SLEIGHT OF HAND
A Practical Manual of Legerdemain
for Amateurs & Others
EDWIN SACHS
[Illustration]
Dover Publications, Inc.
New York
Published in Canada by General Publishing Company, Ltd.,
30 Lesmill Road, Don Mills, Toronto, Ontario.
This Dover edition, first published in 1980, is an unabridged
republication of the second, greatly enlarged, edition of the
work as published by L. Upcott Gill, London, 1885.
_International Standard Book Number: 0-486-23911-X
Library of Congress Catalog Card Number: 79-54184_
Manufactured in the United States of America
Dover Publications, Inc.
180 Varick Street
New York, N. Y. 10014
CONTENTS.
CHAP. PAGE
INTRODUCTION 1
PART I. DRAWING-ROOM MAGIC. 4
I.--PALMING 5
II.--TRICKS WITH COINS 9
III.--TRICKS WITH COMMON OBJECTS 39
IV.--TRICKS WITH CUPS AND BALLS 54
V.--TRICKS WITH HANDKERCHIEFS 62
VI.--CHINESE TRICKS 70
VII.--TRICKS AT TABLE 77
VIII.--TRICKS WITH CARDS 88
PART II.--GRAND, OR STAGE MAGIC. 149
IX.--GENERAL REMARKS 149
X.--THE TABLE AND DRESS 156
XI.--SLEIGHTS AND PROPERTIES FOR GENERAL USE 163
XII.--TRICKS WITH CARDS 186
XIII.--TRICKS WITH HANDKERCHIEFS AND GLOVES 210
XIV.--TRICKS WITH COINS 232
XV.--MISCELLANEOUS 257
XVI.--THE CORNUCOPIAN HAT 346
XVII.--TRICKS WITH WATCHES AND LIVE STOCK 361
XVIII.--SHAM MESMERISM, CLAIRVOYANCE, &C. 378
XIX.--FINAL INSTRUCTIONS 392
PREFACE TO SECOND EDITION.
It is always a matter for self-congratulation on the part of an author
to be called upon to furnish a Preface to a second or subsequent
edition of some "bantling of his brain." In the present instance the
task is more satisfactory than usual, the author not coming before
the reader empty-handed. Since the publication of the first edition,
conjurors have not been idle, and numerous new methods for producing
magical surprises have been invented. Such of these as are suitable
or worthy--for, in their haste to be novel, many have failed to be
satisfactory--the author has incorporated; and, by a thorough revision
of the work, he has placed before the aspiring conjuror, written up
to date, all that it is possible for him to know in the region of
SLEIGHT OF HAND.
E. S.
LONDON,
_April_, 1885.
SLEIGHT OF HAND
INTRODUCTION.
"It is as pleasant to be cheated as to cheat," is a maxim that must
have been framed expressly for conjuring, for the more completely one
is deceived by its medium (and, be it said, by its medium alone) the
better one is pleased.
The date of the origin of conjuring, as we now understand the art, is
not known, but there must have been proficients in the practice of
it as early as the time of Chaucer; for that ancient writer speaks
of one Coll Tregetour (Tregetour signifying a juggler) producing
a windmill from beneath a walnut shell. There is doubtless some
slight exaggeration in this statement, or else modern wizards are
far behind those of early days--an hypothesis I cannot accept. In
the superstitious lands of the East, jugglery was doubtless at the
bottom of the many manifestations that were mixed up with religion,
and the wily priests made the best (or worst) uses of its influence
on the uncultivated mind. When we consider the effect that is even
now produced on the minds of an enlightened audience by a skilful
manipulator, the wonderment of people who were but half civilised,
and who were taught to believe in spirits, is scarcely a matter for
surprise.
Although superstition has not died out--if, indeed, it ever _will_
die out--there are now very few people who attribute the successes
of a conjuror to any other agency than that of his own skill; always
excepting that of the everlasting "confederate," who, as the reader of
the following pages will discover, exists, in ninety-nine cases out of
a hundred, only in the imagination of the spectator.
Formerly, conjurors appeared clothed in long robes and tall, pointed
hats, both covered with mystic signs and symbols; Robert Houdin, whom
we may consider the father of modern conjuring, being the first to
perform in the now conventional evening dress. This innovation had the
effect of increasing the genuineness of the performance, as it was an
easy matter to conceal large articles beneath a flowing robe, such as
had been previously worn; but the close-fitting dress suit affords no
means of concealment--to the minds of an audience, at any rate. Houdin
was the means of elevating the art in the eyes of the public, besides
investing it with nearly all that it possesses of the graceful; and,
as it has undergone still more improvement since his time, it has
now become a pursuit well worthy the attention of anyone inclined
to follow it up, as much for the amusement of himself as of others.
Besides its power of amusing, conjuring affords an immense amount of
instruction to its student, and is useful in inculcating coolness,
precision, and an endless amount of resource, which will always stand
one in good stead on the world's wide and ever-changing stage.
It is my intention to give, in the following pages, such instruction
as shall enable the merest tyro to become an adept in the art of
Legerdemain, providing that a due degree of attention is given
and a reasonable amount of practice undertaken. Practice, indeed,
is what is required in order to achieve success in any pursuit or
amusement, whatever its nature may be, and without it the best of
instruction is given in vain. For this reason, I must exhort such
of my readers as may seek to amuse their friends through the medium
of what I shall impart to them to devote as much time as they can
spare to practice at the outset, in order that they may acquire a
neat method of manipulation, which is the keystone of success in a
conjuror, and which, once attained, will never leave them. If to this
delicacy of manipulation is added a suavity of manner, accompanied
by a never-failing cool daring, then the perfection of a conjuror is
attained.
Magic may safely be divided into two parts, Drawing-room Magic and
Grand Magic. As it is in the family circle that every amateur conjuror
mostly exhibits his attainments, I shall first treat of drawing-room
magic; indeed, it is absolutely necessary to be a master of that
branch, in order to undertake grand magic successfully. The success of
the conjuror who can perform only on the stage, far removed from all
inquisitorial interference, will be but of short duration. I find it
has been the case with most amateurs, who rarely find opportunities
for performing on a stage, that their greatest successes have been
achieved in the drawing-room.
The very first thing a conjuror must procure is a conjuring-wand--an
implement that is always supposed by the audience to be for show only;
and for such they must always be made to think it is. It is, however,
an absolutely indispensable article, both to beginner and proficient,
as it serves as an auxiliary to the concealment of any article in the
hand, as will be explained hereafter. For the present, all the learner
has to do is to procure a round stick of ebony, about 18in. long,
fitted with ivory, silver, or brass ferrules (not caps) countersunk
at each end, and to trust to me to its being necessary. It is best to
have the wand made to suit the taste, as those sold at conjuring-shops
are invariably too short. Any walking-stick manufacturer will make it.
PART I.
DRAWING-ROOM MAGIC.
This derives its chief beauty from the fact that it is almost entirely
dependent on pure sleight of hand, a fact which audiences are never
slow to appreciate. The most familiar objects are dealt with, and are
made to vanish and re-appear in unexpected places, as though they
really were disembodied and reinstated. The amateur will find, after
a few years' experience, that the impromptu performances he may, from
time to time, be called upon to give in the drawing-rooms of his
acquaintances, will be much more satisfactory to both himself and his
audiences than the more pretentious affairs given upon stages, which
call for a great deal of management, apart from ability, to render
them successes. When once the performer has attained the credit of
being better than the ordinary ruck, it will become incumbent upon him
to keep up the level of skill by means of practice, as wonder must
follow wonder in ever-increasing proportion.
Coins, from being so readily procurable, and from their adaptability,
are deservedly favourite media, and with them I shall first deal. For
all general purposes, a well-conditioned florin will be found the
best coin for the beginner; although, of course, he must, in time, be
able to manipulate slippery half-crowns and pennies with equal ease.
Florins, as a rule, are more readily procurable in these days, but few
half-crowns being coined in comparison with them. But as the conjuror
must be provided against all emergencies, I shall give directions for
the best method of treatment for each coin. The means adopted for the
temporary concealment of a coin in the hand is known as Palming, and
I shall commence Drawing-room Magic with a description of the various
methods.
CHAPTER I.
PALMING.
THE PALM PROPER--THE FINGER PALM--THE THUMB PALM--THE
REVERSE PALM.
[Illustration: FIG. 1.]
[Illustration: FIG. 2.]
[Illustration: FIG. 3.]
_Method 1. The Palm Proper._--Hold the coin firmly between the thumb
on the one side and the middle and third fingers on the other, the
first and little fingers taking up graceful positions, as it were,
to cover the movement about to be made (Fig. 1). Remove the thumb
to its ordinary position of repose, and, at the same instant, let
the two fingers (second and third) press the coin into the palm of
the hand, half way down the root of the thumb, the muscles of which
must be brought to bear against the edge of the coin, so that it is
held firmly and forms a bridge over the hollow of the hand (Fig. 2).
A backward and forward swing should be given to the hand whilst the
coin is being palmed, as it not only covers the movement, but also
facilitates the operation in a marked degree. In pressing the coin
home, it will be found that the third finger will be more used than
the middle one. The instant the palm is effected, the hand must
be made to assume the most natural position possible under the
circumstances, the little finger being well thrown out, after the
dainty manner ladies affect when holding a cup, so as to give the hand
breadth. Some beginners think that in holding the hand perfectly flat
they are effecting a very beautiful palm; but this is not the case,
as can be seen at once by looking at the hand without any coin in its
palm. That is the model the conjuror must copy: any unnatural position
at once betrays the fact that something unusual is going on. For this
method, the florin will be found the best coin, its edge affording a
better hold than that of any other piece.
_Method 2. The Finger Palm._--The coin is held between the thumb and
forefinger, and the latter then slid aside, so that the coin rests
upon the side of the middle finger. The forefinger then takes the
place of the thumb, and the coin is held as in Fig. 3. The action is
simplified if the coin is held in the first instance between the thumb
and middle finger, but it looks awkward and suspicious. This method
will be found particularly adapted for concealing coins of the size of
a shilling and less. Larger coins should not be treated thus, except
in emergencies, when anything is allowable.
_Method 3. The Thumb Palm._--This palm is not generally known, which
is to be wondered at, for it is a very safe and easy one. The coin
is simply held between the thumb and forefinger, and then slid to
the root of the latter, where it is held, as in Fig. 4. The only
objection to this palm is that it keeps the thumb a close prisoner, to
the manifest loss of grace, but it is exceedingly useful for large
and slippery coins, such as half-crowns, pennies, and crowns.
[Illustration: FIG. 4.]
[Illustration: FIG. 5.]
_Method 4._--Two, three, and four coins may be palmed by the first
method, but the method shown at Fig. 5 is the safer. There is a
rather unnatural disposition of the thumb about it, but the fingers
are left free play.
[Illustration: FIG. 6.]
_Method 5. Reverse Palm._--It is sometimes required of the performer
to show that his hands do not contain any coin. If a coin is palmed
in one of them, he must first exhibit the other open in a very
ostentatious manner, and, whilst the audience is momentarily engaged
in looking at it, press the coin, by means of the thumb, through the
fingers of the hand in which it is held, so that it protrudes at the
back, and cannot be seen from the front (Fig. 6). Some performers
have brought this palm to a great state of perfection. One very
telling effect is to pretend to throw the coin away. For this purpose,
it is held between the tips of the first finger and thumb, whilst
lying upon the side of the middle finger. As the action of throwing
is imitated, the forefinger is slid over the coin, the thumb being
removed, and the coin thus made to protrude at the back of the hand.
Other fanciful methods of palming exist, but they will be of no
practical use to the conjuror, so I have omitted descriptions of them.
CHAPTER II.
TRICKS WITH COINS.
TRICK FOR PALM PRACTICE--HOW TO "PASS" A COIN
INVISIBLY--HOW TO CHANGE A COIN--THE USE OF THE WAND IN
PALMING--TO PASS A MARKED COIN THROUGH A TABLE--METHOD FOR
CONCEALING MANY COINS--THE AERIAL VISIT AND JOURNEY--TO
"PASS" SEVERAL COINS--HINTS ON PRACTICE--TO CAUSE A
COIN TO VANISH FROM A HANDKERCHIEF--ON BORROWING A
HANDKERCHIEF--THE DANCING COIN--A MYSTERY WITHIN A
MYSTERY--TO CAUSE A FLORIN AND A PENNY TO CHANGE PLACES--TO
PICK A MARKED COIN FROM A NUMBER, BLINDFOLDED--THE
MARRIAGE--TO INVISIBLY EXTRACT A COIN FROM OUT OF A GLASS
OF WATER--TO PASS PENNIES INTO A BOTTLE--TO CAUSE EXPOSED
COINS TO CHANGE PLACES--TO "SLEEVE" COINS--HINTS ON MARKING
COINS--THE BEST COINS TO USE.
The uses of the palm will make themselves manifest in every trick in
which money is used as a medium, but the beginner can astonish his
friends, and, at the same time, make himself perfect, by any of the
following minor tricks:
(_a_) Throw the coin backwards and forwards, from hand to hand,
three or four times, in a careless manner, always taking care that
the left hand is shut well over each time the coin is contained in
it; and then make a feint of throwing, but, in reality, palm the
coin after the method that best suits its size. The hand (in most
cases it would be the left, as the majority of conjurers palm with
the right; with left-handed people it would be, of course, reversed)
which is supposed to receive the coin must be closed smartly, so as to
make a noise similar to that caused by a coin thrown into the palm.
This is effected by the ends of the two middle fingers striking the
fleshy part of the thumb (Fig. 7). If this is properly executed,
the illusion is perfect, and all eyes will be directed to the left
hand, when the coin can be quietly placed in a side or tail pocket, to
which receptacle it may afterwards be made to pass from the left hand,
where it is supposed to be, in a magical manner. I would recommend
the beginner to practice this movement sedulously in private, as it
teaches quick and neat palming, and will prove a most useful auxiliary
to many important tricks. By "passing" a coin from place to place "in
a magical manner" is implied the act of _pretending_ to do so; it
being an accepted axiom amongst conjurers never to "pass" anything
invisibly to any given spot until the article is already safely
located there. This practice will, of course, commend itself to all as
avoiding untoward mistakes. To "pass" a coin from the hand, wave the
wand over it, and say whatever you think will go down best with the
particular audience you have before you. A sharp rap on the knuckles
will complete the operation, but always take care to show the hand
empty, otherwise the trick is spoilt. If the wand is not handy,
pretend to rub the coin away between the fingers, or affect to give it
to one of the audience. (See Figs. 8 and 9 for an effective method.)
[Illustration: FIG. 7.
(The dotted line represents the coin palmed in the right hand.)]
[Illustration: FIG. 8.]
[Illustration: FIG. 9.]
(_b_) Have a coin palmed in the left hand, and borrow a similar one
from the audience, and have it well marked (always have coins marked
where possible, "to prevent changing"). Make a movement as though you
placed the marked coin in the left hand, but in reality palm it. At
the same time, open the left hand, and the coin that has been snugly
concealed there will look as if it had just left the right hand. By
this means a change is effected which you can utilise according to
circumstances. By fidgeting about among the audience, you may be able
to place the marked coin under one of them; the other coin being held
by someone who is directed to hold it "very high, sir, very high, so
that everyone can see it"--the real object being to keep him from
examining it too closely. By standing the holder of the coin on a
chair, an opportunity for slipping the palmed coin into his pocket
presents itself, and should be taken advantage of. The marked coin
being once safely hidden, it is an easy matter to palm the unmarked
one (which, of course, the audience has been led to believe is the
marked one) and make it "pass" invisibly to wherever the other may be.
The conjuror's own coin should always be provided with a very distinct
mark--a cross is invariably a safe one to employ--as it is rarely that
one meets with people who can refrain from instituting an illicit
investigation so soon as the conjuror's back is turned. When the
holder of the coin is seen to be surreptitiously examining it for the
mark, the conjuror should not prevent him, but call the attention of
the audience to the fact, and ask if the mark be visible. The holder,
seeing the cross, will answer in the affirmative; he not being aware,
of course, that the borrowed coin was possibly marked with a very
different sign. This incident will add to the effectiveness of the
trick.
In tricks _a_ and _b_ the wand will be found very useful. It
should always be carried under the arm, after the manner in which
soldiers carry their canes; and when any palm has been effected, and
the coin has to remain concealed in the hand, the wand should be taken
in the hand containing the coin. Beginners, especially, will find
this of great assistance, as in the case of a somewhat defective palm
the coin can be pressed well home by clenching the wand hard. Besides
this, the fact of carrying a wand in the hand keeps the idea of the
coin being there from the minds of the audience; and the mind is what
the conjuror has to deceive.
(_c_) Have a coin palmed in the right hand (Palm No. 2), and procure
a similar one, marked, which hold up to the audience by the left
hand. Pretend to take it in the right, but let it fall into the hollow
of the left hand (Figs. 8 and 9); the unmarked coin in the right
hand being exhibited. In order to effect this daring change naturally
and without detection, the thumb of the right hand must be passed
through the ring formed by the thumb and forefinger of the left and
the coin held between them, and the fingers closed well over the
coin, which will appear to be grasped by them. Now place the left
hand under the table, the right hand remaining above. Covered by the
action of bringing it on the table, execute Palm No. 1 with the
right hand, but keep the fingers formed as though they still held the
coin, which you then pretend to lay on the table with a sharp "click."
This "click" is made by the coin in the left hand, under the table,
in order that the illusion may be perfect. The right hand will then
affect to rub the coin through the table, and eventually the one in
the left hand, which has in reality never been out of it, will be
produced. The noise of rubbing is also made by the coin under the
table, only it must not be continued too long; and care must be taken
that the two hands act in perfect unison, as it will not do for the
noise to continue when the action of rubbing with the right hand has
ceased. This trick is not so difficult as it looks on paper, and is
very effective. The whole trick consists in pretending to take the
marked coin from the fingers of the left hand without doing so.
(_d_) Conceal a number of coins in the left hand. As a quantity cannot
be easily palmed, they must be held in the hand with the wand. If that
is not handy, hold the flap of the coat; but care should be taken
that the wand _is_ at hand for this trick. Borrow a hat, taking it in
the right hand (in which a solitary coin is palmed), and transfer it
rapidly to the left in such a manner that the crown is always towards
the audience, and the fingers holding the coins are inside. The coins
must not be jingled, or the trick will be exposed. Tell one of the
audience that he must be very rich if he can afford to carry money
about in such strange places as you perceive he does. Surprise will,
of course, be expressed on his part, when you will fumble about in his
hair, and eventually find the coin which you have had palmed. This is
a much better method of commencing than merely saying, "I have here
a shilling." It is sure to amuse the audience, and put you on a good
footing with them; besides which, it is always well to mingle as much
with them as possible, as then people go home and say, "Oh! he came
right down among us, and found money in people's heads," &c. Also take
care to find the money in an elegant and inoffensive manner. Having
spun the coin in the air, in order to show that it is a real one,
retire to the end of the room, as far away as you can, if the room
is small, and hold the hat, still in the left hand, before you, with
the crown towards the audience. With the coin in the right hand, make
a pass at the hat, palming the coin (Palm No. 2), and letting one
from the left hand fall. You will then appear to have passed the coin
from the right hand into the hat, by way of the crown. Should the coin
by accident fall on a soft place in the hat, and make no noise in so
doing, shake the hat about to show that the coin really is inside, or
no one will know what is supposed to have taken place. Now advance a
step or two, looking cautiously forward as if you saw something in the
air, and suddenly make a dart out with the right hand, at the same
time bringing the coin to the extreme ends of the fingers. The idea
conveyed is that the coin has been caught in the air (Fig. 10).
Pass it through the hat, letting another fall from the left hand,
and shaking the hat so as to ensure the two that have been dropped
jingling together, and find another in the air a little farther on.
Proceed in this way till all the coins in the left hand are exhausted
(varying the proceedings by occasionally finding one at your elbow or
foot), and then show the hat with coins to the audience, a member of
which will doubtless have "just one more" seated on the tip of the
nose, which coin is put into the hat in the ordinary way. The beginner
should use shillings, seven or eight only in number, for this trick,
although larger coins are certainly more effective at a distance. It
is best to use two palms, viz., the finger palm when the coin is to be
caught in the air or in the flame of a candle (a very pretty effect),
as it is more readily brought to the ends of the fingers from that
position; and either of the others (No. 1 for choice), when the coin
is to be found on the body or elsewhere. It is as well to occasionally
pretend to put the coin into the hat in the ordinary way, instead
of through the crown. Some conjurors object altogether to passing
through the crown; but this is merely a matter of fancy. It sometimes
happens that the person in whose hair you find the first piece will,
from his being a "funny man," or otherwise privileged person, ask you
to give him back his property. Acquiesce at once with his request,
of course after your own manner, which will be to palm the coin, and
pretend to give it to him, much to his discomfiture. In borrowing the
hat, be sure that it hides the left hand in the act of being taken,
so that any accidental exposure of the coins held there, which might
occur through inexperience, will be covered. Also observe the greatest
caution in dropping only one coin into the hat at the first pass.
After the first coin has fallen, it does not matter if two or more are
accidentally let fall at once, as the error could not be detected;
but at the commencement it would be simply fatal to do so. Under cover
of the hat it is easy to separate one coin from the rest for the first
drop. If the number of coins is very limited, you must give the hat a
short, sharp shake, which will serve in lieu of letting one fall; but
only do this now and then. This trick will be treated in an enlarged
form, under the head of "Grand Magic." When any number of coins are
required for any other trick, they should always be collected in
this manner, it being a most effective method. Always take a step
in advance each time a coin is found. For this reason the performer
should stand well to the right on the stage on commencing.
[Illustration: FIG. 10.]
(_e_) The following makes an excellent "follow" to the preceding
trick: Suppose that you have sixteen coins in all in the hat; conceal
four of them in one hand. If the hat is then held by the same hand,
it will not be noticed that it contains any coins. Now ask someone to
count the coins in the hat, and, of course, there will be twelve. Take
four of these away, and give them to be held by another person. Hold
the hat high in the air, and tell the person who has the remaining
eight coins to drop them into it when you have counted "three." Watch
the action of his hand narrowly, and, as the eight coins fall, release
the four concealed in the hand which holds the hat so that they all
fall exactly together. The great thing to avoid is the sound of two
distinct drops, which would be fatal. Leaving the hat, covered with a
handkerchief if you please, in the hands of your temporary assistant,
who will, of course, be enjoined to "hold it very high," you take the
four coins just previously given to be held, and "pass" them invisibly
into the hat, where, of course, twelve coins will be found. The method
for passing used is the same as that depicted at Fig. 7, with the
difference that the coins are not palmed. They must be held in the
fingers loosely (Fig. 11) so that when the false movement of placing
them in the outstretched palm is made they will come together with a
clash, which is highly necessary for the success of the pass. The
hand actually containing the coins must instantly seize the wand,
which article will then cause the magic journey from left hand to hat
to be made. Be careful that the counting of the coins is done in a
very deliberate manner, and in a loud voice, so that everyone in the
room knows how many coins are supposed to be in the hat before you
pass the rest into it. If this is not done, the effect of the trick is
lost.
[Illustration: FIG. 11.]
Here let me advise my readers to assiduously practise quick palming,
for which purpose I would recommend trick _a_ as a most effective
exercise. So much depends upon a quick and secure palm, that too
great a stress cannot be laid upon it. Indeed, I cannot too strongly
impress the learner with the necessity of practising everything, to
the minutest detail, in private, before venturing to perform before
others. By so doing, much chagrin and disappointment will be averted.
(_f_) The trick I am now about to describe will, I have no doubt,
be known to many of my readers; but I ask no excuse for giving it
here, as those who can claim a previous acquaintanceship with the
trick will, perhaps, here learn a wrinkle or two worth knowing:
Borrow a handkerchief. When I say "borrow a handkerchief," I do not
mean simply borrow one without any comment. On the contrary, make
a great fuss about never using your own handkerchief, &c.; and be
particular to hand round all borrowed articles for inspection, to show
that you "have no confederates." By making your audience thoroughly
sick of looking at borrowed articles, they are more likely to pass
over anything of your own that will not bear minute examination.
This should be borne well in mind. Spread the handkerchief out upon
the table, and place a coin, not heavier or larger than a shilling
(borrowed and marked), in the centre of it. Beneath the nail of the
middle finger of the right hand (which hand is immaterial, but for the
purpose of illustration it is necessary to use the terms "right" and
"left") you have a small piece of bees' wax (on no account cobblers'
wax) which you have previously made tolerably adhesive by working it
about. Place this finger on the coin, saying, "Now, in order that
all may see that I do not for one instant move the coin from its
position, I place this finger upon it," and, taking up one of the
corners of the handkerchief in the other hand, fold it over the coin
so as to well cover it, and press it down hard, allowing the wax to
come off on the coin, and to cause a mutual adherence between it and
the handkerchief. Fold the remaining three corners over one another
with great deliberation, exhibiting a portion of the coin each time,
to show that there is "no cheating." When all four corners are folded
over, the handkerchief will still be in the shape of a square, but
of course much smaller than it was at the commencement, and it will
have an aperture running from the centre to each corner. Note the
portion of the handkerchief to which the coin is stuck, and place
the two hands, side by side, in the aperture formed by this portion
and the one next to it (Fig. 12). If the hands are now separated
briskly, and the sides of the handkerchief allowed to slide through
the fingers, it stands to reason that, the coin being fast to the
corner of the handkerchief, it will, when the corner is reached,
find its way into the hand. The handkerchief must be shaken hard,
as soon as the coin is safe in the hand, for effect. The operations
of opening the handkerchief and shaking it must be practised until
they can be compassed both smoothly and quickly in one movement.
The trick is easy, but requires some little practice. Common soap
is an excellent substitute for wax, but it has the disadvantage of
being less portable. The beauty of the wax is that it can be so
easily concealed beneath the nail, and comes off the coin cleanly.
The coin successfully vanished from the handkerchief, it rests with
the performer to reproduce it in what manner he pleases. If he has
already found coins in the heads of the audience, the reproduction
can be varied. For instance, if a tiny piece of wax be affixed to
the flat end of the wand, and that end brought into contact with the
coin whilst in the palm, and a little pressure used, the coin will
adhere. Then, if the wand be passed rapidly behind a curtain, or
inside the coat of one of the audience, a great effect can be caused
by slowly producing the vanished article from its supposed place of
concealment at the end of the wand. The trick can be further prolonged
by having about 15in. of human hair, with a tiny bead of wax at the
end, affixed to a waistcoat button. Affix the coin to the waxed
end, and place it in a wineglass, in which it can be easily made
to dance by slightly moving the glass or depressing the hair with
the wand, which is supposed to be beating time. Such a combination
of tricks, each one easy in itself, affords invaluable practice to
the beginner. The conjuror, like the chess-player, must always see,
in his mind's eye, two or three moves ahead, so that no hitch or
hesitation occurs. For example, the instant the coin reaches the hand
from the handkerchief, it must be palmed, the wand taken up, and the
handkerchief ostentatiously given round for inspection to show that
there is no hole in it, or for any other plausible reason. Perhaps
you will only gain five seconds by this, but that is time enough to
enable you to press the wand against the coin. You must not, after
this, allow the least pause to occur, but at once seize someone, and
have your wand inside his coat before he knows what you are about; for
it must be remembered that, if the action is noticed, the coin will
be noticed too, as it is in a tolerably conspicuous position at the
end of the wand. Then, whilst you are rating the individual soundly
for having endeavoured to spoil your trick by concealing the coin, and
drawing universal attention to him, one hand will be busily employed
in pressing the waxed end of the hair against the coin. The trick of
dancing a coin in a glass is so well known that no one with any desire
for a reputation as a prestidigitateur would introduce it by itself;
but, in the illustration I have just given, the coin has been in such
a variety of places and situations, that the idea of its being fixed
to anything does not enter the minds of the audience. Half-a-minute's
dancing is quite sufficient, and at the end of it the attention of the
audience must be at once drawn into another groove by your showing the
coin to be the veritable one marked some time since, the wax being
removed by a finger nail.
