only to see its application to special cases, your reasoning is said
to be "deductive". Such reasoning is specially used in mathematics.
But in natural science you are said to employ "inductive reasoning".
The process has already been described. You start with particular
facts demanding explanation or generalization, and try to find some
accepted law that explains them. Failing in that, you are driven to
guess at a general law, i.e., to formulate a hypothesis that will fit
the known facts. Then, having found such a conjectural general law,
you proceed to deduce its consequences; you see that, _if_ the
hypothesis is true, such and such facts must be true. Next you go out
and see whether these facts are true, and if they are, your hypothesis
{475} is verified to that extent, though it may be upset later. If the
deduced facts are not true, the hypothesis is false, and you have to
begin all over again.
The would-be natural scientist may fail at any one of several points.
First, he may see no question that calls for investigation. Everything
seems a matter-of-course, and he concludes that science is complete,
with nothing left for him to discover. Second, seeing something that
still requires explanation, he may lack fertility in guessing, or may
be a poor guesser and set off on a wild-goose chase. Helmholtz, an
extremely fertile inventor of high-grade hypotheses, describes how he
went about it. He would load up in the morning with all the knowledge
he could assemble on the given question, and go out in the afternoon
for a leisurely ramble; when, without any strenuous effort on his
part, the various facts would get together in new combinations and
suggest explanations that neither he nor any one else had ever thought
of before. Third, our would-be scientific investigator may lack the
clear, steady vision to see the consequences of his hypothesis; and,
fourth, he may lack the enterprise to go out and look for the facts
that his hypothesis tells him should be found.
Psychology and Logic
Psychology is not the only science that studies reasoning; that is the
subject-matter of logic as well, and logic was in the field long
before psychology. Psychology studies the _process_ of reasoning,
while logic checks up the result and shows whether it is valid or not.
Logic cares nothing about the exploratory process that culminates in
inference, but limits itself to inference alone.
Inference, in logical terminology, consists in drawing a conclusion
from two given premises. The two premises are the "two facts" which,
acting together, arouse the {476} perceptive response called
inference, and the "third fact" thus perceived is the conclusion.
[Footnote: The "two facts" or premises need not be true; either or
both may be assumed or hypothetical, and still they may lead to a
valid conclusion, i.e., a conclusion implicated in the assumed
premises.] Logic cares nothing as to how the premises were found, nor
as to the motive that led to the search for them, nor as to the time
and effort required, nor the difficulty encountered; these matters all
pertain to psychology.
Logic sets forth the premises and conclusion in the form of the
"syllogism", as in the old stand-by:
Major premise: All men are mortal
Minor premise: Socrates is a man
Conclusion: Therefore, Socrates is mortal
The syllogism includes three "terms", which in the above instance are
"Socrates", "mortal", and "man" or "men". Logic employs the letters,
S, P, and M to symbolize these three terms in general. S is the
"subject" (or, we might say, the "object" or the "situation") about
which something is inferred. P is the "predicate", or what is inferred
about S; and M is the "middle term" which corresponds to our
"yardstick" or "point of reference", as we used those words at the
beginning of the chapter. S is compared with P through the medium of
M; or, S and P are both known to be related to M, and therefore (when
the relations are of the right sort) they are related to each other.
It is part of the business of logic to examine what relations are, and
what are not, suitable for yielding a valid inference.
In symbols, then, the syllogism becomes:
Major premise: M is P
Minor premise: S is M
Conclusion: Therefore, S is P
{477}
Without confounding logic and psychology in the least, we may take
this symbolic syllogism as a sort of map, on which to trace out the
different exploratory processes that we have already described under
the head of "varieties of reasoning". To do so may make these
different processes stand out more distinctly.
In problem-solution, we start with S, a situation unsolved, i.e.,
without any P. P, when found, will be the solution. We explore the
situation, and find in it M; i.e., we observe that S is M. Now M
recalls our previously acquired knowledge that M is P. Having then
before us the two premises, we perceive that S is P, and are saved.
In rationalization or explanation, we know, to start with, that S is
P, and wish to know _why_ this is so. As before, we explore S, find M,
recall that M is P, and see that S, therefore, is P. Our final
conclusion is, really, that S is P because it is M; that January is
cold because it gets little sunlight.
In application, doubt or verification, we start with the major
premise, M is P, and explore our memories for an S which, being M,
should therefore be P according to our hypothesis. If we find an S
which is _not_ P, then our final conclusion is that the major premise
is false.
Reference to our "map" indicates that there might be several other
varieties of reasoning, and there are, indeed, though they are
scarcely as important as those already mentioned. Reasoning sometimes
starts with the observation of P, which means something that might
prove useful on some future occasion. Your attention is caught by
these prominent words in an advertisement, "$100 a week!" That might
come in handy on some future occasion, and you look further to see how
all that money can be attached to S, yourself on some future occasion.
You soon learn that you have only to secure subscriptions for a
certain magazine, {478} and that income may be yours. P is the money,
and M is the occupation that gives the money, while S is yourself
supposedly entering on this occupation and earning the money. This
type of reasoning is really quite common. If we see a person making a
great success of anything, we try to discover how he does it,
reasoning that if we do the same, we shall also be successful; or, if
we see some one come to grief, we try to see how it happened, so as to
avoid his mistake and so the bad consequences of that mistake. We plan
to perform M so as to secure P, or to avoid M in the hope of avoiding
P.
Sometimes, not so rarely, we have both premises handed out to us and
have only to draw the conclusion. More often, we hear a person drawing
a conclusion from only one expressed premise, and try to make out what
the missing premise can be. Sometimes this is easy, as when one says,
"I like him because he is always cheerful", from which you see that
the person speaking must like cheerful persons. But if you hear it
said that such a one "cannot be a real thinker, he is so positive in
his opinions" or that another "is unfeeling and unsympathetic from
lack of a touch of cruelty in his nature", you may have to explore
about considerably before finding acceptable major premises from which
such conclusions can be deduced.
Finally, in asking what are the _qualifications of a good reasoner_ we
can help ourselves once more by reference to the syllogistic map. To
reason successfully on a given topic, you need good major premises,
good minor premises, and valid conclusions therefrom.
(a) A good stock of major premises is necessary, a good stock of rules
and principles acquired in previous experience. Without some knowledge
of a subject, you have only vague generalities to draw upon, and your
reasoning process will be slow and probably lead only to indefinite
conclusions. {479} Experience, knowledge, memory are important in
reasoning, though they do not by any means guarantee success.
(b) The "detective instinct" for finding the right clues, and
rejecting false leads, amounts to the same as sagacity in picking out
the useful minor premises. In problem solution, you have to find both
of your premises, and often the minor premise is the first to be found
and in turn recalls the appropriate major premise. Finding the minor
premise is a matter of observation, and if you fail to observe the
significant fact about the problem, the really useful major premise
may lie dormant, known and retained but not recalled, while false
clues suggest inapplicable major premises and give birth to plenty of
reasoning but all to no purpose. Some persons with abundant knowledge
are ineffective reasoners from lack of a sense for probability. The
efficient reasoner must be a good guesser.
(c) The reasoner needs a clear and steady mental eye, in order to see
the conclusion that is implicated in the premises. Without this, he
falls into confusion and fallacy, or fails, with the premises both
before him, to get the conclusion. The "clear and steady mental eye",
in less figurative language, means the ability to check hasty
responses to either premise alone, or to extraneous features of the
situation, so as to insure that "unitary response" to the combination
of premises which constitutes the perceptive act of inference.
{480}
EXERCISES
1. Outline the chapter.
2. In what respects does the animal's solution of a problem fall
short of reasoning?
3. Give a concrete instance of reasoning belonging under each of
the types mentioned in the text.
4. How is it that superstitions such as that of Friday being an
unlucky day persist? What would be the scientific way of testing
such a belief?
5. What causes tend to arouse belief, and what to arouse doubt?
6. Introspective study of the process of thinking. Attempt to
solve some of the following problems, and write down what you can
observe of the process.
(a) What is it that has four fingers and a thumb, but no flesh
or bone?
(b) Why does the full moon rise about sunset?
(c) If a book and a postage stamp together cost $1.02, and
the book costs $1.00 more than the stamp, how much does the
stamp cost?
(d) A riddle: "Sisters and brothers have I none, yet this
man's father is my father's son."
(e) Prove that a ball thrown horizontally over level ground will
strike the ground at the same time, no matter how hard it is
thrown.
(f) If no prunes are atherogenous, but some bivalves are
atherogenous, can you conclude that some prunes are not
bivalves?
(g) Deduce, as impersonally as possible, the opinion of you
held by some other person.
REFERENCES
William James, _Principles of Psychology_, 1890, Vol. II, pp. 325-371.
John Dewey, _How We Think_, 1910.
{481}
CHAPTER XIX
IMAGINATION
MENTAL AS DISTINGUISHED FROM MOTOR MANIPULATION
From discovery we now turn to invention, from exploration to manipulation.
The human enterprise of exploration, which we have examined under the
headings of perception and reasoning, as well as earlier under
attention, runs the gamut from simple exploratory movements of the
sense organs in looking and listening, to the elaborate scientific
procedure followed in testing hypotheses and discovering the laws of
nature. Inventive or manipulative activity runs a similar gamut from
the child's play with his toys to the creation of a work of art, the
designing of a work of engineering, the invention of a new machine, or
the organization of a new government. The distinction between the two
lines of activity is that exploration seeks what is there, and
manipulation changes it to something else. Exploration seeks the facts
as they exist, while invention modifies or rearranges the facts. The
two enterprises go hand in hand, however, since facts must be known to
be manipulated, while on the other hand manipulation of an object
brings to light facts about it that could never be discovered by
simple examination. Invention is based on science and also contributes
to the advance of science.
Manipulation and exploration certainly go hand in hand in the little
child's behavior. The baby picks up his new toy, turns it about and
examines it on all sides, shakes it and is pleased if it makes a
noise, drops it and is pleased {482} with its bang on the floor. This
is manipulation, certainly; but it is also a way of exploring the
properties of the toy.
Beginnings of Imagination in the Child
Beginning with grasping, turning, pushing, pulling, shaking and
dropping of objects, the child's manipulation develops in several
directions. One line of development leads to _manual skill_. The child
learns to manage his toys better.
A second line of development is in the direction of
_constructiveness_. Taking things apart and putting them together,
building blocks, assembling dolls and toy animals into "families" or
"parties" setting table or arranging toy chairs in a room, are
examples of this style of manipulation, which calls less for manual
dexterity than for seeing ways in which objects can be rearranged.
_Make-believe_ is a third direction followed in the development of
manipulation. The little boy puts together a row of blocks and pushes
it along the floor, asserting that it is a train of cars. The little
girl lays her doll carefully in its bed, saying "My baby's sick; that
big dog did bite him". This might be spoken of as "manipulating things
according to the meanings attached to them", the blocks being treated
as cars, and the doll as a sick baby.
Perhaps a little later than make-believe to make its appearance in the
child is _story-telling_ the fourth type of manipulation. Where in
make-believe he has an actual object to manipulate according to the
meaning attached to it, in story-telling he simply talks about persons
and things and makes them perform in his story. He comes breathless
into the house with a harrowing tale of being pursued by a
hippopotamus in the woods; or he gives a fantastic account of the
doings of his acquaintances. For this he is sometimes accused of being
a "little liar"--as indeed he {483} probably is when circumstances
demand--and sometimes, more charitably, he is described as being still
unable to distinguish observation from imagination; but really what he
has not yet grasped is the _social_ difference between his
make-believe, which no one objects to, and his story-telling, which
may lead people astray.
Both make-believe and story-telling are a great convenience to the
child, since he is able by their means to manipulate big and important
objects that he could not manage in sober reality. He thus finds an
outlet for tendencies that are blocked in sober reality--blocked by
the limitations of his environment, blocked by the opposition of other
people, blocked by his own weakness and lack of knowledge and skill.
Unable to go hunting in the woods, he can play hunt in the yard;
unable to go to war with the real soldiers, he can shoulder his toy
gun and campaign all about the neighborhood. The little girl of four
years, hearing her older brothers and sisters talk of their school,
has her own "home work" in "joggity", and her own graduation
exercises.
