CHAPTER XII

SOME EVENING ENTERTAINMENTS

There is a feature of home life that the heads of too many families

overlook and that is getting together and having an evening of

entertainment which the youngest as well as the oldest member can enjoy.

This is not at all a hard thing to do but as it takes time to get the

_props_ together to give it with--which neither your father or mother

can well spare even if they had the inclination--it is up to you as the

boy of the family to see that it is done.

It is a noble plan to give a _divertisement_, or _soirée_[116]

(pronounced _swa´re_) as the old time magicians used to call it, once

every month and you will find after you have given the first one that

all of your folks will look forward to the coming of the next one with

interest and with pleasure.

[116] This is a French word and it means an evening social gathering.

Moreover, you should let them know what the next divertisement is to

be a couple of weeks before it comes off and then let all hands join

in and talk about it whenever the spirit moves them. Naturally since

you know all about it and they don’t know anything about it, questions

will be in order and you are the one who will have to answer them;

and don’t try to make a secret of anything you have done or are going

to do unless it is magic or some allied subject of mystery. After the

divertisement is over it will furnish food for conversation for a long

time to come.

Now while I have used the words _entertainment_ and _divertisement_,

both of which mean about the same thing and that is amusement, and

while you should always strive to make your talks as light and

recreational as you can you do not need to stick to frothy subjects

altogether but instead you should alternate them with scientific

demonstrations. In this way you will not only please and develop good

fellowship in the family, but you will instruct the members of it at

the same time.

Finally, don’t make your divertisements too long. Better by all means

make each one only 15 or 20 minutes long and have everybody in high

good humor and saying that it was all too short, than to give them an

hour and have everybody gappy and bored half-to-death.

=Cartoons While You Wait.=--This is a good feature to start off your

season’s divertisements with. Make a substantial _easel_ on which to

set a large drawing board as shown in Fig. 116, or you can fasten the

paper to a wall with thumb tacks if you live in a home and not in a

residence.

Get a dozen sheets of good white print paper--you can buy a quire (24

sheets) 24 × 36 inches for 25 cents--and tack ¹⁄₂ a dozen sheets to

your drawing board or the wall. Also buy a stick of black _marking

crayon_,[117] which is better than chalk or charcoal for it makes a

heavy black line that will not smut, blur or rub off.

[117] You can buy a marking crayon at a hardware or stationery store.

[Illustration: FIG. 116. HOW AN EASEL IS MADE]

_Drawing the Cartoons._--Start in with your crayon in hand and explain

that what you propose to do is to show the principles upon which

free-hand drawing is based. Then make a simple line drawing of the

boxer reaching for the _maxillary_ of his invisible opponent as shown

in Fig. 42, over in the chapter called _Drawing Simply Explained_, and

then draw the horse galloping home on the three-quarter stretch.

Next draw around these simple line figures, which are really the

skeletons of the man and beast, the outlines as shown in Fig. 43. If

you are not expert in free hand drawing you can trace these figures

on the paper in faint lines with a lead-pencil before you begin your

performance, and then all you have to do is to mark over the lines with

the crayon.

After you have made these drawings and explained all about them tear

off the sheet and on the clean one draw the outline of a man as shown

in Fig. 44 and mark on the proportions of the human body. Have your

next sheet ruled off into squares with the lines 2 inches apart; draw

in the face and at the same time explain that this makes it easy for

any one to get the features in proportion.

Now comes the grand _finale_[118] (pronounced _fi-na´-le_) and that is

your _cartoons_.[119] You should practice drawing these and also have

some _patter_[120] about each one so that when you do them for the

family audience your tongue will be as clever as your fingers. You can

begin by explaining how the expressions of one’s face--that is the way

the features look when the mind is at rest or is excited--can all be

represented by a few very simple lines.

[118] The last part of an exhibition and it is generally the climax

of it.

[119] A cartoon is usually a caricature of a person or thing done in

sketchy style. The word comes from the French _carton_, which means

pasteboard.

[120] Witty or amusing talk to help along the act.

Draw eight circles 5 or 6 inches in diameter in a double row on the

paper with your marking crayon as shown at A in Fig. 117. Now you say

first that _sleep_ can be represented by four straight horizontal lines

and you draw them as shown in the first circle. Next draw four vertical

lines in the second circle and before you can say _awake_ your little

audience will see it and laugh its approval.

[Illustration:

_FAST ASLEEP_

_WIDE AWAKE_

_SOME JOY_

_MORE SORROW_

_QUITE MODEST_

_MUCH DISDAIN_

_SOMEWHAT SURPRISED_

_A LITTLE ANGRY_

=_A_=

FIG. 117A. FIRST PRINCIPLES OF CARTOONING]

_Joy_ is represented by four little _arcs_, or curved lines with the

ends of each pointing up, which you draw in the third circle, while

_sorrow_ is, of course, shown by four curved lines the ends of which

point down as in the fourth circle, since the emotion of sorrow is the

opposite to that of joy.

Show how _modesty_ is depicted by drawing four little angles in

the fifth circle with the _vertex_, or point of each one at the

bottom, while _disdain_, which is the _reciprocal_ of modesty, can

be illustrated in the sixth circle by reversing the positions of the

angles and having their _vertices_ at the top.

To portray _surprise_ all you have to do is to draw four little

circles inside the seventh large circle and you will have caught the

expression. Finally in the eighth circle draw two slanting lines for

the eyes, a vertical line for the nose and an angle with the ends of

the lines pointed down and you will have a very good representation of

_anger_, (or maybe it’s a Chinaman.)

[Illustration:

_BY DE LIGHT OF DE SILVERY MOON_

_PAT AND HIS POIPE_

_HE HAS JUST HEARD A JOKE_

_=B=_

_=C=_

_=D=_

FIG. 117 B, C, D. THREE SIMPLE CARTOONS THAT YOU CAN DO]

* * * * *

Now without my telling you how to draw the cartoons shown at B C and

D in Fig. 117, draw each one of them half a dozen times on a sheet of

paper with your marking crayon and when you get before your audience

you will be able to do them like a lightning crayon artist.

=Thirty Minutes of Chemistry.=--Here are some very pretty and easily

made experiments in chemistry and as you perform them you can give

the explanation I have written about each one which will serve as the

_patter_.

=The Mystic Glass of Milk.=--_The Effect._--You show a glass of

perfectly clean water and blow through it with a glass tube, clay pipe

or a straw when it becomes to all intents, though not to all purposes,

milk of the cow variety. See Fig. 118.

[Illustration:

_BEFORE BLOWING THROUGH STRAW_

_AFTER BLOWING THROUGH STRAW_

FIG. 118. THE ORACLE OF AMOR, OR ARE YOU IN LOVE?]

_The Cause._--To perform this chemical trick get 50 grams of good

_quicklime_ and powder it in a pint milk bottle. Let it stand for 24

hours and shake it every once in a while. Let it stand another 24

hours and then pour off the clear solution, which is called _lime

water_[121] and this is the common name of _mystic milk_.

[121] You can buy it in a drug store all ready to use.

_The Chemical Action._--In the first place the lime in the water is

_calcium hydroxide_ and when you blow through the lime water the

_carbon dioxide_ in your breath acts on the _calcium hydroxide_ and

forms a white _insoluble_ powder commonly known as _limestone_.

