Dr. Gregor secured one of these that was in use in Pitsligo, and sent it

to the Pitt-Rivers Museum at Oxford, where it now lies. Professor Haddon

has made a collection of these toys, and has written on their connection

with the Australian boomerang.

They are still occasionally to be met with in country districts, but are

used simply for the purpose of making a noise.

See "Bummers."

Tick

A game mentioned by Drayton, and still played in

Warwickshire.--Halliwell's _Dictionary_. The same game as "Touch."

Tickle me Quickly

An old game (undescribed) mentioned in Taylor's _Motto_, 1622, sig. D,

iv.

Ticky Touchwood.

Ticky, ticky Touchwood, my black hen,

She lays eggs for gentlemen;

Sometimes nine and sometimes ten,

Ticky, ticky Touchwood, my black hen.

--Sporle, Norfolk (Miss Matthews).

Addy (_Sheffield Glossary_, under "Tiggy Touchwood") says, "One player

who is called Tiggy stands out, and each of the others takes hold of or

touches a piece of wood, such as a door, or rail, &c. One then leaves

his 'wood' and runs across the playground, and if whilst doing so Tiggy

can touch him he must stand out or take Tiggy's place."

One child is chosen to be "Ticky," _i.e._, to be on the _qui vive_ to

lay hold of or touch any one who is not touching wood. If played out of

doors it must be clearly defined _what is wood_, trees and all growing

wood being forbidden. The fun consists in the bold ventures of those who

tempt "Ticky" to run after them, and contrive to touch "wood" just

before he touches them. When one is caught he is "Ticky" in

turn.--Swaffham, Norfolk (Miss Matthews).

Played within a given boundary, in which were wooden buildings or

fences. When one of the players was being pursued by the tigger, if he

touched wood he could not be made prisoner, but he was not allowed to

remain long in that position, and directly his hand left wood he was

liable to instant capture. If when pursued he called out "a barla!" he

was again exempt from capture, but he could not move from the position

or place where he or she was when they called out, a barla! When wishing

to move he had to call out "Ma barla oot!" No den in this game, but

constant running.--Biggar (Wm. Ballantyne).

Lowsley (_Berkshire Glossary_) says, "Boys have games called Touch-wood

and Touch-iron, where any one not touching either of the substances

named is liable to be caught by the one standing out."

Ross and Stead (_Holderness Glossary_) give this game as Tiggy

Touchwood, a game similar to Tig, but in which the player must touch

wood. It is called Ticky, Ticky Touchwood by Brogden (_Lincolnshire

Provincial Words_), and Tiggy in Addy's _Sheffield Glossary_.

Also played in another way. One tree or piece of wood was selected for

"Home," and the players darted out from this saying, "Ticky, Ticky

Touchwood," then running back to the tree and touching it before Ticky

caught them. "Parley" or "fainits" were the words called out when

exempt.--London (A. B. Gomme).

It is also described in Patterson's _Antrim and Down Glossary_.

Tig.

A game in which one player touches another, then runs off to be pursued

and touched in turn.

Mr. Addy says, "Children _tig_ each other when they leave school, and

there is a rivalry among them to get the last tig. After a boy has said

_tig-poison_, he is not to be 'tigged' again." Brockett says: "Tig, a

slight touch (as a mode of salutation), a play among children on

separating for the night, in which every one endeavours to get the last

touch; called also Last Bat."--Brockett's _North Country Words_, and

consult Dickinson (_Cumberland Glossary_), also Jamieson. A boys' game,

in which the player scores by touching one who runs before him.--Stead's

_Holderness Glossary_. A play among children when separating for the

night.--Willan's _Dialect Words of West Riding of Yorks._ Called also

"Touch" and "Tigga Tiggy," in East and West Cornwall; (Courtney and

Couch), also Patterson's _Antrim and Down Glossary_.

See "Canlie," "Cross Tig."

Time.

The players stand in a line. Two are chosen, who stand apart, and fix on

any hour, as one, two, three, &c., or any half-hour. A nestie is marked

off at some distance from the row of players. One of the two goes in

front of the line of players, and beginning at one end asks each the

hour. This is done till the hour fixed on between the two is guessed.

The one that makes the right guess runs to catch the other of the two

that fixed the hour, and she makes off to the "nestie." If she is caught

she goes to the line of players, and the one that caught her takes her

place. If she reaches the "nestie" without being caught, she has still

to run to the line of players; if she does this without being caught

she holds her place as one of the time-fixers, but if caught she

takes her stand in the line, and the one that caught her becomes

time-fixer.--Fraserburgh (Rev. W. Gregor).