Preliminary Definition of Imagination
In such ways as we have been describing, the little child shows
"imagination", or mental manipulation. In story-telling the objects
manipulated are simply _thought of_; in make-believe, though there is
actual motor manipulation of present objects, the attached _meanings_
are the important matter; and in construction there is apt to be a
_plan_ in mind in advance of the motor manipulation, as when you look
at the furniture in a room and consider possible rearrangements.
The materials manipulated in imagination are usually facts previously
perceived, and to be available for mental {484} manipulation they must
now be recalled; but they are not merely recalled--they are rearranged
and give a new result that may never have been perceived. A typical
product of imagination is composed of parts perceived at different
times and later recalled and combined, as a centaur is composed of man
and horse, or a mermaid of woman and fish. Imagination is like
reasoning in being a mental reaction; but it differs from reasoning in
being manipulation rather than exploration; reasoning consists in
seeing relationships that exist between facts, and imagination in
putting facts into new relationships. These are but rough distinctions
and definitions; we shall try to do a little better after we have
examined a variety of imaginative performances.
"Imagination" and "invention" mean very much the same mental process,
though "imagination" looks rather to the mental process itself, and
"invention" more to the outcome of the process, which is a product
having some degree of novelty and originality.
Imagination, like association and like attention, is sometimes free,
and sometimes controlled. Controlled imagination is directed towards
the accomplishment of some desired result, while free imagination
wanders this way and that, with no fixed aim. Controlled imagination
is seen in planning and designing; free imagination occurs in moments
of relaxation, and may be called "play of the imagination". The free
variety, as the simpler, will be considered first.
Our study will have more point if we first remind ourselves what are
the psychological _problems to be attacked_ in studying any mental
activity. What is the _stimulus_ and what the _response?_ These are
the fundamental questions. But the study of response breaks up into
three subordinate questions, regarding the _tendency_ that is
awakened, regarding the {485} _end-result_ obtained, and regarding the
often complex _process_ or series of responses, that leads to the
end-result.
The response in imagination we have already defined, in a general way,
as mental manipulation, and the end-result as the placing of facts
into new combinations or relationships. The stimulus consists of the
facts, either perceived at the moment or recalled from past
perception, that are now freshly related or combined. The more precise
question regarding the stimulus is, then, as to what sort of facts
make us respond in an inventive or imaginative way; and the more
precise question regarding the end-result is as to what kind of
combinations or new relationships are given to the facts--both pretty
difficult questions. In regard to process, the great question is as to
how any one can possibly escape from the beaten track of instinct and
habit, and do anything new; and in regard to tendency the question is
as to what motives are awakened in inventive activity and what
satisfaction there is in the end-result. This last question, as to
_why_ we imagine, is about the easiest to answer.
Play
Free imagination was spoken of a moment ago as a kind of play; and we
might turn this about and say that play, usually if not always,
contains an element of imagination or invention. Sometimes the child
makes up new games, very simple ones of course, to fit the materials
he has to play with; but even when he is playing a regular game, he
has constantly to adapt himself to new conditions as the
game-situation changes. We may take the child's play as the first and
simplest case of free invention and ask our questions regarding it.
What are the child's play-stimuli (toys), how does he manipulate them,
what end-results does he reach, and what satisfaction does he derive
from {486} playing? We can ask these questions, but it is not so sure
that we can answer them.
_What is a toy?_ Anything to play with. But what characteristics of an
object make it a real toy, which shall actually arouse the play
response? First, it must be such that the child can move it; and
almost anything that he can move serves, one time or another, for a
plaything. But the surest stimulus is a _new_ toy, the element of
novelty and variety being important in arousing manipulation as it is
in arousing exploration. However, to define a toy simply as something
moveable, and also new if possible, fails to satisfy the spirit of
inquiry, and about the only way to progress further is to make a long
list of toys, and classify them from the psychological point of view.
Thus we get the following classes of play-stimuli:
Little models of articles used by adults, such as tools, furniture,
dishes; and we might include here dolls and toy animals. The child's
response to this class of toys is imitative. Some psychologists have
been so much impressed with the imitative play of children and animals
(as illustrated by puppies playing fight), that they have conceived of
all play as a sort of rehearsal for the serious business of life; but
this conception does not apply very well to some of the other sorts of
toy.
Noise-makers: rattle, drum, bell, horn, whistle, fire-cracker.
Things that increase your speed of locomotion, or that move you in
unusual ways, as bicycle, skate, sled, rocking-horse, swing, seesaw,
merry-go-round. Here belong also such sports as hopping, skipping,
jumping, dancing, skipping rope, vaulting, leapfrog, whirling,
somersault. The dizzy sensation resulting from stimulation of the
semicircular canals is evidently pleasant to young children, and some
of their sports seem aimed at securing a good measure of it.
{487}
Things that increase your radius of action; balls to throw or bat, bow
and arrow, sling, mirror used to throw sunlight into a distant
person's eyes; and we might include the bicycle here as well as in the
preceding class.
Things that resist the force of gravity, floating, soaring, balancing,
ascending, instead of falling; or that can be made to behave in this
way. Here we have a host of toys and sports: balloons, soap bubbles,
kites, rockets, boats, balls that bounce, tops that balance while they
spin, hoops that balance while they roll, arrows shot high into the
sky; climbing, walking on the fence, swimming, swinging, seesaw again.
Things that move in surprising ways or that are automatic: toy
windmills, mechanical toys.
Things that can be opened and shut or readjusted in some similar way:
a book to turn the leaves of, a door to swing or to hook and unhook, a
bag or box to pack or unpack, water taps to turn on or off (specially
on).
Plastic materials, damp sand, mud, snow; and other materials that can
be worked in some way, as paper to tear or fold, stones or blocks to
pile, load or build, water to splash or pour; and we might add here
fire, which nearly every one, child or adult, likes to manage.
Finally, playmates should really be included in a list of playthings,
since the presence of a playmate is often the strongest stimulus to
arouse play.
_Such being the stimulus, what is the play response?_ It consists in
manipulating or managing the plaything so as to produce some
interesting result. The hoop is made to roll, the kite to fly, the
arrow to hit something at a distance, the blocks are built into a
tower or knocked down with a crash, the mud is made into a "pie", the
horn is sounded. Many games are variations on pursuit and capture (or
escape): tag, hide-and-seek, prisoner's base, blind {488} man's buff,
football, and we might include chess and checkers here. Wrestling,
boxing, snowballing are variations on attack and defense. A great many
are variations on action at a distance, of which instances have
already been cited from children's toys; in adult games we find here
golf, croquet, bowling, quoits, billiards, shooting. Many games
emphasize motor skill, as skipping ropes, knife, cat's cradle, usually
however with competition in skill between the different players. This
element of manual skill enters of course into nearly all games. Mental
acuteness appears in the guessing games, as well as in chess and many
games of cards. Many games combine several of the elements mentioned,
as in baseball we have action at a distance, pursuit and escape, motor
skill and activity, and a chance for "head work".
The Play Motives
Now, what is the sense of games and toys, what satisfactions do they
provide? What instincts or interests are thrown into activity? There
is no one single "play instinct" that furnishes all the satisfaction,
but conceivably every natural and acquired source of satisfaction is
tapped in one play or another. In the games that imitate fighting,
some of the joy of fighting is experienced, even though no real anger
develops. In the games that imitate pursuit and escape, some of the
joy of hunting and some of the joy of escape are awakened. In the
"kissing games" that used to be common in young people's parties when
dancing was frowned upon, and in dancing itself, some gratification of
the sex instinct is undoubtedly present; but dancing also gives a
chance for muscular activity which is obviously one source of
satisfaction in the more active games. In fact, joy in motor activity
must be counted as one of the most general sources of
play-satisfaction. Another {489} general element is the love of social
activity, which we see in dancing as well as in nearly all games and
sports. Another, akin to the mere joy in motor activity, is the love
of manipulation, with which we began this whole discussion.
The "escape motive" deserves a little more notice. Though you would
say at first thought that no one could seek fear, and that this
instinct could not possibly be utilized in play, yet a great many
amusements are based on fear. The "chutes", "scenic railways", "roller
coasters", etc., of the amusement parks would have no attraction if
they had no thrill; and the thrill means fear. You get some of the
thrill of danger, though you know that the danger is not very real.
Probably the thrill itself would not be worth much, but being quickly
followed by _escape_, it is highly satisfactory. The joy of escape
more than pays for the momentary unpleasantness of fear. The fear
instinct is utilized also in coasting on the snow, climbing, swimming,
or any adventurous sport; in all of which there is danger, but the
skilful player escapes by his own efforts. If he lost control he would
get a tumble; and that is why the sport is exciting and worth while.
He has his fear in check, to be sure, but it is awakened enough to
make the escape from danger interesting. Nothing could be much further
from the truth than to consider fear as a purely negative thing,
having no positive contribution to make to human satisfaction. Though
we try to arrange the serious affairs of life so as to avoid danger as
much as possible, in play we seek such dangers as we can escape by
skilful work. The fascination of gambling and of taking various risks
probably comes from the satisfaction of the fear and escape motive.
But of all the "instincts", it is the self-assertive or masterful
tendency that comes in oftenest in play. Competition, one form of
self-assertion, is utilized in a tremendous number of games and
sports. Either the players compete {490} as individuals, or they
"choose sides" and compete as teams. No one can deny that the joy of
winning is the high light in the satisfaction of play. Yet it is not
the whole thing, for the game may have been worth while, even if you
lose. Provided you can say, "Though I did not win, I played a good
game", you have the satisfaction of having done well, which is the
mastery satisfaction in its non-competitive form.
When the baby gets a horn, he is not contented to have somebody else
blow it for him, but wants to blow it himself; and very pleased he is
with himself when he can make it speak. "See what _I_ can do!" is the
child's way of expressing his feelings after each fresh advance in the
mastery of his playthings. Great is the joy of the boy when he,
himself, can make his top spin or his kite fly; and great is the
girl's joy when she gets the knack of skipping a rope. Great is any
one's joy when, after his first floundering, he comes to ride a
bicycle, and the sense of power is enhanced in this case by covering
distance easily, and so being master of a larger environment. As boys,
I remember, we used to take great delight in the "apple thrower",
which was simply a flexible stick, sharpened at one end to hold a
green apple. With one's arm thus lengthened, the apple could be thrown
to extraordinary distances, and to see our apple go sailing over a
tall tree or striking the ground in the distance, gave a very
satisfying sense of power. All of those toys that enable you to act at
a distance, or to move rapidly, minister to the mastery impulse.
Imitative play does the same, in that it enables the child to perform,
in make-believe, the important deeds of adults. Children like to play
at being grown-up, whether by wearing long dresses or by smoking, and
it makes them feel important to do what the grown-ups do; you can
observe how important they feel by the way they strut and swagger.
{491}
All in all, there are several different ways of gratifying the
self-assertive or mastery impulse in play: always there is the toy or
game-situation to master and manage; often self-importance is
gratified by doing something big, either really or in make-believe;
and usually there is a competitor to beat.
Empathy
There is still another possible way in which play may gratify the
mastery impulse. Why do we like to see a kite flying? Of course, if it
is _our_ kite and we are flying it, the mastery impulse is directly
aroused and gratified; but we also like to watch a kite flown by some
one else, and similarly we like to watch a hawk, a balloon or
aëroplane, a rocket. We like also to watch things that balance or
float or in other ways seem to be superior to the force of gravity.
Why should such things fascinate us? Perhaps because of _empathy_, the
"feeling oneself into" the object contemplated. As "sympathy" means
"feeling with", "empathy" means "feeling into", and the idea is that
the observer projects himself into the object observed, and gets some
of the satisfaction from watching an object that he would get from
_being_ that object. Would it not be grand to be a kite, would it not
be masterful? Here we stand, slaves of the force of gravity, sometimes
toying with it for a moment when we take a dive or a coast, at other
times having to struggle against it for our very lives, and all the
time bound and limited by it--while the kite soars aloft in apparent
defiance of all such laws and limitations. Of course it fascinates us,
since watching it gives us, by empathy, some of the sense of power and
freedom that seems appropriate to the behavior of a kite. Perhaps the
fascination of fire is empathy of a similar sort; for fire is power.
Having thus found the mastery impulse here, there, and {492} almost
everywhere in the realm of play, we are tempted to assume a masterful
attitude ourselves and say, "Look you! We have discovered the one and
only play motive, which is none other than the instinct of
self-assertion". Thus we should be forgetting the importance in play
of danger and the escape motive, the importance of manipulation for
its own sake, and the importance of the mere joy in muscular and
mental activity. Also, we should be overlooking the occasional
presence of laughter, the occasional presence of sex attraction, and
the almost universal presence of the gregarious and other social
motives. Play gratifies many instincts, not merely a single one.
