CHAPTER VI.

PARTNERS, REFRESHMENTS, AND DINNER TABLE AMUSEMENT

_To Find Partners._

Millinery.

All the men line up for marching. The line of march leads through the

ladies’ cloakroom, where each man is to take the hat nearest him, put

it on, and continue in the march which leads back to the main room.

There the men parade up and down the room until each hat and its

“occupant” is claimed by some lady.

String Partners. (Small Group.)

A large paper heart is suspended in a doorway. A hole has been pierced

in it, large enough to hold half as many strings as there are people

present. These strings have been put through the hole just as evenly

as possible. When the time for choosing partners has arrived, every

man takes hold of a string on one side and every girl takes one on the

other. At the signal from the leader they pull down, tearing the heart

and straightening out their strings without letting go, to find out who

has the other end. That “other end” is of course one’s partner.

Taking a Chance!

The men are blindfolded while the girls all line up in a row. The men

are led up one by one to the row of girls and are asked to go down the

row, shaking hands with each girl in turn until they come to the girl

they want for a partner. They are warned that they cannot go to the end

of the row and then come back for another chance, but that if they have

not chosen by the time they come to the last girl, this last one will

be their partner. Girls are not allowed to indicate in any way who they

are. Any girl who does is put at the end of the line.

Proposals. (Small Group.)

Two widths of wrapping paper are pasted together so that they form

a curtain. The ladies stand behind this with their left hands stuck

through the paper. All means of identification, such as rings, have

been removed. The men have been provided with ten cent store rings, no

two alike, and as they pass down the line, reviewing the hands, they

put the ring on the finger of the lady of their choice. When all the

ladies have been presented with rings, the curtain is dropped and the

men claim their rings and their partners.

Professions. (Small Group.)

The men have been given cards on which are written the professions

each one of them is to pantomime. The ladies have been given cards on

which corresponding professions are named, and as soon as each lady

recognizes the profession being pantomimed as the one corresponding

with hers, she claims her partner.

Sometimes, however, she makes a mistake. She thinks a man is

pantomiming the dentist’s profession, whereas in reality he is a piano

tuner!

The following professions may be used to good dramatic advantage:

1. Piano tuner.

2. Dentist.

3. Surgeon.

4. Teacher.

5. Hairdresser.

6. Vocal Teacher.

7. Artist.

8. Judge.

9. Riding Master.

10. Actor.

Rhyming Partners.

Familiar rhymes are cut in two, one side being placed on a plate for

the men and the other side on a plate for the ladies. The two plates

are passed to the men and ladies respectively, and it is the business

of each man to find the lady who has the other half of his rhyme.

When they have all found their partners, before they can have any

refreshments, if this is refreshment time, each couple in turn must

stand before the others and glibly recite the nursery rhyme found on

their cards.

Superlatives. (Small Group.)

In this case it is the girls who must find partners. They are given

cards on which are written brief, two-word descriptions of the men who

will act as their partners. The descriptions may be similar to those

following:

1. Biggest foot.

2. Nicest looking.

3. Smallest hand.

4. “Shiningest” eyes.

5. Curliest hair.

6. Broadest shoulders.

7. Sweetest disposition.

8. Best dancer.

9. Most extravagant.

10. Pearliest teeth.

The girls are given their cards, are asked to say nothing about what is

on them but to silently look at the men for two full minutes and then

to quietly go and claim their partners. In case of any dispute, the

leader settles the argument. After all the men have been claimed each

girl must give her reason, based on the description on her card, for

choosing the partner she did.

The Hunt.

This may make a real game for a group of guests if the place in

which they are being entertained is large enough to afford a great

many hiding places. Each guest is given a card and he is to follow

directions explicitly, for each card will direct him to another card,

and so forth, the goal being one’s partner. All cards have been

carefully worked out beforehand, to be sure there are no slip-ups, or

duplications.

We might follow Miss Gail as she follows directions on her cards.

Her first card reads, “Go look on the third shelf of the music

cabinet.” There she finds another card which bids her go up to the

front bedroom and look under the red pin-cushion. The card there

asks her to look under the gas stove in the kitchen for further

instructions. Next she is to look under the foreleg of the wash machine

in the laundry, and there she finds a card which tells her that she

will find her partner in the living room on the couch.

He, in the meantime, has had just as varied a journey, and his last

instructions were to look on the couch in the living room for a

charming partner.

When the weather permits, it adds a great deal to put part of these

different trips out-of-doors.

The Matrimonial Bureau. (Small Group.)

