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empire n.

Any of a family of military simulations derived from a game

written by Peter Langston many years ago. A number of

multi-player variants of varying degrees of sophistication exist,

and one single-player version implemented for both Unix and VMS;

the latter is even available as MS-DOS freeware. All are

notoriously addictive. Of various commercial derivatives the best

known is probably "Empire Deluxe" on PCs and Amigas.

Modern empire is a real-time wargame played over the internet

by up to 120 players. Typical games last from 24 hours (blitz) to

a couple of months (long term). The amount of sleep you can get

while playing is a function of the rate at which updates occur

and the number of co-rulers of your country. Empire server

software is available for unix-like machines, and clients for

Unix and other platforms. A comprehensive history of the game is

available at http://www.empire.cx/infopages/History.html.

The Empire resource site is at http://www.empire.cx/.

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engine n.

1. A piece of hardware that encapsulates some function but

can't be used without some kind of front end. Today we have, especially,

`print engine': the guts of a laser printer. 2. An analogous

piece of software; notionally, one that does a lot of noisy

crunching, such as a `database engine'.

The hacker senses of `engine' are actually close to its

original, pre-Industrial-Revolution sense of a skill, clever

device, or instrument (the word is cognate to `ingenuity'). This

sense had not been completely eclipsed by the modern connotation

of power-transducing machinery in Charles Babbage's time, which

explains why he named the stored-program computer that he

designed in 1844 the `Analytical Engine'.

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The Jargon File, Version 4.2.2, 20 Aug 2000 · 第 565 / 1941 题