Further, it is very doubtful whether the whole satisfaction of play
activity can be traced to the instincts, anyway, for play may bring in
the native "likes and dislikes", which we saw [Footnote: See p. 180.]
to be irreducible to instinctive tendencies; and it may bring in
acquired likes and interests developed out of these native likes. Play
gives rise to situations that are interesting and attractive to the
players, though the attraction cannot be traced to any of the
instincts. The rhythm of dancing, marching, and of children's
sing-song games can scarcely be traced to any of the instincts.
The sociability of games goes beyond mere gregariousness, since it
calls for acting together and not simply for being together; and at
the same time it goes beyond competition and self-assertion, as is
seen in the satisfaction the players derive from good team work. It is
true that the individual player does not lay aside his self-assertion
in becoming a loyal member of a team; rather, he identifies himself
with the team, and finds in competition with the opposing team an
outlet for his mastery impulse. But at the same time it is obvious
that self-assertion would be still more fully gratified by man-to-man
contests; and therefore the {493} usual preference of a group of
people for "choosing sides" shows the workings of some other motive
than self-assertion. The fact seems to be that coördinated group
activity is an independent source of satisfaction.
If the self-assertive impulse of an individual player is too strongly
aroused, he spoils the game, just as an angry player spoils a friendly
wrestling match or snowball fight, and just as a thoroughly frightened
passenger spoils a trip down the rapids, which was meant to be simply
thrilling. The instincts are active in play, but they must not be too
active, for human play is an activity carried on well above the
instinctive level, and dependent on motives that cannot wholly be
analyzed in terms of the instincts.
Day Dreams
Daydreaming is a sort of play, more distinctly imaginative than most
other play. Simply letting the mind run, as in the instances cited
under free association, where A makes you think of B and B of C, and
so on--this is not exactly daydreaming, since there is no "dream", no
castle in the air nor other construction, but simply a passing from
one recalled fact to another. In imaginative daydreaming, facts are
not simply recalled but are rearranged or built together into a story
or "castle" or scheme. A daydream typically looks toward the future,
as a plan for possible doing; only, it is not a serious plan for the
future--which would be controlled imagination--nor necessarily a plan
which could work in real life, but merely play of imagination. If we
ask the same questions here as we did regarding child's play, we find
again that it is easier to define the end-result and the source of
satisfaction in daydreaming than it is to define the stimulus or the
exact nature of the imaginative process.
{494}
Daydreams have some motive force behind them, as can be judged from
the absorption of the dreamer in his dream, and also from an
examination of the end-results of this kind of imagination. Daydreams
usually have a _hero_ and that hero is usually the dreamer's self.
Sometimes one is the conquering hero, and sometimes the suffering
hero, but in both cases the recognized or unrecognized merit of
oneself is the big fact in the story, so that the mastery motive is
evidently finding satisfaction here as well as in other forms of play.
Probably the conquering hero dream is the commoner and healthier
variety. A classical example is that of the milkmaid who was carrying
on her head a pail of milk she had been given. "I'll sell this milk
for so much, and with the money buy a hen. The hen will lay so many
eggs, worth so much, for which I will buy me a dress and cap. Then the
young men will wish to dance with me, but I shall spurn them all with
a toss of the head." Her dream at this point became so absorbing as to
get hold of the motor system and call out the actual toss of the
head--but we are not after the moral just now; we care simply for the
dream as a very true sample of many, many daydreams. Such dreams are a
means of getting for the moment the satisfaction of some desire,
without the trouble of real execution; and the desire gratified is
very often some variety of self-assertion. Sometimes the hero is not
the dreamer's self, but some one closely identified with himself. The
mother is prone to make her son the hero of daydreams and so to
gratify her pride in him.
The "suffering hero" daydream seems at first thought inexplicable, for
why should any one picture himself as having a bad time, as
misunderstood by his best friends, ill-treated by his family, jilted
by his best girl, unsuccessful in his pet schemes? Why should any one
make believe to be worse off than he is; what satisfaction can that
{495} be to him? Certainly, one would say, the mastery motive could
not be active here. And yet--do we not hear children _boasting_ of
their misfortunes? "Pooh! That's only a little scratch; I've got a
real deep cut." My cut being more important than your scratch makes
me, for the moment, more important than you, and gives me a chance to
boast over you. Older people are known sometimes to magnify their own
ailments, with the apparent aim of enhancing their own importance.
Perhaps the same sort of motive underlies the suffering hero daydream.
I am smarting, let us suppose, from a slight administered by my
friend; my wounded self-assertion demands satisfaction. It was a very
little slight, and I should make myself ridiculous if I showed my
resentment. But in imagination I magnify the injury done me, and go on
to picture a dreadful state of affairs, in which my friend has treated
me very badly indeed, and perhaps deserted me. Then I should not be
ridiculous, but so deeply wronged as to be an important person, one to
be talked about; and thus my demand for importance and recognition is
gratified by my daydream.
Usually the suffering hero pictures himself as in the right, and
animated by the noblest intentions, though misunderstood, and thus
further enhances his self-esteem; but sometimes he takes the other
tack and pictures himself as wicked--but as very, very wicked, a
veritable desperado. It may be his self-esteem has been wounded by
blame for some little meanness or disobedience, and he restores it by
imagining himself a great, big, important sinner instead of a small
and ridiculous one. In adolescence, the individual's growing demand
for independence is often balked by the continued domination of his
elders, and he rebelliously plans quite a career of crime for himself.
He'll show them! They won't be so pig-headedly complacent when they
know they have driven him to the bad. You can tell by the looks of
{496} a person whose feelings are hurt that he is imagining something;
usually he is imagining himself either a martyr or a desperado, or
some other kind of suffering hero, often working up into a conquering
hero in the end, when, his self-esteem restored, he is ready to be
friends again. The suffering hero daydream is a "substitute reaction",
taking the place of a fight or some other active self-assertion. The
conquering hero daydream is often motivated in the same way; for
example, our friend the milkmaid would not have been so ready to scorn
the young men with a toss of the head if she had not been feeling her
own actual inferiority and lack of fine clothes. The daydream makes
good, in one way or another, for actual inability to get what we
desire. The desire which is gratified in the play of imagination
belongs very often indeed under the general head of self-assertion;
but when one is in love it is apt to belong under that head. Love
dreams of the agreeable sort need no further motivation; but the
unpleasant, jealous type of love dream is at the same time a suffering
hero dream, and certainly involves wounded self-assertion along with
the sexual impulse. Probably the self-asserting daydream is the
commonest variety, take mankind as a whole, with the love dream next
in order of frequency. But there are many other sorts. There is the
humor daydream, illustrated by the young person who suddenly breaks
into a laugh and when you ask why replies that she was thinking how
funny it would be if, etc., etc. She is very fond of a good laugh, and
not having anything laughable actually at hand proceeds to imagine
something. So, a music lover may mentally rehearse a piece when he has
no actual music to enjoy; and if he has some power of musical
invention, he may amuse himself, in idle moments, by making up music
in his head; just as one who has some ability in decorative design may
fill his idle moments by concocting new designs on paper. {497} When
vacation time approaches, it is hard for any one, student or
professor, to keep the thoughts from dwelling on the good times ahead,
and getting some advance satisfaction. Thus all kinds of desires are
gratified in imagination.
Worry
Do we have fear daydreams, as we have amusements utilizing the fear
and escape motive? Yes, sometimes we imagine ourselves in danger and
plan out an escape. One individual often amuses himself by imagining
he is arrested and accused of some crime, and figuring out how he
could establish an alibi or otherwise prove his innocence. But fear
daydreams also include _worry_, which seems at first to be an
altogether unpleasant state of mind, forced upon us and not indulged
in as most daydreams are. Yet, as the worry is often entirely
needless, it cannot be said to be forced upon a person, but must have
some motive. There must be some satisfaction in it, in spite of all
appearance.
Some abnormal cases of worry suggest the theory that the fear is but a
cloak for unacknowledged desire. Take this extreme case. A young man,
"tied to the apron-strings" of a too affectionate and too domineering
mother, has a strong desire to break loose and be an independent unit
in the world; but at the same time, being much attached to his mother,
he is horrified by this desire. She goes on a railroad journey without
him--just an ordinary journey with no special danger--but all the time
she is away he is in an agony of suspense lest the train may be
wrecked. Such an abnormal degree of worry calls for explanation.
Well--did not the worry perhaps conceal a wish, a wish that the train
_might_ be wrecked? So he would be set free without any painful effort
on his part; and he {498} was a young man who shrank from all effort.
The psychopathologist who studied the case concluded that this was
really the explanation of the worry.
If, however, we take such extreme cases as typical and cynically apply
this conception to all worries, we shall make many mistakes. A student
worries unnecessarily about an examination; therefore, he desires to
fail. A mother worries because her child is late in getting home;
therefore, she wants to be rid of that child. Thus, by being too
psychopathological, we reach many absurd conclusions in everyday life;
for it is the child that is loved that is worried over, and it is the
examination that the student specially wishes to pass that he fears he
has flunked.
Worry is a sort of substitute reaction, taking the place of real
action when no real action is possible. The student has done all he
can do; he has prepared for the examination, and he has taken the
examination; now there is nothing to do except wait; so that the
rational course would be to dismiss the matter from his mind; if he
cannot accomplish that, but must do something, then the only thing he
can do is to speculate and worry. So also the mother, in her
uncertainty regarding her child, is impelled to action, and if she
knew of any real thing to do she would do it and not worry; but there
is nothing to do, except in imagination. Worry is fundamentally due to
the necessity of doing something with any matter that occupies our
mind; it is an imaginative substitute for real action.
But worry may be something of an indoor sport as well. Consider
this--if the mother really believed her child had fallen into the
pond, she would rush to pull him out; but while she is worrying for
fear he may have fallen in, she remains at home. Really she expects to
see him come home any minute, but by conjuring up imaginary dangers
she is getting ready to make his home-coming a great relief instead
{499} of a mere humdrum matter. She is "shooting the chutes", getting
the thrill of danger with escape fully expected.
The normal time for a daydream is the time when there is no real act
to be performed. A strong man uses it as the amusement of an idle
moment and promptly forgets it. But one who is lacking in force,
especially the personal force needed in dealing with other people, may
take refuge in daydreams as a substitute for real doing. Instead of
hustling for the money he needs he may, like Micawber, charm himself
with imagining the good opportunities that may turn up. Instead of
going and making love to the lady of his choice, he shyly keeps away
from her and merely dreams of winning her. He substitutes imaginary
situations for the real facts of his life, and gratifies his mastery
motive by imaginary exploits. He invents imaginary ailments to excuse
his lack of real deeds. He conjures up imaginary dangers to worry
over. All this is abuse of imagination.
Dreams
Let us turn now from daydreams to dreams of the night. These also are
play of imagination, even freer from control and criticism than the
daydream. In sleep the cortical brain functions sink to a low level,
and perhaps cease altogether in the deepest sleep. Most of the dreams
that are coherent enough to be recalled probably occur just after we
have gone to sleep or just before we wake up, or at other times when
sleep is light. At such times the simpler and more practised
functions, such as recall of images, can go on, though criticism, good
judgment, reasoning, and all that sort of delicate and complex
activity, do not occur. Daytime standards of probability, decorum,
beauty, wit, and excellence of any sort are in abeyance; consistency
is thrown to the winds, the scenes being shifted in the middle of a
{500} speech, and a character who starts in as one person merging
presently into somebody else. Dreams follow the definition of
imagination or invention, in that materials recalled from different
contexts are put together into combinations and rearrangements never
before experienced. The combinations are often bizarre and
incongruous.
Perhaps the most striking characteristic of dreams is their seeming
reality while they last. They seem real in spite of their incongruity,
because of the absence of critical ability during sleep. In waking
life, when the sight of one object reminds me of another and calls up
an image of that other, I know that the image is an image, and I know
I have thought of two different things. In sleep the same recall by
association occurs, but the image is forthwith accepted as real; and
thus things from different sources get together in the same dream
scene, and a character who reminds us of another person forthwith
becomes that other person. We are not mentally active enough in sleep
to hold our images apart. Associative recall, with blending of the
recalled material, and with entire absence of criticism, describes the
process of dreaming.