[Illustration: FIG. 12.]
(_g_) Another very pretty trick is the following, although also well
known. Procure (a "magical repository" will be found the best place
to go to in the long run) a "nest" of round boxes, one fitting inside
the other. If the outside one is of the size of a crown piece, and
the inner one large enough to contain a shilling, the "nest" should
consist of nine or ten boxes. Have the lids arranged in order, one
within the other, and the bodies in the same manner, beside the
lids. If you are performing with a retiring screen, the boxes can be
arranged behind it. Lacking this, the next best plan is to have them
at the bottom of a bag, which will stifle the noise made by shutting
them. Borrow a marked coin, which you will exchange for a similar one
in your palm (Palm No. 1). Give this to be held. Say, "Now, here
I have a small box." But as you have purposely left the "small box"
behind your screen or in your bag, as the case may be, you will have
to go and fetch it. As soon as your hands are out of sight, pop the
coin (which will be the marked one) into the smallest box, and shut
all the lids down together. If you have to do this inside the bag,
and consequently in full view of the audience, your face must bear an
anxious and slightly annoyed expression, as if the box could not be
found. As soon as the manoeuvre is executed, exclaim, as if much
relieved, "Ah, here it is. Now, ladies and gentlemen," &c., &c. The
operation of shutting all the boxes down at once is a very simple
one if the lids are taken in one hand and the bodies in the other,
the two halves meeting, as it were, half way. A little practice will
soon show the futility of attempting to _turn_ the lids over on the
bodies. Place the box in a prominent place (do not give it to be held,
as a slight shake will reveal the fact that there is a coin already
inside), and, taking the coin out of the handkerchief, "pass" it into
the box, which now ask someone to open. Of course, box No. 2 will be
found inside, at which you will say, "Dear me!" or make any other
expression of surprise. Boxes Nos. 3, 4, and so on will in turn be
revealed, amidst great amusement, and in the innermost one, which
the performer must, on no account, open himself, the coin will be
discovered. You cannot very well avoid allowing an examination of the
boxes, but always take care that the lids are in one place and the
boxes in another, and all in great confusion as to gradation of size,
and at the earliest opportunity sweep them away. It is the fashion
to perform this trick with a coin previously sewn in a handkerchief,
which handkerchief is whisked in the air. The effect is decidedly
good, if not spoilt (as it certainly will be, ever and anon) by a
demand to examine the handkerchief, which demand, I need hardly say,
it is impossible to accede to. This sort of thing the conjuror must
never indulge in. Let him borrow and return his handkerchief like a
man, and trust to his sleight of hand.
(_h_) Palm a penny (Palm No. 1); borrow another, and a florin.
Ask one of the audience to extend his or her hands (palms open and
upwards) towards you; give the borrowed penny to be held by someone
else, hold the florin at the ends of the fingers of the left hand,
and execute the pass described in trick _c_, which will leave the
florin in the palm of the left hand. The penny in the right hand
must not, however, be actually exhibited, as is the coin in trick
c, but be immediately placed in one of the outstretched hands before
you. If the owner of them is at all restive, and anxious to see what
is in his or her hand, or is a person you know or think you cannot
trust, ask the nearest person to assist in the operation by holding
the hand in one of his or her own. This, you will explain, is to show
that you have no confederates. If the two parties are of opposite
sexes, you can improve the occasion by some gentle sally about the
gentleman being honoured by holding a lady's hand, &c. This operation
concluded, the audience, including the holder of the coin, is, you
may have no fear, under the impression that the florin is in the
holder's hand. You have now to make believe to place the penny into
the other outstretched hand. To do this, you must execute the same
pass as before, only reversed; _i.e._, the right hand will hold the
penny, and the left the palmed florin. This trick affords an instance
where palming with both hands is a requisite accomplishment. If the
performer is not able to palm with both hands, an opportunity must
be made for getting the coin in the left hand back into the right.
By repeating the change as before, you will be supposed to place
the penny in the other hand of the holder, and, drawing particular
attention to the exact position of the coins, command them to change
places. This trick, so simple to look at, is one of the most difficult
to perform of those yet described; for not only must the sleight of
hand be well executed, but the whole demeanour of the performer must
be impressive of the fact that he really is doing what he says he is,
instead of exactly the reverse. Yet the impressiveness must not be too
pointed, or the natural suspicion in human nature will be aroused.
The "happy medium" is well hit if the performer, in giving the florin
(in reality the penny), says, "Now, sir" (or "madam," as the case may
be), "I will ask you to take great care of this coin for me. Conjurors
are but poor people, and cannot well afford to lose money; for this
reason I have given you the florin to hold in your right hand, it
being the stronger." On giving the penny, you can say that "I would
rather, for safety's sake, that it were along with the florin in the
right hand, only, in that case, there would be no trick." In giving
the coins into the holder's hands, it is highly essential that you
close the latter rapidly, the coins being so covered by your own
fingers during the operation that nothing is seen of them. Otherwise,
it would be unnecessary to proceed further with the trick. The florin
may be marked, but not so the penny, unless the audience insists upon
it, as they sometimes will, at the instigation of Mr. Interference;
in which case the pennies must be once more exchanged--a very simple
matter--before the coins are returned to their owners.
(_i_) Borrow or produce (it is immaterial, save for appearance, which
you do) six to nine coins, and lay them, apart from each other, on
a table or slab. Have one of the coins marked by several persons in
the room (use the "no confederate" excuse), and placed along with
the unmarked ones in a hat and the whole shaken up so as to be
well mixed. Whilst this is being done, have yourself blindfolded.
Placing your hand in the hat, feel every coin, and you will at once
detect which is the marked one, by its warmth. The heat is imparted
to it from the many hands through which it has passed. It is always
advantageous to have the other coins lying on as cold a place as
possible; but never turn back a tablecloth for the purpose of allowing
them to lie on the bare mahogany, or a clue to the solution of the
mystery will be given. Sometimes some clever people will pretend to
put the marked shilling into the hat without doing so. This you can
easily detect by counting the coins. Of course, you would not count
them until you failed to find the marked one, as the trick should
be performed as quickly as possible. No sleight of hand whatever is
required; but it is a trick which never fails to excite the greatest
wonderment whenever successfully performed. By allowing the audience
to arrange the preliminaries, you disarm suspicion. The blindfolding,
which is an innovation of my own, I find a great improvement. Of
course, make the most of it.
(_k_) Have a shilling palmed (Palm No. 1), and borrow another; also
a handkerchief. Place the borrowed shilling in the handkerchief, which
roll up very loosely, the coin from the palm being included in the
folds, and as near the other one as possible without actually touching
it. Place the whole in a hat, with one end of the handkerchief hanging
out. Now borrow another shilling, which say you will pass invisibly
into the handkerchief. Make a pass, and ask someone to shake the
handkerchief into the hat, when the two coins will jingle together.
This is a simple trick, and is capable of variation according to
circumstances.
(_l_) The trick I am now going to describe, as a drawing-room
experiment with coins, surpasses, for simplicity and effect, all
others. But its simplicity must not lead the learner to attempt it
without having attained some proficiency in the foregoing tricks, for
considerable neatness is required to execute it effectively. Procure
a piece of glass of the size and thickness of a penny, and have the
edges ground smooth, but not polished. This is best obtained from a
lapidary--not an optician. Have it palmed in either hand (Palm No.
1). Borrow a penny, and, whilst it is being marked, ask one of the
audience to half fill a wineglass, which has been well examined, with
water. Always let the audience attend to such matters as these, as it
tends to disarm suspicion, and also saves you trouble. You will, of
course, not omit to make the most of there being no possible deception
in the glass, which you will give a lady to hold by the stem or foot.
Now borrow a white handkerchief, as coarse as you can procure it (do
not ask for a coarse handkerchief, for that would be impolite, but say
you want a gentleman's handkerchief, and then you can select which
you prefer), and, taking the marked coin in the same hand as that in
which the glass is palmed, spread the handkerchief over it. Approach
the lady holding the wineglass, and affect to take up the coin, with
the handkerchief, from the outside, by means of the disengaged hand,
but in reality take up the glass, palming the coin (Palm No. 1).
Now spread the handkerchief over the wineglass, with the supposed
coin exactly above the latter, and within an inch of its rim. Let
the holder of the wineglass grasp the coin (_i.e._, the counterfeit
presentment thereof) with the thumb and forefinger of the disengaged
hand, and keep it in the same position, with the understanding that
at the word "three" it is to be allowed to fall into the glass (see
Fig. 13). Take great care that the piece of glass is held exactly over
the wineglass, and utter the word of command only when there is a dead
silence. The jingling of the falling glass will, of course, be assumed
by the audience to be that of the penny. You will now express your
intention of invisibly extracting the coin from the glass. Use any
cabalistic form you may choose, and, with a flourish of the wand from
the wineglass towards your hand, exhibit the coin, and give it to be
examined. Let the lady withdraw the handkerchief from the wineglass,
which at once seize and show rapidly round. The glass at the bottom
will not be perceived, and you must take an early opportunity of
extracting it. Some tricks "take" in various degrees at different
times, but this one never fails to throw the audience into a state of
bewilderment. Always obtain possession of the wineglass as soon as you
can after the completion of the trick, for people will sometimes feel
to the bottom of it with their fingers, although without the faintest
notion of what they are looking for. When you bewilder people, you
must not be surprised if they do inexplicable things, and must prepare
yourself for all emergencies.
[Illustration: FIG. 13.]
My reason for directing the performer to borrow a _penny_ for this
trick is that it has, similarly with the circle of glass, no milled
edge, and is of the size most convenient for the occasion. In extreme
cases an eyeglass may be used, when, if it has a milled edge, as
most of them have, it would be as well to borrow a florin; but in
such instances there must be no dallying in showing the glass round
after the trick, or the ribbed edge will infallibly be seen. I
remember finding myself, on one occasion, without my piece of glass,
and borrowed an eyeglass of one of the audience, under the pretext
that the silken cord by which it was suspended was the very thing I
required for a trick. I did some trivial thing with the cord, but
forgot to return the glass for an hour or so, having in the interim
forced it out of its frame (it was mounted in tortoiseshell),
performed the trick, and replaced it. I knew that I should have to
perform this particular trick, or have my reputation tarnished, so
made a bold stroke for victory. Now I am never without the glass, and
advise my readers to observe the same precaution. A port wine glass
is the best to use, the piece of glass being liable to stick in the
comparatively narrow sherry glass. Always give the wineglass to a lady
to hold: ladies are less liable to attempt to conduct experiments
after their own manner, or to make premature disclosures, either of
which proceedings is embarrassing to the performer. The conjuring
repositories supply a champagne tumbler, with a glass exactly the
size of the interior of the bottom. This is an undoubted improvement,
as the water may be poured out, if an examination be demanded, when
the glass will still adhere to bottom of the tumbler, although the
latter be turned upside down. This trick, when "worked" in conjunction
with the nest of boxes, previously mentioned, makes an excellent
combination. The nest can be used for any sized coin by the simple
expedient of removing the very smallest boxes.
(_m_) Take a penny, in good condition, and make, or have made, by a
competent person, a groove, quite 3/16in. deep, all round the outer
edge. This is very easily and most efficiently managed by means of
a lathe; but, wanting that useful machine, a piercing-saw and flat
needle-file will answer. When the groove is completed, with the
piercing saw cut the penny into three pieces of equal width. Now take
a very fine indiarubber band, obtainable at all shops where rubber
goods are sold, and stretch it round the groove. The illustration
shows the penny in three pieces, and also the band--actual size
before being stretched. In putting on the band, commence with the
centre piece, and then fit in the side pieces, the greatest care
being necessary not to allow the band to get twisted. The result of
these operations, when concluded, is that the penny can be folded up
and made to occupy a space in width one-third of its usual diameter.
When held at a little distance from the spectator, the incisions are
not observable, especially before the penny is used for a trick, the
issue of which, being unknown, does not lead the suspicions of the
audience into any particular groove. As the act of folding causes a
sharp strain to be put upon the band at the junctions, the groove at
those points must be carefully filed, so as to completely do away with
anything resembling a cutting edge, or a disaster may very easily
occur. Invariably, before using, the band should be minutely examined,
and, if the slightest signs of wear manifest themselves, it should be
changed.
[Illustration: FIG. 14.]
The prepared coin (which need not necessarily be a penny) is generally
used in conjunction with a bottle, into which it is made to pass,
_viâ_ the mouth. In order to make the trick at all satisfactory,
a marked penny should be borrowed, and exchanged, by any of the
previously described methods, for the prepared one.
A soda-water bottle has been previously handed round for examination,
and this is taken in the left hand. With the right hand show that the
penny is at least as broad again as the mouth of the bottle, and then,
folding it up quickly whilst making a covering movement, and hidden by
the body of the hand, let it fall through. Show the bottle round to
the spectators, continually shaking it, as if to convince them that
the coin is solid and real, but really to prevent the possibility
of the slits being seen. The trick can now be finished in two ways,
viz., the bottle may be broken, or the coin can be shaken out again. I
fancy the breaking of the bottle is the more effective, as the shaking
out method impresses too forcibly upon the mind of an intelligent
company the fact that some mysterious, if ingeniously concealed,
preparation exists in connection with the coin. But the performer
in this instance, as in very many other cases, must be guided in
his actions by the mental calibre of the spectators. To shake the
coin from the bottle, the latter should be taken horizontally in the
right hand, the fingers of the left hand closing round the mouth,
leaving a hollow in the palm for the coin to fall into. A not too
violent sweeping shake is then given, bringing the mouth of the bottle
downwards, when the coin should pass into the left hand. Some little
practice will be required to insure this operation being brought
off at the first attempt. Having to shake the bottle three or four
times looks unskilful, although it does not absolutely spoil the
trick. I have directed the use of a soda-water bottle because it has
sloping sides, which facilitate the operation of getting the penny
out very considerably, and also because it is made of white glass.
If a coloured bottle were used (which it must not be, if possibly
avoidable), the spectators would suspect that a coin had somehow been
concealed in the interior before the trick began. However the coin
may be regained, whether by breaking the bottle or by shaking out,
it must be immediately re-exchanged for the borrowed penny, which
will then be returned. It is quite possible to have that coin palmed
during the whole operation; but if the performer lacks the necessary
skill for this, it should be carried in the ticket pocket of the coat.
The conjuror should have every coat he wears (excepting his dress
one) furnished with this ticket pocket, and it will be greatly to his
advantage to have one on each side. It should not be too deep, so that
coins and other articles may be speedily reached with certainty, and
it should not have a covering flap.
The penny can also be prepared by omitting the groove, employing
instead holes, made completely through, across the slits, through
which elastic is passed, and fastened. As, for this purpose, flat
elastic is immeasurably superior to any other form, some trouble is
entailed in making suitable slits through; but, once accomplished, the
article is far better than one prepared in any other way. The elastic
should run quite freely through the centre piece, and be fastened with
glue to the outside pieces only, first being slightly stretched, to
insure the whole being brought closely together. The grooved penny can
be purchased at a much less cost than would be incurred in making it,
and, in addition, is more likely to be correctly constructed.
[Illustration: FIG. 15.]
The following is a development of the use of the folding penny, which
is even more startling than the foregoing, one or more pennies being
made to pass into a bottle, which has been examined, and which has the
mouth stopped by a large cork. In this case, the cork (Fig. 15) is
a delusion and a snare. It is just 2in. long, and 1-1/16in. broad at
the top, tapering to 15/16in. at the bottom. Viewed from the exterior,
it is a cork; in reality, it is made of brass, with a thin veneer of
cork glued on the outside. The measurements given include the cork
skin. The bottom opens, flap-like, on a hinge, but is kept normally
closed by means of a fine spiral spring, running the whole length of
the inside, and soldered on the top and bottom. Protruding through a
hole drilled in the top is a pin, which also runs the whole length of
the interior (carried inside a small tube), and, when pressed, pushes
open the bottom flap, thus allowing any contents there may be to fall
out into the bottle. When the pressure upon the pin is removed, the
power of the spring closes it again. This cork is charged with one or
more folding pennies (three or four are generally used), and concealed
in the hand, a genuine cork being handed for examination. The latter
is changed for the "property" cork, which is then placed in the
bottle, which must be white, and, of course, have a very wide mouth.
The performer now produces some pennies, which he may "pass" into the
bottle in any way he pleases. A good method is to use the two boxes
described in "Grand Magic" as then the performer's hands are free.
But the pass shown at Fig. 11 may be employed, the bottle being
taken in the hand in which the coins are actually concealed. When the
coins are being "passed," the bottle must, of course, be held in one
hand or the other, and pressure given the pin by a finger at the
proper moment. Where one coin only is used, it may be simply palmed,
which method would also apply where the performer is skilful enough to
palm several coins at once. In this case, the coins would merely be
held in one hand, and the bottle in the other, and the coins thrown
into the bottle.
(_n_) A very pretty trick, though rather difficult to learn, is
performed, with the aid of the Reverse Palm (Fig. 6), as follows:
Borrow from two separate persons two coins of the same denomination.
Take particular pains to have the marks quite distinct on each,
so that the two are distinguishable from one another. There is no
objection to the performer superintending the marking, in order to
insure its being properly done. One coin, for instance, might have
a single stroke marked upon it, or a cross, whilst the other could
have a small circle or an initial. The numbers 1 and 2 could also be
efficiently employed; and, for facility of description, I will now
suppose them used. Palmed (Fig. 2), you have another coin of your
own, similar to those borrowed. You place two chairs or settees a
little distance apart, between yourself and the spectators. Take coin
No. 1, and, standing behind one of the chairs, facing the company, act
as though you tossed it upon the cushion. What you really do, however,
is to palm the coin by the reverse palm, following the instructions
on page 8, for throwing a coin away into the air; the coin that
has been concealed in the palm being released, in its stead. This
action must be assiduously practised until it can be performed with
complete certainty and smoothness. Practise first tossing a coin on
a chair from a distance of a couple of feet, and then imitate that
action as nearly as possible whilst making the change. The toss must
be made with a steady, smooth swing, neither too hurriedly nor too
slowly executed. When the manoeuvre is finished, the palm of the
hand must, of course, be towards the audience. A half, or whole, turn
of the body must now be made, to enable the performer to get the coin
from the back of the fingers to the palm proper. The way to ensure the
safe execution of this is to put the thumb over the first finger,
so that it grasps the coin, assisted by the middle finger. The first
finger can then be drawn out of the way. With coin No. 1 in the palm,
take coin No. 2, and repeat the changing operation, at the completion
of which the state of affairs will be: On chair 1, duplicate coin
(supposed by spectators to be coin No. 1); on chair 2, coin No. 1
(supposed by spectators to be coin No. 2); in performer's palm, coin
No. 2. Any fanciful form of causing a magical change to take place
may be gone into, and the performer then asks a spectator to examine
the coin on chair 2, which is found to be coin No. 1. As only two
coins are known to the spectators, it is taken for granted by them
that the one on chair 1 is coin No. 2; but it will be as well for the
performer to incidentally remark, "And, of course, there is coin No.
2," and then at once proceed to show the trick over again, "for the
general satisfaction of those present." For this purpose, coin No.
1 is taken from the person who examined it, and ostensibly replaced
upon chair 2. Instead, however, coin No. 2 is placed there. Under the
plea of placing the chair a little closer, so that a better view may
be obtained, the performer takes up duplicate coin from chair 1, and,
in apparently replacing it, substitutes coin No. 1. The coins have
thus been made to regain their old positions, and may now, of course,
be freely examined, the performer not touching them again. If the
performer feels any confidence in himself in this rather difficult
trick, he may use three marked coins, when, by skilful manipulation,
he may make all sorts of changes. By working changes with only two of
the three at a time, he always has one lying dormant, which is not
liable to inspection, and may, therefore, be the duplicate one. It is
not advisable for him to prolong the trick, unless it be going very
well. He must keep his wits about him, however, or he may find that he
has forgotten the precise whereabouts of his own coin. A very bold,
but remarkably effective, way of bringing about the final change is
to pick the coin from the chair, and, instead of moving that closer,
toss the coin into a lady's lap. The lady should be sitting upon
the extreme verge of the other spectators, or else must be shielded
by some article of furniture, or the coin palmed at the back of the
hand is not unlikely to be seen. The very boldness of this action is,
however, its chief safeguard, only there must be no sort of hesitation
in its execution.
A performer with large and muscular fingers can use half-crowns
for the trick, but for the beginner shillings and halfpence will
be sufficient. Copper coins are not so effective as silver; but an
accidental exposure of a portion of them is not so readily perceived
as is the case with the brighter metal--not that there is the least
excuse for such exposure.
Before returning the duplicate coin to the pocket, the performer may
produce one or two other effects with the reverse palm. Let him borrow
a hat, and a coin similar to the one concealed. Standing sideways to
the company, let him have the duplicate palmed reversely in the hand
that is farthest from the audience. Say it is the left hand. With the
right hand place the hat into the left one, the thumb on the brim, the
fingers inside. As the company have seen the palm of the left hand
open, not the slightest suspicion will be entertained that it holds
anything. The borrowed coin is now made to perform an ærial journey,
being palmed. The performer's eye follows its imaginary flight,
and then catches it in the hat, the coin in the left hand being of
course released, when it will be heard to fall. After showing this
coin, reverse palm the other, under cover of the hat, and repeat the
operation. To do this, the performer must be able to palm equally well
with either hand. If the trick be repeated, it should be varied each
time by some such device as finding that the coin had taken refuge in
a gentleman's hair, lady's handkerchief, &c., on its way to the hat.
By the time the learner has proceeded thus far with success, he will
have acquired a proficiency that will enable him to amuse a circle of
friends for an hour or two by means of coin tricks alone, without much
fear of detection, especially if the rule of rehearsing in private
before exhibiting in public be adhered to. The security afforded by a
good palm can scarcely be over-estimated, as it enables the performer
to attempt the most barefaced impromptu experiments with comparative
impunity. These impromptu interludes are always conducive to success,
for the audience can generally discover originality.
But, before taking a temporary leave of coins, I must put my readers
up to a few wrinkles in connection with the use of the sleeve--a
portion of the conjuror's attire which is but rarely employed,
notwithstanding the popular exclamation of "Up his sleeve," which is
usually made use of when the operator has vanished some trifle in the
shape of a cauliflower or rabbit, for the reception of which articles
the sleeve of a dress coat is so admirably adapted. No; the sleeve
is only used when its coadjutorship is unsuspected; and, in the case
of coins, only when the palm is suspected of containing the coin. So
many people have a misty idea of palming, that one frequently hears
whispered, "In his palm." Should the whisperer be wrong, of course
you will at once prove him to be so by exhibiting your palms empty;
but should he be right, you will then feign not to hear the whisper.
Sometimes, though, the announcement is not made in a whisper, but
in the form of a challenge to you, and this you must be prepared to
meet. Suppose the coin _is_ palmed and you are challenged; you are
close to or among the audience, and the challenger is importunate.
Nothing remains but to sleeve the coin. This manoeuvre is executed
by shooting the arm straight out, the palm open and downwards, with
such force as will carry the coin up the sleeve. Of course, you
must not stand in middle of the room shooting your arm out, or the
audience will either divine what you are about or will think you are
taking leave of your senses. The action must be covered by an advance
towards the challenger, which must be done as boldly as if you had
never even seen the coin, much less concealed it in your palm. As
you advance, say something; for example, "What! in my palm, sir? I
don't understand you. How can anything be in my palm? If you don't
believe me, see for yourself." With this, make the shoot, and turn
the hand over. Care must be taken that the arm is quite level, or the
coin will slide gracefully on to the floor. You must not stop here,
but say, "Perhaps you would like to see my other hand as well, sir"
(show left hand, at same time allowing coin to fall back in the right,
where palm it), "or maybe you think the coin is up my sleeve." Shake
both arms vigorously, which, as the coin is again in your palm, you
can do with impunity, and ask someone to feel your sleeves. An extra
effect is given by your asserting that the cause of the gentleman's
anxiety was that he himself had basely pilfered the coin, and wished
to pass the odium on to you. With this remark, produce the coin from
some part of his person. Barring the disturbance to the equilibrium of
one's feelings of security whilst the performance is going on, this
little interlude, promptly carried out, is as good as any set trick.
Of course there must be no bungling. Should the sleeves be turned
back, as they often will be, they must first be unrolled, with great
deliberation. In such an instance you would, of course, show that
your sleeves are guiltless of any deception, before exonerating the
palm. Practice will enable you at once to perceive the nature of the
objection about to be raised, so that ordinarily you can anticipate,
and turn down one sleeve at least. It is not often that the exigency
occurs, but it will infallibly do so at some time or other, so one
must be prepared to meet it, or be looked upon as an impostor. A
second method for sending a coin up the sleeve is to place it almost
on the ends of the fingers (Fig. 16) palm upwards, and, turning the
hand rapidly over, close it (Fig. 17). This will throw the coin
up the sleeve, whereas the appearance is that it is enclosed in the
hand. A third method is to hold the coin between the thumb and middle
finger (Fig. 18) and "flip" it up the sleeve. A fourth method is to
place the coin on the edge of the table and cover it with the ends of
the fingers, which draw smartly back and shut, when the coin will be
shot up the sleeve. This somewhat resembles the second method. A fifth
method is to spin the coin high in the air, and as it descends make a
"grab" at it as if catching, but in reality allow it to fall down the
sleeve, keeping the hand shut as though holding it. This is one of the
most thorough deceptions I know of. It is so perfect that the operator
himself cannot see the coin enter the sleeve. I am quite aware that
it seems improbable, but a trial will be conclusive on the point. A
pleasing variety of the first method is to place a coin (the heavier
the better) on the palm of the hand. Turn the hand over briskly, at
the same time thrusting it well forward, and the coin will slide up
the sleeve. In performing any of these tricks be careful to have the
shirt cuff pulled well up and out of the way, and do not wear large
links or solitaires, against which the coin will infallibly clink, if
only for the simple reason that it is not wanted to do so. No one but
a bungler would use the sleeve in his regular performances, except
when driven by necessity; but it is highly essential for a conjuror to
be perfect in all the minutiæ of his art, and he must practise them as
the pianoforte-player practises the scales which he never plays to the
public.
