CHAPTER I

WITH THE MOVIE MAKERS

[Illustration: GETTING READY TO TAKE A SCENE “ON LOCATION.”

The camera men preparing their cameras while the director is coaching

the actors in their parts. Because the scene is to be a “long shot,”

the two cameras are put on a platform to secure greater elevation.]

WITH THE

MOVIE MAKERS

BY

JOHN AMID

WITH FIFTY-ONE ILLUSTRATIONS FROM

FAMOUS STUDIOS AND FROM THE

AUTHOR’S OWN PRODUCTIONS

[Illustration]

BOSTON

LOTHROP, LEE & SHEPARD CO.

Copyright, 1923,

BY LOTHROP, LEE, & SHEPARD CO.

_All rights reserved_

WITH THE MOVIE MAKERS

PRINTED IN U. S. A.

Norwood Press

BERWICK & SMITH CO.,

NORWOOD, MASS.

U. S. A.

FOREWORD

Motion pictures are still changing so much, in their development from

year to year, that any survey of this vast, chaotic new industry

is in danger of being out-of-date long before its time. With this

in mind, I have attempted to stress those phases of movie-making,

and of the story-telling that underlies each photoplay, that do not

change. A generation hence, the fundamental problems confronting the

makers—how to show real people, doing interesting things in interesting

places—will be the same.

Grateful acknowledgment is due Walter P. McGuire, of “The American

Boy,” where much of the material embodied in this book first appeared

in article form, for his assistance in planning the original articles,

as well as in editorial supervision of the work as it progressed. If

there is good entertainment, as well as instructive value, in these

pages, and interest for old minds as well as young ones, much of the

credit is due to him.

JOHN AMID.

_August 23rd, 1923._

CONTENTS

CHAPTER I

PAGE

HOW DO YOU WATCH MOVIES? 13

CHAPTER II

TRICK STUFF 23

CHAPTER III

THE WORLD THROUGH A CAMERA 41

CHAPTER IV

INSIDE THE STUDIOS 65

CHAPTER V

MAKING A MOTION PICTURE 87

CHAPTER VI

PIONEER DAYS OF THE MOVIES 105

CHAPTER VII

WHAT MAKES GOOD PICTURES GOOD 121

CHAPTER VIII

HOW GOOD CAN A PICTURE BE? 136

CHAPTER IX

AMERICAN MOVIES ABROAD 156

CHAPTER X

MOVIES OF TO-MORROW 173

ILLUSTRATIONS

Getting Ready to take a Scene “On Location” _Frontispiece_

FACING PAGE

Making use of a “Real” Incident 18

The Scene the Audiences Saw 19

Roping an Auto Bandit 28

Taking “Close-Ups” on a Moving Auto 29

A Movie “Miniature” 36

A Snow Scene Made of Salt 37

“Shooting” a Tramp on a Moving Train 40

A Closer View of the Preceding “Take” 41

Getting Thrills with a Balloon 48

An Old Whaling Ship Refitted to Make a New Movie 49

Capsized by a Real Whale 60

Aiding Nature by a Skilful Fake 60

Real Danger on the High Seas 61

The Second Step to Safety 61

A Douglas Fairbanks “Set” used in “The Three Musketeers” 64

How a Movie “Set” is Made 65

Applying the Mysteries of “Make-Up” 68

A Typical Movie “Interior” 69

Staging a Movie Prize-Fight 69

How a Motion Picture Interior is Made 72

Engine Trouble on a Dakota Prairie 73

When the Hero is the Captain of a Steam Shovel 73

Douglas Fairbanks as D’Artagnan in “The Three

Musketeers” 78

Another Scene from “The Three Musketeers” 79

Filming an Old Engineer on a Fast-Moving Locomotive 86

Another Railroad Scene 87

Getting a Comedy Close-Up for a Laugh 92

A “Location” where Reflectors are Essential 93

Where Scenic Beauty is Required 104

A Proposal on a Mountain Top 105

Wrecking a Racing-Car for Sport 110

Getting a Risky Bit of Action 111

Actress, or a Victim of an Accident? 120

Getting a real “Thriller” 121

Drama on an Aëroplane 128

A Gruesome Aëroplane Wreck 129

Good Training in Cheerfulness 134

Two Cameras Against One Pig 135

Carrying an Elephant to a “Location” 138

An Auto Load of Horses 139

A Tête-à-Tête with a Lion 144

Acting with a “Tame” Lion 145

An Elephant on a Rampage 148

Human Brains Against Brute Strength 149

One of the Big Scenes in “Robin Hood” 154

Spending Money on a “Spectacle” 155

A “Western” Actor and His Favorite Horse 172

“Westerns” are always Popular 173

Archway from “The Three Musketeers” 184

A Mexican Gateway from “Winners of the West” 185

WITH THE MOVIE MAKERS

CHAPTER I

HOW DO YOU WATCH MOVIES?