What is the _stimulus_, to which the dream responds? Sometimes there
is an actual sensory stimulus, like the alarm clock or a stomach ache;
and in this case the dream comes under the definition of an illusion;
it is a false perception, more grotesquely false than most illusions
of the day. A boy wakes up one June morning from a dream of the Day of
Judgement, with the last trump pealing forth and blinding radiance all
about--only to find, when fully awake, that the sun is shining in his
face and the brickyard whistle blowing the hour of four-thirty a.m.
This was a false perception. More often, a dream resembles a daydream
in being a _train of thoughts and images_ without much relation to
present sensory stimuli; and then the dream {501} would come under the
definition of hallucination instead of illusion.
Sometimes a sensory stimulus breaks in upon a dream that is in
progress, and is interpreted in the light of this dream. In one
experiment, the dreamer, who was an authoress, was in the midst of a
dream in which she was discussing vacation plans with a party of
friends, when the experimenter disturbed her by declaiming a poem; in
her dream this took the form of a messenger from her publisher,
reciting something about a contract which seemed a little disturbing
but which she hoped (in the dream) would not interfere with her
vacation. Maury, an early student of this topic, was awakened from a
feverish dream of the French Revolution by something falling on his
neck; this, under the circumstances, he took to be the guillotine.
Now, _why_ is a dream? What satisfaction does it bring to the dreamer?
Or shall we say that it is merely a mechanical play of association,
with no motivation behind it? Dreams are interesting while they last,
sometimes fearful, sometimes angry, sometimes amorous, otherwise not
very emotional but distinctly interesting, so that many people hate to
have a dream broken up by awaking. It seems likely, then, that dreams
are like daydreams in affording gratification to desires. They are
"wish-fulfilling", to borrow a term from Freud's theory of dreams,
soon to be considered.
A boy dreams repeatedly of finding whole barrels of assorted
jackknives, and is bitterly disappointed every time to awake and find
the knives gone; so that finally he questions the reality of the
dream, but pinching himself (in the dream) concludes he must be awake
this time. An adult frequently dreams of finding money, first a nickel
in the dust, and then a quarter close by, and then more and more, till
he wakes up and spoils it all. Such dreams are {502} obviously
wish-fulfilling, as are also the sex dreams of sexually abstinent
persons, or the feasting dreams of starving persons, or the polar
explorer's recurring dream of warm, green fields. An eminent
psychologist has given a good account of a dream which he had while
riding in an overcrowded compartment of a European train, with the
window closed and himself wedged in tightly far from the window. In
this uncomfortable situation he dropped asleep and dreamed that he had
the seat next to the window, had the window open and was looking out
at a beautiful landscape. In all these cases _the wish gratified in
the dream is one that has been left unsatisfied in the daytime_, and
this is according to the famous passage, slightly paraphrased, "What a
man hath, why doth he yet dream about?" The newly married couple do
not dream of each other. We seldom dream of our regular work, unless
for some reason we are disturbed over it. The tendencies that are
satisfied during the day do not demand satisfaction in dreams; but any
tendency that is aroused during the day without being able to reach
its conclusion is likely to come to the surface in a dream.
Any sort of desire or need, left unsatisfied in the day, may motivate
a dream. Desire for food, warmth, sex gratification, air, money, etc.,
have been exemplified in dreams already cited. Curiosity may be the
motive, as in the case of an individual, who, having just come to live
in Boston, was much interested in its topography, and who saw one day
a street car making off in what seemed to him a queer direction, so
that he wondered where it could be going and tried unsuccessfully to
read its sign. The next night he dreamed of seeing the car near at
hand and reading the sign, which, though really consisting of nonsense
names, satisfied his curiosity during the dream.
The mastery motive, so prominent in daydreams, can be detected also in
many sleep dreams. There are dreams in {503} which we do big
things--tell excruciatingly funny jokes, which turn out when recalled
next day to be utterly flat; or improvise the most beautiful music,
which we never can recall with any precision, but which probably
amounted to nothing; or play the best sort of baseball. The gliding or
flying dream, which many people have had, reminds one of the numerous
toys and sports in which defiance of gravity is the motive; and
certainly it gives you a sense of power and freedom to be able, in a
dream, to glide gracefully up a flight of stairs, or step with ease
from the street upon the second-story balcony. One dream which at
first thought cannot be wish-fulfilling perhaps belongs under the
mastery motive: The dreamer sees people scurrying to cover, looks up
and sees a thunderstorm impending; immediately he is struck by
lightning and knocked down in the street; but he finds he can rise and
walk home, and seems to have suffered no harm except for a black
blotch around one eye. Now, any man who could take lightning that way
would be proud to wear the scar. So the dream was wish-fulfilling, and
the wish involved was, as often, the self-assertive impulse.
This last dream is a good one, however, for pointing another moral. We
need not suppose that the dreamer was aiming at the denouement from
the beginning of the dream. Dreams have no plot in most instances;
they just drift along, as one thing suggests another. The sight of
people running to cover suggested a thunderstorm, and that suggested
that "I might get struck", as it would in the daytime. Now, the dream
mentality, being short on criticism, has no firm hold on "may be" and
"might be", but slides directly into the present indicative. The
thought of being struck is _being_ struck, in a dream. So we do not
need to suppose that the dreamer pictured himself as struck by
lightning in order to have the satisfaction of coming off {504} whole
and bragging of the exploit. In large measure the course of a dream is
determined by free association; but the mastery motive and other
easily awakened desires act as a sort of bias, facilitating certain
outcomes and inhibiting others.
But there are unpleasant dreams, as well as pleasant. There are fear
dreams, as well as wish dreams. A child who is afraid of snakes and
constantly on the alert against them when out in the fields during the
day, dreams repeatedly of encountering a mass of snakes and is very
much frightened in his sleep. Another child dreams of wolves or
tigers. A person who has been guilty of an act from which bad
consequences are possible dreams that those consequences are realized.
The officer suffering from nervous war strain, or "shell shock", often
had nightmares in which he was attacked and worsted by the enemy.
Since Freud has never admitted that dreams could be fear-motived,
holding that here, as in worry, the fear is but a cloak for a positive
desire, some of his followers have endeavored to interpret these
shell-shock nightmares as meaning a desire to be killed and so escape
from the strain. To be consistent, they would have also to hold that
the child, who of all people is the most subject to terrifying dreams,
secretly desires death, though not avowing this wish even to himself.
This would be pushing consistency rather far, and it is better to
admit that there are real fear dreams, favored by indigestion or
nervous strain, but sometimes occurring simply by the recall of a
fear-stimulus in the same way that anything is recalled, i.e., through
association.
A large share of dreams does not fit easily into any of the classes
already described. They seem too fantastic to have any personal
meaning. Yet they are interesting to the dreamer, and they would be
worth going to see if they could be reproduced and put on the stage.
Isn't that sufficient {505} excuse for them? May they not be simply a
free play of imagination that gives interesting results because of its
very freedom from any control or tendency, and because of the
vividness of dream imagery?
Freud's Theory of Dreams
Just at this point we part company with Freud, whose ideas on dreams
as wish-fulfilments we have been following, in the main. Not that
Freud would OK our account of dreams up to this point. Far from it. It
would seem to him on too superficial a level altogether, dealing as it
does with conscious wishes and with straightforward fulfilments. It
has left out of account the "Unconscious" and its symbolisms. The
Freudian would shake his head at our interpretation of the lightning
dream, and say, "Oh, there is a good deal more in that dream. We
should have to analyze that dream, by letting the dreamer dwell on
each item of it and asking himself what of real personal significance
the stroke of lightning or the scar around the eye suggested to him.
He would never be able by his unaided efforts to find the unconscious
wishes fulfilled in the dream, but under the guidance of the
psychoanalyst, who is a specialist in all matters pertaining to the
Unconscious, he may be brought to realize that his dream is the
symbolic expression of wishes that are unconscious because they have
been suppressed".
The Unconscious, according to Freud, consists of forbidden
wishes--wishes forbidden by the "Censor", which represents the moral
and social standards of the individual and his critical judgment
generally. When the Censor suppresses a wish, it does not peaceably
leave the system but sinks to an unconscious state in which it is
still active and liable to make itself felt in ways that get by the
Censor because they are disguised and symbolic. An abnormal worry
{506} is such a disguise, a queer idea that haunts the nervous person
is another, "hysterical" paralysis or blindness is another.
In normal individuals the dream life is held by Freud to be the chief
outlet for the suppressed wishes; for then the Censor sleeps and "the
mice can play". Even so, they dare not show themselves in their true
shape and color, but disguise themselves in innocent-appearing
symbolism. That lightning may stand for something much more personal.
Let your mind play about that "being knocked down by lightning and
getting up again", and ask yourself what experience of childhood it
calls up.--Well, I remember the last time my father whipped me and I
came through defiant, without breaking down as I always had before on
similar occasions.--Yes, now we are on the track of something. The
lightning symbolizes your father and his authority over you, which as
a child you resented. You were specially resentful at your father's
hold on your mother, whom you regarded as yours, your father being a
rival with an unfair advantage. Your sex impulse was directed towards
your mother, when you were a mere baby, but you soon came to see (how,
Freud has never clearly explained) that this was forbidden, and that
your father stood in the way. You resented this, you hated your
father, while at the same time you may have loved him, too; so this
whole complex and troublesome business was suppressed to the
Unconscious, whence it bobs up every night in disguise. You may dream
of the death of some one, and on analysis that some one is found to
represent your father, whom as a child you secretly wished out of the
way; or that some one may stand for your younger brother, against whom
you, had a standing grudge because he had usurped your place as the
pet of the family. These childish wishes are the core of the
Unconscious and help to motivate all dreams, but more recently
suppressed {507} wishes may also be gratified in dream symbolism. A
man may "covet his neighbor's wife", but this is forbidden, unworthy,
and false to the neighbor who is also his friend. The wish is
disavowed, suppressed, not allowed in the waking consciousness; but it
gratifies itself symbolically in a dream; the neighbor's wife not
appearing at all in the dream, but the neighbor's automobile instead,
which the neighbor cannot run properly, while the dreamer manages it
beautifully.
Freud has claimed the dream as his special booty, and insists that all
dreams are wish-fulfilments, even those that seem mere fantastic play
of imagination, since, as he sees it, no mental activity could occur
except to gratify some wish. Further, he holds, most if not all dreams
are fulfilments of suppressed wishes, and these are either sex or
spite wishes, the spite wishes growing out of the interference of
other people with our sex wishes.
The objection to Freud's theory of dreams is, first, that he fails to
see how easy-running the association or recall mechanism is. It isn't
necessary to look for big, mysterious driving forces, when we know
that A makes you think of B, and B of C, with the greatest ease. The
dreamer isn't laboring, he is idly playing, and his images come
largely by free association, with personal desires giving some steer.
Another objection is that Freud overdoes the Unconscious; suppressed
wishes are usually not so unconscious as he describes them; they are
unavowed, unnamed, unanalyzed, but conscious for all that. It is not
so much the unconscious wish that finds outlet in dreams and
daydreams, as the unsatisfied wish, which may be perfectly conscious.
Another very serious objection to Freud is that he overdoes the sex
motive or "libido". He says there are two main tendencies, that of
self-preservation and that of reproduction, but that the former is
ordinarily not much subject to suppression, while the latter is very
much under the {508} social ban. Consequently the Unconscious consists
mostly of suppressed sex wishes. Evidently, however, Freud's analysis
of human motives is very incomplete. He does not clearly recognize the
self-assertive tendency, which, as a matter of fact, is subjected to
much suppression from early childhood all through life, and which
undoubtedly has as much to do with dreams, as it has with daydreams.
Freud has given an "impressionistic" picture, very stimulating and
provocative of further exploration, but by no means to be accepted as
a true and complete map of the region.
Autistic Thinking
Dreaming, whether awake or asleep, is free imagination. It does not
have to check up with any standard. So long as it is interesting at
the moment and gratifies the dreamer in any way, it serves its
purpose. Sometimes the daydreamer exercises some control, breaking off
a spiteful or amorous dream because he thinks it had better not be
indulged; but in this he ceases to be simply a daydreamer.