Tip it.

This is played by six players, divided into two sides of three each,

with one captain to each side. A ring or other small object is taken by

the side which wins the toss, and then both sides sit down to a small

table. The in-side puts their hands under the table, and the ring is

given to one of the three players. At a given signal they all bring up

their closed hands on to the table, and the other side has to guess in

which closed fist the ring is. The guesser has the privilege of ordering

"off" the hands which he thinks are empty. If he succeeds in getting the

empty hands off, he says "tip it" to the remaining one. If he guesses

right the ring changes sides. The game is to keep the ring or other

object on one side as long as possible.--London (Alfred Nutt).

Tip-Cat.

Strutt says this is so denominated from the piece of wood called a cat,

about six inches in length, and an inch and a half or two inches in

diameter, diminished from the middle to both ends. When the cat is on

the ground the player strikes it smartly, when it rises with a rotatory

motion high enough for him to hit it again before it falls, in the same

manner as a ball. He says there are various methods of playing the game,

and describes the two following: A large ring is made in the ground; in

the middle of this the striker takes his station; his business then is

to hit the cat over the ring. If he fails in doing so he is out, and

another player takes his place; if successful, he judges with his eye

the distance the cat is driven from the centre of the ring, and calls

for a number at pleasure to be scored towards his game: if the number

demanded be found upon measurement to exceed the same number of lengths

of the bludgeon, he is out; on the contrary, if it does not, he obtains

his call. The second way of playing is to make four, six, or eight

holes in the ground in a circular direction, and at equal distances from

each other, at every hole is placed a player with his bludgeon: one of

the opposite party who stand in the field tosses the cat to the batsman

who is nearest him, and every time the cat is struck the players are

obliged to change their situations, and run once from one hole to

another in succession; if the cat be driven to any great distance they

continue to run in the same order, and claim a score towards their game

every time they quit one hole and run to another; but if the cat be

stopped by their opponents and thrown across between any two of the

holes before the player who has quitted one of them can reach the other,

he is out.

Mr. Kinahan says there is among old Irish games one sometimes called

cat, played with three or more players on each side, two stones or holes

as stations, and a lobber, but the regular cat is played with a stick

four inches long, bevelled at each end, called the cat. This bevelled

stick is laid on the ground, and one end hit with a stick to make it

rise in the air, when it is hit by the player, who runs to a mark and

back to his station. The game is made by a number of runs; while the

hitter is out if he fails three times to hit the cat, or if he is hit by

the cat while running.--(_Folk-lore Journal_, ii. 264.) The common game

of "tip-cat" was called _cat-and-kitten_ by Dorset children. The long

stick represented the "cat" and the small pieces the

"kitten."--(_Folk-lore Journal_, vii. 234.) Elworthy (_West Somerset

Words_) calls it Stick and Snell. Brogden (_Provincial Words,

Lincolnshire_) gives it as tip-cat, as does Lowsley (_Berkshire

Glossary_), also Trippit and Coit, and Trippit and Rack in some parts of

the North.--Brockett's _North Country Words_. Once commonly played in

London streets, now forbidden.

See "Cudgel," "Waggles."

Tip-tap-toe.

A square is drawn having nine smaller squares or houses within it. Two

persons play. They alternately make the one a square and the other a

cross in any one of the houses. He that first gets three in a line wins

the game.--Peacock's _Manley and Corringham Glossary_. Brogden

(_Provincial Words, Lincolnshire_) calls it Tit-tat-toe, also Lowsley

(_Berkshire Glossary_).

Northall says called Tick-tack-toe in Warwickshire and Staffordshire;

the rhyme is "Tick-tack-toe, I've caught you."

This game is called "Noughts and Crosses," in London, probably from

those marks being used in the game.

See "Kit-Cat-Cannio," "Noughts and Crosses."

Tiring Irons.

An old game with iron rods and rings.--Holland's _Cheshire Glossary_.

Tisty Tosty

See "Shuttlefeather," "Teesty Tosty."

Titter-totter

The game of see-saw.--Halliwell's _Dictionary_.

Tit-tat-toe.