Early in the evening every guest is given a piece of paper and a

pencil, and is asked to write out his or her ideal of a perfect husband

or wife. Names are signed on the backs of these descriptions, and the

papers are collected. Later in the evening, just before refreshments,

the papers written up by the ladies are given out to the men, and

vice versa. Then some man designated by the hostess reads aloud the

description handed him and says in addition, “Marion Davis wrote this.

This is her idea of a perfect husband; which of us is he?” and by

popular vote the men pick out the perfect partner for Marion Davis.

She has her turn too, however. She reads the idea given her, announces

who wrote it, and then asks the ladies to help her find the perfect

partner for this deluded man. They do so joyfully!

Thus it goes around the entire group. Each one reads his description,

tells who wrote it, and the group picks out the ideal partner for each

one. Some of them have difficulty in recognizing themselves.

NOTE.--Unless otherwise designated, all these events may be used for

either large or small groups.

_Refreshments._

Refreshments should be served when the evening is just about two-thirds

over. Every social committee wants guests to go home feeling that

the evening has been a tremendous success from start to finish. The

committee takes a chance as to their going home with that feeling when

refreshments are the last thing on the program. Some of them finish

before others, and finally a group decides that it is time to go home

and they start out. Others follow them, and eventually they all drift

out, but with a more or less vague and indefinite feeling of being let

down at the end of a mighty fine evening.

It has proved to be far more effective to carry the fun right through

refreshment time, then have a few more games, finally closing your

evening with a game that brings in everyone, the kind of game that

makes one have a new respect for one’s capacity for laughing. Let that

game end in “Good-Night Ladies,” and your guests go home refreshed and

relaxed and absolutely convinced that they never had a better time in

their lives.

However, there is a pause sometimes, during refreshments, which,

instead of promoting sociability, promotes a letting down of interest.

It comes when some of them have finished and others have just begun

their refreshments. That is a splendid time to put on informal singing.

It isn’t at all necessary to get people out of their seats to sit in

straight rows in front of the piano. Those who have finished may come

up to the piano. Popular songs and old songs are always very effective,

and a few foolish ones never fail to make the slower eaters hurry up

and join the crowd. For example, let them sing “Smiles.” Then ask them

to sing it omitting the word “smile.” In its place they are to smile

sweetly at their neighbors. It is so easy to smile sweetly when one is

convulsed with laughter!

Another good impromptu song is “John Brown’s Baby Had a Cold Upon

Its Chest.” It is sung to the tune of “John Brown’s Body.” The first

line is repeated twice. The fourth line is, “And they rubbed it with

camphorated oil.” At first it is sung in perfectly proper fashion, but

the second time the word “baby” is omitted and an imaginary baby is

rocked. The third verse omits both “baby” and “cold,” a sneeze taking

the place of the cold. In the next verse the same two words are

omitted, and in addition “chest” is left out and pantomimed by a hearty

slap on one’s chest. Next omit “rubbed,” rubbing one’s chest instead,

and lastly omit “camphorated oil,” pinching one’s nose as decidedly

indicative of one’s feelings toward the oil.

If the song is not allowed to drag, the last verse usually leaves your

guests helpless, for although there is almost no singing left to be

done, the violent pantomiming is enough to reduce them all to tears!

If a program of entertainment features has been planned this same

“in-between” time has proved to be a far better time for it than the

first half hour which is usually given it. If the program is made up

of several numbers, ask the men to get up and change partners between

numbers. A five cent fine is imposed on any man sitting with the same

partner for two successive numbers.

Stunts, too, always fit in well at this time, both impromptu stunts and

three or four which have needed a little preparation.

After the refreshment hour is over it is always a good plan to get

all guests on their feet in some big group game, not alone for the

digestive value of such an action, but for the social value as well.

The following stunts are typical of the kind of stunt which is

particularly good for that “in-between time” directly after

refreshments.

Head-Work.

A quartette is announced, made up of people who really can sing, and

whose success is laid at the door of the director who has devised a new

and highly successful method of getting the best out of one’s voice.

He stands back of the quartette, which is seated facing the audience.

When they are ready he starts the music by pushing down the head of the

one who sings first, and thereafter keeps on the jump, pushing down the

heads of the music-makers. When all four sing together he has a lively

time, but by using both his elbows and his hands he manages to push

down all four heads at once.

Usually they are heartily applauded, both for their nonsense and for

their really good music. Even if they are not, however, they bow

and respond with an encore. This time something goes wrong with the

mechanism, and though they sing something old and familiar like Home

Sweet Home, when a head is pushed down for a certain necessary note, a

certain other note comes forth instead, and what is worse, a note gets

loose, and doesn’t wait for the push on the head that insures harmony.

It all ends in one final blare of awful discord, and the master drives

them out in despair.

The Pygmy Choir.