Since the calcium carbonate does not dissolve in the water it remains

suspended in the solution and this gives it an _opalescent_ hue that

doth verily look like the _lactic fluid_ which is white but woe unto

the milkman who sells it as such.

_For the Fun of the Thing._--By pretending you can tell which boys and

which girls are in love hand around several glasses of ordinary water

and as many of clear lime water. You must see to it, of course, that

those whom you want to make believe are in love are given the lime

water; then have everybody blow and it is a sure sign that those who

change the water into milk are in love.

=The Magic Fountain.=--_The Effect._--You show an empty bottle, or

Florence flask, and then push a cork with two holes in it into the

mouth of the bottle. Next push a glass tube having a nozzle on one end

through one of the holes in the cork until the nozzle nearly touches

the bottom of the bottle.

Through the other hole in the cork push a _medicine dropper_, or

fountain pen filler. The end of the long tube projects down into a

bowl containing water which you have colored blue[122] either with

indigo or with _copper sulphate_ or you can make a beautiful violet by

dissolving in it a little _potassium permanganate_. The arrangement of

the apparatus is shown at A in Fig. 119.

[122] Any kind of colored water will do for this experiment.

[Illustration: FIG. 119A. THE MYSTIC FOUNTAIN]

Now when you squeeze the bulb of the medicine dropper the colored water

rushes up the tube and squirts out of the nozzle into a pretty fountain

until the flask is nearly full.

_The Cause._--Instead of the bottle being empty as it looks to be, you

have previously filled it with _hydrogen chloride gas_ of which 500

volumes will dissolve in 1 volume of water.

The medicine dropper is filled with water and when you squeezed it a

few drops of water is forced into the bottle and dissolves a large

part of the gas that is in it. This leaves a _vacuum_ when, of course,

the atmospheric pressure on the colored water in the bowl forces it up

through the nozzle to fill the vacuum.

[Illustration: FIG. 119B. MAKING HYDROGEN CHLORIDE GAS]

This water dissolves the rest of the gas in the flask and more water is

forced up until the bottle is nearly full of it, all of which produces

a very mysterious and at the same time a mighty pretty effect.

_How to Make Hydrogen Chloride Gas._--To make this gas take another

bottle and fit a two hole stopper into it; in one hole put a funnel and

in the other an L tube as shown at B 119.

In the bottom of the bottle put ¹⁄₃ of a cup of common table salt;

put a straight tube down into the Florence flask you want to fill and

connect this tube and the L tube with a piece of rubber tube as is also

shown at B.

The apparatus set up, pour sulphuric acid down the funnel, a very

little at a time until the salt is all gone and then fit the cork with

the long nozzle tube and the medicine dropper in it, into the mouth of

the bottle filled with the hydrogen chloride gas.

=The Vicious Soap Bubbles.=--_The Effect._--Show a dish of soap-suds

and then blow bubbles with the apparatus described below.

When the bubbles take on a size of about 3 inches in diameter shake

them off and they will rise slowly and gracefully in the air. Before

they get out of reach touch them with a long lighted taper and they

will explode viciously with a sharp report like that made by a revolver.

_The Cause._--The bubbles are filled with a mixture of hydrogen gas and

oxygen gas and when these two gases are _simply mixed_ they form a very

explosive compound which is called _detonating gas_.

When the flame is brought close enough to the bubble it fires the gases

in it, and they explode and _combine chemically_ to form _water_. The

apparatus necessary to do this experiment with is shown in Fig. 120.

It consists of (1) a hydrogen gas generator and (2) an oxygen gas

generator.

The hydrogen bottle or flask is fitted with a two hole stopper through

which runs a glass funnel and an L tube just as described in the

fountain experiment and shown at B in Fig. 119. Connected to the L tube

is a length of rubber tubing into the other end of which another L tube

is fitted.

The oxygen bottle or flask is fitted with a single hole stopper which

has an L tube running through it as shown at B in Fig. 119. Connected

to the L tube is fixed another length of rubber tubing and in the free

end of this is fixed another and shorter L tube. Now place the two

short L tubes side by side and cement them together with sealing wax.

A long length of rubber tube is forced on over the ends of the double

tube and, finally, a clay pipe is fitted into the free end of the

rubber tube, all of which is shown in Fig. 120.

[Illustration: FIG. 120. THE VICIOUS SOAP BUBBLES]

Set the bottles or flasks as far apart as possible and in the hydrogen

bottle put a handful of _granulated zinc_. Dilute _hydrochloric

acid_[123] is poured down the funnel on the zinc when _hydrogen_ will

be set free, or _generated_ as it is called.

[123] If you want to buy dilute hydrochloric acid ask for _normal

hydrochloric_ acid.

Put a small handful of a mixture of 2 parts of _potassium chlorate_ and

1 part of _manganese dioxide_, finely powdered, in the oxygen bottle

and then set a Bunsen burner under it when it will give off _oxygen_.

When the two gases leave the short L tubes they mix in the long rubber

tube and by the time they reach the clay pipe you will have detonating

gas all right.

_Caution._--Do not bring a flame anywhere near the apparatus and as a

further precaution wrap a thick towel around the hydrogen flask.

The bubbles that are blown rise in the air because both the hydrogen

and the oxygen are lighter than the air.

=The Uncanny Wheel.=--_The Effect._--A pitcher is shown full of

emptiness and then a cardboard wheel, 4 inches in diameter, with

buckets, or cones 1 inch high and ³⁄₄ inch across glued to the rim and

which is mounted on a wire so that it can be revolved, is passed for

examination.

Placing the wheel on the table you hold the empty pitcher above it and

pour out _nothing_ on it when the wheel will turn round just as though

you were pouring water on it. It is indeed uncanny. The idea is shown

at A in Fig. 121.

_The Cause._--But it is all canny enough when you know how it is done.

While the pitcher is apparently empty you have, forsooth, previously

filled it with a gas called _carbon dioxide_. This gas is 1¹⁄₂ times as

heavy as air.

The cardboard wheel does not move in the air because the latter pushes

on all parts of it equally. When, however, you pour the carbon dioxide

gas on it from the pitcher, since it (the gas) is heavier than the air

it fills the little buckets and makes them heavier just as surely as if

you poured water on them; and hence the wheel revolves.

[Illustration: FIG. 121. THE UNCANNY WHEEL]

_How to Make Carbon Dioxide Gas._--Take a perfectly dry bottle or flask

of the kind shown in the _fountain experiment_; fit it with a single

hole stopper and push a glass tube through it until it nearly touches

the bottom as pictured at B.

Set the bottle at a slant and put a mixture in it of equal amounts of

_powdered copper oxide_ (that is _cupric oxide_) and _wood charcoal_.

Heat this mixture over a Bunsen burner until it glows and for a few

minutes longer; the bottle will then be full of the carbon dioxide gas.

Pour it into a glass pitcher and put a sheet of glass over it to

keep the air away from it until you are ready to perform the uncanny

experiment.

=Giving a Travelogue.=--A travelogue is simply a talk on travel, or on

a country, illustrated with pictures of some kind.