[Illustration: FIG. 16.]
[Illustration: FIG. 17.]
[Illustration: FIG. 18.]
In using marked coins, always take the greatest care that the marking
is done in such a manner as to render it impossible for the coin not
to be recognised on making its reappearance; and also let several
people see the mark. It is very disheartening, when you have performed
an elaborate trick, in which a Mr. Interference has given you no
end of trouble, to hear the owner of the coin say that he cannot
recognise his mark. I have seen people put some trivial mark on a coin
in pencil, which would rub off immediately. It is also advisable to
have a quantity of cheap coins by you. In such tricks as trick _d_,
large, thin, and showy silver Turkish coins are the best. They possess
every advantage; the milled edge gives a firm hold for the palm,
whilst the substance of the coin allows of a large number being held
in the hand. Besides this, thin coins give a good business-like clink;
whilst a large coin is always more effective than a small one. Pennies
plated over make very fair substitutes, and do not entail much loss of
capital if kept aside ready for use, as they always should be, which
can hardly be said to be the case with florins or half-crowns.
CHAPTER III.
TRICKS WITH COMMON OBJECTS.
ON RAPIDITY AND DECEPTION--MISDIRECTION--A JAPANESE SUGAR
TRICK--"FLY AWAY, JACK; FLY AWAY, JOHN: COME AGAIN, JACK;
COME AGAIN, JOHN"--A "RISING BLADE"--TO RESTORE A PIECE OF
COTTON THAT HAS BEEN CUT UP IN SMALL PIECES--TO PASS A RING
FROM A HANDKERCHIEF ON TO A WAND HELD AT EACH END--A SECOND
METHOD--A THIRD METHOD.
I commence this, the second portion of drawing-room conjuring, with
the decided hope that, before my readers attempt to follow me, they
will have attained some proficiency in the art of palming and other
little matters alluded to in my remarks concerning the treatment of
coins. If such skill has been acquired, although in a small degree
only, it will be of use in rendering the manipulation of other objects
much easier. The prevailing idea with the public is that a conjuror
moves things about from place to place before one's very eyes, but
with such extreme rapidity as to avoid detection. This, I say, is the
prevailing idea, and long may it continue to be so, since it is the
very thing an audience is supposed to imagine. The learner, however,
must, from the outset, dismiss such an impression from his mind as
untenable, even for an instant. If he has a lurking opinion that
a hand _can_ be moved without the motion being detected, let him
practise at moving, say, a cork or a piece of sugar, a distance of
only one short inch. Let him practise for a twelvemonth to begin with,
and I will guarantee that at the end of that period he is no nearer
the consummation of the feat than he was at the commencement. If time
hangs heavily on his hands, let him go on practising, say, for five
or ten years: the result will be precisely similar. No; conjuring is
based upon more deceptive principles than mere rapidity of movement,
although that, of course, enters largely into its composition.
Articles are, indeed, transmitted from one place to another before
the eyes of the audience, but it is always, as it were, _sub rosa_.
This is the reason why conjurors say so much about the hand being
quicker than the eye, &c. The audience is continually trying to
detect movements which are never even attempted, the result being
that other movements are conducted with impunity. The conjuror must
start with the one principle firmly fixed in his mind that he is to
deceive his audience in every way possible. At no time is he actually
to do that which he says he is doing. Every look and gesture, besides
every word, should tend to lead the mind into the wrong groove.
MISDIRECTION is the grand basis of the conjuror's actions;
and the more natural the performer's movements in this particular,
the more complete will be his success. With each trick that requires
it, I shall give hints for misdirecting the spectator's attention,
although I am of opinion that every conjuror can best suit himself if
he is only firmly impressed with the necessity for misdirection. The
drawing-room conjuror must hold himself prepared to perform offhand
with any article that may happen to present itself to view; although
it is, of course, perfectly allowable for him to send for anything he
may require. An article which one is tolerably certain to find in most
houses is
_Sugar._--Take four well-shaped pieces, of a medium size, and place
them before you on a table, at which you will sit at your ease, in the
form of a square, and about a foot from each other. Hatch up a long
rigmarole about one piece being the Emperor of Japan, another his
wife, another his daughter, and another his prime minister, or any
other rubbish you please, so long as you bring it about that it is
necessary that all four should assemble together in one place. In the
country of which you are speaking, you will explain, it is the custom
of Royalty to travel by telegraph, and invisible to the gaze of the
"common herd." To illustrate how it is done, you will cover two of
the four pieces, each with a separate hand, and, at the word "pass,"
make a slight movement as if throwing a piece from one hand to the
other. On raising the hands, two pieces will be found under one, and
none under the other. Repeat this operation (the minority always going
over to the majority) until all four pieces are collected under one
hand. The explanation of this really pretty, and, to the uninitiated,
inexplicable trick, is, that you have a fifth piece of sugar palmed.
If this piece be released, and that under the other hand palmed, the
effect is the same as if an invisible journey had really been made.
Supposing the five pieces of sugar to be represented by numerals, the
various changes may be thus tabulated:
_Left Hand._ _Right Hand._
1.--Raise 1 and Drop 5 with 2.
2.--Drop 1 with 5 and 2 and Raise 3.
3.--Raise 4 and Drop 3 with 1, 5, and 2.
4.--Raise both hands and pocket 4.
The rough and adhesive nature of sugar renders it very easy to palm.
In palming, avoid all contraction of the muscles of the back of the
hand, which is visible to the audience, or a clue to the solution of
the trick will be given. If going out to a place where you are likely
to be asked to exhibit your skill, be provided with a piece of sugar,
and then ask for the requisite four pieces. If you are unprovided,
then you must secure possession of the sugar basin, and secrete the
extra piece as best you can. The extreme simplicity of this trick is
only equalled by the astonishment of the audience, who are straining
their eyes to catch a glimpse of the piece of sugar as it passes. I
need hardly remark that they never succeed.
[Illustration: FIG. 19.]
[Illustration: FIG. 20.]
_Knives_, I think I may say, are also tolerably common articles, and
some good tricks are performed with them. Take a cheese knife and four
tiny squares of paper. Stand facing your audience, however small it
may be, and, wetting the papers separately, stick two on each side of
the blade, taking care that the positions on both sides correspond
as nearly as possible. Hold the knife before you in the fingers of
the right hand (Fig. 19), and in such a position that only one side
of the blade is visible. With the thumb and finger of the left hand
remove the piece of paper nearest the handle, and, putting your hand
behind your back, make a feint of throwing it away, without actually
doing so. Now, with a rapid movement, cause the knife to describe a
half circle in the air _still with the same side uppermost_; but the
position of the hand will be slightly altered (Fig. 20), which will
lead the audience to think that the knife has been actually turned
over. Barely before the movement is completed a finger of the left
hand must be upon the spot recently occupied by the piece of paper, as
if taking off a second piece from the opposite side. The first piece,
which has all the time been in the left hand, is thus made to do duty
twice. The second time, it is dropped on the floor in full view of the
audience, accompanied by the remark, "that makes the second piece."
Now remove the other piece of paper, and repeat the manoeuvre
executed with the first piece, taking the greatest care that only one
side of the blade is visible, and that the finger of the left hand,
with the concealed paper, is down upon the vacant spot before the
spectators' eyes can rest there. Having ostensibly removed the fourth
and last piece of paper, the knife is supposed to be empty, which you
boldly declare to be the case, making a rapid backward and forward
movement with the blank side to prove it. You then say you will cause
the papers to re-appear upon the knife instantaneously. All you have
to do is to put your hand behind your back and reverse the position of
the knife so that the side of the blade with the two pieces of paper
still remaining upon it is uppermost. Bringing the knife again to the
front, make another quick backward and forward movement, saying, "Here
are the papers back again on both sides as before," and then, without
any further preliminaries, draw the blade through the fingers and
cause the two papers to fall upon the floor. If this final movement
is not executed, the audience will, when they have recovered their
senses, point to the two papers which you dropped on the floor during
the performance of the trick, and want to know why they are there and
not on the knife. Continued rapidity of motion is what is required
for the success of this trick. There must be no halting in the middle
or hesitation of any kind, to avoid which practice in private will be
essential, as, indeed, it will be with every trick worth doing at all.
Borrow a _light_ penknife, and take care that it is not too sharp, and
has a good deep notch at the haft. You are previously prepared with
about two feet of very fine black silk, one end of which is attached
to a button of your vest, the other end being furnished with a loop
large enough to pass over a finger. This can either be wound round the
button, or can hang loosely, with the free end looped up. I prefer
the latter method, and have never found it lead to any inconvenience,
which at first sight it appears extremely likely to do. Also borrow a
hock or champagne bottle; pint size preferred. First send round the
knife to be examined, and, whilst the examination is going on, get
the loop of the silk over the end of one of the fingers of the left
hand. When the knife is returned to you, and not before, give the
bottle to be examined, and distract the attention of the audience by
allusions to the "departed spirits" of the bottle, and admonitions to
be sure and see that the bottom does not take out. By the time the
bottle comes back you have slipped the loop over the blade of the
knife and allowed it to catch in the notch, where cause it to remain.
If the knife is a sharp one, extra caution must be observed, or the
silk will be severed. This actually happened to me on one occasion,
so I speak from direful experience. By sending the bottle away to be
cleaned, I gained sufficient time to tie another loop in the silk, and
went on as usual; but the incident was not a particularly cheerful one
taken altogether--there was too much "glorious uncertainty" about it.
Take the knife upside down, _i.e._, with the sharp edge of the blade
uppermost, between the finger and thumb, hold the silk sufficiently
taut to keep the loop in position by means of the other fingers,
and drop the whole into the bottle. This must not be done with the
bottle in a perpendicular position (in which case the loop will
probably either break or slip off the knife), but with it inclined
at an angle of about 45 deg. (Fig. 21). This will allow the knife
to slide down at a safe speed and yet reach the bottom with a good
"thud." Having satisfied yourself that everything is in order, hold
the bottle perpendicularly in the left hand between the audience and
yourself, and about breast high. Make use of any cabalistic nonsense
you please, and then cause the knife to rise from the bottle by the
action of moving it from you and towards the audience. The action of
raising the bottle must be but sparsely indulged in, if at all, as it
is easily noticed; not so the horizontal motion. When brought to the
mouth of the bottle the knife quietly topples over on to the floor,
whence allow it to be picked up by a spectator, who will not require
much admonition to examine it. Also send the bottle round again;
and get rid of the silk as soon as you can after the trick is done.
It will be noticed that I have directed the performer to use a hock
or champagne bottle. The reason for this will be obvious after once
trying the experiment with a bottle having an abrupt shoulder, such
as an ale bottle. The knife catches in it, and a vigorous jerk, which
is as likely to cause a breakage as anything else, has to be resorted
to to free it. The sides of hock and champagne bottles presenting an
even surface the whole way up, that class of bottle is therefore to be
preferred. By means of the foregoing three tricks I have seen a room
full of intelligent people utterly bewildered.
[Illustration: FIG. 21]
The following trick I have never known to be discovered if only
properly performed. For it you will require another exceedingly common
object, viz.:
_Cotton._--Take a piece of any colour, 12in. to 15in. long, and see
that one of the audience is provided with a very sharp penknife.
Double the cotton once, and have the bend cut quite through. Double
again and have it cut, and repeat the operation until it is nothing
but pieces, each barely a third of an inch long. Rub the pieces
together in the fingers, and, after a short time, quietly draw out
the cotton again as it was in the first instance. That is what you
must ostensibly do: now for how to do it. First of all, have concealed
between your finger and thumb a piece of cotton about the length
above mentioned. This you must roll up small, and deliberately hold
between your finger and thumb, or, better still, if the fingers be
sufficiently large, between the tips of any two fingers, as they are
more naturally kept together. Nobody will notice it if the hand is
engaged in negligently holding the lappel of your coat, the wand, &c.
I need hardly mention that the concealed piece must be of the same
colour as that operated upon, as the production of a white in place of
a black piece would scarcely be satisfactory. To ensure the success of
this preliminary, some considerable manoeuvring has often to be gone
through, and no small amount of tact exhibited. Where you are showing
the trick for the first time, you can of course ask for any coloured
cotton you please (always choose black when you have a choice),
but it is such a fascinating trick that you will be called upon to
perform it over and over again in the same house, or before the same
people--which is quite as bad--and you will find that all kinds of
ingenious devices will be brought to bear upon you. As a commencement,
always carry in the corners of your waistcoat pockets two black and
two white pieces, ready for emergencies. Each pocket will contain
two pieces of the same colour, but differing in thickness, one in
each corner. It is useless to carry other colours on the mere chance,
as you are sure to be unprovided with the exact one required at the
moment. When coloured cotton is produced, you must, by some means
or other, get at the reel from which the cotton is taken. If driven
right into a corner, you must go so far as to ask someone (always
let it be the master or mistress of the house) to secretly obtain a
piece for you; but this you will have to resort to on rare occasions
only. Make all sorts of excuses so as to cause a delay, even going so
far as to postpone the performance of the trick, but not before you
have seen what colour you are likely to be favoured with. Your wits
must do the rest. The reader must remember that I have taken extreme
cases, and such as but rarely occur; but still they _do_ occur, and
if I did not warn the beginner of pitfalls ahead, he would not think
much of my teaching. In the ordinary way, he will be able to ask for
any colour he pleases, which will of course be similar to that with
which he is provided. We will suppose that everything has progressed
favourably. Take the cotton to be cut between the thumb and forefinger
of each hand, by the extreme ends, and, doubling it, let one hand
hold the loop to be cut, the fingers of the other hand holding the
ends. As soon as the knife has passed through the cotton, give it a
"twitch," and bring the ends, of which there will now be four, quickly
together, as if you had performed some very intricate manoeuvre. Of
course, you have really done nothing at all, the movement being only
a deceptive one to lead the spectators to believe that the secret of
the trick consists in the way in which you twist or double the cotton.
Have this in mind all through the trick, and keep up the deception.
Continue to double the cotton, taking the greatest care that the ends
all come neatly together, and that all the loops are cut through.
Do everything with the greatest deliberation (except the delusive
"twitch"), for there is no occasion for any hurry. When the cotton is
cut so small that it will not double any more, commence to knead in
the fingers, and gradually work the fragments behind the concealed
piece, which must be brought to the front. This you will do without
once removing the hands from the full view of the audience--in fact,
under their very eyes. When you feel quite sure that everything is
snug and secure, commence to unravel the whole piece, which will pass
for the resuscitated original.
People who have seen the trick performed before will sometimes suggest
that the piece of cotton should be measured before being cut up.
Allow this to be done with all the grace in the world (when you find
that you cannot do otherwise), but, before operating upon it, roll
it up in the fingers, either absently, whilst engaging the audience
in conversation, or for the purpose of seeing if it is of the proper
dimensions, and exchange it, unperceived, for the concealed piece,
which will be cut up instead. Although it is not advisable to have the
cotton measured first, yet, when it is done, it invariably adds lustre
to the feat. The pieces must never be carelessly thrown away, but
secreted in a pocket on the first opportunity that presents itself,
and afterwards burnt.
[Illustration: FIG. 22.]
_Rings_ can be made use of in many tricks, both in the drawing-room
and on the stage. The following will be found very neat and effective:
Procure a metal imitation of a wedding-ring, and have it cut neatly
through. Pass this ring under a single thread of your handkerchief
near one of the corners. Borrow a lady's ring, which palm, under
pretence of putting it in the handkerchief. (The best method for
palming a ring is to hold it between two fingers at the roots.) This
you will appear to have done if you give the false ring (under cover
of the handkerchief) to be held by someone who is not the owner of
the borrowed article. It is immaterial whether the genuine ring has
a fancy head or not, as the back of it will usually be about the
width of a wedding-ring. Take the wand in the hand, and, unperceived,
slip the ring in your palm over it until it reaches the middle,
still covered by the hand. Now ask two persons to hold the wand, one
at either end, and lay the handkerchief containing the false ring
(still held from the outside by the original holder) over it. If
you now remove your hand, you will leave the ring on the wand still
concealed by the handkerchief (Fig. 22). Take hold of the end of
the handkerchief which hangs down below the wand, and instruct the
person holding the false ring to leave go when you count "three." As
soon as you are obeyed, draw the handkerchief smartly across the
wand. This will cause the ring to spin round, and assist materially in
inducing the audience to believe that it was actually conjured from
the handkerchief on to the wand whilst the latter article was being
held at either end by two people. A slight jerk will detach the false
ring from the handkerchief, which you can send round to be examined.
A hint I can give the learner is, never to ask a lady to lend you her
wedding-ring or keeper. Many ladies are exceedingly superstitious, and
feel embarrassed when asked, from not liking to refuse, and yet being
unwilling to take their rings from their fingers. Always borrow a ring
the back of which nearly, if not quite, matches your false article in
substance.
Procure a metal ring, similar to the one used in the last trick, of
very soft brass, and, when you have cut it through, sharpen up the
two ends to points with a file, or any other way you please. Borrow
a lady's ring, and exchange it, as in last trick, putting the false
one in a handkerchief, which have tied with tape or string in such a
manner that the ring is contained in a bag. If the borrowed ring is
narrow all round, you may make use of your nest of boxes (described
in trick _g_, Chapter II.), if it has not been previously utilised
in some other trick; it being a golden rule among conjurors never to
use the same apparatus twice during the same evening. An apple (a
potato, small loaf, &c., will do as well) can be used instead with
effect, if a goodly slit be made in it, and the ring pushed in while
you are taking it from your bag or from behind the screen. Show the
apple round, boldly saying that everyone can see that there is no
preparation about it, at the same time taking care that no one has
time to decide either one way or the other from the rapidity with
which you pass it about. Place it in a prominent position, and then
take the handkerchief containing the false ring by the bag, allowing
the ends to fall over and conceal your hands. Quickly unbend the
ring, and, working one of the pointed ends through the handkerchief,
draw it out, and _rub the place of exit between your fingers, so as
to obliterate all traces of it_. All this you must do very quickly,
and, dropping the handkerchief on the floor, say, "Without untying
the string, I have abstracted the ring, which I now pass into that
apple." Here make a pass. Take a knife in the hand holding the false
ring (unless you have been clever enough to get rid of that article),
and, showing the audience that the other hand is quite empty, proceed
to cut open the apple slowly. When the knife touches the ring, allow
it to "clink" upon it as much as possible, and call attention to the
fact, as it is a great feature in the trick. Do not cut the apple
completely through, but, taking it forward (on a plate is the best
way), allow the owner of the ring to take it out with her own hand.
Of course, the audience must not be allowed to handle the apple, and
so discover the old slit. This trick should not be performed with
the preceding one, but on another evening. The principal effect of
the trick is the apparent abstraction of the borrowed ring from its
confinement in the handkerchief in an incomprehensible manner, and you
must, therefore, allow the audience to see that the ring undoubtedly
_is_ tied up securely in the first instance.
Another trick with a ring is performed by aid of the wand only.
Borrow a good stout ring, a signet for example, and, holding it near
the roots of the fingers of the right hand, pretend to pass it over
the wand, but, in reality, let it slide along on the outside of it,
and still keep it in the hand. The deception is assisted if the ring
be first carelessly placed upon the wand, and taken off again, two
or three times. Say to one of the audience, "Will you be so kind as
to hold one end of the wand with either hand?" and, in stretching
the wand out towards him, allow the left hand momentarily to pass
close under the right, and let the ring fall into it--of course,
unperceived. If you look at your hands whilst doing this, you are a
lost man. You must look the addressee boldly in the face, and thereby
divert attention to him--not that there is the slightest excuse for
exposing the ring during its passage from one hand to the other. When
the wand is firmly held at both ends, say something about the futility
of strength in certain cases, and eventually show the ring in the left
hand, and remove the right from the wand to show that it is empty.
If relinquished at this stage, the trick is very incomplete, as the
audience usually divine, or affect to divine, that the ring never was
put upon the wand at all. It is a peculiarity of this trick that this
remark is almost invariably made, so the conjuror must be prepared
with something still more "staggering." Return the ring to its owner,
and call attention to the fact that you have not cut it in any way
(not that anyone will ever think that you would do so, but you must
assume that this idea is prevailing in the minds of the audience),
and secretly take from your pocket, or wherever it may be concealed,
a thick metal (or gold) ring, which keep in the left hand. Borrow
the ring again, and slide it over the wand with precisely the same
movement which you used in the first instance, when you did _not_ put
the ring on. This time you must appear to be very clumsy, and let the
two hands come together so that everyone can see the action clearly,
and snatch the left hand away sharply as if it contained the ring.
You will doubtless see a number of heads lean towards each other, and
hear a good deal of loud whispering, in which the words "left hand"
will be conspicuous. Take no notice of this beyond looking as confused
as possible, and the audience will think they have bowled you out
at last. The strange part of it is that, in a trick of this kind, a
spectator who fancies, rightly or wrongly, that he has discovered
something, never attributes the fact to your want of skill, but to
his own remarkable powers of perception. The effect of the ruse
will be heightened if you allow a tiny portion of the false ring to
catch the eye of one or more of the audience; or resort to any other
artifice to induce them to believe that you really have the borrowed
ring in the left hand, and have allowed the fact to transpire through
carelessness. Now say that, the ring being securely on the wand, you
mean to take it off as before, and give the two ends of the wand to be
held. You will then appear to notice the incredulous looks and remarks
of the audience for the first time, and stoutly deny that the ring
is in the left hand, which, however, you decline to open. Allow the
audience to argue the point with you, and, when one has said that he
saw you take the ring in the left hand, and others have made a similar
statement, pretend to give in, and say that you must admit that you
are discovered; but, at the same time, you feel it incumbent on you
to do something to retrieve your character. You will, therefore, pass
the ring, now in the left hand, invisibly on to the wand. Make a pass
with the left hand, and draw the right smartly away from the wand,
causing the ring on it to spin round. The effect may be imagined. At
the instant the right hand leaves the wand, the left should place
the false ring (supposing one is used) in the pocket, as all manner
of questions will be asked afterwards. The trick can be varied in
many ways, by confusing the spectators. Peripatetic conjurors make a
good deal of money by means of this trick, by betting that the ring
is either on or off the wand. Manner has a great deal to do with the
success of it.
CHAPTER IV.
TRICKS WITH CUPS AND BALLS.
THE CUPS--THE BALLS--HOW TO CONCEAL A BALL--HOW TO SLIP
A BALL UNDER A CUP UNPERCEIVED--HOW TO VANISH A BALL:
PHASE ONE, PHASE TWO, PHASE THREE--THE MANUFACTORY--HOW TO
INTRODUCE LARGE OBJECTS BENEATH THE CUPS--BAG FOR HOLDING
ARTICLES--HINTS--TALK FOR THE TRICK.
[Illustration: FIG. 23.]
The variety of tricks performed with the aid of cups and balls take a
prominent position in the repertory of every conjuror laying claim to
any proficiency in pure sleight of hand. Three tin cups (or, rather,
as they are always used in an inverted position, covers), rather more
than 4in. in height, and some 3in. across the mouth, with the bottom
concave, and two or three little rings near the mouth (Fig. 23) will
be required. Also make, to commence with, four cork balls, blackened,
either by burning or by colouration, each about the size of an
ordinary bullet. The audience know of the existence of three balls
only, the fourth being concealed by the conjuror between the roots of
the third and middle fingers. The very first thing the learner must
acquire is the knack of slipping the ball rapidly from the exposed
(Fig. 24) to the concealed position (Fig. 25) in a secure manner.
The ball is partly slid, partly rolled, partly dropped into the
position, the thumb, with a slight motion, which, in time, will become
quite an unconscious one, pressing it finally home.
[Illustration: FIG. 24.]
[Illustration: FIG. 25.]
The action, which must be accompanied by the backward and forward
swing used when palming coins, must be practised with both hands,
the more awkward hand of the two being taught first. When tolerably
perfect in this, practise getting the ball down to the tips of the
fingers at the roots of which it is held, care being of course taken
that no portion of it protrudes. The object of getting the ball
into this position is, that it may be placed under any cup, raised
ostensibly for some other purpose, without detection. As the cup is
placed on the table, the ball held in the fingers is slid quietly
under it. All conjurors do not use this method, some grasping the cup
as low down as possible, and jerking it up and down, thus getting
the ball inside direct from the concealed position (Fig. 25). This
latter method is exceedingly neat, but is the more difficult one
to accomplish. However, the learner may try for himself, and adopt
the method which comes the easier to him. The ball is not taken in
the tips of the fingers until the hand is about to grasp the cup,
the major motion shielding the minor one. With the two movements
described under his control, the learner should proceed thus: Place
the three cups in a row, with a ball in front (_i.e._, towards the
audience) of each, and explain that the cups are solid tin and are not
provided with permeable bottoms. There is no objection to allowing
an examination to be made, but it had better take place at the end
of the trick, or much time will be wasted. Say that the tin cups are
for the purpose of covering the balls, and place one cup over each
to illustrate it. Now take up cup No. 1, and, whilst placing it down
a few inches off, slip the concealed ball under it. Pick up ball No.
1, and vanish it by concealing it in the prescribed method (Fig. 25).
You can pretend to throw it into the air, or affect to put it into
the other hand (see Coins, Fig. 7), from which it will be "passed"
by a rap from the wand, which article you will find a true friend
when performing with the cups and balls, and which should be held in
readiness under the arm. Repeat the operation with cups No. 2 and No.
3, each having a ball placed under it when shifted. Tell the audience
that so well trained are the little balls, that, at your word of
command, they will return from their invisible wanderings to their
imprisonment beneath the cups, which you will then raise, and show the
balls beneath. This is the first and simple phase.
In the next, cup No. 1 is placed over a ball, and the concealed one
slipped in with it. Take up another ball, and pretend to "pass" it
through the cup, which raise, showing two balls together, and then
replace, slipping concealed ball under along with the other two; and
then "pass" the third ball through, which will bring all three balls
under one cup. On putting cup No. 1 down, after exhibiting the three
balls together, slip concealed ball under it, and pick up one of the
three, which vanish. Then say it is as easy for you to abstract a ball
from beneath a cup as it is for you to pass it to the inside. Put cup
No. 2 over the two balls, and pretend to take one out by means of the
wand, the concealed ball being exhibited as the one thus abstracted.
"Pass" this through cup No. 1, which raise, showing the ball already
there, and, on replacing it, slip under concealed ball. Recall the
ball you vanished previously, and show it under cup No. 1, and then
"pass" it back to cup No. 2, where the two balls still are; slip
concealed ball under, and then "pass" ball from cup No. 1 to cup No.
2. The ball "passed" must in each instance be picked up and vanished,
and not merely told to pass from one cup to another. The changes can
be kept up for a long time if a ball be slipped under a cup whenever
it is raised; but the performer must keep his head clear, or he will
find himself getting into trouble by showing four balls at the same
time.