A game played by school children on slates. A round is drawn, which is

divided into as many divisions as is thought necessary, sixteen being

generally the least. These divisions are each numbered, the centre

containing a higher figure than any in the divisions, usually 25, 50, or

100. Several children can play. They each have a place or square

allotted to them on the slate in which to record the numbers they

obtain. A space is allotted to "Old Nick" or the "Old Man." The players

alternately take a pencil in their right hand (holding it point

downwards on 1, and tapping on each number with it), and shutting their

eyes move round and round the diagram saying--

"Tit, tat, toe, my first go,

Three jolly butcher boys all in a row

Stick one up, stick one down,

Stick one in the old man's ground."

stopping and keeping the pencil in an upright position when the last

word is said. The player then opens his eyes, and registers in his

square the number at which the pencil stopped. This number is then

scratched through on the diagram, to signify that it is taken, the other

players proceed in the same manner as the first; then the first one

begins again. This is continued till all the numbers are scratched out,

or till one of the players puts his pencil into the centre, and thus

wins the game. If all the figures are taken before the centre is

touched, the game goes to the "Old man" or "Old Nick." Also, if one

player puts his pencil in a division already taken, he records nothing

and loses that turn; this is also the case if, after the verse is

repeated, the pencil is found to be on a division or boundary line or

outside the round.--London (A. B. Gomme).

[Illustration]

I was taught by a maid servant to play this game on the ground. This

girl drew the round and divisions and figures on the gravel path or

mould in the garden, and sharpened a piece of stick at one end for the

pointer. She did not know the game as one played on slates, but always

played it on the ground in this way.

This game appears to indicate a lottery, and might originally have had

something to do with allotting pieces of land or other property to

prospective owners under the ancient common field system. The places

when taken by one player not being available for another, and the fact

of it being known as played on the ground, and not on slates, are both

significant indications of the suggested origin. The method of allotting

lands by lottery is described in Gomme's _Village Community_. Mr.

Newell, _Games_, p. 140, records a similar game called "Wheel of

Fortune."

Tods and Lambs

A game played on a perforated board with wooden pins.--Jamieson. The

Editor adds that the game is materially the same as the English "Fox and

Geese."

See "Fox and Geese" (2).

Tom Tiddler's Ground

[Music]

--Liverpool (Mrs. Harley).

A line is drawn on the ground, one player stands behind it. The piece so

protected is "Tom Tiddler's ground." The other players stand in a row on

the other side. The row breaks and the children run over, calling out,

"Here we are on Tom Tiddler's ground, picking up gold and silver." Tom

Tiddler catches them, and as they are caught they stand on one side. The

last out becomes Tom Tiddler.--Monton, Lancashire (Miss Dendy).

Tom Tiddler's Ground is played at Chirbury under the name of "Boney" =

Bonaparte! one boy taking possession of a certain area, and the others

trespassing on it, saying, "I am on Boney's ground." If they are caught

there, they are put "in prison" till released by a touch from a

comrade.--Chirbury (_Shropshire Folk-lore_, p. 523-524).

I'm on Tom Tinker's ground,

I'm on Tom Tinker's ground,

I'm on Tom Tinker's ground,

Picking up gold and silver.

--Derbyshire (_Folk-lore Journal_, i. 386).

Northall (_Folk Rhymes_) gives the following lines, and describes it as

played as above, except that Tom Tinder is provided with a knotted

handkerchief, with which he buffets any one caught on his property:--

Here we are on Tom Tinder's ground,

Picking up gold and silver;

You pick weeds, and I'll pick seeds,

And we'll all pick carraway comfits.

In the Liverpool district the game is called "Old Daddy Bunchey" (Mrs.

Harley), and in Norfolk "Pussey's Ground" (Miss Matthews).

It is also mentioned by Lowsley (_Berkshire Glossary_).

Tops

The special games now played with tops are mentioned under their

respective titles, but the general allusions to the ancient

whipping-tops are important enough to note.

Strutt says the top was known with us as early at least as the

fourteenth century, when its form was the same as now, and the manner of

using it can admit of but little if any difference. Representations of

boys whipping tops occur in the marginal paintings of the MSS. written

at this period; and in a work of the thirteenth century, "Le Miracle de

Saint Loys," the whipping top (Sabot) is mentioned. The top was probably

in use as a toy long before. Strutt records the following anecdote of

Prince Henry, son of James I., which he met with in a MS. at the Museum,

the author of which speaks of it as perfectly genuine. His words

are--"The first tyme that he, the prince, went to the towne of Sterling

to meete the king, seeing a little without the gate of the towne a stack

of corne in proportion not unlike to a topp wherewith he used to play;

he said to some that were with him, 'Loe there is a goodly topp;'

whereupon one of them saying, 'Why doe you not play with it, then?' he

answered, 'Set you it up for me, and I will play with it.'"--_Sports_,

p. 385.