To be able to give a travel talk does not mean necessarily that you

must have traveled or been in the country you are going to tell about

but if you have done neither, it does mean that you must read up on it.

To do this get several good books on whatever country you intend to

talk on, read them carefully, and then outline a route just as though

you had gone over it yourself, but this must of course conform to the

pictures you can get.

Now there are four methods you can follow to show a series of pictures

and you can make your choice according to the amount of money you want

to invest in it.

(1) The first and least expensive way is to cut a dozen or twenty

pictures out of magazines, arrange them according to your route and

build up your talk around them. As you describe each place pass the

pictures, which should be mounted on cardboard, in turn to each person

present.

(2) A better way is to get a set of stereographs of the trip or the

country you are to talk on and a _stereoscope_[124] and pass the

picture showing the view and the instrument to each person present.

[124] A stereoscope and the stereograms can be bought from Underwood

and Underwood, 417 Fifth Ave., New York, or Sears, Roebuck and Co.,

Chicago, Ill.

Each _stereograph_, as the picture is called, is formed of two pictures

of the same scene made from slightly different viewpoints and when the

observer looks through the lenses at them they blend into one image

when the scene stands out wonderfully clear and apparently in three

dimensions. The only drawback of the stereoscope as an aid to a travel

talk is that only one person can look at a picture at a time.

(3) A far better plan than either of the above schemes is to make a

_reflectoscope_[125] as described in the chapter called _Some Kinks in

Photography_. You can show any kind of a picture in a reflectoscope if

it is not larger than 3×5 inches but picture postcards are especially

good to use for a travelogue or a talk of any kind and they show up

nicely when thrown on a screen with a reflectoscope.

[125] You can buy one of the Bausch and Lomb Optical Company,

Rochester, New York, and you can get post-card views for it of the

Post-Card Store, 946 Broadway, New York.

(4) Finally either make, or better, if you can afford it, buy, a magic

lantern[126] that will take the regular full size lantern slides,

namely, 3¹⁄₄ × 4¹⁄₄ inches square. Sets of lantern slides[127] for

travelogues or talks on any subject can be rented cheaply and in these

days of cheap electricity you can throw a picture on the screen so big

and bright and real that your offering is bound to be a success.

[126] For magic lanterns and slides address the Charles Beseler Co.,

131 East 23rd Street, New York.

[127] Sets of lantern slides can be rented of the Charles Beseler

Co., 131 East 23rd Street, New York City.

=An Electrical Soirée.=--Experiments in electricity are always

interesting to all however young or old, for of all the powers that

have been harnessed by man it is the least tangible and yet the effects

produced by it are the most spectacular.

Now there are some very extraordinary effects that you can show with

_static electricity_[128] which do not require apparatus of any kind

as you will presently see, but if you will make or buy a ¹⁄₂ inch

_induction coil_[129] you can perform a series of classic experiments

that will create a profound and lasting impression on all who see them.

[128] Many experiments with static electricity will be found in

_The Book of Electricity_ by the present author and published by D.

Appleton and Co.

[129] Complete instructions for making an induction coil will also be

found in _The Book of Electricity_.

=Demonstrating Electricity Without Apparatus.=--Did you ever rub a cat

in a dark room in the winter and see the sparks fly? Well this is one

way to make electricity without apparatus though you need a cat[130] to

do it with.

[130] A cat is not apparatus but only a kitten _growed_ up.

_The Electrified Papers._--But you can make a lot of electricity

by simply rubbing a newspaper if you know how to rub it and it is

perfectly dry.[131]

[131] Winter is the best time to do experiments in static electricity.

[Illustration:

_=A=--ELECTRIFYING A STRIP OF NEWSPAPER_

_=B=--ELECTRIC ATTRACTION_

FIG. 122. THE ELECTRIFIED PAPER]

Tear off a strip of newspaper, lay it flat on a table and rub it with

your _finger nails_ as shown at A in Fig. 122. When you try to take

the paper from the table you will find that it sticks to it quite

tenaciously. This is because you have _positively_ electrified the

paper when you rubbed it and the surface of the table under it is

_negatively_ electrified by _induction_.[132] Now since positive and

negative electricity attract each other, the paper and the table are

pulled together.

[132] The theory of induction is simply explained in _The Book of

Electricity_ by the present author.

_How to Electrify a Person._[133]--This is an experiment that will make

your gathering giggle just as school girls giggle when they have their

tintypes taken--that is without any real reason except that the idea

strikes their mental funny bones.

[133] Since the paper is _positively_ electrified the person must be

_negatively_ electrified.

To perform this experiment electrify a strip of newspaper as above

and then hold it close to some one’s face; instantly there will be a

_mutual attraction_ between them and the paper will be drawn to and

stick to his or her cheek. Put an electrified paper on the cheek of

each person present as shown at B and tell them they belong to the same

club. This will get a laugh but it will not lessen their interest in

the experiment in the least.

_How Like Repels Like._--Electrify two strips of newspaper this time

and hold them together by the ends. Instantly the free ends of the

papers will fly apart for like _signs_ of electricity repel each other.

That is, since both strips of paper are _positively electrified_ and

hence are of like signs, they repel each other. If they were negatively

electrified they would repel each other just the same. In either case

it shows that there is a force acting across the space between the two

strips of paper.

=Making Experiments With Apparatus.=--With a dry battery of two

or three cells, an electric bell, a common steel magnet and an

electromagnet, all of which you can easily make or buy[134] for a

dollar or so, you can provide entertainment enough for ¹⁄₂ an hour’s

demonstration, and food for thought to last a year.

[134] The L. E. Knott Apparatus Co., Boston, Mass., and The Manhattan

Electric Co., Park Row, New York, sell all these things.

_The Induction, or Spark Coil._--An induction coil is an apparatus for

changing a _direct low pressure_, but _large quantity_ current from

a battery into an _alternating high pressure_ but _small quantity_

current, which is called _high tension_, or _high potential_,

electricity.

With an induction coil you can make any number of wonderful experiments

such as miniature streaks of lightning, lighting up Geissler tubes,

which produce brilliant and beautiful colors showing the electric

discharge in gases, etc., etc. By fixing these tubes to a small

electric motor[135] so that they can be revolved while the high tension

current is passing through them, the effects are further heightened.

[135] A small electric motor can be bought for $1.00 of any dealer in

electrical supplies or of the Manhattan Electrical Supply Co., Park

Row, New York.

_Demonstrating Wireless Telegraphy._--All you have to do to make your

induction coil into a _wireless transmitter_, that is, the sending

apparatus, is to put a couple of brass balls on the points of the

_spark-gap_, fasten a wire to one of them and the other end to a nail

in the wall near the ceiling and then connect the other one with a wire

which ends in a small sheet of brass or copper that rests on the floor

as shown at A in Fig. 123.

To make a receiver that will tap out the signals you send on your

transmitter, you will need (a) a _coherer_, (b) a _relay_, (c) an

_electric bell_ and (d) a _dry cell_. You can make the coherer but the

other three pieces of the apparatus you had better buy.