Phase 3 consists of piling the three cups one over the other, and
passing the balls into what I may term the storeys thus formed. It
is for this phase that the bottoms of the cups are made concave to
receive the ball. If the bottom were flat, the ball would roll off at
an awkward moment. Place cup No. 1, with concealed ball underneath,
on the table, and, taking up a ball, "pass" it through. Put cup No. 2
over cup No. 1, concealed ball being sandwiched between the bottoms
of the two. The slipping of a ball beneath a cup which is placed
on the table is a very simple matter, but it requires considerable
adroitness to slip one cleanly between two cups. It is only to be done
with a sharp jerk, the ball being thus sent to the top of the cup,
which is then rapidly placed over the other. Considerable practice
will be required to attain this knack, but the pretty effect well
repays any trouble. Even when taking the greatest care, the ball is
very liable to become jammed between the sides of the cups instead
of their bottoms. The noise made by the rattling of the ball in the
cup is covered by that occasioned by one cup being placed over the
other. Repeat the operation with the third cup, and then show the
balls in their respective positions. Should a cup cant over to one
side, it will be because the ball beneath, it is not in its place,
but is jammed in between the two sides of the cups. In this case, care
must be taken in removing the uppermost cup. If adroitly managed, the
errant ball can be brought back to its proper position on the top of
the lower cup by the action of withdrawing the upper one. This should
be practised in private, so that the emergency may be met without
difficulty when it occurs.
The fourth phase consists in apparently manufacturing an inexhaustible
quantity of balls beneath the cups. This is very easily managed by
first covering each of the three balls with a cup openly. Take up cup
No. 1, and put it down again a few inches off, with the concealed ball
under it. Pick up ball No. 1, and pretend to put it in your pocket,
but conceal it in the fingers; take up cup No. 2, and replace it,
with concealed ball beneath it, and affect to put ball No. 2 into the
pocket, but conceal as before. Repeat operation with cup and ball No.
3, and then recommence with cup No. 1. This phase can be prolonged at
will. A number of balls can be carried in the pocket, and afterwards
exhibited as the ones you have manufactured; but this is by no means
necessary to the success of the trick.
A most startling and amusing conclusion to a display with the cups
and balls is the introduction of large balls, potatoes, oranges,
lemons, apples, &c., beneath the cups. Care must be taken that these
larger articles will go into the cups easily, or a _fiasco_ may
result. The best balls are those made of fancy paper, as they are
nice and light. A convenient place for keeping them ready for use is
a shallow, oblong, open bag, made out of black silk or alpaca, and
furnished with a bent pin at each end, and one in the middle. This
bag you can affix to the tablecloth behind the table. In the absence
of such a receptacle, the tablecloth can be pinned up, and so form an
impromptu one; but this can hardly be arranged unperceived in front
of an audience. In the absence of both cloth and bag, the articles to
be conveyed inside the cups must be kept under the waistcoat, or in
the pockets, but, in this case, the pockets must be side ones, and
easily got at. The moment for introducing the large ball, orange, &c.,
into a cup is when the eyes of the audience are attracted towards any
object just revealed to them. The orange, &c., must be taken by the
left hand from its place of concealment whilst the right is engaged
with the cup; and the instant the latter is raised, for the purpose of
showing whatever may be under, it must be passed briskly--at the same
time, in a manner not too marked--to the left hand, and the article
slipped inside. The hands must remain together only sufficiently long
to permit the completion of the manoeuvre, when the cup must be
again held by the right hand only; the article inside being prevented
from falling by having the little finger placed beneath it. Sometimes,
I press the paper balls lightly into the cup, and am so enabled to
hold the cup by the top, and to raise it from the table, to show that
there is nothing under it. By bringing the cup down hard on the table,
the ball will become disengaged. This method should only be used as
a change. Supposing that you have an orange inside cup No. 1, place
it gently and unconcernedly on the table whilst drawing attention, by
means of your tongue, to cup No. 2. By the time cup No. 2 is raised,
the left hand will contain, say, an apple, which will go inside the
cup, and public attention drawn to cup No. 3, which, in its turn,
will be raised, and tenanted with a potato. You can now either knock
over all three cups, and reveal their contents, which has a very good
effect, or continue the manufactory as with the cork balls, pretending
to put the potatoes, oranges, &c., into the pocket. It will be only
necessary to have one of each kind of article, although the audience
will be led to believe that your pockets are crammed with them by the
time you have finished. It is best to have four kinds, as by that
means each cup has something different under it every time it is
raised. It is not advisable, however, to fill the cups more than twice
by this method. The performer must not have his head filled with the
idea that his movements are noticed, for the eyes of the spectators
are sure to be riveted on the article last revealed. Any hesitation
will be attended with disastrous results, so the thing must be done
with dash, or not at all. Every conjuror should endeavour to become
perfect with the cups and balls, as they not only amuse and astonish
audiences, but afford great practice to the learner.
One very important thing in connection with this trick is the talk
with which it is accompanied. The performer should be talking the
whole time, explaining everything as he goes on; at the same time, he
must not talk a lot of nonsense, which will only cause the audience
to form a low estimate of his prestidigitatorial powers, but infuse
his harangue with a little very mild humour. Something like the
following, varied to suit the circumstances, will be to the point: "I
have here three little tin cups, solid, and free from any trickery
or deception, as you may see for yourselves." (Hand cups round.)
"Kindly see that the bottoms do not take out. I have also three little
cork balls, equally guileless with the cups. Madam, will you be so
good as to squeeze one, and see that it is solid?" (Give a ball to a
lady.) "Thank you. These little balls, ladies and gentlemen, are, you
will be interested to hear, trained to a high degree of perfection,
and are perfectly obedient to my will, as I will shortly show you.
This cup, which you will perceive is perfectly empty, I place here
on the table, and, taking up one of the balls, I simply say to it,
'Hey, presto! begone!' and it has vanished. The second little ball I
take from beneath this cup, and command it to keep company with its
predecessor. 'Fly!' and it has gone. The remaining ball I treat in the
same manner. By the aid of my magic wand, I recall my little servants.
See, here comes one, and, following my wand, it passes through into
this cup" (tap a cup with the wand), &c., &c. It will be as well for
the conjuror to study what he intends saying beforehand, in the early
stages of his career, for he will find his wits sufficiently troubled
to execute his tricks properly without requiring to think about his
language.
A little sleight, which may be introduced with effect, is the apparent
throwing of one cup through the other. This illusion is effected
by holding a cup, mouth upwards, lightly between the thumb and
forefinger. The other hand then throws a second cup sharply into it.
The lower cup is allowed to fall, and the second cup caught by the
thumb and forefinger, the appearance being that one cup has passed
completely through the other.
CHAPTER V.
TRICKS WITH HANDKERCHIEFS.
BURNING A HANDKERCHIEF IN A SMALL WAY--HINTS ABOUT
APPARATUS--HOW TO PULL A HANDKERCHIEF THROUGH THE LEG--THE
KNOT UNTIED BY MAGIC--THE CONFECTIONER HANDKERCHIEF--FEATS
WITH HANDKERCHIEFS.
What conjurors would do without pocket handkerchiefs, I will not
venture to suggest. Almost every trick has a handkerchief of some kind
as a component part. Handkerchiefs are torn up, burnt up, tied into
knots, made receptacles for money, and used in a variety of other
ways; in fact, they are the conjuror's most faithful allies.
_Burning a Handkerchief_ is usually made a stage trick, and belongs
properly to Grand Magic; but there is a method which may be
successfully tried in the confined limits of the drawing-room. I do
not allude to the use of the "burning globe," which article entirely
dispenses with the necessity for the display of anything approaching
sleight of hand, with which I, in this book, have only to deal. By
using mechanical tricks, many feats of sleight of hand are imitated;
but then the apparatus cannot be shown round, and the audience goes
away from the performance impressed with the idea that conjuring means
exhibiting a certain number of cunningly-devised boxes, canisters,
&c. I remember being present at an amateur conjuring entertainment,
where tricks were exhibited that must have cost two hundred pounds,
at least. The eye was perfectly bewildered with the array of electric
clocks, drums, &c.; but every third trick failed at some point, which
was not to be wondered at, seeing that the thing was got through as
though against time. This sort of thing is not conjuring; although it
would be bad for conjuring-trick manufacturers if everyone thought
the same. Some apparatus one _must_ have; but only what is absolutely
necessary. The difference between an apparatus conjuror and an adept
at sleight of hand is as great as that between an organ-grinder and a
skilled musician.
To burn a handkerchief in what I may term a small way, be provided
with a piece of cambric, or other material resembling a handkerchief,
about four inches square. The best way is to cut up a cheap
handkerchief that has been hemmed. Have this piece rolled up in
the hand, and concealed by the act of holding the wand. Borrow a
handkerchief, which carelessly roll up in the hands, as if judging as
to its size, and get the piece mingled in its folds. Ask the owner
if he or she has any objection to your burning the end of it. Say
"Thank you," whether the answer be "Yes" or "No" (conjurors are often
afflicted with a convenient hardness of hearing), and proceed at once
to burn what is, in reality, your interpolated piece, but which will
appear to the audience to be the handkerchief, at a candle. When
you have burnt a tolerably large hole, put out the flame, and walk
towards the owner of the handkerchief, as if about to return it to
him, thanking him, at the same time, for the loan of it. If you had
not permission to burn the handkerchief, the owner of it will probably
now tell you so; and if he is at all testy on the point, so much the
better for the success of your trick. Say that you really thought he
said "Yes," are sorry for the mistake, which, however, cannot now be
helped, &c. If, on the other hand, you had permission to do as you
pleased, which a flattering, implicit faith in your abilities will
frequently accord to you, you must affect to see in the person's looks
an objection to take the handkerchief in a burnt state, and so, in
either case, eventually set yourself the task of having to restore
the injured article. This you can very simply do by rubbing it in
your hands, and concealing the fictitious piece rolled up in the
palm; or you can prolong the operation by folding the handkerchief
in a piece of paper, omitting the burnt piece, and then pronouncing
some cabalistic words over it, whilst it is held by someone in the
audience. This is, perhaps, the better way of the two. If the beginner
is afraid to trust to his own skill, and prefers using apparatus, he
can procure many kinds of canisters, &c., for changing handkerchiefs,
the working of which will be explained by the vendor, so there is no
necessity to do so here.
_To Pull a Handkerchief through the Leg._--This is a trick which will
bear exhibition in any company. It recommends itself especially for
drawing-room purposes. Take a very long handkerchief, and, seating
yourself, pass the handkerchief (apparently) twice round the leg, just
above the knee, and tie the two ends securely together, or have them
tied for you. Take hold of a single thickness of the handkerchief,
and jerk it sharply upwards, when it will appear to pass through the
leg. The secret of the trick is thus explained: When you pass the ends
below the leg, for the purpose of ostensibly crossing them, so as to
bring them up on opposite sides, you rapidly make a bend in one, and
pass the other firmly round it. By this means, a temporary junction is
formed strong enough to bear a slight strain. By distending the sinews
of the leg, the folds are compressed, and additional security is thus
obtained. The ends are of course brought up again on the sides on
which they descended, and the knot tied above the thigh--not beneath
it. The formation of the bend and loop round it must be practised
assiduously, for I do not know of any trick of the same magnitude
requiring more skill in execution than this one. The hands should
not remain an instant longer under the leg than one would require to
merely cross the ends, and there must be no fidgeting observable. For
performing this trick, Döbler (the original one) received a diamond
ring from the Emperor of Russia.
_To Untie a Knot by Word of Command._--Tie a knot with two ends of
a handkerchief, but in such a manner that one end is always quite
straight; in fact, one end should be tied _round_ the other, and
not the two ends tied together. If you take the extreme end of the
straight portion, anyone may pull as hard as he likes at it from the
other side of the knot without making it any tighter, although you
must lead him to believe that he is doing so. When he has pulled to
his heart's content, take the knot in one hand and cover it with the
rest of the handkerchief. Whilst doing so, work, with the concealed
hand, the straight end through the folds of the other, but do not
destroy the folds, which give to be held, of course under cover of
the handkerchief. Command the knot to come undone, and then shake
the handkerchief out. This is the groundwork of a trick on a much
larger scale, which will be treated of in Grand Magic. It is a very
effective little trick, and should never be despised.
_To Find Sweetmeats in a Handkerchief._--For this pretty trick the
performer will require a conical bag, made of fine calico, cambric,
or any other substance resembling a handkerchief. The length of the
bag should be about 5in.; and it must be furnished at the apex with
a bent pin--a black one. The mouth must be fitted with two pieces of
flat watch or crinoline spring, sewn in the stuff in such a manner as
to keep the opening closed. This bag must be filled with sweets, and
suspended, by means of the bent pin, on the edge of the table--out of
view of the audience, as a matter of course. Borrow a handkerchief,
and say that you will now find something that will please the juvenile
portion of the audience. Wave the handkerchief mysteriously about, and
then spread it out upon the table. Wave your hands over it, take it
up delicately by the centre with one hand, and squeeze it with the
other over a plate with which you will be provided. Naturally, nothing
will come of it, so you repeat the operation, this time at a different
part of the table. At the third or fourth attempt, the handkerchief
should hang over that portion of the table where the bag is suspended,
and when it is raised the bent pin should be included in the grasp.
On squeezing the handkerchief this time, the hand should compress the
ends of the springs, which will open, and allow the sweets to escape
and fall upon the plate with a great clatter. Do not empty the bag at
once, but give it two or three squeezes, allowing a little to fall
out each time, which will greatly heighten the effect. When the bag
is empty, the next thing to do is to remove it from the handkerchief.
If a chair is handy, the bag can be dropped on it; but the best way
is to boldly introduce the hand beneath the handkerchief, and, whilst
calling attention to the sweets, hang it again on the edge of the
table, which can easily be managed behind the handkerchief. The sweets
used should be small round or oval ones, they being best suited for
the purpose.
There are many little feats performed with handkerchiefs hardly
deserving the title of tricks, in the way of tying bows and knots,
&c., by entirely unorthodox methods. They are too insignificant
for performance alone; but they look very well when worked in with
more important tricks. Besides (and it cannot be too often stated),
conjurors should endeavour to know _everything_ connected with sleight
of hand. In drawing-room circles, one is continually asked if one can
do this, that, or the other; and it is quite as well to be able to
reply in the affirmative, for it always tells detrimentally to fail in
a little matter. The following feats will be found effective:
_To Lengthen a Handkerchief._--Having borrowed a handkerchief, great
amusement is caused when the performer observes that the article is
not long enough, and expresses his intention of stretching it. This
is done by taking the handkerchief by one corner in each hand, and,
whilst twisting it up, gathering an inch or two in each palm. Stretch
the arms wide apart, so that the handkerchief lies across the chest,
without allowing any of the gathered-up portions of it to escape. Now
give the handkerchief a turn or two in the air, and again stretch it
across the chest, this time allowing about half an inch to escape
out of the hands. Twist again and stretch, allowing a little more to
escape, and repeat the operation until the extreme ends are reached.
Imply by manner, as much as possible, that a deal of stretching
is taking place, and the audience will be led to believe that the
handkerchief has been extended at least six inches beyond its original
length.
_To Appear to Tie a Knob that will not Draw Tight._--This feat is
also exceedingly diverting. The performer, apparently, goes through
all the necessary formulæ for forming a knot; but, lo! when the ends
are pulled out, no knot is seen. There are three ways of doing this.
One is to pass one end behind the other, instead of through the loop,
as usual, which must apparently be done. To do this neatly, one end
must be held in each hand, the handkerchief twisted sharply up, and
the hands then brought quickly together, which will cause a coil of
about two turns to be formed. Pass the right end quickly round the
back of the left, and then draw out both, as if tightening the knot.
As you pull, the coil will bunch in the middle, as if a knot were
really there, and increased tension will pull it out quite straight.
The second method is thus performed: Lay one end of the handkerchief
across the right hand, the major portion of it being on the outside,
and the short end held down by the little finger only. With the left
hand, take the hanging end, and, bringing it round on the inside, lay
it over the other. Pass the left hand through the loop thus formed,
take with it the uppermost end, and draw it through; but, just as
you pull the two ends out straight, slip the thumb of the right hand
under the inside bend of the lower end, and hold it between the
finger and thumb. In the third method, commence by taking one end of
the handkerchief in either hand. Pass the right hand over to the left
side, in front of the left arm, which is kept perfectly still in front
of the body, so that the handkerchief hangs on the left forearm in
the shape of a loop. The second end must now be placed in the left
hand, which thus detains both for the time being. Pass the right
hand, now free, through the loop from the inside, and, reaching up
with it, let it grasp its original end just placed in the left hand,
and pull it through. This must be done with great deliberation, as
the beauty of the sleight rests in the extreme slowness with which it
can be executed, the secret lying, not in any quickness of fingers,
but in the fact that the handkerchief ends are never looped one over
the other, as would be the case if the right hand were passed through
the loop from the outside, which the learner may at once discover by
experiment. In pulling the end out, as though tying the knot, if it be
retarded by the left thumb, a more natural appearance is given. This
method is to be preferred to the foregoing, which, however, are useful
as changes.
_To Tie a Knot Instantaneously._--Take an end of the handkerchief in
either hand between the thumb and forefinger, the end in the left
hand pointing inwards, and that in the right hand outwards, the hands
being held so that their backs are towards the company, the thumbs on
top and the little fingers below. Open the fingers of each hand at
the first and middle fingers, and then bring the hands together until
they overlap a couple of inches, the right hand on the outside. This
will bring the end of the handkerchief in either hand between the
opened fingers of the opposite one. The fingers close on the ends,
and the hands are at once separated, when the knot will be found to
be tied. This may be first practised with a piece of stout string,
and the learner must not be satisfied until he can tie the knot by
merely bringing the fingers together for an instant, the knot being
tied apparently by means of the mere collision of the two hands. It is
astonishing what perfection can be attained by means of practice, the
knot at last seeming to appear on the handkerchief, instead of being
tied.
_To Tie a Knot on the Wrist whilst Holding an End of the Handkerchief
in either Hand._--Jerk the right hand towards the left one, so as to
throw a loop in the handkerchief, through which dart the left hand,
still holding its end, and the feat will be accomplished. It should be
done in a _nonchalant_ manner, and without any ostentation. Practise
first with a piece of string.
The performance of the foregoing feats will be facilitated by the use
of a silk handkerchief that is not too new, and it should always be
first twisted, rope-fashion.
CHAPTER VI.
CHINESE TRICKS.
A NEW MARBLE TRICK--FIRE-EATING--FINAL EFFECT--THE
BUTTERFLY TRICK--THE FAN--HOW TO MAKE THE BUTTERFLIES--HOW
TO KEEP THEM IN THE AIR.
_Chinese Marble Trick._--Some years ago, there came over to England a
few Chinese conjurors, who were seen by the public but very little,
but who favoured me on several occasions with private views. Their
skill lay chiefly in the performance of such delectable feats as
swallowing sword-blades, tiny china cups, glass balls, and large
leaden plummets. Although appreciating such tricks, I respectfully
declined attempting to astonish my audiences by their means. There
was, however, one little trick performed with four small marbles,
which struck me as being something quite novel and quaint. Of the
four marbles (little ivory balls are what I invariably use), one is
concealed in the fingers, as in the cup and ball trick, unknown, of
course, to the audience, who are supposed to know of the existence of
three only. These three the performer puts into his mouth--one at a
time, slowly, is the best way--to show that there is "no deception."
He now forms his left hand into a fist, and holds it steadily in front
of him, thumb upwards, as though holding a sword at rest. With the
right hand he pretends to take a marble from the mouth, the concealed
one being exhibited. The action of taking a marble from the mouth
must be imitated exactly; and this is best done by rolling it along
the lips until it travels from the roots of the fingers to their tips.
The sleight must be quickly done, for the eyes of the audience are
full upon the hand. Place the marble on the top of the left hand,
_i.e._, on the doubled-up first finger, which, after a few seconds,
open slightly, so as to allow the marble to disappear in the hand.
With the right hand actually take a marble from the mouth, which will
now contain two. Pretend to place this marble on the left hand, as
you did the first one, but in reality conceal it. When the left hand
is momentarily covered with the right, as it feigns to place a marble
upon it, open the first finger, and, with the least possible jerk,
bring the first marble again to the top. The audience will think that
marble No. 1 is in the hand and marble No. 2 atop. After another short
pause, allow the marble to again sink in the hand, thereby causing
the idea that two marbles are concealed in it, and, with the right
hand, affect to take another marble from the mouth, the concealed one
being, of course, shown. Ostensibly, place this one on the left hand
(deception as before), and allow it to disappear like its two supposed
predecessors. At this stage, the state of affairs will be thus:--The
right hand, presumably empty, contains one marble; the left hand
contains presumably three, but in reality only one marble; the mouth,
presumably empty, contains two marbles. The performer then proceeds
as follows: Allow the marble in the left hand to sink until it is in
the position for concealing at the roots of the fingers. If with the
tips of the second or third fingers it can be pressed firmly home, so
much the better, for the command to vanish can at once be given, and
the hand opened--palm downwards, of course. If the marble cannot be
secured in this way, the thumb must be brought into use in the usual
way; but the hand must be waved about a little so as to cover the
movement. The three marbles are now supposed to be _non est_. The
performer can proceed to find the first of them in whatever manner
he pleases. He may pretend to pick it from the table cloth, break it
from the end of his wand, or find it in the possession of one of the
audience; how, is quite immaterial. As each hand conceals a marble, it
is also immaterial which one is used. This first marble is placed on
the table, and another one found. This second one, instead of placing
on the table, the performer affects to pass into his ear, concealing
it as before, and after a few seconds, it appears at his lips, the
one thence protruding being, of course, one of the two concealed
in the mouth. Allow it to fall from the mouth, and then proceed to
find the third marble, which pass, say, through the top of the head.
The remaining marble in the mouth is then exhibited, and the three
wanderers are recovered. If the marbles or ivory balls are not small,
their presence in the mouth, when they are not supposed to be there,
will be discovered. I always conceal one on each side of the mouth,
between the lower gums and the cheek. Ivory balls are in every way
preferable, as they do not strike cold to the teeth, and do not rattle
much, both of which disagreeable properties are possessed by marbles.
Any ivory-turner will supply the little balls very cheaply. The
performer must study to execute this trick with the greatest possible
delicacy, or--especially before ladies--it will become repulsive. The
method of finding the balls after vanishing them should be varied,
each one being found in a different way. The portion of the trick
requiring the most practice is that in which the left hand is opened.
The knack of concealing the ball held in it unobserved requires some
little address.
_Fire-eating._--This was another trick performed remarkably well by
my Chinese. It is, I should think, one of the best-known in England,
for every country fair has its fire-eater; but it is not everyone who
knows how it is performed. In the first place, prepare some thick,
soft string, by either boiling or soaking it in a solution of nitre
(saltpetre). Take a piece, from 1in. to 2in. in length, and, after
lighting it, wrap it in a piece of tow as large as an ordinary walnut.
Conceal this piece under a heap of loose tow, the whole of which is
put on a plate, and so exhibited to the audience. The string will burn
very slowly indeed, and the very little smoke issuing from it will
be quite smothered by the tow. Show the mouth empty, and then put a
little tow into it. Commence chewing this, and, after a little time,
put in some more. Repeat this three or four times, taking the chewed
portion secretly away each time you put any fresh tow into the mouth,
and in one of the bunches include the piece containing the burning
string. Do not chew this about at all, in reality, although you will
make great gestures as if so doing. Take a fan, and fan the ears, and
presently take in a good breath at the nostrils, blowing it out at
the mouth. This will cause some smoke to be ejected, the volume of
which will increase as the breathings are kept up. Always be careful
to draw in at the nostrils, and eject at the mouth; otherwise you will
be choked. Renew the fannings (merely for effect), and, by continued
breathings, the tow in the mouth will be brought into a glow, and
one or two sparks will issue from the mouth. When this has continued
sufficiently long, take in more tow, and so smother the burning string
again, extracting the piece containing it under cover of a loose
bunch. There need be no fear of burning the mouth, as, directly it is
closed, the light becomes a mere spark. The trick causes great effect,
not to say alarm on many occasions.
A very pretty and laughable termination to the above trick is to pass,
unperceived, into the mouth (under cover of a piece of tow, as usual)
a little ball composed of a long band of coloured paper, about half
an inch or so wide. Take this by the end, and draw it out through
the teeth. Tightly rolled up, a ball may contain several yards of
paper. It should be composed of three or four different colours, in
lengths, each pasted to the other, for there must be no break. The end
should have a piece of cotton attached to it, or it will be next to
impossible to find it in the mouth. The cotton will adhere to some
portion of the mouth, and so be easily found. These balls of paper
are supplied at all conjuring shops, as is also an article known as
the Barber's Pole. This consists of a spiral of paper, which shuts up
into a very small compass, but assumes a great length on being merely
twisted. A long pole appears to come out of the performer's mouth.
_The Butterfly Trick._--Invisible at a short distance, very fine silk
and hair are invaluable adjuncts to the conjurer's repertory, both
in the drawing-room and on the stage. The celebrated and fascinating
Japanese butterfly trick is performed with the aid of a piece of fine
black silk or horsehair. The former is, in my opinion, immeasurably
the superior of the two. Hair is most difficult to manipulate, from
its springy nature, and requires a great deal of coaxing before it
will condescend to be tied in a knot. In the butterfly trick, the
performer sustains one or more butterflies, made from rice (or tissue)
paper, in the air, by means of the current caused by the motions of a
fan. When this trick was first brought out, "all the world wondered,"
for no one, even after long practice, could keep the paper butterfly
hovering in a given space for a single moment. I tremble to think
of the number of fans I destroyed in my early days over this trick,
before I knew the secret of it. The fan used should be a very strong
and large one, of the old shape--not the circular--and be composed of
paper and wood only, so as to be free from superfluous weight. Affixed
to the top waistcoat button, or any other convenient spot, have from
3ft. to 4ft. of the finest black silk floss or hair, with a knot at
the free end. Have, also, a piece of crisp tissue (or rice) paper,
and a pair of scissors. Let the audience examine the paper, and then
proceed to cut out the rough form of a butterfly, explaining your
action as you go on, giving the centre a twist or two, for the double
purpose of forming a body to the insect, and concealing the knotted
end of the silk or hair, which it is as well to have between the
fingers before commencing operations, as it is not allowable to grope
about for it in view of the audience. When finished, the butterfly's
wings should have the appearance of being three parts extended, and
should be slightly concave from beneath. A little care bestowed on its
formation will be repaid by an increased steadiness when in the air.
When all is ready, hold the butterfly in the air at the full stretch
of the connecting medium, and fan pretty briskly with the other hand,
not immediately underneath the paper, but from the body, and along the
silk or hair, which must always be kept at a stretch, or nearly so, or
control over the butterfly will be lost.
