ANSWERS

=Bill Adams=: Usually three words with a bit of a slideway to them,

thus, "There was once a ship"--or "The sun of morning shone upon the

water"--

I don't know how it grows, or whether it grows--it sort of occurs, as it

were.

=Samuel Hopkins Adams=: Genesis--usually from an incident, sometimes

from a single phrase which illuminates a character; never from a title.

In my entire experience I have found so-called "true stories" available

only once or twice, and then in greatly modified form. Life is dramatic,

but it isn't fictional until interpreted and arranged by the fictional

mind.

=Paul L. Anderson=: The genesis of a story with me may be any of the

things you mention, or something else, entirely different; a newspaper

item, a picture, a story some one else has told (I mean I get a

suggestion from another yarn, not that I take some one else's story and

tell it as my own). For example, the genesis of one prehistoric animal

story, was a picture in Henry Fairfield Osborn's book, _The Origin and

Evolution of Life_; of another, a group in the American Museum of

Natural History; of one story, the fact that a man will do more and

suffer more for his loved ones than for himself. The genesis of the best

story, by far, that I ever wrote, which has been consistently rejected

by magazine after magazine because it is too gruesome, was this: lying

in bed one morning, on the borderland of waking, I dreamed I heard some

one say these words: "Far above us in the darkness I heard a trap-door

shut with a clang." The memory of those words carried over into waking,

and the story grew from that. The genesis of another yarn was a trip I

once made in my flivver, which involved crossing a railroad track laid

along a side-hill. Etc., etc. "All's fish that comes to the net."

=William Ashley Anderson=: No definite principle can be laid down as to

the inspiration of a story. It may be based on an actual occurrence; a

striking tradition; a strange custom. Or an argument may suggest a point

to be proved by a story. An extraordinary character, an unusual scene,

an atmosphere even (fog, storm, scorching heat). I think one of the

basic principles is the desire to tell something unusual about things

that are commonplace, or to tell something commonplace about things that

are extraordinary.

=H. C. Bailey=: Nearly always in my mind a story begins with a character

or characters. This holds good though the main interest of the story may

be incident or the surprise of its plot. Making the story is with me the

process of providing these people with things to do and say which will

express them. I never began with a title (they are my plague), or a

setting. Once or twice with a situation. Occasionally with a sentence

which came into my mind from heaven knows where.

=Edwin Balmer=: The genesis of a story is decided, I think, by the

writer's age and experience. As a story is usually the writer's reaction

to that which at the time is of most interest to him, it used to be that

a story started with me with a situation. I started writing when I was

eighteen when I was in college, and I then caught at a situation which

established suspense. That struck me as the best start for a story.

Gradually, situation became less the whole thing and a definite increase

in concern for the characters came. I never started with a title, but

sometimes with a setting, or rather, a setting creating a

situation--such as the Alps suggesting a mountain-climbing story. Now

though I never really start with a character, the situation does not

mean much to me until it has a character in it.

=Ralph Henry Barbour=: An idea for a story is anything upon which a

story may be built, and story ideas come from as many sources as do

ideas of any other sort. The inspiration that provides the idea may be

generated by an incident, a person, a situation, a locality, even, I

think, by a condition of mind, or by two or more of these in

combination. To me a title does not very often suggest an idea for a

story; it merely suggests the idea to write a story; there's a

difference! In my case the genesis of a story is more frequently a

situation. After that a character, an incident, a locality, in the order

given.

=Frederick Orin Bartlett=: A story may grow from any of the sources you

suggest--even from that mysterious "or what?" Something serves as a

spark to fire the dry kindling of your imagination. The two essentials

are that the spark shall be hot enough and that you shall have kindling.

=Nalbro Bartley=: It, the genesis of a story, could spring from any of

the suggested things--an idea for a story to my mind suggests a theme

such as capital versus labor, love versus money, etc.

=Konrad Bercovici=: I will be hanged if I know what the genesis of a

story is. I only know I do not sleep well a few nights before I write

one. And after a headache or two a story comes. As a boy, it broke my

heart never to be able to see the actual breaking through of a plant. I

always found it broken through in the morning,--if you get what I mean.

And then pictures begin to rise before me. Pictures of things I have

seen and others that I wanted to see. And then the men and women in my

stories walk through those pictures and stay where they like and see

what they want and I stand by and watch them and agree most of the time

with each one of them and sometimes say what I would say under similar

circumstances. But, like "Mr. Saber" of _If Winter Comes_, I can see his

point of view. When the whole thing has come to an end in my mind, I sit

down and write.

=Ferdinand Berthoud=: I usually pick on an incident from some actual

happening to myself or to one of my old-time friends. Then tack on other

incidents of which I have heard. Once or twice a story has come from a

peculiar expression or the manner or speaking of some man I have known.

Or some man's way of looking at life.

=H. H. Birney, Jr.=: Ideas. Some situation or idea possessing possible

dramatic value will come to me; I will lie awake the best part of a

night or two nights thinking it over, and put it on paper the next day.

Sometimes the whole story seems to unfold itself instantaneously before

me; again I will work it out detail after detail mentally. Some ideas

for stories have come from remarks of friends, from some anecdote, or an

experience that was personal and of which the dramatic value was

unrecognized at the time.

=Farnham Bishop=: The wedding of a newly-discovered fact to something

already in mind, followed by the swift begetting, birth and growth of a

story. Example: "Carranza to Blockade Mazatlan. Mexican Navy to be sent

through Panama Canal, against Stronghold of Revolution" (newspaper

head-line, sometime in summer of 1920). That, plus British naval

officer's book (which I had recently read) containing description of the

_Scooter_ or C. M. B., developed within ten minutes into fairly complete

mental outline of _The Rest Cure_.

=Algernon Blackwood=: The genesis of a story with me is invariably--an

emotion, caused in my particular case by something in nature rather than

in human nature: a scrap of color in the sky, a flower, a sound of wind

or water; briefly, an emotion produced by beauty.

=Max Bonter=: Anything that stirs my emotions is likely to furnish the

idea for a story. It may be an incident, a character, a trait of

character, a situation, a setting, a title. It may be any one of them, a

combination of several of them, or all of them. An idea embodying all of

them, of course, would really be more than an idea; it would be

practically the story itself--either a true story in which I had

figured, or one that I had heard related--and would require at my hands

little else besides an amalgamation of the attributes specified.

Pure fiction, in my case, seems to have its inception in a contrast, or

in a sudden break of continuity--something irregular or freakish that

draws a quick focus of the mental faculties and demands of them why,

how? My mind immediately struggles to paint the significance of the

contrast, or to splice the broken threads of circumstance into a tissue

of normality. In other words, it is my mind's tendency to give balance

to unbalanced or opposing conditions or things.

