BY CHARLES A. STEARNS

_Wellesley was ordered to check on

deviants or mutants. But the evidence

was often subtle, and he knew he

couldn't afford to take a chance...._

[Transcriber's Note: This etext was produced from

Worlds of If Science Fiction, June 1956.

Extensive research did not uncover any evidence that

the U.S. copyright on this publication was renewed.]

The Earthman, Wellesley, came to Ophir in the season of aphelion, when

the binary suns of that remote planet were cold serpent's eyes, dimly

seen above the chill mists that shrouded its fern forests and craggy,

young mountains, its silent oceans and magnificent organ pipe cities of

legend.

From space one might look down upon the vista of these latter

prominences and imagine a vast, exotic civilization spread over the

face of the equinoctial swamps, but Wellesley knew that the giant

towers were mere calcareous shells, hollow as the expectations they

had inspired in the first planeteers to arrive here two hundred years

ago--they were the work, in fact, of small, mindless crustaceans.

His own destination, a small, shabby, corporate plantation, was less

impressive in appearance. Its name was Aidennsport. It consisted of

a hundred buildings, including a commissary and a hulking communal

storehouse. The primordial jungle was all about it.

To Wellesley, yellow-cheeked from too many years in space, cynical from

the paucity of human values in his life, Aidennsport was the despised

prototype of colonial stagnation about the galactic rim. For he was a

dour, lanky pessimist among that immense, invaluable, but nondescript

order of men, the Rift constabulary, whose beat is the emptiness

between the stars, and which enforces the name of law throughout the

vast reaches of the firmament beyond Sol's sprawling civilization.

Wellesley's ship was accustomed to describe an elliptical orbit

which brought it near the system containing Ophir once every seventh

side-real month. It never stopped. Its course was as inexorable as a

comet's; nevertheless, he had lately received the commission of an

errand here for the omnipotent Department of Genetics and Genealogical

Records.

And so he was forced to make landfall in a rocket tender in a meadow by

Aidennsport, while the ground quaked dangerously beneath the settling

blasts of the tiny vessel. He located the single course of the village

without difficulty. Half a dozen ragged children were playing there,

and stopped to stare. Women peered at his dark uniform from behind

curtains in the stained, milk-colored bungalows. Quaintly dressed men,

tending the auto-pickers in nearby fields of drug-plant, shaded their

eyes to gaze with silent menace, though there was no sun.

He was able to find the house of the agent by the frayed company flag

flying over it. To the right of it was the warehouse where the annual

crop of senna-like leaves of the drug-plant were stored for drying.

This was Aidennsport's meagre industry. Beyond lay the swamp, and far

across its desolate surface, the multi-colored towers of the pipes

fingered the sky, aloof and sinister in aspect.

A boy of no more than ten, dark eyed but with that startling,

burnished-gold complexion so often found in the systems of twin or

multiple suns, sat upon the steps before the cottage. He was playing

with a furry animal not unlike a Martian ferrax, which sprang up,

scarlet-eyed and bristling, at the sight of Wellesley.

"Here, boy," said Wellesley, who neither liked nor trusted children.

"Is this the house of Amos Sealilly, the factor of Aidennsport?"

"Sure. That's my pa. Say, are you a spaceman?"

"Never mind that. Where is your father?"

"In the warehouse," the boy said. "I'll show you how to get inside. My

name's Joseph, and I have a spaceship in the back yard. I call it the

_Stygia_, after the pirate ship of the twenty-eighth century. Do you

want to see my crew?"

"Later, perhaps," said Wellesley dryly. "Come along, now."

They found tall, aluminum doors which slid back at the wave of a hand,

and entered into a vastness of cool gloom, permeated by a spicelike

odor of curing leaves.

A figure emerged from the drying racks at the other end of the

warehouse.

"_Is that you, Joseph?_"

"That's pa," Joseph said.

"Damn you, Joseph!"

"I guess he's drunk," Joseph said.

Wellesley advanced. "I am Lieutenant Wellesley of the Rift police," he

said.

Amos Sealilly was a great, craggy ruin of a man, with seamed face and

heavy grey brows that shadowed intense blue eyes. Eyes that glared just

now. "What do you want here?" he bellowed.