Notwithstanding the aid of a connecting medium, there is more skill
required to perform this trick really neatly than is generally
supposed. After a time, practice will enable the performer to cause
the butterfly to settle on a flower or on the edge of another fan, and
also to sustain two in the air at one time, which has a very pretty
effect indeed. When two butterflies are used, it will be found almost
necessary to have two fans, one in each hand, and each insect must,
of course, have a separate thread. Some use wax at the end of the
connecting medium, but this is a bad plan, as it deters the performer
from giving round the butterfly to be examined after performing the
trick. Whilst cutting out and twisting up the paper, it is as well to
call attention to the fact that the trick is performed by some people
with the aid of a thread--an assistance which you will say you utterly
despise, as will be perceived. This will totally disarm those people
who may have bought the trick (it is sold universally), and are yet
only tyros at performing it.
There is a second method, in which two butterflies are joined by a
thread or hair a few inches long. These do not require to be attached
to the performer's person, the partnership being sufficient to enable
him to keep them in mid-air.
Speaking of the Chinese, it is a most noticeable thing that their
methods of vanishing and concealing articles are the same as those
practised by ourselves, which fully demonstrates the fact that there
is only one proper way; for there is only one thing more highly
improbable than that we learnt the _minutiæ_ of the art of conjuring,
practised by us for centuries, from the Chinese, and that is that the
Chinese learnt from us. It is only during the present century that we
have been sufficiently familiar with the Chinese to borrow their ideas
on magic, did we wish to do so.
CHAPTER VII.
TRICKS AT TABLE.
HOW TO CAUSE A WINEGLASS WITH WINE IN IT TO VANISH--ITS
STARTLING REPRODUCTION--FILTER TUMBLERS--HOW TO CAUSE
A PLATE OR OTHER LARGE ARTICLE TO VANISH--HOW TO
PERFORM THE CUP AND BALL TRICK WITH PLATES AND BREAD
PELLETS--A DIE TRICK--MAGICAL SURGERY--A DESSERT OF
CORKS--KNIFE-SWALLOWING MADE EASY: TWO METHODS.
_To Vanish a Glass of Sherry._--When invited out to a dinner party,
one usually leaves one's conjuring tricks at home; but in some
instances, where, perhaps, one's fame has gone before, an unexpected
call is made for an exhibition of skill. "Come, So-and-so, let us
see some tricks," says the host, and "Hear, hear!" say the guests.
You are, of course, quite unprepared, and beg to be excused, but in
vain. You must acquiesce, or be voted a boor. In an absent manner, you
place a glass of sherry to your lips, as though bracing yourself for
the fray. The glass is half emptied (be careful about this), when a
sudden movement is made as though you threw it up at the ceiling; but
nothing is seen to ascend, though the glass, with the wine in it, has
disappeared. After a short pause, to allow the general astonishment
to take full effect, the missing article is discovered inside the
coat of your immediate neighbour, with the wine in it unspilt. This
startling effect is thus managed: Open the legs just a few inches, and
in the disengaged hand hold a napkin or handkerchief. When the feigned
movement of throwing the glass upwards is made, the article itself is
left between the legs, and immediately covered with the napkin. It
is, however, of the highest importance that the hand does not dwell
an instant in leaving the glass behind, otherwise the movement will
be discovered. The action must be swift, clean, and noiseless. To
find the glass on the person of your neighbour, take it up, with the
napkin with which you have covered it, with one hand, and, bringing
yourself quite close to the party to be operated upon, whip it inside
his coat with the other. Produce it very slowly from its supposed
place of concealment, for extra effect. The success of the trick is
greatly enhanced by its total unexpectedness, and the performer must
take care not to reveal, by any word or gesture, what he is about
to do. He should, however, immediately preceding the vanish, draw
attention to himself by addressing the host, or otherwise engaging the
conversation, lest he perform the trick and afterwards discover that
no one saw it, for it is a trick that will not bear repetition. A tea
or coffee cup, small size, can be treated after the same manner.
_To Vanish a Plate._--This is considerably more ambitious than the
preceding, and requires some confidence in one's powers. There are two
methods, each differing only slightly from the other. In the one, the
plate, which should be small, is taken in the hand, and apparently
thrown up to the ceiling, but, instead, adroitly grasped by one leg,
purposely extended, behind the knee, between the calf and the thigh.
In the other method, the performer rises slightly from his seat, as if
to make an extra vigorous throw, and the plate is slipped beneath him.
Both methods are good; but it is essential to the success of either
that the performer sits on the extreme outside of everyone else.
Under any other circumstances, the requisite freedom of action cannot
be obtained. So soon as the plate has disappeared, the conjuror should
seize a napkin, wave it about, and find the plate in it. It must be
distinctly understood that the leg which is to hold the plate during
its concealment must be first brought round to the side of the chair
on which the performer is sitting, and there doubled up slightly, so
that there is just room to pass the plate between the calf and the
thigh, which will then hold it tight. The learner must not expect to
execute this vanish at the first attempt, but will require to practise
considerably before arriving at anything like perfection of execution.
A primitive method for vanishing a plate is to place the left hand
slightly behind the body, and with it receive the plate from the
right hand. In this method, which can only be used when the performer
is standing, the plate must immediately be found in someone's coat.
Books, straw mats, knives, and other large articles can be made to
disappear by any of the foregoing methods.
_To Pass a Fork or Spoon through a Tumbler._--The foregoing
successfully performed, take up a tumbler carelessly, and remark
to the host that you notice that he has some of the "patent filter
tumblers." Ignorance of the fact will, of course, be expressed,
and you then proceed to show that the tumbler you hold has a hole
through the bottom, by apparently passing the handle of a spoon or
fork, or any other suitable article, through it. This diverting
optical illusion is thus performed: Take the tumbler (empty) in the
left hand, near the bottom, not in the ordinary way, as if about to
drink from it, but in such a manner that it lies along the hand, the
mouth towards the wrist. Take the article to be passed through the
tumbler in the right hand, and, after thrusting it once or twice
against the bottom, pass it between the hand and the outside of the
glass, allowing two or three inches to protrude beyond the ends of
the fingers. This simple action causes it to appear that the spoon
handle, skewer, &c., has been passed through the bottom of the
tumbler.
_Permeable Plates._--Following up the idea of the patent filter
tumblers, you can mention that you notice that the host has also the
last new plate. Hold up a plate to the light and say, "Yes, I can
distinctly see through it." Laughter will, of course, ensue, and
you will offer to prove your assertion. To do this, make up three
bread-paste balls about the size of those used in the cup and ball
trick, of which this one is, indeed, only a variety. You will have an
extra one concealed in the fingers, of course. Now take two plates,
one in each hand, upside down, and held in such a manner that the
ball in the fingers is concealed. Place them on the table, about a
foot apart, and, by opening the fingers, allow the concealed ball to
remain under one plate. Vanish a ball as in the cups and balls, and
find it under the plate, repeating the process with all three balls,
the one concealed being dropped each time the plate is replaced after
raising it to show the one just passed through it. Now say that it
is as easy to perform the feat with another plate, and take up the
second one in the hand containing the concealed ball. Supposing this
to be, as it generally will be, the right hand, it will now be taking
up the plate on your left. Cross the arms, and, with the left hand,
take hold of the plate on your right hand, allowing the fingers to
extend well beneath it. Call attention to the fact that under the
left-hand plate there is nothing, whilst under the right-hand one
there are three balls; and then place the left-hand plate upon the
table, with concealed ball under it. Then command one ball from the
right-hand plate to pass under the left-hand one. With the fingers
seize one ball of the three, and raise both plates. Now bring back
the arms to their original positions, in order that the left hand,
which contains one ball concealed, may be brought to the single ball,
which is supposed to have been transferred from the right-hand side.
Replace both plates, allowing concealed ball to fall from the left
hand, and take up another, in the fingers of the right hand. Command
a ball to pass, and raise plates as before. Re-cross the arms, and
repeat the operation, when all three balls will have apparently passed
from one side to the other. Without crossing the hands this would not
be possible, and the reason you give for so doing is to show that it
does not matter which plate is used, both being equally permeable. The
learner must bear in mind that in this, the second phase of the trick,
the two plates are never relinquished simultaneously. The hand picking
up a ball cannot quite quit all hold on the plate, or detection would
ensue. The plate having a ball passed beneath it can be released for
the time from the hand entirely. The ball remaining concealed at the
end can be dropped in the lap under cover of the plate. It is always
as well to have one's handkerchief lying carelessly in one's lap, as
it comes in very useful for concealing small things. By taking some
cork balls in his pocket, the conjuror will avoid the necessity for
using balls made of bread.
Such occasions as the one I have now assumed are the ones favourable
for the introduction of the previously mentioned tricks with sugar and
knives; and, if the performer has taken my advice, he will be provided
with his disc of glass for the performance of the glass of water
trick, also previously described.
_Changing Dice._--It is also useful, on such occasions, to have in
the pocket a pair of dice, rather smaller than those in general use,
for the performance of the following trick. Place the dice, side by
side, between the finger and thumb. This will leave two sides, back
and front, open to view. Ask the spectators to note the numbers at the
front, and then those at the back. Show each side two or three times,
turning the hand over each time, and then give a slight twist with
the finger and thumb, just sufficient to cause the dice to revolve
the extent of one square only. This will bring different numbers to
the back, whilst the front ones have apparently remained unaltered,
as you will show, taking care to twist the dice back again to their
original positions. The twist must be given as the hand is turned
over, when it will be quite imperceptible to anyone. This is the first
and simple phase of the trick; the second is more convincing still.
It very frequently happens that someone says, "Ah! of course you turn
them over." This you stoutly deny, and proceed at once to prove the
fallacy of the idea that the dice move in your fingers. To do this,
give the twist backward and forward each time the hand is turned
over in what the spectators consider to be merely the preliminary to
the actual trick. Then say, "Now, I will turn my hand over as slowly
as possible, and ask some one to hold my fingers firmly so as to
render it utterly impossible for me to move them." Of course, as the
positions of the dice have been changed each time you turned your hand
over, you have now only to keep them still to effect an alteration.
This ruse invariably silences sceptics.
The trick is also capable of further development if the dice be
properly arranged. By placing the two fives face to face, the numbers
will read one-three, three-one, six-four, four-six. Hold the dice in
the fingers so as to cover one three-one and one six-four. The visible
numbers will then be six-four and three-one. Suppose the six-four is
on the top, the twist of the fingers will expose the hidden six-four
at the bottom, and the hidden three-one at the top. The two numbers
will then appear to have completely changed places. The fact that, in
one instance, the four and the one are where the six and the three
were previously will not be noticed if the performer is careful to
always call the numbers the same, viz., "Here we have six-four on the
top and three-one at the bottom; six-four" (turn over), "three-one"
(turn back), "change" (turn over), "three-one on the top, six-four on
the bottom." A fresh combination can at once be obtained by placing
any other numbers face to face, so that they be the same unit. This
variation will be found very effective and dumbfounding.
_To Cut a Person's Arm with a Knife, through the Coat, without
Injuring the Cloth._--Turning to his next-door neighbour, who,
I need scarcely say, must not be a lady, the performer seizes a
knife and asks him whether he would like to have his arm cut. A
bloodthirsty slash in the air will add emphasis to the question.
The person questioned will invariably decline, with thanks, and the
performer then affects to think that the reason for the negative is
an objection to having the coat cut, and not on the score of any pain
to be inflicted. He assures his neighbour, with great emphasis and
earnestness, that any injury necessarily done to the cloth will be
immediately remedied, and that no traces of a cut will remain. When
it is begun to be realised that the cloth is not to be cut, a joke
is anticipated, and consent to the operation will soon be obtained,
especially if the performer alters his manner, and becomes persuasive.
It is necessary, in order to invest the trick with interest, to work
up a state of apprehension to begin with, as it is but a small thing
in execution, and requires filling out. When the necessary consent
has been obtained, the performer places a napkin or handkerchief over
the biceps of his neighbour, and, introducing the knife underneath,
commences to saw away at the arm. Presently the patient will give
a sudden start, and, if at all weak-minded, he will shout "Oh!" as
well. On being questioned, he will explain that he distinctly felt
the knife cut into his arm, which is, indeed, precisely the feeling
communicated to him. The secret of the trick is simply a common pin,
which, under cover of the napkin or handkerchief, the performer takes
from his vest, or wherever it may be concealed, in the left hand. Both
hands are introduced under the napkin, the right hand sawing away with
the knife, with the blunt side against the coat. Great care must be
taken to employ a new knife, as old ones frequently have their backs
rather sharp, and the cloth might be cut in reality. Press pretty
firmly with the knife, sufficiently to make the patient feel it, and
then gradually push the pin through close beside it, pushing only
when pressure is put upon the knife. In time it will work through
the clothing--a quantity of which rather assists the illusion--and,
entering the flesh slightly, will cause a sensation precisely as
though the arm really were cut. The performer at once stops, and
either sticks the pin into the napkin or in its former place of
concealment, or else drops it on the floor. The trick may be repeated
upon other patients; indeed, it is not easy to appreciate it unless
it has been actually performed upon one. The pin need only be dropped
when the performer notices looks of suspicion directed at his fingers.
He has others concealed about him, naturally. Black pins should
be used as being less likely to be seen, especially when dropped;
although so common an object as a pin upon the floor, even if noticed,
would scarcely excite suspicion. Still, it is always best to think of
every contingency, and provide for it, or, haply, experience may teach
the lesson in a harsh manner.
_Corks_ are generally handy at a dinner table (at set dinners tricks
would scarcely be introduced), and, being easily palmed, form
excellent _media_ for small conjuring. The cork should be held by the
tips of the first and fourth fingers, lengthwise, and it then palms
right across the hand, the sharp edges (do not choose a ragged edged
cork) giving a splendid hold, especially as the article is so light.
Corks are very easily swallowed, being either placed (apparently) in
the mouth by the hand palming them, or else put into the other hand
first. Houdin used to regale himself at friends' houses by a dessert
of corks, brought on in a sauce-boat or soup tureen, especially
chosen because it concealed the hand when thrust in. The performer
continually took out corks, dropping the ones palmed as he did so,
until he had apparently eaten a dozen. A good deal of natural chewing
should be indulged in, and the changes continually rung upon the
various palms and passes taught in this book. Finally, the performer
says he can eat no more, as he is full up. As evidence of this, he
extracts from his ear the last cork he ate, and, after (apparently)
replacing this in the bowl, he is taken with a spasm, and another
cork is taken out of his mouth, the supposition being that it had
been unable to find room below. It is, of course, rolled into the
partially opened lips from the palm. It is quite open to the performer
to reproduce a number of corks from his person in this way, when the
company will imagine that he really secreted those he pretended to
swallow. This effect will be heightened if the performer has gone to
the dinner with half-a-dozen corks in his pocket. As a _finale_, he
says: "The rest are here in my pocket," and produces them all at once,
throwing them carelessly into the bowl. If he has performed the rest
of the trick properly, the company will think him quite capable of
secreting half-a-dozen corks in his pocket without being observed, no
one dreaming for a moment of any previous arrangement.
_Swallowing a Knife._--Performed after the following method, this
illusion can be carried out most effectively: Taking a large knife--a
carving-knife is not too large--the performer lays it in front of him,
right and left. He turns up his coat sleeves, as far as they will go,
and then, squaring his elbows, so as to bring the forearms across
his body, he places his hands along the knife, one hand overlapping
the other, so as to completely hide the knife from view. In the case
of a large knife, some parts of it--the ends--will be hidden by the
wrists. Nipping it with the thumbs, or with one thumb only, it is
raised from the table, the hands keeping their somewhat constrained
position upon it. One hand is now brought to the mouth, the other
being raised, and an apparent attempt made to swallow, the hands
appearing to tilt the knife down the throat. The performer, however,
suddenly begins to choke, and the attempt is relinquished, the knife
being laid upon the table again. It is, however, immediately raised
again, as before, but the second attempt is no more successful than
the first. The knife is once more taken in the hands, and, in the act
of picking it up, is brought just beyond the edge of the table, and
allowed to fall into the lap. It must be barely raised from the table,
or else the drop will be observed. The hands are, for the third time,
brought to the mouth, as before, when, of course, the swallowing is
successfully accomplished. The performer has taken the precaution to
have a napkin lying loosely upon his lap, in which the knife at once
becomes hidden. The illusion is a very complete one, especially if the
performer takes care to make each of his three movements of the hands
to the mouth precisely the same, the knife being brought beyond the
edge of the table at each abortive attempt, and not at the last one
only. If the performer pleases, he may refrain from turning up his
coat sleeves, and, when the trick is finished, show them to be empty.
Everyone will suppose that the knife has gone down the sleeve, and
it, perhaps, provides an extra effect to show that it has not done
so. As the position of the hands is somewhat unusual, the performer
should be explaining, during the performance of the trick, that the
true secret of knife-swallowing lies in the steadiness with which
the knife is passed down the throat, this steadiness being better
given with two hands than with one. As soon as the trick is safely
accomplished, the performer should get his legs well under the table,
and, taking the knife with one hand, place it under his knees, where
it must be gripped, or else stick it in his boot. The hand is supposed
to be placed below merely to procure the napkin, which is instantly
produced, and the performer's lips carelessly wiped with it. He can
then push his chair away from the table, and, leaning back, so as to
expose his lap, join in the conversation, or, better still, at once
commence a fresh trick. The thoughts of the company diverted, the
knife may presently be brought to light from under someone's coat,
or the performer may simply secrete it in his napkin, and place them
together upon the table.
A smaller knife can be very effectively swallowed as follows: A
cheese-knife is placed on the table, edge downwards, the left hand
retaining it in that position by holding it near the point of the
blade. It is then picked up by the right hand, the first and second
fingers of which nip the back of the blade, close to the point, about
half an inch of which is purposely left visible. The rest of the
knife lies along the inside of the hand, the handle being concealed
by the wrist. The handle is brought to the mouth, the knife being
held upright, and the left hand, by means of gentle taps, thrusts it
gradually downwards, until it wholly disappears down the throat. This
illusion is managed within an inch or so of the end of a precisely
similar knife to that supposed to be swallowed. This the performer has
concealed between two fingers, and, when the knife is picked up, it is
brought into position at the ends by means of the left hand, which is
all the time busy helping the right one. The knife is, of course, at
once dropped into the lap, the eyes of the company being fixed upon
the little piece visible, which they naturally take to be the actual
point of the knife. With the palm of the hand a few taps should be
given the fragment, so as to cause it to slide out of sight, but still
held between the fingers. The tapping is continued with the left hand,
although it is performing upon nothing, the throat of the performer
giving forth choking sounds, to assist the deception, until the
knife may be fairly supposed to be swallowed. The fragment of knife
is treated precisely as a coin held by the finger palm, and may be
placed in the vest pocket, under the plea of getting out a toothpick.
It should have its ragged edge nicely smoothed, so as not to cut the
fingers.
CHAPTER VIII.
TRICKS WITH CARDS.
THE VALUE OF CARD TRICKS--THE CARDS--WHERE TO PROCURE
THEM--THE DOUBLE-HANDED PASS--SINGLE-HANDED PASSES--THE
DIAGONAL PASS--THE FALSE SHUFFLE--TRICKS WITH PASS AND
FALSE SHUFFLE--TO CAUSE A CARD TO SHOW ITSELF--THE ATTACHED
CARD--THE CONGENIAL ACES--THE REVERSED CARD--THE TRAVELLING
CARD--THE LADY'S OWN TRICK--A RAPID CHANGE PASS--METHODS
FOR USING SAME--THE CHANGE--ITS USES--THE PALM--ON PALMING
A SINGLE CARD--ON PALMING MANY CARDS--ON VANISHING A
PACK--METHODS FOR USING THE PALM--TRICKS COMBINING PALM AND
CHANGE PASS--THE SLIDE--ITS USES--THE FORCE--ON FORCING
PACKS--LA CARTE GÉNÉRALE--SYMPATHETIC CARDS, OR "HOLD
THEM TIGHT!"--HOW TO PASS A CARD THROUGH A PERSON--TO
DIVINE A CARD THOUGHT OF--METHOD OF MAKING A CHOOSER
THINK OF A CERTAIN CARD--A CARD MADE TO APPEAR ANYWHERE
IN THE PACK--CARD BOXES--TRICKS WITH SAME--HOW TO THROW
CARDS--THE REVOLUTION--PREPARED CARDS--CUT PACKS--LONG
AND BROAD CARDS--PRICKED CARDS--CHAMELEON CARDS--METHODS
AFFECTED BY BUATIER AND HOUDIN--HOUDIN'S SUPERIORITY--THE
TRAVELLING CARDS--THE ASSEMBLY: METHODS FOR PALM, PASS
AND CHANGE--THOUGHT-READING EXTRAORDINARY--GAME AT
NAPOLEON--LIGHTNING CHANGE--CONCLUSION.
Having shown the beginner what can be done with the ordinary objects
of everyday use, I will now endeavour to instruct him in the
skilful manipulation of cards. By his success or failure in this
particular branch of legerdemain will his reputation as a conjuror
be made or marred. Card tricks, more than anything else, demand
sleight of hand pure and simple, and success with them can only be
attained by assiduous practice. To the learner some of the following
directions will at first appear impossible of execution, owing to the
unaccustomed positions in which the fingers have to be placed; but
a little resolution will soon overcome all obstacles, and when once
success, however trifling, has been achieved, greater results will
speedily follow. In conjuring, as in most things, everything that is
at all worthy of accomplishment requires some little trouble; and the
learner must, therefore, not be disheartened if his early efforts are
not crowned with success commensurate with his wishes. There is no
disguising the fact that card tricks which owe their accomplishment to
sleight of hand (and they are the only ones worthy of the conjuror's
consideration) are difficult--in many cases exceedingly so; but this
fact ought only to make one extra energetic in mastering them. Amateur
conjurors of every grade I have met with, but those skilful with cards
I can count upon the fingers of one hand.
Before everything, let me inform the reader of one fact, not by any
means universally known, which is that the cards generally used by
conjurors are considerably smaller than those in ordinary use.[A]
I will not say that it is impossible to conjure successfully with
ordinary cards, because I know of very clever conjurors who use
the full-sized card, but they have strong hands; but the advantage
of using smaller ones is so marked that anyone thinking seriously
of practising sleight of hand should provide himself with some
small-sized packs. Many use the French cards, but I find them far
too flimsy for many things. The best are those made by nearly all
the large English card manufacturers for conjuring purposes. Bancks
Brothers, Glasshouse-street, London, are, perhaps, as good as anyone.
Should the reader be unable to procure these small cards, he can
provide very fair substitutes by having an ordinary pack shaved at the
edges, and so reduced in size.
To enumerate every card trick individually would necessitate a
separate volume, so numerous are the varieties of changes capable of
being introduced. All the teacher can do is to instruct in the general
principles, by means of which the results are brought about, and to
give illustrations of the actions of the same. Accident or design will
enable the performer to vary his tricks in hundreds of ways.
The chief things to be learnt at first are:
1. The pass.
2. The false shuffle.
3. The palm.
4. The change.
5. The slide.
6. The force.
THE PASS.
With the foremost of these, as the most important, I will first deal.
The use of the pass is to transfer a given card from one portion of
the pack to another. In nine tricks out of ten, a card is chosen
and replaced in the centre of the pack, which is then shuffled. If
this were in reality done without any previous interference on the
performer's part, he would be at sea as to the position of the chosen
card, and so rendered totally unable to find it when he wanted to
do so. To avoid this _contretemps_ he, by means of the pass, brings
the card either to the top or the bottom of the pack, and executes a
shuffle which, although it appears to mingle all the cards, in reality
leaves the chosen one in its original position. If a chosen card is
placed in the centre of a pack, it divides it into two portions, and
the effect of the pass is to reverse the positions of these portions,
the upper one becoming the lower, and _vice versâ_. It will therefore
be seen that if the card is to go to the top of the pack it must, when
replaced, and before the pass is made, form the uppermost card of the
lower portion, and when it is to go to the bottom it must form the
bottom card of the upper portion. Except in very special instances,
the card is usually required at the top, and this, for the sake of
uniformity, I shall assume in my examples to be the case.
[Illustration: FIG. 26.]
[Illustration: FIG. 27.]
For the purpose of learning the pass, it will not be necessary to
assume that a card has been chosen, but let the learner take the pack
in the _left_ hand. The little finger is inserted in the centre of the
pack, thereby dividing it into two portions, the upper one of which
must be held by the fingers as securely as the unusual circumstance
will admit (Fig. 26).[B] The right hand is now brought across the
left hand, as in Fig. 27, the _lower_ portion of the pack being held
between the thumb at one end and the second and third fingers at the
other. The state of affairs is now this: The upper hand holds the
lower portion and the lower hand the upper. Now, in order to alter
the positions of the two halves of the pack, the left hand must draw
off, under cover of the right hand, the upper portion, and, working
as though it were a hinge, replace it beneath the lower one, which
is slightly raised by the right hand during the operation, so as to
facilitate its execution. The cards should not be held in a horizontal
position, but at an angle of fully 45 deg., or even more, the
declension being towards the right hand. The movement should first be
practised as slowly as possible, and with a few cards only. It will be
time enough to increase the speed when a good action has been secured.
One little point must be borne in mind, and that is that that half of
the pack which was originally the lower one, and therefore held by the
right hand, must always be kept hard against the root of the thumb
of the left hand whilst the pass is being made, it working there as
if hinged. At first the two halves, in passing each other, will make
a scraping noise, sometimes very loud. This noise must be studiously
avoided, as the pass must be noiseless as well as invisible. When
making the pass before an audience, move the hands up and down or from
side to side, to cover the movement. It is sometimes required to pass
a single card from the very top of the pack to the very bottom. This
can, of course, be done in the foregoing manner, but the quickest way
is to simply press the fingers of the left hand (the hands being in
position for the pass without the little finger inserted) on the top
card, and then execute the hinge movement. This will pull the top card
off and slip it to the bottom; but it is hopeless to expect to do this
without some slight noise, although that can be almost nullified by
immediately running the thumb sharply across the edges of the cards,
and so causing a similar sound to be made. Such is the double-handed
pass.
[Illustration: FIG. 28.]
[Illustration: FIG. 29.]
[Illustration: FIG. 30.]
There are also various single-handed passes, one or two of which,
at times, come in very handy. They are very difficult to master,
and are best learnt with two cards only at the very commencement.
The neatest, and in every way most effective, is the following: Hold
the pack by the ends of the fingers and thumb, the first and fourth
fingers acting as supports, by being slightly bent under (Fig. 28),
and allow a portion of the cards to drop from below (Fig. 29). This
portion push back towards the thumb by means of the first and fourth
fingers, until it will permit of the upper portion dropping down, and
so becoming the lower (Fig. 30). The asterisk denotes the chosen
card, which is passed from the centre to the top of the pack. Although
three positions are here shown, in order to make the action of the
pass clear, it must by no means be thought that there should be three
distinct movements. When the beginner can execute from thirty to forty
passes in the minute, he may consider himself tolerably proficient. It
will assist the action if the fingers are well raised and the thumb
held a little low, thereby causing a better fall to be made; also
considerable swing should be given to the hand, to cover the shifting
which takes place. With practice this pass can be made without
detection.
