319.--THE KNIGHT-GUARDS.

[Illustration]

The knight is the irresponsible low comedian of the chessboard. "He is a

very uncertain, sneaking, and demoralizing rascal," says an American

writer. "He can only move two squares, but makes up in the quality of

his locomotion for its quantity, for he can spring one square sideways

and one forward simultaneously, like a cat; can stand on one leg in the

middle of the board and jump to any one of eight squares he chooses; can

get on one side of a fence and blackguard three or four men on the

other; has an objectionable way of inserting himself in safe places

where he can scare the king and compel him to move, and then gobble a

queen. For pure cussedness the knight has no equal, and when you chase

him out of one hole he skips into another." Attempts have been made over

and over again to obtain a short, simple, and exact definition of the

move of the knight--without success. It really consists in moving one

square like a rook, and then another square like a bishop--the two

operations being done in one leap, so that it does not matter whether

the first square passed over is occupied by another piece or not. It is,

in fact, the only leaping move in chess. But difficult as it is to

define, a child can learn it by inspection in a few minutes.

I have shown in the diagram how twelve knights (the fewest possible that

will perform the feat) may be placed on the chessboard so that every

square is either occupied or attacked by a knight. Examine every square

in turn, and you will find that this is so. Now, the puzzle in this case

is to discover what is the smallest possible number of knights that is

required in order that every square shall be either occupied or

attacked, and every knight protected by another knight. And how would

you arrange them? It will be found that of the twelve shown in the

diagram only four are thus protected by being a knight's move from

another knight.

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