The Rubaiyat

Our quest for our Probability Engine and its talismans has occupied

many major units even of our own time. We have prosecuted it with

diligence, because we were aware of the dangers that might arise if

the engine were misused. We built several similar engines to aid us

in the search, but it turned out that the catastrophe in our cosmos

which swept away the engine and cast one of the talismans up on your

time-stream and planet, was of an unknown sort, making the route of the

talisman an untraceably random one. We would have attempted a canvass

of reality, except that a canvass of an infinitude of infinitudes is

impossible. Now our quest is at an end.

I will not attempt to picture ourselves to you, except to state that

we are one of the dominant mentalities in a civilized cosmos of a

different curvature and energy-content than your own.

Regarding the Probability Engine--it was never intended to be used

in the way in which you have used it. It is in essence a calculating

machine, designed to forecast the results of any given act, weighing

all factors. It is set outside space-time, in order that it may

consider all the factors in space-time without itself becoming one

of them. When we are faced with a multiple-choice problem, we feed

each choice into the engine successively, note the results, and act

accordingly. We use it to save mental labor on simple decision-making

routines, and also for the most profound purposes, such as the

determination of possible ultimate fates of our cosmos.

All this, understand, only involves forecasting--never the

actualization of those forecasts.

But no machine is foolproof. Just because the Probability Engine

was not made to create, does not mean that it cannot create, given

sufficient mental tinkering. How shall I make it clear to you? I see

from your minds that most of you are familiar with a type of wheeled

vehicle, propelled by the internal combustion of gases, similar

to vehicles used by some of the lower orders in our own cosmos.

_You_ would see in it only a means of transportation. But suppose

one of your savages--someone possessing less knowledge than even

yourselves--should come upon it. _He_ might see it as a weapon--a

ram, a source of lethal fumes, or an explosive mine. No safety devices

you might install could ever absolutely prevent it from being used in

that fashion.

You, discovering the Probability Engine, were in the same position as

that hypothetical savage. Unfortunately, the engine was swept away from

our cosmos with all its controls open--ready for tinkering. You poked

and pried, used it, as I can see, in many ways, some close to the true

one, some outlandishly improbable. Finally you worked off the guards

that inhibit the engine's inherent creativity. You began to actualize

alternate worlds.

In doing this, you completely reversed the function of the Probability

Engine. We built it in order to avoid making unfavorable decisions.

You used it to insure that unfavorable decisions would be made. You

actualized worlds which for the most part would never have had a remote

chance of existing, if you had left the decision up to the people

inhabiting your world. Normally, even individuals of your caliber

will show considerable shrewdness in weighing the consequences of

their actions and in avoiding any choice that seems apt to result in

unpleasant consequences. You, however, forced the unwise choices to be

made as well as the wise ones--and you continued to do this after your

own race had acquired more real wisdom than you yourselves possessed.

For the Probability Engine in no way increased your mental stature.

Indeed, it had just the opposite effect, for it gave you powers which

enabled you to escape the consequences of your bad judgments--and it

truckled to your delusions by only showing you what you wanted to see.

Understand, it is just a machine. A perfect servant--not an educator.

And perfect servants are the worst educators. True, you could have used

it to educate yourselves. But you preferred to play at being gods,

under the guise of performing scientific experiments on a world that

you didn't faintly understand. God-like, you presumed to judge and

bless and damn. Finally, in trying to make good on your damnations,

you came perilously close to destroying much more than you intended

to--there might even have been unpleasant repercussions in our own

cosmos.

* * * * *

And now, small things, what shall we do with you and your worlds?

Obviously we cannot permit you to retain the Probability Engine or any

of the powers that go with it or the talismans. Also, we cannot for a

moment consider destroying any of the alternate worlds, with a view

to simplification. That which has been given life must be allowed to

use life, and that which has been faced with problems must be given an

opportunity of solving them. If the time-splits were of more recent

origin, we might consider healing them; but deviation has proceeded so

far that that is out of the question.

We might stay here and supervise your worlds, delivering judgments,

preventing destructive conflicts, and gradually lifting you to a higher

mental and spiritual level. But we do not relish playing god. All our

experiences in that direction have been unpleasant, making us conclude

that, just as with an individual, no species can achieve a full and

satisfactory maturity except by its own efforts.

Again, we might remain here and perform various experiments, using the

set-ups which you have created. But that would be abhorrent.

So, small things, there being no better alternative, we will take

away our engine, leaving the situation you have created to develop as

it will--with transtime invasions and interworld wars no longer an

immediate prospect, though looming as a strong future possibility. With

such sufferings and miseries and misunderstandings as exist, but with

the future wide open and no unnatural constraints put on individuals

sufficiently clear-headed and strong-willed to seek to avoid unpleasant

consequences. And with the promise of rich and unusual developments

lying ahead, since, so far as we know, your many-branched time-stream

is unique among the cosmoses. We will watch your future with interest,

hoping some day to welcome you into the commonwealth of mature beings.

You may say that we are at fault for allowing the Probability Engine

to fall into your hands--and indeed, we shall make even stronger

efforts to safeguard it from accident or tinkering in the future. But

remember this. Young and primitive as you are, you are not children,

but responsible and awakened beings, holding in your hands the key

to your future, and with only yourselves to blame if you wantonly go

astray.

As for you individuals who are responsible for all this botchwork,

I sympathize with your ignorance and am willing to admit that your

intentions were in part good. But you chose to play at being gods, and

even ignorant and well-intentioned gods must suffer the consequences of

their creations. And that shall be your fate.

With regard to you, Thorn, your case is of course very different. You

responded to our blindly broadcast influencings, stole a talisman, and

finally summoned us in time to prevent catastrophe. We are grateful.