[Illustration: FIG. 31.]
[Illustration: FIG. 32.]
The pass shown at Figs. 31 and 32 is a fairly good one, but much
more difficult than any other. The middle and third fingers are
inserted in the pack, the bottom portion of which is held by the four
fingers, two above and two below. The upper portion is held between
the roots of the thumb and forefinger. The fingers draw out the lower
portion and place it upon the upper one. This pass is useful when it
is required to pass a card from the bottom to the top. Under most
circumstances, the pass first described (Figs. 28, 29, and 30) is
preferable, except when the top card has to be passed to the bottom,
when the following method is sometimes adopted. Push off the top card,
which is the one to be passed, by means of the thumb, until it lies
well over the ends of the fingers. Stretch the fingers out straight,
and the card will be drawn completely off the rest of the pack,
which is quickly raised by means of the forefinger, and placed over
the card. A good backward and forward swing will assist the action
considerably.
Experience has taught me, however, that the pass shown at Fig. 31,
&c., is the best one for getting a card from the top to the bottom
single-handed. The cards are so firmly gripped by the fingers that
the pass may be executed, no matter what position the pack is held
in, whether end on, sideways, or upside down. The beginner will find
that the thumb has but little difficulty in dragging off the top card,
especially if very slight pressure indeed be put upon it to commence
with. If an examination is made of the root of the thumb, a line will
be found to run half way round it, joining other lines on the inside,
where the flesh is loosest. The card should be held just there.
Matters will be greatly facilitated if the right hand, whilst placing
the pack in the left, holds it for an instant. The thumb of the left
hand then draws the card off an eighth of an inch, which will be quite
sufficient to enable the card to be seized by it at the root. But the
aid of the right hand should be dispensed with as soon as possible.
The passing of cards by means of one hand only is not suspected by
the general run of spectators, who are, however, always suspicious
directly the two hands are brought together.
[Illustration: FIG. 33.]
The _learner_ should always use the double-handed pass, practising the
single-handed ones in private, until he has attained that confidence
in his skill which is afforded by frequent exhibitions before his
friends, &c.
An easy, but somewhat clumsy, single-handed pass is depicted at Fig.
33. The third finger is inserted in the pack, and the top portion held
between it and the middle finger, the rest of the pack being between
the first finger and thumb. The top portion is then twisted round in
a semi-circle in the direction of the arrow, and so brought beneath
what was originally the lower one. The objection to this pass is that
it disarranges the cards a good deal. The best way of avoiding this
is to move the hand towards the table whilst making the pass, so that
the edges of the cards can be set square at once on its surface. The
motion must be made as if it were merely intended to place the pack
upon the table.
THE DIAGONAL PASS.
This is a very useful variety of the two-handed pass, by means of
which cards placed simultaneously in different parts of the pack are
at once brought together. Say, three cards have been selected by
various spectators. The performer presents the pack to each in turn,
requesting to have the card chosen placed in any portion of it. The
chooser thereupon pushes the card between the others, which are not
opened out by the performer, but merely presented in a compact body.
The card is not permitted to be pushed quite home, the performer
withdrawing the pack in time to prevent this. The pack is presented
to the two other selectors of cards, and, when the three have all
been placed in it, the performer apparently pushes them home with
the right hand. What he actually does is thus described: Nip the
three cards by the still protruding portions between the thumb and
middle finger, across their width, and, in the act of pushing them
into the pack, turn them obliquely sideways sufficiently to cause the
right-hand top corners to project a quarter of an inch from the pack.
The length of this projecting portion will be rather more than an
inch, and is easily hidden from the spectators by means of the first
and second fingers of the left hand. The top left-hand corner must be
pushed down out of sight, and it will then be found that there are
two considerable projections on the side and bottom of the pack. The
right-hand one is hidden by the palm of the hand, and the lower one by
the little finger. The pack, as it appears at this stage of the trick,
held in the left hand (the right hand being removed for the sake of
clearness), is shown at Fig. 34.
[Illustration: FIG. 34.]
As the cards are supposed to be pushed home along with the rest of the
pack, it is advisable to actually remove the right hand for a short
time, the performer commencing to say what he is about to do with
the cards. When he subsequently brings the hands together again, for
the purpose of making the pass, the thumb and second finger of the
right hand should again nip the upper end of the pack. A simultaneous
twisting movement is made with both hands, the right hand turning the
pack to the right, whilst the left turns the three cards to the left,
until they are clear of one another, when the motions are reversed,
the three cards being placed either on the top or at the bottom, as
the performer may desire. He will find it easier to place them at
the bottom, as they come more naturally there. The position of the
left hand remains the same throughout, the three cards being held in
position by the pressure of the little finger at the lower right-hand
corner. The making of the pass must be covered by a slight swinging
movement of the two hands in any direction. Some performers, finding
it rather difficult to push home several cards into the desired
position simultaneously and neatly, make the pass each time a card is
placed in the pack. It is open to the learner to adopt this method if
he so pleases, but he is more liable to detection; besides which, the
feature of the pass is the showing the cards all in different parts of
the pack, and then apparently pushing them home at one and the same
time.
An alternative method is to push the cards down, with the projecting
corner on the thumb side of the left hand, and then, by straightening
the cards at once, leave half an inch or more of the whole width of
the chosen cards projecting from the bottom of the pack, instead of
having them diagonally across the pack, as is shown in illustration.
A trial will show the learner that this method is an expeditious one,
but my reasons against its use are twofold. Firstly, too much of the
cards to be passed is exposed, and, secondly, the act of pushing them
down is extremely likely to carry along with them indifferent cards
intervening between two of them. This is especially likely to be the
case with cards that are at all worn. The reason for this is that
there is no stop to the body of the cards, which stop is provided, in
the method shown at Fig. 34, by the little finger, during the whole
of the operation. The act of pushing the cards transversely down, from
the opposite side of the pack to that depicted, renders it impossible
that the little finger can be in position on the lower side of the
cards at the most critical time, the commencement, to prevent any but
the desired ones from being pushed down. Its presence just at the
corner seems to me to be very essential to the effective performance
of the pass, combined with security from mishap.
THE FALSE SHUFFLE.
This the conjuror will find a very useful adjunct to the pass. There
is nothing very difficult about it, but it is necessary to be somewhat
bold in executing it. The two methods of shuffling in ordinary use are
the perpendicular and the horizontal. The perpendicular is the most
business-like, and I have no doubt that it is used by most of my male
readers who are card-players. Ladies, I am aware, mostly patronise
the horizontal shuffle, in which the cards are passed from right to
left, or _vice versâ_, alternately over and under. To illustrate
the perpendicular method, suppose the card to be at the bottom of
the pack, just passed there, and it is desired to keep it in that
position. By applying pressure with the fingers and thumb, the top
and bottom cards will be retained in the left hand when the right
hand draws away the rest of the pack, which is then shuffled over the
two. The operation can be repeated hundreds of times without fear of
a mistake. With the card at the top, the action is more complicated,
though not difficult. The pressure with thumb and fingers must be made
as before. This will bring the chosen card from the top to second from
the bottom. Commence the shuffle a second time, and the card will
be the bottom one of those held in the right hand, the one recently
beneath it having been drawn off by the fingers of the left hand. It
now remains to continue shuffling vigorously until the chosen card
alone remains in the right hand, which then leaves it on the top of
the pack in its original position. For this shuffle, which I prefer
to any other, I have to thank myself. It is utterly impossible for
the eye of anyone, be he the most practised conjuror, to follow the
positions of the one card, even supposing that an opportunity for
minute investigation were allowed, which it scarcely would be during
a performance. When exhibiting before a select company of extra
sharp people who have vague notions of false shuffles and passes, it
is sometimes advisable to bring the chosen card to the top, with
one card or more above it. You can then say, "Now, it is utterly
impossible for me to know where the card is. You see it is neither
at the bottom nor next to the bottom" (throw bottom card off), "nor
is it at the top" (throw as many cards off the top as are above the
chosen card). More than this the spectators can hardly expect you to
do. In the horizontal shuffle, with the card at the top, draw the
card off between the first and second fingers, and put all cards
which are shuffled above it between the first finger and thumb. This
will form two packs, divided by the first finger. The final movement
in the shuffle is the replacing the lower half on the upper; but I
prefer bringing this about by means of the pass. With the card at the
bottom, one has merely to shuffle the cards in the ordinary way, just
taking care that the bottom card is shuffled last by itself to the
top, where it may be left; or it may equally easily be shuffled to
the bottom again by simply retaining it in the hand last. This is the
simplest shuffle of all, but it will not deceive enlightened people.
I find it an excellent method to combine two methods of shuffling.
Great rapidity of action should be studied; everything, however, being
practised very slowly at first, until the proper method is secured.
The false shuffle is very useful in covering the pass. The pass should
be made, and the shuffle at once proceeded with, without allowing a
fraction of a second to elapse.
Leaving the beginner to overcome at his leisure the various
difficulties connected with the mastery of single-handed passes, I
will describe some tricks performed by the aid of the pass, assisted
by the false shuffle alone, commencing with the most simple. Lest the
reader should say, "Oh! but no person in his senses would be deceived
by that simple thing," I will observe that he should endeavour to suit
his audience to his skill. The learner should commence by allowing
a card to be selected from the pack, which he then cuts near the
centre, and requests the person who selected the card to place it upon
the lower portion. He then replaces the upper portion, taking care
to allow the little finger to intervene between the two, so as to be
ready for the pass, which must be made on the first opportunity, and
the pack handed to a spectator to hold. Now say that you will cause
the card chosen to rise from the centre of the pack, where it is
supposed to be, to the top, and then let the holder of the pack show
that such has actually been done. By inserting the finger beneath the
card before making the pass, it will be brought to the bottom of the
pack, whither you can afterwards command it to go. In these instances
the effect will be spoilt if any shuffling takes place; but, in most
of the following, false shuffling should be resorted to, attention
being called to the fact that the cards are well mingled, and that
you, therefore, cannot possibly know the position of the chosen card
in the pack.
_To Cause a Card to Show itself on the Top of the Pack._--Bring the
card to the top, and, holding the pack in the right hand, push it off
with the thumb of the left hand about half an inch, and then throw the
pack violently on the table or floor. The resistance of the air will
cause the uppermost card (the chosen one) to turn completely over,
without losing its position. The effect is very good indeed.
_The Attached Card._--Bring the chosen card to the top, and give the
pack to be held by one corner tolerably firmly, between the finger,
and thumb. See that it is held neither too tightly nor too loosely,
and then suddenly strike the cards upwards with the hand. Give a good
strong blow, and all the cards, with the exception of the top one,
will fly into the air, the chosen card remaining in the fingers. If
the card is brought to the bottom, the cards must be struck downwards
to the floor, which method certainly has the advantage of causing less
litter. The effect is increased if two cards are chosen, one being
brought to the top and the other to the bottom. The cards are then
struck--only moderately hard in this instance--sideways, when the top
and bottom cards will remain in the holder's fingers.
_To Catch Two Cards in the Air, out from the Pack._--A better way
with two cards is, after bringing one card to the top and one to the
bottom, to take the pack firmly between your own thumb and fingers,
and jerk it upwards. This will cause all the cards to fly towards the
ceiling, except the top and bottom ones, in a bunch. Before the cards
fall, you make a dash at them, and affect to catch the two chosen
cards in the air out from the rest. This is a very finished illusion.
The audience, having their eyes upon the pack, do not notice the two
cards between the performer's fingers, but the dash at the pack must
be made immediately.
_The Congenial Aces._--Select from the pack the four aces (four cards
of any other denomination would serve equally well, but aces are best
for effect), and allow the pack to be thoroughly examined for the
purpose of showing that there are no others contained in it. Give one
ace to one person, another to a second person, and the remaining two
to a third. Have the first ace placed at the top of the pack, the
second at the bottom, and the third and fourth in what the audience
will suppose to be the middle of the pack, but in reality between the
top and bottom cards brought together by means of the pass. As you
turn to the third person holding aces you pretend to open the pack
in the middle, but in reality make the pass, but without bringing
the two portions together again. The two remaining aces are thus
innocently placed between the two already restored to the pack, which
you instantly close up, whilst calling particular attention to the
fact that you do so with all possible deliberation and slowness. Now
command all four aces to join company in the centre of the pack. On
the pack being opened, the command will be found to have been obeyed.
The trick can be varied by placing a red ace in the centre and a black
one on the top or bottom, and then causing them to change places by
means of the pass. But the most startling change of all is when
two aces of one colour are placed in the centre, and the two of the
other colour, one on the top and one at the bottom, and then made to
change places. The company cannot realise that this can possibly be
accomplished in so brief a space of time; but it is simple enough. It
should always be produced as a final effect, the performer saying,
"Now I will show you something more remarkable still." He then places,
say, the two red aces in the centre of the pack, and one black ace on
the top and the other at the bottom. In order to convince the company
thoroughly that things are as stated, the pack is turned over and
opened slightly, fanwise. In showing the cards thus, it will be very
easy to insert the little finger between the two red aces unperceived,
and the double-handed pass is made in the act of turning the pack
over. It is instantly placed in the hands of one of the company,
who may be asked to blow upon it, or to perform any other operation
equally unlikely to bring about any magical change, and then the cards
can be examined without the performer approaching them again. But,
in such cases, much depends upon how the pack is examined, and it
should always be done under the performer's directions. For instance,
he would say, "On the top was a black ace; will you please look at
the top card now?--you will see that it is a red one. At the bottom
was also a black ace; turn the pack over, please, and you will find
a red one there also. In the centre were two red aces; kindly look
there, and you will find the black ones." By this means, the whole of
the company are informed of what has taken place, which would only be
unsatisfactorily done if it were left in the hands of the temporary
holder of the cards, who only thinks of satisfying his own curiosity.
The single-handed pass (Fig. 28, &c.) may be employed in this trick
to great advantage, whenever it is required to bring cards from the
outsides to the centre. Where cards, already in the centre, have to
be brought to the top or bottom, the insertion of the little finger
is necessary, and so the double-handed pass has to be employed. In
such cases, the employment of the pass depicted at Fig. 33 would
be possible; but the performer would have to execute it in a more
masterly manner than I have yet seen exhibited. For the first phase
described, the single-handed pass (Fig. 28, &c.) is perfect. Two
aces are placed, one at the top and the other at the bottom of the
pack, and as the performer turns to the holder of the two others, he
executes the pass, leaving the cards open, precisely as depicted at
Fig. 30, turning the hand slightly downwards, so that the ace in the
middle shall not be visible. It then appears to the spectators as if
he had merely opened the cards slightly; and, when the two aces are
inserted, the top half is allowed to fall to, and the pack given there
and then into the hands of one of the audience.
_The Reversed Card._--This is not at all a bad termination to a trick.
Bring the chosen card to the top, and then pass it to the bottom
with the two-handed slip pass previously described; but, in passing,
cause it to turn upside down. This, it will be found on trial, is
very easily managed by keeping the face of the card always against
the pack. Now make the ordinary pass, and so bring the card to the
middle, and then throw the pack along the table, when the chosen card
will appear in the middle, face upwards. If you like, you may ask the
audience whether the pack shall be reversed and the chosen card found
face downwards, or _vice versâ_. It does not matter which is selected,
as it is only necessary to turn the pack over before spreading it out,
in order to bring about a reversal of affairs.
_The Travelling Card._--By attaching a hair to a waistcoat button, and
affixing the other end, by means of a tiny bead of wax, unperceived,
to the chosen card, it can be made to walk out of the pack at the
performer's command by a slight motion of the body. The cards should
be spread face upwards upon the table, and the effect of one card
disengaging itself from the rest is a very comical one. The waxed end
of the hair should be held in a finger nail, so as to be at hand.
Another method is to bring the card to the top, and then, holding the
pack upright in one hand, with the faces of the cards towards the
audience, pretend to pluck a hair from the head, and then to wind it
rapidly round the pack with the disengaged hand. Pretend to pull at
the imaginary hair, and, with the first and second fingers of the
hand which holds the cards, work up the chosen card from the back.
The effect is very comical. Two or three cards, selected by different
people, may be treated in the same manner, when it is as well to come
forward, after the first card has risen, and, making the pass, show
that the chosen cards are not on the top. Before continuing, the pass
must be again made to bring the cards back, the little finger having,
of course, all the while divided the two halves of the pack. The trick
should be practised before a looking-glass to ensure that the working
of the fingers is not observed. It will be found necessary to allow
the cards to well cover the finger roots. The performer should stand
well away from the audience, and be certain that no one has a side
view of his hand.
_The Lady's Own Trick._--Say that you have now done quite sufficient
yourself, and think it time someone else had a turn. Bring the card
to any portion of the pack you please, so long as you know where it
is. Take sixteen cards from various portions of the pack (you may
have them selected if you please), taking care that the chosen card
is included in the number, and arrange them in four divisions. Now,
say that this trick must be done solely by a lady, and, giving your
wand to one of the fair sex, ask her to point to any two divisions.
The exact words you will use are, "Kindly tell me which two divisions
I shall take." The word "take" is intentionally ambiguous, as, if one
of the two divisions pointed at contains the chosen card, on which
you are, of course, keeping a sharp eye, you will understand it to
mean that you are to take those two and continue with them. If, on the
other hand, they do not contain the card, you will assume that they
are to be removed, and throw them aside accordingly. Two divisions
will now remain, and you ask the lady to point to one of them, using
the words, "Now, which do you prefer of the two?" This is, again,
ambiguous, and you can do as you wish about taking or leaving the
division pointed at. Four cards now remain, and you ask that two of
them shall be selected, and, on two cards remaining, you repeat the
request. If the chosen card is then pointed at, you allow it to be
taken up; if the other, remove it, leaving the chosen card to be
picked up by the chooser. You must endeavour to impress spectators
with the idea that it is all sleight-of-hand, and _never do it twice_.
Some tricks (not very many, though) will bear repetition, although
it should always be avoided if possible. If there is no help for it,
endeavour to vary the method as much as possible.
[Illustration: FIG. 35.]
Another very rapid single-handed pass is depicted at Fig. 35. As
it is only useful for passing one or more cards from the top to the
bottom, or, rather, from back to front, it is not in general use, but
forms almost a separate trick by itself. The cards, which should not
exceed twelve or fifteen in number, should be held at the top corners
by the first finger and thumb, and the third finger inserted beneath
the card to be brought to the front. This card is then, by means of
the middle, third, and little fingers, which hold it, brought from
behind and passed round the others, care being taken to bring all
together evenly. In executing this pass, the pack is first held up
with the faces of the cards towards the audience, and is then turned
downwards for a moment. When the pack is again held up, it is seen
that the front card (the bottom one) has changed. The trick can be
thus worked: Place secretly at the back of the pack three of any
denomination of card, say, the fours. At the front, place the other
four, which suppose to be the four of clubs, and request one of the
audience to say into which other suite the card shall change. You will
know the order in which the three fours at the back are placed, so you
will only have to place the third finger beneath the one named and
pass it to the front. If it is the actual top card, you will bring it
forward alone; but if it is the second or third, those above it must
come forward as well. As this pass cannot be effected without noise,
it is always best to pretend to pass the card chosen as the one into
which the original four is to change from some cards held in the other
hand. Ruffle these cards with the thumb and say, "Did you not hear it
go?" The slight noise heard will be accounted for by the cards passing
from one pack to the other. If a duplicate four of clubs is held at
the bottom of the second pack, it can be exhibited as the one changed
in the other pack. But the best trick performed by means of this pass
is by the aid of two duplicate cards, say, the knave of clubs and the
ace of hearts. A pack must be held in each hand. At the top of the
right-hand pack put the ace, and at the bottom the knave. At the top
of the left-hand pack put the knave, and at the bottom the ace. The
cards at the top are placed there secretly; those at the bottom openly
before the audience. Hold the faces of the packs towards the audience,
and, calling particular attention to the positions of the cards, say
that you will make them change places. Turn the packs face downwards,
with a flourish, executing the pass with both hands, saying, "Presto!
pass. Did you not see them go?" On holding the cards up again, it will
be seen that the knave has gone over to the left-hand pack, and the
ace to the right-hand one. This is very effective indeed.
THE CHANGE.
This, as a sleight-of-hand feat with cards, takes precedence, for
bare-faced daring, of, perhaps, any other. It consists in deliberately
exchanging a card held in one hand for another in the pack held in the
other hand, and this in full view of the audience. Such a feat may
appear at first sight impossible, but, with a little attention and
practice, it will become as easy as any other, although it will always
demand some care and address in execution. There are various methods
by means of which the change is effected, of which the following
three are perhaps the best. For simplification of description we will
suppose that the ace of diamonds is to be exchanged for the ace of
clubs.
_First method_: Hold the pack, with the ace of clubs on the top, in
the left hand, between the first finger and thumb. The other fingers
should be so disposed under the pack as to leave a space between the
first and middle fingers. This space, is for the reception of the card
to be exchanged, in this instance the ace of diamonds, which is held
between the first and middle finger of the right hand. To effect the
change, bring the hands momentarily together, and place the ace of
diamonds between the first and middle fingers of the left hand; the
thumb and first finger of the right hand taking, at the same time,
the ace of clubs from off the top of the pack. Just before executing
the change, the thumb of the left hand should push the ace of clubs
slightly off the pack, so that it may be in a favourable position for
the finger and thumb of the right hand to seize. The action must, of
course, be instantaneous and unaccompanied by the slightest hesitation
or bungling. There must also be an auxiliary movement of the body
from right to left, without which it is exceedingly difficult, if not
impossible, to execute the change unperceived. The left hand must also
be taken away from the other, at the same moment, the feat being
practised until it can be accomplished in one movement, the hands
not dwelling together for the most infinitesimal period of time. The
learner should first practise by saying to himself, "Now here I have
the ace of diamonds, and, by simply rubbing it on this table" (here
give the body a half turn from right to left, and execute change), "I
will transform it into the ace of clubs." This form of address should
be used when exhibiting the change in this its most simple form before
spectators. The chief principle to be engrafted on the mind is, that
the first half of the change is performed with the right hand and the
second half with the left--the two movements being interwoven, as it
were, with the body swing. On no account must the hands be brought
suddenly together and then parted as if something had been snatched
away. This method is the one in general use, and, for ordinary
purposes, I can scarcely recommend any other. By its means, it is as
easy to exchange two, three, or more cards for others as a single
card. The cut (Fig. 36) illustrating this change shows the two hands
in actual contact. It will be seen that the actions of leaving the one
card and taking the other are simultaneous.
[Illustration: FIG. 36.]
[Illustration: FIG. 37.]
_Second Method_: By the first method it will be seen that the card
first shown is left, after the change, at the bottom of the pack.
This result is not always desirable. When the cards have to be, as
is sometimes the case, changed back into their former positions, the
card must be left at the top at each change. In this instance, the
ace of diamonds must be held between the thumb and first finger of
the right hand; the ace of clubs being, as before, at the top of the
pack, and slightly pushed off by means of the thumb. On the hands
being brought momentarily together, the ace of clubs is seized between
the first and middle fingers of the right hand, the ace of diamonds
being left on the top of the pack. The thumb of the left hand is
utilised in detaining the ace of diamonds, which, without its use,
would probably fall on the floor. The first finger of the left hand
must be kept well out of the way, or it will interfere with the smooth
passage of the cards. Fig. 37 represents this change just as the
hands are brought together. Noise is more likely to be made by this
change than by the preceding one, so care must be taken to avoid it
as much as possible. The "three card trick," so much in vogue amongst
card-sharpers in wheedling money out of the pockets of greenhorns,
becomes very amusing when worked by means of this change. The usual
shifting about of the cards upon the table must be executed in the
most childishly simple manner, which will not much matter, as you will
take care to speedily change the card to be found, for one on the top
of the pack. When the spectators have amused themselves for some time
in endeavouring to find out a card which is not there at all, you will
change it back again.
[Illustration: FIG. 38.]
_Third Method_: Hold the pack in the left hand, with the ace of clubs
at the top. Take the ace of diamonds in the right hand, between the
first and middle fingers, and, bringing it briskly across the pack
from front to back, take off the ace of clubs by means of the first
finger and thumb, the ace of diamonds being left in its place. The
little finger of the left hand should be curled up behind the cards,
and so prevent more than the top one being removed, as will sometimes
be the case if this precaution is not observed. This change is shown
at Fig. 38.
Besides the part it takes in regular set tricks, the change is of
the utmost utility to the conjuror in cases of emergency, especially
when he makes, as he infallibly must at various times, a mistake. On
eventually producing a card which turns out to be a wrong one, the
performer must not appear in the least discomfited, for that would
commit him at once, but ask the chooser of the card if the one now
exhibited really is what he or she states it to be. Of course, an
affirmative will be received in reply, and the performer must say,
"Well, I would not for worlds contradict you, but really I think
in this case you are wrong. Will you, madam" (here give the card,
rapidly changed in the transit to someone else), "say if this card is
the seven of diamonds, which this gentleman says it is?" As it has
been changed for the ten of hearts, or whatever the desired card may
be, a laugh will ensue, and it will appear as if the climax of the
trick had been arrived at, and no one will know that you intended
doing anything else. One of the great arts in conjuring is that of
turning all mistakes and unexpected occurrences to the best advantage,
and a thorough knowledge of all the various artifices and dodges is
necessary to accomplish this.
THE PALM.
