94.--_Foxes and Geese._

The smallest possible number of moves is twenty-two--that is, eleven for

the foxes and eleven for the geese. Here is one way of solving the

puzzle:

10--5 11--6 12--7 5--12 6--1 7--6

---- ---- ---- ---- ---- ----

1--8 2--9 3--4 8--3 9--10 4--9

12--7 1--8 6--1 7--2 8--3

---- ---- ---- ---- ----

3--4 10--5 9--10 4--11 5--12

Of course, the reader will play the first move in the top line, then the

first move in the second line, then the second move in the top line, and

so on alternately.

[Illustration]

In _A. in M._, p. 230, I have explained fully my "buttons and string"

method of solving puzzles on chequered boards. In Diagram A is shown the

puzzle in the form in which it may be presented on a portion of the

chessboard with six knights. A comparison with the illustration on page

141 will show that I have there dispensed with the necessity of

explaining the knight's move to the uninstructed reader by lines that

indicate those moves. The two puzzles are the same thing in different

dress. Now compare page 141 with Diagram B, and it will be seen that by

disentangling the strings I have obtained a simplified diagram without

altering the essential relations between the buttons or discs. The reader

will now satisfy himself without any difficulty that the puzzle requires

eleven moves for the foxes and eleven for the geese. He will see that a

goose on 1 or 3 must go to 8, to avoid being one move from a fox and to

enable the fox on 11 to come on to the ring. If we play 1--8, then it is

clearly best to play 10--5 and not 12--5 for the foxes. When they are all

on the circle, then they simply promenade round it in a clockwise

direction, taking care to reserve 8--3 and 5--12 for the final moves. It

is thus rendered ridiculously easy by this method. See also notes on

solutions to Nos. 13 and 85.

The Canterbury Puzzles, and Other Curious Problems · 第 263 / 286 题