CHAPTER X

KINDS OF FLYING

NIGHT FLYING—FORMATION FLYING—STUNTING—IMMELMAN TURN—NOSE

DIVING—TAIL SPINNING—BARREL—FALLING LEAF, ETC.

Owing to the fact that skilful landing is the most difficult thing for

a flier to acquire, and because more accidents occur to the novice when

he brings his machine to the ground than at any other time except,

perhaps, when stunting too near the ground, night flying is especially

hazardous. With properly lighted landing-fields in peace-times much of

the peril of landing after dark can be eliminated, provided the night

is clear and no fog or mist has settled over the aerodrome since the

aviators set out. If a mist has settled over the landing-place the

flier must take his chances and come down by guesswork, unless his

machine is equipped with wireless telephone, for the compass and other

instruments cannot tell him exactly where he is with regard to hangars

or take-off on an aviation-field. Indeed, if the telephone operator on

the ground cannot exactly locate the flier, it is exceedingly difficult

to direct the airman to the exact corner of the field in which he

should come down.

On a clear night, however, with flambeaux, search-light flares, etc.,

a pilot has little trouble in landing, for the straightaway can be

as illuminated as it is in broad daylight. Nevertheless, when the

aircraft is high in the sky, owing to the vast distances of infinite

space, the speed at which an aeroplane moves, and the drift out of its

regular course, due to the wind, it is often difficult for the flier

to keep his bearings. For that reason aviators try at night to locate

the lights on a railroad-track, the reflection of light on a river or

stream, and follow them to their destination. The Germans in their

raids on London usually tried to locate the Thames River, which they

then followed until they reached the metropolis, which they usually

succeeded in doing on moonlight nights despite the British long-rayed

search-lights, swift-climbing Sopwith Camels, and the barrages formed

by the thousands of anti-aircraft guns. As a matter of fact, no

adequate means of preventing aeroplane raids was developed by any of

the countries involved in the Great War, for the simple reason that

there is no way of screening off a metropolis so that those modern

dragon-flies cannot fly around, over, or through the screen. That is

another reason why a huge commercial aerial fleet will always be a

tremendous danger and perpetual threat to any contiguous country or

neighboring city, because these aerial freighters can be loaded with

inextinguishable incendiary bombs as easily as with passengers, and

10,000 such aeroplanes could drop on a city within a hundred miles of

its border enough chemical explosives to raze it by fire.

Considering all the chances taken by the Hun and the Allied fliers

during the Great War, and the kinds of machines they flew, and the

circumstances under which they flew, it is amazing how successful

they both were in their night-raids on one another’s territory, and

the amount of damage they wrought. Every night, rain or shine, the

British and French and Americans dumped from forty to fifty tons of

high explosives on German objectives, and it is truly amazing how few

machines were lost.

Night flying for commercial purposes, though, might easily be developed

into a comparatively safe means of aerial transportation. The machines,

however, ought to be constructed like the Sopwith Camel, with a very

fast climbing and a very low landing speed, in order to get clear of

obstacles quickly and to come to a stop as soon as it reached the

earth. The wing-tips should be equipped with lights, and small red and

green lights, called navigation lights, should be installed on port and

starboard struts. Under the fuselage a signalling light could be used,

and Very lights, rockets, parachute flares, or Borse flares could be

employed, as in war, to illuminate the fields, give the pilot a clew to

his whereabouts, and at the same time reveal to the wireless-telephone

operator on the ground the position of the ship in the air. This would

also prevent collisions. Care should be exercised so as not to blind

the pilot when he makes his landing. An electrically lighted “T” with

observation-towers would also aid in the safe landing of an airship at

night.

With the growth of flying, lighthouses and captive balloons poised

high above the fog or clouds will undoubtedly be established all over

the land, equipped with different lights so as to indicate to the flier

just where he is located. The French have already developed such a

system.

Of course a forced landing at night is very dangerous, and this may

happen at any moment. It was reported that a pilot was killed every

night patrolling over the cities of Paris and London looking for

Boches. It was also reported that every Hun plane brought down during

a raid on Paris cost the French Government $3,000,000 in ammunition,

aircraft, etc.