For example: In a quiet little community of soft-spoken, well-civilized

males I find an old barbarian--the boss stevedore of a freight dock--who

chews, swears, drinks, and lives with a common-law wife. Their little

household is practically in a state of ostracism. My emotions are

aroused; my sympathies enlisted in an endeavor to place in a better

light this old pariah whose chief fault seems to be the carelessness

wherewith he persists in being human. I bring the opposing standards

together and after the clash the stevedore's chief detractor--a

prominent church-goer--is found to be a sly old rake; whereas the

dockman's tough hide covers a heart that had kept him true even to an

unsanctified union.

That is what I would call an "idea" for a story. Around it I would build

plot, detail, incident, characterization, etc.

=Katharine Holland Brown=: Once in a long while a story begins as a

situation: as a tangle, a conflict, to be unwound, fought out. But

almost always the story arrives as a whole--without any planning

whatever, the story is suddenly _there_, a big blurry mass of pictures

and incidents and action, that must be splattered down in black and

white as fast as you can possibly write. It goes racing by like a

runaway movie film and the best you can do is to snatch at the most

significant moments, before they escape. Therefore the idea for a story

is not an idea; it is the story itself. (With a serial, which must have

a succession of ascending climaxes, a rough outline is made and

followed, _after_ the big scenes and the principal action are jotted

down.)

=F. R. Buckley=: The genesis of a story with me is likely to be

anything. Occasionally a character; more often a title; more often

still, a good basic situation, up to and from which the story can lead;

most frequently, an ending. Story I liked best, _Archangel in Steel_,

deduced from setting and period: Florence, XVI century; connoted an age

of plotting and intrigue; since plots were villainous, hero must be

anti-plotter. History supplied the conspiracies; the story consisted of

the hero's counter-actions.

=Prosper Buranelli=: My first idea is always an incident or a situation,

sometimes several to be combined. Or a generic situation in some phase

of life--such as an opera singer's being at the mercy of the orchestra

conductor.

=Thompson Burtis=: I have had stories come to me as a result of all the

things mentioned in your question, except a title. And I'm about to try

to construct a story around a title. The most usual starting-points for

stories with me are either incidents or characters. In a large

percentage of cases I start with an incident and then work my main

character into it with regard to his particular traits.

=George M. A. Cain=: A story almost always takes its genesis with me

from a situation, sometimes suggested by an incident, character, trait,

setting, title, anything. Unless any other feature can shape itself

readily into a situation for me, there is no story. But the situation

may not mean the beginning of the story as told. I may write the whole

story to get that situation.

=Robert V. Carr=: The question involves, at least to my understanding,

chemistry, heredity, environment, psychological wounds, tricks of

memory, and a thousand and one mysteries. No doubt there will be writers

who will cleverly announce that they know exactly where they secure

their ideas, but it is beyond me. The writers of motion-picture

scenarios should be able to tell you in a few words where they get their

ideas. For my part I do not know the true genesis of any idea.

=George L. Catton=: A story with me may grow from, to begin with, the

merest trifle. Sometimes I start with a character only; other times

perhaps it is a title, or a peculiar characteristic of a character, a

situation or a setting. But the big start for me, the start I always try

to get, is a theme. It's a poor story I'll write if I can't put down the

title before I write a word. I never wrote a story yet that didn't have

a theme, and I never will. A story without a theme is a story without a

soul, and is just about as much use as a man in the same predicament. An

idea for a story with me, then, is a theme.

=Robert W. Chambers=: From an incident.

=Roy P. Churchill=: Most of my story ideas come from what I call a

"condition" for want of better expression. That is, affairs of life in a

certain setting, with certain characters, assume a "condition" which

makes for the unusual.

=Carl Clausen=: An idea for a story always means to me an incident.

=Courtney Ryley Cooper=: A story always starts with me at the finish--I

write the rest of my story to a climax. In other words, I get the big

punch of a story, and build up the rest of the structure to fit it. In a

mystery story, I always get the explanation of a thing, then fit my

incidents to this.

=Arthur Crabb=: It seems to me that a story may grow from an incident or

a character, or even a trait of character or situation, which it seems

to me are other ways of saying the first two.

=Mary Stewart Cutting=: The genesis of a story with me usually grows

from some small incident or the reverse of the incident. But in an

autobiographical story the character is the main theme.

=Elmer Davis=: The genesis of a story, with me, is a

situation--invariably the same. I see financial obligations falling due.

My salary is fixed; my credit distended to the bursting point. No way to

meet the bills but by writing fiction.... Whereupon I grab anything that

looks as if it might start a story; usually a character in a situation.

=William Harper Dean=: The genesis of a story with me sometimes is a

single word, the title, which strikes the motif of the story; sometimes

a character, sometimes a situation, or a setting. But most frequently

the beginning is the climax, from which I work backward through the

middle and to the beginning.

=Harris Dickson=: Any of these, or a combination. More usually, perhaps,

it is a story, or an incident that I hear or see. For instance, _The

Trapping of Judge Pinkham_, in _The Saturday Evening Post_, is

approximately true, and happened not long ago at the very place

described. Real incidents, however, generally begin "up in the air" and

end the same way. Better beginnings and climaxes must be worked out.

It is quite rare with me that I deliberately devise a story out of the

whole cloth.

I live in the South. It is a country that has attracted the attention of

much enthusiastic ignorance on the part of philanthropists, and many

attacks. Sometimes I do a story for the purpose of showing some

particular phase of life that is not understood at the North, and try to

make it so convincing as to silence these long-distance reformers who

haven't an idea as to how we live, and why. For this purpose I believe

temperately-stated truth, rubbed in with humor, is the most effective

vehicle.

=Captain Dingle=: In general my story comes from a vision of a character

and a situation. Sometimes only the situation. Then I make a character

to fit it--usually out of material I know.

=Louis Dodge=: With me, the genesis of a story is usually a character,

perhaps coupled with a characteristic action. I like to imagine what the

logical destiny of that character would be. And so I try to work it out.

=Phyllis Duganne=: Ideas for short stories usually come to me through

something I actually see or hear about; sometimes a person is

interesting or romantic enough so that I begin to make up things that

might happen to him--and discover I have a plot on my hands. Or

sometimes a situation is a good beginning or ending for a story, and I

try to evolve the rest. Sometimes I do and sometimes I don't--I suppose

every one has loads of fascinating situations that he can not quite whip

about into story form. Sometimes it is just a romantic spot--a house

that should have a story about it. And once in a great while I just

discover myself with a perfectly formed story on my hands, not there one

minute and utterly there the next. That's real magic--and doesn't happen

so often as I wish it did.

=J. Allan Dunn=: It varies. I am, of course, deliberately setting aside

such stories as are suggested by the needs of editors, expressed by

themselves. But I think the genesis of many stories is hard to trace.

