XIII--AN INDIAN BOY'S SPORTS

Games with arrows are the most popular Indian sports. If you are camping

in the woods, you may like to play the "Tree Game."

About a dozen blunt or knob-headed arrows are shot up into the branches

of a large, wide-spreading tree, in such a manner that they are all

caught and hang there in many different positions. Then, at a given

signal, the boys begin to shoot them down. Every arrow that a boy brings

down is his; each one of his own that gets lodged becomes a "prize

arrow" for the others to shoot at. Now and then an arrow hugs the limb

so closely that it can hardly be seen; eventually all the boys aim at

this one, and if they are so unlucky as to lose their own arrows without

bringing it down, the "tree wins."

Wand games are very simple and are played by the younger boys. The wands

are from four to six feet long and as big round as a man's little

finger. They are merely peeled switches of any kind of shrub, usually

the common red willow. To decorate in Indian fashion, you must take off

with a sharp knife a long strip of bark; then, having scraped off all

the rest, wind your ribbon of bark spirally round the peeled wand. After

fastening each end securely, hold it over a smudge fire until it is well

smoked. Then remove the strip and you will find a spiral of white

against the deep yellow of the uncovered wood. Sometimes two strips are

wound in opposite directions, leaving yellow diamonds bordered with

white.

The wand is pitched and made to strike at the start upon an inclined

mound or a low horizontal bar, from which it should bound with much

force and sail through the air like an arrow, sometimes as far as fifty

yards. A simple way to give it momentum is to raise the left foot as

high as the right knee, rest the side of the wand against the left

instep and propel it vigorously.

From two to a dozen boys choose sides. The side winning the toss sends

the first wand, and the other side follows, each boy playing in turn for

as long as they fail to pass the first. When they succeed in passing it,

the first party tries again, and the game continues until one side has

spent all its wands, which are gathered up by the winners. Enthusiastic

partisans indulge in cheering, dancing and singing to encourage their

friends and confuse and dishearten the opposite party, but are not

allowed to interfere in any way with the players.

Wand games are played properly in the summer-time; their winter

substitutes are the "snow-snake" and "ground arrow." The former is used

only on fresh snow. It is a flat stick five feet long and about an inch

and a half wide at the widest point, gradually tapering to half that

width at the "tail" end. The head and neck curve slightly upward and are

painted to look as much like those of a snake as possible; the body of

the wand is polished and hardened by fire. The Indian boy hurls this

mimic serpent into the loose, light snow, where it disappears, to appear

again some distance off; again it dives beneath the surface only to come

up again, somewhat like skipping a stone on water. The winner is he who

can make it travel farthest.

[Illustration: Fig. 8.]

[Illustration: Fig. 9.]

[Illustration: Fig. 10.]

Ground arrows are of two kinds. One kind, called "mecha," is made of the

short ribs of buffalo or beef cattle. The rib is cut off four inches

from the free end, and two small holes bored, into which sticks, the

size of a lead-pencil and about a foot in length, are tightly inserted.

The end of each is feathered like an arrow, and they spread out so that

the feathered shafts are perhaps nine inches apart. The whole looks much

like the white boy's shuttlecock.

This "mecha" is grasped firmly between the projecting shafts, and thrown

against a little mound the size of a pillow, made of snow dampened and

packed solidly. From this it rebounds, sails off like a bird, strikes

the hard crust to bound up again and again, and finally crawls along

like a wounded animal. The goal, which is called the "blanket goal," is

an oblong about six by ten paces in size, drawn on the snow at some

fifty yards' distance. Lengthwise of this oblong are drawn six lines,

with seven spaces between. The outer spaces count two, the next four,

the next eight, and the center space counts sixteen, if your "mecha"

hits it in one throw. Any number may play the game.

The other kind of ground arrow, called "matka," is shaped like an arrow.

It is made of hard wood in one piece, and is about two feet long with a

cone-shaped head, burnt and polished to look like horn. The shaft must

be limber, and carries a small tuft of feathers to guide it in its

flight. Another arrow shows an attached head of elk or buffalo horn,

which is better than wood.

The boys throw this in the same manner as the "mecha," but the course is

laid out more elaborately, with obstacles, such as ravines and small

hillocks, and a series of five rings each ten feet in diameter, composed

of five concentric circles with a "bull's-eye" in the center. Beside

each ring there is a snow mound from which to propel the arrow.

The game is in some ways like golf, and may be played individually or by

sides, each player having two strokes in which to reach the next ring,

the first a distance throw and the second a push or shove in the

direction of the ring. The outer circle counts one, and each inner

circle doubles the count, the bull's-eye counting thirty-two. All the

players play in turn, starting from the snow mound nearest the ring

where their arrows lie at the beginning of each round. The score is

added at the close of the game, the boy or team with the highest number

of points being the winner.

This is perhaps the most popular and exciting winter sport for Indian

boys ten years of age and upward. Sometimes they send the arrow flying a

hundred yards before touching the ground, and half as far again at the

first rebound, after which it continues for several shorter flights. The

rings are two hundred to three hundred yards apart for young men, or

half that distance for small boys; the game may be played on

snow-covered lakes or rivers as well as in the open country.

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