Daydreaming, by itself, is an example of what is called "autistic
thinking", which means thinking that is sufficient unto itself, and
not subjected to any criticism. Autistic thinking gratifies some
desire and that is enough for it. It does not submit to criticism from
other persons nor from other tendencies of the individual, nor does it
seek to square itself with the real world.
Autistic thinking, indulged in by every imaginative person in moments
of relaxation, is carried to an absurd extreme by some types of insane
individuals. One type withdraws so completely from reality as to be
inaccessible in the way of conversation, unresponsive to anything that
happens, entirely immersed in inner imaginings. Others, while living
in the world about them, transform it into a make-believe {509} world
by attaching meanings to things and persons as suits themselves. This
institution, in which the subject is confined, is his royal palace,
the doctors are his officials, the nurses his wives, "thousands of
them, the most beautiful women in creation". Or the delusion may take
the line of the "suffering hero", the subject imagining himself a
great man shut up in this place by the machinations of his enemies;
the doctors are spies and enemy agents, and the nurses also act
suspiciously; his food is poisoned, and he is kept in a weak and
helpless condition, all out of fear of him. It is impossible to argue
the patient out of his delusions by pointing out to him how clearly
they conflict with reality; he evades any such test by some
counter-argument, no matter how flimsy, and sticks to his dream or
make-believe.
Autistic thinking is contrasted with realistic thinking, which seeks
to check up with real facts; it may be contrasted also with socialized
thinking, which submits to the criticism of other people; and it may
even be contrasted with self-criticized thinking, in which the
individual scrutinizes what he has imagined, to see whether it is on
the whole satisfactory to himself, or whether it simply gratified a
single or momentary impulse that should be balanced off by other
tendencies.
Invention and Criticism
"Criticism"--the word has been used repeatedly, and it is time it gave
an account of itself. Criticism evidently demands balancing off one
desire by another. One tendency gets criticized by running afoul of
another tendency, one idea by conflicting with another idea. We
concoct a fine joke to play on our friend; but then the thought comes
to us that he may not take it kindly; we don't want to break with our
friend, and so we regretfully throw our promising invention on the
scrap heap. That is self-criticism, the {510} balancing off of one
impulse by another. Self-criticism is obnoxious to the natural man,
who prefers to follow out any tendency that has been aroused till it
reaches its goal; but he learns self-criticism in the hard school of
experience. For plenty of criticism is directed upon the individual
from without.
Criticism is directed upon him by the facts of the real world, so soon
as he tries to act out what he has imagined. Often his invention will
not work, his plan does not succeed, and he is involved in chagrin and
even pain. He must perforce cast away his plan and think up a new one.
At this point the "weak brother" is tempted to give up trying, and
take refuge in autistic thinking, but the stronger individual accepts
the challenge of reality. He sees that an invention is not
satisfactory unless it will really work, and sets about learning what
will work and what not, so accumulating observations that later enable
him to criticize his own ideas, to some extent, before trying them out
on real things.
Criticism is directed upon the individual from the side of other
people, who from the day he first begins to tell his childish
imaginings, are quite free with their objections. Humiliated by this
critical reception of his ideas, the individual may resolve to keep
them to himself for the future, and draw away, again, towards autistic
thinking; or, more forcefully, he may exert himself to find some idea
that will command the approval of other people. If he can take rebuffs
goodnaturedly, he soon finds that social criticism can be a great
help, that two heads are better than one in planning any invention
that needs to work. He accumulates knowledge of what will pass muster
when presented to other people, and thus again learns self-criticism.
Self-criticism is helped by such rules as to "think twice", to "sleep
on it before deciding", to "drop the matter for a time and come back
to it and see whether it still looks {511} the same". When you are all
warmed up over an idea, its recency value gives it such an advantage
over opposing ideas that they have no chance, for the moment, of
making themselves felt in the line of criticism.
I once heard the great psychologist, and great writer, William James,
make a remark that threw some light on his mode of writing. In the
evening, he said, after warming up to his subject, he would write on
and on till he had exhausted the lead he was following, and lay the
paper aside with the feeling, "Good! Good! That's good". The next
morning, he said, it might not seem good at all. This calls to mind
the old advice to writers about its being "better to compose with fury
and correct with phlegm than to compose with phlegm and correct with
fury". The phlegmatic critical attitude interferes considerably with
the enthusiastic inventive activity. Give invention free rein for the
time being, and come around with criticism later.
Some over-cautious and too self-critical persons, though rather
fertile in ideas, never accomplish much in the way of invention
because they cannot let themselves go. Criticism is always at their
elbow, suggesting doubts and alternatives and preventing progress in
the creative activity, instead of biding its time and coming in to
inspect the completed result. For a similar reason, much of the best
inventive work--writing, for example, or painting--is done in
prolonged periods of intense activity, which allow time for invention
to get warmed to its task, when it takes the bit in its teeth and
dashes off at a furious speed, leaving criticism to trail along
behind.
Invention in the service of art or of economic and social needs is
controlled imagination, realistic, socialized, subjected to criticism.
It cannot afford to be autistic, but must meet objective or social
standards. Mechanical inventions must work when translated into
matter-of-fact wood and iron, and {512} must also pass the social test
of being of some use. Social inventions of the order of institutions,
laws, political platforms and slogans, plans of campaign, must "work"
in the sense of bringing the desired response from the public. Social
imagination of the very important sort suggested by the proverbs,
"Seeing ourselves as others see us", or "Putting ourselves in the
other fellow's place"--for it is only by imagination that we can thus
get outside of our own experience and assume another point of
view--must check up with the real sentiments of other people.
The Enjoyment of Imaginative Art
It requires imagination to enjoy art as well as to produce it. The
producer of the work of art puts the stimuli before you, but you must
make the response yourself, and it is an inventive response, not a
mere repetition of some response you have often made. The novelist
describes a character for you, and you must respond by putting
together the items in the description so as to conceive of a character
you have never met. The painter groups his figures before you, but you
must get the point of the picture for yourself. The musical composer
provides a series of chords, but you must get the "hang" of the
passage for yourself, and if he has introduced a novel effect, it may
not be easy to find any beauty in it, at least on the first hearing.
Art, from the consumer's side, is play. It is play of the imagination,
with the materials conveniently presented by the artist. Now, as art
is intended to appeal to a consumer (or enjoyer), the question as to
sources of satisfaction in the enjoyment of art is fundamental in the
whole psychology of art, production as well as consumption.
We have the same questions to ask regarding the enjoyment of a _novel_
as regarding a daydream. Novel-reading is daydreaming with the
materials provided by the {513} author, and gratifies the same
motives. A novel to be really popular must have a genuine hero or
heroine--some one with whom the reader can identify himself. The
frequency of novels in which the hero or heroine is a person of high
rank, or wins rank or wealth in the course of the story, is a sign of
appeal to the mastery motive. The humble reader is tickled in his own
self-esteem by identifying himself for the time with the highborn or
noble or beautiful character in the story. The escape motive also is
relied upon to furnish the excitement of the story, which always
brings the hero into danger or difficulty and finally rescues him,
much to the reader's relief. Love stories appeal, of course, to the
sex impulse, humorous stories to laughter, and mystery stories to
curiosity. Cynical stories, showing the "pillars of society" in an
ignoble light, appeal to the self-assertive impulse of the reader, in
that he is led to apply their teaching to pretentious people whom he
knows about, and set them down a peg, to his own relative advancement.
But here again we have to insist, as under the head of sports and
daydreams, that interests of a more objective kind are also gratified
by a good work of fiction. A story that runs its logical course to a
tragic end is interesting as a good piece of workmanship, and as an
insight into the world. We cannot heartily identify ourselves with
Hamlet or Othello, yet we should be sorry to have those figures erased
from our memories; they mean something, they epitomize world-facts
that compel our attention.
The appeal of art is partly emotional.
A very great work of art, the Apollo Belvedere or the Sistine Madonna,
when you suddenly come upon it in walking through a gallery, may move
you almost or quite to tears. Beautiful music, and not necessarily sad
music either, has the same effect. Why this particular emotion should
be aroused is certainly an enigma. "Crying because you are so happy"
is similar {514} but itself rather inexplicable. In many other cases,
the emotional appeal of art is easily analyzed. The pathetic appeals
straightforwardly to the grief impulse, the humorous to the laughter
impulse, the tragic to fear and escape. The sex motive is frequently
utilized in painting and sculpture as well as in literature.
Art makes also an intellectual appeal.
It is satisfying partly because of this appeal, as is clear when we
remember that many great works of art require mental effort in order
to grasp and appreciate them. You must be wide-awake to follow a play
of Shakespeare; you must puzzle out the meaning of a group painting
before fully enjoying it; you must study some of the detail of a
Gothic cathedral before getting the full effect; music may be too
"classical" for many to grasp and follow. Unless, then, the artist has
made a great mistake, the mental activity which he demands from his
public must contribute to the satisfaction they derive from his works.
If his appeal were simply to their emotions, any intellectual labor
would be a disturbing element. The intellectual appeal is partly to
objective interests in the thing presented, partly to interest in the
workmanship, and partly to the mastery motive in the form of problem
solution.
Perhaps we do not often think of a fine painting or piece of music as
a problem set us for solution, but it is that, and owes part of its
appeal to its being a problem. To "get the hang of" a work of art
requires some effort and attention; if the problem presented is too
difficult for us, the work of art is dry; if too easy, it is tame.
The mastery motive is probably as important in the enjoyment of art as
it is in play and dreaming. It comes in once in the joy of mastering
the significance of the work of art, and again in self-identification
with the fine characters portrayed.
{515}
Empathy in art enjoyment.
At first thought, some forms of art, as architecture, seem incapable
of making the just-mentioned double appeal to the mastery motive.
Architecture can certainly present problems for the beholder to solve,
but how can the beholder possibly identify himself with a tower or
arch? If, however, we remember the "empathy" that we spoke of under
the head of play, we see that the beholder may project himself into
the object, unintentionally of course, and thus perhaps get
satisfaction of his mastery impulse.
Look at a pillar, for example. If the pillar is too massive for the
load supported, it gives you the unsatisfactory impression of doing
something absurdly small for your powers. If on the contrary the
pillar is too slender for the load that seems to rest upon it, you get
the feeling of strain and insecurity; but if it is rightly
proportioned, you get the feeling of a worthy task successfully
accomplished. The pillar, according to empathy, pleases you by
arousing and gratifying your mastery impulse; and many other
architectural effects can be interpreted in the same way.
Empathy can perhaps explain the appeal of the _big_ in art and nature.
In spite of the warnings put forth against thinking of mere bigness as
great or fine, we must admit that size makes a very strong appeal to
something in human nature. The most perfect miniature model of a
cathedral, however interesting and attractive as it rests on the table
before you, fails to make anything like the impression that is made by
the giant building towering above you. Big trees, lofty cliffs, grand
canyons, tremendous waterfalls, huge banks of clouds, the illimitable
expanse of the sea, demonstrate cogently the strong appeal of the big.
Perhaps the big is not necessarily grand, but the grand or sublime
must be big or somehow suggest bigness. The question is, then, what it
is in us that responds to the appeal of the big.
{516}
Perhaps it is the submissive tendency that is aroused. This great
mountain, so far outclassing me that I am not tempted in the least to
compete with it, affords me the joy of willing submission. The escape
motive may come in along with submissiveness--at the first sight of
the mountain a thrill of fear passes over me, but I soon realize that
the mountain will not hurt me in spite of its awe-inspiring vastness;
so that my emotion is blended of the thrill of fear, the relief of
escape, and the humble joy of submission. That is one analysis of the
esthetic effect of bigness.
Empathy suggests a very different analysis. According to this,
projecting myself into the mountain, identifying myself with it, I
experience the sensation of how it feels to be a mountain. It feels
big--I feel big. My mastery impulse is gratified. To decide between
these two opposing interpretations ought to be possible from the
behavior or introspection of a person in the presence of some big
object. If he feels insignificant and humble and bows reverently
before the object, we may conclude that the submissive tendency is in
action; but if the sight of the grand object makes him feel strong and
fine, if he throws out his chest and a gleam comes into his eye, then
everything looks like the mastery motive. Quite possibly, the effect
varies with the person and the occasion.
We have to think of art as a great system or collection of inventions
that owes its existence to its appeal to human nature, and that has
found ways, as its history has progressed, of making its appeal more
and more varied. Art is a type in these respects of many social
enterprises, such as sport, amusement, and even such serious matters
as politics and industry. Each of these is a collection of inventions
that persists because it appeals to human impulses, and each one
appeals to a variety of different impulses.