[Illustration: FIG. 123. A SIMPLE WIRELESS DEMONSTRATION SET]

For the coherer cut off a piece of brass rod ¹⁄₈ inch in diameter and

1¹⁄₄ inches long, file the ends off even and slip them through the

holes in the binding post. Put a pinch of nickel and silver _filings_

into a piece of glass tubing about an inch long and push the ends of

the rod into the tube with the filings between them.

Screw the rods into a couple of binding posts set 2 inches apart on a

block as shown at B and your coherer is done.

Connect up the coherer, relay, tapper and dry cell on a board as shown

in the wiring diagram at C; fasten a wire to one of the rods of the

coherer and to a nail near the ceiling; fix a wire to the other coherer

rod and to a small sheet of brass or copper which rests on the floor.

[Illustration: FIG. 123B. CROSS SECTION OF THE COHERER SHOWING ITS

CONSTRUCTION]

Now when you press the key or button of the sender, which is on one

side of the room, the bell of the receiver, which is on the opposite

side of the room, will ring out a signal. The fact that there are no

wires connecting the sender with the receiver will create much wonder.

The theory of wireless telegraphy is rather deep but you will find it

simply explained in my _Book of Wireless_ published by D. Appleton and

Co., New York City.

=Reading Palms for Fun.=--Many years ago when P. T. Barnum was

exhibiting a sacred white elephant, which was nothing more nor less

than a small Indian elephant covered with whitewash, and the good folks

were breaking their necks to pay their hard-earned coin to see it, the

great showman remarked that “the American people love to be humbugged.”

And they do. Now _palmistry_ is a kind of mild humbuggery on a small

scale and for an evening of fun and _bunkum-squint_ you can’t find

anything to beat it.

[Illustration: FIG. 124A. THE PARTS OF THE HAND NAMED ACCORDING TO

SCIENCE]

First of all there are three words that are constantly used in the art

which you must know how to pronounce correctly or you will surely show

your ignorance. The first is _palm_, pronounced _pom_; the second is

_palmist_, pronounced _pol´-mist_, and the third is _palmistry_, which

is pronounced _pol´-mis-try_; now be sure to say them right.

[Illustration: FIG. 124B. THE PARTS OF THE HAND NAMED ACCORDING TO

PALMISTRY]

While nearly every one believes in palmistry there is nothing in it

in-so-far as it is possible to read a person’s character or to divine

one’s future by means of it; but there are some things you can tell

from the hand you are reading and these are if its owner is or is not

in good health and whether the brain that goes with it is mechanically

inclined or is of an artistic temperament.

Further you can gather--not from the hand but from the face, stature,

carriage, and mannerisms of the boy or girl or the man or woman

whose hand you are supposed to be reading--a good deal about his or

her temper and temperament and also about her or his foibles and

peculiarities. In fact the palmistry of the palmists is simply a study

in deduction, very much _a la_ Sherlock Holmes, of the person as a

whole, and it is by no means limited to an investigation of the hand

alone.

_How to Read Palms._--There are two things which you should learn

before you begin to read palms and these are (1) the names of the

different _parts_ of the hand, and (2) the _lines_ and _mounts_ of the

hand.

The names given and the corresponding parts of the human hand are shown

at A in Fig. 124; these are the scientific names and you will add very

greatly to your stock of knowledge to get them down by heart.

The names, of the _lines_ and the _mounts_ of the hand are given and

shown at B and these are the terms that are used by palmists. You will

observe that the eminences are called _mounts_ and these are named

after the planets of the solar system, for the ancients supposed that

they were inter-related. To _get by_ as a palmist it goes without

saying that you must have these all down _pat_.

To find out what kind of health the subject is in, grip the

_hypothenar eminence_, which is the side of the hand opposite the

_pollux_, or thumb, between your thumb and fingers and squeeze it a

little; if it is perfectly firm and the palm has a good healthy color

you are quite sure that its owner is in good health, but if the flesh

is soft and is not elastic and if the palm is pale and bloodless you

will be quite right in saying that the subject’s health is not good,

nay worse, it is even bad, and you will not offend your subject by so

saying.

The length of the life line is supposed to determine how long the

subject who owns it will live but even if you find one broken off short

never tell the person that he or she will live only a short time.

Indeed to be a successful palmist tell every one whose hand you read

that she or he will live to be anywhere from 80 to 108, and you’ll be

on the safe side.

The line of the heart, according to palmistry, indicates the affections

and passions of a person. Always tell a fellow that he is a great

lover and that he is constant, but you can say to a girl that she is

_capricious_, which means about the same thing as being fickle, and

both the man and the maid will be highly pleased. The line of _Saturn_

is the line of disposition and you must always make the subject just

as sweet and angelic as possible unless you want her to break up the

_séance_[136] then and there and hold a _wake_ to prove you’re right.

[136] A sitting given by a medium or a palmist is called a _séance_

(pronounced _say´ance_).

_Apollo_, as the line of fortune is called, is a good one to talk at

length on; you can tell every subject that he or she has had _bad

luck_, but that fortune will follow; that he or she will marry a pretty

girl, or a handsome man as the case may be, live in New York if already

living in the country and the other way about--for everybody wants

to live anywhere except the place he is in--and don’t forget to say

“you’ll live happily ever after.”

Since folks will foolishly believe in palmistry don’t try to convince

them to the contrary, but while there is nothing in it, when you play

palmist tell them only the nice, pleasant things and you will then be

doing them a real service.

Just two more pointers on the ignoble art of palmistry and these are

(1) read the palms of each one present right out loud before the

whole gathering, and (2) be mighty careful that the single girls and

married ladies do not _switch_ rings and so lead you into the trap of

thinking that the former are enjoying a state of connubial felicity

(whatever state[137] that may be) and that the latter are living in a

territory[138] of single blessedness.

[137] Probably Utah.

[138] Most likely Arizona.

=A Talk on the Steam Engine.=--For your final evening entertainment

give a thumb-nail lecture on steam and the steam-engine.

You will find every one is interested in steam because it is one of the

great _prime movers_ but there are very few people indeed who have any

idea of how a steam engine works.

If you will do exactly as I tell you, you can talk on and demonstrate

the principles of a steam engine so that, whatever the age of your

listeners, they will know, when you are through, exactly how and why a

steam engine runs and develops power.

_Making the Model Engine._--The engine I shall tell you how to build is

not a model that runs by steam,[139] but one made almost entirely of

wood and the purpose of it is not actually to produce power but to show

exactly how it works.

[139] How to build model steam engines and all other kinds is

explained in my new book _Engine Building for Boys_, published by

Small, Maynard and Co., Boston, Mass.

To the end that this may be done the _cylinder_ and _steam chest_ are

split-down the middle lengthwise so that the inside of them can be

clearly seen and the movements and functions of the piston and the

slide valve in these parts will be clear.

Make the cylinder first and the easiest way to do it is to saw out two

disks of wood for the _cylinder heads_ of ³⁄₄ inch thick stuff, 4¹⁄₂

inches in diameter and bore a ⁹⁄₁₆ inch hole through the center of one

of them for the piston to slide through, as shown at A, C and F in Fig.

125. Turn, or whittle out a piece of wood for the _stuffing box_,[140]

1 inch in diameter and ¹⁄₂ inch long, and bore a ⁹⁄₁₆ inch hole through

the center of it and glue it to the center of the cylinder head so that

the holes are exactly in a line as shown at A and F.