But there is no reward we can give you. To remove you from your

environment to ours would be a meaningless gesture, and one which you

would regret in the end. We cannot permit you to retain any talismanic

powers, for in the long run you would be no better able to use them

wisely than these others. We would like to continue your satisfying

state of triplicated personality--it presents many interesting

features--but even that may not be, since you have three destinies

to fulfill in three worlds. However, a certain compromise solution,

retaining some of the best features of the triplication, is possible.

And so, small things, we leave you.

* * * * *

From hastily chosen places of concealment and half-scooped fox-holes

around the Opal Cross, a little improvised army stood up. A few

scattered fliers swooped down and silently joined them. The only

uniforms were those of a few members of the Extraterrestrial Service.

Among the civilians were perhaps a score of Recalcitrant Infiltrants

from World II, won over to last-minute co-operation by Thorn II.

The air still reeked acridly. White smoke and fumes came from a dozen

areas where earth and vegetation had been blasted by subtronic weapons.

And there were those who did not stand up, whose bodies lay charred or

had vanished in disintegration.

The ground between them and the Opal Cross was still freshly scored by

the tracks of great vehicles. There were still wide swathes of crushed

vegetation. At one point a group of low buildings had been mashed flat.

And it seemed that the air above still shook with the aftermath of the

passage of mighty warcraft.

But of the great mechanized army that had been fanning out toward and

above them, not one black-uniformed soldier remained.

They continued to stare.

* * * * *

In the Sky Room of the Opal Cross, the members of the World Executive

Committee looked around at a similar emptiness. Only the tatters of

Clawly's body remained as concrete evidence of what had happened. It

was blown almost in two, but the face was untouched. This no longer

showed the triumphant smile which had been apparent a moment before

death. Instead, there was a look of horrified surprise.

Clawly's duplicate had vanished with the other black-uniformed figures.

The first to recover a little from the frozenness of shock was

Shielding. He turned toward Conjerly and Tempelmar.

But the expression on the faces of those two was no longer that of

conquerors, even thwarted and trapped conquerors. Instead there was

a dawning, dazed amazement, and a long-missed familiarity that told

Shielding that the masquerading minds were gone and the old Conjerly

and Tempelmar returned.

Firemoor began to laugh hysterically.

Shielding sat down.

* * * * *

At the World II end of the broken transtime bridgehead, where moments

before the Opal Cross had risen, now yawned a vast smoking pit,

half-filled with an indescribable wreckage of war machines and men,

into which others were still falling from the vanished skylon--like

some vision of Hell. To one side, huge even in comparison with that

pit, loomed the fantastically twisted metal of the transtime machine.

Ear-splitting sounds still echoed. Hurricane gusts still blew.

Above it all, like an escaping black hawk above an erupting volcano,

Clawly flew. Not even the titanic confusion around him, nor the shock

of the time-streams' split, nor his horror at his own predicament,

could restrain his ironic mirth at the thought of how that other

Clawly, in trying to kill him, had insured the change of minds and his

own death.

Now he was forever marooned on World II, in Clawly II's body. But the

memory chambers of Clawly II's brain were open to him, since Clawly

II's mind no longer existed to keep them closed, and so at one bound he

had become a half-inhabitant of World II. He knew where he stood. He

knew what he must do. He had no time for regrets.

A few minutes' flying brought him to the Opal Cross and it was not

long before he was admitted to the Servants Hall. There eleven shaken

old men looked up vengefully at him from reports of disaster. Their

chairman's puckered lips writhed as he accused: "Clawly, I have warned

you before that your lack of care and caution would be your finish. We

hold you to a considerable degree responsible for this calamity. It

is possible that your inexcusably lax handling of the prisoner Thorn

was what permitted word of our invasion to slip through to the enemy.

We have decided to eliminate you." He paused, then added, a little

haltingly, "Before sentence is carried out, however, do you have

anything to say in extenuation of your actions?"

Clawly almost laughed. He knew this scene--from myth. The Dawn Gods

blaming Loki for their failures, trying to frighten him--in hopes that

he would think up a way to get them out of their predicament. The

Servants were bluffing. They weren't even looking for a scapegoat. They

were looking for help.

This was _his_ world, he realized. The dangerous, treacherous

world of which he had always dreamed. The world for which his character

had been shaped. The world in which he could play the traitor's role as

secret ally of the Recalcitrants in the Servants' camp, and prevent or

wreck future invasions of World I. The world in which his fingers could

twitch the cords of destiny.

Confidently, a gargoyle's smile upon his lips, he stepped forward to

answer the Servants.

* * * * *

Briefly Thorn lingered in the extra-cosmic dark, before his tripled

personality and consciousness should again be split. He knew that the

True Owners of the Probability Engine had granted him this respite

in order that he would be able to hit upon the best solution of his

problem. And he had found that solution.

Henceforward, the three Thorns would exchange bodies at intervals, thus

distributing the fortunes and misfortunes of their lives. It was the

strangest of existences to look forward to--for each, a week of the

freedoms and pleasures of World I, a week of the tyrannies and hates of

World II, a week of the hardships and dangers of World III.

Difficulties might arise. Now, being one, the Thorns agreed. Separate,

they might rebel and try to hog good fortune. But each of them would

have the memory of this moment and its pledge.

The strangest of existences, he thought again, hazily, as he felt his

mind beginning to dissolve, felt a three-way tug. But was it really

stranger than any life? One week in heaven--one week in hell--one week

in a frosty ghost-world--

* * * * *

And in seven different worlds of shockingly different cultures, seven

men clad in the awkward and antique garments of the Late Middle Dawn

Civilization, began to look around, in horror and dismay, at the

consequences of their creations.

Destiny times three · 第 28 / 29 题