{517}
The Psychology of Inventive Production
To the consumer, art is play, but to the producer it is work, in the
sense that it is directed towards definite ends and has to stand
criticism according as it does or does not reach those ends. What is
true of the producer of art works is true also of other inventors, and
we may as well consider all sorts of controlled imagination together.
In spite of the element of control that is present in productive
invention, the really gifted inventor seems to make play of his work
to a large extent. Certainly the inventive genius does not always have
his eyes fixed on the financial goal, nor on the appeal which his
inventions are to make to the public. It is astonishing to read in the
lives of inventors what a lot of comparatively useless contrivances
they busied themselves with, apparently from the pure joy of
inventing. One prolific writer said that he "never worked in his life,
only played". The inventor likes to manipulate his materials, and this
playfulness has something to do with his originality, by helping to
keep him out of the rut.
That "necessity is the mother of invention" is only half of the truth;
it points to the importance of a directive tendency, but fails to show
how the inventor manages to leave the beaten path and really invent.
Necessity, or some desire, puts a question, without which the inventor
would not be likely to find the answer; but he needs a kind of
flexibility or playfulness, just because his job is that of seeing
things in a new light. We must allow him to toy with his materials a
bit, and even to be a bit "temperamental", and not expect him to grind
out works of art or other inventions as columns of figures are added.
When inventive geniuses have been requested to indicate their method,
they have been able to give only vague hints. How does the musical
composer, for example, free himself of {518} all the familiar pieces
and bring the notes into a fresh arrangement? All that he can tell
about it is usually that he had an "inspiration"; the new air simply
came to him. Now, of course the air did not really come to him from
outside; he made it, it was his reaction, but it was a quick, free
reaction, of which he could observe little introspectively.
Perhaps the best-studied case of invention is that of the learner in
typewriting, who, after laboriously perfecting his "letter habits" or
responses to single letters by appropriate finger movements on the
keyboard, may suddenly find himself writing in a new way, the word no
longer being spelled out, but being written as a unit by a coördinated
series of finger movements. The amazing thing is that, without trying
for anything of the kind, he has been able to break away from his
habit of spelling out the word, and shift suddenly to a new manner of
writing. He testifies that he did not plan out this change, but was
surprised to find himself writing in the new way. He was feeling well
that day, hopeful and ambitious, he was striving for greater speed,
and, while he was completely absorbed in his writing, this new mode of
reaction originated.
We see in this experimentally studied case some of the conditions that
favor invention. Good physical condition, freshness, mastery of the
subject, striving for some result, and "hopefulness". Now, what is
that last? Confidence, enterprise, willingness to "take a chance",
eagerness for action and readiness to break away from routine? Some of
this independent, manipulating spirit was probably there.
A soldier, so wounded as to paralyze his legs but capable of recovery
by training, had advanced far enough to hobble about with a cane and
by holding to the walls. One morning, feeling pretty chipper, he took
a chance and left the wall, cutting straight across the room; and
getting through without a fall, was naturally much encouraged and
{519} maintained this advance. This might be called invention; it was
breaking away from what had become routine, and that is the essential
fact about the inventive reaction. This playful spirit of cutting
loose, manipulating, and rearranging things to suit yourself is
certainly a condition favorable to invention. It does not guarantee a
valuable invention, but it at least helps towards whatever invention
the individual's other qualifications make possible.
Another condition favorable to invention is youth. Seldom does a very
old person get outside the limits of his previous habits. Few great
inventions, artistic or practical, have emanated from really old
persons, and comparatively few even from the middle-aged. On the other
hand, boys and girls under eighteen seldom produce anything of great
value, not having as yet acquired the necessary mastery of the
materials with which they have to deal. The period from twenty years
up to forty seems to be the most favorable for inventiveness.
Imagination Considered in General
Finally, we must return to the question of definition or general
description that was left open near the beginning of the chapter.
There seem to be two steps in the inventive response, one preliminary,
the other strictly inventive. The preliminary step brings the stimuli
to bear, and invention is the response that follows.
Typically, the preliminary stage consists in recall; and association
by similarity, bringing together materials from different past
experiences, is very important as a preliminary to invention. Facts
recalled from different contexts are thus brought together, and
invention consists in a response to such novel combinations of facts.
The two steps in invention are, first, getting a combination of
stimuli, and second, responding to the combination.
{520}
Sometimes it has been said that imagination consists in putting
together material from different sources, but this leaves the matter
in mid-air; recall can bring together facts from different sources and
so afford the stimulus for an imaginative response, but the response
goes beyond the mere togetherness of the stimuli. Thinking of a man
and also of a horse is not inventing a centaur; there is a big jump
from the juxtaposition of the data to the specific arrangement that
imagination gives them. The man plus the horse may give no response at
all, or may give many other responses besides that of a centaur; for
example, a picture of the man and the horse politely bowing to each
other. The particular manipulation, or imaginative response, that is
made varies widely; sometimes it consists in taking things apart
rather than putting them together, as when you imagine how a house
would look with the evergreen tree beside it cut down; always it
consists in putting the data into new relationships.
Imagination thus presents a close parallel to reasoning, where, also,
there are two stages, the preliminary consisting in getting the
premises together and the final consisting in perceiving the
conclusion. The final response in imagination is in general like that
in reasoning; both are _perceptive reactions_; but imagination is
freer and more variable. Reasoning is governed by a very precise aim,
to see the actual meaning of the combined premises; that is, it is
exploratory; while imagination, though it is usually more or less
steered either by a definite aim or by some bias in the direction of
agreeable results, has after all much more latitude. It is seeking,
not a relationship that is there, but one that can be put there.
{521}
EXERCISES
1. Outline the chapter.
2. Make a list of hobbies and amusements that you specially enjoy,
and try to discover the sources of satisfaction in each.
3. Recall two stories that you specially enjoyed, and try to
discover the sources of satisfaction in each.
4. How far does the account of daydreams given in the text square
with your own daydreams, and how far does it seem inadequate?
5. An experiment on the speed of revery or of daydreaming.
Beginning at a recorded time, by your watch, let your mind wander
freely for a few moments, stopping as soon as your stream of
thoughts runs dry. Note the time at the close. Now review your
daydream (or revery), and tally off the several scenes or
happenings that you thought of, so as to count up and see how many
distinct thoughts passed through your mind. How many seconds, on
the average, were occupied by each successive item?
6. Why do dreams seem real at the time?
7. Analysis of a dream. Take some dream that you recall well, and let
your thoughts play about it, and about the separate items of
it--about each object, person, speech, and happening in the
dream--with the object of seeing whether they remind you of
anything personally significant. Push the analysis back to your
childhood, by asking whether anything about the dream symbolizes
your childish experiences or wishes. To be sure, the psychoanalyst
would object that the individual cannot be trusted to make a
complete analysis of his own dream--just as the psychologist would
object to your accepting the recalled experiences and wishes as
necessarily standing in any causal relation to your dream--but, at
any rate, the exercise is interesting.
8. Problems in invention. Solve some of these, and compare the
mental process with that of reasoning.
(a) Devise a game to be played by children and adults together,
to everybody's satisfaction.
(b) Imagine a weird animal, after the analogy of the centaur.
(c) Imagine an interesting incident, bringing in an old man,
a little girl, and a waterfall.
(d) Design the street plan for an ideal small town, built on
both sides of a small river.
9. Show how empathy might make us prefer a symmetrical building to
one that is lop-sided.
{522}
REFERENCES
On the imagination and play of children, see Norsworthy and Whitley's
_Psychology of Childhood_, 1918, Chapters IX and XII.
For Freud's views regarding dreams, see his _Interpretation of
Dreams_, translated by Brill, 1913.
For a view which, though psychoanalytical, diverges somewhat from that
of Freud, see Maurice Nicoll, _Dream Psychology_, 1917; also C. W.
Kimmins, _Children's Dreams_, 1920.
For studies of play, see Edward S. Robinson, "The Compensatory
Function of Make-Believe Play", in the _Psychological Review_ for
1920, Vol. 27, pp. 429-439; also M. J. Reaney, _The Psychology of the
Organized Group Game_, 1916.
On invention, see Josiah Royce, "The Psychology of Invention", in the
_Psychological Review_ for 1898, Vol. 5, pp. 113-144; also F. W.
Taussig's _Inventors and Money-Makers_, 1915.
{523}
CHAPTER XX
WILL
PLANNED ACTION, ACTION IN SPITE OF INTERNAL CONFLICT,
AND ACTION AGAINST EXTERNAL OBSTRUCTION
If the psychologist were required to begin his chapter on the will
with a clean-cut definition, he would be puzzled what to say. He might
refer to the old division of the mind into the "three great faculties"
of intellect, feeling, and will, but would be in duty bound to add at
once that this "tripartite division" is now regarded as rather
useless, if not misleading. It is misleading if it leads us to
associate will exclusively with motor action, for we also have
voluntary attention and voluntary control in reasoning and inventing,
and we have involuntary motor reactions. "Will" seems not to be any
special kind of response, but rather to refer to certain relationships
in which a response may stand to other responses--but this is
certainly too vague a definition to be of use.
"Will" is not precisely a psychological term, anyway, but is a term of
common speech which need not refer to any psychological unit. In
common speech it has various and conflicting meanings. "Since you urge
me", one may say, "I _will_ do this, though much against my _will_."
Let the dictionary define such words. What psychology should do with
them is simply to take them as a mining prospector takes an
outcropping of ore: as an indication that it may pay to dig in the
neighborhood.
{524}
Voluntary and Involuntary Action
About the first thing we strike when we start digging is the
distinction between voluntary and involuntary. A man has committed
homicide, and the question in court is whether he did it "with malice
aforethought", i.e., with full will and intention, whether he did it
in a sudden fit of anger, i.e., impulsively rather than quite
voluntarily, or whether it was an accident and so wholly unintentional
or involuntary. The court wishes to know, since a man who has
committed one sort of homicide is a very different character from one
who has committed another sort; different acts can be expected from
him in the future and different precautions need to be taken
accordingly.
It is a fact, then, that an act may be performed either with or
without foreknowledge--a remarkable fact both ways! An intentional act
is remarkable from the side of physics or chemistry or botany--which
is to say that it is very exceptional in nature at large. On the other
hand, a completely involuntary act is rather exceptional in human
behavior and perhaps in animal behavior as well, for almost always
there is some striving towards an end, some impulse. The simplest
reflexes, to be sure, are completely involuntary. The pupillary
reaction to light is not done with malice aforethought, cannot be so
done. The lid reflex, or wink of the eye, occurs many times in the
course of an hour, without foreknowledge, or after-knowledge for that
matter, though the same movement can be made voluntarily. Sneezing and
coughing are not voluntary in the full sense, but they are distinctly
impulsive, they strive towards desired relief. To sneeze voluntarily
is to sneeze when you don't want to, and to sneeze involuntarily is to
sneeze when you want to--which seems queer, since we usually think of
a voluntary act as one done to further our wishes. The solution of
this puzzle is, {525} of course, that a voluntary sneeze is desired
not because of a direct impulse but to gain some ulterior end, such as
to prove we can do it, or for histrionic purposes--in short, for some
purpose beyond the immediate satisfaction of an impulse.
Thus we may classify acts as wholly involuntary or mechanical, as
impulsive, and as distinctly voluntary or purposive. Or, we may
arrange acts in a scale from those that have no conscious end, through
those aimed directly at an immediate end, up to those done to
accomplish an ulterior end which is imagined beforehand. The last
class of fully voluntary acts belongs under the general head of
manipulation, just as imagination does. We _imagine some change_ to be
produced in the existing situation and then proceed to put our
imagination into effect; and this is a typical voluntary act.
We seldom, however, picture a _complete_ act in imagination before
executing it. Even so simple an act as closing the fist cannot be
completely pictured beforehand; for if you try to imagine how the
closed fist is going to feel and then close it, you will find that you
left out of your image many details of the actual kinesthetic
sensations. What we imagine and intend is _some_ change in the
situation, and we then proceed to execute that change and other
changes incidentally.
