THE LITTLE LADY

For this game a number of pieces of rolled-up paper to represent horns

are required. Whoever makes a mistake in the game has a horn stuck

in her hair; or, if little boys are playing, the horns might be stuck

behind the ears.

The leader of the game begins by saying to her right hand neighbor:

"Good morning, pretty lady, always pretty; I, a pretty lady, always

pretty, come from that pretty lady, always pretty" (here she points

to the girl on her left), "to tell you that she owns an eagle with a

golden beak."

The next player turns to her right-hand neighbor, saying: "Good

morning, pretty lady, always pretty; I, a pretty lady, always pretty,

come from that pretty lady, always pretty" (here she points to the

last speaker), "to tell you that she owns an eagle with a golden beak

and silver claws."

The next girl continues the story word for word, adding "a rare skin."

The next adds "diamond eyes," and the next "purple feathers." If there

are a great number of children, other charms must be added to the

eagle, but each child must say the whole of the story, and for each

mistake made she receives a paper horn, which must be stuck somewhere

about the head. At the end of the game a forfeit must be paid for each

of these horns.

* * * * *

"BIRDS FLY"

This is a very simple game. Each player places a finger on the table,

which he must-raise whenever the conductor of the game says: "Birds

fly," "Pigeons fly," or any other winged creates "fly."

If he names any creature without wings, such as "Pigs fly," and

any player thoughtlessly raises his finger, that player must pay a

forfeit, as he must also do if he omits to raise his finger when a

winged creature is named.

* * * * *

My Book of Indoor Games · 第 121 / 187 题