"My mission is to perform an ethnic census for the Bureau of Genetics.

I shall require your co-operation."

"There are three hundred and twelve people in Aidennsport," Sealilly

said. "Write that down and get out. Go back to your space castle and

leave us alone."

Wellesley sighed. "I am afraid that an ethnic census is never quite

that simple. However, since you are required by law to assist me, you

may as well know the truth. This community is suspected of inbreeding."

* * * * *

Inbreeding is not, of course, a crime, except against nature. Nor is

it ordinarily dangerous. Combined, however, with the environmental

influences of certain Rim planets, it may cause genuine, true-breeding

mutations within the species, such as monsters, impressiono-telepaths,

psycho-variants and other undesirables which, if allowed to multiply

for a few generations, might become dominant. They are located and

deported to A-type worlds.

It had been an anonymous tip that had brought Wellesley to Ophir,

but in all the inhabited universe, he knew, the Bureau was the sole

guardian of the classic blood strain, and it took no chances.

"What's 'inbreeding,' pa?" said Joseph, tugging solemnly at his

father's sleeve.

"A naughty word of the middle ages," said Sealilly thickly. "A bugaboo

of the mighty sky-chiefs. If we do not co-operate we bring their

lightning upon our heads. Yet, what must we do?"

Wellesley did not smile. "You must inform the colonists that I wish

to interview each member of every family and clan briefly, beginning

tomorrow morning at seven. I do not mind in the least being _persona

non grata_, but if any person fails to show up, or if there is any

trouble, you will be held personally responsible. Moreover, I do not

think you are as drunk as you would like me to believe."

Amos Sealilly bowed, took a flask from his pocket and drained it.

"One other thing. I shall need a place to sleep."

Sealilly smiled. "There is an abandoned native daub-hut behind my

house. You are welcome to it."

"It will serve," answered Wellesley coldly. "There are natives in the

area then?"

"Yes. Bipeds, though not mammalian, you will find. In fact, quite low

in the scale of evolution. They are nearsighted and harmless by day,

but you will be wise to keep to your hut after dark."

"I can take care of myself."

"I'll show you the place," Joseph offered. "I can carry your space kit,

too."

* * * * *

"Over there is my ship," Joseph said, pointing. "We are making ready to

put out for Arcturus."

There was a bright constancy about Joseph that clutched at the heart.

Not Lieutenant Wellesley's heart, of course, he reminded himself.

The "ship" was indeed the rusty, peaked foretank from some ancient

freighter, complete with hatch. It was set on end at the edge of the

swamp. To any boy it would have been a starship.

It was already dusk. The Ophirian daub-hut was not so bad as he

expected. It was massive. The orifice had been enlarged into a door.

Windows had been added. The only furnishing was the rude couch. It was

a measure of Sealilly's hostility.

Joseph spied the ferrax-thing scuttling across the lawn and dived at

it. The two of them rolled over and over, Joseph laughing, the animal

growling and spitting.

Wellesley went in, closed the door and removed his official log

from its case. The next two hours were spent in a carefully worded

account--for space logs are part of the permanent records of the

Galactic Court, among others--of the events of the day, including a

bleak and perhaps prejudiced account of the character of Aidennsport

and of Amos Sealilly.

Afterwards he lay back on the couch and smoked several cigarettes

in lieu of the food capsules that he did not crave. He was far from

imaginative; nevertheless, the character of the place crept at last

into his consciousness. He was used to cramped, machinery-filled

spaces and the sterile smells of hot metal and ozone; here was an

aura of decaying organic matter--and of something else. A faint,

but unmistakable reptilian odor, attesting to the nature of past

inhabitants.

The vault of darkness was absolute, unabated by the dim patches of

light that were the fenestrations above where he lay.

And presently someone very stealthily opened the door and entered.

* * * * *

Only for an instant was the figure silhouetted there before the door

closed and darkness reigned supreme once more. Yet that instant was

long enough to tell him that it had been a woman. And though her

features had not been discernible, he had gotten the impression of

exceptional beauty.