They are evolved in the brain cortex by that comprehensive and all too

liberal phrase "subconsciousness." I mean by that process that every

writer is perforce somewhat of a dramatist, somewhat of an artist, and

that his mind, inclined and, later, trained to observe, does this

continually until an idea is born. Not necessarily, not probably is this

idea complete. Occasionally a short story that works out delightfully is

thus conceived and will project itself into the conscious mind upon the

proper stimulus--perhaps after a walk or during it, perhaps while

hearing music.

Sometimes I read a story that a man has written down as news, the

skeleton of a yarn that needs flesh about it, a heart and soul added.

Very often I endeavor to work out some particular trait or character,

with its weakness and strength. Sometimes a character I know suggests

the story. But I believe the genesis is born very much as is the theme

of a musician, the desire of an artist to portray a certain mood or key,

the inspiration of a poet.

I believe that the story-teller's profession is one of the most ancient.

I believe it may well have antedated the artist--as animated in the

cave-carver or the painter of skins. That it may have prefaced the

musician in the drum-beater or the blower of a conch. I think there was

always a tale-teller about the fires of the wildest, earliest tribes,

one who stimulated their imaginations, touched their pride, bolstered

their bravery. There are such to-day in almost every wild tribe that I

have met. And, as the modern musician, the modern artist, have evoluted

from their primitive forebears, so I think that the spark, the flicker

of story-telling, has come down in the cell together with the ear for

music, the eye for color and proportion. Add to that your technique--use

of action, color, suspense, opposing forces, laughter, tears, tragedy

and the results of experience and observation--and your story appears.

I do not mean to say we are all genuises but that the story-teller, as

the poet, is made, that the impulse is engendered with his ego.

=Walter A. Dyer=: Formerly I used to try to manufacture a plot as the

starting point for a story, but always found it very difficult, my mind

usually being ready to stop with a situation. Sometimes such a situation

would make a story, sometimes it wouldn't. I have found it comparatively

easy to get color into the settings and to do the thing up in some sort

of style, but my mind isn't inventive in the field of complete and more

or less intricate plots. Of late I have had better success in beginning

with character. And I have heard that others have reached the same

conclusion. First visualize a real person or persons, with distinctive

and out-of-the-ordinary characteristics (consistent and plausible, of

course), and get them to function like human beings. Then throw them

into the situations and settings that come easiest and see what will

happen. Sometimes a real story grows out of it, and when it does it is

likely to be a better story than one in which lay figures are fitted

into a ready-made plot. This, however, does not apply to the

requirements of all editors.

=Walter Prichard Eaton=: A story comes in a dozen different ways.

Sometimes a title waits two years or more for a plot to plot it.

Sometimes a character comes and grows. Sometimes a situation. I find I

am most successful when it is a _character_, however, which comes first,

and dictates the rest. The hardest unit is to start with a general

thesis (problem) and then get a plot and people to seem natural.

=Charles Victor Fischer=: I am writing a story that has to do with

Little Rock, Arkansas. Sitting at the eats this evening (two hours ago),

I had Little Rock buzzing round in my up-stairs. My sister spoke of an

old black mule she'd seen during the afternoon; how sorry she was for

the poor animal--skin and bone were the only things he didn't have

anything "else but." On top of that my father pipes up about a diamond

ring theft.

See the point? I'm thinking about Little Rock. (I was there about two

years ago, shortly after I came out of the Navy.) And whenever I think

of Little Rock I think of coons. The mule--the diamond ring. And all of

a sudden I had a story.

=E. O. Foster=: The genesis of a story with me generally grows from an

incident which I have observed, around which I weave a plot taking the

characters from people whom I have known.

=Arthur O. Friel=: It differs. It may be any one of these things.

Sometimes hits me suddenly, like an electric spark forming contact, and

the wheels begin to buzz. If I keep them buzzing, I have a story.

=J. U. Giesy=: Genesis with me is generally either from an incident

heard or read, or from a title which suggests a parallel or divergent

train of thought.

=George Gilbert=: All depends upon the story; some grow out of single

incidents or characters; some out of several.

=Kenneth Gilbert=: My stories seem to spring from three sources: (1) A

strange and interesting fact or incident that apparently has never been

touched upon. One story had its genesis in a piece of newspaper

miscellany, which stated that Marconi was experimenting with wireless

apparatus that would keep out eavesdroppers. That was new, so far as

fiction was concerned. Using it as the basis of a plot, I wove around it

color from my own store of wireless knowledge, decided on the title, and

proceeded to transcribe it. (2) An interesting character. One of my

animal stories illustrates this point. It was about a raccoon, which I

selected because he is a highly interesting animal; very intelligent,

and with traits that approach the human at times. Moreover, he had not

been "written out," as would seem to be the case of the dog. I had

written stories about nearly all of the menagerie except _procyon

lotors_; therefore, why not a 'coon story? The setting I supplied from

life; the incident from study and experience, and the "atmosphere"--a

vital component of an animal story--took care of itself. (3) A title. A

snappy title always suggests a story, and while I have utilized this

method several times, I prefer a plot germ in other form.

=Holworthy Hall=: To date I have written perhaps two hundred short

stories. The basic ideas arrived approximately as follows: From titles,

not over ten--notably _The Six Best Cellars_, _Henry of Navarre, Ohio_,

_You Get What You Want_, etc. From a situation, at least one hundred and

fifty. From characters or traits of character, the balance. Incidentally

I have never yet written a story in which the basic idea was not

fundamentally serious and a part of my personal philosophy; nor would I

have any interest in writing a story in which the basic idea did not

seem to see or partake of a certain universality of thought or conduct.

=R. M. Hallet=: As to (I) I think the characters and the action

reciprocally contribute to the growth of the story. Hardly anything but

action will really illustrate character, it seems to me. The further you

develop the characters, the better glimpses you get of the plot; and if

you have an idea for a plot, that will usually thicken character for

you. As to which comes first, it's probably the old problem of the hen

and the egg. Either might, logically.

=William H. Hamby=: There is no rule with me. Sometimes I start a story

with a character, and, all things considered, that makes the best story.

Sometimes the plot comes first; again a situation or an incident will

start the mind to weaving a story. The series of stories, _The

Adventures of a Misfit_, which one of my friends assures me were the

worst stories I ever wrote, was suggested merely by a name. _Red Foam_,

which other of my friends claim is the best story I have written so far,

was written from a motif--I had a strong feeling that I wanted to

visualize that frothy shallowness of judgment which is so easily mislead

by a little palaver.

=Joseph Mills Hanson=: The genesis with me is usually an incident,

situation or setting. I always have in mind a lot of provocative events

in the history of the Northwest or elsewhere, and hang my stories on to

them. I try to make my characters appropriate to the time, the place,

the atmosphere, the special problem that has to be solved.

=E. E. Harriman=: I usually think of an incident, a situation, and roll

it over like a snowball until it accumulates enough to make it a story.