[140] A stuffing box on a real steam engine is to keep the steam in

the cylinder and steam chest from leaking past the piston rod and the

slide valve rod.

[Illustration: FIG. 125A. WORKING DRAWINGS FOR THE DEMONSTRATION STEAM

ENGINE. CROSS SECTION SIDE VIEW OF THE ENGINE]

Next saw out two rings of ¹⁄₄ inch thick wood, make the outside 4¹⁄₂

inches in diameter and the inside 3 inches in diameter, see C, and glue

one of the rings to each end of the cylinder heads. Now cut out of a

sheet of thin cardboard, or better of tin, a piece 5³⁄₄ inches wide

and 6 inches long; cut two holes ¹⁄₂ an inch in diameter and have the

center of each hole ¹⁄₂ an inch from one of the long edges and ⁷⁄₈ inch

from each of the short edges as shown at D.

The next thing on the list is the _piston_ and the _piston rod_. For

the piston, saw out a disk of wood 3 inches in diameter and bore a ¹⁄₂

inch hole through it in the center. The piston rod is simply a piece of

wood ¹⁄₂ an inch in diameter and 12 inches long; cut a slot in one end

¹⁄₈ inch wide and ¹⁄₂ an inch deep and bore a ¹⁄₁₆ inch hole through it

as shown at C. Put the piston inside of the cylinder, slip the piston

rod through the hole in the cylinder head, smear some glue on the end

of it and fit it into the hole in the piston.

The steam chest is next in order; for it use ³⁄₁₆ inch thick wood and

saw out four pieces 2 inches square; two of these pieces are for the

heads of the steam chest, as shown at A and B, and in the center of one

of them drill a ³⁄₈ inch hole for the slide valve rod to go through.

Turn, or whittle out, a piece of wood for the stuffing box ¹⁄₂ an inch

in diameter and ¹⁄₂ inch long, bore a ³⁄₈ inch hole through the center

of it and glue it to the center of the steam chest head that has the

hole in it as shown at A, C and F.

Saw two holes 1¹⁄₂ inches square out of the other two 2 inch square

blocks and glue these to the steam chest heads. Now make a trough

of ¹⁄₄ inch thick wood, or of cardboard or tin, 1¹⁄₂ inches square,

outside measurement, and 2³⁄₄ inches long; this is for the sides of the

steam chest; as shown at A and F.

[Illustration: FIG. 125B. END VIEW OF THE ENGINE. D. THE CRANK SHAFT.

E. THE ROCKER ARM]

Bore a ¹⁄₂ inch hole in the center of the top of the trough; this hole

is for the _intake port_, that is the opening through which the steam

flows from the boiler into the steam chest. Bore three ¹⁄₂ inch holes

in a line in the middle of the bottom of the trough as is also shown at

A and F. The two holes nearest the ends are the ports to let the steam

into and out of the opposite ends of the cylinder, and the central

hole, or port, is the exhaust port C.

[Illustration: FIG. 125C. TOP VIEW OF THE ENGINE]

Next make the _slide-valve_; use ¹⁄₈ inch thick wood and make it ³⁄₄

inch high, 1 inch wide, and 1¹⁄₂ inch long on top and 2 inches long on

the bottom; the bottom, as you will observe at A and E, is cut out so

that it will cover one of the cylinder ports and the exhaust port at

the same time and you need put only one side on it.

The slide valve rod is a piece of wood ¹⁄₄ inch in diameter and 11¹⁄₂

inches long. Whittle or plane one end flat and drill a ¹⁄₈ inch hole

through it. This done, set the slide valve in the steam chest; slip the

slide valve rod through the head and glue it to the slide valve.

Now make four tubes or pipes of cardboard or tin ¹⁄₂ an inch in

diameter, and have two of them 1¹⁄₄ inches long and the other two 3

inches long; when you have formed all of them cut a strip ¹⁄₂ inch wide

out of each one lengthwise; the purpose of which is to show that they

are hollow.

When you have the tubes done glue, or otherwise fix, one of the short

ones into the intake port of the steam chest and the other short one

into the middle, or exhaust port in the bottom of the steam chest; then

glue, or fix the two long tubes into the end holes, or ports, of the

steam chest and the holes in the cylinders.

Saw out a _guide block_ for the piston rod to slide through, 2 inches

wide, 3 inches high, 3 inches long on top and 5 inches long on the

bottom as shown at A and C, and bore a ³⁄₈ inch hole through the middle

of the top of it lengthwise so that the center of the hole will be

exactly 2¹⁄₄ inches from the base line.

Likewise saw out a guide block for the slide valve rod and make it 1

inch wide, 2 inches long and 3¹⁄₄ inches high and drill a ³⁄₈ inch hole

through the middle of the top of it lengthwise so that the center of

the hole will be exactly 2¹⁄₄ inches from the back board to which it is

fixed.

Next cut out a _rocker arm_ of a ¹⁄₄ inch thick piece of wood and

have it ³⁄₈ inch wide at one end, ³⁄₄ inch wide at the other end and

7 inches long; drill a ¹⁄₈ inch hole in each end and a 1¹⁄₈ hole 1¹⁄₂

inches from the large end; pivot the small end to the end of the slide

valve rod with a machine screw having a nut on the end of it.

Cut out an _eccentric rod_ ¹⁄₄ inch thick, ³⁄₈ inch wide and 8¹⁄₂

inches long, and drill a ¹⁄₈ inch hole at each end so that their

centers will be exactly 8 inches apart: pivot one end of this rod to

the second hole in the rocker arm with a machine screw as before. Saw

out a pivot block 1 inch square and drill a ¹⁄₈ inch hole through the

center of it and pivot the lower end of the rocker arm to it with a

screw.

Make a connecting rod, to couple the piston rod to the crankshaft with,

³⁄₈ inch thick, ¹⁄₂ an inch wide at one end, ³⁄₄ inch wide at the other

end and 9 inches long; whittle or plane down the small end so that it

will fit easily into the slot in the end of the piston rod and drill

a ¹⁄₈ inch hole in each end so that their centers are precisely 8¹⁄₂

inches apart.

The crankshaft can be made of a piece of ¹⁄₈ inch thick wire 13 inches

long which must be bent to the exact shape shown at D; before it is

thus bent, however, slip the wire through the hole in the end of the

eccentric rod and then bend the crank on it.

Saw out a flywheel of ¹⁄₂ inch thick wood, 8 inches in diameter, drill

a ¹⁄₈ inch hole through its center and force it on over the wire

forming the crankshaft; then slip the end of the connecting rod on the

other end of the crankshaft wire and bend it to form a crank.

The front end of the crankshaft must be supported by a _pillow block_

just as it is in a real engine, but the rear end is held in place by

a board screwed to the back of the base. This block is ¹⁄₂ an inch

thick, 1 inch wide at the top, 2 inches wide at the bottom and 3 inches

high; drill a ¹⁄₈ inch hole in the top of it exactly 2¹⁄₄ inches from

the base line and slip this over the end of the crankshaft next to the

connecting rod.