Besides the simple reflexes, there is another sort of involuntary and
mechanical action. Through practice and repetition, an act may become
so habitual as to be done automatically, that is, without being
imagined beforehand, and even without conscious impulse. The practised
typist responds in this way to the words he is copying. We should
notice, however, that this does not mean that the total behavior and
state of mind of the typist is mechanical and devoid of impulse. The
typist may write the letters {526} mechanically, and if expert may
write even words in this way, but all the time he is consciously
aiming to copy the passage. His attention and impulse have deserted
the fully mastered details and attach themselves to the larger units.
In the same way, in signing your name you have no conscious intention
or impulse to write each successive letter; but you fully intend to
sign your name.
Development of Voluntary Control
The child's actions are at first impulsive but not voluntary in the
full sense, since obviously he cannot imagine and intend an act till
he has had experience of that act, and he must usually have
experienced doing the act himself before he can effectively imagine
it. At least, this is true of the simpler movements; compound
movements, made up of familiar elements, may be first observed in
other persons and then voluntarily imitated. The child's process of
acquiring voluntary control over a movement is illustrated by the
story of how the baby learned to put his hand in his mouth. He first
made this movement in the course of "aimless" throwing of his arms
about, liked the sensation of the hand in the mouth, tried apparently
to get it there again, and in the course of a few days was able to put
it there at will. The child's "aimless" movements at the start were
probably impulsive, but they were not directed towards any
preconceived end. Then, having observed a desirable result of one
movement, he worked towards that result by trial and error, till
finally he had the necessary movement so closely linked to the thought
of the result as to follow directly upon the thought.
Once brought under voluntary control, a movement becomes with further
repetition habitual and mechanical, and no longer voluntary or even
impulsive. Thus the voluntary {527} performance of an act intervenes
between the native or instinctive doing of it and the later habitual
doing of it. Blowing out a match affords another example of this
course of events. A child can of course blow out, instinctively, when
he has the natural stimulus for strong expiration, but he cannot at
will blow at the lighted match. Being prompted and shown, he comes by
degrees to be able to blow out the match; during the learning stage he
has to try, and the act is voluntary; but with further practice it
becomes involuntary, though it may still be executed as part of a
larger voluntary act, such as preventing a burning match from setting
fire to something on which it has fallen.
A complex act, or series of movements, may be voluntary as a whole,
being directed towards some preconceived result, while the single
movements that constitute the series are mechanical, their particular
results no longer being thought of separately. This is well
illustrated by the instances of typewriting, speaking, and signing the
name, mentioned a moment ago. With practice, the interest in a
performance goes more and more to the final result and deserts the
elements of the act.
It is during the organization of reactions that they require attention
and must be thought of before being executed. Organization goes on and
on, a thoroughly organized reaction being later combined with others
into a still bigger act. New demands constantly made upon the
individual prevent him, however well organized, from ever reaching the
condition of a wholly automatic machine. Will, in the sense of action
aimed at the accomplishment of foreseen results, stays with him to the
end.
Ideomotor Action
Involuntary movement is not always "sensorimotor", which means
directly aroused by a sensory stimulus; oftener {528} it is
"ideomotor", or directly aroused by an idea or thought. It may be so
aroused and still be involuntary. We think of a certain result and our
muscles produce this result, though we did not really mean to do this
act ourselves. The thought arouses the movement because it has
previously been linked with the movement. A thought which has
previously served as the stimulus to an act will tend to have this
effect again, unless inhibited by some contrary stimulus. There is no
need of a definite _consent_ to the act, provided there is nothing
present to inhibit it.
Good examples of ideomotor action can be observed among the audience
at an athletic contest. You are watching one of your team do the pole
vault, for instance, and are so much absorbed in his performance and
so desirous for him to succeed that you identify yourself with him to
a degree. He is rising to clear the high bar, and the thought of his
clearing it, monopolizing your mind and leaving no room for the
inhibitory thought that the performer is down there in the field and
you up here in the stand, causes you to make an incipient leg movement
as if you yourself were vaulting.
Voluntary action, in the fullest sense, occurs when you realize the
situation and are definitely conscious of yourself, that is to say,
when you differentiate yourself clearly out of the total situation,
and not only imagine some change to be made, but think of that change
as to be produced _by you_, without at the same time having any
contrary thought to inhibit actual execution.
Conflict and Decision
It appears that in our "digging" we have now struck another vein, for
here we have the fact of one tendency running contrary to another and
inhibiting it. Conflict of desires and the consequent necessity of
_choosing_ between {529} them, is thus brought vividly to our
attention. Every one would at once agree that "will" and "choice"
belong closely together. The most distinctly voluntary acts occur when
two alternatives are thought of, and one of them is chosen.
Organized as we are by nature, that is to say, on a large scale, but
incompletely--environed as we are, with multitudinous stimuli
constantly playing on us and arousing contrary tendencies--we cannot
hope to escape conflict of motives and the necessity of making
decisions. Every decision made, every conflict resolved, is a step in
the further organization of the individual. It may be a step in a good
direction, or in a bad direction, but it is a step in organizing the
individual's reaction-tendencies into what we call his
_character_--the more or less organized sum total of his native and
acquired tendencies to reaction, with emphasis on those reactions that
affect his life and social relations in a broad way.
The lowest animals, having few reaction tendencies, and being
responsive to only a narrow environment, show little sign of internal
conflict, and when it does occur it is resolved very simply by the
advantage going to one of the opposing tendencies, with perhaps a
shift later to the other, in the way described in our earlier
consideration of attention. [Footnote: See p. 251.] This type of
decision is fundamental. In the behavior of higher animals, we
sometimes detect signs of a longer-persisting conflict, as between
curiosity and fear, when a wild creature seems poised between his
inclination to approach and examine a strange object and his
inclination to run away, veering now towards the one and now towards
the other alternative, and unable, as it seems, to reach a decision.
Conflict between the enterprising tendency to explore, manipulate or
somehow launch forth into the new, and the negative tendencies of
fear, inertia, shyness, etc., is {530} something that recurs again and
again in human experience, as illustrated by making up your mind to
get up in the morning, or to plunge into the cold water, or to speak
up and have your say in a general conversation. There is a _hesitancy_
in such cases, due to a positive and a negative tendency. The conflict
may be resolved in favor of the negative tendency by simple
prolongation of the hesitation till the occasion for action has
passed, or it may be resolved in favor of the positive tendency when
this is strong enough for an instant to enable the individual to
commit himself to the enterprise, after which he usually stays
committed. The positive motive must for an instant be stronger than
the negative, in order to get action.
A somewhat different type of conflict, which may be called
_vacillation_, occurs when two positive tendencies are aroused that
are inconsistent with each other, so that gratification of the one
entails renunciation of the other. Old Buridan's celebrated problem of
the ass, placed equally distant from two equally attractive bundles of
hay, and whether he would starve to death from the exact balance of
the two opposing tendencies, is a sort of parable to fit this case.
Probably the poor ass did not starve--unless he richly deserved his
name--but he may conceivably have ended the very uncomfortable state
of vacillation by running away altogether, as a human being, who is
really more subject to vacillation than any other creature, is
sometimes so much disturbed at having to decide between two
invitations for the same day as to decline both, and go fishing.
Vacillation is certainly a very unpleasant state of mind. We want
action, or else we want peace, but vacillation gives us neither. In
spite of its irksomeness, we seem sometimes almost powerless to end
it, because as soon as we have about decided on the one alternative,
what we shall miss by not choosing the other comes vividly to mind,
and swings the pendulum its way.
{531}
However it comes about that a decision is reached, it usually is
reached, and the curious fact then is that it usually sticks. A
student may vacillate long between the apparently equal attractions of
two colleges, but when he finally decides on one, the advantages of
the other lose their hold on him. Now he is all for one and not at all
for the other. Having identified himself with one college, he has
completely altered the balance of attractions, his self-assertion now
going wholly on the side of the chosen college, and even leading him
to pick flaws in the other as if to reinforce his decision. In other
words, he "rationalizes", justifies, and fortifies his decision, once
he has reached it. Some people, indeed, are abnormally subject to
vacillation and seem never to accept their own decisions as final, but
normally there are strong influences tending to maintain a decision,
once it is made: the unpleasantness of the state of vacillation and
relief at having escaped from it; the satisfaction of having a
definite course of action; and self-assertion, because we have
decided, and now this course of action is _ours_. During vacillation,
neither of the alternatives was identified with ourselves, but now we
have decided and are not going to be so weak as to change. X is our
college now and anything you say against it you say against us. Thus
the person who has decided defends himself energetically against
reopening the question.
The state of indecision and the state of decision seem thus fairly
well understood, but the process of passing from the one to the other
is often obscure. It differs from one case to another. In one case we
find the rational process of deliberation, in which each alternative
is weighed and the decision awarded to the one that promises best.
This is essentially a work of imagination: you imagine that you have
adopted the one alternative, and see how it suits you, then you do the
same with the other alternative. You think each {532} alternative
through to see how satisfactory it will be, balance one against the
other, and choose accordingly. This is ideal, but often impracticable,
since we have not the time for full deliberation, or since we cannot
trust imagination to give us a correct picture, or since we have no
common measure by aid of which to balance off different sorts of
satisfaction. Even when practicable, the deliberate way of reaching a
decision is likely to seem irksome, because of the delay involved and
the natural propensity for impulsive action. Perhaps the most common
process is a sort of partial deliberation, the two alternatives
appealing to us by turns till at some moment one makes a strong enough
appeal to secure action.
Sometimes there is a deadlock, and then we either give up deciding for
the moment, and, sleeping over the matter, find when we next take it
up that one alternative has lost its momentary attractiveness and the
other has the field; or else, feeling the irksomeness and humiliation,
almost, of being unable to make up our mind, we say, "Any decision is
better than none; here goes, then; _this_ is what I will do", so
breaking the deadlock by what seems like an arbitrary toss-up.
At other times, without such a distinct "act of will", and without any
observable change in the attractiveness of either alternative, we
simply find, after awhile, that a decision has emerged, and that we
now know what we are going to do. What has happened in us to bring
about the decision we cannot see, but here we are with a decision made
and perhaps with the act already performed. The two alternatives
remain theoretically equal, but one has somehow got hold of us, while
the other has lapsed.
Then there is the case where we "see the better, but follow the
worse", or are in great danger of so doing. The "worse" is usually
something that appeals to the {533} "old Adam" in us, something that
strongly arouses a primitive instinctive response; while the "better"
is a nobler, more dutiful, or more prudent course. The lower motive
being the stronger, how can it ever be that the higher motive gets the
decision? Well, the fight is not just a contest between these two.
Other motives are drawn into the fray, the whole man is drawn in, and
it is a question which side is the stronger. Fear of ridicule or
criticism, sense of duty, self-respect, ambition, ideals of oneself,
concern for the welfare of another person, loyalty to a social group,
may be ranged on the side of the "weaker" motive and give it the
advantage over the stronger.
_What becomes of the rejected motives?_ If unimportant and s
superficial, they simply lapse into an inactive state and are gradually
forgotten, perhaps recurring to mind once in a while with a faint
tinge of regret, since after all we should have liked to gratify them.
"As a boy, I wanted to be a sailor; well, I would rather like to try
it for once." When a motive is deeply rooted in our nature, it cannot
be so easily eliminated. Sometimes it is simply _deferred_ and remains
dormant, content to bide its time; "there will be time enough for that
later on". Sometimes it is _disguised_ and then gratified, as when an
apparently courteous deed contains an element of spite. Sometimes it
is afforded a _substitute gratification_, as when the boastful boy,
after having his "conceit taken out of him" by his mates, boasts of
his school, profession, town or country. This is often called
"sublimation". Sometimes, though denied, it remains insistent, and
"_defense mechanisms_" have to be devised to keep it down; the "sour
grapes" mechanism is an example, which may be used not only when the
"grapes" are physically out of reach but also when for any reason we
decide to leave them alone.
The psychoanalytic school lays great stress on {534} "suppressed"
desires, holding that they become _unconscious while still remaining
active_, and that they find gratification symbolically in dreams, and
at times break into waking life in a disturbing way.
The most adequate way of handling rejected motives is to _coördinate_
them with other, accepted motives--to harness them into teams and put
them to work. This cannot always be done; for example, if a young
woman has two attractive suitors, she might find difficulty in
harnessing them together, and will have to say good-by to one, at
least. But when the boastful boy becomes a loyal and enthusiastic
member of a school, his self-assertive motive is harnessed up with
social motives into a very effective team. Probably a tendency can
only be "sublimated" by being thus combined and coördinated with other
strong tendencies.