=Nevil G. Henshaw=: I've no fixed rule, although, in a long piece of

work, I try to present a certain section with its corresponding

inhabitants and industries. With short stories I either work from a

single plot idea, or propound a certain phase of human character and set

out to prove it by means of the story--(as in _Madame Justice_ I

endeavored to give certain conditions under which a mother would kill

her well-beloved son).

=Joseph Hergesheimer=: It grows from the emotion caused by a place or an

individual.

=Robert Hichens=: Usually some big situation arising from the clash of

two characters.

=R. de S. Horn=: The genesis of a story with me is generally an

incident, a situation, or a character or trait of character, with the

incident predominant. I have some settings tucked away in my note-book,

but I expect they will be used only when I've got a situation, character

or incident idea to go with them. The title is the last thing I write

usually, and it generally comes hardest. However sometimes I stumble on

it in the middle of the story. Every idea that suggests a story

possibility I immediately enter in my note-book.

=Clyde B. Hough=: My story ideas generally grow out of a phrase or a

sentence and this phrase or sentence most often takes its place in the

story, either as the core, the hinging base or the climax. This sort of

plot germ is generated in various ways. Sometimes by a scene, sometimes

by a spoken word and sometimes by a man's action.

=Emerson Hough=: Some big motive or period. Not a Peeping Tom incident.

=A. S. M. Hutchinson=: Character entirely.

=Inez Haynes Irwin=: It is very difficult for me to tell you what I mean

by the idea for a story. There is so much to say that I would like to

answer this question in a book. That idea may come from anywhere or grow

from anything. It may be as you suggest "an incident, a character, a

trait of character, a situation, a setting, a title." It may come

through a conversation, by analogy, out of the very air itself. In my

experience a single scene has suddenly amplified to a whole story, a

whole novel has suddenly diminished to a story. Parts of stories, quite

disconnected, have suddenly sprung together and made one complete story.

I have had the experience of having two or three stories develop in

successive instants from a single germ; sometimes I have waited years

before writing because I could not decide which one of them was the

best. Mere ideas that I have carried in my mind for years have suddenly

developed into stories. Mere phrases and titles have spawned stories.

Interiors, empty houses, geographical situations have exploded stories.

Stories, full grown, have sprung without any warning into my

consciousness; and apparently with no spiritual or psychological _raison

d'etre_. I have even had stories, all complete, hurtle out at me from

life itself. Reading the stories of other authors sometimes brings

stories into my mind; their first paragraphs are occasionally

exceedingly stimulating. Certain ideas have always been highly

stimulating to me--uninhabited islands, ghosts, fourth dimension,

murder, they have engendered numberless stories. In brief stories come

in every way and through every medium. Everything on earth, under the

earth and above the earth is fish to the creative artist's net.

I would like to illustrate every one of the above statements but it

would make the answer to your first question interminable.

=Will Irwin=: The genesis of a story is with me usually a situation. To

give an example from a piece of fiction which I have recently finished,

a friend with much experience of the underworld mentioned in

conversation a case where a convict just released struck his girl who

was waiting for him at the door of the prison. Speculation on what

circumstances might lead to such an act gave me my story. Sometimes,

however, the story grows from contemplation of an interesting character

and speculation as to what he would do if placed in unusual or dramatic

circumstances.

=Charles Tenney Jackson=: The genesis of a story with me is more likely

to spring from a single incident, a situation--perhaps even a

phrase--one might say, a mental gleam that seems unique--and then

appears to gather to itself the characters which lead on to a plot that

slowly evolves. But always the urge of it is the first suggestion.

=Frederick J. Jackson=: With me stories grow from incidents, characters,

situations, settings _and_ titles.

Give me a good title: I don't ask more. For example, six years ago, in

New York, one popped into my mind from a clear sky. Down she went in my

note-book. Last spring I felt the urge to work. Not an idea in the

world. Out came the old note-book. I thought about it for a day, then

batted out the story that the title suggested. The title and nothing

more to start things moving.

For one story--the skipper who could always cross Humboldt Bar when

other master mariners were helplessly bar-bound.

Give me a good parody or take-off on a well-known phrase or quotation

and I seem to ask nothing more.

The first story of one series evolved from the character I conceived.

The genesis of one story was a vivid picture that occurred to me of an

outlaw coming over a hill to the cemetery outside a western town and

finding four fresh graves. Three of them were occupied, the fourth

empty, significantly so, since the other three were filled by the

outlaw's pals on their last raid. A pleasing picture, and I made it more

so by placing three sticks of wood at the heads of the filled graves,

pieces split from a wooden box. The sticks were upright in the fresh

earth. The top of each stick had a slit in it, and into each slit was

placed an epitaph. The three epitaphs were the knaves of hearts,

diamonds and clubs. In town the outlaw learns that the sheriff is

carrying the knave of spades and an earnest intention to place it at the

head of the fourth grave. This much just came to me. The rest of the

story is a matter of mechanics.

Setting? The origin of the idea for one tale was a matter of setting,

the kelp-beds along the coast south of Cape Mendocino. Small

vessels--fishing-boats--sometimes put into the kelp for shelter from

high seas and gales. The heavy kelp has much the effect of oil on

breaking seas. With this in mind, the story was a matter of mechanics. A

steamer leaving Eureka for San Francisco, a run of twenty hours, and

then disappearing for eleven days, given up for lost. She had lost her

propeller, her deckload, her boats and all loose deck-gear. All this

came ashore _north_ of Cape Mendocino--sure sign she had gone down, with

a southwest gale raging. But her skipper had managed to get her into the

kelp--he knew the kelp--and there piled all his cargo forward until the

propeller shaft was above water. He shipped a new propeller right there

in the open sea. The vessel lay against a background of cliff, the

country back of it is deserted, isolated; steamers passing there were at

least fifteen miles out to sea to get around Blunt's Reef; there was no

wireless aboard. Therefore she remained undiscovered, given up for lost,

until one morning, battered, smashed, burning her lumber cargo for fuel,

she limped into San Francisco Bay.

Fine! An editor wanted a series about the character--the nervy,

never-at-a-loss young skipper. The skipper was pure accident. I had

given no thought at all to characterization. The story, the situations,

his grasping a slim chance for life when his older officers could see no

chance at all, were what I thought made the story. But upon close

analysis it was he who made the story.

In the story I had unconsciously used the same combination of characters

as in another series--the young sea captain, the ship owner and his

daughter.

More stories wanted. Not an idea in the world. But a lot of promised

money will make ideas come. I squared off at the Underwood and started

in with the ship owner.

Conjured up a pleasing picture of him seated in his private office with

wrath oozing from every one of his pores. What will make a ship owner

mad? Loss of money was the answer. How could he lose money? By one of

his steamers being bar-bound. So the largest steamer of the fleet is

bar-bound in Gray's Harbor--has been for three weeks. Empty, she went

over the bar all right. With a couple of million feet of lumber aboard

she couldn't get out. "Martin" to the rescue. He gets her over the

bar--all this is deliberately manufactured with not a single idea one

paragraph ahead of my fingers on the keys. Then, with the steamer at

sea, ideas come galloping. It is very seldom that I start a yarn with

not even a title to work on, not an idea in the world as to what is

going to happen. But I finished up with a real story which brought a

bigger check than any I had received up to that time for any story.