Northbroke, in his Treatise against Dicing, 1579, p. 86, says: "Cato

giveth counsell to all youth, saying, '_Trocho_ lude, aleas fuge, _playe

with the toppe_, and flee dice-playing.'"

In the English translation of Levinus Lemnius, 1658, p. 369: "Young

youth do merrily exercise themselves in whipping-top, and to make it

run swiftly about, that it cannot be seen, and will deceive the sight."

Cornelius Scriblerus, in his Instructions concerning the Plays and

Playthings to be used by his son Martin, says: "I would not have Martin

as yet to scourge a top, till I am better informed whether the trochus

which was recommended by Cato be really our present top, or rather the

hoop which the boys drive with a stick."--_Pope's Works_, vi. 115.

Among well-known classical allusions may be noted the following mention

of whipping the top, in Persius's third Satire:

"Neu quis callidior buxum torquere flagello."

Thus translated by Dryden:

"The whirling top they whip,

And drive her giddy till she fall asleep."

Thus also in Virgil's _Æneid_, vii. 378:

"Ceu quondam torto volitans sub verbere turbo,

Quem pueri magno in gyro vacua atria circum

Intenti ludo exercent. Ille actus habenâ

Curvatis fertur spatiis: stupet inscia supra,

Impubesque manus, mirata volubile buxum:

Dant animos plagæ."

Thus translated by Dryden:

"As young striplings whip the top for sport,

On the smooth pavement of an empty court;

The wooden engine whirls and flies about,

Admired with clamours of the beardless rout,

They lash aloud, each other they provoke,

And lend their little souls at ev'ry stroke."

And so Ovid, Trist. 1. iii. Eleg. 12:

"Otia nunc istic: junctisque ex ordine ludis

Cedunt verbosi garrula bella fori.

Usus equi nunc est, levibus nunc luditur armis:

Nunc pila, _nunc celeri volvitur orbe trochus_."

Passing from these general allusions to the top as a form of amusement,

we enter on more significant ground when we take into consideration the

various passages in the early dramatists and other writers (collected

together in Nares' _Glossary_), which show that tops were at one time

owned by the parish or village.

"He's a coward and a coystril that will not drink to my niece, till his

brains turn like a parish-top."--Shakespeare, _Twelfth Night_, i. 3.

"A merry Greek, and cants in Latin comely,

Spins like the parish-top."

--Ben Jonson, _New Inn_, ii. 5.

"I'll hazard

My life upon it, that a boy of twelve

Should scourge him hither like a parish-top,

And make him dance before you."

--Beaumont and Fletcher, _Thierry and Theod._, ii. 1.

"And dances like a town top, and reels and hobbles."

--Ibid., _Night Walker_, i. 1.

Every night I dream I am a town-top, and that I am whipt up and down

with the scourge stick of love.--"Grim, the Collier of Croydon," ap.

_Dodsley_, xi. 206.

In the Fifteen Comforts of Marriage, p. 143, we read: "Another tells 'em

of a project he has to make town tops spin without an eel-skin, as if he

bore malice to the school-boys."

Poor Robin, in his Almanack for 1677, tells us, in the Fanatick's

Chronology, it was then "1804 years since the first invention of

town-tops."

These passages seem to refer to a custom of keeping tops by a township

or parish, and they are confirmed by Evelyn, who, speaking of the uses

of willow wood, among other things made of it, mentions great

"town-topps" (_Sylva_, xx. 29). The latest writers who give positive

information on the subject are Blackstone, who, in his note on

Shakespeare, asserts that to "sleep like a town top" was proverbial, and

Hazlitt, who, in his collection of _English Proverbs_, has "like a

parish-top." (See also Brand, ii. 448.)

Steevens, in his notes on Shakespeare, makes the positive assertion that

"this is one of the customs now laid aside: a large top was formerly

kept in every village, to be whipt in frosty weather, that the peasants

might be kept warm by exercise, and out of mischief, while they could

not work."

This passage is repeated in Ellis's edition of Brand, so that there is

only one authority for the two statements. The question is whether

Steevens was stating his own independent knowledge, or whether he based

his information upon the passage in Shakespeare which he was

illustrating. I think there can be no doubt that the custom existed, in

whatever way we accept Steevens' statement, and the question is one of

considerable interest.

