JUDGE AND JURY.

Draw lots for a Judge and five Jurymen. Pass six numbered paper slips

in a fancy bag. Whoever draws number one is Judge, and the others the

Jury. All the other players take the name of a celebrated musician or

composer, as Beethoven, De Pachmann, or Schubert, etc.

The Judge now takes a seat at one end of the room. The Jurymen sit at

one side in a row, and the rest of the people sit at a distance. The

Judge calls one of the other players up to the bar and proceeds to

question him or her. The _prisoner_ is bound to answer any question the

Judge may see fit to ask, and the business of the Jury is to decide the

name of the musician the prisoner has assumed.

Ten questions are all that may be asked. At the end of those the

prisoner seats himself and awaits the Jury’s verdict. If the first

decision of the Jury is incorrect, the prisoner is released. But if

correct, the prisoner takes the place of one of the Jurymen, who must

draw to determine which one is relieved. The ex-Juryman then takes his

place among the waiting prisoners and assumes a character.

After three trials the Judge must be a Juryman, and one of them must

take his place. This, too, is decided by lot.

By so doing all are on duty all the time, and the end of the game is

when the players are tired.

Fun for the Household: A Book of Games · 第 56 / 244 题