The third of the series came easier. In _The Saturday Evening Post_ I

read a story by Byron Morgan called _The Elephant Parade_, a tale of

motor-trucks. Into my mind popped the idea of using caterpillar tractors

in a sea story. By this time I had "Martin" firmly in hand,

well-trained. The fourth story went over nicely. But in the fifth one I

made the mistake of bringing some war stuff in. Editor said nix. I got

disgusted with "Martin" right there and left him flat.

Now in your question you have omitted the word "theme," which might be

included. For instance one was the growth of something that can not be

called a definite idea. It was hazy, vague, when I started it. All I had

in mind was the traits of blondes (feminine) as I have known them,

especially movie blondes. My working title on the story was _The

Cussedness of Blondes_. I changed that to _Press Agents' Paradise_, and

wound up with _A Million Dollars' Worth_. The working title changed as I

got into the thing and began to see sunshine ahead. The only thing I had

in mind with which to end the story was a beautiful double-cross on the

part of the blonde girl. I ended it that way. I had many a laugh at the

situations I had conjured up and slapped into the story. Laughing at my

own stuff. Read it and weep.

=Mary Johnston=: Sometimes one, sometimes another. But usually a

character or a situation, or an idea that seems to have ethical or

evolutionary value. To see the idea for a story means to see the story.

=John Joseph=: The genesis of a story? The _idea_ for a "red-blooded"

story comes from my own experience. That is, things I have actually

seen. Such stories are, as a matter of fact, fictionized facts. Some

stories are based on a peculiarity of human nature. That is, they arise

from a study of human nature.

=Lloyd Kohler=: Of course, the idea for a story may spring from almost

anything. With me, however, the idea for the story usually springs from

an incident in actual life. Quite often, too, the story grows from a

very brief newspaper article. Incidents from my own life and the sharp

brief stories of the daily press have furnished all the ideas for my

stuff.

=Harold Lamb=: The genesis of a story is most often some happening that

comes into the fancy, followed by the impulse to draw character in

connection with that happening.

=Sinclair Lewis=: Varies. Usually from a character.

=Hapsburg Liebe=: My best stories grow from a character; then a

situation to fit in with the character. I have had most of my failures,

I think, from inventing a situation and sticking doll-like characters in

it.

=Romaine H. Lowdermilk=: With me, the good stories originate around a

character. As the characters are supposed to seem real and be

interesting to the reader I feel that they, as the actors, are more

vital than their doings. When I have my characters in mind I choose one

upon whom to center interest and one for humor unless I can combine the

two. Around this character (or characters) I work out action that I

think true to their natures and the setting to which they are native. It

takes considerable thought to think up a series of incidents leading to

some definite end or some theme, but then that's the writer's business.

He's got it to do! Given a character you can make yourself acquainted

with, you can write a story around him, and the more commonplace the

character the more likely you are to hit on a story that reads true to

life among a majority of readers. Sometimes I write from situation,

setting or incident, but usually go back to the beginning and find the

character who, when properly used, seems to work out most of the story

himself. The title is my stumbling-block. I never find a title until

after the story is done, and then only after great effort and generally

at the suggestion of some of my family who act as "critics" on the

completed work.

=Eugene P. Lyle, Jr.=: The genesis of a story, with me, may be any bit

of mental detritus lodged in the flow of thought long enough to collect

about it enough flotsam to round into a missile to throw at an editor.

The "bit" may be any of those you have listed, but I like best an idea,

or a theme. Given an idea, I like to try to translate it into life--_i.

e._, fiction. Ideas, though, are scarce. But whatever the story germ is,

it has to bite hard, else the story is not likely to be much.

=Rose Macaulay=: I usually start from some idea I have in my head about

the world or life or people and illustrate it with the particular plot

and character that seem to suit it.

=Crittenden Marriott=: The climax; I always start with it--and write up

to it. I begin anywhere, and half the time I have to begin again and

perhaps again till I find a beginning that lets the story run smoothly.

I keep the false beginnings and work some of them into the story.

=Homer I. McEldowney=: The idea of a story with me has been of varied

origin--a name, a situation, a character, or a plot. I have only written

four yarns thus far, and I have used four different methods. Perhaps the

next will be still different. And I wonder, when the various methods

have been exhausted, if I'll be, too--at the end of my rope!

=Ray McGillivray=: Two people at cross-purposes, two or more opposed

forces, or a person and a conflicting force, usually give a yarn of mine

initial impulse--at least of consideration. I sketch a plan or synopsis,

then dictate it straight through from beginning to end. My steno hands

me a result which--because of her garbling, my smoke-clouded diction and

incomplete ideas--resembles a finished story somewhat less than a plate

of steak and Idaho baked potatoes with pan gravy resembles a fat man. I

chew away at the script, and return to the girl a mess of pages upon

which there is more pencilling than ink. Being human and slightly

myopic, she does not turn out a final draft--yet. The third typing

finishes a script, though--unless it be part of a novel, or an editor

asks rewriting done. Given the right sort of quarrel, dilemma or

unconscious conflict between interesting persons or forces, however, I

believe that setting, incidents of development, and atmosphere traipse

right into the yarn without being paged.

=Helen Topping Miller=: My stories usually begin with titles. Often I

carry a title in my mind for years before I am able to find the story to

go with it. Occasionally I begin a story with only a character, but I

must have my title before I can write. Having got my characters I devise

the "conflict" which is to develop those characters, and then build the

plot around that.

=Thomas Samson Miller=: There are stories which have their genesis in an

author's rage at an inhumanity or injustice. We writers all start out

being missionaries, I think, and only slack up when we discover that

readers delighted in the jam--the story--and missed the pill. I have to

be moved by a strong desire to expose some wrong to get across a really

strong story. But my commercial success (if I may claim success) falls

along adventure stories for young men and boys. In such stories incident

is of the first importance. The incident has to dovetail into a plot,

all the action flowing to a logical climax. The second importance is a

hero--a manufactured hero, whose best traits only are shown, for

character is complex--the admirable traits always associated with less

admirable.

=Anne Shannon Monroe=: I believe a story almost always grows with me

from a character; a certain kind of a person who always gets into

trouble--or out--because he does certain sorts of things.

=L. M. Montgomery=: The genesis of my stories is very varied. Sometimes

the character suggests the story. For instance, in my first book, _Anne

of Green Gables_, the whole story was modeled around the character of

"Anne" and arranged to suit her. Most of my books are similar in origin.

The characters seem to grow in my mind, much after the oft-quoted

"Topsy" manner, and when they are fully incubated I arrange a setting

for them, choosing incidents and surroundings which will harmonize with

and develop them.