Grover Cleveland was a great fisherman. Once, after he was famous and

President, some one asked him what he did, all those hours he spent,

waiting so patiently for the fish to bite.

“Oh,” he is reported to have answered, “sometimes I sit and think, and

other times I just sit.”

That’s the way most of us watch motion pictures—with the accent on the

sit.

We don’t use our brains enough, where the movies are concerned,

either in the selection of pictures to go to see, or in analyzing—and

appreciating or criticizing—what we see.

How often do you watch motion pictures?

Do you know anything about how they’re made? And who makes the best

ones? And how they do it? And why they are better? And how you can

tell them? And what it means in your life to see good ones—or bad ones?

More than twenty years ago, at a Yale-Harvard football game in New

Haven, Harvard got the ball somewhere near midfield, in the second

half, and hammered away towards the Yale goal. It was a cold, rainy

day, with gray skies overhead and mud underfoot. Harvard weighed more,

and was better trained, and had better men. From the very first they

had the better of it; early in the game they plowed through to two

touchdowns, while lumps came into the throats of the draggled Yale

thousands, looking helplessly down from the great packed bleachers.

Then came that march down the field in the second half, with the rain

falling again, and the players caked with mud until you couldn’t tell

Red from Blue, and the last hopes of the Yale rooters sinking lower and

lower.

But as Harvard pounded and plowed and splashed past midfield—half

a yard, three yards, two yards, half a yard again—(five yards to

a first down in those heartbreaking days) the cheering for that

beaten, broken, plucky, fighting eleven swelled into a solid roar of

encouragement and sympathy. It rose past the cheer leaders—ignored

them; old grads and undergrads, and boys who wouldn’t reach Yale for

years to come. Yale—Yale—Yale—over and over again, and then the famous

Brek-ek-ek-ek! Co-ex! Co-ex!—rolling back again into the Nine Long

Yales. All the way from midfield they kept it up, without a break or

waver—there in the rain and the face of defeat—all the way down to the

goal—and across it. Loyalty!

Another game. Yale-Princeton this time, with Yale ahead, all the way.

And at the very end of the game, with the score twenty or more to

nothing against them, those Princeton men gritted their teeth and dug

in, holding Yale for downs with just half a yard to go! And on the

stands the Princeton cohorts, standing up with their hats off, singing

that wonderful chant of defeat:

“Her sons—will give—

While they—shall—live—

Three cheers—for old—Nassau!”

Great!

But what of it? And what has it to do with motion pictures?

Just this. Each person, of all the thousands watching those games, was

impressed.

Could not help but be. Few will ever forget all of what they saw, or

all of what they felt. Something of the loyalty of the Yale stands, the

fighting spirit of that dauntless Princeton eleven, became a part of

each spectator.

Do you _get_ it?

It’s the things that we see, the things that we hear, the things that

we read, the things that we feel and do, that taken together make us,

in large measure, what we are. Yes, the movies among the rest.

Every time we go to a loosely played baseball game, and see perhaps

some center-fielder, standing flat-footed because he thinks he’s been

cheated of a better position, muff an unimportant fly—we’re that much

worse off. We don’t realize it, and of course taken all alone one

impression doesn’t necessarily mean much of anything, but when it comes

to our turn at the middle garden, it’ll be just that much simpler

to slack down—and take things easy. And every time we see c. f. on a

snappy nine, playing right on his toes, turn and race after a liner

that looks like a home run, and lunge into the air for it as it streaks

over his shoulder, and stab it with one hand and the luck that seems to

stick around waiting for a good try, and hold it, and perhaps save the

game with a sensational catch—why, we’re that much better ball-players

ourselves, for the rest of our lives.

It’s a fact. An amazing, appalling, commonplace fact. But still a fact,

and so one of the things you can’t get away from. The things we hear,

the things we do, the things we see, make us what we are.

Take stories. The fellow who reads a raft of wishy-washy stories, until

he gets so that he doesn’t care about any other kind particularly,

becomes a wishy-washy sort of chap himself. On the other hand, too much

of the “dime-novel” stuff is just as bad, with its distorted ideas and

ideals. Twenty-five years ago, the Frank Merriwell stories, a nickel a

week, were all the thing, and sometimes it seemed to many a boy unfair

foolishness that Father and Mother were so against reading them. But

Father and Mother knew best, as those same boys will admit to-day. Too

much of that sort of thing is as bad for a fellow as a diet of all meat

and no vegetables. Wishy-washy, sentimental books can be compared to

meals that are all custard and blanc mange.

