure thought and love reposes,

The laurel-wreath’s a wreath of roses.”

[Illustration]

[Illustration: Buckeye Portière.]

FOOTNOTE:

[C] Dishes.

How to amuse yourself and others · 第 17 / 42 章