With the establishment of municipal aerodromes at regular intervals,

equipped with proper lights, signalling devices, wireless telephones,

night flying can be made as safe as night sailing along the coasts, and

with the increase in the size and number of aircraft, night flying will

become as commonplace as day flying.

STUNTING

There is no gainsaying that stunt flying, or aerial acrobatics, was

absolutely essential to the flying of scout and combat machines in

the Great War, for in order to survive in the war in the air it was

necessary for the pilot to be able to manœuvre and dodge about in the

sky as easily as a fish in the water; otherwise, the flier would be

shot down by a more agile machine or clever aviator. Clouds offered

such excellent cover for aeroplanes to ambush unsuspecting novices, and

decoys were often placed to induce some adventurous combat machine to

dive down on the decoy, only to find that a formation of five or more

aeroplanes were diving down on him. To escape from such a predicament

required knowledge of all the manœuvres an aeroplane could possibly

make.

[Illustration: Diagram showing the stages of a “tail slide.”

1. Normal flying position. 2. Preparing to “stall.” 3, 4, 5. The

machine falling by the head after being “stalled.” 6. Straightening

up. (Alternatively it could have continued its dive.)

The evolution of a “spinning dive.”

1. Stalling the machine. 2. The machine falling by the head. 3.

Gyrations of a “spinning dive.”

Diagram showing how an “aerial skid” is effected.]

Moreover, every pilot ought to know how to perform these stunts even in

peace-time flying, so that, if his engine stalls and he falls into a

spinning nose dive, he will know just what to do in order to get out of

it. The same is true of banking, side-slipping, etc.

Finally, since an aeroplane moves through the air as a submarine passes

through water, it should be designed so as to be able to take stresses

from every quarter, so that if the machine loops or flies upside down a

vital part will not break because the pressure is reversed.

Stunting should never be performed less than 2,000 feet above the

ground. It has been done by reckless pilots in exhibition flights

countless times with impunity; nevertheless, many of the most daring

and clever pilots have lost their lives just by taking such foolhardy

chances. Altitude is absolutely essential to recover equipoise

necessary to a safe landing, especially when a forced landing must be

made. Eventually a law will be passed preventing, on pain of forfeiting

of a license, looping, spinning, etc., below a certain altitude. The

result will be a decrease in the number of flying casualties and a

proportionate increase in the confidence of the public in the aeroplane

as a safe and sane medium of aerial transportation.

A VERTICAL BANK

This term is applied to all turns or banks made at 45 degrees or over.

With proper speed there is no particular danger in this manœuvre, and

is performed by putting the rudder and control lever farther over than

in an ordinary turn. To come out of a vertical bank is to give opposite

rudder and to pull the control lever central again and slightly

forward. When the machine continues around the circle it becomes a

spiral.

SPIRAL

A spiral descent is made with the engine cut off, and the pilot

should always keep his eyes on the centre of the circle. When the

angle becomes too steep, he flattens her out a little so that he does

not side-slip or skid, and if the descent is too rapid, he pulls the

control lever back slightly. When the bank is too pronounced, the

rudder and elevator change functions, and the pilot must bring them

back to their proper positions at once.

ZOOMING

Zooming is really making an aeroplane suddenly jump several hundred

feet into the air after flying near the ground. This is essential

sometimes in order to clear a hangar or telegraph-pole near the ground.

Fliers in the Great War did it when attacking aerodromes. No zoom,

however, can be made unless the machine has got up full speed, for it

is only this momentum that permits the aeroplane to climb so steeply

and suddenly. The stunt is done by jerking the control lever back

suddenly, which causes the nose to climb steeply. The control is then

pushed forward equally as suddenly, just as the machine has reached the

stalling-point and is about to fall over on its side. To avoid that,

the control lever must be pushed forward, forcing the nose down, and

allowing the machine to gain its velocity, otherwise it will lose its

flying speed and crash.

[Illustration: The so-called “Immelman turn.”

The lower machine is turning on its back, while travelling forward,

preparatory to diving.]

LOOPING

This stunt is nothing more or less than continuing the zoom until the

machine flies upside down and completes a complete circle perpendicular

to the ground. It is a very simple manœuvre, and was very necessary in

aerial duels. Some machines were built so that they could loop easily.