To watch first-class motion pictures (when you can find them) is like

reading worth-while stories. They tell us, show us, as often as not,

places that are interesting, and different from the parts of the world

we live in. They bring all people, and all times, before us on the

screen. But the poor pictures that we see twist out of shape our ideas

of people and life; they show things that are not and could not be

true, they gloss over defects of character that a fellow should—that a

regular fellow will—face squarely. A clothing-store-dummy “hero” does

things that no decent scout would do—and we’re just as much hurt by

watching him on the screen as we would be by watching that flat-footed

center fielder on the losing baseball team.

[Illustration: _Courtesy W. W. Hodkinson Corporation._

MAKING USE OF A “REAL” INCIDENT.

In this scene, taken at the edge of the Mississippi, the young hero

has just missed the old ferry, from which the pictures are being

taken. He was unfamiliar with the machine he was driving, and nearly

went to the bottom of the river. The scenario was changed to make use

of this mishap.]

[Illustration: _Courtesy W. W. Hodkinson Corporation._

THE SCENE THE AUDIENCES SAW.

In the preceding illustration the cameras that took this picture are

shown. But on the screen only what was included inside the “camera

angle,” as shown here, appears.]

Why are the Bill Hart pictures about the best of the so-called

“Westerns” of the last seven or eight years? Isn’t it because on

the whole Bill Hart has played the sort of chap that is most worth

while—with courage, kindness, and loyalty, and ability to control his

temper and do the right thing?

Only, did you ever stop to wonder how it happened that so often Bill

Hart’s “hero” was a bandit or train-robber or outlaw? If the fellow

Hart played had really been as good as he made out, would he have been

robbing or killing so many times? At least, it’s worth thinking about.

And in one of Hart’s Westerns the hero had to ride a horse over a

twenty-foot bank—almost a cliff—to get away from his pursuers. It made

you wonder how they could “pull a stunt” like that without too much

risk. It looked as though both horse and rider were hurt.—As a matter

of fact, the horse actually broke a leg, and had to be shot. Nobody

seemed to think there was anything out of the way about that—merely

killing one horse to get a good picture. But how does it strike you?

Of course, that horse incident is an unusual one, but there are

hundreds of interesting problems that come up in the making of motion

pictures nowadays. Pictures are one of the things that week by week are

making us the fellows we are—oughtn’t we to know something about them?

In one year, according to the government tax paid on box-office

admissions, nearly $800,000,000 worth of photoplay tickets were bought.

That means more than $2,000,000 a day paid to see motion pictures. If

the admissions averaged about twenty cents apiece, that means some

10,000,000 people a day watching the movies—getting their amusement

and instruction, good or bad, and their impressions, good or bad, that

go to determine what sort of people they will be, and what sort of a

nation, twenty years from now, the United States will be.

What about it? Isn’t it a pretty important thing for us to know

something about the best movies, and the worst, and why they are the

best, or the worst? And how they might be better?—So that we can

encourage the right films, and censure the ones that ought to be

censured, and do it intelligently, playing our part in improving one of

the biggest influences that this country or any other has ever seen?

For surely we all know that if we can avoid the photoplays that aren’t

worth while, they will be just that much less profitable for the men

who make them, and the pictures that we do see, that are worth while

(if we can tell which ones they are, and recommend them to our friends

after we’ve seen them), will have just that much more chance to live

and show a profit and drive out the poorer specimens and get more worth

while pictures made.

One of Marshall Neilan’s pictures was called “Dinty.” It told the story

of a little newsboy in San Francisco. It contained a lot of cleverness

and a lot of laughs; for instance, Dinty had a string tied to his

alarm clock, that wound around the alarm as it went off, and tipped a

flatiron off the stove, and the weight of the flatiron yanked a rope

that pulled the covers off Dinty.—Then, on the other hand, there was a

lot of stuff in it that was not so good.

Now, when you saw that picture, if you did, could you tell what was

good and what was not so good, and why the poorer part was poor? If

you could tell that, you’re in a position to profit most from such

pictures as you see, and get the least possible harm. Also, you can

help the whole game along by intelligent comment and criticism, and

enthusiasm for the right thing.

Of course, you can get some fun out of watching a picture as a

two-year-old watches a spinning top, but you can get a lot more if you

use your brains. Try it.

With the movie makers · 第 1 / 10 章