With short stories it is different. There I generally start with an

idea--some incident which I elaborate and invent characters to suit,

thus reversing the process I employ in book-writing. A very small germ

will sometimes blossom out quite amazingly. One of my most successful

short stories owed its origin to the fact that one day I heard a lady--a

refined person usually of irreproachable language--use a point-blank

"cuss-word" in a moment of great provocation. Again, the fact that I

heard of a man forbidding his son to play the violin because he thought

it was wicked furnished the idea for the best short story I ever wrote.

=Frederick Moore=: The genesis of a story with me may be any of the

things mentioned, but generally I find it is some incident upon which a

plot may be built. And frequently the plot in its final form has no

bearing whatever on the original incident which gave birth to the plot.

=Talbot Mundy=: With me, the genesis of a story is too often the need

for money; or at any rate, the need for money generally has too much to

do with it. I disagree totally from the accepted theory that it does a

writer good to be "hard up." It is true that I wrote some of my best

stories when I was frightfully "broke"--_The Soul of a Regiment_ for

instance; but the idea of selling that story never entered into the

conception or construction of it; had nothing to do with it, in fact. It

was an idea and an incident that took hold of me and thrilled me while I

wrote it. It was based on a tale that my father told me one Sunday

morning at breakfast when I was about eight years old. He told it to me

all wrong, but contrived to put across the spirit of the thing, and it

seems that that part stuck.

Ideas, I am afraid, are no good unless pinned down in the very beginning

to a character and one main incident. I can live in a world of ideas; in

fact, I generally do, dreaming along without much reference to "hard"

facts. I see pretty clearly the necessity to make ideas concrete by

turning them into persons, things and incidents. A plot is otherwise a

mere conundrum without much interest to the reader, however appealing to

the writer it may be. Thus, an idea for a story (in my case) may be an

incident, a trait of character, a situation, setting, title or almost

anything; and the temptation, which I fall for much too often, is to go

dancing along with the idea, letting it will-o'-the-wisp me all over the

place. Whereas the true process is to pin that idea down and make it so

concrete that the reader doesn't recognize it as an idea, but does

recognize a sort of familiar friend--concrete as a sidewalk. This is a

counsel of perfection; but it's the nearest I can get, after a dozen

years of trying, to an answer to your question. Be concrete. Get away

from the abstract by making it concrete. With that proviso, anything

whatever is an idea for a story.

=Kathleen Norris=: The genesis of a story with me is usually a

situation; the feeling that such and such a relationship between persons

of such and such ideals or ideas would make for human interest. A

servant girl who holds a baby above a flood all night--a boy who hates

his father's second wife, etc., etc.

=Anne O'Hagan=: The stories that I have taken the most pleasure in

writing and that have seemed to me the most successful have grown out of

speculation upon a character in a situation. If I may use an

illustration, _Wings of Healing_, a short serial published last year in

_McCall's_, grew out of speculation upon a character, proud, resentful,

out-of-joint with the world, returned to the environment which had

embittered her, brought back face to face with all that she thought she

most hated in the world. Of course, being a professional writer I have

written many stories without any such genesis, stories based on an

incident or even a setting. But with me, this is not my serious method

of trying to write a good story.

=Grant Overton=: With me, a story may begin with a background, an

incident, a character, a situation or a title. My idea of a story is

simply something arising in the first place from any one of these

sources. I should not say that a trait of character was sufficient for

me in the beginning. My first novel arose from a particular background;

my second novel was originated by an unusual situation, which I heard

of; my third novel (in point of writing) was suggested by a place; my

fourth novel arose from a character, Walt Whitman. The only two short

stories I ever did that are of any account whatever, were both inspired

by houses with "atmosphere."

=Sir Gilbert Parker=: Character always.

=Hugh Pendexter=: Dramatic situation. A flashlight picture of a climax

with no explanation. Then technique of going back and building up to it.

=Clay Perry=: To me it has been a character, a situation, an incident, a

title, striking enough to set imagination at work.

=Michael J. Phillips=: Out of nowhere at all an idea comes into my head.

It may consist of a novel association of two apparently unrelated ideas;

it may be a picturesque phrase or it may be an out-of-the-ordinary

incident. I think to myself: "That might make a story."

Immediately the other side of me pops its head out and says: "You poor

boob, there's nothing in that at all but grief and hard work and

disappointment. There isn't a story there and if there is, you can't

write it. That isn't your style at all, so forget it."

Consciously I forget it. But the next day as I am walking to the

office--most ideas come while I am hiking,--the first half of my mind

says apologetically: "Of course we know that was a fool idea we had

yesterday and there's nothing to it and we can't do anything with it,

and we don't intend to, but--If it was any good and we expected to use

it and if we had enough talent to make a readable story out of it, here

is a little incident which would tag along with it."

Then the germ and the incident are rudely thrust back into limbo. This

sort of thing happens for about three or four days, the story taking

form until I know the story and the finish and most of the incidents

before I consciously accept it and start to polish it off in my mind.

The story is complete, or practically so, before I set it down on paper.

The only story which didn't come to me that way hit me all of a heap and

convinced both sides of my mind at once, taking the citadel by storm. It

was the real, authoritative goods, and I knew it, and glowed over it. I

have rewritten it twice, and it's still unsold. While others, which were

dragged on to my door-step by my unwilling brain working under

compulsion, but which I wrote more or less easily, with my tongue in my

cheek, have been pronounced good by hard-headed gents who pay money for

fiction.

=Walter B. Pitkin=: A story may grow from anything with me. Most

commonly, though, from a big critical situation, then from a setting

(atmosphere); less often from a character trait; and still less from a

complete character in real life.

The four best stories I have written, judging quality exclusively by the

approval of editors and readers, grew out of a combination of an _idea_

and an odd situation.

A story idea sometimes starts with a title; but I find that the title

never carries me very far, though it may start something going.

=E. S. Pladwell=: I can not answer. Sometimes it just grows out of

random thoughts. Again, it comes from stories I have heard, or personal

experiences. An idea for a story grows out of a setting, a character and

a climax. The three combined make the finished job.

=Lucia Mead Priest=: I should say that the genesis of what stories I

have written have never been twice alike.

A situation, a phase of character, a setting, some other fellow's

adventure or one of my own, have furnished the kernel around which the

matter has concreted.

Now and then it has meant immediate germination but more often the corm

has been tucked away on a mental shelf to ripen or desiccate.

I do not know whether that is the usual process of a mentality or the

working of an irregular one.

=Eugene Manlove Rhodes=: How would a given character react to a given

situation? Answer is a story. Character, situation.

=Frank C. Robertson=: The world is full of interesting situations and

unusual characters. I think I always carry around some of these

somewhere in the back of my head. Every once in a while one of the

unusual characters will accidentally get into one of these interesting

situations and the story begins to crawl. These two, character and

situation, always seem to come simultaneously and demand to be written

about.

