She smiled. "Don't worry, Peter. I'll be there. So long for now."

"Bye, Sherri." He cut the connection, watched the girl's face melt away

into a rainbow-colored diamond of light, and turned away. There were a

lot of things to do before he would be ready to leave Earth for an

interstellar tour of duty.

He wondered briefly as he started to pack just what was going on. There

was usually much more notice on any big jump of this order. Something

special was up, he thought, as he dragged his duffle-bag out of the

closet.

* * * * *

He was at the briefing room at 2158 on the nose. The Interstellar

Exploration Service didn't much go for tardiness, but they didn't pay

extra if you got there a half-hour early. Captain Peter Wayne made it a

point of being at any appointment two minutes early--no more, no less.

The room was starting to fill up, with men and women Wayne knew well,

had worked with on other expeditions, had lived with since he'd joined

the IES. They looked just as puzzled as he probably did, he saw; they

knew they were being called in on something big, and in the IES big

meant _big_.

At precisely 2200, Lieutenant General Scarborough emerged from the inner

office, strode briskly up the aisle of the briefing room, and took his

customary stance on the platform in front. His face looked stern, and he

held his hands clasped behind his back. His royal blue uniform was neat

and trim. Over his head, the second hand of the big clock whirled

endlessly. In the silence of the briefing room, it seemed to be ticking

much too loudly.

The general nodded curtly and said, "Some of you are probably wondering

why the order to report here wasn't more specific. There are two reasons

for that. In the first place, we have reason to believe that we have

found a substantial deposit of double-nucleus beryllium."

There was a murmur of sound in the briefing room. Wayne felt his heart

starting to pound; D-N beryllium _was_ big. So big that a whole fleet of

IES ships did nothing but search the galaxy for it, full time.

"Naturally," the general continued, "we don't want any of this

information to leak out, just in case it should prove false. The

prospect of enough D-N beryllium to make fusion power really cheap could

cause a panic if we didn't handle it properly. The Economics Board has

warned us that we'll have to proceed carefully if there actually is a

big deposit on this planet."

Captain Wayne stared uneasily at Sherri James, who frowned and chewed

her lip. To his left, a short, stubby private named Manetti murmured

worriedly, "That means trouble. D-N beryllium always means trouble.

There's a catch somewhere."

General Scarborough, on the platform, said, "There's a second reason for

secrecy. I think it can better be explained by a man who has the

evidence first-hand."

He paused and looked around the room. "Four weeks ago, the Scout Ship

_Mavis_ came back from Fomalhaut V." There was a dead silence in the

briefing room.

"Lieutenant Jervis, will you tell the crew exactly what happened on

Fomalhaut V?"

* * * * *

Lieutenant Jervis stepped forward and took his place on the platform. He

was small and wiry, with a hawk nose and piercingly intense eyes. He

cleared his throat and smiled a little sheepishly.

"I've told this story so many times that it doesn't even sound real to

me any more. I've told it to the Supreme Senate Space Committee, to half

the top brass in the IES, and to a Board of Physicians from the Medical

Department.

"As well as I can remember it, it goes something like this."

Laughter rippled through the room.

"We orbited around Fomalhaut V for a Scouting Survey," Jervis said. "The

planet is hot and rocky, but it has a breathable atmosphere. The

detectors showed various kinds of metals in the crust, some of them in

commercially feasible concentration. But the crust is so mountainous and

rocky that there aren't very many places to land a ship.

"Then we picked up the double-nucleus beryllium deposit on our

detectors. Nearby, there was a small, fairly level valley, so we brought

the ship down for a closer check. We wanted to make absolutely positive

that it was double-nucleus beryllium before we made our report."

He paused, as if arranging the story he wanted to tell in his mind, and

went on. "The D-N beryllium deposit lies at the top of a fairly low

mountain about five miles from the valley. We triangulated it first, and

then we decided we ought to send up a party to get samples of the ore if

it were at all possible.

"I was chosen to go, along with another member of the crew, a man named

Lee Bellows. We left the ship at about five in the morning, and spent

most of the day climbing up to the spot where we had detected the

beryllium. We couldn't get a sample; the main deposit is located several

feet beneath the surface of the mountaintop, and the mountain is too

rough and rocky to climb without special equipment. We got less than

halfway before we had to stop."