The last thing to be done is to make a base to mount the parts of the

engine on; this is a sort of a shelf and it is built up of a board ³⁄₄

inch thick, 6 inches wide and 31 inches long for the base. Saw a slot

in it ³⁄₄ inch wide and 9 inches long in one corner, 2 inches from one

end and ¹⁄₂ an inch from the side; this is for the fly-wheel to set in.

[Illustration: FIG. 125F. THE STEAM ENGINE READY TO DEMONSTRATE]

Screw a back to it ¹⁄₂ an inch thick, 10 inches wide and 3 inches long;

this must be perfectly rigid and if necessary you can brace it with

angle blocks. Finally glue four legs 1 inch square and 2¹⁄₂ inches long

on the corners of the base-board.

To put the engine together, or assemble it as it is called, screw the

cylinder to the base-board, then glue or screw the piston rod guide

block to the base; the slide valve rod guide block to the back board,

and the pivot block for the rocker arm to the base-board.

Drill a ¹⁄₈ inch hole in the back board 2¹⁄₄ inches up from the

base-board exactly 16¹⁄₂ inches from the front cylinder head; put one

end of the crankshaft in the hole and slip the other end of it into the

pillow block; see that all is in a line and that the flywheel clears

the sides of the slot in the base-board. Then it is all done and will

look like F.

=How the Engine Works.=--Now if you will turn the flywheel around with

your hand, or better, belt a small electric motor to it, you will see

exactly how the slide valve opens first one port in the cylinder and

then the other and that when the port is open which gives a clear path

for the steam to flow from the steam chest to the cylinder, the other

port is connected to the exhaust pipe, when the used steam passes into

the open air.

When you know all about it you are then ready to give your last evening

divertisement and for the time being to say _Good-by_.

THE END

INDEX

Acid etching on glass, 222

Aeolian harp, 267

Alcohol lamp, 52, 60, 209

How to make an, 52

Alloys:

Brass, 67

Pewter, 66, 68, 93

Solders, 66, 72

Type metal, 66, 68

Useful, 67

Aluminum, 67

Arkansas carving tool slip, 46

Art of working glass, 202

Auger bits, carpenter’s 6, 13

Automobile truck, to make an, 228

Badges, how to make, 192-196

Barnum, P. T., 295

Bellows for blow pipe, 217

Bench, how to make a carpenter’s, 20.

Bent iron work, Venetian. _See_ Venetian bent iron work

Bismuth, 95

Blow pipe for glass blowing, 214

Blue prints, how to make, 131

Bluing steel, 74

Brass, 74

Bohemian glass, 203

Bolts and rivets, 72

Bookbinding, 179-181

“Book of Electricity,” 290

“Book of Wireless,” 295

Brace and bits, carpenter’s, 6, 9

Brass, 67

How to blue, 74

To color, 74

To dull, 74

To frost, 75

Stencils, 198-200

Bromide photo paper, 142

Bunsen burner, 60, 209

Burning brand, how to make a, 196

Cabinet making, 1-23

Calipers, spring, 57, 62

Cameras, 135-140

Camouflage photographs, 154

Candle shade, pierced brass, 91

Candlestick, how to make a repoussé, 87

Carbon dioxide gas, how to make, 287

Carbon impressions, 123

Carborundum oil stone, 63

Cards for printing, 175

Caricature photographs, 155

Carpenter’s tools:

Brace and auger bits, 6, 9

Chisels, 4, 9

Gimlets, 6, 11

Gouges, 4, 9

Hammer, 2, 8

How to sharpen, 12, 13

How to use, 8-12

Liquid glue, 7, 11

Mallet, 2

Miter box, 4

Nail set, 6, 10

Oil can, 7

Planes, 4, 9

Rule, 6, 10

Saws, 2, 8

Screw drivers, 6

Screws, 6, 10, 11

To etch your name on, 14

To remove rust from, 14

Try-square, 6

Washita oil-stone, 7

Carpenter’s work bench, how to make a, 20

Tool chest, 22

Carpentry work, 1-23

Woods for, 15-17

Cartoons, 275-278

Carver’s washita oil stone, 46

Carving tool slip, 46

Carving wood, 24, 44-51

Casting pewter, 93, 97

Cathedral chimes, 268

Cellulose, 176

Cement for glass, 224

Center punch, machinist’s, 57, 61

Chase, putting type in use, 170

Chemistry, 280

Chest, how to make a tool, 22

Chimes, Cathedral, 265

Chip carving, 47

Chisels, 4, 9

Circle, how to draw a, 119

Clamps, carpenter’s, 6;

wood carver’s, 46

Cleaning metals, 89

Coaster, to make a, 231

Coins, musical, 253

Coherer, to make a, 294

Colored glass, 203

Coloring metals, 73, 74, 81;

wood, 54

Colors, printing in, 174;

stencil, 201

Companion wood turning lathe, 37

Compasses for drawing, 112

Composing stand, 167;

stick, 162-169

Contact printing, photo, 132

Copper, 66

Copygraph, how to make and use, 189-191

Cricket scroll saw, 30

Cutting pliers, 57, 60

Dancing Sambo, to make a, 243

Dark room, 136

Dead black for iron, a, 81

Decalcomania, 128

Decorative stencils, 199-201

Design, how to burn in a, 53

Design on wood, how to trace a, 29

Designs for scroll sawing, 30

For Venetian bent iron work, 96

Developer for dry plates, 137

for bromide paper, 143

Diamond glass cutters, 203

Die sinking, 192, 193

Dies, screw cutting taps and, 57, 62

Dividers:

Spring, 57, 61

For drawing, 112

Disston saws, 2

Drawing:

Free-hand, 103

Life models, 104

Still life, 104, 107

Human figure, 105-108

Perspective, 108

How to find vanishing point, 109-111

How to shade, 111

Isometric perspective ellipse, 118

Circle, 119

Spiral, 120

Plain ellipse, 121

With a pantagraph, 121

Cartoons, 275

Drawings:

For carpentry work, 19

For metal work, 68

Working, 111

Isometric perspective, 116

Tracings of, 124

Drawing board, 113

Reflecting, 123

Drawing paper, 113

Drawing tools, 112, 113

Drill attachment for scroll saw, 33

Drill stock, 57, 60

Twist, 28

Drills, Morse twist, 57, 61

Dry plates, 136, 137

For lantern slides, 151

Easel, how to make an, 276

Ebony stain for wood, 55

Egg boiler, Venetian iron, 79

Egyptian rebec, 269

Electrical evening, an, 290

Electrical experiments, 292

Electricity:

Demonstrating without apparatus, 290

Static, 291

Induction or spark coil, 292

Electrified papers, 290

Electrify a person, how to, 292

Ellipse, how to draw an, 118, 121

Engraver’s wax, 101

Engraving on metal, 99

Engraving tools, 99

Engine building for boys, 301

Enlarging apparatus, photo, 140

Entertainments, 274

Cartoons, 276

Chemistry, 280

Travelogue, 287

Electricity, 290

Wireless telegraphy, 293

Palmistry, 295

Steam engine, 300

Etching glass, 219, 222

Etching tool, how to make an, 52

Etching your name on tools, 14

Excelsior printing presses, 158

Experiments in chemistry, 280

In electricity, 290

Fahrenheit thermometer scale, 65

Fiddle, an Egyptian, 269

Files: for scroll sawyers, 28

For machinists, 57, 62

Figure carving, 51

Finger and hand prints, 125

Fixing bath, how to make a, 134

Flint glass, 203

Fluxes, for soldering, 71

Fret sawing, _See_ Scroll sawing

Fumed oak, 55

Gimlets, carpenter’s, 6, 11

Glass:

Art of working, 202-226

How made, 202

How to cut, 203

To drill holes in, 206

Blow pipe for, 214, 215

Bellows for, 217

How to etch, 219, 222

To make ground, 222

To cement, 224

To frost, 224

Substitutes for, 225

To silver, 226

Glass bulb, how to blow a, 215

Glass cutters, 203, 204, 208

Glass disks, how to cut, 208

Glass edges, to finish off, 206

Glass nozzle, how to make, 212

Glass tubing, how to cut, 207

To bend, 209

To round the ends of, 211

To seal, 211

To pierce, 213

To join, 213

Glasses, musical, 253

Glue, how to make and use, 11

Glue pot, how to make a, 11

Gold, printing in, 175

Goodyear Rubber Co., 183

Goose, to make a life-like, 241

Gouges, carpenter’s, 4

Graflex camera, 140

Gravers, 99

Ground glass, to make, 222

Gutenburg, Johanne, 157

Hack saw, 57, 60

Hammers, carpenter’s, 2, 8

Scroll sawyers, 29

Machinist’s, 57, 60

Hand, parts of the human, 298

Hand and finger prints, 125

Hand inlaid printing presses, 157

Hand made paper, 176

Hand saws, carpenter’s, 2

Hand screws, carpenter’s, 6, 10

Hand scroll saw table, 27

Hardware for scroll sawyers, 37

Harp, the tubular, 258

Hectograph, _See_ Copygraph

Hershel, Sir John, 153

Horse, how to make a stick, 237

Hieroglyphics, 202

Hydrogen chloride gas, how to make, 283

Imposing stone, 120

Ink:

India, 113

Printing, 173

For rubber stamp, 189

For copygraph, 191

For stencils, 200

Ink rollers, 173

Ink pads for rubber stamps, 188

“Inventing for Boys,” 119

Iron:

Wrought, 64

Steel, 64

How to color a dead black, 81

Iron work, Venetian bent, _See_ Venetian bent iron work

Isometric perspective drawings, 116

Ellipses, 118

Isometric ruled paper, 116

Jeweler’s saw frame, 57

Saws, 60

Jig sawing, _See_ Scroll sawing

Job printing, 172

Joining, _See_ Carpentry

Joints, edge and corner, wood, 17

Metal, 70

Justifying, 169

Kodaks, 139

Lacquer, how to make and use, 75

Lantern slides, 139, 150, 151

Lathe for wood turners, 37

Lead, 65, 93

Lead glass, 203

Lead pencils for drawing, 113

Lenses, photo, 140

Lignum vitae mallets, 46

Magic fountain, 281

Magic lantern, how to make and operate, 148-150

Magic photographs, 153

Magic of science, 209

Mallet, carpenter’s, 2

Machinist’s tools, _See_ Metal working tools

Markers for wood carvers, 46

Marking gauge, carpenter’s, 6, 10

Metal, engraving, 99

Metals:

Their uses, 64

How to solder, 71

Iron, 64

Tin, 64

Lead, 65

Zinc, 65

Copper, 66

Type-metal, 66, 68

Brass, 67

Aluminum, 67

Pewter, 68, 94

Bismuth, 95

Metal work:

Tools for, 57-63

Drawing plans for, 68

Sheet, 69

Seams and joints, 70

Bolts and rivets for, 72

Solders for, 72

Bending, 73

Coloring, 73-83

Cleaning and polishing, 89

Pierced, 90

Miter box, 4

Molds:

For casting pewter, 97

For paper making, 177

For rubber stamps, 185

“Money Making for Boys,” 157

Moresco stencil color, 201

Morse twist drills, 57, 61

Mounting rubber stamps, 188

Musical instruments, home-made:

Coins, 253, 254

Tomato cans, 254-256

Glasses, 256, 257

Tubular harp, 258-260

Push pipe, 260-262

Xylophone, 263, 264

Tubaphone, 264, 265

Cathedral chimes, 265-267

Aeolian harp, 267-269

Egyptian fiddle, 269-273

Mystic glass of milk, 280

Nail set, carpenter’s, 6, 10

Nails and screws, how to drive, 11

Nitrogen lamps, 141

Oil can, carpenter’s, 7

Oil stone, carpenter’s, 7

Machinist’s, 63

Palmistry for fun, 295-297

Panel carving, 50

Pantagraph, to make and use a, 121

Paper:

Blue print, 132

Photographic, 133, 142

For job printing, 175

Paper making, 176-179

Paper stencils, 198

Patter, 277

Pattern making, 95

Perspective, _see_ Drawing

Pewter, 66

How to make, 94

To work, 95

To cast, 95

Solder for, 95

Patterns for, 95

To make a mold for, 97

Pewter ware, finishing, 98

Photo frame, a repoussé, 88

Photography:

Blue prints, 131

Contact printing, 132

Silver prints, 133

Papers, 133

Fixing bath, 133

Toning solution, 134

Dark room, 136

Developer, 137

Dry plates, 137

Cameras, 138-140

Lenses, 140

Enlargements, 140-144

Radium, 151

Skiagraphs, 151

Trick, 153

Camouflage, 154

Caricature, 155

Pierced metal work, 90-93

Planes, carpenter’s, 4, 9, 12

Plaster of Paris, 184

Plate holder, a Venetian iron, 81

Pliers for scroll sawyers, 28

Policeman’s puzzle, to make a, 227

Polishing metal work, 89

German silver, 195

Pony and cart, to make a, 239

Post card store, 289

Press, _See_ Printing press

Printing:

Kinds of presses, 157

Outfit needed, 161

Composing stick, 162, 169

Composing stand, 167

Imposing stone, 169

Chase for press, 169

Making ready, 172

Ink, 173

Ink rollers, 174

In colors, 174

In gold, 175

Stock supply, 175

_See also_ Type

Printing presses:

Kinds, 157, 158

Sizes and prices, 160

How worked, 160

Prints, photo, 133

Protractors for drawing, 113

Pulp for paper, 176

Push pipe, musical, 260

Pyrography, 51-53

Radioactive substances, 152

Radiographs, 152

Radium photographs, 151

Rag engine, 177

Reflecting drawing board, 123

Reflectoscope, 145-147

Repoussé work, 84-88

Rivets and bolts, 72

Robinson Crusoe, 1

Rosin for fiddle bows, 273

Rubber stamps:

How to make and use, 183-188

Ink pads, 188

Inks, 189

Rule, carpenter’s, 6, 10

Ruling pens for drawing, 112

Russel Jennings’ auger bits, 6

Rust on tools, removing, 14

Sand blast process, 219

Saw:

Carpenter’s, 2, 8, 12

Disston, 2

Hack, 57

Jeweler’s, 57, 60

Sconce, a Venetian iron, 82

Screw cutting taps and dies, 57, 62

Screw drivers:

Carpenter’s, 6

Machinist’s, 60, 63

Screws, how to drive, 11

Scroll sawing, 24-37

Designs for, 29, 30

Woods to use, 36

Scroll saws:

Hand, 25

Foot-power, 30-35

Cricket, 30

Lester, 32

Fleetwood, 33

Scroll sawyer’s tools, 27-29

Designs, 30

Hardware, 37

Seams in metal work, 70

Self-inking printing presses, 158

Sharpening tools, 63

Shellac varnish, 96, 197

Shears, tinner’s, 57, 60

Sheet metal work, _See_ Metal work, 70

Silhouettes, 126

Silvering glass, 226

Silver prints, photo, 133

Sketching, _see_ Drawing

Skiagraphs, 151

Snibs for wood carvers, 46

Soap bubbles, vicious, 284

Soirée, a, 274

Solder, 60, 66, 72

Soldering metals, 71

Spark coil, 292

Spirit photographs, 153

Spinning coins, Virgil’s theory of, 254

Spiral, how to draw a, 120

Staining wood, 54, 55

Stanley planes, 4

Steam engine, 300-310

Steel, 64

How to blue, 74

Letters and figures, 193

Glass cutters, 203

Steel rule, machinist’s, 57, 61

Steel square, machinist’s, 57, 61

Stencils, 198-201

Stencil inks, how to make, 200, 201

Stereoscope, 289

Stereographs, 289

Stereopticon, 151

Stradivari, Antonio, 270

Swing, to make a, 235

Taps and dies, screw cutting, 57, 62

Thermometer scale, Fahrenheit, 65

Theory of spinning coins, 254

Thumb tacks, 113

Tin, 65

Tin-foil, 65

Turner’s snips, 57, 60, 63

Toaster, a Venetian iron, 78

Tomato cans, musical, 255

Toning photo prints, 133, 134

Tool chest, how to make a, 22

Tools:

Carpenter’s, _see_ Carpenter’s tools

Woodworking, 2

Wood turning, 40

Metal working, 57-63

Venetian bent iron work, 76

Repoussé work, 84

Engraving, 99

Drawing, 112

Toys, how to make:

Policeman’s puzzle, 227

Automobile truck, 228

Wheelbarrow, 231

Coaster, 231

Swing, 235

Stick horse, 237

Pony and cart, 239

Goose, 241

Dancing Sambo, 243

Wireless pup, 245

Tracings, how to make, 124

Transfer pictures, 128

Travelogue, giving a, 287

Triangle for drawing, 113

Trick photography, 153

Try square, carpenter’s, 6

T square for drawing, 113

T tube, how to make, 213

Tubaphone, the peculiar, 264

Turning lathe, scroll saw, 33

Turning wood, 24, 37, 41-43

Turning tools for wood, 40

Type:

Styles of, 163-166

Cases, 167

How to set, 169

How to distribute, 173

How to clean, 173

_See also_ Printing

Type form, how to lock up, 171

Type-metal, 66

Uncanny wheel, 286

Venetian bent iron work, 76-84

Toaster, 78

Egg boiler, 79

Plate holder, 81

Vulcanizing rubber, 186, 187

Vise, carpenter’s, 21

Wood carver’s, 46

Machinist’s, 60

Washita oil-stone for carpenters, 7

For carvers, 46

Washita slip stone, 13

Watch holder, how to carve a, 48

Wheelbarrow, to make a nifty, 233

Wireless pup, to make a, 245

Wireless set, to make a, 293

Wireless telegraphy, demonstrating, 293

Wood:

How to turn, 41

Coloring and staining, 54, 55

Wood burning, 24

_See also_ Pyrography

Wood carver’s tools, 44-46

Wood carving, 24, 44-51

Wood filler, how to make, 11

Wood turning, 24, 37

Lathe for, 37-40

Tools, 40, 41

Woods:

For carpentry, 15

For scroll sawing, 36

For carving, 47

Woodworking joints, 17

Woodworking tools, _See_ Carpenter’s tools

Work bench, how to make a, 20

Working drawings:

For carpentry, 18

How to make plan, 115

Isometric perspective, 116

_See also_ Drawings

Xylophone, curious, 263

Zinc, 65

Transcriber’s Notes

Depending on the hard- and software used and their settings not all

elements may display as intended.

Unusual, archaic and inconsistent spelling and hyphenation have been

retained. The inconsistent numbering of illustrations has not been

standardised. The (minor) differences in wording between the Table of

Contents, List of Illustrations and Index compared to the text have

not been standardised, except as mentioned under Changes below

Page 20, ... the last part of Chapter III: Chapter III deals with

other subjects; possibly the reference should be to Chapter V.

Page 26, Footnote [10]: The section Designs for Scroll Sawing

may be found on page 30, the footnote anchor as printed in the

source document should probably have been printed after item (f).

Page 53, Fig. 26C: Benzine and alcohol are as printed in the source

document.

Page 157 and Index, Johanne Gutenburg: as printed in the source

document.

Page 163, item F: A16 is possibly an error for 16A.

Page 164, item H: the number of As was illegible in the source

document; item J: 11a 20a is possibly an error for 11A 20a.

Page 180, Du Pont Febrikoid Co.: probably an error for Du Pont

Fabrikoid Co.

Page 207 and 208, footnotes [98] and [98a]: the source document has

two anchors for this footnote. For this text the second instance has

been renamed 98a, the footnote has been repeated.

Page 260, The harp is shown complete at C: Figure 109c does not show

the complete instrument, and there does not appear to be another

figure that does.

Page 276, Fig. 116: Presumably the dimensions provided are in feet

rather than inches.

Changes made

Illustrations, tables and footnotes have been moved out of text

paragraphs. The footnotes in the source document were not numbered

consistently, they have been renumbered for this text.

Several obvious minor errors in typography and punctuation have been

corrected silently.

Some of the wider elements have been split to fit the available width.

Page 3, illustration: items B and C interchanged.

Page 14: Removing Dust from Tools changed to Removing Rust from Tools.

Page 46: ... as you will see in Fig. 21 ... changed to ... as you

will see in Fig. 22 ....

Page 57: ... a ball pein hammer which weights ... changed to ... a

ball pein hammer which weighs ....

Page 84: repousage changed to repoussage.

Page 164, item L: reference letter L inserted cf. other references.

Page 179, Fig. 71: item B, PPASTEBOARD changed to PASTEBOARD; item C,

NNCH chamged to INCH (probably the number is missing).

Page 193: ... on a sheet of meal; ... changed to ... on a sheet of

metal; ....

Page 211: section heading =How to blow glass= inserted cf. Table

of Contents.

Page 222: fluorspar and flour-spar changed to fluor-spar as elsewhere.

Page 240, illustration: Fig. 109 changed to Fig. 102; caption: c. the

pony and cart when done changed to c, d. the pony and cart when done.

Page 246, Fig. 105C: reference letter D changed to B.

Page 277: ... the grand finalé ... changed to ... the grand finale

....

Page 281: ... already to use ... changed to ... all ready to use ....

Page 289: Busch and Lomb Optical Company changed to Bausch and Lomb

Optical Company.

Index: some words have been corrected to reflect the spelling used in

the main text.

Handicraft for boys · 第 11 / 11 章