=Ruth Sawyer=: Generally from an incident or character. Primarily it is

the human appeal which decides.

=Chester L. Saxby=: A story with me grows out of any kind of seed, but

most frequently from an incident or a situation. The character is

essentially a part of that incident. The character is the shaper of the

idea in my mind; without him and apart from him it does not exist. But

the dramatic possibility of the idea is the thing.

=Barry Scobee=: It may be any one of these, or from an idea that pops

into my mind as I read or watch a movie, but mostly the genesis starts

with a situation or a _condition_. By situation I mean, of course, the

position a character is in. By condition I mean a dramatic, novel,

puzzling or pathetic theme or phase of life, somebody or group of

somebodies. To illustrate, the remote, isolated big-ranch people of

southwest Texas. They are in a _condition_ from which rises the dramatic

or novel. After all is said, an idea for a story, with me, is a

situation--even if it be the mental situation brought about by a man's

own state of mind. It is that more than character or the other things.

=R. T. M. Scott=: To some extent the genesis of a story comes to me from

all the things which you mention. More particularly it comes to me from

a character or a title. All my "Smith" stories are from character with

the exception of the first of the series. One came from the title out of

the "nowhere." There is one source, however, which you have not

mentioned and which has had significant results for me. I refer to

dreams. If I can get to my typewriter before the atmosphere of a dream

has vanished the story is sold. A case of this kind occurred with _Such

Bluff as Dreams Are Made Of_, the first of the "Smith" series. I crawled

out of bed to my typewriter and wrote the thing straightaway without an

alteration. It sold at once and, as soon as it appeared in print,

_Cassel's Magazine_ of London wanted it and I was asked to cable my

reply. I dreamed both of the dreams described in this story. Selling

dreams is clear profit.

=Robert Simpson=: The idea for a story has, with me, no specific method

of birth. It may be derived from any of the sources you refer to, or it

may, as sometimes happens, spring out of nowhere, practically complete

from introduction to climax. Most frequently, however, and particularly

with short stories, I merely sit down and write. A sentence of some sort

finds its way on to the paper, then another and another, and ultimately

a story begins to take shape. A number of these "germ sentences" may

have to be removed from the finished product, but most of them remain.

When I have evolved a story idea by this method, I go just so far and no

farther until I have decided on a climax. If I can't create a climax

that satisfies me, I allow the idea to rest for a while, and usually,

when I am not consciously thinking about it at all, a fitting climax

comes along and the story is written. With book-length stuff, however, I

generally begin with four things--a character who sounds a decided

key-note, the setting, and, however vaguely, a conception of the

beginning and the end. Until I have these ingredients fairly well fixed

in my mind, I don't attempt to "write them into existence." Generally

speaking, the principal character is suggested to me first by name. I

can't write about anybody whose name doesn't "fit."

=Arthur D. Howden Smith=: Sometimes a situation; sometimes a character

or group of characters.

=Theodore Seixas Solomons=: "Story germ," though a trite expression,

hits it with me as to what a yarn grows from. But it may be a situation

or a very odd trait of character in what would otherwise be a not

uncommon situation. Sometimes an incident, if it seems a germinal one;

rarely or never a setting or title.

=Raymond S. Spears=: Generally speaking, I have a personal interest in

some subject or other. I begin to collect information about it, as

pearls, trapping, Mississippi River, shanty-boaters, etc. Perhaps a news

clipping starts me off, or a book, or a fiction story. After a while,

perhaps I have a hundred, a thousand clippings, books, etc. Then I go to

the scene; thus I went to Muscatine, Iowa, on a motorcycle to spend half

a day in a button factory, and a few days around that button-making

town, buttons and pearls going together! Then I went on into the Bad

Lands of western South Dakota, and spent a month on the prairies in

homestead country. Later I rolled thousands of miles in homestead

countries, to get "the big viewpoint."

Sometimes the story comes ready made in the material. Sometimes it comes

divested of environment--atmosphere--and I have to dress it up in a

desert, then a river, then a green timber environment, or facts, to find

which fits. Often a story idea appears as a character of certain

tendencies, and this character I bring up by hand, sometimes for years.

I gather my material of all kinds, and each group of material has

characters, plots, ideas, themes, etc., wandering and wallowing around

in the wilderness, and gradually a group of all sorts of things that go

to make up a story is precipitated by conditions, and if I'm in too much

of a hurry, I write too soon; the way through is invisible, and I run

into a blind cañon.

=Norman Springer=: In all of these ways, incident, title, etc., but most

often (say four times out of five) I visualize a character, and the

story grows about him. (This character, by the way, is never dragged out

of real life, and I don't try to make him a type. He is--at least while

the yarn is in the making--a distinct individual, with individual

characteristics. Though I do find that, as the story progresses, he

acquires little habits of mind and manner of people I know or have

known. If I don't guard against it, the character in the last story is

likely to carry over and intrude his personality into the next story,

where he isn't wanted.)

The genesis of the story is something like this: I think of the

character. I try him in this situation and that. Perhaps he fits, and

the plot grows naturally to its completion. Perhaps he doesn't fit, or

the material is only half a story--then I shove the whole matter into

the back of my mind. Weeks or months later additional situations, or

maybe new incidents, occur to mind. Out trots the character from his

seclusion, bringing his story with him.

Stories that come _via_ the title route are nearly always of the "fate"

variety.

If the plot is imagined first, and then the characters, I find that the

latter are likely to be wooden and lifeless, and the story very hard to

write.

=Julian Street=: Sometimes a situation. Practically always, however, the

situation grows out of _character_. _Never_ a title. That's always

cheap, I think. The more I work and (I hope) ripen, the more I believe

that the basis of most good stories is character. Character makes plot.

=T. S. Stribling=: I have derived stories from incidents, characters,

tales told me by traveling companions, but my longer and more serious

stories are nearly always something rather larger than a "setting"; I

would say a social condition. I like to select a people whose form of

life has the possibility of great drama. Then I enjoy studying that

people, seeing how they live, get as nearly at their psychology as I

can--customs, habits. Then I take their country and pick out spots where

I will have a scenic background that best suits the mood of the story I

propose to write.

For example just at this moment I am interested in Venezuela. I lived

down there a year, I learned enough Spanish to talk and read

intelligibly, and I expect to read Venezuelan books, histories, etc.,

for about three years more before I do a novel I have in mind on the

country. Naturally, this sort of work must be planned for years in

advance, and usually while I am working up a big story, I can get a

bunch of smaller ones on the same theme. Otherwise I would starve

between drinks.

=Booth Tarkington=: I shall have to leave this pretty indefinite. The

answer differs with every story.

=W. C. Tuttle=: Usually the title is the last thing to be printed on my

manuscript, and I pride myself on the fact that I have only had one

title changed in seven or eight years of writing.

