Node:zombie, Next:zorch, Previous:zipperhead, Up:= Z =

zombie n.

[Unix] A process that has died but has not yet relinquished

its process table slot (because the parent process hasn't

executed a wait(2) for it yet). These can be seen in

ps(1) listings occasionally. Compare orphan.

Node:zorch, Next:Zork, Previous:zombie, Up:= Z

=

zorch /zorch/

1. [TMRC] v. To attack with an inverse heat sink. 2. [TMRC] v.

To travel, with v approaching c [that is, with velocity

approaching lightspeed --ESR]. 3. [MIT] v. To propel something

very quickly. "The new comm software is very fast; it really

zorches files through the network." 4. [MIT] n. Influence.

Brownie points. Good karma. The intangible and fuzzy currency in

which favors are measured. "I'd rather not ask him for that just

yet; I think I've used up my quota of zorch with him for the

week." 5. [MIT] n. Energy, drive, or ability. "I think I'll punt that change for now; I've been up for

30 hours and I've run out of zorch." 6. [MIT] v. To flunk an exam

or course.

Node:Zork, Next:zorkmid, Previous:zorch, Up:= Z

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Zork /zork/ n.

The second of the great early experiments in computer fantasy

gaming; see ADVENT. Originally

written on MIT-DM during 1977-1979, later distributed with BSD

Unix (as a patched, sourceless RT-11 FORTRAN binary; see retrocomputing) and commercialized

as `The Zork Trilogy' by Infocom.

The FORTRAN source was later rewritten for portability and

released to Usenet under the name "Dungeon". Both FORTRAN

"Dungeon" and translated C versions are available at many FTP

sites. See also grue.

Node:zorkmid, Previous:Zork, Up:= Z

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zorkmid /zork'mid/ n.

The canonical unit of currency in hacker-written games. This

originated in Zork but has spread to

nethack and is referred to in

several other games.

(Lexicon Entries End Here)

The Jargon File, Version 4.2.2, 20 Aug 2000 · 第 1856 / 1941 题