To loop, a machine must always get momentum enough in its descent to

complete the circle. To start the loop, the control lever must be

pulled far back, so that the nose rears vertically upward and over, and

remains in an upside-down position for a few seconds. In this position

he must cut off his engine, ease up the stick, slowly centring the

control. The engine can be switched on again as soon as the steepness

of the circle has decreased.

Before looping, a machine should be carefully inspected because of the

reversing of stresses, which may cause the breaking of a vital part.

Another danger in looping is the stalling or stopping of the engine

anywhere before the first half of the loop has been made, thus causing

the aeroplane to fall over on its side and into a tail spin or spinning

nose dive.

NOSE DIVES

Owing to the fact that a pilot must have altitude in order to get

out of a nose dive, it is well not to try them near the ground. The

pilot should be well strapped in so as not to be thrown forward on the

controls. It is made by pulling the nose straight down. The engine

should be shut off to minimize the strain on the machine. Many nose

dives end in a zoom, and they were very common performances in air

duels. A machine whose wings are not sufficiently strong may fold up

like a book when levelled out at the end of a dive and crash.

IMMELMAN TURN

This stunt consists of completing the first half of a loop, then

turning the machine completely about and facing the other direction.

This manœuvre was named after the famous German ace. The engine can be

cut out when the machine turns about and dives.

The cart-wheel, boot-lacing, falling leaf, the roll and the barrel are

all parts of this same stunt, and are often mistaken for one another.

The cart-wheel is done by diving or getting up speed, then making the

machine zoom. When the aeroplane is almost standing on its tail, but

before it has lost flying speed and controllability, the rudder forces

the ship into a bank in the same direction, forming a complete cart-wheel,

coming out and facing the opposite direction.

[Illustration: Diagram illustrating the reversal of position effected

by a “loop.”]

[Illustration: Diagram illustrating the execution of the so-called

“Immelman turn.”

1. First position of the machines. 2. The forward machine preparing

to turn over. 3. Partially over. 4. The forward machine upside down

but still travelling forward. 5. Beginning the dive. 6. Completing the

dive and straightening up.]

The falling leaf is done by a modification of this manœuvre, causing

the machine to fall over on one wing-tip, and then bringing it into

control again, thus causing the machine to turn over like a leaf in

the air. This is a hazardous manœuvre, and requires pulling the rudder

violently from side to side.

Upside-down flying and tail spinning is difficult except to certain

types of machines; of course it cannot be done for any length, and

usually terminates in a tail spin, when the machine descends like the

threads of a screw.

Naturally, there are air disturbances about a machine when performing

these stunts, and bumps are frequent owing to that phenomena. They

ought never to be tried by a novice close to the ground. They are,

however, very spectacular, and for that reason often seen at aerodromes

or flying exhibitions. Indeed, Lieutenant B. C. Maynard has a record of

318 consecutive loops.

FORMATION FLYING

Flying like ducks in the form of a spear-head and in groups of from 3

to 300 or more was inaugurated by the German ace of aces, the Baron

Von Richthofen, who was credited with shooting down eighty Allied

planes in the Great War. Before this, however, it was discovered that

flying in pairs was more safe than flying alone. With the development

of the wireless telephone the numbers in the formation were increased

until, in October, 1918, the Americans made a raid on Waville with 350

machines in formations.

These formations were called circuses, first because of the gaudy

camouflage which covered the red baron and his German machines; often

they placed decoys beneath clouds, and when an unsuspecting scout

descended on the decoy, the circus dived on the scout. This was done

by both sides, so that it became very unsafe to fly alone, or even in

pairs, on the West Front.

The flight commander’s machine was usually marked with a trailing

colored streamer, and he usually flew at the apex of the spear-head.

The second in command usually had his machine also specially marked,

so that if anything happened to the leader he could take command. The

commander often signalled by firing Very pistols. These same formations

were also used for bombing and reconnaissance. Formation flying was

also very useful for strafing the enemy on the ground during the last

four drives of the Germans in 1918. Groups of six machines were used

for this manœuvre with great effect. Whether or not formation flying

will become popular in peace-times remains to be seen. In case of a

crash of one machine the others could bring aid quickly, or carry the

occupants to their original destination.

Aircraft · 第 7 / 13 章