For a time there was no movement; no sound save her faint breathing.

"Who's there?" he said. "What do you want?"

And then she came nearer and stood so close to him that the perfume of

her breath was upon his face. Suddenly he groped, caught her arm and

pulled her to him. The warmth of her body was against him. He felt her

tremble. But she did not try to pull away.

He laughed. "Perhaps I may revise my opinion of Ophir," he said.

"No light!" she whispered. Her voice was low and vibrant.

"Why not?"

"I must not be seen here. But I had to warn you. It would not have been

right not to warn you about Aidennsport."

"What of Aidennsport?"

"It is a dreadful--an evil place. There are forces here which you would

not understand. Leave at once while you are still able to go!"

"You forget that I am a policeman. To leave without completing the

census would be dereliction. I remind you that the Empire is inexorable

in these things. And who are you, anyway?"

She did not answer, but drew away so quickly that he could not grasp

her. In a moment, from across the room her voice came. It was less

intimate, even matter-of-fact.

"If you will not leave," she said, "lock this door behind me and do

not, as you value your life, step outside this hut until daylight."

She was suddenly gone and he was alone in mystification and wonder, and

a dull, stirring anger that he could not account for.

But he could make nothing of it and after a time he put the incident

resolutely out of his mind and tried to sleep. This was not

accomplished at once. Curious sounds had begun to filter in through the

fenestrations. Some were the night sounds of birds or insects. Other

sounds, faint hissings and gruntings, were unidentifiable. Once he

thought he heard the slap-slap of bare feet running past his door.

At last he was forced to employ a mild form of auto-suggestion, learned

long ago and employed often during those first lonely years in space.

He slept.

But once, in the early hours of morning, he was awakened by a tumult.

There was much loud hissing and the scampering of many feet outside

the daub-hut, as though some intricate and riotous game might be in

progress out there, the nature of the game--or for that matter, the

players--unguessed at. But he was half asleep, and thought little of it

until he awoke again at daybreak.

* * * * *

The Authority of the Rift constabulary is acknowledged universally,

though sometimes grudgingly. The men of Aidennsport, therefore,

sullenly reported to Wellesley, and brought their families.

It is a singular thing, but almost every birth and death in the galaxy

is recorded by the Empire. The laws concerning this are old and

stringently enforced. Therefore Wellesley already had a fairly accurate

estimate of the true population of Aidennsport, and it came close to

the number offered by Amos Sealilly.

Following the seldom-used manual of the Bureau, he received vital

statistics, made micro-photos and dermal prints, and endeavored a

minute scrutiny of every man, woman and child that passed before him.

He was finished by mid-afternoon.

Evidence of ingeneration he found in plenty, in the marked similarity

of features among certain families, but nothing which could be called

deviation or mutation. Not even polydactylism, which is one of the

earlier manifestations. Still, he knew that the physical impress of the

mutant was often subtle, and that he might have overlooked something.

In none of the females could he identify the girl of last evening. If

she had failed to appear--was hiding in the village--might not others

be hiding too?

The only recourse was to study the natives and try again. In many cases

deviation among _homo sapiens_, who had colonized the Rim planets,

simulated the natural characteristics of native races. The relationship

between mutation and environment was obvious.

The chief magistrate, factor, or leader of any colony with an official

grant was required by law to assist and obey any member of the Rift

police in the capacity of a deputy.

Wellesley called Amos Sealilly, who had been avoiding him all day. "Is

there a tribe of the dominant native species near here?" he asked.

Sealilly was still drinking, and saluted stiffly. "In the swamp,

Lieutenant."

"Guide me there."

"You can go to hell," Sealilly said, "and I will guide you _there_."

"You refuse?"

"I do. It's too dangerous for a spaceman. Full of bog-fever. You've no

natural resistance. Besides, I'm busy inventorying."

"Very well," Wellesley said, struggling to hold his temper in check,

"I'll find them alone."

"In which case," said Sealilly, "you will not come back, and that will

be an irreparable loss to the Empire."

Wellesley left him and made his way toward the swamp. Joseph was

playing near his ship, and calling orders to an imaginary crew inside.

When he saw Wellesley he came running.

