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network meltdown n.

A state of complete network overload; the network equivalent

of thrashing. This may be induced by

a Chernobyl packet. See

also broadcast storm,

kamikaze packet.

Network meltdown is often a result of network designs that are

optimized for a steady state of moderate load and don't cope well

with the very jagged, bursty usage patterns of the real world.

One amusing instance of this is triggered by the popular and very

bloody shoot-'em-up game _Doom_ on the PC. When used in

multiplayer mode over a network, the game uses broadcast packets

to inform other machines when bullets are fired. This causes

problems with weapons like the chain gun which fire rapidly -- it

can blast the network into a meltdown state just as easily as it

shreds opposing monsters.

The Jargon File, Version 4.2.2, 20 Aug 2000 · 第 1145 / 1941 题