It may sound queer to you, but it is a fact that a certain character

bothers me until I write a story around that character. Crazy, eh? Still

it is a fact. Somehow I can see and feel that personality and a strong

urge comes to me to put him in print. The strange part of it is that I

worry about that mythical character until I put him on paper.

=Lucille Van Slyke=: Story genesis with me is usually some very

insignificant object that I see in a half-light--or blurred--or far off

when I am not thinking about writing at all.

Example: Listening to a second-rate opera company give _Lohengrin_ my

eyes note very idly that one fat chorus lady has very shabby black

street shoes. My eyes travel--her face is deadly serious. Somewhere the

back of my brain clicks off a story somebody told me about Henrietta

Crossman's early struggles--how she nursed her infant son between acts

while she played "Rosalind"--on the way out of the theater I hear a

laughing feminine voice say "Chiffon is warmer and stronger than you

think--" These things I scribbled in my plot-book when I reached home.

But it was at least two years before I wrote the story these things

suggested--_but the impetus was undoubtedly a pair of shabby shoes_--and

the story was about a fragile, gay little chorus lady, the very

antithesis of the fat lady with the shoes. (Nor were shoes ever

mentioned in that story!)

Example: I pass a brownstone house, very swanky one. On the basement

window-sill is a battered tin luncheon-tray with a soiled napkin, a

wilted salad and some scraggly bits of lamb. I am on my way for a

holiday, in an I-shall-never-write-again mood. But the little old

nervous ganglia that serve as brains begin "What a rotten lunch--must

have been for the dressmaker--and maybe the dressmaker was a dear--a

princess in disguise effect"--and I find myself humming an old hymn,

_Oh, happy day_--"Felicia Day would be a good name," saith my tune. So I

jot it down in the back of my commutation-book and forget it. It's three

years later that I _write a book around that luncheon tray_.

The funny part of all this is that I didn't know until your letter

arrived that in almost every instance of either short story, serial or

book I saw a definite object in the beginning. I tried to bunk myself

into believing that I didn't, that a person or a character did it or a

plot, but it's a thing--usually in half-light--so I see it rather

blurry. Why?

=Atreus von Schrader=: A story may grow from anything; an incident, a

character or trait, a setting, a title, a situation. It is my own

experience that more stories develop from situations than any other

course. I wonder if this would be true of a writer of character stories?

By "situation" I mean a preconceived inter-relation of the dramatis

personæ.

=T. Von Ziekursch=: Genesis of a story.--I have little idea where the

ideas for stories come from. They merely seem to be dreams in which the

characters become clearer and clearer until I live through the incident

with them in an existence that is very real. I always have regrets when

a story is finished; then the characters seem to fade out like old

friends, gradually becoming hazier until they are lost. In my animal

stories I believe incidents that I have seen and animals that I have

studied form the stem about which I build the branchings. Perhaps the

same thing occurs with the human characters.

=Henry Kitchell Webster=: My theory of the genesis of a story is a

dynamic one. The motive power behind any story is furnished by the

setting up in some life, or group of lives, of a condition of strain or

disequilibrium, and the story itself is the sequence of events by which

equilibrium is sought to be established. I never started a story from a

title, but I fancy I have started at least once from each of the other

items of your list.

=G. A. Wells=: Story ideas occur to me in flashes. As a rule it is no

more than an idea, very brief and not, in most cases, sharply drawn.

Most ideas come to me while reading the work of others, whether of

fiction or fact, and it may be peculiar that the idea as it occurs is

never similar to the story or article as a whole or any part of it that

I chance to be reading at the time. To name a case in point, I

distinctly remember that the idea for one story came to me while reading

the third book of Dryden's translation of Virgil's _Æneid_. The idea hit

me so hard that I dropped everything else and began the story at once. I

don't attempt to explain it. I have never deliberately set about to

invent a story idea. That is beyond my mental capacity. Ideas occur to

me unwilled or not at all. But, given the idea, I will with confidence

contract to work it out in any manner suggested.

=William Wells=: Anything gives me the idea for a story; my head is full

of them all the time.

=Ben Ames Williams=: It is quite impossible to answer generally any such

question as this. Some of my stories grow out of incidents observed or

imagined; some are transcribed almost literally from experiences related

to me; some grow up around a character, or an apt title, or a trait of

character; some are built up as a play is built up, to put forward a

definite dramatic situation; some put in the form of fiction a

philosophic or religious idea which has appealed to me; some are merely

whimsical studies in contrast. The only general statement I can make is

that George Polti's book on dramatic situations has been of great help

to me, not so much in suggesting stories as in assisting me to see more

clearly what effect I want to produce.

=Honore Willsie=: I always start with some bit of human philosophy that

I want to get over.

=H. C. Witwer=: I'm afraid I must answer this one rather generally. That

is, I mean the genesis of a story with me grows from not one, but all

the elements you mention, _viz._, character, situation, setting, title.

Sometimes I hit upon a good title and write around that; sometimes I

spend days on the proper title after the yarn is finished. A chance

remark of an individual, quaint, funny, philosophic, etc., may furnish a

story and so with the other ingredients above. I would say, though, that

the majority of times the first thing I get to work on is a situation.

Next title. After that, I go to it!

=William Almon Wolff=: If I go back I can find that stories have grown

out of all the things you mention. But the actual making of the story

never begins until one or more persons are in my mind. I have to deal

with people, and the real planning and building of the story nearly

always begins with speculation as to what this person or that would do

in a certain situation. Here is a concrete example:

My friend, Robert Rudd Whiting, gave me, years ago, this, as an idea for

a story. Repairs to a post road in Connecticut made him, for several

days, take a detour; a little, lonely sort of road. And he used to pass

an old house, where two old ladies sat, looking out eagerly at all the

bustling life that had so suddenly come along their road.

Bob had tried to write the story, and failed. The idea fascinated me,

too. My notion was to try to work something out and do it with Bob--I

know, of course, that, if only he kept on, he could do the story, and do

it better than I could ever hope to do it. But the war came along, and

it took Bob. He was killed in action as truly as any man who died in

France, although the records don't show that. So I felt that I was

doubly obliged to write that story. But it eluded me until, at last, I

saw in my mind exactly the right man, troubled, oppressed, sick of heart

and mind and body, lured from the great road, with its rushing motors,

by the peace of the little road.

From that moment I was on the way to doing the story. What ailed that

man? What had gone wrong? What would he find when he came to the house

and the two old ladies? And wouldn't the little road, in the end, if he

followed it so far as it went, take him back, refreshed and

strengthened, to the road and the life he had abandoned?

=Edgar Young=: A story usually starts, in my case, with an idea--some

truth that I wish to prove, some fact that I wish to demonstrate, or

some effect I wish to show. This, to my estimation, is what a story

writer means when he speaks of "an idea" for a story.

Fiction Writers on Fiction Writing Advice, opinions and a statement of their own working methods by more than one hundred authors · 第 11 / 74 题