"We were just blasting off for Earth," he said, "but I heard you and Pa

talking. If you want to go in the swamp, I'll show you the way. I've

been there lots. The Ophirians hang out on the shores of the black

lake, where the organ pipes are." He pointed to the towering pinnacles

in the distance. "They catch shellfish there."

"You know them?"

"Everybody has seen them. They are kind of green and slimy, but they

won't hurt you. They can't see in the day-time. Only smell. Anyway, I'm

not afraid of them."

"Done," said Wellesley, "and in return for the favor I promise to put

in a word for you at the nearest spaceman's hiring hall."

"You won't have to do that," Joseph said. "My crew and I are going to

be space pirates."

Then Wellesley laughed aloud, and felt better afterward than he had

felt in many a long month.

* * * * *

The trail through the swamp was damp and primitive. Everywhere the

cycads, giant ferns and reeds overhung the path. There were great,

blood-colored flowers which snapped at twigs that Joseph put into their

corollas.

Meanwhile, the ferrax-beast labored behind them, following with its

proboscis to the ground, until the boy, taking pity, picked it up and

carried it. Wellesley asked its name.

"His name is Omur," Joseph said. "I caught him in the mountains when he

was little and raised him. But now Omur is too fat to walk."

Eventually they emerged into an open swale, with a stretch of dark

water before them. On the other side of the slough lay a sight well

worth a day's march. Dozens of giant pipes, some two hundred feet or

more in height, stood braced against the sky, pastel blue, pink, and

gold in the mists.

But Wellesley was less interested in these than the creatures which

moved like grubs about their base, at the edge of the lake--squat,

grotesque forms that waded the shallow water, scavenging for shellfish

and crustaceans, and took no notice of the humans.

On coming nearer, however, Wellesley observed a very curious fact. The

Ophirians were of two varieties. The ones in the mud were gross and

toadlike in appearance. Whenever they found an especial delicacy they

would run, with their webbed feet making smacking sounds in the shoal

water, and lay it at the feet of an Ophirian who sat in a wallow of

peat moss and mud, and did nothing. He was a much smaller variety, but,

Wellesley noted, with considerably greater frontal development to his

skull. Also his thin body bore a long, green tail. The tails of the

workers were vestigial.

"The chief?" Wellesley asked.

"No," Joseph said. "It's something else."

"Are they a clan, then, or brothers?"

"Closer than brothers," Joseph said, scratching Omur's head.

"I have it--_avatars!_ I should have guessed!" He had heard of this

odd genetic arrangement before, but never witnessed it. In such

cases a dozen or more individuals were born of a single nucleus in

a single egg. Of these, one developed more fully than the rest and

controlled his mentally-stunted avatars with a mental vinculum far more

fundamental and powerful than mere telepathic union. On the other hand,

the avatars were his hands and feet, and had larger bodies.

The large-headed Ophirian sat in his wallow and accepted the food

offered him with long, leathery fingers. He crunched noisily. Once he

turned to stare at them briefly with great, owl eyes. Eleven avatars

turned simultaneously to stare. It was like looking into a multiple

mirror.

"They sense us," Joseph said, "but they can't see us. Come on."

From nearby, the pipes were even more awe-inspiring. Besides the

massive old towers there were smaller ones in every stage of

development. It was incredible to think that they were actually

growing; pushing up out of the lake.

In one of them a jagged hole, five or six feet in circumference, had

been broken at the base. Joseph, with his furry pet under his arm, went

to investigate it.

A moment later there came a shout from him that brought Wellesley

running. "What's the matter?"

"Omur went up the pipe," Joseph said, "but _you_ can get him." There

were tears in his eyes. Beseeching tears.

"We'll see," said Lieutenant Wellesley brusquely. He put his head

inside the pipe. A tiny circle of light far above him showed at what an

awesome height was the upper rim. The inner surface, however, was very

rough, and there were plenty of holds for hands and feet. He could not

see Omur; only the circle of light, and around it, blackness. Suppose

the damned thing bit him when he tried to rescue it! A faint, moaning

sound emanated from the vast funnel, doubtless from the updraft.