Another stunt that is both delightful to listen to and highly

interesting to watch is that of the pygmy choir. When the curtain

of the stage is drawn a large sheet of paper is seen, with eight

heads shown through holes cut in the paper, and eight pairs of long

legs charcoaled on the paper below the dresses, and eight artistic

charcoaled hats on the paper above the heads. The holes must be large

enough to plainly show the faces of the singers, who are men. The

effect is grotesque, to say the least--eight masculine faces attached

to eight frivolous little bodies dressed in crêpe paper.

There is nothing frivolous about their music, however, until just at

the last of the encore, when one man loses his dress, which had not

been pasted on, but which he held on by means of a pin. His distress,

which is loud and lamenting, breaks up the choir.

Bedlam.

One person comes out and sings a well-known song in English. It is

heartily applauded, but instead of an encore someone else comes out and

sings the same song in French; then it is sung in Spanish; in Swedish;

Italian; Dutch; and Norwegian. Finally, all of them come out and sing

the song together, each in his own language, and each trying to outdo

the other in being heard. It is always appreciated by an audience, this

melody!

A Chinese Reading.

Some well-known local person is announced as about to give a reading,

with no hint in the announcement of any foolishness. The reading is

extraordinary, only in that it is given backwards!

It really is not difficult to memorize a piece backwards, if one will

write it out that way before attempting to memorize it. The difficult

part comes in listening to it!

NOTE.--For further stunts see Helen Ferris’ “Producing Amateur

Entertainments.” Dutton & Co., N. Y.

_Dinner Table Amusement._

There are so many hostesses at dinner parties, to whom the preparation

of the dinner and its serving are not the awful bugbear. That honor

goes rather to the painful silences that spoil the best dinner ever

served. There is only one thing more painful. That is a very evident

attempt to make conversation, and to force a social atmosphere.

The following “Dinner Table Amusement” has been given every conceivable

test as to real ice-breaking capability. It has been found, too, that

much of it can be used to just as good advantage at church and school

and club and community suppers, as at smaller affairs in the home.

Where there are several tables or very long tables it is a good plan to

have one person at every table or every section of a long table, who is

responsible for putting on the various stunts.

All of these stunts are included in other chapters of this book. The

following are examples:

1. Crystal gazing. This trick is infallible. It has never yet failed to

gain the most helpless laughter of the evening. Instead of having the

victim kneel, however, when this is done at the table, ask him to put

his hands on the table, with fingers spread out wide. A good time to

bring this in is just after dessert has been served, particularly if

that dessert is tempting. Your victim is utterly helpless, and it is

not an unheard of thing for another guest to calmly eat the delicious

apple pie that stands idle.

Another good time to do it is just after dinner is over, and the other

guests depart, leaving Mr. Unfortunate to sit alone for a moment to

reflect on his sins.

2. Virtues. This may be put on between courses, but partners are not

changed.

3. Mimic. Vocal gymnastics are possible, but because guests are seated,

no “funny steps” are used.

The following may be used just as they are:

1. Paralysis. 13. Prison guard.

2. Help! 14. Hee haw!

3. Be Definite. 15. Impossible.

4. Prohibited Words. 16. Palmistry.

5. Dressing up. 17. Mr. Bumps.

6. Hear! hear! 18. Wrong.

7. Abbreviations. 19. Self praise.

8. And I. 20. “T.”

9. Elastic Spelling. 21. Eny.

10. Owa Tagoo Siam. 22. Unbreakable match.

11. Under the table. 23. Rubber!

12. Willie. 24. Elastic ring.

Conversation.

After the ice has been broken one feels safe in guiding the

conversation along certain lines between partners, confident that

conversation will not seem forced. The following topics are not

conducive to forced conversation:

1. My most thrilling adventure.

2. The most fun I ever had.

3. The “scaredest” I’ve ever been.

4. The biggest fish story I know.

5. The oldest joke I know.

INDEX

A

Abbreviations, 82

Air, 67

All Fours, 125

Altruism, 31

Amateur Vaudeville, 43

And I, 33

Ankle Tag, 123

Automobile, 37

B

Babycarriage Contest, The, 105

Backward Tag, 124

Backward Tug of War, 118

Bag Handshake, 27

Ball Game, The, 73

Balloons, 66

Band, The, 85

Bang!, 107

Beans, 74

Be Definite, 39

Bedlam, 135

Blindfolded Race, The, 73

Boast!, 42

Bottle Race, The, 112

C

Capable Women, 69

Changeable Grand March, The, 47

Chinese Reading, A, 135

Chinese Spell-Down, A, 56

Circle Handshake, 28

Circle Tag, 126

Circus, The, 71

Conversation, 137

Count, The, 72

Couple Baseball, 114

Cradle Roll, 113

Cripple Tag, 122

Cruelty, 31

Crystal Gazing, 79

Cut It, 73

D

Dodge, 56

Dressing Up, 28

Duck on the Rock, 116

E

Eating Under Difficulties, 71

Eggshell Race, 72

Elastic Ring, The, 90

Elastic Spelling, 35

Elusive Goal, The, 69

Employment Bureau, 37

Eny, 95

Excuse Me!, 34

Extry!, 57

F

Family Hide and Go Seek, 118

Far, Far Away, 72

Feathers, 70

Flattery, 43

Follow the Leader, 119

Forehead Tag, 125

Friendliness, 55

Fruit Bearers, 72

G

Gathering of the Nuts, The, 83

Gossip, 19

Greased Pole and Pig, The, 107

H

Harmonious Hunt, The, 49

Head-Work, 133

Hear! Hear!, 60

Hee Haw!, 88

Help!, 39

Helpless Eating, 67

Heavy, Heavy Hangs Over Thy Head, 75

Hippity-Hop, 111

Hippity-Hop Potato Race, 64

Holidays, 26

Hop Tag, 126

Horse Races, The, 105

Horse Tag, 125

Housewives Race, 110

Human Adjectives, 40

Human Wheelbarrow, The, 109

Hunt, The, 130

Hunting Ground, The, 58

Hypnotism, 93

I

I Hypnotise You!, 99

Impossible, 83

Impromptu Artists, 33

Initials, 45

Inverted Spell-Down, The, 51

Invitations, 34

It Pays to Advertise, 20

K

Kamerad, 125

Kiddy Kar Race, 63

Kindergartners, 113

L

Lamplighter, The, 70

Laughter!, 59

Leap Frog, 109

Lemon!, 67

Leterfly, 92

Little Theater, The, 27

Limited Conversation, 23

Lobster Race, 111

Lost Sheep, The, 83

M

Magic Numbers, 103

Magic Photography, 100

Magic Writing, 87

Masculine Vanity Race, 112

Matrimonial Bureau, The, 130

Millinery, 127

Mimic, 54

Mixup, A, 43

Mr. Bumps, 97

Musical Ruth and Jacob, 53

My Virtues!, 16

N

New Era, The, 106

Niagara Falls, 113

No Fair!, 97

Noise, 31

Nose Power, 67

O

Obstacle Race, 110

Of What Are Matches Made?, 79

One-Legged Pom Pom Pull Away, 119

Ouch!, 122

Out!, 115

Owa Tagoo Siam!, 81

P

Pain, The, 102

Palmistry, 78

Paralysis, 80

Parlor Slapjack, 41

Partnership Relay, 65

Penalty, The, 110

Picnic Blues, The, 108

Picnic Stagecoach, 121

Poison Ball, 120

Prison Guard, The, 87

Professions, 128

Progressive Nonsense, 44

Prohibited Words, 17

Proposals, 128

Pygmy Choir, The, 134

Q

Quizz, The, 59

R

Rabbit, 91

Rainy Day, The, 73

Red, White and Blue, 103

Reducer, The, 64

Rhyming Partners, 129

Rollers, The, 106

Rooster Fight, The, 120

Rubber, 91

S

Sack Race, The, 106

Salaam, 93

Scramble, 61

Second Childhood, 69

Self Praise, 96

Shake Hands!, 14

Shun the Circle, 54

Sing Tag, 122

Smile, 32

Southpaws, 15

Spots, 12

Squatters’ Race, The, 107

Stepping Stones, 66

Sticks, The, 106

Street and Alley, 52

String Partners, 127

Stunts, 46

Subway, The, 108

Superlatives, 129

T

“T”, 95

Tail Tag, 124

Taking a Chance!, 127

Target, The, 120

Teapot, 102

Three in One, 122

Torches, The, 74

Toyshop, The, 32

Trades, 45

Transitions, 45

Treasure Hunt Grand March, The, 49

Triple Dodge Ball, 117

Twentieth Century Blind Man’s Bluff, 36

Two Deep, 119

Two in One Race, 109

U

Unbreakable Match, The, 91

Under the Table, 82

V

Variety Store, The, 68

W

Water Bearers, The, 107

Wheelbarrow Race, 114

Whistle, 86

Whoops!, 71

Willie!, 89

Wonderful Vision, 89

Wrong!, 77

TRANSCRIBER’S NOTES:

Italicized text is surrounded by underscores: _italics_.

Obvious typographical errors have been corrected.

Inconsistencies in hyphenation have been standardized.

It is to laugh · 第 6 / 6 章