Wayne felt Sherri nudge him, and turned to nod. He knew what she was

thinking. This was where he came in; it was a job that called for a

specialist, a trained mountaineer--such as Captain Peter Wayne. He

frowned and turned his attention back to the man on the platform.

* * * * *

"We made all the readings we could," Jervis continued. "Then we headed

back to our temporary base."

His face looked troubled. "When we got back, every man at the base was

dead."

Silence in the room. Complete, utter, deafening silence.

"There were only nine of us in the ship," Jervis said. He was obviously

still greatly affected by whatever had taken place on Fomalhaut V. "With

seven of us dead, that left only Bellows and myself. We couldn't find

out what had killed them. They were lying scattered over the valley

floor for several yards around the ship. They looked as though they had

suddenly dropped dead at whatever they were doing."

Peter Wayne made use of his extra few inches of height to glance around

the briefing room. He saw row on row of tense faces--faces that

reflected the same emotions he was feeling. Space exploration was

something still new and mostly unknown, and even the experienced men of

IES still knew fear occasionally. The galaxy was a big place; unknown

terrors lurked on planets unimaginably distant. Every now and then,

something like this would come up--something to give you pause, before

you ventured into space again.

"We couldn't find out what had killed them," Jervis said again. "They

were lying scattered every which way, with no clues at all." The small

man's fingers were trembling from relived fright. "Bellows and I were

pretty scared, I'll have to admit. We couldn't find a sign of what had

killed the men--they'd just--just _died_."

There was a quiver in his voice. It was obvious he could never take the

story lightly, no matter how many times he had to tell it.

Wayne heard Private Manetti mutter, "There's always a price for D-N

beryllium."

"The Scout Ship hadn't been molested," Jervis went on. "I went inside

and checked it over. It was untouched, undisturbed in every way. I

checked the control panel, the cabins, everything. All unbothered. The

ship was empty and dead. And--outside--

"When I came out, Bellows was dead too." He took a deep breath. "I'm

afraid I panicked then. I locked myself inside the ship, set the

autocontrols, and headed back to Earth at top velocity. I set the ship

in an orbit around the moon and notified headquarters. I was quarantined

immediately, of course, to make sure I wasn't carrying anything. The

medics checked me over carefully. I wasn't and am not now carrying any

virus or bacteria unknown to Terrestrial medicine.

"Since I'm the only one who knows exactly where this valley is, the

general has asked me to guide the _Lord Nelson_ to the exact spot.

Actually, it could be found eventually with the D-N beryllium as a

guide. But the _Mavis_ was in orbit around Fomalhaut V for two weeks

before we found the D-N beryllium deposit, and the Service feels that we

shouldn't waste any time."

The lieutenant sat down, and General Scarborough resumed his place on

the platform.

* * * * *

"That's the situation," Scarborough said bluntly. "You know the setup,

now--and I think some of you see how your specialities are going to fit

into the operation. As Lieutenant Jervis pointed out, we don't know what

killed the crew of the _Mavis_; therefore, we are going to take every

possible precaution. As far as we know, there are no inimical life forms

on Fomalhaut V--but it's possible that there are things we don't know

about, such as airborne viruses that kill in a very short time. If so,

then Lieutenant Jervis is immune to the virus and is not a transmitter

or carrier of it.

"However, to guard against such a possibility, no one will leave the

_Lord Nelson_, once it has landed, without wearing a spacesuit. The air

is breathable, but we're taking no chances. Also, no one will go out

alone; scouting parties will always be in pairs, with wide open

communication with the ship. And at no time will more than ten percent

of the ship's company be outside at any one time."

Wayne made a rough mental computation. _The_ Lord Nelson _holds sixty.

That means no more than six out at any single time. They really must be

worried._

"Aside from those orders, which were decided on by the Service Command,

you'll be under the direct orders of Colonel Nels Petersen. Colonel

Petersen."

Petersen was a tall, hard-faced man with a touch of gray at his temples.

He stepped forward and stared intently at the assembled crew.

* * * * *

"Our job is to make the preliminary preparations for getting D-N

beryllium out of the crust of Fomalhaut V. We're supposed to stay alive

while we do it. Therefore, our secondary job is to find out what it was

that killed the scouting expedition of the _Mavis_. There are sixty of

us going aboard the _Lord Nelson_ tomorrow, and I'd like to have sixty

aboard when we come back. Got that?"