"Palm a card!" exclaims the reader, "how can one possibly palm a
card?" Not after the manner of a coin, certainly; but, after the
proper method, the palming of a card--_i.e._, the concealing it
unnoticed in the hand--is not at all difficult. It is as important as,
and, next to the pass, more used than, the other sleights with cards,
there being a continual demand for its assistance. To palm a card in
the right hand, take it in the left, across the middle, and place it
in the right, so that the top left-hand corner is against the inside
of the little finger, and the bottom right-hand corner against the
fleshy part of the thumb. This pressure is quite sufficient to hold
the card, but other parts of the hand and fingers will render a slight
assistance. This, unless one possessed an enormous hand, would be
impossible of accomplishment with the ordinary playing-cards, hence
the necessity for using those of smaller dimensions. When the learner
can palm the card tolerably well, he should learn to secrete it from
its position on the top of the pack, under which circumstances the
palm is mostly used. The right hand must press upon the pack, and
when it is felt that the card is in position it must be slid off
sideways, not lifted. The hand containing the card should not be
held unnaturally flat, but considerably curved, care being taken not
to bend the corners of the card to any extent. The wand will, as
usual, be of use here, as, if held between the finger and thumb, it
will assist in disabusing the minds of the audience of the idea that
anything is contained in the hand. It is not very likely that they
will think so, for the idea that it is even possible to hold a card in
the hand, without its being discovered, never occurs to anyone. The
wand can also be held flat in the hand across the card, which is as
good a way as any. Palming is not by any means confined to a single
card, any number, up to a whole pack, being rendered invisible by this
method. When two or more cards are to be palmed from the surface of
the pack, they must be first slightly dislodged by the thumb of the
hand holding them, and held a very little--not more than a quarter of
an inch--above the others, just sufficient to enable the other hand to
palm them rapidly without disturbing the pack. The palm is, of course,
executed right in front of the audience, who never dream of what is
going on. To entirely vanish a pack, take it in the right hand, across
the back, lengthways, the thumb being at one end and the fingers at
the other. Stand sideways to the audience, and, bringing the hands
together, make a perpendicular swinging motion once or twice, as if
about to toss the pack towards the ceiling. Make a final and vigorous
toss, as if you had done so, and, with the left hand, press the cards
into the right hand. The wand should be under the arm during this
operation, in order that it may be at once seized by the thumb of the
hand concealing the cards. If it be not handy, the lappel of the coat
must be brought into requisition. It causes a good effect if the cards
are afterwards found inside the coat of one of the audience, with whom
you affect to be displeased thereat. You can also go down among the
audience, and pretend to give someone the pack with the left hand,
which must, of course, be so disposed as if it really contained the
cards. To do this requires a little confidence, and care must be taken
to hold the inside of the hand well towards the body, or detection may
easily ensue when one is quite surrounded by eager, prying eyes. The
simplest trick performed with the use of the palm is to ask someone
to look at the top card on the pack held in your left hand, and to
replace it. In the right hand you have a card palmed. Ask the name of
the card just looked at, and, on being told it, affect surprise, and
say that you fancy there must be some little mistake--you feel quite
certain that the card is not what it is stated to be. Of course, the
party who looked at the card, and who probably allowed it to be seen
by others, will be positive, so you say that you will show that you
are right. Bring the right hand over the cards in a similar manner
to that employed when about to perform the third change (Fig. 38),
and, with one movement, leave the one palmed on the top and pick it
off again. The picking off will be done very slowly, to show that you
really do take the top card. Finish up by palming the card originally
looked at, and remarking that you cannot understand how the mistake
occurred, "for here is the card in my pocket." Produce it from thence,
the hand containing the card being merely plunged into the pocket, and
slowly withdrawn, holding the card in the tips of the fingers.
Another very effective method is to stand sideways to the audience,
and hold the pack perpendicularly (the length being horizontal) in
the left hand, with the faces visible. In the right hand have a few
cards palmed, with the faces towards the hand. Suppose the seven of
hearts to be at the bottom of the pack in the left hand. Say that you
can change it by simply passing the hand across it, which you then do,
leaving one behind. If two or three are left by accident it does not
matter, the chief object aimed at being smoothness. Care will have to
be taken to have the end of the fingers of the left hand protruding
well, so as to be in readiness to take the card thus left on the seven
of hearts. The motion of passing the right hand over the left should
be an upward one, and the performer should practise to dwell as little
as possible over the pack.
The palm is also invaluable when anyone insists upon shuffling the
pack, so as to make sure of mingling the cards well. The card secure
in the performer's hand, the pack may be shuffled for a whole week
without much harm being done. With the palm and the pass shown at
Fig. 35 combined, a very pretty trick can be performed. It is
somewhat similar to one already described. Take four cards of any
denomination, and, cutting the pack into two halves, place one of the
four at the bottom of one half. Place the remaining three at the top
of the other half, which give to be held by a spectator, the three
cards being previously palmed, and put on the top of the other cards,
as you take them up to show the card at the bottom. Tell the person
holding the cards, which are supposed to contain the three, to keep a
very tight hold, and, tapping his pack with the wand, affect to take
one of the cards away and pass it into your pack. Give a flourish, and
pass one card to the front. The slight noise made by the pass will not
signify if you say, "Ah! you heard it go?" Repeat this operation with
each of the cards, when you will show all four at the bottom of your
pack, whilst the three will be found to have vanished from the one
given to be held by one of the audience.
_The Royal Marriages._--This is a very pretty variety of the foregoing
trick. Take the four queens from the pack, and place them on the
table, remembering the order in which the suits run. Take the four
kings (in the same order as the queens), and have them put in one
portion of the pack, which you have divided as before. If the kings
are placed in the centre, you can make the usual pass, palm them, and
put them, unperceived, on the top of the other portion of the cards,
and then let someone shuffle till he is tired. The trick now proceeds
very much as before, except that you commence operations by placing
one of the queens on the bottom of the pack held by you, which has
the four kings on the top. The lady is then supposed to call for her
husband, who, as in duty bound, arrives with all despatch. Then place
another queen at the bottom, and cause another king to arrive; and so
on until all have appeared. The effect of this trick will be lost if
the king of clubs arrives to console the queen of hearts, and so on.
They must come together in suits.
As the pass employed in this trick becomes difficult to execute when
many cards are held in the hands, eight or ten only should be taken up
in the first instance, as eight will be added during the performance
of the trick.
THE SLIDE.
[Illustration: FIG. 39.]
This is a very simple, but not, therefore, any the less useful, little
deception, which deserves to be brought more into use by conjurors
than it is. It consists merely in sliding back, in a particular
manner, the bottom card of a pack, with the fingers of one hand, so
that the other hand may remove the one next to it, and yet appear to
actually remove the bottom card. The particular method of holding
the pack is shown at Fig. 39. The cards are taken, face downwards,
in one hand, and the first and second fingers push back the bottom
card to the extent of from half an inch to an inch. Damp a finger
of the other hand, and apply it to the bottom of the pack, drawing
away the last card but one instead of the last. Thus, if, as in the
illustration, the seven of hearts is at the bottom, and the seven of
clubs next it, the red card will be exhibited to the audience at the
bottom of the pack, which is then turned over. The seven of hearts
is then ostensibly taken from the bottom of the pack (the seven of
clubs being taken instead), and then made to change, whilst covered
by the hand of a spectator, from the heart to the club suit. This
is the simplest form in which the deception can be employed. It is
very useful in demonstrating to the audience that a chosen card is
neither at the top nor the bottom of a pack, when it is actually at
the bottom. A card or two can be taken from the top, and then a few
from the bottom, the actual bottom card being slipped aside. After
taking off cards in this manner, always ask whether you shall take
any more away, and so disarm the suspicion that you know the position
of the card, and have only removed a certain number of cards so as to
ultimately reach it. Should anyone not be satisfied, but demand to
have the pack turned over, you must comply, making the pass as you
turn the cards over. This will bring another card to the bottom; but,
if you do not remove the finger from between the two portions, the
pass can afterwards be repeated, and the cards brought back to their
former positions. This is a ruse which will naturally occur to most
conjurors when performing.
THE FORCE.
This is the last of the elementary principles to be learnt, and in a
highly important one. It is hardly a feat of sleight of hand, although
requiring considerable practice and determination to carry out
properly. The act of forcing a card consists in inducing the chooser
of a card to select from those proffered by you any particular card
you please. As will hereafter transpire, it is highly essential for
some tricks that a particular card, and none other, be chosen. The
best method is as follows: Have the card which you desire to have
selected at the bottom of the pack, in which the finger is inserted
ready for the pass. As you advance for the purpose of presenting the
cards, make the pass and allow the middle finger to remain under
what was the bottom card, now somewhere in the middle. Spread out
the cards, keeping them in constant motion, and as the chooser's
hand is put forward to select a card, the middle finger should run
the desired card into it. This action must be performed as naturally
as possible. There must be no distinct motion of _pushing_ the card
into the hand, the cards being so manipulated that it always appears
as if they were only just ready as the chooser's hand reaches them.
Usually the difficulty of forcing a card is very small indeed, persons
unacquainted with the ruse taking the first card that reaches their
fingers with charming simplicity. In the event of a failure, do not
appear in the least degree disconcerted, but "force" the card on some
more tractable person, and then ask a third party to choose between
the two cards selected. You will explain that your reason for having
two cards chosen is to prove that you do not "force" any card, and
then say, "Now, which card shall I take?" If the card you want is
indicated, say, "This one, then, I am to use for my trick;" but if the
other card is pointed at, then say, "This card I am to take away,"
and suit the action to the word. By this means you will appear to
have given the audience a free choice, and at the same time obtained
your own private ends. The beginner is sure to be nervous in forcing
a card, and he must endeavour to overcome the feeling as quickly as
possible. Some performers (I won't say conjurors) use what is called
a "forcing pack," viz., a pack consisting entirely of cards of one
particular kind, which will, of course, be that which is required for
the trick. As, however, it is utterly impossible to allow such a pack
to be examined, and highly disastrous to allow any number of the cards
to fall or otherwise become seen, the conjuror should disdain to
seek such adventitious aid as that afforded by a "forcing pack," the
possession of which generally causes the appellation of "duffer" to
attach itself to the owner.
With a command of the foregoing "elementary principles" the performer
may attempt anything with the cards, taking care, however, always to
rehearse any new combination carefully, lest it prove too much for
him in the hour of trial. As previously stated, tricks with cards are
without end, and the conjuror may vary his causes and effects at will.
I give, however, a few of the most favourite tricks, so as to afford
an idea of what may be attempted by the learner.
_La Carte Générale._--This is, perhaps, as pretty a trick as can well
be conceived. Force a card, say the eight of hearts, have it replaced
in the pack, and re-force it on someone else so far removed from the
first chooser that the possibility of their seeing that they have both
selected the same card is avoided. Have the card replaced in the pack
and re-force, repeating the operation four, five, or six, or even more
times, according to the size of the room and number of the audience.
Now and then it is as well to pass the card to the top, palm it, and
then have the pack shuffled by one of the audience, or, at least, to
shuffle it yourself. When you have forced the card a sufficient number
of times, bring it finally to the top of the pack, from which select
haphazard a card. Show this card to one of the choosers, and ask if it
was the one selected. A negative will of course be given. Look neither
surprised nor satisfied, merely exclaiming "No?" inquiringly. Show the
card in turn to each of the persons who selected, asking if it belongs
to them. When you have completed the round, turn to the first chooser,
changing the card unperceived for the one (the eight of hearts) on
the top of the pack, and holding it in front of the person, face
downwards, so that no one can see what it is, say, "Well, since this
card belongs to nobody, will you kindly tell it to go away?" As the
words "go away" are uttered, run the thumb sharply along the edges of
the cards held in the left hand, and "flip" the eight of hearts with
a finger of the right hand, so leading the audience to believe that
some miraculous change had taken place. Now hold the eight of hearts
to the person whom you addressed, saying, "Is not that your card?"
On receiving, as you will, a reply in the affirmative, turn the card
face downwards and proceed to the next chooser of a card, and so on,
until all are satisfied. As all are supposed to have chosen different
cards it is imagined that each card is invisibly changed for the
next one required. Commence another trick immediately, or otherwise
divert the attention of the audience, or the drawers of cards will
begin to "compare notes," and so discover that they all drew the same
card. Although this discovery does not actually spoil the trick, it
diminishes the effect immensely. It adds to the effect of the trick if
the performer pretends to place each card, as chosen, upon a table,
or other prominent place. Upon each occasion, however, he must change
the forced card for an indifferent one. The last time the eight of
hearts is actually placed with the rest. The supposed chosen cards are
then held up, fanwise, together, and the choosers asked if they do not
see their cards amongst them. As they all see the eight of hearts,
they reply in the affirmative, and thus the idea that only one card
has been selected is very unlikely to be entertained. To effect this
valuable addition to the trick, great facility with the change is
absolutely necessary, as it has to be so frequently executed.
_The Sympathetic Cards._--Palm a few (say, four) cards, and ask one
of the audience to take any number, without any reference to their
specification, from the pack. Suppose eight are taken: how many is
quite immaterial. Borrow a handkerchief; and after satisfying all that
there is nothing whatever in it, ask for the eight cards, to which
number add, unperceived, those you have palmed, and place the whole in
the handkerchief with great deliberation. Fold the handkerchief up,
and ask someone to hold it very firmly. Now have some cards drawn
from the pack. "Any number you please," you will say carelessly,
taking particular care that neither more nor less than four are
chosen, the "force" being here brought into play. You now ask the
person who selected the first batch how many are in the handkerchief,
and the answer in this instance will be eight. "Eight, and four I have
here, will make twelve, will they not? Now, sir," addressing the party
holding the handkerchief containing the cards, "please to keep a firm
hold whilst I pass these four cards into the handkerchief to join the
other eight." Make a movement as though you threw the cards towards
the handkerchief, palming them, and then have the handkerchief opened
and the cards counted. The beauty of the trick is that the audience
apparently selects the number of cards in each instance, the idea
of any previous calculation on your part taking place being thereby
precluded. Be careful to call attention to the number of cards in the
handkerchief, and to the number to be passed into it, or the effect of
the trick will be lost. This trick is sometimes performed without a
handkerchief, the cards being given to be held in the hand only. Which
method is the better is purely a matter of opinion, and the learner
may follow which he pleases. Do not allow the drawer of the second
batch of cards to examine the faces of them, or it will be noticed
that they did _not_ pass into the handkerchief, should anyone be 'cute
enough to look for them. This possible _contretemps_ can be avoided
by having duplicate cards palmed in the first instance, in which case
the faces of the cards should be shown to the audience, who will be
asked to remember them. This is decidedly an additional feature to the
trick, but it entails far more trouble. It is for the learner to try
these little things, and then retain or relinquish their use as he
finds it assist or trouble him.
Another way of performing this trick is to ask one of the company to
count thirty cards from the pack, and then to cut them roughly into
two parts. Taking one of the parts, ask a spectator to count them.
Suppose the number is sixteen. Taking them momentarily in the hands,
for the implied purpose of describing exactly what you wish done, you
place the four palmed cards upon the sixteen, and then instruct the
spectator to hold them very securely. Now count the other heap. There
will be fourteen cards, which number you announce to be quite correct,
sixteen and fourteen together making thirty. Pick the cards from the
table, and, in giving them to someone to hold, palm off four, taking
the wand in the hand to cover the constrained position of it. Now you
command four cards to pass from the heap last picked up to the one
first given to be held, and, when the cards are counted, this will be
found to have taken place. The trick may be reversed with success; the
ten heap having the palmed cards secretly put back, and given to be
held again, the twenty cards heap having four abstracted before being
finally parted with. The cards are then commanded to go back to their
original places. This method will possibly be found more difficult
than the first one, in which a handkerchief is used.
_The Permeating Card._--Have a card chosen, and, bringing it to the
top, palm it. Ask someone who is seated to hold the cards in two
hands, over the head, holding the pack in the desired position, and
about six inches beyond the person's reach. This will cause him to
rise slightly from his seat, when you instantly slip the card beneath
him, saying at the same, "No, don't stand up; pray be seated," and
allow the pack to reach his hands. The attention of the audience must
be directed to the pack, or the action of placing the card beneath the
holder will, perhaps, be perceived. The manoeuvre requires a little
care in execution, and it will be necessary to be as close as possible
to the person operated upon, and at his side. Ask for the name of the
card, and then command it to pass through the holder of the pack, who,
on rising at your request, will find that he has been seated upon it.
This trick usually causes much hilarity.
_Divination of Thought._--This is an ambitious and daring experiment.
Hold the cards upright, and fanwise, before one of the audience (a
lady for choice), and run them rapidly from right to left, or _vice
versâ_, in such a manner that only a very small portion of each card,
one excepted, is visible. The bottom, or front, card is carefully
concealed by the hand, so that it cannot be seen. The cards are run
so rapidly across that it is impossible to recognise any of them
by the very small portions of them exhibited by you; but one you
allow to be very much exposed, and on that one you place a finger,
and continue pushing the rest over in a rapid manner. Whilst thus
running the cards across, you ask the lady to kindly think of any one
of the cards she sees. As you take good care to show only one card,
you may rest assured that that is the one thought of, although it is
advisable, on being told that a card has been thought of, to inquire
if it were actually seen in the pack. Keeping the finger on the card,
turn the pack over, and then make the pass. The card can then be
produced after any method the performer pleases, but he should first
ask the name of the card (at which he has taken a glance), as there is
considerable uncertainty about forcing a card upon a person's notice
in this manner. In the event of the chooser naming a card other than
that manipulated by the performer, he must at once look through the
pack for it, and first palming it, boldly declare that it is not in
the pack, which he will give to be inspected. The card named can then
be produced from someone's pocket, &c. The method of passing the cards
fanwise from side to side, so as to expose the face of one card only,
should be practised in front of a looking-glass until the learner
is perfect. Perfection is the only degree in which it is allowed to
exhibit conjuring tricks, especially those with cards.
_To Cause a Card to Appear in any Position in the Pack, Counting
either from the Top or from the Bottom._--This, a very favourite
diversion in card tricks, is capable of being performed in many ways,
the best of which are given here. The method of procedure is to
bring the card either to the top or the bottom of the pack, after
due shuffling, &c., and then to ask one of the audience to name the
position in which it is to appear. If you have brought the card to
the bottom, then say, "At what number from the bottom shall the
card appear?" It will not answer to count it from the top. Suppose
the fifth card is decided upon, all you have to do is to slide back
(Fig. 39) the bottom card, which is the selected one, and draw away
the next card instead. When four have been thus extracted, draw away
the card itself, and the trick is done. This is the only method used
when the cards are counted from the bottom. In counting from the top
proceed as follows:
_Method 1_: Bring the card to the top and then make the pass in such
a manner that the two halves of the pack are facing each other,
after the method previously described in dealing with a single card.
This will cause nothing but the backs of the cards to be visible at
both top and bottom. Hold the pack in the left hand with the thumb
turned underneath it, and the fingers curled round the front side.
The selected card is at the bottom, and it is required to produce it
fifth. (For the sake of simplicity, I will suppose that the card is
required in this position in each of the methods given.) Count off,
one by one, four cards from the top, and then, whilst affecting to
examine the last one, or to recount those taken off "to make sure,"
thus drawing attention away from the left hand, turn the pack rapidly
over. This will bring the chosen card atop, and you have then only
to take it off and show it. The reversion of the pack must be very
rapidly and quite noiselessly made, and care must be taken that the
cards set evenly at the edges, or the audience will perceive that one
half of them are reversed: and although the elucidation of the trick
will not of necessity follow, yet it is just as well to avoid the
discovery if possible. If the pack be at the same moment handed to one
of the company, with a request to have the next card looked at, to see
if it be the right one, the action of reversing will be less likely to
be remarked.
_Method 2_: Bring the card to the top, and hold the cards in the
left hand as if about to deal them. Do not hold them quite squarely,
but let the thumb push off the upper ones in such a manner that each
card overhangs slightly the one beneath it. Now commence to take off
apparently the top card, but in reality the one immediately beneath
it. This is accomplished by exerting more power with the first finger
of the right hand than with the thumb thereof, the thumb of the left
hand at the same time putting sufficient pressure on to the top card
to detain it in its position. The top card is taken off with much
ostentation, when it is required for production. This deception
is capable of immense development, if assiduously practised, it
being possible to deceive those who actually know what is taking
place. If the learner has this method at his command, he need never
resort to any other, for he will never be discovered. This practice
of dealing the second card in lieu of the first is a common dodge
amongst card-sharpers, who are thereby able to retain all the good
cards, which they have previously marked, for themselves. I strongly
recommend the adoption of this method in preference to all others, but
it must be well executed.
_Method 3_: Bring the card to the top, and count the cards off in
regular order one by one. As the first card removed (now the lowest
of those dealt off) is the selected one, the fifth will naturally be
a wrong card. You appear surprised, and say that you must have made
some mistake in the counting. Gather up the five cards, the selected
one being at the bottom, replace them on the top of the pack, and ask
the chooser of the card to count them off himself. This time, the card
will, of course, turn up in its proper place. This is the simplest of
all the methods, and is now and then seen through; but not often. On
counting the cards off for the first time, they must on no account be
turned face upwards. If this were done, it would be at once perceived
that the chosen card was on the top in the first instance.
_Method 4_: Bring the card to the top, and hold the pack in the left
hand, in a position similar to that shown at Fig. 38, the little
finger being in this instance not curled up behind the cards. Place
all four fingers of the right hand well over the top card, almost
covering it, and the thumb well under the bottom card. Draw the hand
sharply away, bringing with it the bottom card by means of the thumb,
which it will be as well to damp a little unperceived. The rapid
motion will prevent the audience from noticing what has actually taken
place. When the time has arrived for so doing, show the chosen card
very slowly indeed, or even ask one of the audience to remove it, to
show that it really is in the desired position. In counting off the
underneath cards, use a fair amount of rapidity, and be careful not to
draw away more than one card at a time. The action of drawing off the
cards must be made towards the body, and not outwards.
_Method 5_: Bring the card to the centre of the pack, keeping the
finger upon it, and, when you have counted off four cards, make the
pass, thus bringing the card to the top. This method should only be
used when some sharp person insists upon looking to see if the card is
at the top or bottom of the pack.
After bringing the card to any number from the top or bottom, you
can offer to perform the still more surprising feat of causing it
to appear at any place indicated by the insertion of a pen or paper
knife between two cards. To perform this feat, which, by the way, is
a variation of my own, hold the pack as in Fig. 39, face downwards,
and, presenting the end to one of the audience, ask to have indicated
the place in which the card is to appear. When this is done, hold
the bottom portion by the finger and thumb of the left hand, across
the cards; and insert the first finger of the right hand, which is,
of course, holding the upper portion, into the space made by the
instrument of indication, from the front. Ask whether the person is
quite sure that the place indicated is the right one, and whether
another would not be preferred. This is to show that it really does
not matter what position is indicated. On receiving a reply in the
affirmative, draw off the top half rapidly, bringing with it, by means
of the ends of the fingers, as taught in describing the "slide,"
the bottom card also, and hold the whole up to the audience. This
manoeuvre defies detection, and possesses the advantage of bearing a
fair amount of repetition. Before commencing, it as well to show that
the card is neither at the top nor the bottom. As it is at the bottom
all the time, the slide will have to be brought into play, in order to
enable another card to be drawn away from the bottom and exhibited.
What lends great finish to the trick is the bringing the first finger
over the ends of the upper cards, as by this means the slipped card
can be immediately brought close against the others, and not allowed
to stand out away from them, which would give the audience the idea
that the trick had been clumsily performed, even if it did not afford
a clue to the secret of it.
_Card-boxes._--A well-known, but, when well executed, very effective,
trick is performed with the aid of one or two boxes, known as
"card-boxes." They are about half an inch deep, and sufficiently large
to hold a card very easily indeed; that is to say, there is a good
eighth of an inch to spare all round the card when it is in the box.
The boxes are black inside, and are furnished with a thin piece of
wood, also blackened, which is placed loosely within and fills up the
entire interior space. This piece of wood is the secret of the box,
for by its means a card is made to appear and disappear. Suppose that
the box is wide open, and in the right-hand half is placed the card,
whilst the left-hand half contains the piece of wood. If, on the box
being closed (which movement must be rapidly executed, or the wood may
unexpectedly fall out) the left-hand half is turned over on to the
right-hand half, the card contained in the latter will necessarily
be covered by the blackened piece of wood, and will appear to have
vanished entirely when the box is re-opened. By simply turning the box
over, the card will be made to appear.
The trick is performed by means of a duplicate card, which can
either be forced, and, after being placed in the box, made to return
invisibly into the pack whilst the latter is being held by one of the
audience, or the box may contain one of the duplicate cards in the
first instance. The other one can then be forced, replaced in the
pack, brought to the top, and palmed. The pack may then be examined,
after the card has been shown to be in the box, to prove that it
really has gone from it. The proper time for replacing the card in the
pack is immediately after the person has finished the examination.
You take the cards from him, and, placing the palmed card on the
top of the pack, make the pass, and so bring it to the middle; you
can then perform the operation of passing it invisibly from the box
back again to the pack, where it will, of course, be found. Opinion
is divided on the question of handing the box or boxes round for
examination. If this is done, the trick decidedly attains lustre
thereby, but, of course, the false wooden bottoms must be concealed
about the performer's person, and slipped in whilst retiring to his
table. In showing the boxes round with the false bottoms in them, keep
a finger on the latter, and knock the boxes about a good deal with
the wand to show they are solid, &c. In "passing" the card, either
from box to pack, or _vice versâ_, make a great show of taking it from
either place by means of the wand, on the end of which you seriously
declare you can distinctly see it. Conjurors are able to make great
capital out of doing simply nothing at all; and as it is impossible,
when performing with nothing, to make any mistakes, then is the time
to do the most extraordinary things. The trick with the boxes can be
varied by having two duplicate cards of different denominations, one
of each kind being concealed in a box. Say the cards are the six of
clubs and king of hearts. Force these cards from the pack and place
the drawn king in the box containing the six, and the drawn six in
the box containing the king. You have only to turn the boxes over to
effect the change, although you of course affect to bring it about
by magical means. You may then remove one six and one king from the
boxes, leaving one of each still concealed, and, placing them in the
pack, bring them to the top, palming them and proceeding as directed
for one card only. This makes a very pretty trick. The boxes are best
purchased from a conjuring repository, where they can be obtained
cheaply.
_To Throw a Card._--In a large room, throwing cards from one end to
the other has a very good effect. It is astonishing how few people can
throw a card, seeing how easy the feat becomes with a little practice.
But I suppose it is just this practice which stands in the way. The
card should be held across its end, the end of the first finger just
turning the outside corner. When in position for throwing, it should
rest upon the middle finger, which will be curved slightly for the
purpose. Bend the arm back until the card almost touches the chest,
and then throw it with considerable force from you, taking care to
give it a spin with the end of the first finger. If this spin, the
secret of the feat, is not given, the card will not travel three
yards, whereas a good thrower can send one thirty or forty. For long
throws, ordinary heavy cards should be used, but care must be taken
to elevate the trajectory, as such cards hurt severely when they
strike the face with full force, and serious injury might result if
one struck the eye. Mehây used to place one card across the back of
the left hand, and flick it off with the first finger of the right.
People with strong fingers may try this method, which will, however,
never send the cards farther than eight or ten yards. Some throwers
merely seize a corner of the card between the finger and thumb, whilst
others hold it between the first and second fingers--the latter being
a favourite method.
_The Revolution._--This, as an interlude, has a very pretty effect.
Take a full pack of ordinary cards, and throw them obliquely on the
table, so that they spread nearly across it, each card resting upon
the one next it. Run the eye along the cards, and see they are all
even, as a break will spoil the feat. Place the hand well under the
first (the lowest) card, taking care not to disturb the position
of those immediately next to it, and turn it suddenly over in the
direction of the other cards, which will, each in its turn, be made
to reverse their positions on the table. The first card must be more
pushed than lifted over; indeed, that end of it which is towards the
other cards must always remain on the table as if hinged there. If
they have turned over in good order, they may be turned back again by
the same means. The success of the feat depends upon the neatness with
which the cards are thrown down in the first instance. Simple as it
appears, very few persons can execute it neatly, or with many cards.
When the line is very long, considerable force will have to be applied
in turning over the first card. The cards may also be spread in the
shape of an arc, which has a still prettier effect, but considerable
practice will be required in laying the cards out. A more difficult
method still is to lay the cards along the forearm, and turn them over
there. Many will be the spills, however, in practising this feat.