He found a place for his foot; drew himself up a step; then another.

Joseph's white face was staring up at him from below. _And suddenly the

circle of light was blotted out!_

* * * * *

There was a rustling sound like dry leaves in the wind, and a sudden,

sharp pain in his temple. Then another at the base of his neck. He fell

back and sprang out into the open. The aperture, in an instant, was

full of small, needle-like fluttering things.

"Stingbats!" Joseph screamed. "Run!"

Wellesley fled after him, but he was already beginning to feel a sick,

draining weakness. Within a few steps his legs had become rubbery.

Joseph was out of sight. Perhaps gone for help. But then Joseph did not

know that he had been stung.

After a while he came to a small, black pond in his path. He had gotten

off the trail. He sank down, there, beneath a fern tree, cursing.

He was sure that he was dying, for a numbness, an absence of feeling,

had stolen up from his feet and possessed his legs. He essayed a bitter

smile. He was more chagrined than afraid, for this was an ignominious

way to pass, here in a nameless swamp, alone, not even beset by one

worthy enemy. And perhaps when he thought he smiled, he was merely

baring his teeth in that manner that certain neurotoxins leave their

corpses always....

* * * * *

Someone was shaking him brutally and insistently, and someone was

repeating his name, over and over. He knew the voice at once, for it

had been lately in his thoughts.

"_Get up!_" she said.

"I can't."

"You must--or die. Get up now and try to walk. Come, I'll help you."

She did help him, and with her support he managed to get to his knees

and then to his feet. He walked.

Afterward, there was a kind of delirium. He remembered bitter tasting

capsules which she made him swallow later on in the daub-hut, but he

did not recall having arrived there. He only knew that it was pleasant

to have her cool hands on his forehead. The hands seemed to fill a

vast, fundamental need. And this was out-of-character for Lieutenant

Wellesley.

After a while he was lucid, and was surprised to note that, as at their

other meeting, the darkness was absolute. "It's night," he said. "Very

dark."

"Yes."

"Give me your hand."

He held it for a time in both his own. It was a firm, capable hand with

long, tapering fingers. "Believe that I am grateful," Wellesley said,

"even though I must be grateful to a benefactor whom I have yet to see

for the first time. Let me look at you. I cannot command you to tell me

who you are, as an officer of the Rift constabulary, but I ask it as

your friend."

"You ask the impossible," she said. "The worst is over for you, but

there may be still another shock to come. You must stay here until you

are stronger, and then I will help you escape. Now I had better go,

before--before I am missed."

He heard her retreating footsteps and the closing of the door.

_Escape from what?_ he wondered vaguely. The poison, or the antidote

seemed to have brought about some curious psychological change in him.

He could not think with the old, clear incisiveness. The drive was

gone, the purposefulness of his mission to Ophir. He was like Samson

shorn--or a man taken with void amentia whose mind becomes as a

child's.

And it was so dark. A horrible suspicion arose in his mind. He searched

for, and found the torch that was in his kit. He turned it on. Nothing

happened. No beam of light shot out to illuminate the ceiling. He

clicked the switch several times, then held the lens against his cheek.

It was warm, all right.

He was stone blind.

* * * * *

Wellesley was not unlearned in the physiological sciences. He guessed

that the blindness might be temporary--a result of neural shock, but

that was scant consolation.

Now it seemed to him that since his arrival an invisible pattern of

ill-will had been forming up around him. An ugly something lurking

beneath the sullen surface of this strange village. A malignant force,

beyond doubt, that well knew his true mission on Ophir.

Now he was helpless, incapable of concerted action. He could not even

retreat, but only lie and listen and wait. Now it was _their_ move. The

terrors of the blind were apt to be blind terrors indeed.

The sounds were not long in beginning. At first an indistinct murmur.

Then something--or someone--scampered swiftly past his door. He got

up and locked it; then lay back, spent by the exertion. Presently the

running and scampering began in earnest. And a hissing and squealing

such as might have emanated from all the fiends in Hell. Once there

came a scratching at the door.

An hour passed like a century. The sounds had gradually died away into

an absolute silence that was much worse. He waited.

There came a knock at the door.

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