The players join hands to form a circle. About ten erasers are placed
in the center of the circle, with spaces between them through which a
player might step. The players then try by means of pushing or pulling
their comrades by means of clasped hands, to make them knock over the
erasers. Any player who knocks over an eraser or who unclasps hands
must take his seat, the erasers again being replaced. The first
players so leaving the circle form a scrub circle. The player wins who
remains longest in the first circle.
* * * * *