_Prepared Cards._--Under the heading of "Sleight of Hand," the
words "prepared cards" may seem out of place; but one of the chief
articles in my creed is that a conjuror should know everything
appertaining to his art. Besides this, many tricks with prepared
cards require considerable sleight of hand in their performance; and
not infrequently their introduction is the means of defeating an
antagonistic and inquisitive element which will sometimes introduce
itself into an audience, members of which possess just that "little
knowledge" which is said to be "a dangerous thing."
_Cut Packs._--In some instances, it is very useful to have the edges
of the cards shaved off obliquely, so that one end is broader than the
other. When a card is taken from the pack, the performer should watch
and see if it is turned round whilst in the possession of the drawer.
If it be not turned, then he must reverse the position of the pack
before the card is returned to it. The cards may then be shuffled
any number of times, and the performer will always be able to find
the card by the fact of its broad end being where the other cards are
narrow. This ruse is but little known among amateurs. It saves a good
deal of passing, but it will not obviate the necessity for forcing.
_Long and Broad Cards._--This, a most useful preparation, consists
merely in having one or more cards in the pack a shade longer or
broader than the others. I, myself, never use more than one card so
prepared. When not forced, or otherwise actually in use itself, it is
very useful to place over or beneath other chosen cards, which will,
by its means, be easily found when wanted. My preference is in favour
of a broad card, as opposed to a long one: it is more easily found
by the finger when preparing to make the pass. As one cannot procure
single cards longer or broader than others, it will be necessary to
have the other cards shaved down a little, omitting, of course, those
intended to be longer or broader than the rest. It is not necessary
to go to a card manufacturer in order to have these operations of
cutting and shaving performed; any stationer or card-plate engraver,
who possesses a paper-cutting machine, will be able to do all that is
desired.
_Pricked Cards._--An excellent method for detecting given cards is to
have them pricked in the corners, very nearly through, with a needle.
The hole, or, more properly speaking, the indentation, should be made
on the back of the card, so that the face presents a little mound to
the touch. The card should be marked in each corner, so that it will
not matter which end of it comes to hand first. When it is desired
to mark more than one card in the same pack by this method, one card
should have one hole in each corner, another card two holes, another
card three holes in a triangular form, another card a line of holes
along each end, and so on. It will, however, be seldom necessary to
mark many. Card cheating is to this day often practised by this means,
cards of value of a certain suit being detected by the dealer as he
deals them out.
_The Chameleon Card._--Have two cards chosen, and bring one to the
top and one to the bottom. Take the pack, face upwards, and make the
single card slip pass from top to bottom, reversing the card during
the process. This will bring the two chosen cards back to back. Openly
take them up by one corner, but show only one card. Ask the name of
the other card, and, blowing on the two in the hand, turn them rapidly
round, and thus show the one at the back. Replace the cards at once in
the centre of the pack. Care will have to be taken that the cards are
very even when back to back, or it will transpire that two cards are
in the fingers, and not one only. This trick is sometimes performed
with the aid of prepared cards, the two--duplicates of which must,
in this instance, be "forced" from the pack--being gummed together
back to back. Supposing the cards to be queen of hearts and ten of
spades, the performer would thus proceed: Bring the ten to the top,
and the queen to the bottom, unknown to the audience. Produce, as a
single card, as if taken from the pack (you will, of course, have them
concealed about you), the prepared cards, showing the audience the
ten. In the left hand you will hold the pack, displaying the queen.
Prepare for passing the ten (_vide_ Fig. 35), which is at the back,
to the front, and then say, "Hey, presto, pass!" Turn the prepared
cards rapidly round, and at the time execute the pass, when the change
will have been effected. Palm the prepared cards, and give the pack
round to be examined. This method is useful when the performer is able
to execute the pass peculiar to the trick with one hand only. As this
is a very pretty effect, which may be introduced in all manner of
emergencies, two illustrations are given (see Figs. 40 and 41).
[Illustration: FIG. 40.]
[Illustration: FIG. 41.]
A very excellent variety of this trick is that described by Houdin in
his work on "Conjuring," and communicated to me by Professor Hoffmann,
to whose research the conjuring world is not a little indebted. Most
of us have seen the three cards forming a portion of the marvellous
and heterogeneous pennyworth offered to the public by a versatile
itinerant vendor. When spread open one way, the seven of spades only
is visible, and on being shut up and opened the reverse way, graceful
female figures or donkeys' heads meet the view; Houdin's trick is
framed upon this model, but, of course, very much elaborated and
improved. Indeed, it was a peculiarity of Houdin's that he never did
touch anything without improving it. The directions for the trick
under notice are as follows: Have a pack made with plain white backs,
each card being divided by a line diagonally from corner to corner.
Of the halves thus formed, one is to represent queen of spades, and
the other the ten of hearts. On the back of each card paint the ace
of clubs. Have a heap of cards near you, the three uppermost cards
of which are duplicates of those in the prepared pack, arranged in
an order which is known to you. If you prefer it, these cards can at
first be forced from an ordinary pack, and then given to be held in
the audience, which heightens the effect of the trick. Take one of
the three cards--for example, the ten of hearts--and, after showing
it to the audience, say that the fact of placing it with those held
in your hand (the prepared pack) will change them all into tens of
hearts. Taking care that the ten of hearts halves are farthest from
you when the cards are held faces downwards, as they must be, place
the card at the bottom, and, after a little nonsense, spread them all
out fanwise, with the faces towards the audience. Close them again,
and remove the ten of hearts. Then take up next card, the queen of
spades, and place that at the bottom, having previously taken care to
turn the pack round so as to bring the court card halves to the fore.
Repeat the operation of opening the cards as before, and reclose them,
discarding the queen. Now take up the ace of clubs and place it at the
bottom, or anywhere else you please. Give the cards a flourish, so as
to enable you to turn them completely over, and then open them once
more, this time displaying the backs to the audience. It is as well
to have the top card of the prepared pack quite plain at the back, as
it is not always possible to avoid showing it whilst performing the
trick. When the aces are shown, this card can be passed to the middle,
where the absence of an ace on its centre will not be noticed. The
beauty of this trick is considerably enhanced if the prepared pack be
palmed, and another ordinary one shown round for examination. When
this pack is returned to you, you place upon it the hand in which the
prepared cards are palmed, and, saying, "Now I take a few cards from
this pack," affect to do so. This at once disarms all suspicion of
any preparation. There is no necessity for using more than eighteen
or twenty prepared cards, and that number can easily be palmed with a
little practice. Some advise changing the packs altogether, but this
method I cannot recommend, as it entails a deal of extra trouble,
without a commensurate meed of effect. In "Grand Magic," a method
for changing packs of cards will be described in its place, and the
learner can then choose for himself. When well executed, there is no
prettier trick than the one described above.
_The Travelling Cards._--This is a pretty trick, and one that is
always much commented upon by spectators who have seen it neatly
performed. The performer has a couple of cards chosen, which he brings
to the top of the pack; then, addressing the company, he refers to
the notion that the sleeve of the coat is employed by conjurors
for their concealment. He deprecates the attempt, made by many
performers, to deny the immense aid afforded by this portion of the
attire, especially for the effective concealment of eggs, pigeons,
cannon-balls, and other articles equally easy of manipulation (this
as sarcastically as he pleases), and says he will now proceed to
demonstrate, conclusively, in what way the sleeve is employed. "So far
from there being any difficulty, ladies and gentlemen, in concealing
cards, in the sleeve, for instance, it is a very easy matter to cause
them to travel up or down with great rapidity, and invisibly. My
waistcoat, as you see, contains nothing." The performer cannot very
well unbutton and open his waistcoat before the company, so, to show
it is empty, he places his hand inside, and performs the action of
emptying sufficiently vigorously to dislodge anything that might be
there. He next palms a dozen or more cards from the top of the pack,
and then, extending the left arm, ruffles the edges of the remaining
cards. This act, he explains, has had the effect of sending a card
up his sleeve, and he affects to watch its progress. A jerk of the
arm is made, the contraction being caused, the performer says, by the
passage, by the card, of the elbow. Plunging the right hand into the
vest, the cards palmed are dropped there, one card only, taken from
the bottom, being slowly extracted. A second card is made to pass in
the same way, and another indifferent card extracted. The performer
now asks the choosers of the two cards on the top at what numbers
they shall pass up the sleeve. This feat is easy of accomplishment,
as the cards are taken from the bottom until the proper number has
been reached. When the cards in the vest have been exhausted, more can
be palmed, and the operation continued until all the pack has been
employed; but this finish is by no means necessary to the success of
the trick, which may be considered concluded when the two selected
cards have been withdrawn, although it is as well to continue passing
cards until no more are left in the vest.
_The Assembly._--In this trick, four cards are laid separately on the
table, in a row, and upon each card three more are placed from the
pack, making four heaps of four cards each. The company themselves
select one of the four heaps, which is found to consist entirely
of the four cards that were only just previously laid upon the
table, apart from each other, the remaining three heaps consisting
of four different cards each. To accomplish this, the performer
commences operations by picking out of the pack four cards of any one
denomination, say, the knaves. This is far better than having four
different cards selected, as the trick is one of startling effect,
and four picture cards are better for the purpose, apart from the
fact that no one in the company is called upon for an effort of
memory. The performer gives the four knaves to one of the company,
and seizes an opportunity for palming three cards. He now allows the
four knaves to be placed upon the top of the pack, which he holds in
the left hand, supplementing secretly the three palmed cards. He then
proceeds to deal off the four topmost cards, one by one, placing them
in a row, divided by a few inches, saying, as he does so, "Here I
place one knave, here a second, here a third, here a fourth." After
he has placed the fourth card, which will naturally be the only one
of the four that is really a knave, upon the table, he pauses for a
moment or two, and then turning it over remarks, pensively, "Ah! the
knave of diamonds," or whichever it may be. This is really to let
the spectators see the only knave there is, in order to convey the
impression that all the rest are knaves also, they being led to fancy
the performer looks at the suit of it for the purposes of the trick.
The remaining three knaves are now, of course, on the top of the pack,
the three palmed cards and one knave having been removed from above
them. It is open to the performer to place these three at once on the
top of the fourth knave, and this is generally done, but I do not at
all advise it. Invariably make a pass at this point, so as to bring
the three knaves to the centre of the pack, keeping the place where
they are well defined by a finger, or by a break in the pack. I then
place the three cards now on the top upon one of the three ordinary
cards, emphasising the fact that they come from the top. I then open
the pack a little lower down, and taking three cards from there, place
them upon another ordinary card. The middle of the pack, where the
three knaves are, is now reached unsuspiciously enough, and they are,
of course, placed upon the fourth knave. Three more ordinary cards,
from still deeper down in the pack, are placed upon the remaining
ordinary card, as much deliberation being paid to this last card
as to any other, or the conjuror's manner may reveal that he has
accomplished what he wanted, however unknown its precise nature may
be. The selection of a heap then proceeds precisely as described in
_The Lady's Own Trick_, first two, and then one being removed. The
four knaves are then shown together in the supposed selected heap.
A second method depends upon the neat execution of the pass, and is
to be commended because, each time three cards are placed upon one of
the four lying upon the table, they are first shown to be ordinary
mixed cards, and not knaves. Three cards are palmed, and placed upon
top of the four knaves, as in the first method, and the three ordinary
cards and one knave are placed in a row, as before. Three mixed cards
are then taken from any part of the pack, their faces shown casually,
and they are then put upon an ordinary card. This is gone through
three times, the knave being left till the last. As if by mistake, the
performer places the three cards, which he has shown to be mixed ones,
upon the cards in his left hand, instead of upon the knave on the
table. At this instant the three are passed to the bottom, the right
thumb at once taking off the three knaves, as though they were the
cards just placed there by mistake. On no account must the performer
make any apology; he need merely say, "Oh! that's wrong; they must
go here," and place the cards upon the knave. One must be perfect in
making the pass before attempting this method; but it is very easy
indeed to pass so few cards as three from top to bottom.
A third method is also accomplished by means of the pass, and is
preferred by many conjurors. The four cards are shown, and, as they
are being put upon the pack, the little finger is passed between the
third and fourth, three cards thus being above it. The insertion of
the little finger is in all cases greatly facilitated if the cards are
spread a little, fanwise, at the moment of placing them on the pack.
The three topmost cards (knaves) are immediately passed to the bottom,
leaving one knave on the top, and the little finger kept between them
and the rest of the pack. This card is then placed upon the table, its
face being accidentally (?) shown to the spectators, and three others
(ordinary cards) successively laid beside it. Three ordinary cards,
always taken from the top, are then placed upon each of the ordinary
ones lying singly upon the table, the audience seeing their faces each
time, and then the pass is made, bringing the three knaves from the
bottom back again to the top. These three cards are then placed upon
the other knave, which brings about the desired state of affairs. As
these three knaves cannot be shown to be ordinary cards, as was each
preceding set of three cards, I here recommend the conjuror to make
use of a little ruse of mine. It is to take off from the pack four,
instead of three, cards, the three knaves thus having an ordinary card
beneath them. Holding the edges even, so that only the lowest card
can be seen, the performer says, "Now I once more take three cards,
and"--here he turns them over, and, spreading them slightly, discovers
four cards, so he continues, "Oh! I see, I have taken one card too
many." He then removes the underneath card, and places the remaining
three upon the knave. To show the faces of three out of four heaps of
cards and not those of a fourth, causes suspicion to be thrown upon
the latter. By adopting the ruse described, this is ostensibly done;
at any rate, sufficiently so to satisfy the spectators, which is all
that is desired.
A fourth method is bolder still, and calls for a masterly execution
of the change. Matters progress precisely as in the second method,
except that the three knaves are always slightly pushed off the top of
the pack, ready to be exchanged at any moment. It is just as easy to
change three cards as one by the method illustrated at Fig. 36. The
fourth time is perhaps again the most favourable for the substitution,
as the performer may cover the action of changing by handing the pack
to be held. Holding the pack, with the knaves on the top, in the left
hand, and the three ordinary cards in the right, he should turn round
suddenly to someone on his extreme left, and somewhat behind him, when
every opportunity will be afforded for executing the sleight. Or the
act may be gone through by giving the last three cards to someone on
the performer's left to place upon the remaining uncovered knave, when
the same facility for an exchange will be afforded.
Yet a fifth method remains, which is a very fine one indeed, if the
performer should happen to be an adept at changing. To attempt this
method, he must be absolutely perfect in this sleight. The four knaves
are first thrown down upon the table, faces upwards. One is then taken
in the right hand, and three cards put upon it from the top of the
pack, held in the left hand. That is what the performer appears to do,
but, in reality, as he approaches the pack with the knave, the change
is effected, the knave being thereby placed at the bottom of the pack.
As he executes the change, the performer says, "I will now take three
more cards from the pack," and, under cover of the quite natural
action of bringing the knave into proximity to the pack, the change,
if only adroitly executed, will pass unnoticed. The three cards
required are drawn off by means of the right thumb, and the heap of
four placed at a corner of the table. A second knave is similarly
treated, followed by a third. Three knaves are now at the bottom of
the pack. The performer may now either make the pass, bringing the
three knaves to the top, and then place them upon the fourth, or else
he may say that he will take three cards from the bottom of the pack,
to show that it is immaterial to him from whence they come. As the
feat of changing three times in succession is materially assisted by
some freedom of movement, it is as well to place the four heaps at
the corners of the table, wide apart, the performer being thereby
compelled, in the eyes of the company, to move about a good deal. The
one great feature connected with this method is, that the four knaves
are shown faces upwards, until the very moment of their being placed
in a heap. In each of the last three methods, the selection of the
knave heap proceeds as described in the first method.
The five methods described give the conjuror his choice according to
his greater facility with the pass, the palm, or the change; and he
will also find that they are capable of far wider application, in
connection with other card tricks.
_Thought-reading._--Give the pack into the hands of a spectator,
and allow one card to be secretly chosen. Replaced in the pack, it
is passed to the top (or bottom), and a furtive glance taken at it,
the palm being employed, if necessary. Let three cards be chosen in
this manner, a fourth being forced, consequently previously known.
The object of this diversion is in order that the last card selected
may be placed in the pack by the chooser, and the cards immediately
shuffled, which will distract attention from the fact that this was
not done in the other cases, which, however, could be done after the
performer had glanced at the card, if necessary, which it is not, as
it draws out any trick too long to have the cards frequently shuffled.
The performer must be careful to remember the cards, and by whom
drawn. Taking the pack in his hand, he presents one end of it to a
card drawer, explaining that he is about to give an exposition of
thought-reading. Although there is no reason for failing, it is as
well not to make this announcement any earlier, in case of anything
going not quite rightly. The performer makes a great fuss about the
necessity for looking full in the eyes of the person drawing the card,
and pretends to arrive at the designation of the card by slow degrees,
saying to himself, but audibly enough to be heard, for instance, "A
red card--hearts--one, two, three, four, five, six, seven spots;" and
then, loudly, "The seven of hearts." Every incidental occurrence in
the behaviour of the persons whose thoughts are being read must be
taken advantage of; a want of alacrity in obeying instructions, for
example, tending to make the reading more difficult, the subject being
even left for the time being, and returned to after other cards have
been revealed. This trick has the advantage of bearing considerable
repetition.
A second method is as follows: The performer holds the cards in one
hand, and presents them to a spectator to cut, with the injunction
that the underneath card of the cut shall be removed, looked at, and
remembered. It is immaterial how many cards are thus chosen. As they
are selected they are replaced in the pack by the person choosing, the
performer turning his head away, if necessary, whilst this is being
done; or they may be put back together, and the pack shuffled by the
company. Simply by placing one end of the pack in the chooser's hand,
whilst holding the other end himself, the performer is enabled to
name the cards as before. This phase of the trick is accomplished by
means of a "cut force." Glancing at the bottom card, the performer
makes the pass, keeping the two packets apart by means of the little
finger. The card which the performer has seen is now at the bottom of
the upper half, and the pack is presented for cutting. As the four
fingers are along one side of the pack, and the thumb along the other,
the cut must be made lengthwise; and, as the little finger keeps
the pack open at the back, it must be made there. The person cutting
will notice nothing. Whilst the card is being examined, the performer
glances at the fresh bottom card, and, when the upper half of the
pack is returned to him, once more makes the pass, and presents the
cards to another person to be cut. Four cards are quite sufficient
for the effect; but, if the performer can remember others, he is
quite at liberty to increase the number. The finish of the trick
will depend upon the performer's ability to simulate the possession
of thought-reading powers. If he has been showing any card tricks
previously, with success, he may commence this one by saying, "I have
an idea that many here fancy I have a method for forcing certain
cards upon persons, such cards being previously known to me. Now, in
order to render such a proceeding quite impossible, I will ask this
gentleman to shuffle the cards thoroughly, so that I cannot know the
position of any one of them, and then have the cards cut haphazard."
This explains why the cut is used, and at once makes the trick appear
stupendously difficult.
The "cut force" here described may be successfully employed for the
purpose of reproducing cards that have been previously chosen, thought
of, &c.; one of the company being made to cut the pack at the very
spot where that card is situated, after shuffling, &c.
If the company appears still sceptical about the powers of mind
claimed by the performer, he may give a final convincing proof.
Placing the pack entirely in the hands of the company, he desires them
to select two or three cards. These cards are gathered by a spectator,
and given to another to hold, and afterwards placed by him in the
pack. The performer then presents his hand to each chooser, and reads
the cards as before. Unless the performer can execute the change with
certainty, he must not attempt this method, or ruinous exposure may
await him. About the first portion of the trick all is fair and above
board, the company selecting the cards as they please. The performer,
taking the pack in his left hand, then says, "Now, in order that I
may not get a sight of the cards, will some gentleman kindly gather
them in his hand?" Whilst this is being done, the performer must
watch narrowly whose card is placed first, whose second, &c. Taking
the three cards from the hand of the collector, the performer turns
to a spectator on his left, requesting him to hold them between his
hands. As he turns, he makes the change, the three chosen cards being
left at the bottom, and three indifferent ones removed from the top,
and given to be held. Great caution is necessary to keep the cards
well covered by the upper hand, so that the performer shall not see
them--his actual anxiety, of course, being lest any one else should
do so. By this time he has glanced at the bottom card, and, making
the single card slip pass, sees the next also, and the third soon
afterwards. Affecting to see mistrust in the faces of the company, the
performer says that perhaps it would, after all, be better to have the
three cards in the pack. For this purpose the pack is handed to the
person holding the three cards, who is directed to shuffle them with
the rest. The trick then proceeds as before. If the change is properly
executed, the effect of this trick is extraordinary, because the three
cards have, apparently, always been in full view of everyone; and even
if the performer had accidentally seen the face of the lowest one, the
others have certainly never been visible to him.
_A Game at Napoleon._--The performer forces five cards in succession,
as quickly as he can, and remembering the whole five. Practice in the
preceding trick will enable him to accomplish this, at first, rather
difficult task, in public, it being simple enough to remember five
cards when one has nothing else on hand at the same time. It is best
to force all five cards on one person, who retains them. If forced
upon different people, they must be afterwards collected in one hand.
Giving the pack to another of the company, the performer asks for any
five cards to be given him. This done, he tells the holder of the
forced cards that he is about to play a game at "Napoleon" with him.
For the sake of effect, he may allow one half of the company to see
his hand, the other half looking over the hand of his opponent. In
this way, universal interest is excited. Should the opponent have a
poor hand, the performer may give him the choice of saying how many
tricks he will declare. Should the opponent have at all good cards,
however, then the performer must say, "I declare first." What he
declares will, of course, depend upon the cards; but, in nearly every
case, he can go "Napoleon," one condition of the trick being, as he
will explain just before playing the hand, that the opponent must
play the cards as called for by the performer, who, of course, must
not make his antagonist revoke. With this proviso, it is wonderful
how often it is possible, even with the least promising cards, to win
all five tricks; the cases in which four only are possible being very
rare. A couple of sample hands will be instructive.
FIRST HAND.--The opponent's cards are:
[Ad] [10d] [Kh] [Jc] [7s]
The performer's being:
[Jd] [2d] [10s] [4s] [3h]
He declares "Napoleon," and the hand is played as follows:
1. Performer plays [10s] and calls for [7s]
2. Do. [4s] Do. [Kh]
3. Do. [3h] Do. [Ad]
4. Performer plays [Jd] and calls for [10d]
5. Do. [2d] Do. [Jc]
Had the performer's highest diamond been less than the opponent's ten,
then only four tricks would have been possible.
SECOND HAND.--The opponent's cards are:
[Kc] [9c] [Qh] [Ad] [8s]
The performer's being:
[10c] [5c] [7h] [2h] [5d]
He declares "four," and the hand is played as follows:
1. Performer plays [7h] and calls for [Qh]
2. Performer calls for [9c] and plays [10c]
3. Performer plays [2h] and calls for [Ad]
4. Do. [5d] Do. [Kc]
5. Do. [5c] Do. [8s]
Should the opponent, by any chance, hold an overwhelmingly superior
hand, such as, for instance, five high cards of one or two suits,
and the performer low cards of the same suit or suits, the latter
must say, as soon as he realises the state of affairs, "Ah! I see,
I haven't the ghost of a chance against you with this hand; have
I?" at the same time throwing down his cards, faces upwards, and
demanding a fresh hand. Of course, the astonishing part of the trick
to the spectators is the fact of the performer being able to call the
opponent's hand, card for card, and no one cavils at the absurdity of
permitting him to do so utterly regardless of the general rules of the
game.
The performer can, of course, make sure of winning the whole five
tricks every time, if he prearranges to give a poor hand to his
opponent; but a great deal of the fun lies in the fact of good cards
falling to insignificant ones. If the performer arranges to have
five fairly good cards, three of them of one suit, with a big one
at their head, on the top of the pack, it may be as well, as, when
he asks for five cards, they are sure to be given him from that
position ninety-nine times in a hundred. Should the five cards drawn
prove, by accident, the masters of them, then, of course, shuffle the
pack before asking for a hand from it. Personally, I like as little
prearrangement as possible about the trick.
_The Lightning Change._--This is an effective trick of my own, and
the outcome of practice at the single-handed pass shown at Figs. 31
and 32. The performer has several cards selected haphazard. How many
is not material, but four or five will be sufficient. These he has
placed in the pack in the ordinary way, and brought to the bottom;
an extra card, not one of those chosen, being added last of all. The
order in which the cards were replaced in the pack should be noted.
The performer stands sideways to the audience, with the left arm
extended, the pack being held in that hand perpendicularly, and not
horizontally--the faces of the cards, and not the backs, visible. The
thumb should lie well across the centre of the undermost card, and
the performer should ascertain by feel that he has it in his grip
before continuing the trick. The card that is exposed to view is the
added one, and it conceals the first card gathered in of the chosen
ones, which is naturally the undermost. The chooser of this card is
requested to name it, when the performer informs the company that,
if they watch closely enough, they will see the one card change into
the other. Anyhow, if they are unable to see it, they will infallibly
hear it. As this pass cannot be made noiselessly, the latter is a
very necessary remark to make. The change is not effected with the
hand held stationary--no pass ever is--a rapid movement, some six
inches in extent, and somewhat circular, being made towards the body
and back again. It is only a fraction of a second in duration, but by
the time it is completed the pass must be accomplished. Each card is
made to appear in turn, the performer taking care not to attempt the
pass until he feels the card well gripped by the root of the thumb;
otherwise, a fiasco may easily result. The pass may also be effected
whilst turning the pack face downwards and back again very rapidly,
but I do not find this method quite as good as the partially circular
movement towards the body, the cards sometimes flying out of the
fingers in a body, which is destructive to the success of the trick,
and highly disconcerting to the performer. The feat is ostensibly
exhibited as one of skill, and, when properly executed, invariably
affords astonishment; for, although the company are apprised of the
actual moment at which the cards change, and even hear the movement,
they can see nothing of what takes place.
This concludes the series of card tricks, and also the first part,
Drawing-room Conjuring. I have not pretended to describe--and,
indeed, the feat would be quite impossible--every trick capable of
being performed with the various articles mentioned. Every conjuror
who is what is popularly, if somewhat bluntly, termed "worth his
salt," will find out little dodges and variations in the course of
practice and exhibition; and I would advise no one who discovers a
method for arriving at any given result which comes to him easier
than any described by me, to follow my instructions in preference to
his own ideas. This advice more particularly applies to card tricks.
Conjuring, it must be borne in mind, is not like cricket, or rowing,
or shooting, or anything else; there is no _legitimate_ means of
arriving at anything through its medium. The wished-for result must be
produced by fair means or by foul.
Many tricks included in the first portion may be successfully
introduced on the stage. This is essentially the case with the more
showy card tricks.
FOOTNOTES:
[Footnote A: Since this was written, a great change has come over the
fashion connected with playing-cards, the large, heavy card giving
way rapidly to a smaller and more flexible article, the American
round-cornered cards occupying a prominent place.]
[Footnote B: Some conjurors (myself included) use the third finger,
but the little finger is the better one to employ, as it is more
removed from observation. It is more difficult at the commencement,
the digit being so weak; but the better execution it ensures repays
the extra trouble.]
PART II.--GRAND, OR STAGE MAGIC.