He leaned forward, stretched upward on his toes, and smiled

mechanically. "Fine. Now, you all know your jobs, but we're going to

have to work together as a team. We're going to have to correlate our

work so that we'll know what we're doing. So don't think we won't have

anything to do during the two weeks it will take us to get to Fomalhaut

V. We're going to work it as though it were a shakedown cruise. If

anyone doesn't work out, he'll be replaced, even if we have to turn

around and come back to Earth. On a planet which has wiped out a whole

scouting expedition, we can't afford to have any slip-ups. And that

means we can't afford to have anyone aboard who doesn't know what he's

doing or doesn't care. Is that clear?"

It was.

"All right," said the colonel. "Let's go out and get acquainted with the

_Lord Nelson_."

* * * * *

The briefing session broke up well past midnight, and the group that

shortly would become the crew of the _Lord Nelson_ filtered out of the

building and into the cool spring air. Each man had a fairly good idea

of his job and each man knew the dangers involved. No one had backed

out.

"What d'ye think of it, Pete?" Sherri James asked, as they left

together. "Sounds pretty mean."

"I wish we knew what the answers were beforehand," Wayne said. He

glanced down at Sherri. The moon was full, and its rays glinted brightly

off her golden hair. "It's a risky deal, as Petersen said. Nine men go

out, and eight die--of what? Just dead, that's all."

"It's the way the game goes," Sherri said. "You knew that when you

joined the corps." They turned down the main road of the IES compound

and headed for the snack bar.

Wayne nodded. "I know, kid. It's a job, and it has to be done. But

nobody likes to walk into an empty planet like that knowing that eight

of the last nine guys who did didn't come back."

He put his arm around her and they entered the snack bar that way. Most

of the other crew-members were there already; Wayne sensed the

heightening tenseness on their faces.

"Two nuclear fizzes," he said to the pfc at the bar. "With all the

trimmings."

"What's the matter, Captain?" said a balding, potbellied major a few

stools down, who was nursing a beer. "How come the soft drinks tonight,

Wayne?"

Peter grinned. "I'm in training, Major Osborne. Gotta kill the evil

green horde from Rigel Seven, and I don't dare drink anything stronger

than sarsaparilla."

"How about the amazon, then?" Osborne said, gesturing at Sherri. "Her

too?"

"Me too," Sherri said.

Osborne stared at his beer. "You two must be in Scarborough's new

project, then." He squinted at Peter, who nodded almost imperceptibly.

"You'll need luck," Osborne said.

"No we won't," Wayne said. "Not luck. We'll need more than just luck to

pull us through."

The nuclear fizzes arrived. He began to sip it quietly. A few more

members of the crew entered the snack bar. Their faces were drawn

tensely.

He guzzled the drink and looked up at Sherri, who was sucking down the

last of the soda. "Let's get going, Lieutenant James. The noncoms are

coming, and we don't want them to make nasty remarks about us."

* * * * *

The _Lord Nelson_ blasted off the next evening, after a frenzied day of

hurried preparations. The crew of sixty filed solemnly aboard, Colonel

Petersen last, and the great hatch swung closed.

There was the usual routine loudspeaker-business while everyone quickly

and efficiently strapped into his acceleration cradle, and then the ship

leaped skyward. It climbed rapidly, broke free of Earth's grasp, and,

out past the moon, abruptly winked out of normal space into overdrive.

It would spend the next two weeks in hyperspace, short-cutting across

the galaxy to Fomalhaut V.

It was a busy two weeks for everyone involved. Captain Peter Wayne, as a

central part of the team, spent much of his time planning his attack.

His job would be the actual climbing of the mountain where the

double-nucleus beryllium was located. It wasn't going to be an easy job;

the terrain was rough, the wind, according to Jervis, whipped ragingly

through the hills, and the jagged peaks thrust into the air like the

teeth of some mythical dragon.

Study of the three-dimensional aerial photographs taken from the _Mavis_

showed that the best route was probably up through one end of the

valley, through a narrow pass that led around the mountain, and up the

west slope, which appeared to offer better handholds and was less

perpendicular than the other sides of the mountain.

This time, the expedition would have the equipment to make the climb.

There were ropes, picks, and crampons, and sets of metamagnetic boots

and grapples. With metamagnetic boots, Wayne thought, they'd be able to

walk up the side of the mountain almost as easily as if it were flat.