These various ways of handling a rejected motive could be nicely
illustrated from the case of the sex instinct. It so happens, partly
because modern economic and educational conditions enforce a delay in
marriage--and in part simply because there are so many attractive
people in the world--that the cravings of sex must often be denied.
What becomes of them? Of course the sex instinct is too deep-seated to
be eradicated or permanently to lapse into a dormant state. But the
fascination for particular individuals may so lapse or be forgotten.
Certain people we remember, once in a while, with half-humorous and
certainly not very poignant regret. Deferring the whole matter till
the time is ripe works well with many a youth or maiden. Combined with
social interests, the sex motive finds sublimated satisfaction in a
great variety of amusements, as well as in business associations
between the sexes. Introduce a nice young lady into an officeful of
men, and the atmosphere changes, often for the better,--which means,
certainly, that the sex motive of these men, combined with ordinary
business {535} motives, is finding a sublimated satisfaction. The sex
motive thus enters into a great variety of human affairs. "Defense
mechanisms" are common in combating unacceptable erotic impulses; the
sour grapes mechanism sometimes takes the extreme form of a hatred of
the other sex; but a very good and useful device of this general sort
is to throw oneself into some quite different type of activity, as the
young man may successfully work off his steam in athletics. This is
not sublimation, in any proper use of that term, for athletic sport
does not gratify the sex tendency in the least, but it gratifies other
tendencies and so gratifies the individual. It is the individual that
must be satisfied, rather than any specified one of his tendencies. As
regards coördination, the fact was illustrated just above that this
method would not always work; but sometimes it works immensely well.
Here is a young person (either sex), in the twenties, with insistent
sex impulses, tempted to yield to the fascination of some mediocre
representative of the other sex. Such a low-level attachment, however,
militates against self-respect, work, ambition, social sense. Where is
the "coördination"? It has to be found; some worthy mate will harness
all these tendencies, stimulating and gratifying sex attraction,
self-respect, ambition, and others besides, and coördinating them all
into the complex and decidedly high-grade sentiment of love.
Obstruction and Effort
The term "will" is used to designate the response to external
obstruction as well as the response to internal conflict. In fact,
nothing is so characteristically "will" as the overcoming of
resistance that checks progress towards a desired result. As
"decision" is the response to internal conflict of tendencies, so
"effort" is the response to external {536} resistance encountered in
executing a desire that has been adopted. The obstruction may be
purely physical, as the underbrush that impedes your progress through
the woods; or it may be another person's will running counter to
yours; or it may be of the nature of distraction of attention from the
end in view.
The resistance may also be internal, and consist in your own lack of
skill in executing your intentions, or in the disturbing effect of
some desire which, though rejected, has not gone to sleep but still
pulls you another way than the way you have decided to go.
In all these cases, the individual is moving towards a certain goal,
but encounters obstruction; and his response is effort, or increased
energy put into his movement towards the goal. So long as the tendency
towards a goal finds smooth going, there is not the same determination
that appears as soon as an obstruction is encountered. The "will", in
common usage, will not brook resistance--the "indomitable will".
Now effort and determination, in our chapter on the native impulses,
were put under the head of the assertive or masterful tendency; and it
does seem that "will", in this sense, is almost the same thing as the
instinct of self-assertion. Certainly, in the case of adults, an
obstruction puts the individual "on his mettle", and superimposes the
mastery motive upon whatever motive it may have been that originally
prompted the action.
The mastery motive came clearly to light in an experiment designed to
investigate "will action". The subject of the experiment was first
given a long course of training in responding to certain stimulus
words by other certain words that were constantly paired with them;
and when his habits of response were thus well fixed, his task was
changed so that now he must respond to any word or syllable by any
{537} other that _rhymed_ with it. A series of stimuli now began with
words for which no specific response habit had been formed, and to
these the subject reacted with no great difficulty. But then,
unexpectedly, he got a stimulus word to which he had a fixed habit of
response, and before he could catch himself he had made the habitual
response, and so failed to give a rhyme as he had intended. This check
sometimes made him really angry, and at least it brought him up to
attention with a feeling which he expressed in the words, "I can and
will do this thing". He was thus put on his guard, gave closer
attention to what he was doing, and was usually able to overcome the
counter tendency of habit and do what he meant to do. Some subjects,
who adapted themselves readily and fully to the rhyming task, i.e.,
who got up a good "mental set" for this sort of reaction, made few
errors and did not experience this feeling of effort and
determination; for them the effort was unnecessary; but the average
person needed the extra energy in order to overcome the resistances
and accomplish his intentions.
Other good instances of effort are found in the overcoming of
distraction, described under the head of attention, [Footnote: See p.
259.] and in the work of the beginner at any job. When the beginner
has passed the first cautious, exploratory stage of learning, he
begins to "put on steam". He pounds the typewriter, if that is what he
is learning, spells the words aloud, and in other ways betrays the
great effort he is making.
Ask a child just learning to write why he grasps the pencil so
tightly, why he bends so closely over the desk, why he purses his
lips, knits his brow, and twists his foot around the leg of his chair,
and he might answer, very truly, that it is because he cannot do this
job easily and has to _try hard_. All these unnecessary muscular
movements and tensions {538} show the _access of energy_ that has been
liberated in his brain by the obstruction encountered.
Any learner, once he has mastered the difficulties of the task,
reaches an easy-running stage in which effort is no longer required,
unless for making a record or in some way surpassing himself. With
reference to effort, then, we may speak of three stages of practice:
the initial, exploratory stage, the awkward and effortful stage, and
the skilled and free-running stage. These are identical with the three
stages in the development of attention to a subject, which were
described [Footnote: See p.258] as the stage of spontaneous attention
or curiosity; the stage of forced attention, or effortful attention,
controlled by such motives as fear or self-assertion; and the final
stage of objective interest and absorption in the subject, which is
evidently the same as the free-running condition.
Effort is not a good in itself; it is an unpleasant condition; but it
is a natural response to difficulty and is often necessary in order to
get the individual into the free-running condition which is both
efficient and pleasant. It is often required to get the individual out
of the easy-going condition into the free-running condition, which is
something entirely different. In free-running action there may be even
more energy expended than in effortful action, but it is better
directed and produces no strains and jolts.
Intelligence, in the sense of adaptability and "seeing the point", may
often take the place of effort. Consider the way two different people
react to a sticking door: the one puts in more strength and forces it,
the other by a deft thrust to the side opens it without much extra
force. You can't say absolutely which mode of attack is better, for
your stubborn one may waste his strength on an obstruction that really
cannot be forced, while your clever one may waste his {539} time on a
door that needs only a bit of a push. Persistence _plus_ adaptability
is what efficient activity demands.
Thought and Action
"Men of thought" and "men of action" are sometimes contrasted--which
is hardly fair to either, since the great man of action must have the
imagination to conceive a plan, and must know exactly what he is
aiming to accomplish, while the great thinker must be persistent in
thinking and must get into action by way of writing or somehow making
his thoughts count in the world. But we do find men who are impatient
of thought and want to get into action at once, even without knowing
just what they are about, and other men who seem quite contented to
think and plan, without any definite intention of ever putting their
plans into execution. The former type, the impulsive individual, is
not difficult to understand, his behavior fits in so well with the
primitive trial-and-error sort of activity; but the mere thinker seems
an anomaly, in view of the general psychological principle that
thought tends toward motor action.
In accounting for the inactive thinker, we have to remember, first,
that some inhibition of immediate action is often necessary, in order
to have time to think the matter over; this prudent attitude becomes a
habit with some individuals. Besides, there are the negative motives
of fear, shyness and laziness that tend to deter from the actual
execution of a plan. Hamlet's "conscience" that makes "cowards of us
all", so that "the native hue of resolution is sicklied o'er with the
pale cast of thought, and enterprises of great pith and moment . . .
lose the name of action" turns out, if we look a few lines further
back, to be the "dread of something" unknown, that "puzzles the will,
and makes us rather bear those ills we have than fly to others that we
know not of". {540} Fear--fear of unforeseen consequences, fear of
committing ourselves, fear of ridicule--is one great inhibiter of
action, and inertia is another, since it is much less strenuous to sit
in the armchair and plan than to get out and put the plan into effect.
Besides this, some people who are good at planning come to take so
much pride and satisfaction in the thinking part of an enterprise that
they do not feel the need for action. Moreover, you can "plan" in a
large way, without bothering about details, but once you start to
execute your plan you encounter details and preliminaries which are
apt to rob the enterprise of its zest. Here is where persistence and
effort are needed.
_Abulia_--"no will"--is an abnormal degree of lack of zest for action.
Along with it go timidity and lack of social force, proneness to
rumination and daydreaming, and often a feeling of being compelled to
perform useless acts, such as doing everything three times or
continual washing of the hands. Abulia is not just a comfortable
laziness, but is attended by a sense of humiliation and inferiority.
It shows itself in excessive hesitation and vacillation and in failure
to accomplish anything of consequence. Sometimes the subject expends
much effort, but fails to direct the effort towards the execution of
his purposes. Some authorities have ascribed abulia to inertia or "low
mental tension", some to an overdose of fear and caution, some to the
paralyzing effect of suppressed desires still living in the
"unconscious". Mild degrees of it, such as are not uncommon, seem
sometimes to be due to the hiatus that is bound to exist between the
end one has in view and the means one must take to start towards that
end. One has zest for reaching the goal, but not for the
preliminaries.
An author, whose case was studied because he was accomplishing so
little, was found to follow a daily program about as follows. He would
get up in the morning full of {541} confidence that this was going to
be a good day, with much progress made in his book. Before starting to
write, however, he must first have his breakfast, and then a little
fresh air, just to prepare himself for energetic work. On returning
from his walk, he thought it best to rest for a few moments, and then
one or two other little matters seemed to demand attention; by the
time these were done, the morning was so far gone that there was no
time for a really good effort, so he optimistically postponed the
writing till the afternoon, when the same sort of thing happened, and
the great performance had to be put over till the next day. This man
did better under a regime prescribed by his medical adviser, who
commanded him to write for two hours immediately after rising, and
make this his day's work--no more and no less than two hours. The
definiteness of this task prevented dawdling.
Other writers have noted a curious tendency to "fight shy" of the
passage actually being written and let the thoughts move ahead and
plan out the later passages. Sometimes it is necessary to trick
yourself if you are to get anything done; you say, "I can't write this
properly just now; I'll just sketch out a preliminary draft"--on which
understanding you may be able to write, whereas you could not if you
thought you were writing "for keeps"; but when you have got well
started and warmed to the task, you may find your work good enough to
keep, after all. Judging by these mild cases, abulia may be due partly
to distaste for the details of actual performance, and partly to a
dread of committing oneself to anything that has the stamp of
finality.
Securing Action
No chapter in psychology offers more in the way of practical
applications than this chapter on the will--if we only {542} knew more
on the subject! How to get action, either from yourself, or from
others if you are responsible for their action, is a big practical
problem. A few hints on the matter are suggested by what precedes.
How to get action from yourself--how to liberate your latent energies
and accomplish what you are capable of accomplishing. A definite
purpose is the first requirement; without that one merely drifts, with
no persistency and no great energy. The goal should be something that
appeals vitally to you, and something which you can attain; not too
distant a goal; or, if the ultimate goal is distant, there must be
mileposts along the way which you can take as more immediate goals;
for a goal that can be reached by immediate action enlists more
present effort. The student puts more energy into his study when the
examination is close at hand; and, although this is regrettable, it
reveals a fact in human nature that can be utilized in the management
of yourself or others. A well defined and clearly visible goal is a
much better energy-releaser than vague "good intentions".
The more clearly you can see and measure your approach towards the
goal, the more action; thus it has been found in many different lines
that the "practice curve method" of training gives quicker and better
results than ordinary drill. In the practice curve [Footnote: See p.
321.] you have a picture of your progress; you are encouraged by
seeing how far you have advanced, and stimulated to surpass your past
record, and thus your immediate goal is made very definite. You cannot
do so well when you simply "do your best" as when you set out to reach
a certain level, high enough to tax your powers without being quite
out of reach. You cannot jump so high in the empty air as you can to
clear a bar; and, to secure your very best endeavor, the bar must not
be so low {543} that you can clear it easily, nor so high that you
cannot clear it at all.