"Tops" is one of those games which are strictly limited to particular

seasons of the year, and any infringement of those seasons is strictly

tabooed by the boys. Hone (_Every Day Book_, i. 127), records the

following rhyme:--

Tops are in, spin 'em agin;

Tops are out, smuggin' about,

but does not mention the season. It is, however, the early spring. This

rhyme is still in use, and may occasionally be heard in the streets of

London in the top season. Smugging is legitimate stealing when boys play

out of season. "Marbles furst, then comes tops, then comes kites and

hoops," said a London boy who had acquired some tops by "smuggin;" but

these rules are fast becoming obsolete, as is also the use of a dried

eel skin as the favourite whip or thong used.

The keeping of a top by the parish in its corporate capacity is not

likely to have arisen for the sake of supplying people with amusement,

and we must look to a far more ancient origin for this singular custom.

Hone mentions a doubtful story of a top being used in the ritual of one

of the churches at Paris. (The burial of Alleluia. The top was whipped

by a choir-boy from one end of the choir to the other: _Every Day Book_,

i. 100), and if this can be confirmed it would be a link in the chain of

evidence. But the whole subject requires much more evidence than it is

now possible to go into here, though even, as far as we can now go, I am

tempted to suggest that this well-known toy takes us back to the

serious rites of ancient religions.

Brady's _Clavis Calendaria_, i. 209, mentions the discontinued custom of

whipping tops on Shrove Tuesday as originating in the Popish Carnival as

types of the rigour of Church discipline.

It is not improbable that the tee-totum is the earliest form of top, and

as its use is for gambling, it is probable that this and the top were

formerly used for purposes of divination.

See "Gully," "Hoatie," "Hoges," "Peg Top," "Peg in the Ring,"

"Scurran-Meggy," "Totum."

The Totum, or Tee-to-tum

The Totum is really only a top to spin by hand. It is made of a square

piece of wood or bone, the four sides being each marked with a letter,

and the peg is put through a hole in the centre. Sometimes the totum is

shaped to a point on the under side, and a pin fixed in the upper part,

by which it is twirled round.

The game played is one of chance; it may be played by two or more,

either boys or girls, and is played only at Christmas. In Keith the

letters are A, N, D, T. In playing the stake is one pin, and each plays

in turn. If the side with A on it falls uppermost the player wins the

whole stake--"A, tack a'." If N turns up the player gets nothing--"N,

nikil (nihil), nothing." If T turns up one pin falls to the player--"T,

tack ane." If D comes uppermost the player has to lay down a pin--"D,

dossie doon." At times the game was played by paying a stake to all the

letters except A, and the words used were--"D, dip it," "T, tip it," and

"N, nip it."--Keith (Rev. W. Gregor).

We played the game when children usually at Christmas time. The players

sat round a table. A pool was made, each player putting in the same

amount of stakes, either pins, counters, nuts, or money. One player

collected the pool and then spun the tee-totum by his fingers. Whichever

letter was uppermost when it stopped, the player had to obey.

T, was take all (the contents of the pool).

H, half the contents.

N, nothing.

P, to put into the pool the same amount as the stakes were at first.

When this was done the next player spun the totum in his turn. When one

player got T a fresh pool had to be collected.--London (A. B. Gomme).

Jamieson's _Dictionary_ says children lay up stores of pins to play at

this game at Christmas time.

William Dunbar, the Scottish poet (James IV.), seems to refer to this

game in the poem, _Schir, [yogh]it remembir as of befoir_, in the

words--

"He playis with _totum_, and I with _nichell_" (l. 74).

Strutt (_Sports and Pastimes_, page 385) says the four sides were marked

with letters, and describes the game as we now play it in London.

All tee-totums or whirligigs seem to have some reference to tops, except

that the tee-totum is used principally for gambling.

Some have numbers on their sides like dice instead of letters, and some

are of octagonal shape.

See "Lang Larence," "Scop-peril," "Tops."

Touch

One player is chosen "he." He then runs amidst the other players and

tries to touch one, who then becomes "Tig" or "Touch" in turn.

See "Ticky Touchwood," "Tig."

Tower of London

The Tower is formed by a circle of children, two of whom constitute the

gate. These two join hands, and raise or lower their arm to open or shut

the gate. The Tower is summoned to open its gates to admit "King George

and all his merry men," how represented I can't remember; but I know

that at one point there is a chase, and the prisoner is caught and

brought before the king, when there ensues a scrap of dialogue in song

(Mrs. Harley).

See "How many miles to Babylon," "King of the Barbarie."

Town Lovers

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