He studied the thick, heavy soles of the boots for a moment, then set to

work polishing. Wayne liked to keep his boots mirror-bright; it wasn't

required, but it was a habit of his nonetheless.

He set to work vigorously. Everyone aboard the ship was working that

way. Sherri James, who was in charge of the Correlation Section, had

noticed the same thing the day before. Her job was to co-ordinate all

the information from various members of the expedition, run them through

the computers, and record them. She had been busy since blastoff,

testing the computers, checking and rechecking them, being overly

efficient.

"I know why we're doing it," she said. "It keeps our mind off the end of

the trip. When we spend the whole day working out complicated circuits

for the computers, or polishing mountain boots, or cleaning the jet

tubes, it's just so we don't have to think about Fomalhaut V. It helps

to concentrate on details."

Wayne nodded and said nothing. Sherri was right. There was one thought

in everyone's mind: what was the deadly secret of the valley?

There was another thought, after that:

_Will we find it out in time?_

* * * * *

After two weeks of flight through the vast blackness of interstellar

space, the _Lord Nelson_ came out of overdrive and set itself in an

orbit around Fomalhaut V. Lieutenant Jervis, the sole survivor of the

ill-fated _Mavis_, located the small valley between the giant crags that

covered the planet, and the huge spherical bulk of the spaceship settled

gently to the floor of the valley.

They were gathered in the central room of the ship ten minutes after the

_all-clear_ rang through the corridors, informing everyone that the

landing had been safely accomplished. From the portholes they could see

the white bones of the _Mavis's_ crew lying on the reddish sand of the

valley bottom.

"There they are," Jervis said quietly. "Just bones. Those were my

shipmates."

Wayne saw Sherri repress a shudder. Little heaps of bones lay here and

there on the sand, shining brightly in the hot sun. That was the crew of

the _Mavis_--or what was left of them.

Colonel Petersen entered the room and confronted the crew. "We're here,"

he said. "You know the schedule from now on. No one's to leave the ship

until we've made a check outside, and after that--assuming it's OK to go

out--no more than six are to leave the ship at any one time."

He pointed to a row of metal magnetic tabs clinging to the wall nearest

the corridor that led to the airlock. "When you go out, take one of

those tabs and touch it on your suit. There are exactly six tabs. If

none are there, don't go out. It's as simple as that."

Four men in spacesuits entered the room, followed by two others. The

leader of the group saluted. "We're ready, sir," he said.

"Go out and get a look at the bodies," the colonel told the men, who

were Medical Corpsmen. "You know the procedure. Air and sand samples

too, of course."

The leader saluted again, turned, and left. Wayne watched the six

spacesuited figures step one at a time to the wall, withdraw one of the

metal tabs, and affix it to the outer skin of his suit. Then they went

outside.

Captain Wayne and Sherri James stood by one of the portholes and

watched the six medics as they bent over the corpses outside. "I don't

get it, I just don't understand," Wayne said quietly.

* * * * *

"What don't you get?" Sherri asked.

"Those skeletons. Those men have only been dead for two months, and

they've been reduced to nothing but bones already. Even the fabric of

their clothing is gone. Why? There must be something here that causes

human flesh to deteriorate much faster than normal."

"It does look pretty gruesome," Sherri agreed. "I'm glad we've been

ordered to keep our spacesuits on. I wouldn't want to be exposed to

anything that might be out there."

"I wonder--" Wayne muttered.

"What? What's the matter?"

Wayne pointed to one figure lying on the sand. "See that? What's that

over his head?"

"Why--it's a space helmet!"

"Yeah," said Wayne. "The question is: was he wearing just the helmet, or

the whole suit? If he was wearing the whole suit, we're not going to be

as well protected as we thought, even with our fancy suits."

Fifteen minutes passed slowly before the medics returned, and five

minutes more before they had passed through the decontamination chambers

and were allowed into the ship proper. A ring of tense faces surrounded

them as they made their report.

* * * * *

The leader, a tall, bespectacled doctor named Stevelman, was the

spokesman. He shrugged when Colonel Petersen put forth the question

whose answer everyone waited for.

"I don't know," the medic replied. "I don't know what killed them.

There's dry bones out there, but no sign of anything that might have

done it. It's pretty hard to make a quick diagnosis on a skeleton,

Colonel."

"What about the one skeleton with the bubble helmet?" Peter Wayne asked.

"Did you see any sign of a full suit on him?"

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